One thing I think would be useful is if the Foundry went back to issueing beta licences. Then they would widen out the product for better testing. I am not buying NS until it proves itself useful but that shouldn’t mean I can’t beta test it. I don’t know why they changed the set up but they should really put it back if they are serious about getting feedback pre-relaease. (plus encouraging purchase post beta)
Howard Jones Visual Effects Supervisor m: 07973 265624 | e: [email protected] | w: www.axis-vfx.com > On 1 Aug 2016, at 18:38, Marten Blumen <[email protected]> wrote: > > Yup - but it's just a phase IMO, like Flame/Inferno was in the 2000's. It was > a really well supported product for many years before then, then went bad for > approximately 10 years, as corporate made as much money as possible without > many updates, then went back to being good as the executives were turned > over* That's what I hope happen with Nuke too. With Sean now at the helm, I'm > sure we will see NukeX regain it's awesomeness :) > > *my guess > > On 1 August 2016 at 21:13, Simon Björk <[email protected] > <mailto:[email protected]>> wrote: > Great, thanks for bringing that up that bug-fix Deke :)! > > One thing with this thread that really worries me is that all focus seems to > be on Nuke Studio. Personally I don't use Nuke Studio. From what I understand > there's a huge amount of problems with it and they should definitely be > fixed. But you what, there's a huge amount of things that are not working in > Nuke (standard/X) as well. From my perspective (which could be completely > wrong) it feels like all resources has been focused on Nuke Studio for years > already. The updates we get for a standard Nuke license doesn't come close to > what one should expect for the amount of money we pay for maintenance. > > > > ------------------------------- > Simon Björk > Compositor/TD > > +46 (0)70-2859503 <tel:%2B46%20%280%2970-2859503> > www.bjorkvisuals.com <http://www.bjorkvisuals.com/> > > 2016-07-31 3:04 GMT+02:00 Deke Kincaid <[email protected] > <mailto:[email protected]>>: > Looks like this is finally fixed in 10.0V4.000005B > • BUG ID 146829/171547 - Preferences: The Panels > Script Editor > clear > input window on successful script execution option was missing. > > > On Tue, Jul 12, 2016 at 2:58 PM, Nathan Dunsworth <[email protected] > <mailto:[email protected]>> wrote: > In bold, thanks Deke for the suggestion... > > Preferences { > inputs 0 > name Preferences > selectedGPUDeviceName "no GPU available" > platformPathRemaps "" > clearOnSuccess false > } > > > On Tue, Jul 12, 2016 at 2:50 PM, Michael Garrett <[email protected] > <mailto:[email protected]>> wrote: > Howard, > > I've been using it for temp shots right now, which means it's more forgiving > and I don't need to do the cleanup to such an extent on the 5-15% of it that > glitches out. But I'm just using it in a pretty vanilla way, no secret > methodology as far as I know. With VectorDistort, I've been setting the > frame distance to zero. I've been tracking stuff to faces that have had a lot > of movement, without going too "off model". Also tracking flames to moving > bodies. In that situation, I have to account for the flames going beyond the > edges of the person, but sometimes just blurring or offsetting the UV map > (baked out) is enough to get me over the line. > > Converting SmartVectors to motion vectors is nice too. > > Cheers, > Michael > > On 12 July 2016 at 12:31, Howard Jones <[email protected] > <mailto:[email protected]>> wrote: > What’s the trick!! - still waiting for a success (apart from some funky > effects) > > Howard Jones > Visual Effects Supervisor > m: 07973 265624 | e: [email protected] <mailto:[email protected]> | w: > www.axis-vfx.com <http://www.axis-vfx.com/> > >> On 12 Jul 2016, at 16:23, Michael Garrett <[email protected] >> <mailto:[email protected]>> wrote: >> >> For me, SmartVector has been a game changer. The updated colour management >> is also welcome. >> >> On 12 July 2016 at 10:22, Rich Bobo <[email protected] >> <mailto:[email protected]>> wrote: >> Hi all, >> >> Just wondering what is the general opinion on upgrading to Nuke 10? Since >> it’s been out for a while now, are there any major flaws to recommend >> against upgrading or any significant advantages…? >> >> Thanks! >> Rich >> >> >> >> Rich Bobo >> Senior VFX Compositor >> Armstrong White >> Email: [email protected] <mailto:[email protected]> >> http://armstrong-white.com/ <http://armstrong-white.com/> >> >> Email: [email protected] <mailto:[email protected]> >> Mobile: (248) 840-2665 <tel:%28248%29%20840-2665> >> Web: http://richbobo.com/ <http://richbobo.com/> >> >> "The most beautiful thing we can experience is the mysterious. It is the >> source of all true art and science." >> - Albert Einstein (1879 - 1955) >> >> >> >> >> >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected] >> <mailto:[email protected]>, >> http://forums.thefoundry.co.uk/ <http://forums.thefoundry.co.uk/> >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> <http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users> >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected] >> <mailto:[email protected]>, >> http://forums.thefoundry.co.uk/ <http://forums.thefoundry.co.uk/> >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> <http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users> > > > > A X I S V F X > The Bottle Yard Studios > Whitchurch Lane > Bristol BS14 0BH > > axis-vfx.com <http://axis-vfx.com/> > _______________________________________________ > Nuke-users mailing list > [email protected] > <mailto:[email protected]>, http://forums.thefoundry.co.uk/ > <http://forums.thefoundry.co.uk/> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > <http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users> > > > _______________________________________________ > Nuke-users mailing list > [email protected] > <mailto:[email protected]>, http://forums.thefoundry.co.uk/ > <http://forums.thefoundry.co.uk/> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > <http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users> > > > _______________________________________________ > Nuke-users mailing list > [email protected] > <mailto:[email protected]>, http://forums.thefoundry.co.uk/ > <http://forums.thefoundry.co.uk/> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > <http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users> > > > _______________________________________________ > Nuke-users mailing list > [email protected] > <mailto:[email protected]>, http://forums.thefoundry.co.uk/ > <http://forums.thefoundry.co.uk/> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > <http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users> > > > _______________________________________________ > Nuke-users mailing list > [email protected] > <mailto:[email protected]>, http://forums.thefoundry.co.uk/ > <http://forums.thefoundry.co.uk/> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > <http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users> > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users -- *A X I S V F X* The Bottle Yard Studios Whitchurch Lane Bristol BS14 0BH axis-vfx.com
_______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
