Re: Stirling engine queries

2004-03-06 Thread Trent Shipley
On Saturday 2004-03-06 18:16, Robert J. Chassell wrote:
> Trent Shipley <[EMAIL PROTECTED]> wrote,
>
> Given the technology of the times, what do you think would have been
> the power to weight ratio of a Stirling engine whose fluid was, say
> compressed hydrogen at 3000 lbs/sq-in (3000 psi, ~200 bar, or 20
> megaPascals).  How would that power to weight ratio compare to a
> gasoline internal combustion engine?
>
> Is hydrogen at that pressure a good heat fluid?  I know helium at that
> pressure is good, but don't know about hydrogen.  I picked hydrogen
> because it was much much cheaper than helium.  

I have no clue.  I guess if it works for He it should work for H2, probably 
better since there seems to be a preference for low mass gasses when 
designing Stirling engines.

> If argon is better,
> then argon would be a good choice.  It became available at an
> affordable price after 1900, as a side effect of liquifying air,
> before helium.

If you want a low-mass fluid, then we expect H2 to be better than Ar.


> What were good power to weight ratios?  In the 1930s, did a good
> engine produce 1 hp of output for each 2 lbs of weight (i.e., approx
> 800 watts per kilogram or even 1 kw/kg) or was the ratio better than
> that?  I don't know.

I know that for a long time that 1hp/lb was the holy grail of aviation piston 
engine design.  I cannot recall when the engineers got it, except I'm pretty 
sure they had it by the end of WWII.  You will want to go hunting through 
aviation history.

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Re: Stirling engine queries

2004-03-06 Thread Robert J. Chassell
Trent Shipley <[EMAIL PROTECTED]> wrote,

I think that internal combustion gasoline and diesel engines would
have been much more attractive in the 1930's and 1940's.  They
were more efficient and had better power to weight ratios.

Gasoline internal combustion engines just offered *much* better
power to weight ratios.

That is a very good point!

Given the technology of the times, what do you think would have been
the power to weight ratio of a Stirling engine whose fluid was, say
compressed hydrogen at 3000 lbs/sq-in (3000 psi, ~200 bar, or 20
megaPascals).  How would that power to weight ratio compare to a
gasoline internal combustion engine?  

Is hydrogen at that pressure a good heat fluid?  I know helium at that
pressure is good, but don't know about hydrogen.  I picked hydrogen
because it was much much cheaper than helium.  If argon is better,
then argon would be a good choice.  It became available at an
affordable price after 1900, as a side effect of liquifying air,
before helium.

What were good power to weight ratios?  In the 1930s, did a good
engine produce 1 hp of output for each 2 lbs of weight (i.e., approx
800 watts per kilogram or even 1 kw/kg) or was the ratio better than
that?  I don't know.

-- 
Robert J. Chassell Rattlesnake Enterprises
http://www.rattlesnake.com  GnuPG Key ID: 004B4AC8
http://www.teak.cc [EMAIL PROTECTED]
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Re: Bases, was Re: Stirling engine queries

2004-03-06 Thread Robert Seeberger

- Original Message - 
From: "David Hobby" <[EMAIL PROTECTED]>
To: "Killer Bs Discussion" <[EMAIL PROTECTED]>
Sent: Saturday, March 06, 2004 2:22 PM
Subject: Re: Bases, was Re: Stirling engine queries


> > Am I wrong in thinking this?
> >
>
> No, you're right.  To first order, any base would work.
> But there are some subtle reasons for prefering some bases over
> others.  Take -pi as a base, for instance.  Then pi^2 - 3*pi
> + 2*1 - 2*pi^(-1) + 2*pi^(-2) = 2.0108..., so we have that two
> is 132.22... in base -pi.  If you pick the wrong base, all the
> numbers you care about will be infinite decimals.  : )
>

Which is the reason we strive for whole number intuitiveness.


xponent
Base Planks Constant Maru
rob


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Re: Bases, was Re: Stirling engine queries

2004-03-06 Thread David Hobby

> I understand, but what I was saying is that it doesn't really make all
> that much a difference. There are just too many cases where you would
> still be using fractions and decimals, so a different base doesn't
> simplify things in the long run.
> Base 12 might be helpful when doing math in your head and it might be
> more intuitive in the most simple situations, but surely there would
> have to be some other overiding reason to use another base (other than
>  the arbitrary numbers of digits, knuckles, and limbs), such as in the
> CS uses of Binary, Octal, And Hexadecimal.
> 
> > Having ten fingers is obviously a
> > key factor, but there are examples of cultures that used base
> > 20 or 60, so it's not exactly the only one.  I imagine that
> > we would use base 12 if we had 6 fingers.  But suppose we had
> > 3 hands with 7 fingers each.  Would we really use base 21?
> >
> 
> WellI agree.but the point I was making implies that it doesn't
> really matter which base one uses in the long run. A value is a value
> no matter how it is expressed. And that's really what is being
> discussed isn't it? How values are expressed and if there are better
> ways to do this? (I'm thinking that calculation is a straightforward
> mechanical process in any base.)
> 
> Am I wrong in thinking this?
> 
> xponent

No, you're right.  To first order, any base would work.
But there are some subtle reasons for prefering some bases over
others.  Take -pi as a base, for instance.  Then pi^2 - 3*pi 
+ 2*1 - 2*pi^(-1) + 2*pi^(-2) = 2.0108..., so we have that two
is 132.22... in base -pi.  If you pick the wrong base, all the
numbers you care about will be infinite decimals.  : )

---David
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Re: Bases, was Re: Stirling engine queries

2004-03-06 Thread Robert Seeberger

- Original Message - 
From: "David Hobby" <[EMAIL PROTECTED]>
To: "Killer Bs Discussion" <[EMAIL PROTECTED]>
Sent: Friday, March 05, 2004 11:49 PM
Subject: Re: Bases, was Re: Stirling engine queries


> Robert Seeberger wrote:
> ...
> > > I'd say that this stuff gets pretty fuzzy.  One could argue
> > > that 5 is more important than 11 and 13.  On the other hand, one
> > > could say that ending tests are better than sum of digits tests,
> > > and conclude that 12 is superior since it replaces sum of digits
> > > tests for 3,9,... with ending tests.  Is this the kind of thing
> > > you were thinking about?
> > >
> > > ---David
> >
> > Who needs whole number divisibility when you have fractions and
can
> > work decimals?
> > You would have to do these things no matter what the base you use,
in
> > the real world.
> > Getting people to change bases would be whole magnitudes of
difficulty
> > greater than getting them to go metric.
> > 
> >
> > xponent
> > Numbers game Maru
> > rob
>
> Of course we could use base 7 or whatever, and get by
> almost as well.  And I agree that getting anyone to change would
> be hopeless.  I sometimes teach a math course for future elementary
> school teachers, and wind up spending a week teaching them the
> metric system, for college credit (!!).  At the end of it, half
> of them say things like "a cubic meter is a liter, which weighs
> a gram".  (So be prepared to teach your own children math...)
> Rob, the point of this discussion was to explain why
> we picked the base we did.

I understand, but what I was saying is that it doesn't really make all
that much a difference. There are just too many cases where you would
still be using fractions and decimals, so a different base doesn't
simplify things in the long run.
Base 12 might be helpful when doing math in your head and it might be
more intuitive in the most simple situations, but surely there would
have to be some other overiding reason to use another base (other than
 the arbitrary numbers of digits, knuckles, and limbs), such as in the
CS uses of Binary, Octal, And Hexadecimal.


> Having ten fingers is obviously a
> key factor, but there are examples of cultures that used base
> 20 or 60, so it's not exactly the only one.  I imagine that
> we would use base 12 if we had 6 fingers.  But suppose we had
> 3 hands with 7 fingers each.  Would we really use base 21?
>

WellI agree.but the point I was making implies that it doesn't
really matter which base one uses in the long run. A value is a value
no matter how it is expressed. And that's really what is being
discussed isn't it? How values are expressed and if there are better
ways to do this? (I'm thinking that calculation is a straightforward
mechanical process in any base.)

