Re: [Elecraft] K3: killing RX key clicks

2009-12-02 Thread Paul Christensen
 Are you sure about 2.5 ms?

Yes.

 As far as I remember I measured my K3
 to about 5 ms and Elecraft also stated 5 ms. This was over a year
 ago...

Measure it again.  The rise time changed roughly around the F/W 3.00 
revision.  I went back to a 2.xx version and it measured ~ 6 msec.

Paul, W9AC 

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Re: [Elecraft] K3: killing RX key clicks

2009-12-02 Thread Jan Erik Holm
Paul Christensen wrote:
 Are you sure about 2.5 ms?
 
 Yes.
 
 As far as I remember I measured my K3
 to about 5 ms and Elecraft also stated 5 ms. This was over a year
 ago...
 
 Measure it again.  The rise time changed roughly around the F/W 3.00 
 revision.  I went back to a 2.xx version and it measured ~ 6 msec.
 
 Paul, W9AC 
 
Ok Elecraft changed it, something I missed. It was prior to
3.00 I measured.

/ SM2EKM

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Re: [Elecraft] K3: killing RX key clicks

2009-12-02 Thread Jim Brown
On Wed, 02 Dec 2009 16:40:20 +0100, Jan Erik Holm wrote:

Ok Elecraft changed it, something I missed. 

One of the (many) benefits of Elecraft's use of DSP is the 
ability to  shape keying in the more sophisticated ways that 
W4TV has described. This allows clicks to be minimized without 
excessively softening the CW.  

73,

Jim K9YC


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Re: [Elecraft] K3: killing RX key clicks

2009-12-02 Thread Ian White GM3SEK
Paul Christensen wrote:
 The 'RC rise/decay' wave shape that was in the handbooks for many years
 is actually a *bad* shape because it has a very sharp corner on key-up.

Ian, *bad* may be a bit too harsh.  The League's optimized envelope was 
described during a time when only simple R/C values were used to 
develop a keyed envelope. I'm not sure how one would have produced an 
economical Blackman-Harris or raised cosine function until say...the 
early to mid '90s. How would you have done it? Probably the only 
solution at the time was to set leading and trailing edges produced by 
the R/C network so soft that they're painful to copy.

My criticism was that because R/C shaping was judged to be the only 
available technology, it was wrongly promoted as being the optimum that 
designers should aim for. Given better information, I believe designers 
could have produced analog circuits to approximate the true optimum 
shape... but that didn't happen.


-- 

73 from Ian GM3SEK
http://www.ifwtech.co.uk/g3sek
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[Elecraft] K3: killing RX key clicks

2009-12-01 Thread Brian Machesney
Stewart,

I'm starting a new thread on this subject because your post reminded me to
write in on the subject.

Since a key click is an impulse of signal to the RX, perhaps they could be
reduced by a noise blanker type of function. That will make it even more
impossible to know that you're close to an offending station! Now, if we
could just cancel the offending station's signal all together, there will be
no more QRM!

-- 
73 -- Brian -- K1LI

On Tue, Dec 1, 2009 at 4:41 AM, GW0ETF gw0...@btinternet.com wrote:


 Ref key clicks. adjust the onboard system which emits anti-phase sound
 to cancel the engine noise and so make them silent to other vessels nearby.

 So I wonder if it might be feasible to develop a system on the K3 to use
 the 2nd rx to listen to the offending signal and the software produce an
 anti-phase 'key click' in the main receiving bandwidth to cancel the
 clicks...?

 73,

 Stewart Rolfe, GW0ETF (GW6W in cqww..)



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Re: [Elecraft] K3: killing RX key clicks

2009-12-01 Thread Guy Olinger K2AV
Already done.

Using roofing and DSP width that are closely matched, a clicky signal
that is down very steep skirts will be converted into pulses. The
roofing and DSP skirts need to **combine to be as steep as possible**.

