Hi Ken,
I wish you luck in your journey. I'm still learning a lot of this myself,
but I would be happy to help in whatever way I can.
You're right about Sound RTS slowing down with big, laggy maps, but I
believe that's more a matter of the way the game was coded. If the developer
used a module
It's not too hard if you have the right setup.
For those of you who use Firefox, I recommend an add-on called Skip
Screen. It gets you past the captchas, waiting screens, etc. that are
so prevalent on sites like 4Shared, Mediafire and Megaupload. I know
of no such workaround for IE, but just
Hi Ryan,
Smile. Just a couple of corrections. I think you misunderstood a
couple of things I said. Plus I think I owe you somewhat of an apology
too.
RS: PyGame does have joystick support. It has mouse support as well. And
while the sound mixer may be lacking, there are other libraries that can
Inside every one of us is a warrior just itching for a fight.
It is powerful.
It is swift.
It is eager for battle.
I will set your warrior free ...
My name is Ryan Strunk, and I am the lead designer for Grey Matter
Productions, a new company dedicated to producing high-quality audio games.
In the
Sounds deffinately fun, I'll look forward to seeing how this turns out.
Please let us know when you have a preview or other information about the
game, and I'll be glad to post some news on audiogames.net too.
Beware the grue!
Dark.
- Original Message -
From: GreyMatter Info
Hi.
i just thought sinse there are some people who know what their doing voice
acting wise on this list, they'd be interested to see this topic
http://forum.audiogames.net/viewtopic.php?id=5157
Posted on the audiogames.net forum.
Bpc are looking for voice actors for a new project, and a
will this be just for windows?
On 24 Apr 2011, at 08:06, dark wrote:
Sounds deffinately fun, I'll look forward to seeing how this turns out.
Please let us know when you have a preview or other information about the
game, and I'll be glad to post some news on audiogames.net too.
Beware
Hi,
Good one. Was the song from the harry potter film? I recall hearing
something like that on the gobblit of fire movy.
- Original Message -
From: Phil Vlasak p...@pcsgames.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 24, 2011 3:03 AM
Subject: [Audyssey]
Ah, I shall not lose! I am sorry to say that I will not be defeated in
combat! I am itching to get in a fight, once you get the game up and
running. But no this. I will be the most skilled, skilled above others.
Ryan, will you add online mode? That would be cool, as we could compete
against
Hi Dark,
I got it from the soundtrack, but I filtered it to limit the background
music.
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 23, 2011 11:42 PM
Subject: Re: [Audyssey] Happy Easter, from PCS games.
Hi Dark,
I added the audio games forum link to my games list to make it easier to
find.
Phil
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 21, 2011 9:30 AM
Subject: Re: [Audyssey] Derek the Claric
It's not listed
all them were signed jason.
- Original Message -
From: Christopher Bartlett themusicalbre...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, April 23, 2011 10:25 PM
Subject: Re: [Audyssey] A mark of excellence in a developer.
I don't believe that's
I think so, but am not sure.
- Original Message -
From: Shiny protector muhamme...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 24, 2011 5:19 AM
Subject: Re: [Audyssey] Happy Easter, from PCS games.
Hi,
Good one. Was the song from the harry
that would be great!
- Original Message -
From: Shiny protector muhamme...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 24, 2011 5:28 AM
Subject: Re: [Audyssey] Unleash Your Potential!
Ah, I shall not lose! I am sorry to say that I will not be
Hi Dark,
All of the latest information--the day-to-day stuff--will come out on the
blog at www.greymatterproductions.com/blog. When I have something official,
I will be certain to let you know.
I am hoping to put out something in audio soon, but I'll need to tackle a
few things first. Right now
Hey Will,
Short answer: I don't know.
Long answer: I hope to make it available for Mac, but it will depend on the
flexibility of the library I am using. If it turns out this library doesn't
support Mac OS, I can see about adding support for it. The problem is that I
started developing the game
Hey guys,
Sorry to say, but I have no plans to release this game with online
playability, mainly because the dynamics of the game engine aren't the sort
that lend themselves to head-to-head play. Everything I produce in future,
however, will be online capable. I have already decided this.
Ryan
A couple of questions on this game.
1. I go into the cave and find one of the power cubes and kill one of the
two bats usually and get another power cube but it appears that the door
needs five of them. Where do I find the others at?
Also does anyone else have this problem? If I move to fast and
Hi,
Will there be any jabs, crosses, hooks and uppercuts, roles, blocks and
slipps?
- Original Message -
From: GreyMatter Info i...@greymatterproductions.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 24, 2011 12:30 AM
Subject: [Audyssey] Unleash Your
Hi Ryan,
As I'm someone also looking for a cross-platform version of the game
may I ask what APIs you are using etc? I might be able to help you get
Linux compatibility going here since I have Python 2.6 and PyGame
installed on this system. I also have FMOD Ex installed, but I don't
have PySonic
Hi Ryan,
So far this sounds great. I've just read your blog a few minutes ago,
and it sounds like you are adapting to the language rather well.
