On Tue, Jun 30, 2009 at 6:47 PM, Ondrej Certik<ond...@certik.cz> wrote: > > > Do Mac systems have /usr/include/X11? the bsd.math has it. If generaly > not, then I still need to tweak the configure to build without X11 at > all, if that is possible (maybe not).
Not always. The user has to explicitly install the X11 SDK. It's entirely possible to even install X11 without having the X11 headers. > >> Cocoa/Carbon based VTK (which you will). Are you sure that your Mesa >> build works? .so's and .dylib's are different in more than just name. >> If the Mesa build system is not setup to properly create dylibs, I >> doubt it will work. > > Yes, I am pretty sure this works, at least on bsd.math. I then used my > Cython wrappers for mesa and produces a nice ppm image offscreen on > bsd.math. > > Ondrej > If bsd.math is an OS X box, I'm surprised that .so files are built. The dynamic libraries on OS X are .dylib. Cheers, Tim. --- Tim Lahey PhD Candidate, Systems Design Engineering University of Waterloo http://www.linkedin.com/in/timlahey --~--~---------~--~----~------------~-------~--~----~ To post to this group, send email to sage-devel@googlegroups.com To unsubscribe from this group, send email to sage-devel-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/sage-devel URLs: http://www.sagemath.org -~----------~----~----~----~------~----~------~--~---