heh woops i read Even as Ever initially, but you get the idea of what i meant, i really don't know our current policy to me would imply we cant use anything derived from the LL viewer, the things we have acquired in the past for viewer have been published on the LL wiki.
On Tue, Aug 3, 2010 at 7:15 PM, Michael Cerquoni <[email protected]>wrote: > i have not, i do understand the concept though, but wouldn't that still be > considered derived from the LL viewer? > > > On Tue, Aug 3, 2010 at 6:43 PM, Melanie <[email protected]> wrote: > >> Even reverse-engineer the UV map? >> >> Michael Cerquoni wrote: >> > and last time i checked we can not use anything derived from LL viewers. >> > >> > On Tue, Aug 3, 2010 at 6:20 PM, Michael Cerquoni <[email protected] >> >wrote: >> > >> >> its not defeatist, but without ripping the meshes or textures from the >> old >> >> viewer i don't see how its possible to texture something you don't have >> a >> >> mesh for. >> >> >> >> >> >> On Tue, Aug 3, 2010 at 6:08 PM, Melanie <[email protected]> wrote: >> >> >> >>> Why so defeatist? >> >>> >> >>> Michael Cerquoni wrote: >> >>> >> >> >>> >> >> >>> >> >> >>> >>> 2) In the build menu there are options for trees and grass. These >> >>> >>> options seem to loose textures. >> >>> >>> >> >>> >> >> >>> >> Yes. We will need to add suitably licensed textures to the OpenSim >> >>> library >> >>> >> for this.-- >> >>> >> >> >>> > >> >>> > >> >>> > this one really sucks, these textures are not going to be easy to >> >>> replace at >> >>> > all, virtually impossible if you ask me. >> >>> > >> >>> > >> >>> > Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org >> >>> > >> >>> > >> >>> > >> >>> > >> ------------------------------------------------------------------------ >> >>> > >> >>> > _______________________________________________ >> >>> > Opensim-dev mailing list >> >>> > [email protected] >> >>> > https://lists.berlios.de/mailman/listinfo/opensim-dev >> >>> _______________________________________________ >> >>> Opensim-dev mailing list >> >>> [email protected] >> >>> https://lists.berlios.de/mailman/listinfo/opensim-dev >> >>> >> >> >> >> >> >> >> >> -- >> >> Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org >> >> >> > >> > >> > >> > >> > ------------------------------------------------------------------------ >> > >> > _______________________________________________ >> > Opensim-dev mailing list >> > [email protected] >> > https://lists.berlios.de/mailman/listinfo/opensim-dev >> _______________________________________________ >> Opensim-dev mailing list >> [email protected] >> https://lists.berlios.de/mailman/listinfo/opensim-dev >> > > > > -- > Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org > -- Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org
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