Re: Swamp, zombie fps by Aprone

2014-06-10 Thread AudioGames . net Forum — New releases room : Adel via Audiogames-reflector


Re: Swamp, zombie fps by Aprone

hello Mr kaldobsky,now that you are working on a new patch for swamp, and im glad to hear this, could you add these features?:1. when we type our password in swamp, the game shows the exact characters, could you replace it by stars, so noOne could see and get the password?, adding this features makes the game much more safer.2. Im still looking forward to see a thing like a symulation of multiplayer in swamp offline mode. could you add a option in swamp practice mode that ables player to level up and buy in the safeZone and at list some of the basics of multiplayer. I know adding missions and such in SinglePlayer is difficult and takes lots of time, so i suggest at list add the basics of multiplayer, and put it as an option for the player, so he could just practice the map or start a game from the beginning and progress into SinglePlayer. 3. also, I guess the save campaign is buggy. if you creat a campaign with some items and some zo
 mbies and made items respawn, if you save your campaign and load it all items will lost.thanks in advanceURL: http://forum.audiogames.net/viewtopic.php?pid=176490#p176490

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Re: shades off doon or technoshock?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


Re: shades off doon or technoshock?

Guitarman: Why do you think version 1.2 is that much better than version 1.0? I dont remember that many changes.Kamochek: How can you believe someone would help you getting games, when you choose to crack most of the games? do you know what will happen if people continue to crack games? Then more developers will close the doors, and well sit there, having no accessible games at all!Imagine a world without any accessible games at all, just because people just crack them. I dont personally dislike you for cracking games, thats not my issue, but if you want more developers to close the doors, then just continue to crack the games.URL: http://forum.audiogames.net/viewtopic.php?pid=176491#p176491

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Re: Swamp, zombie fps by Aprone

2014-06-10 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


Re: Swamp, zombie fps by Aprone

XiaoKang, feel free to skype me to let me know what items are missing from your inventory and I will restore them.Blindboyblake, I will take that into consideration. If you have my on skype, let me know next time youre online and Ill give you a hand.My skype name is jkaldobsky.Adel, I will work on the password idea.Simulating the multiplayer experience in single player will be a lot of work, so I probably wont do it, or I wont do it anytime soon. I will write down the bug about campaign saves.URL: http://forum.audiogames.net/viewtopic.php?pid=176492#p176492

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Re: walkthrough for the inquisitor audiogame

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : dankovitch vitaliy via Audiogames-reflector


Re: walkthrough for the inquisitor audiogame

On site there is a link audiogame.it potkasts and there walkthr. ;or it is not complete?URL: http://forum.audiogames.net/viewtopic.php?pid=176493#p176493

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Re: shades off doon or technoshock?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : kamochek via Audiogames-reflector


Re: shades off doon or technoshock?

hi.what i can do? my father cant buy me everyday a game because he doesnt have that much money.he is buying for me, and not im.they are celling the games for euros or dollars.why not to do the following thing: in each country the people can buy the games for the money of their country?for example: i want to buy shades of doom, so to pay to gma games with shekels and then the gma games will upgrade the shekels to dollars thereself.but what does it mean: that david greenward wont give me a key for version 1.0? or he didnt read the thing that i cracking games?but david knows me not as kamochek.i dont tell how he knows me, in which name.and slj: could you please upload the 0.4 version of shades of doom?kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=176494#p176494

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Re: SoundRTS and the CrazyMod

2014-06-10 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


Re: SoundRTS and the CrazyMod

probably the server is a simple server. If this is so, only the server host can start games. Connect to ehs shardock server which is a public server so anynoe can start a game.URL: http://forum.audiogames.net/viewtopic.php?pid=176495#p176495

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Re: SoundRTS and the CrazyMod

2014-06-10 Thread AudioGames . net Forum — New releases room : Victorious via Audiogames-reflector


Re: SoundRTS and the CrazyMod

Im proud to announce the completion of savage documentation. This means that the documentation is now complete! You can find it at https://dl.dropboxusercontent.com/u/213 … glish.htmlURL: http://forum.audiogames.net/viewtopic.php?pid=176496#p176496
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Re: Swamp, zombie fps by Aprone

2014-06-10 Thread AudioGames . net Forum — New releases room : blindboyblake via Audiogames-reflector


Re: Swamp, zombie fps by Aprone

Hi Aprone, well I finally got off the map after passing the truck and having to go all the way back down the road... I like the idea of the crash map but I think that having the crash map with the broken leg, just... well doesnt make it fun haha. But then if you disable the broken leg, then we can just walk right out... So, I dont know. But I did have to use 50-60 meds because of the broken leg taking my health. Thats allot of searching!!! Also, it might be just me but I cant seem to find the shield on S1 at all. I have looked for like 2 days and still no luck. I used to could find it even on HC mode, so not sure if its all of a sudden not appearing or what. I do think in the next version that loot should be far more balanced. That would make getting meds, arrows and 7.62 easier for us to get.URL: http://forum.audiogames.net/viewtopic.php?pid=176497#p176497

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Re: shades off doon or technoshock?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


Re: shades off doon or technoshock?

Hi.Paypal does convert the money automatically, if paypal is supported in your country.That means if paypal works in your country and your father have a visa credit card, you can buy games in shekel which automatically will be converted into dollars through Paypal.back in 2002 then I was around 14 years old and my english was very bad, my parents paied GMA games using a sheck which got send by normal mail, not by the computer to them, and we contacted the bank to help them with the transfer. that was crazy difficult to do that. It wasnt money which was the issue, but the payment.So what you can do? Save up some money for games, and get your own credit card when you are old enough for that. You must be around 18 years old now, so I assume you can get a credit card now?David doesnt know you as camochek, yet. That doesnt mean hell know you by that name in the future. Yu know, the world is pretty small, and people do talk.I 
 will share the alpha version 0.4 for sure if I ever find it again. But this is only a demo version.URL: http://forum.audiogames.net/viewtopic.php?pid=176498#p176498

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Re: Scrolling Battles Rewrite

2014-06-10 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector


Re: Scrolling Battles Rewrite

Hi Mason. Why didnt you invite me? I sent my e-mail adress for you in a private message.URL: http://forum.audiogames.net/viewtopic.php?pid=176499#p176499

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Re: Swamp, zombie fps by Aprone

2014-06-10 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


Re: Swamp, zombie fps by Aprone

Hi.Sorry, I dont remember, where is the crash map used?Anyone who both speaks english and chinese here on the forum? The message from XiaoKang opened up a lot of questions.URL: http://forum.audiogames.net/viewtopic.php?pid=176500#p176500

