i have not, i do understand the concept though, but wouldn't that still be considered derived from the LL viewer?
On Tue, Aug 3, 2010 at 6:43 PM, Melanie <[email protected]> wrote: > Even reverse-engineer the UV map? > > Michael Cerquoni wrote: > > and last time i checked we can not use anything derived from LL viewers. > > > > On Tue, Aug 3, 2010 at 6:20 PM, Michael Cerquoni <[email protected] > >wrote: > > > >> its not defeatist, but without ripping the meshes or textures from the > old > >> viewer i don't see how its possible to texture something you don't have > a > >> mesh for. > >> > >> > >> On Tue, Aug 3, 2010 at 6:08 PM, Melanie <[email protected]> wrote: > >> > >>> Why so defeatist? > >>> > >>> Michael Cerquoni wrote: > >>> >> > >>> >> > >>> >> > >>> >>> 2) In the build menu there are options for trees and grass. These > >>> >>> options seem to loose textures. > >>> >>> > >>> >> > >>> >> Yes. We will need to add suitably licensed textures to the OpenSim > >>> library > >>> >> for this.-- > >>> >> > >>> > > >>> > > >>> > this one really sucks, these textures are not going to be easy to > >>> replace at > >>> > all, virtually impossible if you ask me. > >>> > > >>> > > >>> > Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org > >>> > > >>> > > >>> > > >>> > > ------------------------------------------------------------------------ > >>> > > >>> > _______________________________________________ > >>> > Opensim-dev mailing list > >>> > [email protected] > >>> > https://lists.berlios.de/mailman/listinfo/opensim-dev > >>> _______________________________________________ > >>> Opensim-dev mailing list > >>> [email protected] > >>> https://lists.berlios.de/mailman/listinfo/opensim-dev > >>> > >> > >> > >> > >> -- > >> Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org > >> > > > > > > > > > > ------------------------------------------------------------------------ > > > > _______________________________________________ > > Opensim-dev mailing list > > [email protected] > > https://lists.berlios.de/mailman/listinfo/opensim-dev > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev > -- Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org
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