its not defeatist, but without ripping the meshes or textures from the old viewer i don't see how its possible to texture something you don't have a mesh for.
On Tue, Aug 3, 2010 at 6:08 PM, Melanie <[email protected]> wrote: > Why so defeatist? > > Michael Cerquoni wrote: > >> > >> > >> > >>> 2) In the build menu there are options for trees and grass. These > >>> options seem to loose textures. > >>> > >> > >> Yes. We will need to add suitably licensed textures to the OpenSim > library > >> for this.-- > >> > > > > > > this one really sucks, these textures are not going to be easy to replace > at > > all, virtually impossible if you ask me. > > > > > > Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org > > > > > > > > ------------------------------------------------------------------------ > > > > _______________________________________________ > > Opensim-dev mailing list > > [email protected] > > https://lists.berlios.de/mailman/listinfo/opensim-dev > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev > -- Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org
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