On Monday 20 September 2004 08:39, Vivian Meazza wrote:
{snip...]
Lee,
Here's some pics off the effects I obtained:
http://myweb.tiscali.co.uk/vmeazza/FlightGear/zero_drag-full_g
ravity.jpg
http://myweb.tiscali.co.uk/vmeazza/FlightGear/zero_gravity-acc
elerating.jpg
Lee Elliott wrote:
Sent: Sunday, September 19, 2004 12:48 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
On Sunday 19 September 2004 10:42, Vivian Meazza wrote:
Lee Elliott wrote:
Sent: Saturday, September 18, 2004 11:28 PM
Lee Elliott wrote:
---snip
If it wasn't for the fact that the same model works for you
I'd suspect I'd got something wrong in the set-up.
How do I fire the cannon in the Spitfire? I can't see a
key-mapping anywhere. I suppose I could fire it via the
property browser but that just makes me feel
Hmm... (part 2)
Just tried firing the Spitfire cannon via the property browser
and while I could hear the cannon firing I couldn't see anything
leaving the a/c.
Could a library version mismatch cause this?
There must be a problem at this end because it works for you on
your system
Lee Elliott wrote:
Sent: Saturday, September 18, 2004 11:28 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
...snip ..
Hmm... (part 2)
Just tried firing the Spitfire cannon via the property browser
and while I could hear
Arnt Karlsen
Sent: Saturday, September 18, 2004 11:41 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
On Sat, 18 Sep 2004 13:21:13 +0100, Vivian wrote in message
[EMAIL PROTECTED]:
... snip ...
I can do all
On Sunday 19 September 2004 10:42, Vivian Meazza wrote:
Lee Elliott wrote:
Sent: Saturday, September 18, 2004 11:28 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Problem with ballistic
sub-model
...snip ..
Hmm... (part 2)
Just tried firing the Spitfire
On Sun, 19 Sep 2004 11:23:35 +0200, Horst wrote in message
[EMAIL PROTECTED]:
I can hear the cannon firing
I can see (very)little red dots from within the cockpit seeming to
leave the cannon
I can see (very)little red dots from outside seeming
to leave the cannon
I stops after - hmm...
On Sun, 19 Sep 2004 11:17:22 +0100, Vivian wrote in message
[EMAIL PROTECTED]:
Arnt Karlsen
Sent: Saturday, September 18, 2004 11:41 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
On Sat, 18 Sep 2004 13:21:13 +0100
On Saturday 18 September 2004 23:59, Vivian Meazza wrote:
Lee Elliott wrote:
Sent: Saturday, September 18, 2004 11:06 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Problem with ballistic
sub-model
On Saturday 18 September 2004 19:05, Vivian Meazza wrote
..quite right, some of this is caused by the turbulence, some of it by
the bomb release mechanism letting go of the bomb. Also, there are
those refreshingly wild stories of guys having to enter the bomb bay
to kick out bombs riding that turbulent airflow. ;-)
Can we model the Dr.
Giles Robertson
Sent: Sunday, September 19, 2004 6:02 PM
To: FlightGear developers discussions
Subject: RE: [Flightgear-devel] Problem with ballistic sub-model
..quite right, some of this is caused by the turbulence,
some of it by
the bomb release mechanism letting go of the bomb
Now let's see. What's the Cd of a human - 1.0 - 1.3? Area seated astride a
booomb - 4 sq ft? Make allowance for silly hat - 2 sq ft? Yup, we can do
that.
I love it. You can have a special parameter for it: slim_pickens=1. :)
G
--
I'm not crazy, I'm plausibly off-nominal!
Proud owner of
The Stetson is being spun, so there's actually a twisting effect there
as well.
Giles Robertson
-Original Message-
From: Gene Buckle [mailto:[EMAIL PROTECTED]
Sent: 19 September 2004 22:42
To: FlightGear developers discussions
Subject: RE: [Flightgear-devel] Problem with ballistic sub
Lee Elliott wrote:
Sent: Friday, September 17, 2004 9:57 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
On Friday 17 September 2004 16:09, Vivian Meazza wrote:
Arnt Karlsen wrote:
Sent: Friday, September 17, 2004 10:03 AM
On Fri, 17 Sep 2004 16:09:12 +0100, Vivian wrote in message
[EMAIL PROTECTED]:
Arnt Karlsen wrote:
Sent: Friday, September 17, 2004 10:03 AM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
On Fri, 17 Sep 2004 07:56:42 +0100
Arnt Karlsen wrote:
Sent: Friday, September 17, 2004 9:47 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
On Fri, 17 Sep 2004 16:09:12 +0100, Vivian wrote in message
[EMAIL PROTECTED]:
Arnt Karlsen wrote:
Sent: Friday
On Saturday 18 September 2004 10:14, Vivian Meazza wrote:
Lee Elliott wrote:
Sent: Friday, September 17, 2004 9:57 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
On Friday 17 September 2004 16:09, Vivian Meazza wrote:
Arnt
Lee Elliott
Sent: Saturday, September 18, 2004 3:03 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
On Saturday 18 September 2004 10:14, Vivian Meazza wrote:
Lee Elliott wrote:
Sent: Friday, September 17, 2004 9:57 PM
On Saturday 18 September 2004 15:44, Vivian Meazza wrote:
[snip...]