Am I wrong in thinking this?

xponent
123456789ABCDEF Maru
rob


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Re: Bases, was Re: Stirling engine queries

2004-03-05 Thread David Hobby
Alberto Monteiro wrote:
> 
> David Hobby wrote:
> >
> >>> However, a base 12 counting system would have been much better;
> >>
> >> No, it wouldn't
> >
> >   Well, a little better.
> >
> A little worse.
> 
> > Depending how you count, you can
> > argue that 12 "has more factors" than 10.  This must be worth
> > something, since I don't hear anyone pushing for prime bases such
> > as 11.  Agreed, it's not a big deal.  It might be more to make a
> > number base feel "comfortable" than a great aid in calculations.
> >
> The problem with base 12 is that it has _2_ twice and _3_ once
> when you factor it, so that the "practical man" rules to check
> if a number is divisible by another would get a higher degree
> of confusion. Base 6 would be a much better choice than base 12.

I'm not sure what you mean.  I don't find the divisibility tests
confusing.  Some are simpler than others, yes.  And we may well
disagree on how to compare degrees of simplicity.

> I don't see many advantages in base 6 over base 10:
> the only one that comes to my mind is that base 10 has simple
> rules to check if a number is divisible by 2, 5, 3, 9 and 11;

I think the rules for 4,6 and 8 are also simple.  (Again, here's
a link for background:  http://www.jimloy.com/number/divis.htm  )

> with
> base 6, there would be simple rules for 2, 3, 5 and 7; maybe
> losing 11 and gaining 7 could count as a minor improvement.

I would say that there are also simple rules for 4, 8, 9 and 10
when working base 6.  (This is making base 6 look good.  But 
there should be a way to lift divisibility rules from base 6 to
base 12 (=2*6), at the price of adding some complexity.)

> OTOH, base 12 would have simple rules for 2, 3, 4, 6, 11 and 13,
> and since the base-10 rules for 4 and 6 are one bit less simple
> than the rules for 4 and 6 in base-12, we would _lose_ the
> rules for 5 and gain the rules for 13 - which is a bad trade.

Again, I would count more rules as "simple".  I see that you are
counting the base 10 rule for 4 as "one bit less simple" than 
the base 10 rule for 2.  Would the base 10 rule for divisibility
by 8 be "two bits less simple"?  This is fuzzy, as I said.  I
would count the base 10 rule for 3 as much less simple than the
base 10 rule for 8, even.  I guess it depends on what size 
numbers one is expecting to use the divisibility tests on--
I'm imagining large numbers as input.

---David

The divisibility by 3 test runs in linear time, Maru.
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Re: Bases, was Re: Stirling engine queries

2004-03-05 Thread Steve Sloan II
David Hobby wrote:

> At the end of it, half of them say things like "a cubic
> meter is a liter, which weighs a gram".
While we're already talking about changing our number systems,
maybe we should change metric to make that true, because those
definitions make a *lot* more sense than the real ones. :-)
Honestly, why the heck is a liter defined as a cubic
*decimeter*? Granted, a cubic meter would make an awfully big
base unit of volume, but it wouldn't really be any more awkward
than a gram, which is too *small* to be really useful in everyday
life. If the metric units weren't so awkwardly sized, there would
be no need for two different sets of metric base units, cgs (cm,
grams, seconds) and SI (meters, kilograms, seconds). Each set has
to fudge one of the units by a factor of 1000 to get it to play
well together with the other unit.
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Re: Bases, was Re: Stirling engine queries

2004-03-05 Thread David Hobby
Julia Thompson wrote:
> 
> David Hobby wrote:
...
> > So base 12 is not bad, it gives nice tests for 2,4,8,...
> > for 3,9,..., for 11 since 12 = 11 + 1 and it gives a poor test for
> > 13 since 12^2 = 11*13 + 1.  The situation for 5 and for 7 seems to
> > be even worse.
> > Contrast this with base 10, which gives a good test for 5
> > but has a worse test for 11 and none for 13.
> > I'd say that this stuff gets pretty fuzzy.  One could argue
> > that 5 is more important than 11 and 13.  On the other hand, one
> > could say that ending tests are better than sum of digits tests,
> > and conclude that 12 is superior since it replaces sum of digits
> > tests for 3,9,... with ending tests.  Is this the kind of thing
> > you were thinking about?
> 
> The sum of digits test for 3 only works because it's the square root of
> 9.

As Alberto(?) pointed out, it works for all factors of 9.
Well, that's a poor example, but you get the idea.


> Base 12 would give better tests for more numbers.  And a sum of digits
> test would work for 11 there.
> 
> Julia

As would an alternating sum of digits test for 13, similar to 
the base 10 test for divisibility by 11.  (Here's a good background
link:  http://www.jimloy.com/number/divis.htm  )
We could also look at the problem in terms of which common
fractions are represented by terminating decimals or by those with 
simple patterns of repetition.  This is essentially the same thing 
as considering divisibility tests, and may seem more sensible.

For example, in base 10 we have "ending" tests for divisibility
by 2,4,5,8 and so on, and these are the denominators of the
fractions that have terminating decimals.  (1/2 = .5, 1/4 = .25, etc)
We have sum of digits tests for 3 and 9, these correspond to the
simple patterns:  1/3 = .3... and 1/9 = .11...
Finally, 11 and 7 have divisibility tests which are poor and 
awful respectively.  Now look at the decimal expansions of their
reciprocals:  1/11 = .0909090909... and 1/7 = .142857142857...

---David
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Re: Bases, was Re: Stirling engine queries

2004-03-05 Thread David Hobby
Robert Seeberger wrote:
...
> > I'd say that this stuff gets pretty fuzzy.  One could argue
> > that 5 is more important than 11 and 13.  On the other hand, one
> > could say that ending tests are better than sum of digits tests,
> > and conclude that 12 is superior since it replaces sum of digits
> > tests for 3,9,... with ending tests.  Is this the kind of thing
> > you were thinking about?
> >
> > ---David
> 
> Who needs whole number divisibility when you have fractions and can
> work decimals?
> You would have to do these things no matter what the base you use, in
> the real world.
> Getting people to change bases would be whole magnitudes of difficulty
> greater than getting them to go metric.
> 
> 
> xponent
> Numbers game Maru
> rob

Of course we could use base 7 or whatever, and get by
almost as well.  And I agree that getting anyone to change would
be hopeless.  I sometimes teach a math course for future elementary
school teachers, and wind up spending a week teaching them the 
metric system, for college credit (!!).  At the end of it, half 
of them say things like "a cubic meter is a liter, which weighs
a gram".  (So be prepared to teach your own children math...)
Rob, the point of this discussion was to explain why
we picked the base we did.  Having ten fingers is obviously a
key factor, but there are examples of cultures that used base
20 or 60, so it's not exactly the only one.  I imagine that 
we would use base 12 if we had 6 fingers.  But suppose we had
3 hands with 7 fingers each.  Would we really use base 21?

---David

Four score and seven
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Re: Stirling engine queries

2004-03-05 Thread Jan Coffey
--- In [EMAIL PROTECTED], Julia Thompson <[EMAIL PROTECTED]> wrote:
> Jan Coffey wrote:
> > 
> > --- In [EMAIL PROTECTED], Julia Thompson <[EMAIL PROTECTED]> wrote:
> > >
> > > Describe how to count up to 1023 on 10 fingers.  :)
> > 
> > My wife and I  (both CS) use this method exclusivly. I think I 
have
> > even posted this here before.
> > 
> > Anyway, one day we went to the grocer on our way for a long road
> > trip. From across the store, she wanted to know how many 
Necterines
> > to get total. Using hand signals I asked how many se whould like. 
She
> > held up her index finger signeling that she would want 2. I then
> > replied that I would also want 2 and responded that this made 4 
total.
> > 
> > A guy that had been standing close to me but between my wife and I
> > came over and began to yell at me. I had no idea why, and I called
> > for security. When security arived, several soccer moms close by 
got
> > involved and told them that I had been rude to the man and that 
was
> > why he was attacking me. I then realized what had happned and 
tried
> > to explainIt did little good though, they just could not
> > understand how I could have been counting in that manner.
> > 
> > I like to use this now as a kind of insult, you hold up 4 fingers 
on
> > one hand and ask the insult reciever to convert to binary.
>  
> Oh, man, that story is even better than the one I have about that
> gesture!
> 
> Ages ago, Dan was working on software to help make AutoCAD run 
faster. 
> The software included a display list, which made things go faster, 
and
> they could add extra features that AutoCAD didn't have at the 
time.  One
> such feature was True Erase(tm).  (At least, I think it was 
trademarked,
> I could be wrong, though.)  If you wanted to change a vector in 
AutoCAD,
> what it did initially was to put a black vector over the one that 
was
> there, and then create the new vector.  True Erase would get rid of 
the
> old vector and the black vector a lot sooner than AutoCAD would, 
which
> helped boost performance.  The company president was trying to 
explain
> this to a customer at a trade show, and held up three fingers -- 
one for
> the old vector, one for the new vector, one for the covering 
vector.  He
> then went on to say how True Erase got rid of the old and covering
> vectors.
> 
> He didn't pick the correct finger for the new vector.
> 
> So one of our little inside jokes is to say "True Erase!" instead 
of the
> actual insult.
> 
> > The UT marching band went to south america and were thrown out of 
a
> > band competition for using the hook-em-horns sign, which means
> > something very vulgar. After a lot of explaining and a promise 
not to
> > repeat the offense they were allowed back 3 years latter. At this
> > point they decided that if they could not use the hoom-em then 
they
> > would hold up an OK sign. Unfortunatly the hand signals are
> > synonimous.
> 
> Query:  When was this?

