and last time i checked we can not use anything derived from LL viewers. On Tue, Aug 3, 2010 at 6:20 PM, Michael Cerquoni <[email protected]>wrote:
> its not defeatist, but without ripping the meshes or textures from the old > viewer i don't see how its possible to texture something you don't have a > mesh for. > > > On Tue, Aug 3, 2010 at 6:08 PM, Melanie <[email protected]> wrote: > >> Why so defeatist? >> >> Michael Cerquoni wrote: >> >> >> >> >> >> >> >>> 2) In the build menu there are options for trees and grass. These >> >>> options seem to loose textures. >> >>> >> >> >> >> Yes. We will need to add suitably licensed textures to the OpenSim >> library >> >> for this.-- >> >> >> > >> > >> > this one really sucks, these textures are not going to be easy to >> replace at >> > all, virtually impossible if you ask me. >> > >> > >> > Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org >> > >> > >> > >> > ------------------------------------------------------------------------ >> > >> > _______________________________________________ >> > Opensim-dev mailing list >> > [email protected] >> > https://lists.berlios.de/mailman/listinfo/opensim-dev >> _______________________________________________ >> Opensim-dev mailing list >> [email protected] >> https://lists.berlios.de/mailman/listinfo/opensim-dev >> > > > > -- > Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org > -- Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org
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