New gamedata should be out shortly.
On Fri, Oct 20, 2017 at 3:02 PM, Emil Larsson wrote:
> Seems like it broke sourcemod for now, though that was kinda expected.
>
> On Fri, Oct 20, 2017 at 11:57 PM, Eric Smith
> wrote:
>>
>> We've released a mandatory
the top line, nothing else.
>>>
>>> Let me know if you're still having problems after testing the fix.
>> Thanks.
>>>
>>> -Eric
>>>
>>>
>>> -Original Message-----
>>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
>> hl
---
> > From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of sigsegv
> > Sent: Wednesday, October 26, 2016 11:38 AM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] [hlds] Mandat
: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of sigsegv
> Sent: Wednesday, October 26, 2016 11:38 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 update released
>
Thanks.
-Eric
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of sigsegv
Sent: Wednesday, October 26, 2016 11:38 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] [hlds] Mandatory T
[CC'd to John Schoenick: please look into this, or forward it on to whoever
works on steamcmd.]
Yes, I too have run into this problem with steamcmd over the last week or
so, as my Linux dedicated server installation is on ZFS.
This appears to be a false positive from steamcmd: it queries the
Looks like there is an updated SourceMod build in-progress. Looks like
Linux build is there already, but Windows is still in-progress.
http://www.sourcemod.net/downloads.php?branch=stable
On Wed, Oct 12, 2016 at 6:20 PM, E. Olsen wrote:
> Anyone else seeing servers
- Updated more sound files to use .mp3 format instead of .wav
It's great that you guys are optimizing games to use more efficient
compressed formats (it would also be nice if all of the original
sounds in wav still existed in a depot, somewhere).
However there's still a huge regression in terms
We're investigating the problem.
-Eric
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Invalid Protocol
Sent: Tuesday, April 23, 2013 3:40 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] Mandatory Team Fortress 2
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 update released
We're investigating the problem.
-Eric
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Invalid Protocol
Sent: Tuesday
We've released a new engine_srv.so file. The plug-in problem should be fixed if
you sync your servers again.
-Eric
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This also seems to affect the Steampipe version of the server. Either
that or i'm doing something wrong with it.
-ics
Eric Smith kirjoitti:
We're investigating the problem.
-Eric
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Invalid
I can confirm that it works for me now. Thanks!
Doctor McKay
http://www.doctormckay.com
mc...@doctormckay.com
On Tue, Apr 23, 2013 at 7:23 PM, Eric Smith er...@valvesoftware.com wrote:
We've released a new engine_srv.so file. The plug-in problem should be
fixed if you sync your servers
Thanks a ton eric.
On Tue, Apr 23, 2013 at 7:23 PM, Eric Smith er...@valvesoftware.com wrote:
We've released a new engine_srv.so file. The plug-in problem should be
fixed if you sync your servers again.
-Eric
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Strangely, why do I think the client would actually wants to be able to set it
to default unload?
From: Tony Paloma to...@valvesoftware.com
To: 'Half-Life dedicated Linux server mailing list'
hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com
Some server ops have content in their MOTD that they'd prefer be unloaded when
the user closes the dialog (videos, intro music). This also allows use of the
onunload event in MOTDs.
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mart-Jan
The intentions I saw with those plugins was to be able to circumvent horizontal
FOV and mat_picmip limitations, which some used to create somewhat different
(high quality) video content.
My question is: can they still use it for that? (ie: not connecting to a
server, just only create video
We’re planning the next CS:S update for early next week.
-Eric
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson
Sent: Thursday, May 17, 2012 5:38 PM
To: Half-Life dedicated Linux server mailing list; Half-Life dedicated Win32
Looking forward to it, Thanks Eric!
Kyle.
On Thu, May 17, 2012 at 5:38 PM, Eric Smith er...@valvesoftware.com wrote:
We’re planning the next CS:S update for early next week.
-Eric
From: hlds-boun...@list.valvesoftware.com [mailto:
hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle
Updated without a hinch! Pretty fast with the new tool too, gotta love it.
Thanks.
From: kyle.l...@gmail.com
Date: Thu, 17 May 2012 17:40:41 -0700
To: hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com
Subject: Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 Update Released
Eric is such a troll
On Thu, Mar 22, 2012 at 16:30, Eric Smith er...@valvesoftware.com wrote:
We've released a mandatory update to Team Fortress 2. The notes for the
update are below.
-Eric
--
Team Fortress 2
- Added The Waxy Wayfinder
- Added a new
Any chance at a CS:S sync?
Thanks,
Kyle.
On Thu, Feb 2, 2012 at 2:12 PM, Eric Smith er...@valvesoftware.com wrote:
We've released a mandatory update to Team Fortress 2. The notes for the
update are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
-
After this update, it seems that 3 out of 6 servers we have, didn't update
correcly, since the console receives this message and servers don't get listed
anymore:
L 11/19/2011 - 20:21:57: server_cvar: sv_tags
HLstatsX:CE,_registered,classlimit,nocrits,nodmgspread,payload,valvemaps
You can try deleting the InstallRegistry.blob file in the root
installation folder and then update again. I believe that this is an
equivalent to running the -verify_all option but is usually much faster.