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Re: Setting up MIDI on my Mac

2014-06-10 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector


Re: Setting up MIDI on my Mac

Yep, VLC player is fully accessible on the Mac. Im loving it and Im using it every day.URL: http://forum.audiogames.net/viewtopic.php?pid=176501#p176501

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Re: SoundRTS and the CrazyMod

2014-06-10 Thread AudioGames . net Forum — New releases room : Pragma via Audiogames-reflector


Re: SoundRTS and the CrazyMod

Hi.Thanks Victorious and keyIsFull for this complete English documentation.I think we will update the CrazyMod to version 8.1 soon, because laser towers and radar towers should see adjacent squares. Maybe do you have other suggestions or corrections to put in this update ?URL: http://forum.audiogames.net/viewtopic.php?pid=176502#p176502

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Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector


Re: Mortal Kombat x officially announced!

guys, heres an actual gameplay video!.https://www.youtube.com/watch?v=0gEhY_OiNsc scorpion vs sub-zero, and 2 new characters!.one of them is a lady with insects swarming around her, and the other is a giant with a small girl? riding on his shoulders.aparently, there is also a 3rd character who apears only in image, and from the coments ive read, he looks like another god.also, there are special intros this time, with characters saying specific things depending on who is the oponent.enjoy the gameplay as much as i did!.URL: http://forum.audiogames.net/viewtopic.php?pid=176503#p176503

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Re: How can I decrease my stupidity?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector


Re: How can I decrease my stupidity?

Ghost rider:Saying that someone is stupid can mean stupid in many, many ways. It can mean: Damn you, like the person who said it would forget all about this a few minutes later. It can mean something more serious like the person would think about it for an hour or so, and it can mean something more extreme.I think it matters what part of the world youre from and what colture youre grown up in when it comes to call someone stupid or worse. Here in denmark, yonger people are really brutal when it comes to call someone various things.Warning: Dont read the rest if you dont wanna read some very brutal words:Here, people often says the following:Damn you, fuck you, piss off, screw you, your dickhead, youre nasty, go to hell, not even your mum loves you, youre ogly and things which are much worse than that.Many of those people never think about what theyre really saying, and people are often batte
 ling against each other to find the most bad things to say about others, again without even thinking about what they are saying.In other coltures, saying that someone is stupid can mean that the person is totally bad, is unable to do anything successfull at all and the persons life is a failour.So, in other words: Dont take all this so serious. It would have been bad if all people disliked you and showded bad comments to you the moment you logged into any game.URL: http://forum.audiogames.net/viewtopic.php?pid=176504#p176504

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Re: low budget android phones?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector


Re: low budget android phones?

Hi.The Nexus phones are like the same price as the iPhones here in my country. So I think the way to go is buying a cheeper phone and put an other version of Android on it.URL: http://forum.audiogames.net/viewtopic.php?pid=176505#p176505

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Re: Accessible NAS?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector


Re: Accessible NAS?

Hi.I have an older D-link NAS server, and the interface is totally accessible. I cant speak for the newer models though.URL: http://forum.audiogames.net/viewtopic.php?pid=176506#p176506

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Re: shades off doon or technoshock?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : kamochek via Audiogames-reflector


Re: shades off doon or technoshock?

hi.ok i know that it is a demo version, but i want to listen to its sounds.and a question: david greenward, when sending him an e-mail, howmuch time passes untill he replyes to you?i sent to him a mail yesterday and today, and still didnt get a reply.kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=176507#p176507

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Re: help me with changing the computer's language

2014-06-10 Thread AudioGames . net Forum — Off-topic room : kamochek via Audiogames-reflector


Re: help me with changing the computer's language

hi.it helped.now i can read russian programs and text games.thanks.kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=176508#p176508

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Re: Setting up MIDI on my Mac

2014-06-10 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector


Re: Setting up MIDI on my Mac

Is it on the app store, or will one have to Google it? I wish Ninite not only supported Windows only, as they could use a bit of improvements to put it on all platforms.URL: http://forum.audiogames.net/viewtopic.php?pid=176510#p176510

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Re: SoundRTS and the CrazyMod

2014-06-10 Thread AudioGames . net Forum — New releases room : Victorious via Audiogames-reflector


Re: SoundRTS and the CrazyMod

Some suggestions:* extend the life of cloned archers. Since each nimble archer is only able to clone once, they should last longer than 10 seconds.* can you change the english translation for the high quality powder and highest quality powder upgrades to high/highest quality explosives instead?@Key was full: we should wait for our rematch of savage vs technicals before we can really say whether technicals are difficient. They have anti-air batteries and observation airships, which arguably can be obtained way way more easily than radar towers, drones or mobile sensors. We should also have a rematch for the elementals, because I didnt know what to expect.URL: http://forum.audiogames.net/viewtopic.php?pid=176511#p176511

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Re: Swamp, zombie fps by Aprone

2014-06-10 Thread AudioGames . net Forum — New releases room : xiaokang via Audiogames-reflector


Re: Swamp, zombie fps by Aprone

Oh, Dear Sir Aprone, I am very grateful to you for your reply.I will inform you on Skype, when I next encountered errors, thank you very much.URL: http://forum.audiogames.net/viewtopic.php?pid=176512#p176512

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Re: SoundRTS and the CrazyMod

2014-06-10 Thread AudioGames . net Forum — New releases room : Victorious via Audiogames-reflector


Re: SoundRTS and the CrazyMod

Some suggestions:* extend the life of cloned archers. Since each nimble archer is only able to clone once, they should last longer than 10 seconds.* can you change the english translation for the high quality powder and highest quality powder upgrades to high/highest quality explosives instead?@Key was full: we should wait for our rematch of savage vs technicals before we can really say whether technicals are difficient. They have anti-air batteries and observation airships, which arguably can be obtained way way more easily than radar towers, drones or mobile sensors. We should also have a rematch for the elementals, because I didnt know what to expect.Also agreed with him about robotics; they are already extremely powerful as they are, ranking only below elementals for me.URL: http://forum.audiogames.net/viewtopic.php?pid=176511#p176511

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where from is better to drink water?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : kamochek via Audiogames-reflector


where from is better to drink water?

hi.i have a question:what do you think, which water is better and healthier: from a bottle or from water tap?kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=176513#p176513

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Re: help me with changing the computer's language

