On, Thu Jun 19, 2008, Peter Gebauer wrote: > Hello! > > Yes, I've been looking continously at your source codes, I saw you were > getting your Python C structs together yesterday, nice. My first advice > would be this: all types/classes must start with capital case letter. I saw > in your documentation that your prototype API used lowercase, I think we > should try sticking with the Python style guide > http://www.python.org/dev/peps/pep-0008/ which is sort of how PyGame looks > too, i.e CamelCase for types and function_underscore_rule for functions and > methods, hehe. Just a small thing, but it's easier to change now than later. >
That's already discussed and agreed upon. The current plan is to make a standalone module first and - once anything turns out to be stable enough - merge it back into the main tree later on, so it surely fits your purpose for a standalone module perfectly well. One side note: The code uses Python 2.5 specific features (such as Py_ssize_t). Compatibility for 2.4 is currently not planned, but instead will be provided on merging with pygame's main tree. Regards Marcus
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