On Sat, Nov 19, 2011 at 5:30 PM, Alan Kennedy kenne...@3dgames.com.arwrote:
After this
You can also try manually ticking back the steam.inf and running the
update. That might fix it.
On Sat, Nov 19, 2011 at 6:44 PM, m33crob ad...@m33crob.com wrote:
You can try deleting the InstallRegistry.blob file in the root
installation folder and then update again. I believe that this is an
hlds_linux@list.valvesoftware.com
Enviados: Sábado, 19 de Noviembre 2011 20:46:01
Asunto: Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 Update Released
You can also try manually ticking back the steam.inf and running the
update. That might fix it.
On Sat, Nov 19, 2011 at 6:44 PM
Enviados: Jueves, 10 de Noviembre 2011 21:31:43
Asunto: Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 update
released
I am being plagued with command aborted. :(
Sent from my iPhone 4
On Nov 10, 2011, at 4:24 PM, Eric Smith er...@valvesoftware.com
wrote:
We've released a mandatory
Noviembre 2011 21:31:43
Asunto: Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 update
released
I am being plagued with command aborted. :(
Sent from my iPhone 4
On Nov 10, 2011, at 4:24 PM, Eric Smith er...@valvesoftware.com
wrote:
We've released a mandatory update for Team Fortress 2
hlds_linux@list.valvesoftware.com
Enviados: Jueves, 10 de Noviembre 2011 21:31:43
Asunto: Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 update
released
I am being plagued with command aborted. :(
Sent from my iPhone 4
On Nov 10, 2011, at 4:24 PM, Eric Smith er
: [hlds_linux] [hlds] Mandatory Team Fortress 2 update
released
I am being plagued with command aborted. :(
Sent from my iPhone 4
On Nov 10, 2011, at 4:24 PM, Eric Smith er...@valvesoftware.com
wrote:
We've released a mandatory update for Team Fortress 2. The notes
@list.valvesoftware.com
Enviados: Jueves, 10 de Noviembre 2011 21:31:43
Asunto: Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 update
released
I am being plagued with command aborted. :(
Sent from my iPhone 4
On Nov 10, 2011, at 4:24 PM, Eric Smith er...@valvesoftware.com
] On Behalf Of oGre
Sent: Friday, November 11, 2011 6:25 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 update released
Both our Linux servers crash on startup.
Invalid map 'koth_ravine_b2' included in map cycle file. Ignored.
538
...@list.valvesoftware.com] On Behalf Of Frank
Sent: Friday, November 11, 2011 9:08 AM
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 update released
Found this right after the update myself.. if you are running any plugin that
has to do
I am being plagued with command aborted. :(
Sent from my iPhone 4
On Nov 10, 2011, at 4:24 PM, Eric Smith er...@valvesoftware.com wrote:
We've released a mandatory update for Team Fortress 2. The notes for the
update are below.
Thanks.
-Eric
Asunto: Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 update released
I am being plagued with command aborted. :(
Sent from my iPhone 4
On Nov 10, 2011, at 4:24 PM, Eric Smith er...@valvesoftware.com
wrote:
We've released a mandatory update for Team Fortress 2. The notes
dedicated Win32 servermailing list
h...@list.valvesoftware.com, hlds linux
hlds_linux@list.valvesoftware.com
Enviados: Jueves, 10 de Noviembre 2011 21:31:43
Asunto: Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 update released
I am being plagued with command aborted. :(
Sent from my
: Jueves, 10 de Noviembre 2011 21:31:43
Asunto: Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 update
released
I am being plagued with command aborted. :(
Sent from my iPhone 4
On Nov 10, 2011, at 4:24 PM, Eric Smith er...@valvesoftware.com
wrote:
We've released
Win32 servermailing list
h...@list.valvesoftware.com, hlds linux
hlds_linux@list.valvesoftware.com
Enviados: Jueves, 10 de Noviembre 2011 21:31:43
Asunto: Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 update
released
I am being plagued with command aborted. :(
Sent
...@list.valvesoftware.com,
Half-Life
dedicated Win32 servermailing list
h...@list.valvesoftware.com, hlds linux
hlds_linux@list.valvesoftware.com
Enviados: Jueves, 10 de Noviembre 2011 21:31:43
Asunto: Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 update
released
I am being plagued
, hlds linux
hlds_linux@list.valvesoftware.**comhlds_linux@list.valvesoftware.com
Enviados: Jueves, 10 de Noviembre 2011 21:31:43
Asunto: Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 update
released
I am being plagued with command aborted. :(
Sent from my iPhone 4
On Nov 10, 2011
Looks like someone made another typo.
models/props_halloween_pumpkin_explode.mdl should be
models/props_halloween/pumpkin_explode.mdl
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: [hlds_linux] [hlds] Mandatory Team Fortress 2 update
released
I am being plagued with command aborted. :(
Sent from my iPhone 4
On Nov 10, 2011, at 4:24 PM, Eric Smith er...@valvesoftware.com
wrote:
We've released a mandatory update for Team Fortress 2. The notes
for
the update are below
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