I don't know, it was told to me by someone in the band as an 
explination for why A&M was going to some event and we were not. 

By the way, when Kim and I make a 4 we do so with our palms out and 
our index and thubm forming a C. This has made us consider that you 
could actualy represent a much larger set of numbers than 0 - 1023. 
For one thing you get twice as many bits if you turn your hand 
around. you also get twice again for 1/2 raised fingers. If you then 
use one hand to point to another whew...I never need to leave one 
hand.

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Re: Stirling engine queries

2004-03-05 Thread Jan Coffey
--- In [EMAIL PROTECTED], Erik Reuter <[EMAIL PROTECTED]> wrote:
> On Thu, Mar 04, 2004 at 09:26:00PM -0600, Julia Thompson wrote:
> 
> > Erik Reuter wrote:
> >
> > > On Thu, Mar 04, 2004 at 01:40:47PM -0600, Julia Thompson wrote:
> > >
> > > > Describe how to count up to 1023 on 10 fingers. :)
> > >
> > > 132 to you!
> >
> > Erik!  I didn't know you cared!
> 
> Wouldn't that be 9 (thumbs in) or 18 (thumbs out)?

No that would be Austin Prowd.

Try 17.

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Re: Stirling engine queries

2004-03-05 Thread Jan Coffey
--- In [EMAIL PROTECTED], Julia Thompson <[EMAIL PROTECTED]> wrote:
> Erik Reuter wrote:
> > 
> > On Thu, Mar 04, 2004 at 01:40:47PM -0600, Julia Thompson wrote:
> > 
> > > Describe how to count up to 1023 on 10 fingers. :)
> > 
> > 132 to you!

Hay Erick,

198, 2, 198, 2, 198, 2

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Re: Bases, was Re: Stirling engine queries

2004-03-05 Thread Ray Ludenia
Alberto Monteiro wrote:

> Alberto Monteiro who spends his time in the traffic looking at
> the numbers of the cars and dividing them by 11.

I spend my time making words from the three letters on the plates we have
here. Keeps me amused for a while. Bonus points for naughty words. Did I say
I hate traffic?? No! Well, I do.

Regards, Ray.

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Re: Bases, was Re: Stirling engine queries

2004-03-04 Thread Julia Thompson
"Robert J. Chassell" wrote:
> 
> Julia Thompson <[EMAIL PROTECTED]> wrote
> 
> Base 10 has a minor advantage in divisibility tests that I don't
> think you get with any other possible base between 5 and 17.  And
> unlike 5 and 17, it's not prime.
> 
> What are the tests and the advantage?  I don't know anything about
> this.  Perhaps it will reconcile me to base 10!

In base N, to check to see if a number is divisible by N-1, just add the
digits, and if their sum is divisible by N-1, the number itself is.  So
in base 10, if the sum of the digits of a number add up to 9 or 18 or
27, etc., the number is divisible by 9.

If N-1 is a square, a similar divisibility test will work on sqrt(N-1). 
So if the sum of digits of a number in base 10 is divisible by 3, the
number itself is divisible by 3.

If you like having that nifty little extra divisibility test, your base
must be N^2+1 for some N.  So 5, 10 and 17 all work as bases with that
feature.

Base 12 has easier divisibility tests for more numbers, though.

Julia
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Re: Stirling engine queries

2004-03-04 Thread Robert Seeberger

- Original Message - 
From: "Julia Thompson" <[EMAIL PROTECTED]>
To: "Killer Bs Discussion" <[EMAIL PROTECTED]>
Sent: Thursday, March 04, 2004 9:26 PM
Subject: Re: Stirling engine queries


> Erik Reuter wrote:
> >
> > On Thu, Mar 04, 2004 at 01:40:47PM -0600, Julia Thompson wrote:
> >
> > > Describe how to count up to 1023 on 10 fingers. :)
> >
> > 132 to you!
>
> Erik!  I didn't know you cared!
>

He's a real stand up guy.



xponent
Multiplier Maru
rob


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Re: Stirling engine queries

2004-03-04 Thread Julia Thompson
Dave Land wrote:
> 
> Julia, et al,
> 
> > Describe how to count up to 1023 on 10 fingers.  :)
> 
> That's easy to describe, but a whole lot more difficult to use :-).
> 
> I remember seeing Doug Engelbart (inventor of the computer mouse, etc)
>  using a one-handed chorded keyboard
>  that worked like your suggestion. Imagine
> having to learn the binary representation of ASCII characters and repeat
> it reliably! He claimed that it only took a couple of hours to learn.
> But then again, he was Doug Engelbart.

Sounds like something I might like to play with one day.
 
> Towards the more day-to-day end of the scale, I learned a very usable
> way to count to 100 on two hands. It's interesting in that it mixes
> bases 5 and 10 to work its magic.
> 
> Poise your hands just above a surface, as over a piano keyboard.
> 
> In this position, your hands represent that famous Arabic contribution
> to mathematics, the invaluable zero.
> 
> Starting with your pinky and moving towards your index finger, count off
> 1-2-3-4 by lowering each successive finger to the surface (and keeping
> it there), as you might when drumming your fingers.
> 
> Next, lift all four fingers and drop your thumb for 5.
> 
> Repeat steps 1-2-3-4 (with your thumb down) to represent 6-7-8-9.
> 
> Here's where base 10 comes in.
> 
> Raise all five fingers and drop your other pinky to represent 10.
> 
> Repeat as necessary. I think you can take it from there.
> 
> It's really fast -- I've used it when I had to "count noses" of people
> coming into a room.

I go index to pinky, not pinky to index.  Otherwise, this is the system
I've used for counting on my fingers for awhile.

I read an article about it when I was in 6th grade or so.  (Maybe 7th.) 
It's useful for keeping track of a total when you're adding a lot of
smallish numbers.  (The last time I used it was to count the number of
great-grandchildren my mother-in-law's parents have.  Not that either of
them are still alive, but it tells me how many people from that branch
are in my children's generation.)

Julia
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Re: Stirling engine queries

2004-03-04 Thread Erik Reuter
On Thu, Mar 04, 2004 at 09:26:00PM -0600, Julia Thompson wrote:

> Erik Reuter wrote:
>
> > On Thu, Mar 04, 2004 at 01:40:47PM -0600, Julia Thompson wrote:
> >
> > > Describe how to count up to 1023 on 10 fingers. :)
> >
> > 132 to you!
>
> Erik!  I didn't know you cared!

Wouldn't that be 9 (thumbs in) or 18 (thumbs out)?


-- 
Erik Reuter   http://www.erikreuter.net/
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Re: Stirling engine queries

2004-03-04 Thread Julia Thompson
Erik Reuter wrote:
> 
> On Thu, Mar 04, 2004 at 01:40:47PM -0600, Julia Thompson wrote:
> 
> > Describe how to count up to 1023 on 10 fingers. :)
> 
> 132 to you!

Erik!  I didn't know you cared!