2014-06-10 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


Re: help me with changing the computer's language

Good to hear.URL: http://forum.audiogames.net/viewtopic.php?pid=176514#p176514

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Re: shades of doom update

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : cw via Audiogames-reflector


Re: shades of doom update

Good points. The first audio game I played was Shades of doom. Sod is a good game for what it is. That storry in SOD has two endings. They are either you survive and make it out, or you died and dont. LOL. Papa sancra is close to SOD when it comes to playing threw a storry line. As for audio, I like the 5.1 surround sound support. I have heard other people play throughgames that sounded so good that I wish I could played them and I wish I could see audio games that good at times. LOL. Playing with BGT has told me that even the simplest game takes some work to design and make. The audio land marks is what I will remember about SOD. The multi player mode of swamp along with the audo of swamp is what I am attracked to when it comes to swamp. I guess the thing that makes SOD seem old to me is the fact that I cant tell you how times I have been threw the levels. It is nothing aginst SOD. This reminds me, I need to see about buying time of conflick. It does look like a
  good game.URL: http://forum.audiogames.net/viewtopic.php?pid=176515#p176515

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Re: where from is better to drink water?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : burak via Audiogames-reflector


Re: where from is better to drink water?

Hi, if you drink water from a fountain, the water is harder and the taste is worse but it provides the calsium and other minerals your body needs. If you drink water from a bottle, its taste is better, and I think it will satisfy your thirst better.URL: http://forum.audiogames.net/viewtopic.php?pid=176516#p176516

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Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : bradp via Audiogames-reflector


Re: Mortal Kombat x officially announced!

found a video that analyses the trailor and explains each thing that was done.here it is. cant wait!https://www.youtube.com/watch?v=RzFyTugMATkURL: http://forum.audiogames.net/viewtopic.php?pid=176517#p176517

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Re: Swamp, zombie fps by Aprone

2014-06-10 Thread AudioGames . net Forum — New releases room : Nikos via Audiogames-reflector


Re: Swamp, zombie fps by Aprone

is the server down, it was at around 6:25 A.M, Eastern time. I also have a question, for a level 60 char how do you recommend I set points so as not to take tuns of damage when doing missions, do I ware low or high armer, any ideas?URL: http://forum.audiogames.net/viewtopic.php?pid=176518#p176518

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Re: How can I decrease my stupidity?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : burak via Audiogames-reflector


Re: How can I decrease my stupidity?

Slj, thats very correct.URL: http://forum.audiogames.net/viewtopic.php?pid=176519#p176519

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Re: How to record gameplay videos

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector


Re: How to record gameplay videos

Hi, the 2 questions Id like to ask are:1-How do we capture the video?and 2-how do we create a channel on youtube? It seems we cant even comment on videos without creating a channel first.URL: http://forum.audiogames.net/viewtopic.php?pid=176520#p176520

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Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : arqmeister via Audiogames-reflector


Re: Mortal Kombat x officially announced!

It will be interesting to see how the new characters enter the storyline. I like the bug chick concept lol.URL: http://forum.audiogames.net/viewtopic.php?pid=176521#p176521

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Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


Re: Mortal Kombat x officially announced!

Saw that video. so far the sounds just sound like theyre from the previous MK games but I hope that changes since theyre starting fresh. Also sounds like theyre going a little bit less dark this time. The ladybug chick sounded like she fit more in a DC cartoon as a villain. lolURL: http://forum.audiogames.net/viewtopic.php?pid=176522#p176522

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Re: where from is better to drink water?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : fastfinge via Audiogames-reflector


Re: where from is better to drink water?

That depends on where you live. In Canada, multiple tests have shown that bottled water is much, much worse than tap water. The bottled water has more chemicals and germs, and no minerals. But Canada has some of the best tap water in the world. In fact, there was recently a news story about some company just bottling Canadian tap water and selling it internationally. So, I only drink bottled water when I dont have a glass handy that I can fill.URL: http://forum.audiogames.net/viewtopic.php?pid=176523#p176523

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Re: shades of doom update

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : kamochek via Audiogames-reflector


Re: shades of doom update

hi.i like the final level of the game where you have to wait to the shuttle.i like the ending scene.in one russian mod they changed compleatly the sounds and also the ending, insted of a shuttle there is an helicopter and insted of: come to me! help me! and all the things they saying in russian: lets return to the base.ノホピノポヌユレパベマレ ペヌ ネヌピム.ホネマミホペホノプヌ ノ ペホポベパ, マボヌマフネホ, ノヨ ホミヘフヤペホ マボポヌノパヘフマラ.kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=176524#p176524
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Re: Braillemon status update!

2014-06-10 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector


Re: Braillemon status update!

Im going to be going on hiatus again. A certain someone is being a complete idiot again and I cant obtain his source code. Dont want to go into details... ughURL: http://forum.audiogames.net/viewtopic.php?pid=176525#p176525

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Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : arqmeister via Audiogames-reflector


Re: Mortal Kombat x officially announced!

I know what you mean. Sounds like the sounds are rehashed injustice ones. I have read that a lot of people find the new characters to be pretty comic book oriented looking. I think it will be ok though, as long as the game doesnt get too left field or sloppy with michanics.URL: http://forum.audiogames.net/viewtopic.php?pid=176526#p176526

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Re: where from is better to drink water?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : tward via Audiogames-reflector


Re: where from is better to drink water?

Kamochek, I say that it all depends on where you live. No two places are exactly the same when it comes to tap water verses bottled water. Here in the USA, for example, tap water can drastically very from household to household and town to town. Therefore there isnt any absolute right or wrong answer to which is better.For example, when my grandparents were still alive they lived in a house that had extremely hard tap water. It was okay for washing clothes, for taking a shower, for washing dishes, etc but nobody could drink it or cook with it. The water tasted awful and was too strong. As a result they spent quite a bit of money on bottled water or refilled their water jugs ad a popular spring because it was many times better than what they could get out of their tap.At the same time my parents and I lived in a house in the country, had our own private well, and the water we had was excellent. There was a natural spring running under our property so we had very
  good free water for several years. It was as different from my grandparents water as one could possibly get.The point being it all depends what your tap water is like. As Fastfinge pointed out bottled water tends not to have all the minerals and calcium your body needs so the companies who bottle it tend to try and add it back in to the bottled water while tap water tends to have a lot more of that stuff your body needs.On the flip side if you are on a city water system the water wont taste as good because there are chemicals like chlorine in it to kill bacteria, Sault to soften the water, and other chemicals that arent that good for you. So it is for that reason I tend to drink more bottled water myself than from the tap because I dont like all the chemicals put in our city water.URL: http://forum.audiogames.net/viewtopic.php?pid=176527#p176527

