The module compiles and installs with MinGW and distutils. It can be imported. world and body instances can be created. Looks good so far.
Lenard 帆 张 wrote: > Hi, > Now, Makefile and setup.py is added. I've tested compilation on my > Ubuntu Linux, it works well. > just go to the project path and type following command: "sudo > ./setup.py install" > Best wishes > Zhang Fan > > */Marcus von Appen <[EMAIL PROTECTED]>/* 写道: > > On, Fri Jun 20, 2008, Peter Gebauer wrote: > > > Hi again! > > > > I've tried compiling what you've submitted so far, it fails with > many > > errors. For instance, what's with the double typedef's? Are you > still just > > prototyping? > > > > Also, I'm writing cmake build scripts to test your code, is > anybody else > > interrested in this or should I use whatever PyGame is using? > What is the > > preferred way of building? > > > > /Peter > > Currently there's only a VisualStudio project available. We worked > out a > set of patches for the typical python way, which did not yet make its > way into SVN. Expect it to be available soon. >