Julia
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Re: Stirling engine queries

2004-03-04 Thread Julia Thompson
Jan Coffey wrote:
> 
> --- In [EMAIL PROTECTED], Julia Thompson <[EMAIL PROTECTED]> wrote:
> >
> > Describe how to count up to 1023 on 10 fingers.  :)
> 
> My wife and I  (both CS) use this method exclusivly. I think I have
> even posted this here before.
> 
> Anyway, one day we went to the grocer on our way for a long road
> trip. From across the store, she wanted to know how many Necterines
> to get total. Using hand signals I asked how many se whould like. She
> held up her index finger signeling that she would want 2. I then
> replied that I would also want 2 and responded that this made 4 total.
> 
> A guy that had been standing close to me but between my wife and I
> came over and began to yell at me. I had no idea why, and I called
> for security. When security arived, several soccer moms close by got
> involved and told them that I had been rude to the man and that was
> why he was attacking me. I then realized what had happned and tried
> to explainIt did little good though, they just could not
> understand how I could have been counting in that manner.
> 
> I like to use this now as a kind of insult, you hold up 4 fingers on
> one hand and ask the insult reciever to convert to binary.
 
Oh, man, that story is even better than the one I have about that
gesture!

Ages ago, Dan was working on software to help make AutoCAD run faster. 
The software included a display list, which made things go faster, and
they could add extra features that AutoCAD didn't have at the time.  One
such feature was True Erase(tm).  (At least, I think it was trademarked,
I could be wrong, though.)  If you wanted to change a vector in AutoCAD,
what it did initially was to put a black vector over the one that was
there, and then create the new vector.  True Erase would get rid of the
old vector and the black vector a lot sooner than AutoCAD would, which
helped boost performance.  The company president was trying to explain
this to a customer at a trade show, and held up three fingers -- one for
the old vector, one for the new vector, one for the covering vector.  He
then went on to say how True Erase got rid of the old and covering
vectors.

He didn't pick the correct finger for the new vector.

So one of our little inside jokes is to say "True Erase!" instead of the
actual insult.

> The UT marching band went to south america and were thrown out of a
> band competition for using the hook-em-horns sign, which means
> something very vulgar. After a lot of explaining and a promise not to
> repeat the offense they were allowed back 3 years latter. At this
> point they decided that if they could not use the hoom-em then they
> would hold up an OK sign. Unfortunatly the hand signals are
> synonimous.

Query:  When was this?

Julia
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Re: Stirling engine queries

2004-03-04 Thread Nick Lidster
so it should be 123?...man what a long day, first teh federation
declears war on me and now this... lol... if only i could beat the Kobayashi
Maru
- Original Message - 
From: "Dave Land" <[EMAIL PROTECTED]>
To: "Killer Bs Discussion" <[EMAIL PROTECTED]>
Sent: Thursday, March 04, 2004 10:01 PM
Subject: Re: Stirling engine queries


> Nick,
>
> > I can do it to 1024.. but to 1023 i have no idea
>
> Zero counts, but for nothing.
>
> > I stand on the threshold of tommorow, atop the stairway of yesterday,
> > holding the key to today, staring through the door into the future.
>
> Bully for you. As for me, I generally stumble up the stairway of my lost
> youth, only to stand on the threshhold of tomorrow with the cold rain of
> the future ruining the belated birthday card I clutch in my hand as I
> pat myself down frantically, searching for the key to today, only to
> realize that it's in the right-front pocket of trousers of yesterday,
> which I left on the floor of my ancestors at the foot of the bed of
> overstretched metaphors.
>
> Dave
>
> 
>   David M. Land   [EMAIL PROTECTED]   408-551-0427
>
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Re: Stirling engine queries

2004-03-04 Thread Nick Lidster


- Original Message - 
From: "William T Goodall" <[EMAIL PROTECTED]>
To: "Killer Bs Discussion" <[EMAIL PROTECTED]>
Sent: Thursday, March 04, 2004 10:01 PM
Subject: Re: Stirling engine queries


>
> On 5 Mar 2004, at 1:03 am, Nick Lidster wrote:
>
> > I can do it to 1024.. but to 1023 i have no idea
>
> Your fingers must have had a fencepost accident :)
>
> -- 
> William T Goodall
> Mail : [EMAIL PROTECTED]
> Web  : http://www.wtgab.demon.co.uk
> Blog : http://radio.weblogs.com/0111221/
>
> "It is our belief, however, that serious professional users will run
> out of things they can do with UNIX." - Ken Olsen, President of DEC,
> 1984.
>
> ___
> http://www.mccmedia.com/mailman/listinfo/brin-l
>
no no... If i remeber my diagram, I excluded teh thumbs untill last,
although this has no real bearing on teh final outcome. You then use the
tips and all knuckles of your fingers, it breaks down something like:

16*4=64

64*4=256

now at this point you bring back the thumbs using the tips and first knucle,

256*4=1024

the way it is done is that you use your left hand as your counter, and your
right as the pointer using all points of reference that are used on the left
hand. doing that gives you 1024


nick "going number boggled" lidster
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Re: Stirling engine queries

2004-03-04 Thread Dave Land
Jan,

Anyway, one day we went to the grocer on our way for a long road 
trip...
Great story. It reminded me of the  "Gangs Kill Sign Language Users" 
urban legend that . So be careful: you and 
your wife could end up dead, or worse -- an urban legend!

I like to use this now as a kind of insult, you hold up 4 fingers on 
one hand and ask the insult reciever to convert to binary.
In what culture is 15 an insult? ;-)

Dave "Hand Signs are Evil and Should be Eradicated" Land


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Re: Stirling engine queries

2004-03-04 Thread Dave Land
Nick,

I can do it to 1024.. but to 1023 i have no idea
Zero counts, but for nothing.

I stand on the threshold of tommorow, atop the stairway of yesterday,
holding the key to today, staring through the door into the future.
Bully for you. As for me, I generally stumble up the stairway of my lost 
youth, only to stand on the threshhold of tomorrow with the cold rain of 
the future ruining the belated birthday card I clutch in my hand as I 
pat myself down frantically, searching for the key to today, only to 
realize that it's in the right-front pocket of trousers of yesterday, 
which I left on the floor of my ancestors at the foot of the bed of 
overstretched metaphors.

Dave


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Re: Stirling engine queries

2004-03-04 Thread William T Goodall
On 5 Mar 2004, at 1:03 am, Nick Lidster wrote:

I can do it to 1024.. but to 1023 i have no idea
Your fingers must have had a fencepost accident :)

--
William T Goodall
Mail : [EMAIL PROTECTED]
Web  : http://www.wtgab.demon.co.uk
Blog : http://radio.weblogs.com/0111221/
"It is our belief, however, that serious professional users will run 
out of things they can do with UNIX." - Ken Olsen, President of DEC, 
1984.

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Re: Stirling engine queries

2004-03-04 Thread Jan Coffey
--- In [EMAIL PROTECTED], Julia Thompson <[EMAIL PROTECTED]> wrote:
> 
> Describe how to count up to 1023 on 10 fingers.  :)


My wife and I  (both CS) use this method exclusivly. I think I have 
even posted this here before.

Anyway, one day we went to the grocer on our way for a long road 
trip. From across the store, she wanted to know how many Necterines 
to get total. Using hand signals I asked how many se whould like. She 
held up her index finger signeling that she would want 2. I then 
replied that I would also want 2 and responded that this made 4 total.

A guy that had been standing close to me but between my wife and I 
came over and began to yell at me. I had no idea why, and I called 
for security. When security arived, several soccer moms close by got 
involved and told them that I had been rude to the man and that was 
why he was attacking me. I then realized what had happned and tried 
to explainIt did little good though, they just could not 
understand how I could have been counting in that manner.

I like to use this now as a kind of insult, you hold up 4 fingers on 
one hand and ask the insult reciever to convert to binary.

The UT marching band went to south america and were thrown out of a 
band competition for using the hook-em-horns sign, which means 
something very vulgar. After a lot of explaining and a promise not to 
repeat the offense they were allowed back 3 years latter. At this 
point they decided that if they could not use the hoom-em then they 
would hold up an OK sign. Unfortunatly the hand signals are 
synonimous.