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Re: Swamp, zombie fps by Aprone

2014-06-10 Thread AudioGames . net Forum — New releases room : welshweyr via Audiogames-reflector


Re: Swamp, zombie fps by Aprone

@Nikos, there is no right answer to your question about points. You could max speed and try to outrun zombies (which works quite well as long as you know the maps well and have a shield to help when you run through swarms to get crates). If you go for low armour youll need to put loads more points in it to make it effective. This means you obviously wont have as many points for other things. If you wear heavy armour then youll need fewer points to make it effective but will be able to use points for other things. Youll also probably be moving a bit slower since I think the heavier armour with speed limitations often has more of an impact on your speed. Alternatively you could put all your points into some destructive weapon or other and blast your way through the warehouse. A longbow might be good for this since its quiet and has a really good range for clearing your path from a safe distance. On the other hand, a Vulcan is brutal with ust 25 points a
 t over level 400 so 10 points or so in it at level 60 would sort you out. On the other hand, how about dumping like 50 points into health to double your hitpoints and the other 10 into speed. That should keep you alive for longer so that hits have a reduced effect on your over all health percentage. Youll probably burn through medkits like that but maybe not with a shield and some confident navigation. Its really about personal play style so only you know how best to use your skills in a way that you feel comfortable with.I personally do missions with high speed and a riot shield and I dont stop to fight along the way unless a swarm starts chasing me and I have no choice. That works really well if youre on a mission with other players who prefer to shoot their way through since the noise they make seems to distract the zombies wonderfully.URL: http://forum.audiogames.ne
 t/viewtopic.php?pid=176528#p176528

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Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


Re: Mortal Kombat x officially announced!

Thats true. Guess well see come whenever a demo comes out if it does. But Im just not a big fan of the comic book feel... takes a little away from MKs gritty and grim atmosphere. But Ill keep an open mind.URL: http://forum.audiogames.net/viewtopic.php?pid=176529#p176529

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Re: where from is better to drink water?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : kamochek via Audiogames-reflector


Re: where from is better to drink water?

hi.in israel, there are people which telling that the bottle water is healthier and better, but ive read an article which told that the water from the tap is better and costs not as much money as a bottle water.so i dont know to who i must listen.my mother and grandma telling me to drink water from a tap only after it clean in the filter.on this fourum, there is nobody els from israel who can tell me which water is better?but also there 2 things.in most places in israel the people geting water from the kineret, but in jerusalem we geting the water from the negev.kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=176530#p176530

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Re: shades of doom update

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : welshweyr via Audiogames-reflector


Re: shades of doom update

An update to SOD? Freaking awesome! Until Swamp came along, I sincerely believe that Davids games were some of the best out there. I agree that Technoshock had many more exciting interactive features (like the pits and fireballs and such) but Shades of Doom had a wonderful atmosphere.On the subject of the SOD sounds, I agree theyre not mind blowing but I kind of like that. It always felt like a game that was all about the imagination. The lack of loads of ambient place markers kind of helped with the eerie feeling of an unfamiliar and abandoned base. Oh yes, why on earth would an abandoned underground base have passing cars?My main complaint about Shades is probably that it doesnt have much replayability. Once youve found all the tricks to the game and completed it, its done. The game is linear and fairly predictable so it doesnt really have any surprises any more. It still has the capacity to make me jump though, especially when I
 m cowering in a doorway while laser bolts are ricochetting all around me. More monsters and levels would be awesome for Shades of doom, as well as maybe some kind of choice of your character. I suppose the latter would introduce more of an RPG element that isnt really the point of the game but still...Personally, given what an improvement the new Time of Conflict is, Im well looking forward to Shades of Doom 2.0. I only hope that Tank Commander is also going to be updated because that remains one of my favourite games ever.URL: http://forum.audiogames.net/viewtopic.php?pid=176531#p176531

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Re: shades off doon or technoshock?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : welshweyr via Audiogames-reflector


Re: shades off doon or technoshock?

Id probably say that I prefer Shades of Doom. Its longer and has more enemies and weapons as well as being more balanced. Technoshock is still really clunky, and probably only gets worse as Windows versions change, and I always found it lags too much. It has some wonderful puzzles and features though so is well worth playing. Actually, Ive never finished it.The only difference between Shades of Doom 1.0 and 1.2 is a much better boss level, an improved monster AI and ricochets with the guns, the addition of fists and grenades as weapons and the data wafer reader. I think thats about it. None of the sounds seemed that much different, as far as I can remember.URL: http://forum.audiogames.net/viewtopic.php?pid=176532#p176532

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Re: SoundRTS and the CrazyMod

2014-06-10 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


Re: SoundRTS and the CrazyMod

Hi,In single player, if you presss f10 to enter the menu, and you press tab, youll notice that some of the speed options are missing, and the option that says set game speed to fast 4 only sets it to fast. Fast 4 is much faster than just he fast speed.URL: http://forum.audiogames.net/viewtopic.php?pid=176534#p176534

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Re: shades off doon or technoshock?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : tward via Audiogames-reflector


Re: shades off doon or technoshock?

Kamochek, I know you are very young and in experienced, but the way international trade works is by buying and selling in the reserve currency or international monitory exchange. Since exchange rates between currencies are always going up and down it is impossible for any single person or a company to continually set and reset their prices according to international exchange rates. Therefore they go by the reserve or international monitory fund in order to have a universal and uniform method of exchange between two different currencies. Presently the international monitory fund is in U.S. Dollars therefore if you want to buy a game from GMA and all you have is shekels then you must convert those shekels into U.S. Dollars, pay GMA, and then GMA can take those U.S. Dollars and convert them into Canadian Dollars if desired. Fortunately, there are third-party intermediate services like Paypal that can do this thus easing the transfer of funds from currency A to currency B.Howev
 er, to answer your question above more directly eh short answer is that it would be too expensive and too time consuming for GMA or any company who sells internationally to accept money in each and every currency and convert it into their own currency by themselves. It is more practical to accept payment in the form of U.S. Dollars which is accepted by every bank in the world in exchange for other currencies, or to have someone like Paypal handle all the international transactions for them and let them do the conversion from one currency to another. Make sense?As far as David Greenwood responding to e-mails it depends. Usually he gets back to people within a day or two, but it depends if he is on vacation etc. Like all of us he has a life outside of games and technical support so Id give him a week at least before becoming concerned about weather or not he got your message.URL: http://forum.au
 diogames.net/viewtopic.php?pid=176535#p176535

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Re: Key for the free abandonware game self destruct x site interactive?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : synthesizer101 via Audiogames-reflector


Re: Key for the free abandonware game self destruct x site interactive?