Believe me when I say every new programmer goes through the experience
of having to learn a lot of terms they don't know, have to do research
to explain
Hi Phil,
Awesome! Who is singing. Was that Sarah who sang the mermaid song?
Cheers!
On 4/23/11, Phil Vlasak p...@pcsgames.net wrote:
Hi Folks,
Happy Easter!
Here is the sound of The Golden Egg, from the update to the Sarah game,
first above water, then underwater.
Hey Tom,
Fair points both, and I can well understand one's bias toward a particular
language. I myself am kindly disposed to Python if you hadn't noticed. For
me it really came down to basic understanding. I hated having to write out a
complex program to print hello world, especially when every
Hi Phil.
they do actually have a website, and I think once the game is in more
detailed production their site will be more used, even if the download links
link to Lulu.
Beware the grue!
Dark.
- Original Message -
From: Phil Vlasak p...@pcsgames.net
To: Gamers Discussion list
I haven't experienced the sticking, but the power cube issue is simply that
you can't open that door in the demo (though apparently another demo is in
the works which is a bit longer).
you can however find enough sky crystals and take on the boss.
Beware the Grue!
Dark.
- Original
Hey Tom,
That's exactly what I'm thinking. I want to make sure that the source isn't
easily accessible. I've got a few leads, but since I'm not ready to release
anything at this point, I haven't really explored them yet.
Best,
Ryan
-Original Message-
From: gamers-boun...@audyssey.org
Hey Tom,
I'll get back to you on that one. It's all still up in the air right now.
Ryan
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Sunday, April 24, 2011 10:34 AM
To: Gamers Discussion list
Subject: Re:
There will be dodging, blocking, and lots and lots of punching. For more
than that, check out the blog.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Shiny protector
Sent: Sunday, April 24, 2011 10:26 AM
To: Gamers Discussion list
Hi Thomas,
No that is from the movie soundtrack.
At the time I worked on it, the soundtrack was the only version I could
find.
Today I did a google youtube search and found about a half dozen versions,
of people trying to copy the song.
Phil
- Original Message -
From: Thomas Ward
hi all, i am trying to get daytona running on windows seven 32-bit. however the
folder that the readme refers to is not present at least not on my virtual
machine
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You
Hi Ryan,
Yeah, I understand. I mean it is taking me 10 times longer to write
Mysteries of the Ancients than it would in something like Python
simply because the language is so much more complex. When you think
about how many braces, brackets, and other syntax goes into a standard
C++ application
Hi Ryan,
H...I see. Well, I've never tried this myself, so I could be way
off the mark, but you might be able to secure your program by using
PyCripto on the pyc files directly. As long as you use a decent
password someone would have to be pretty determined to crack those
files. Don't know if
Hi Phil.
If you'd like an original version especially for Sarah, I'd be quite willing
to reccord and sing one, --- sinse singing is sort of one of my major
interests (I've got my first professional concert in may).
Yes, I'm obviously a tenor and male, but I don't recall the book specifying
Not trying to sound negative here, but it seems that every once in a while
we get some announcement on here about some huge audio game project coming
out. it never materializes and we're left waiting for this non-existent
game. let's hope we aren't disappointed yet again. I learned to take
Hi Thomas.
Just my two sens worth :
I study computer sience and I'm currently third year. While we use c
and java as our main development languages, python is a compulsary
module too, simply because proof of concepts are so easy to program.
Also doing tournaments like IT challenge or Google
Ray of light,
from what he wrote on his blog on this list, he has most of his
project in place, which is more than many other people that made
announcements could say.
Good luck Ryan.
On 4/24/11, Yohandy yohand...@gmail.com wrote:
Not trying to sound negative here, but it seems that every once
It sounded like it was from the movie to me. I'll bet your golden egg that
it was. (grin)
---
Laughter is the best medicine, so look around, find a dose and take it to
heart.
- Original Message -
From: Shiny protector muhamme...@googlemail.com
To: Gamers Discussion list
Hi Yohandi.
it's for this reason i don't write news until there is at least an audio
preview, or unless it's from a developer we know to be consistant, and also
why i try not to add pages to the database until there is at least a public
beta out (one of the reasons that the database has so
Yohandy,
I certainly understand your skepticism. We've been treated to a number of
spectacular whiffs in the community over the years: Castle Quest, tournament
of 9 kings, Max Shrapnel, etc. You have no reason to suspect I'll be any
different, I suppose, but since you've started following my
Dark and Willem,
I appreciate the kind words. As I wrote in my previous post, skepticism is
warranted. As you both said, though, there is enough here that it's not just
an I'm planning to do this type announcement. In fact, here's exactly what
exists at this point:
There is an opponent object,
Hi Ryan.
that actually sounds like a lot to me personally, though i know things like
adding different opponents and making them distinct will be quite a stretch.
stil it's nice to know where you are with this.
