The module compiles and installs with MinGW and distutils. It can be
imported. world and body instances can be created. Looks good so far.

Lenard


帆 张 wrote:
> Hi,
> Now, Makefile and setup.py is added. I've tested compilation on my
> Ubuntu Linux, it works well.
> just go to the project path and type following command: "sudo
> ./setup.py install"
> Best wishes
> Zhang Fan
>
> */Marcus von Appen <[EMAIL PROTECTED]>/* 写道:
>
>     On, Fri Jun 20, 2008, Peter Gebauer wrote:
>
>     > Hi again!
>     >
>     > I've tried compiling what you've submitted so far, it fails with
>     many
>     > errors. For instance, what's with the double typedef's? Are you
>     still just
>     > prototyping?
>     >
>     > Also, I'm writing cmake build scripts to test your code, is
>     anybody else
>     > interrested in this or should I use whatever PyGame is using?
>     What is the
>     > preferred way of building?
>     >
>     > /Peter
>
>     Currently there's only a VisualStudio project available. We worked
>     out a
>     set of patches for the typical python way, which did not yet make its
>     way into SVN. Expect it to be available soon.
>

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