Would anyone like me to rewrite this game? I do not have much time, but I would be willing to rewrite and update this game in BGT. Of course, I would write out the registration mechanism.URL: http://forum.audiogames.net/viewtopic.php?pid=176536#p176536

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Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


Re: Mortal Kombat x officially announced!

Hi,Well have to wait and see, but Im wondering if this one might have that comic book feel on purpose.URL: http://forum.audiogames.net/viewtopic.php?pid=176533#p176533

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Re: burn audiobook with itunes does not work please help?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : MSlion via Audiogames-reflector


Re: burn audiobook with itunes does not work please help?

hello guitarman,thanks for the info. I have soleved the problem. as happens to me very often the solution was very simple. iTunes did not see the begin time for the burning. I changed the time to start at 1 sec and that solved everything.URL: http://forum.audiogames.net/viewtopic.php?pid=176537#p176537

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Re: How to record gameplay videos

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : Haramir via Audiogames-reflector


Re: How to record gameplay videos

Hello. I use my google account to make a youtube channel.Best regards, Haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=176538#p176538

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Re: shades off doon or technoshock?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : kamochek via Audiogames-reflector


Re: shades off doon or technoshock?

hi.david said that he no longer have the key generator for version 1.0maybe someone have this thing?and what the diferent between the boss level in 1.2 and boss level in 1.0?i know the boss from 1.2 because ive played this version many times.but what on boss level in version 1.0?slj: did you found the version 0.4?and again, please if it posible, help me to upgrade version 1.0 to full, because david greenward no longer can do that.kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=176539#p176539

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Re: searching for an iphone app: Sound of microphone in headphones

2014-06-10 Thread AudioGames . net Forum — Off-topic room : synthesizer101 via Audiogames-reflector


Re: searching for an iphone app: Sound of microphone in headphones

One I have found that does this is called Awareness! The Headphone App. However, it is not free. It is accessible and works well.URL: http://forum.audiogames.net/viewtopic.php?pid=176540#p176540

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Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


Re: Mortal Kombat x officially announced!

I would think so... but I hope not. Like I said, MK has never been too comic book... and the one time it did with MK Vs. DC universe most gamers didnt enjoy it all that much. Like I said... Ill reserve judgement until I play though.URL: http://forum.audiogames.net/viewtopic.php?pid=176541#p176541

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Re: Bus simulator version 1.2 has been released!

2014-06-10 Thread AudioGames . net Forum — New releases room : Jesper via Audiogames-reflector


Re: Bus simulator version 1.2 has been released!

Awesome!URL: http://forum.audiogames.net/viewtopic.php?pid=176542#p176542

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Re: shades off doon or technoshock?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : roro via Audiogames-reflector


Re: shades off doon or technoshock?

kamochek, check your PMs.URL: http://forum.audiogames.net/viewtopic.php?pid=176543#p176543

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Re: shades off doon or technoshock?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : roro via Audiogames-reflector


Re: shades off doon or technoshock?

kamochek, check your PMs. Theres one waiting.URL: http://forum.audiogames.net/viewtopic.php?pid=176543#p176543

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Re: shades off doon or technoshock?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : roro via Audiogames-reflector


Re: shades off doon or technoshock?

kamochek, check your private messages. Theres one waiting for you. I think its legal now to distribute SOD v1.0 full, but I wont do anything before I knew what the mods think. Is it cracking? I dont know, because like kamochek said, its no longer sold. Dont knowURL: http://forum.audiogames.net/viewtopic.php?pid=176543#p176543

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Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector


Re: Mortal Kombat x officially announced!

i dont think the mk team is trying the comic book thing on purpose.the main problems here comes from the players. because we alwais see ninjas, robots, shaolin warriors, and big bosses. theyre trying to introduce new kinds of fighters and this is great.also, the giant guy with a small one on his shoulders is generally asociated with stupid and foolish characters (ex, chang and choi from kof, packman and that thing in sfxt), furthermore, these type of characters arent very strong. however, this is mk, it will not be the case, these two, they can perfectly come from the netherealm, and kill everyone in the story mode if nrs wants to. ill trust the mk team and the new characters.URL: http://forum.audiogames.net/viewtopic.php?pid=176544#p176544

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Re: Bus simulator version 1.2 has been released!

2014-06-10 Thread AudioGames . net Forum — New releases room : Jesper via Audiogames-reflector


Re: Bus simulator version 1.2 has been released!

I, tho, have a litle suggestion. Can you add opstakels in the busses way? That wood be nice.URL: http://forum.audiogames.net/viewtopic.php?pid=176545#p176545

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Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


Re: Mortal Kombat x officially announced!

Guess well see. Like I said, Im not opposed to new characters, but they should fit into the games world. It would be like putting Scorpion into Street Fighter or adding fatalities. Might not necessarily be a bad thing if executed right, but its a risky thing to try on a first game on the next generation of consoles. cant wait to see what develops though... some of those mechanics sound sick.URL: http://forum.audiogames.net/viewtopic.php?pid=176546#p176546

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Re: most Memorable Interactive Fiction Story?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : zkline via Audiogames-reflector


Re: most Memorable Interactive Fiction Story?

Ooh, a topic near and dear to my heart. In no particular order:Anchorhead, scary as hell, but a great bit of Lovecraftian horror, which is one of my favorite genres. It has puzzles, but theyre integrated into the story pretty well. Long and complex but rewarding.Spider and Web, spy thriller, told in a particularly weird way, but definitely fun. Theres lots of James Bond-style gadgetry here, but its surprisingly easy to play, because due to the nature of the story youre given hints as to how to proceed at almost every turn.Trinity, by Infocom. Well-written and serious, but not for those who dislike puzzles. It has lots of them, and suffers from the need to save early and often, but the story is not to be missed.Blue Lacuna, as someone said upthread. Its wonderfully written, and the island setting alone is worth exploring. Dont forget to do it at different times of day too, the game tracks that kind of thing.Hero
 ines Mantel, something for comic book fans. It has lots of tough puzzles too, but is pretty neat as a superhero story. By the author of Enemies, mentioned above.I could go on, but thats a good selection of my favorites URL: http://forum.audiogames.net/viewtopic.php?pid=176547#p176547

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Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : seal via Audiogames-reflector


Re: Mortal Kombat x officially announced!

