From: "KahnB" <[EMAIL PROTECTED]>
>Random encounters shouldn't be "tailored" to the group level. If
>something bog comes up: Try to hide, run or die...
Do you adjust the dungeons/adventures to the level of your PCs? If so, why
don't you do the same for the random encounters in those areas?
If you don't run adventures tailored to the level of your party this
wouldn't apply, but you would then get the odd scenarios of 10th level
characters tracking and defeating the mundane wolf causing so much trouble
in the local area, and 1st level caracters stumbling upon a lich's lair.
Walter
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