Set the NB to off for IF, and use DSP settings 2-7 or 3-7.  I've had
3-7 suppress S9+10 key clicks to S3 (ABS noise level) in some
instances, and able to use slow AGC as if the offending signal were
not there.  2-7 makes the CW sound somewhat mushy, 3-7 makes CW
signals sound real mushy, but fully readable.  I routinely use NB set
to DSP 2-7, no IF, just for this purpose.

I use the 250 Hz (really 310 or 320) 8 pole narrow CW filter defined
to the radio as 350 Hz and 350 DSP to live with ghastly clicks from a
signal up 400 Hz while running.

73, Guy.

On Tue, Dec 1, 2009 at 8:25 AM, Brian Machesney nekvts...@gmail.com wrote:
 Stewart,

 I'm starting a new thread on this subject because your post reminded me to
 write in on the subject.

 Since a key click is an impulse of signal to the RX, perhaps they could be
 reduced by a noise blanker type of function. That will make it even more
 impossible to know that you're close to an offending station! Now, if we
 could just cancel the offending station's signal all together, there will be
 no more QRM!

 --
 73 -- Brian -- K1LI

 On Tue, Dec 1, 2009 at 4:41 AM, GW0ETF gw0...@btinternet.com wrote:


 Ref key clicks. adjust the onboard system which emits anti-phase sound
 to cancel the engine noise and so make them silent to other vessels nearby.

 So I wonder if it might be feasible to develop a system on the K3 to use
 the 2nd rx to listen to the offending signal and the software produce an
 anti-phase 'key click' in the main receiving bandwidth to cancel the
 clicks...?

 73,

 Stewart Rolfe, GW0ETF (GW6W in cqww..)



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Re: [Elecraft] K3: killing RX key clicks

2009-12-01 Thread Ron D'Eau Claire
Key clicks can be generated by several different mechanisms within the
receiver itself. Paradoxically, it's easier to produce false clicks with a
high performance receiver than it is with a lesser receiver.  

These have nothing to do with the transmitted signal. 

The first line of defense is to turn off the Preamp and turn on the
Attenuator to reduce the overall strength of the signals. Next is to set the
AGC to Slow to ensure a strong signal isn't within the roofing filter
bandpass and triggering the AGC while the variable DSP filter is set narrow
so the beat note isn't heard. In some cases using the RF gain to control the
level helps a great deal. Another approach is to use a narrower roofing
filter or to shift your bandpass so the edge of the roofing filter is very
close to the desired signal on the side toward the interfering station and
as far from the interfering station as possible. Shifting the bandpass may
require you open up your DSP bandwidth to continue to hear the desired
signal or shifting the DSP filter position within the roofing filter
bandpass.

And, remember, clicks are an essential component of a CW signal. They are
the sidebands created by modulating (keying) the signal. Very careful
shaping of the keying envelope, such as used in the K2 and K3, can minimize
clicks while maintaining an easily readable signal, but the only way to
completely eliminate clicks is to not key the signal at all. With a really
high-performance you can snuggle up very close to a signal, as many here
have noted. When you do that, you're much more likely to hear the essential
clicks required for good keying. 

Ron AC7AC

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Re: [Elecraft] K3: killing RX key clicks

2009-12-01 Thread Paul Christensen
All good suggestions, Ron -- including turning off the NB if not mentioned 
previously.  Engaging the NB function oftentimes produces 
internally-generated clicks.

Paul, W9AC

- Original Message - 
From: Ron D'Eau Claire r...@cobi.biz
To: 'Elecraft Reflector' elecraft@mailman.qth.net
Sent: Tuesday, December 01, 2009 12:51 PM
Subject: Re: [Elecraft] K3: killing RX key clicks


 Key clicks can be generated by several different mechanisms within the
 receiver itself. Paradoxically, it's easier to produce false clicks with a
 high performance receiver than it is with a lesser receiver.

 These have nothing to do with the transmitted signal.