I am looking forward to the game mechanics itself than chars. Right now it sounds like MK 9 crossed with injustice. I never liked MK from the fighting mechanics perspectives. Im more fast paced fighters fan than slow and heavier combat like MK. If I can choose the best MK game its UMK3 for sure. The only one with really great combos [predefined sadly so no freedom]. Every other mk game and especially mk9 plays like, Hithit, hithit, hithithit. Thats it in genereal.I played MK 9 few times and mainly for the old nostalgy and to beat story mode. In comparison with games like MVC2 or, better, Skullgirls, this is not important really where the MK game will head in the future I just dont like it so much. And yes, the sounds are the same and will be same for sure I AM SURE. MK9 are using MK VS DC mostly, injustice is the same, plus the same actors in injustice which sounds... totally bad for me. Im really lauching when I can hear joker with raiden voic
 e, damn, so stupid. lolURL: http://forum.audiogames.net/viewtopic.php?pid=176548#p176548

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Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


Re: Mortal Kombat x officially announced!

I like a good mix of both, but lean more towards the technical fighters which are usually slower. Lately Ive been playing more blazblue though, which runs at a much faster pace than SF or MK, and Ive also been playing a litttle skullgirls though the atmosphere and characters arent really my cup of tea. I dont think Injustice was that bad, though I wish theyd used different sounds instead of lifting them from one series and crossing them to a whole new game.URL: http://forum.audiogames.net/viewtopic.php?pid=176549#p176549

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Re: shades off doon or technoshock?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : kamochek via Audiogames-reflector


Re: shades off doon or technoshock?

hi roro.one private message is waiting for you.kanochek.URL: http://forum.audiogames.net/viewtopic.php?pid=176550#p176550

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Re: most Memorable Interactive Fiction Story?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : Spiraling Wyvern via Audiogames-reflector


Re: most Memorable Interactive Fiction Story?

 SPOILERS AHEAD  Hmm, is the heroines Mantel the superhero game with the crusader? I remember playing it and forgot the name of it when making my original post. The story was fun, but some of the end of level puzzles and the ones just before that one wer actually challenging. Also not helping that I thinkt he puzzles change on playthroughs on what your given, one example being the end of the cult mission where you have to quickly figure out how to make a cure for yourself from an earlier incident and you have to get a certain balance of materials right and knowledge of some chemistry on trying to make a non-acidic and not too base of a cure...erm, if you play it and do that mission, people will see what I mean.  I should try out the Lash The Spider and the Web, and Anchorhead. Those are stories with content that looks like Ill enjoy them.   On another note, for a story based on a the puzzle of trying to get something across, The Weapon was an amusing game. The point is to try to use an old alien weapon that was not used in a war between the Humans and another race which I did not check the spelling of. The issue is that you were caught before messing with the controls and are a military prisoner. Your goal is to figure out how to activate the device while being watched. Also had an ending on why you wanted to activate this device so badly before and why youw ere willing to work with the military instead of just feigning ignerence or not helping. And the puzzles make sense once you mess around with it, from reparing to the descriptor of misdirection on trying to trick your overseer into not noticing your plan.   Oh [[wow]], I somehow forgot about dreamhold. It was also one of the first ones I played. However, I dont t
 hink I got a true ending of that story. Im pretty sure there was something that happens if you got all the extra objectives and items. I know there was a painting in the lab that changed the more items you obtained, such as the midnight cloak, the bracelet, and all the other hidden stuff. I know some of the puzzles I just couldnt solve was the webbed grate, the moons in the red sky world, the bird cage one with the apple, and a really strange one involving the harp room if you enter and leave the room multiple times. As well, the harp and the door in that same room. I should go hunt down another copy of dreamhold and try to solve them.URL: http://forum.audiogames.net/viewtopic.php?pid=176551#p176551

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Re: Adventure At C:

2014-06-10 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector


Re: Adventure At C:

Well I just finished all the rest of the post game stuff. X86 was hard, rusty software even more so (I ended up just retrying it several times until I got health restores and invincibility at the right time, and not too many flooders and glitchy programs. The arena bosses were challenging, particularly the beefed up pictures boss. And rusty himself in the arena was ridiculously easy.Well... Looks like I got all the post game stuff, maybe will try out some user stages soon! I got most of the enemies but Im still wondering how to get the animals (kill 1000 animal achievement perhaps?), the harmful macros and the keygens. And a few others but those are the ones i like most hehe.URL: http://forum.audiogames.net/viewtopic.php?pid=176552#p176552

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Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : seal via Audiogames-reflector


Re: Mortal Kombat x officially announced!

Well Assault, I think you know my style a bit lolBB series isnt so perfect for me because its in mono. I learned from SG a lot of basics etc and I can tell one thing. Playing game where you dont know your and opponent position is totally bad for You. Its strategically not possible to do most things and only randomised things.URL: http://forum.audiogames.net/viewtopic.php?pid=176553#p176553

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Re: Adventure At C:

2014-06-10 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector


Re: Adventure At C:

Well I just finished all the rest of the post game stuff. X86 was hard, rusty software even more so (I ended up just retrying it several times until I got health restores and invincibility at the right time, and not too many flooders and glitchy programs. The arena bosses were challenging, particularly the beefed up pictures boss. And rusty himself in the arena was ridiculously easy.Well... Looks like I got all the post game stuff, maybe will try out some user stages soon! For the stage builder I got most of the enemies but Im still wondering how to get the animals (kill 1000 animal achievement perhaps?), the harmful macros (I got the users accomplishment, which is the stage where it shows up first but no dice) and the keygens (that one shows up in Windows, getting that achievement will probably take another few years). And missing two or three other enemies but those are the ones i like most hehe.URL: http://forum.audiogames.net/viewtopic.php?pid=176552#p176552

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Re: where from is better to drink water?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : Cinnamon via Audiogames-reflector


Re: where from is better to drink water?

You could do a search on google to find out how water is treated in your area. By treated, I mean that in many countries, water comes in from a near-by river or lake and goes into a place that cleans out all the dirt, germs, and bad things so that you can drink it right out of the tap. If you have treated water at your house, drink it out of the tap. Tap water has floride along with what burak said, good minerals your body needs. Bottled water is expensive, and all that wasted plastic is bad for the planet.Even in the US though, there are places where even in nice houses you shouldnt drink water out of the tap. Youll just have to see how your water is cleaned. My boyfriend and I just drink out of the tap here, because our town has excellent water. We dont use a filter.URL: http://forum.audiogames.net/viewtopic.php?pid=176554#p176554

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Re: shades off doon or technoshock?

