One thing I think would be useful is if the Foundry went back to issueing beta 
licences. Then they would widen out the product for better testing. I am not 
buying NS until it proves itself useful but that shouldn’t mean I can’t beta 
test it.
I don’t know why they changed the set up but they should really put it back if 
they are serious about getting feedback pre-relaease. (plus encouraging 
purchase post beta)

Howard Jones
Visual Effects Supervisor
m: 07973 265624 | e: [email protected] | w: www.axis-vfx.com

> On 1 Aug 2016, at 18:38, Marten Blumen <[email protected]> wrote:
> 
> Yup - but it's just a phase IMO, like Flame/Inferno was in the 2000's. It was 
> a really well supported product for many years before then, then went bad for 
> approximately 10 years, as corporate made as much money as possible without 
> many updates, then went back to being good as the executives were turned 
> over* That's what I hope happen with Nuke too. With Sean now at the helm, I'm 
> sure we will see NukeX regain it's awesomeness :)
> 
> *my guess
> 
> On 1 August 2016 at 21:13, Simon Björk <[email protected] 
> <mailto:[email protected]>> wrote:
> Great, thanks for bringing that up that bug-fix Deke :)!
> 
> One thing with this thread that really worries me is that all focus seems to 
> be on Nuke Studio. Personally I don't use Nuke Studio. From what I understand 
> there's a huge amount of problems with it and they should definitely be 
> fixed. But you what, there's a huge amount of things that are not working in 
> Nuke (standard/X) as well. From my perspective (which could be completely 
> wrong) it feels like all resources has been focused on Nuke Studio for years 
> already. The updates we get for a standard Nuke license doesn't come close to 
> what one should expect for the amount of money we pay for maintenance.
> 
> 
> 
> -------------------------------
> Simon Björk
> Compositor/TD
> 
> +46 (0)70-2859503 <tel:%2B46%20%280%2970-2859503>
> www.bjorkvisuals.com <http://www.bjorkvisuals.com/>
> 
> 2016-07-31 3:04 GMT+02:00 Deke Kincaid <[email protected] 
> <mailto:[email protected]>>:
> Looks like this is finally fixed in 10.0V4.000005B 
> • BUG ID 146829/171547 - Preferences: The Panels > Script Editor > clear 
> input window on successful script execution option was missing. 
> 
> 
> On Tue, Jul 12, 2016 at 2:58 PM, Nathan Dunsworth <[email protected] 
> <mailto:[email protected]>> wrote:
> In bold, thanks Deke for the suggestion...
> 
> Preferences {
>  inputs 0
>  name Preferences
>  selectedGPUDeviceName "no GPU available"
>  platformPathRemaps ""
>  clearOnSuccess false
> }
> 
> 
> On Tue, Jul 12, 2016 at 2:50 PM, Michael Garrett <[email protected] 
> <mailto:[email protected]>> wrote:
> Howard,
> 
> I've been using it for temp shots right now, which means it's more forgiving 
> and I don't need to do the cleanup to such an extent on the 5-15% of it that 
> glitches out. But I'm just using it in a pretty vanilla way, no secret 
> methodology as far as I know.  With VectorDistort, I've been setting the 
> frame distance to zero. I've been tracking stuff to faces that have had a lot 
> of movement, without going too "off model". Also tracking flames to moving 
> bodies. In that situation, I have to account for the flames going beyond the 
> edges of the person, but sometimes just blurring or offsetting the UV map 
> (baked out) is enough to get me over the line.
> 
> Converting SmartVectors to motion vectors is nice too. 
> 
> Cheers,
> Michael
> 
> On 12 July 2016 at 12:31, Howard Jones <[email protected] 
> <mailto:[email protected]>> wrote:
> What’s the trick!! - still waiting for a success (apart from some funky 
> effects)
> 
> Howard Jones
> Visual Effects Supervisor
> m: 07973 265624 | e: [email protected] <mailto:[email protected]> | w: 
> www.axis-vfx.com <http://www.axis-vfx.com/>
> 
>> On 12 Jul 2016, at 16:23, Michael Garrett <[email protected] 
>> <mailto:[email protected]>> wrote:
>> 
>> For me, SmartVector has been a game changer. The updated colour management 
>> is also welcome.
>> 
>> On 12 July 2016 at 10:22, Rich Bobo <[email protected] 
>> <mailto:[email protected]>> wrote:
>> Hi all,
>> 
>> Just wondering what is the general opinion on upgrading to Nuke 10? Since 
>> it’s been out for a while now, are there any major flaws to recommend 
>> against upgrading or any significant advantages…?
>> 
>> Thanks!
>> Rich
>> 
>> 
>> 
>> Rich Bobo
>> Senior VFX Compositor
>> Armstrong White
>> Email:  [email protected] <mailto:[email protected]>
>> http://armstrong-white.com/ <http://armstrong-white.com/>
>> 
>> Email:  [email protected] <mailto:[email protected]>
>> Mobile:  (248) 840-2665 <tel:%28248%29%20840-2665>
>> Web:  http://richbobo.com/ <http://richbobo.com/>
>> 
>> "The most beautiful thing we can experience is the mysterious. It is the 
>> source of all true art and science."
>> - Albert Einstein (1879 - 1955)
>> 
>> 
>> 
>> 
>> 
>> 
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> 
> 
> 
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