As I said, on principle I don't announce games from new developers until
there is
Do you know if this game will be a mouse driven or gam pad driven game?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Ryan Strunk
Sent: Sunday, April 24, 2011 10:13 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Unleash Your
It will be keyboard driven. Eventually I plan to add support for things like
joysticks and mice, but not for this title. Besides, the nature of the game
movements are such that mice aren't really necessary.
-Original Message-
From: gamers-boun...@audyssey.org
Coming from a traditional language background, I have had to do a lot of
back-translation, lists/sequences/tuples to various arrays and the like, so
I get where you are coming from Thomas. It's weird having three different
data types that implement array-like behavior with teeny differences that
Hi.
Yes very true, this series is definitely known for what dialog and stuff
there is to be kind of over the top. I did not end up going to pick up my
copy yesterday, am kind of under the weather and don't feel up to dealing
with the blasted mall which is where the gamestop that I know where it
Well, the thing is, it's not that it isn't dark. The game itself is
pretty dark... just the cutsceens themselves aren't as dark as I'd
like them. Johny cage is a bit of a comedian. lol.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
It shouldn't be, as I believe you can cross platform program with Python.
Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112
On Apr 24, 2011, at 3:15 AM, william lomas wrote:
will this be just for windows?
On 24 Apr 2011, at 08:06, dark wrote:
Sounds
well ryan Judging by your blog you are sertainly moving fast.
I read you even made your own modules and package libs which is quite good.
Most devs just download stuff and do the game.
They may make one lib but that doesn't always mean several will come
out during game development these take
well there was a treasure island game a couple years ago.
The dev got a team, got pictures, got ready to do things before he started.
He started, planned an email list.
But he then dissapeared from the net.
All attempts to contact him failed, no bouncing but no replys either.
And all within 6
and it all boils down to what we write no matter what language we use
it all depends on what we want.
There are even those that use autoit for games.
Ok they are crappy but if all your stuff is just basic board style
games maybe a few simple arcade then its probably fine.
At 06:14 a.m.
I've only found one bat.
We are the Knights who say...Ni!
- Original Message -
From: Mike Maslo mmaslo1...@swbell.net
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, April 24, 2011 9:10 AM
Subject: Re: [Audyssey] Derek the Claric
A couple of questions on this game.
well thats for sure if someone was able to make something on the
scale of mk9 even up to the point the mainstreamers would have to
take notice then you could name your price!
Seriously though no one expects mk9 or whatever at least not as close as that.
Heck we have vary few boxers here.
savage
of the list,
please send E-mail to gamers-ow...@audyssey.org.
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Hi, I'm very curious to know how developers go about making a game,
particularly those games for those folks who enjoy role playing? If one
is blind and doing the developing, I'm wondering what is done to give
the world verisimilitude? How is it mapped or does the developer have
other criteria?
Hi Folks,
The original egg2.mp3 was,
Underwater Secrets.
from the Harry Potter And The Goblet Of Fire Soundtrack.
Dark just volunteered to sing the song, so I modified his version and put it
up with the same file name.
I raised the pitch a bit, added echo and water sound to make it work better
Slightly longer... and more cutsceens this time. Note that the
filename might be misleading... this game does not let you choose who
you play during story mode. Rather you watch the cutsceens and play
as a certain character during the fight, whatever the story decrees.
This is why I have ah
If people want to here it in the original C miner without echo, I'll leave
the file on sedspace at http://www.sendspace.com/file/1cz9xe
Always glad to help.
Beware the grue!
Dark.
- Original Message -
From: Phil Vlasak p...@pcsgames.net
To: Gamers Discussion list
Hi,
One of the cheats found was found by Allan Thompson. One other by someone
named Bryant. Then there were two found by a Jason Smith. No relation to
Jason Allan.
HTH.
Rich
- Original Message -
From: Shane Lowe shanel...@insightbb.com
Sent: Sunday, April 24, 2011 6:27 AM
all them
What exactly was philip's first game
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 24, 2011 3:29 PM
Subject: Re: [Audyssey] Unleash Your Potential!
Hi Ryan.
that actually sounds like a lot to me personally,
yes happy easter to all!
- Original Message -
From: Tom Randall kf6...@comcast.net
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, April 24, 2011 5:01 PM
Subject: Re: [Audyssey] story mode recording
Hi.
Yes very true, this series is definitely known for what dialog
does anyone have woopass?
- Original Message -
From: shaun everiss sm.ever...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 24, 2011 6:08 PM
Subject: Re: [Audyssey] Unleash Your Potential!
well thats for sure if someone was able to make something on the
thanks.