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector


Re: shades off doon or technoshock?

Hi.@Kamochek, its strange that there is no longer a key generator for 1.0 since the registration process didnt change when the 1.2 update came out. Well your not missing much if you dont have 1.0. And I dont think any of us would have a key genarator since its probably something that david greenwood uses to make keys for his customers. As for waiting for his email give it some time because Im sure hes a very busy guy.@Slj, the changes I was talking about were the grenades, messages, and being able to use your fists. It might not seem like much now but back when I played the 1.2 version they were awesome changes for me.URL: http://forum.audiogames.net/viewtopic.php?pid=176555#p176555

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Re: SoundRTS and the CrazyMod

2014-06-10 Thread AudioGames . net Forum — New releases room : Pragma via Audiogames-reflector


Re: SoundRTS and the CrazyMod

Hi.Aaron, we cannot integrate your suggestions or fix what you have noticed because it should modify source code of SoundRTS. However, we dont know to do that.The English version of the website include now your corrections and the very good guide by Victorious.About robotic race, its right that robotics are strong, but they require to be quiet for a long time. As long as they are not ready, access to resources is very critical for them. Remember that a single ectoplasm can convert an expensive computer! Elementals have not this probleme, but they requiere player to make a choice, because its very expensive to do all.About technical race, its easier in its case to detect invisibility, but its necessary to protect observation airships and anti-air batteries. This race is very sensitive to lack of coordination. We are not convinced of the need to add an unit.URL: http://forum.audiogames.net/viewtopic.php?pid=176556#p176556

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Re: Games sentrell. A new dropbox folder!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : speeder via Audiogames-reflector


Re: Games sentrell. A new dropbox folder!

plz, invite.gut.devi...@gmail.comURL: http://forum.audiogames.net/viewtopic.php?pid=176557#p176557

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Re: Braillemon status update!

2014-06-10 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector


Re: Braillemon status update!

Hey Daigonite. I guess you probably have a database already but I found this site:http://bulbapedia.bulbagarden.net/wiki/Main_PagePerhaps it can be of some use.Best regards, Haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=176558#p176558

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Re: Accessible NAS?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : the_ruler_of_dark_forces via Audiogames-reflector


Re: Accessible NAS?

I myself made a nas from my Raspberry pi (a microcomputer) and usb harddrive. Works quite well, but ntfs under linux seams to be a bottleneck, and as the drive is quite full, I cannot format it into ext4 before I can get myself a new harddrive. Another reason might be that the samba server (the program, which makes the linux machines visible to windows computers) might need some tweaking.But in order to use that you have to know Linux command line, so this solution is definitely more difficult to set up and geeky.URL: http://forum.audiogames.net/viewtopic.php?pid=176559#p176559

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Re: where from is better to drink water?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : Guitarman via Audiogames-reflector


Re: where from is better to drink water?

Hi Kamochek.Well I dont know much about water but where I used to live the water from the sink tasted fine but had a strong chemical smell so I didnt drink it. When I moved I drank bottled water for a long time until I tried the sink water and it was actually pretty good. My point is that you should try water from a bottle and then from a sink and see which one tastes better to you. It all depends on how your water is treated. One peace of advice never drink water from a fountain. It tastes good but you never know what you might be drinking.Hth.URL: http://forum.audiogames.net/viewtopic.php?pid=176560#p176560

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Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector


Re: Mortal Kombat x officially announced!

Hi.[[wow]] I cant believe mk10 is finally coming. I really hope this isnt a mk verses dc again because the first time was bad enough. As much as I love that they are adding new characters I dont really see the point. I mean there constantly killing off characters then bringing them back then killing them off again.I cant wait to see the story mode since it should resolve the cliff-hanger that mk9 ended with. I wonder if there going to put the stories of mk4, deadly alliance, deception, and, armageddon into one game. That would be good and bad because I read somewhere that armageddon was supposed to be the last mk game in the series. It would be cool if they started making new games with knew stories. That would be awesome! Im going to check out this trailer now.URL: http://forum.audiogames.net/viewtopic.php?pid=176561#p176561

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Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


Re: Mortal Kombat x officially announced!

Hi,If you want Ed Boon to give you some information himself, look at the following hot off the press video interview. There are also some matches during the commentry, and theyre all in stereo. You will also get some small tidbits about the story, which, well, I think its going to be very interesting to see where this goes.https://www.youtube.com/watch?v=NQlVKjDdz48URL: http://forum.audiogames.net/viewtopic.php?pid=176562#p176562

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Re: SoundRTS and the CrazyMod

2014-06-10 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


Re: SoundRTS and the CrazyMod

Hi,@pragma: I understand. In that case, I will move on to feedback.I like this mod a lot, especially the orcs. I just plaed a game with robjoy and pitermach, and ended up building around 15 cannon towers. They were destroyed by the elementals, but it was very epic.URL: http://forum.audiogames.net/viewtopic.php?pid=176563#p176563

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Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector


Re: Mortal Kombat x officially announced!

i was about to put the same video hahahaha.sspoilers ahead, if you want not to be spoiled, search for the lyne end of spoilers.spoilers:the story will take place from the ending of mk 9 to 25 years latter!. [[wow]]!. we will have a lot of story mode it seems!.casie kage?. what the?. hahaha.three verssions of all the characters, with different movesets?. just [[wow]]!.lots of new characters, acording to ed boon.end of spoilers.URL: http://forum.audiogames.net/viewtopic.php?pid=176564#p176564

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Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector


Re: Mortal Kombat x officially announced!

i was about to put the same video hahahaha.sspoilers ahead, if you want not to be spoiled, search for the lyne end of spoilers.spoilers:the story will take place from the ending of mk 9 to 25 years latter!. [[wow]]!. we will have a lot of story mode it seems!.casie kage?. what the?. hahaha.three verssions of all the characters, with different movesets?. just [[wow]]!.lots of new characters, acording to ed boon.now the characters talk during the battle, finally!.end of spoilers.URL: http://forum.audiogames.net/viewtopic.php?pid=176564#p176564

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Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector


Re: Mortal Kombat x officially announced!