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Re: Stirling engine queries

2004-03-04 Thread Nick Lidster
I can do it to 1024.. but to 1023 i have no idea

I stand on the threshold of tommorow, atop the stairway of yesterday,
holding the key to today, staring through the door into the future.

-Nick Lidster
26 May 2003

http://capelites.no-ip.com

- Original Message - 
From: "Erik Reuter" <[EMAIL PROTECTED]>
To: "Killer Bs Discussion" <[EMAIL PROTECTED]>
Sent: Thursday, March 04, 2004 9:23 PM
Subject: Re: Stirling engine queries


> On Thu, Mar 04, 2004 at 01:40:47PM -0600, Julia Thompson wrote:
>
> > Describe how to count up to 1023 on 10 fingers. :)
>
> 132 to you!
>
>
> -- 
> Erik Reuter   http://www.erikreuter.net/
> ___
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Re: Stirling engine queries

2004-03-04 Thread Erik Reuter
On Thu, Mar 04, 2004 at 01:40:47PM -0600, Julia Thompson wrote:

> Describe how to count up to 1023 on 10 fingers. :)

132 to you!


-- 
Erik Reuter   http://www.erikreuter.net/
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Re: Bases, was Re: Stirling engine queries

2004-03-04 Thread Robert Seeberger

- Original Message - 
From: "David Hobby" <[EMAIL PROTECTED]>
To: "Killer Bs Discussion" <[EMAIL PROTECTED]>
Sent: Thursday, March 04, 2004 7:38 AM
Subject: Re: Bases, was Re: Stirling engine queries


>
> > > Well, a little better.  Depending how you count, you can
> > > argue that 12 "has more factors" than 10.  This must be worth
> > > something, since I don't hear anyone pushing for prime bases
such
> > > as 11.  Agreed, it's not a big deal.  It might be more to make a
> > > number base feel "comfortable" than a great aid in calculations.
> >
> > Base 10 has a minor advantage in divisibility tests that I don't
think
> > you get with any other possible base between 5 and 17.  And unlike
5 and
> > 17, it's not prime.
> >
> > Julia
>
> There are two kinds of divisibility tests.  They aren't
> usually given names, but let's call them "ending tests" and
> "sum of digits tests".  Working base 10, there are ending
> tests for 2,4,8,... and 5,25,... as well as for their products.
> (Let's ignore combined tests for products such as 6, since those
> can always be created.)
> In base 10, there are nice sum of digits tests for 3 and 9,
> and a poor one for 11.  (There's a really messy one for divisibility
> by 7 as well, illustrating that it is always possible to produce
> a poor test.)  The tests for 3 and 9 are based on the fact that
> 10 = 9 + 1, and the test for 11 uses that 100 = 9*11 + 1.
> So base 12 is not bad, it gives nice tests for 2,4,8,...
> for 3,9,..., for 11 since 12 = 11 + 1 and it gives a poor test for
> 13 since 12^2 = 11*13 + 1.  The situation for 5 and for 7 seems to
> be even worse.
> Contrast this with base 10, which gives a good test for 5
> but has a worse test for 11 and none for 13.
> I'd say that this stuff gets pretty fuzzy.  One could argue
> that 5 is more important than 11 and 13.  On the other hand, one
> could say that ending tests are better than sum of digits tests,
> and conclude that 12 is superior since it replaces sum of digits
> tests for 3,9,... with ending tests.  Is this the kind of thing
> you were thinking about?
>
> ---David

Who needs whole number divisibility when you have fractions and can
work decimals?
You would have to do these things no matter what the base you use, in
the real world.
Getting people to change bases would be whole magnitudes of difficulty
greater than getting them to go metric.



xponent
Numbers game Maru
rob


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Finger math (was RE: Stirling engine queries)

2004-03-04 Thread Deborah Harrell
--- "Robert J. Chassell" <[EMAIL PROTECTED]> wrote:
 

>Also, if you look at the tips of your fingers and
>those knuckles closest to the tips, you will see 12
>of them on one hand -- so it is easy to count on your
>fingers.  While programmers never count on their
>fingers, over the past millennia, many other people
have...

http://personal.cfw.com/~clayford/finger.html
"Using fingers to perform math computations is known
as Chisenbop. Here's a site that will tell you all you
want to know. In the meantime, here's a couple of
examples of Chisenbop to get you started...Multiplying
by 9..."

Now _my_ recall of the name of this method was
Chismbob - which was nearly the name of my 'tuxedo
cat' (the woman who gave him to me wanted me to call
him Bob after her husband, but I gave her the choice
of Chismbob or 'Zimbobwe' -- thus Zimba joined the
household).  Lo and behold, there is indeed Chismbob
on the web:

http://www.eyrie.org/~drizzt/mylnh/tfw3-1.html
[Third section down]
Chismbob Boy strode proudly into the LNH lobby.  "I'm
here to be a Legionnaire!" he announced proudly. 
Lester the receptionist looked up blandly.
"Uh huh.  Isn't this a school day?"
"Evil knows no tardy bell."
"Alllright.  what's your name, son?"
"I am Chismbob Boy -- when Evil needs accounting!"
Lester sucked his teeth, staring at the dramatic pose
the skinny adolescent had assumed.  He pressed the
intercom.  "Master Blaster, Frat Boy,
Incredible-Man-With-No-Life to the lobby please."
"Are they going to guide me in?  Kewl!"
The summoned Net.Heroes burst into the lobby.  Lester
gestured a thumb at the garish hero-wannabe.
"Ah!  Look out, guys. It's Continuity Champ's Tailor
Jr.!" quipped Master Blaster.
"I'm, ah, Chismbob Boy.  Sarcastic Lad sent me to
join up."
The three heroes looked to each other.  
"Chismbob Boy?  Ahhahahahah!"  They broke out into
laughter so intense tears were flying.
"Oh man, Sarc has the best one yet!" Frat Boy said
between guffaws.  "That's better than Lawn-Flamingo
Lass you sent in last week, MB."
Incredible-Man-With-No-Life started waggling his
fingers.  "The answer is...10 to life!"
   "Sorry Clueless Master, it adds up to jail for
you!"
   "Beware, these fingers are weapons of math fu!"  

Much, much, much more on-site...   ;)

Debbi
who still thinks that most folks, if they count on
their fingers, are gonna wind up with base 10

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Re: Bases, was Re: Stirling engine queries

2004-03-04 Thread Nick Lidster


- Original Message - 
From: "Robert J. Chassell" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, March 04, 2004 6:38 PM
Subject: Re: Bases, was Re: Stirling engine queries


> ... but can someone please count to 12 using the tips and top
> knuckels of one hand, 'cause i only get 10.
>
> I count 12:
>
> Looking at my left hand, palm towards my eyes, with my fingers curled
> over, I see the four tips of my fingers and four of the knuckles
> closest to my finger tips and four more which are the knuckles second
> closest to my finger tips.
>
> I can either divide that 12 into either
>
>   * three sets of four:
> tips, first set of knuckles, second set of knuckles,
>
> each a set of four in three rows; or into
>
>   * four sets of three:
> for each of four fingers, the tip, first, and second knuckle,
>
> each finger having three obvious and visible places on it.
>
> -- 
> Robert J. Chassell Rattlesnake Enterprises
> http://www.rattlesnake.com  GnuPG Key ID: 004B4AC8
> http://www.teak.cc [EMAIL PROTECTED]
> ___
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>

ill repost as you have missed my count, and how we were to make the count
using your provided rules.

(> Also, if you look at the tips of your fingers and those knuckles
> closest to the tips, you will see 12 of them on one hand -- so it is
>
> Robert J. Chassell Rattlesnake Enterprises
> http://www.rattlesnake.com  GnuPG Key ID: 004B4AC8
> http://www.teak.cc [EMAIL PROTECTED]
> ___
> http://www.mccmedia.com/mailman/listinfo/brin-l
>

yeh im probley stupid or forgot how to count.. but can someone please
count to 12 using the tips and top knuckels of one hand,  'cause i only get
10. I can see how one can do it, exclude teh thumb and the base knuckles,
use the tips and the top 2 knuckles of each finger, again rembering to
exclude the thumb. So as far as my "base 10" counting skills go, it is
impossible to get 12 using 5 fingers, and 2 points of refrence.