I like the wa you did it alot better.
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 24, 2011 8:29 PM
Subject: Re: [Audyssey] Happy Easter, from PCS games.
If people want to here it in the original C miner
Ryan,
heh trust me, I wouldn't expect you to create the next mk. you're only 1
developer, and Ed Boon stated that his team has 100 people in it. a huge
difference lol. however I am a bit more hopeful that this game will one day
be released. even if it takes a very long time for this to
Hi Yohandy,
Well, you are right that there have been a number of games mentioned
on list, and some of them never get passed the planning stage. I think
that often times the potential developer finds out that he/she has
bitten off more than they can chew, so to speak, and give up on it.
That said,
Hi Shane,
Yes, I have it. you can get it right off the Draconis website. I also
have it in my games directory on USA Games, but I don't think I've
added an actual link for it yet.
On 4/24/11, Shane Lowe shanel...@insightbb.com wrote:
does anyone have woopass?
---
Gamers mailing list __
Hi,
Well, yes a person can certainly do cross-platform programming with
Python, but only if the developer designs his/her game that way. There
are a number of modules/APIs that are operating system specific such
as various wrappers for the Win32 API, MS Sapi, etc that would
definitely blow any
Hi,
Bravo! I definitely like this version. Dark makes a good singing
mermaid with his voice increased in pitch.
Cheers!
On 4/24/11, Phil Vlasak p...@pcsgames.net wrote:
Hi Folks,
The original egg2.mp3 was,
Underwater Secrets.
from the Harry Potter And The Goblet Of Fire Soundtrack.
Dark
I couldn't find the Logitech f510.
But I did find the following.
Would like to have feedback from my fellow gamers if they would work with
the Three D Velocity flight simulator from BPC Programs and or the games
from Blind software.
It looks like both units are twelve buttons, duel sticks and
I'm not sure actually, sinse I wasn't around when philip was making his
first games.
maybe duckblaster or the snowball war? --- possibly 3D snake?
Perhaps someone who was playing audiogames in 2003 or so will know.
Beware the Grue!
Dark.
- Original Message -
From: Shane Lowe
Hi Kim,
Well, you are right that developing a game requires several different
talents/skills when creating a game from start to finish. First, and
foremost the developer has to have an active imagination and have
fairly decent creative writing skills. Second, there are a number of
technical
Hi Dark,
Hmmm...To be honest it has been too many years to remember exactly.
All I do remember is I didn't even know of PB Games until Dark
Destroyer came out and that was the first game I tried Philip wrote.
However, I believe he had a few other games written by then. So I
don't think I know
Hi Willem,
Yeah, i know. Python is very picky about indintation. Personally, I'd
just ratherwrite the code and then run it through a program like
indent to format it. That's often what I do with my C++ or Java
applications. I write the app, make sure it is working, then use the
indent tool for
Hi Chris,
Yeah, that's exactly my problem as well. You spend x number of years
learning languages like C, C++, Java, etc and you think you know it
all and along comes Python having all these array types such as lists,
dictionaries, sequences, etc all with miner differences and I can't
figure out
Hi Dark,
3D Snake? Lol...3D Snake was a sequal to Snake so that's not remotely
possible. If I had to guess I'd say Snake.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Sunday, April 24, 2011
Hi,
While I must agree that going with the flow, so to speak, is an ok strategy,
there are limit. For instance I do not think there should be a way to get an
unlimited party cheat. Can you imagine how many people will just use that
all the time?
Best Regards,
Hayden
-Original Message-
HI Thomas,
Something that has confused me is this: obviously I am not following what
native binary means but if C++ is not a runtime language then why do you
end up needing to have C++ runtime libraries on your system to run an
application written in C++?
Best Regards,
Hayden
-Original
Greetings Ron et al.
Logitech F310 ($24.73): Shipping is free if you spend over $25, and it
qualifies for Amazon Prime. This wired model doesn't support force feedback,
but is cheaper than the other two versions.
Hello Thomas, I was a little late poasting this message to the list, but
which files should you copy and paste into the Monkey Business folder? This
is why I stopped playing it for a time until I can get the wild west level
sorted out because I loved that level a lot.
---
Gamers mailing list __
Ah, I forgot about that, I don't think I ever even played snake ;D.
Beware the Grue!
Dark.
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, April 25, 2011 4:58 AM
Subject: Re: [Audyssey] Unleash Your
It's just the Oldwest.map file.
We are the Knights who say...Ni!
- Original Message -
From: Sky Mundell s...@shaw.ca
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, April 24, 2011 10:56 PM
Subject: [Audyssey] Monkey Business wild west level
Hello Thomas, I was a
Hi,
Well, it aint a lot. It's 1D. And of course 3D snake is 2D.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Monday, April 25, 2011 12:27 AM
To: Gamers Discussion list
Subject: Re: [Audyssey]
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