i was about to put the same video hahahaha.sspoilers ahead, if you want not to be spoiled, search for the lyne end of spoilers.spoilers:the story will take place from the ending of mk 9 to 25 years latter!. [[wow]]!. we will have a lot of story mode it seems!.cassie kage?. what the?. hahaha.three verssions of all the characters, with different movesets?. just [[wow]]!.lots of new characters, acording to ed boon.now the characters talk during the battle, finally!.end of spoilers.URL: http://forum.audiogames.net/viewtopic.php?pid=176564#p176564

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I want to use a free mud client to play Mirani and have sounds, help

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector


I want to use a free mud client to play Mirani and have sounds, help

Hi.Ok, so I just got into Mirani but Im using VIP Mud.The only problem is that you have to pay for VIP Mud which I really dont want to do because I think paying for a Mud client is retarded.However, VIP Mud has a sound pack for Mirani.So, can I use another free Mud client under Windows or Mac OS X to play Mirani with sounds?Any help is really appreciated because I dont want to crack or pay for VIP Mud.URL: http://forum.audiogames.net/viewtopic.php?pid=176565#p176565

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Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


Re: Mortal Kombat x officially announced!

He said that about characters talking in MK 9 too... turned out to be the same gibberish. Not sure how I feel about the story or the new characters though. Well see... as to three versions of the characters, I wont and cant judge that until I play it for myself.URL: http://forum.audiogames.net/viewtopic.php?pid=176566#p176566

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Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


Re: Mortal Kombat x officially announced!

Seal... I disagree. I dont think you need stereo sound to be able to tell where your opponent and you are on the screen. I play Blazblue, persona 4 arena and a few others like them just fine... and none of them have stereo panning for the sounds. I think that also may depend on how good you are at keeping track of things in your brain. But that could be a whole other interesting discussion. lolURL: http://forum.audiogames.net/viewtopic.php?pid=176567#p176567

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Re: low budget android phones?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : Chandu via Audiogames-reflector


Re: low budget android phones?

at SLJ: here too, thats the situation. theyre prittey unafordable.URL: http://forum.audiogames.net/viewtopic.php?pid=176568#p176568

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scholarships?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : Chandu via Audiogames-reflector


scholarships?

ok, I recently passed out my class XII(thats pre degree/preuniversity) exams with 94.6% marks. so I was wondering, is there any orgamisation/trust that offers scholarships to blind/disabled students all over the world? or, are the scholarships offered by the ones like AFB limited by sitisonship? well, Id have applied for scholarships in my country, but theres not much to apply for.  shouldnt they at least provide asistance with purchase of asistive technology?URL: http://forum.audiogames.net/viewtopic.php?pid=176569#p176569

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scholarships?

2014-06-10 Thread AudioGames . net Forum — Off-topic room : Chandu via Audiogames-reflector


scholarships?

ok, I recently passed out my class XII(thats pre degree/preuniversity) exams with 94.6% marks. so I was wondering, is there any organisation/trust that offers scholarships to blind/disabled students all over the world? or, are the scholarships offered by the ones like AFB limited by sitisonship? well, Id have applied for scholarships in my country, but theres not much to apply for.  shouldnt they at least provide asistance with purchase of asistive technology?URL: http://forum.audiogames.net/viewtopic.php?pid=176569#p176569

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Re: Mortal Kombat x officially announced!

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector


Re: Mortal Kombat x officially announced!

i agree with assault here, stereo is a good thing but it is not a must have, i played fighting games in mono lots of years without problems, like kof, blazblue, etc.a lot of older mk games are in mono, and theres no problems with them.URL: http://forum.audiogames.net/viewtopic.php?pid=176570#p176570

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Re: I want to use a free mud client to play Mirani and have sounds, help

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : Victorious via Audiogames-reflector


Re: I want to use a free mud client to play Mirani and have sounds, help

VIP Mud has generous usage limitations in free mode, I believe its continual use for 2 hours before you have to restart the client. The solution that I will recommend is to use Mushclient, though Im not sure what soundpacks are available for it there.URL: http://forum.audiogames.net/viewtopic.php?pid=176571#p176571

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Re: Braillemon status update!

2014-06-10 Thread AudioGames . net Forum — New releases room : dedenne via Audiogames-reflector


Re: Braillemon status update!

Take care, and I hope things can be worked out. Maybe you should ask for a back up of the source code if you are able to get a hold of him... Just a friendly suggestion.URL: http://forum.audiogames.net/viewtopic.php?pid=176572#p176572

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Re: Adventure At C:

2014-06-10 Thread AudioGames . net Forum — New releases room : audioracer via Audiogames-reflector


Re: Adventure At C:

You know. I think it would be funny if viruses would deliberately kill each other on custom stages at least. Simply because I think its funny in any game when Artificial intelligent enemies kill each other. Like what happens on other games.URL: http://forum.audiogames.net/viewtopic.php?pid=176573#p176573

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Re: I want to use a free mud client to play Mirani and have sounds, help

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector


Re: I want to use a free mud client to play Mirani and have sounds, help

Hi.Unless Im mistaken, I read that the demo version did not support map which I assume means that I cant use sound packs.As for mush client, are you referring to the alter aeon mush-z client?If so, can I get a sound pack and have automatic screen reader support like in alter? I really dont care about the extra stuff that was made specifically for alter aeon, I just want a free mud client with a sound pack and automatic NVDA reading support.URL: http://forum.audiogames.net/viewtopic.php?pid=176574#p176574

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Re: I want to use a free mud client to play Mirani and have sounds, help

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector


Re: I want to use a free mud client to play Mirani and have sounds, help

Hi.Unless Im mistaken, I read that the demo version did not support MSP which I assume means that I cant use sound packs.As for mush client, are you referring to the alter aeon mush-z client?If so, can I get a sound pack and have automatic screen reader support like in alter? I really dont care about the extra stuff that was made specifically for alter aeon, I just want a free mud client with a sound pack and automatic NVDA reading support.URL: http://forum.audiogames.net/viewtopic.php?pid=176574#p176574

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Re: I want to use a free mud client to play Mirani and have sounds, help

2014-06-10 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector


Re: I want to use a free mud client to play Mirani and have sounds, help

Hi.Unless Im mistaken, I read that the demo version does not support MSP which I assume means that I cant use sound packs.As for mush client, are you referring to the alter aeon mush-z client?If so, can I get a sound pack and have automatic screen reader support like in alter? I really dont care about the extra stuff that was made specifically for alter aeon, I just want a free mud client with a sound pack and automatic NVDA reading support.URL: http://forum.audiogames.net/viewtopic.php?pid=176574#p176574

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