Nick "I cant count" Lidster)

as you can see you stipulated that you were to use the tips of your fingers,
and the closest knucle to the tip, not all of the knuckles minus the base
knuckle as I stated in my rebuttle.



I stand on the threshold of tommorow, atop the stairway of yesterday,
holding the key to today, staring through the door into the future.

-Nick Lidster
26 May 2003

http://capelites.no-ip.com
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Re: Stirling engine queries

2004-03-04 Thread Dave Land
Julia, et al,

Describe how to count up to 1023 on 10 fingers.  :)
That's easy to describe, but a whole lot more difficult to use :-).

I remember seeing Doug Engelbart (inventor of the computer mouse, etc) 
 using a one-handed chorded keyboard 
 that worked like your suggestion. Imagine 
having to learn the binary representation of ASCII characters and repeat 
it reliably! He claimed that it only took a couple of hours to learn. 
But then again, he was Doug Engelbart.

Towards the more day-to-day end of the scale, I learned a very usable 
way to count to 100 on two hands. It's interesting in that it mixes 
bases 5 and 10 to work its magic.

Poise your hands just above a surface, as over a piano keyboard.

In this position, your hands represent that famous Arabic contribution 
to mathematics, the invaluable zero.

Starting with your pinky and moving towards your index finger, count off 
1-2-3-4 by lowering each successive finger to the surface (and keeping 
it there), as you might when drumming your fingers.

Next, lift all four fingers and drop your thumb for 5.

Repeat steps 1-2-3-4 (with your thumb down) to represent 6-7-8-9.

Here's where base 10 comes in.

Raise all five fingers and drop your other pinky to represent 10.

Repeat as necessary. I think you can take it from there.

It's really fast -- I've used it when I had to "count noses" of people 
coming into a room.

Dave


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Re: Bases, was Re: Stirling engine queries

2004-03-04 Thread Robert J. Chassell
Alberto Monteiro <[EMAIL PROTECTED]> wrote

The problem with base 12 is that it has _2_ twice and _3_ once
when you factor it, so that the "practical man" rules to check if
a number is divisible by another would get a higher degree of
confusion. 

Ah, I see your point.  However, I don't use those rules.  I learned
them many years ago, but don't remember them.

You raise an interesting point.  My question is whether the
application of those rules provides enough of a issue to have made
much of a difference these last 800 (base 10) years?

Base 6 would be a much better choice than base 12.

No, it would not, since 6 is not readily divisible by 4.  If you want
to make halves, thirds, and quarters easy, then 12 is the minimum.

-- 
Robert J. Chassell Rattlesnake Enterprises
http://www.rattlesnake.com  GnuPG Key ID: 004B4AC8
http://www.teak.cc [EMAIL PROTECTED]
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Re: Bases, was Re: Stirling engine queries

2004-03-04 Thread Robert J. Chassell
... but can someone please count to 12 using the tips and top
knuckels of one hand, 'cause i only get 10. 

I count 12:

Looking at my left hand, palm towards my eyes, with my fingers curled
over, I see the four tips of my fingers and four of the knuckles
closest to my finger tips and four more which are the knuckles second
closest to my finger tips.

I can either divide that 12 into either 

  * three sets of four:  
tips, first set of knuckles, second set of knuckles,

each a set of four in three rows; or into

  * four sets of three:  
for each of four fingers, the tip, first, and second knuckle,

each finger having three obvious and visible places on it.

-- 
Robert J. Chassell Rattlesnake Enterprises
http://www.rattlesnake.com  GnuPG Key ID: 004B4AC8
http://www.teak.cc [EMAIL PROTECTED]
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Re: Bases, was Re: Stirling engine queries

2004-03-04 Thread Robert J. Chassell
Julia Thompson <[EMAIL PROTECTED]> wrote

Base 10 has a minor advantage in divisibility tests that I don't
think you get with any other possible base between 5 and 17.  And
unlike 5 and 17, it's not prime.

What are the tests and the advantage?  I don't know anything about
this.  Perhaps it will reconcile me to base 10!

-- 
Robert J. Chassell Rattlesnake Enterprises
http://www.rattlesnake.com  GnuPG Key ID: 004B4AC8
http://www.teak.cc [EMAIL PROTECTED]
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Re: Stirling engine queries

2004-03-04 Thread Dan Minette

- Original Message - 
From: "Julia Thompson" <[EMAIL PROTECTED]>
To: "Killer Bs Discussion" <[EMAIL PROTECTED]>
Sent: Thursday, March 04, 2004 1:40 PM
Subject: Re: Stirling engine queries

> Describe how to count up to 1023 on 10 fingers.  :)

I'm not sure that regestered with me. :-)

Dan M. 


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Re: Stirling engine queries

2004-03-04 Thread Julia Thompson
Nick Lidster wrote:
> 
> > Also, if you look at the tips of your fingers and those knuckles
> > closest to the tips, you will see 12 of them on one hand -- so it is
> >
> > Robert J. Chassell Rattlesnake Enterprises
> > http://www.rattlesnake.com  GnuPG Key ID: 004B4AC8
> > http://www.teak.cc [EMAIL PROTECTED]
> > ___
> > http://www.mccmedia.com/mailman/listinfo/brin-l
> >
> 
> yeh im probley stupid or forgot how to count.. but can someone please
> count to 12 using the tips and top knuckels of one hand,  'cause i only get
> 10. I can see how one can do it, exclude teh thumb and the base knuckles,
> use the tips and the top 2 knuckles of each finger, again rembering to
> exclude the thumb. So as far as my "base 10" counting skills go, it is
> impossible to get 12 using 5 fingers, and 2 points of refrence.

How's this:

Use your thumb as a pointer.

You have 3 segments each on 4 fingers.  Count the segments in some
particular order using your thumb as the pointer for each count.

With 2 hands, you can get up to 144.

Next exercise:

Describe how to count up to 1023 on 10 fingers.  :)

Julia
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Re: Bases, was Re: Stirling engine queries

2004-03-04 Thread Julia Thompson
David Hobby wrote:
> 
> > > Well, a little better.  Depending how you count, you can
> > > argue that 12 "has more factors" than 10.  This must be worth
> > > something, since I don't hear anyone pushing for prime bases such
> > > as 11.  Agreed, it's not a big deal.  It might be more to make a
> > > number base feel "comfortable" than a great aid in calculations.
> >
> > Base 10 has a minor advantage in divisibility tests that I don't think
> > you get with any other possible base between 5 and 17.  And unlike 5 and
> > 17, it's not prime.
> >
> > Julia
> 
> There are two kinds of divisibility tests.  They aren't
> usually given names, but let's call them "ending tests" and
> "sum of digits tests".  Working base 10, there are ending
> tests for 2,4,8,... and 5,25,... as well as for their products.
> (Let's ignore combined tests for products such as 6, since those
> can always be created.)
> In base 10, there are nice sum of digits tests for 3 and 9,
> and a poor one for 11.  (There's a really messy one for divisibility
> by 7 as well, illustrating that it is always possible to produce
> a poor test.)  The tests for 3 and 9 are based on the fact that
> 10 = 9 + 1, and the test for 11 uses that 100 = 9*11 + 1.
> So base 12 is not bad, it gives nice tests for 2,4,8,...
> for 3,9,..., for 11 since 12 = 11 + 1 and it gives a poor test for
> 13 since 12^2 = 11*13 + 1.  The situation for 5 and for 7 seems to
> be even worse.
> Contrast this with base 10, which gives a good test for 5
> but has a worse test for 11 and none for 13.
> I'd say that this stuff gets pretty fuzzy.  One could argue
> that 5 is more important than 11 and 13.  On the other hand, one
> could say that ending tests are better than sum of digits tests,
> and conclude that 12 is superior since it replaces sum of digits
> tests for 3,9,... with ending tests.  Is this the kind of thing
> you were thinking about?

The sum of digits test for 3 only works because it's the square root of
9.

A sum of digits test would work for 2 and 4 in base 5.

A sum of digits test would work for 4 and 16 in base 17.

A sum of digits test would work for 5 and 25 in base 26.

Etc.

Base 12 would give better tests for more numbers.  And a sum of digits
test would work for 11 there.

