Brad Thompson wrote: > I think that is intended for a module in general, but it could be used to > build a random encounter table if you clipped the upper end. I prefer to > plan high-level encounters to ensure I don't create something that the PCs > have no chance to finish. But, that's where the PCs can learn the fine art of *running away!* :) DM
- [ogf-d20-l] What do you think about CRs and random enco... Jeremy Tolbert
- RE: [ogf-d20-l] What do you think about CRs and ra... Brad Thompson
- Re: [ogf-d20-l] What do you think about CRs an... Doug Meerschaert
- Re: [ogf-d20-l] What do you think about CRs and ra... Ben Nelson
- Re: [ogf-d20-l] What do you think about CRs an... Jeremy Tolbert
- RE: [ogf-d20-l] What do you think about CRs and ra... Walter Christensen
- RE: [ogf-d20-l] What do you think about CRs an... Brad Thompson
- Re: [ogf-d20-l] What do you think about CRs and ra... Walter Christensen
- Re: [ogf-d20-l] What do you think about CRs and ra... Ben Nelson
- Re: [ogf-d20-l] What do you think about CRs an... Clark Peterson
