Thanks Jan.

Nick


On Fri, Apr 12, 2013 at 4:34 PM, Jan Ciger <jan.ci...@gmail.com> wrote:

>
>
> On Fri, Apr 12, 2013 at 4:29 PM, Trajce Nikolov NICK <
> trajce.nikolov.n...@gmail.com> wrote:
>
>> The progress. The GLES1 sample does not render the model at all (it is
>> loaded with warning: Material::apply(State&) - not supported .. Maybe it is
>> because of the model. Anyone have some simple textured model handy to share?
>>
>
> Try this one: https://dl.dropboxusercontent.com/u/6822332/cube.ive
>
> It is a simple cube with the axes marked on the sides.
>
> The error about the Material::apply() .. not supported means that the
> model is using some feature that doesn't work/isn't supported on
> Android/your OpenGL ES version. There are some significant differences
> between OpenGL ES and normal OpenGL - e.g. single vertex array can have
> only up to 64k triangles, quads are not supported, non-power of two
> textures are likely not supported on most devices, etc.
>
> Jan
>
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>


-- 
trajce nikolov nick
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