Julia
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Re: Bases, was Re: Stirling engine queries

2004-03-04 Thread Bryon Daly
From: David Hobby <[EMAIL PROTECTED]>
There are two kinds of divisibility tests.  They aren't
usually given names, but let's call them "ending tests" and
"sum of digits tests".  Working base 10, there are ending
tests for 2,4,8,... and 5,25,... as well as for their products.
(Let's ignore combined tests for products such as 6, since those
can always be created.)
In base 10, there are nice sum of digits tests for 3 and 9,
and a poor one for 11.  (There's a really messy one for divisibility
by 7 as well, illustrating that it is always possible to produce
a poor test.)  The tests for 3 and 9 are based on the fact that
10 = 9 + 1, and the test for 11 uses that 100 = 9*11 + 1.
What are the divisibility tests for 7 and 11?

-bryon

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Re: Bases, was Re: Stirling engine queries

2004-03-04 Thread Alberto Monteiro
David Hobby wrote:
>
>>> However, a base 12 counting system would have been much better;
>>
>> No, it wouldn't
>
>   Well, a little better.  
>
A little worse.

> Depending how you count, you can
> argue that 12 "has more factors" than 10.  This must be worth
> something, since I don't hear anyone pushing for prime bases such
> as 11.  Agreed, it's not a big deal.  It might be more to make a
> number base feel "comfortable" than a great aid in calculations.
>
The problem with base 12 is that it has _2_ twice and _3_ once
when you factor it, so that the "practical man" rules to check
if a number is divisible by another would get a higher degree
of confusion. Base 6 would be a much better choice than base 12.

I don't see many advantages in base 6 over base 10: 
the only one that comes to my mind is that base 10 has simple
rules to check if a number is divisible by 2, 5, 3, 9 and 11; with
base 6, there would be simple rules for 2, 3, 5 and 7; maybe
losing 11 and gaining 7 could count as a minor improvement.

OTOH, base 12 would have simple rules for 2, 3, 4, 6, 11 and 13,
and since the base-10 rules for 4 and 6 are one bit less simple
than the rules for 4 and 6 in base-12, we would _lose_ the
rules for 5 and gain the rules for 13 - which is a bad trade.

Alberto Monteiro who spends his time in the traffic looking at
the numbers of the cars and dividing them by 11.

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RE: Stirling engine queries

2004-03-04 Thread ChadCooper
I think it was the babylonians who first used base 60, which is how we got
hours, minutes and seconds, as well as the 360 points on a compass. Its
worked pretty well so far. 
I found this on a web site as a possible reason for base 60.

"Here is one way that it could have happened. One can count up to 60 using
your two hands. On your left hand there are three parts on each of four
fingers (excluding the thumb). The parts are divided from each other by the
joints in the fingers. Now one can count up to 60 by pointing at one of the
twelve parts of the fingers of the left hand with one of the five fingers of
the right hand. This gives a way of finger counting up to 60 rather than to
10. Anyone convinced? "

Nerd From Hell

> -Original Message-
> From: Nick Lidster [mailto:[EMAIL PROTECTED] 
> Sent: Thursday, March 04, 2004 7:15 AM
> To: Killer Bs Discussion
> Subject: Re: Stirling engine queries
> 
> 
> 
> > Also, if you look at the tips of your fingers and those knuckles 
> > closest to the tips, you will see 12 of them on one hand -- so it is
> >
> > Robert J. Chassell Rattlesnake 
> Enterprises
> > http://www.rattlesnake.com  GnuPG Key 
> ID: 004B4AC8
> > http://www.teak.cc 
> [EMAIL PROTECTED]
> > ___
> > http://www.mccmedia.com/mailman/listinfo/brin-l
> >
> 
> yeh im probley stupid or forgot how to count.. but can 
> someone please count to 12 using the tips and top knuckels of 
> one hand,  'cause i only get 10. I can see how one can do it, 
> exclude teh thumb and the base knuckles, use the tips and the 
> top 2 knuckles of each finger, again rembering to exclude the 
> thumb. So as far as my "base 10" counting skills go, it is 
> impossible to get 12 using 5 fingers, and 2 points of refrence.
> 
> Nick "I cant count" Lidster 
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Re: Stirling engine queries

2004-03-04 Thread Nick Lidster

> Also, if you look at the tips of your fingers and those knuckles
> closest to the tips, you will see 12 of them on one hand -- so it is
>
> Robert J. Chassell Rattlesnake Enterprises
> http://www.rattlesnake.com  GnuPG Key ID: 004B4AC8
> http://www.teak.cc [EMAIL PROTECTED]
> ___
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>

yeh im probley stupid or forgot how to count.. but can someone please
count to 12 using the tips and top knuckels of one hand,  'cause i only get
10. I can see how one can do it, exclude teh thumb and the base knuckles,
use the tips and the top 2 knuckles of each finger, again rembering to
exclude the thumb. So as far as my "base 10" counting skills go, it is
impossible to get 12 using 5 fingers, and 2 points of refrence.

Nick "I cant count" Lidster
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Re: Bases, was Re: Stirling engine queries

2004-03-04 Thread David Hobby

> > Well, a little better.  Depending how you count, you can
> > argue that 12 "has more factors" than 10.  This must be worth
> > something, since I don't hear anyone pushing for prime bases such
> > as 11.  Agreed, it's not a big deal.  It might be more to make a
> > number base feel "comfortable" than a great aid in calculations.
> 
> Base 10 has a minor advantage in divisibility tests that I don't think
> you get with any other possible base between 5 and 17.  And unlike 5 and
> 17, it's not prime.
> 
> Julia

There are two kinds of divisibility tests.  They aren't
usually given names, but let's call them "ending tests" and 
"sum of digits tests".  Working base 10, there are ending
tests for 2,4,8,... and 5,25,... as well as for their products.
(Let's ignore combined tests for products such as 6, since those
can always be created.)
In base 10, there are nice sum of digits tests for 3 and 9,
and a poor one for 11.  (There's a really messy one for divisibility
by 7 as well, illustrating that it is always possible to produce
a poor test.)  The tests for 3 and 9 are based on the fact that
10 = 9 + 1, and the test for 11 uses that 100 = 9*11 + 1.
So base 12 is not bad, it gives nice tests for 2,4,8,...
for 3,9,..., for 11 since 12 = 11 + 1 and it gives a poor test for 
13 since 12^2 = 11*13 + 1.  The situation for 5 and for 7 seems to
be even worse.
Contrast this with base 10, which gives a good test for 5
but has a worse test for 11 and none for 13.
I'd say that this stuff gets pretty fuzzy.  One could argue
that 5 is more important than 11 and 13.  On the other hand, one
could say that ending tests are better than sum of digits tests,
and conclude that 12 is superior since it replaces sum of digits
tests for 3,9,... with ending tests.  Is this the kind of thing
you were thinking about?

---David
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RE: Stirling engine queries

2004-03-04 Thread Robert J. Chassell
I wrote

> However, a base 12 counting system would have been much better ...

and "Bryon Daly" <[EMAIL PROTECTED]> asked

Why base 12?  Why not base 16, and then we'd at least benefit from
easy conversion to/from binary?

Because base 12 can be divided by both 2 and 3 (and by 4 and 6) but
base 16 can be divided only by 2 (and by 4 and 8).  For
non-programming purposes, 12 is a much better base than 16.  People
frequently divide things in half, thirds, and quarters.  Hence the
value of base 12.

Base 10 is worse.  You have to move to 100s to get a `quarter', such
as 25 cents -- indeed, base 10 is even more limited than base 16.

It would be much nicer for a `quarter' to be 0.3, which it is in base
12, and a `third' to be 0.4; they are nice round numbers (albeit round
number fractions).  

(It goes without saying that some children would be confused that a
third is 0.4 and a quarter is 0.3; understanding and remembering the
difference would be one of rites of schooldom.)

For programmers, base 16 is excellent; but programmers are both recent
in history and a small minority of people.

Also, if you look at the tips of your fingers and those knuckles
closest to the tips, you will see 12 of them on one hand -- so it is
easy to count on your fingers.  While programmers never count on their
fingers, over the past millennia, many other people have.  (Indeed, I
have heard it claimed that societies in which children are first
taught to count on their fingers end up having more technically
competent adults who do not count on their fingers.  I don't whether
this is true.)