It's just occurred to me that I'm using my local version, so it's possible
that I haven't asked Erik to upload one of the multitude of files it
requires to alter one parameter, or there's something wrong with the files
I sent
Vivian Meazza wrote:
It's just occurred to me that I'm using my local version, so it's possible
that I haven't asked Erik to upload one of the multitude of files it
requires to alter one parameter, or there's something wrong with the files I
sent in. It's definitely OK here with your model. I'll
I wrote
Sent: Saturday, September 18, 2004 3:44 PM
To: 'FlightGear developers discussions'
Subject: RE: [Flightgear-devel] Problem with ballistic sub-model
... Snip ...
Hmm... It's just occurred to me that although my cvs is up to
date, I haven't
copied over the base package data
On Saturday 18 September 2004 19:05, Vivian Meazza wrote:
I wrote
Sent: Saturday, September 18, 2004 3:44 PM
To: 'FlightGear developers discussions'
Subject: RE: [Flightgear-devel] Problem with ballistic
sub-model
... Snip ...
Hmm... It's just occurred to me that although my
On Saturday 18 September 2004 19:05, Vivian Meazza wrote:
I wrote
Sent: Saturday, September 18, 2004 3:44 PM
To: 'FlightGear developers discussions'
Subject: RE: [Flightgear-devel] Problem with ballistic
sub-model
... Snip ...
Hmm... It's just occurred to me that although my
On Saturday 18 September 2004 23:06, Lee Elliott wrote:
On Saturday 18 September 2004 19:05, Vivian Meazza wrote:
I wrote
Sent: Saturday, September 18, 2004 3:44 PM
To: 'FlightGear developers discussions'
Subject: RE: [Flightgear-devel] Problem with ballistic
sub-model
: [Flightgear-devel] Problem with ballistic
sub-model
... Snip ...
Hmm... It's just occurred to me that although my cvs
is up to date, I haven't
copied over the base package data for a couple of days
- is there anything in
there that could be causing
with ballistic
sub-model
On Fri, 17 Sep 2004 16:09:12 +0100, Vivian wrote in
message
[EMAIL PROTECTED]:
Arnt Karlsen wrote:
Sent: Friday, September 17, 2004 10:03 AM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Problem with ballistic
sub
Lee Elliott wrote:
Sent: Saturday, September 18, 2004 11:06 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
On Saturday 18 September 2004 19:05, Vivian Meazza wrote:
I wrote
Sent: Saturday, September 18, 2004 3:44 PM
On Fri, 17 Sep 2004 07:56:42 +0100, Vivian wrote in message
[EMAIL PROTECTED]:
Ampere K. Hardraade wrote
Sent: Thursday, September 16, 2004 7:12 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
On September 16, 2004 01:08 pm
Arnt Karlsen wrote:
Sent: Friday, September 17, 2004 10:03 AM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
On Fri, 17 Sep 2004 07:56:42 +0100, Vivian wrote in message
[EMAIL PROTECTED]:
Ampere K. Hardraade wrote
Sent
Vivian Meazza wrote:
Ampere K. Hardraade wrote
Sent: Thursday, September 16, 2004 7:12 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
They shouldn't inherit accelerations.
Ampere
On September 16, 2004 01:08 pm, Vivian Meazza wrote
Josh Babcock wrote:
Sent: Friday, September 17, 2004 5:41 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
Vivian Meazza wrote:
Ampere K. Hardraade wrote
Sent: Thursday, September 16, 2004 7:12 PM
To: FlightGear
On Friday 17 September 2004 16:09, Vivian Meazza wrote:
Arnt Karlsen wrote:
Sent: Friday, September 17, 2004 10:03 AM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
On Fri, 17 Sep 2004 07:56:42 +0100, Vivian wrote in message
Lee Elliott wrote:
Sent: Wednesday, September 15, 2004 10:16 PM
To: FlightGear developers discussions
Subject: [Flightgear-devel] Problem with ballistic sub-model
Hello all,
I'm trying to use a ballistic sub-model to simulate a bomb
but the parent
a/c's speed and pitch etc. doesn't
Vivian Meazza wrote:
Sent: Thursday, September 16, 2004 8:33 AM
To: 'FlightGear developers discussions'
Subject: RE: [Flightgear-devel] Problem with ballistic sub-model
Lee Elliott wrote:
Sent: Wednesday, September 15, 2004 10:16 PM
To: FlightGear developers discussions
Subject
On Thursday 16 September 2004 18:08, Vivian Meazza wrote:
Vivian Meazza wrote:
Sent: Thursday, September 16, 2004 8:33 AM
To: 'FlightGear developers discussions'
Subject: RE: [Flightgear-devel] Problem with ballistic sub-model
Lee Elliott wrote:
Sent: Wednesday, September 15, 2004 10
They shouldn't inherit accelerations.
Ampere
On September 16, 2004 01:08 pm, Vivian Meazza wrote:
There are some other basic shortcomings as well: the submodel doesn't
inherit the parent accelerations, or the velocities and accelerations due
to roll, pitch and yaw. Only release droptanks when
Hello all,
I'm trying to use a ballistic sub-model to simulate a bomb but the parent
a/c's speed and pitch etc. doesn't seem to be inherited i.e. the bomb appears
to have no initial velocity and the pitch doesn't match that of the a/c.
The sub-model.xml I'm using is below. Some of the
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