On 03/08/10 14:40, Olli Aro wrote:
Hi all,

Have been playing around with SL viewer 2 and the latest OpenSim
version(well moap branch actually) the last couple of days. While it
seems to be mostly working fine there are couple of snags I have
noticed. Thought will start a mailing list thread in order to collect
them. Maybe other people can add on this and then we will have a full
picture on how far we are for compatibility?

So here we go:

1) World map is not working – It seems like the map tiles are named ok
but the images are coming from somewhere else. The small map is working ok.

Yes, I remember hearing that the map tile location was hard-coded for Linden Lab but this has since been changed. I'm not yet sure how to change this, though.


2) In the build menu there are options for trees and grass. These
options seem to loose textures.

Yes.  We will need to add suitably licensed textures to the OpenSim library for 
this.


3) It seems that the moap web texture does not persist if the server is
restarted.

This may have been due to a bug in the mysql moap persistence implementation.  
This should now be fixed.

--
Justin Clark-Casey (justincc)
http://justincc.org
http://twitter.com/justincc
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