-- 
Robert J. Chassell Rattlesnake Enterprises
http://www.rattlesnake.com  GnuPG Key ID: 004B4AC8
http://www.teak.cc [EMAIL PROTECTED]
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Re: Bases, was Re: Stirling engine queries

2004-03-03 Thread The Fool
> From: Julia Thompson <[EMAIL PROTECTED]>
> 
> David Hobby wrote:
> > 
> > Alberto Monteiro wrote:
> > >
> > > Robert J. Chassell wrote:
> > > >
> > > > However, a base 12 counting system would have been much better;
> > > >
> > > No, it wouldn't
> > >
> > > Alberto Monteiro
> > 
> > Well, a little better.  Depending how you count, you can
> > argue that 12 "has more factors" than 10.  This must be worth
> > something, since I don't hear anyone pushing for prime bases such
> > as 11.  Agreed, it's not a big deal.  It might be more to make a
> > number base feel "comfortable" than a great aid in calculations.
> 
> Base 10 has a minor advantage in divisibility tests that I don't think
> you get with any other possible base between 5 and 17.  And unlike 5
and
> 17, it's not prime.

I endorse base 17.  Heptodecaphilia.
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Re: Bases, was Re: Stirling engine queries

2004-03-03 Thread Julia Thompson
David Hobby wrote:
> 
> Alberto Monteiro wrote:
> >
> > Robert J. Chassell wrote:
> > >
> > > However, a base 12 counting system would have been much better;
> > >
> > No, it wouldn't
> >
> > Alberto Monteiro
> 
> Well, a little better.  Depending how you count, you can
> argue that 12 "has more factors" than 10.  This must be worth
> something, since I don't hear anyone pushing for prime bases such
> as 11.  Agreed, it's not a big deal.  It might be more to make a
> number base feel "comfortable" than a great aid in calculations.

Base 10 has a minor advantage in divisibility tests that I don't think
you get with any other possible base between 5 and 17.  And unlike 5 and
17, it's not prime.

Julia
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Bases, was Re: Stirling engine queries

2004-03-03 Thread David Hobby
Alberto Monteiro wrote:
> 
> Robert J. Chassell wrote:
> >
> > However, a base 12 counting system would have been much better;
> >
> No, it wouldn't
> 
> Alberto Monteiro

Well, a little better.  Depending how you count, you can
argue that 12 "has more factors" than 10.  This must be worth 
something, since I don't hear anyone pushing for prime bases such
as 11.  Agreed, it's not a big deal.  It might be more to make a
number base feel "comfortable" than a great aid in calculations.

---David

All your base--no, forget I said that!
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Re: Stirling engine queries

2004-03-03 Thread Alberto Monteiro
Robert J. Chassell wrote:
>
> However, a base 12 counting system would have been much better; 
>
No, it wouldn't

Alberto Monteiro

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Re: Stirling engine queries

2004-03-03 Thread Trent Shipley
On Wednesday 2004-03-03 09:58, Robert J. Chassell wrote:
>   Could Stirling engines have been developed for airship or hybrid car
>   use in the 1910 - 1920 period, or was the technology of the time too
>   primitive?
>
>   Could such engines have been developed 20 years later?
>

I think that internal combustion gasoline and diesel engines would have been 
much more attractive in the 1930's and 1940's.  They were more efficient and 
had better power to weight ratios.  Pollution and depletion of fossil fuels 
were not major concerns.  Even the quiet of a stirling wasn't much of an 
appeal to submariners who were just developing sonic warfare.

***

> Another thought:  the use of a Stirling engine for a car or airship is
> not so much an `invention' as a `development'.
>
>   Is it more fair to ask whether the lack of Stirling engined cars and
>   airships is the result of other technologies gaining a sufficient
>   functionality first, and then the cost of switching becoming too
>   high?

I think that is exactly it.  Gasoline internal combustion engines just offered 
*much* better power to weight ratios.

***

> Another query:
>
>   Would a Stirling engine work well in a hybrid vehicle?  Would its
>   efficiency be much better than the efficiency of a vehicle using an
>   internal combustion engine?

I expect the efficiency would approach the efficiency of a disiel-hybrid 
engine, but it would pollute less and be easy to multi-fuel.

>   What would be the cost to the various auto manufacturers of
>   replacing the skills and equipment they use now to manufacture
>   internal combustion engines with the the skills and equipment
>   necessary to manufacture Stirling engines for a hybrid?

Expensive, but not prohibitive.

http://www.sesusa.org/
http://www.stirlingsouth.com/
http://www.bekkoame.ne.jp/~khirata/

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Re: Stirling engine queries

2004-03-03 Thread Steve Sloan II
From: "Robert J. Chassell" <[EMAIL PROTECTED]>

> > However, a base 12 counting system would have been much
> > better; but base 10 became the standard and the cost of
> > shifting is too high.
Bryon Daly wrote:

> Why base 12?  Why not base 16, and then we'd at least benefit
> from easy conversion to/from binary?
Because it's easily divisible by 2, 3, 4, and 6. Now that we're
using a lot of binary in computing, we know how useful base 16
can be, but they didn't back when numbering systems were first
invented. Until about 50-60 years ago, no one knew binary would
turn out to be as useful as it is, and even now, only computer
hardware experts really use it very often.
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RE: Stirling engine queries

2004-03-03 Thread Bryon Daly
From: "Robert J. Chassell" <[EMAIL PROTECTED]>

However, a base 12 counting system would have been much better; but
base 10 became the standard and the cost of shifting is too high.
Why base 12?  Why not base 16, and then we'd at least benefit from
easy conversion to/from binary?
(Sorry, nothing to add about Stirling engines...)

-Bryon

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Stirling engine queries

2004-03-03 Thread Robert J. Chassell
  Could Stirling engines have been developed for airship or hybrid car
  use in the 1910 - 1920 period, or was the technology of the time too
  primitive?

  Could such engines have been developed 20 years later?

I ask this because one of my interests is of `inventions after their
time', that is to say, inventions that technically could have been
made earlier than they were, but which no one thought of.

One example is the hot air balloon: a hot air balloon could have been
built and flown 4000 years before one was built.  At least one ancient
person, the Pharaoh, could have afforded it.  Moreover, he could have
followed the same false physics the Montgolfier brothers followed, and
simply observed that smoke rises.

Another thought:  the use of a Stirling engine for a car or airship is
not so much an `invention' as a `development'.

  Is it more fair to ask whether the lack of Stirling engined cars and
  airships is the result of other technologies gaining a sufficient
  functionality first, and then the cost of switching becoming too
  high?

Both our base 10 numerical system and QWERTY keyboard layouts are
examples of the latter.

A modern numerical notation could have been invented earlier than it
was.  The modern system uses a notation in which a small range of
numbers have different values depending on their position -- 1 on the
one's position, 10 times that value in the ten's position, 100 times
that value in the hundred's position, and so on.

This is an example of an `invention after its time'.

However, a base 12 counting system would have been much better; but
base 10 became the standard and the cost of shifting is too high.

The more recent adoption of the QWERTY typewriter layout for writers
using English-language typewriters and computer keyboards is another
example of `premature standardization'.  Initially, the layout was
adopted to prevent key jams.  But typewriter technology advanced, so
key jams became less of a problem.  But the layout remained in use.

Another query:

  Would a Stirling engine work well in a hybrid vehicle?  Would its
  efficiency be much better than the efficiency of a vehicle using an
  internal combustion engine?

  What would be the cost to the various auto manufacturers of
  replacing the skills and equipment they use now to manufacture
  internal combustion engines with the the skills and equipment
  necessary to manufacture Stirling engines for a hybrid?

Technical query:

  Am I right in thinking that the movements of the two pistons for a
  basic Stirling engine are 90 degrees out of phase?  As far as I can
  see, that is right, and I have written up a description, and created
  plain text, ASCII, diagrams, of how a Stirling engine works based on
  that phase difference.  But I want to make sure I am really right.

-- 
Robert J. Chassell Rattlesnake Enterprises
http://www.rattlesnake.com  GnuPG Key ID: 004B4AC8
http://www.teak.cc [EMAIL PROTECTED]
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