 The first line of defense is to turn off the Preamp and turn on the
 Attenuator to reduce the overall strength of the signals. Next is to set 
 the
 AGC to Slow to ensure a strong signal isn't within the roofing filter
 bandpass and triggering the AGC while the variable DSP filter is set 
 narrow
 so the beat note isn't heard. In some cases using the RF gain to control 
 the
 level helps a great deal. Another approach is to use a narrower roofing
 filter or to shift your bandpass so the edge of the roofing filter is very
 close to the desired signal on the side toward the interfering station and
 as far from the interfering station as possible. Shifting the bandpass may
 require you open up your DSP bandwidth to continue to hear the desired
 signal or shifting the DSP filter position within the roofing filter
 bandpass.

 And, remember, clicks are an essential component of a CW signal. They 
 are
 the sidebands created by modulating (keying) the signal. Very careful
 shaping of the keying envelope, such as used in the K2 and K3, can 
 minimize
 clicks while maintaining an easily readable signal, but the only way to
 completely eliminate clicks is to not key the signal at all. With a really
 high-performance you can snuggle up very close to a signal, as many here
 have noted. When you do that, you're much more likely to hear the 
 essential
 clicks required for good keying.

 Ron AC7AC







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Re: [Elecraft] K3: killing RX key clicks

2009-12-01 Thread David Gilbert

Great information.  Too bad it isn't possible to make K3 DSP changes via 
macros.  I wouldn't want to use those settings all the time in a 
contest, but it would be nice to quickly jump to them with the push of a 
K3 button or N1MM function key when needed.

73,
Dave   AB7E


Guy Olinger K2AV wrote:
 Already done.

 Using roofing and DSP width that are closely matched, a clicky signal
 that is down very steep skirts will be converted into pulses. The
 roofing and DSP skirts need to **combine to be as steep as possible**.

 Set the NB to off for IF, and use DSP settings 2-7 or 3-7.  I've had
 3-7 suppress S9+10 key clicks to S3 (ABS noise level) in some
 instances, and able to use slow AGC as if the offending signal were
 not there.  2-7 makes the CW sound somewhat mushy, 3-7 makes CW
 signals sound real mushy, but fully readable.  I routinely use NB set
 to DSP 2-7, no IF, just for this purpose.

 I use the 250 Hz (really 310 or 320) 8 pole narrow CW filter defined
 to the radio as 350 Hz and 350 DSP to live with ghastly clicks from a
 signal up 400 Hz while running.

 73, Guy.

 On Tue, Dec 1, 2009 at 8:25 AM, Brian Machesney nekvts...@gmail.com wrote:
   
 Stewart,

 I'm starting a new thread on this subject because your post reminded me to
 write in on the subject.

 Since a key click is an impulse of signal to the RX, perhaps they could be
 reduced by a noise blanker type of function. That will make it even more
 impossible to know that you're close to an offending station! Now, if we
 could just cancel the offending station's signal all together, there will be
 no more QRM!

 --
 73 -- Brian -- K1LI

 
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Re: [Elecraft] K3: killing RX key clicks

2009-12-01 Thread David Gilbert

I'll accept all of that, but it still doesn't change the fact that there 
are some rigs out there that generate bad key clicks for no reason other 
than the fact that their users either don't realize it or don't care 
enough to fix them. 

When I first received my Icom 756Pro (now my backup rig) several years 
ago I discovered that the default rise/fall times (adjustable in one of 
the menus) was set to 2 msec (!). That's unconscionable, but I'll bet 
the majority of Icom users never bothered to check it.  Many of the 
Yaesu rigs generate horrible key clicks unless their users have 
performed a simple hardware modification on them (see the info at W8JI.com).

I operated about 36 hours in the contest this last weekend and made over 
a thousand contacts using the 8-pole 250Hz roofing filter.  Many times 
I'd be running a frequency within 200 Hz of a S9+30db station without 
even knowing he was there.  Other times I'd hear key clicks (loud enough 
to cover the dits in callsigns I was trying to copy) from stations I 
couldn't even find while tuning with the subreceiver!  One large M/M 
operation had great sounding signals on all bands except 15m, where the 
key clicks were objectionable two KHz away even when their signal was 
S5-S7.  At least in that case they have promised to find the problem and 
fix it.

Actually, there is a third reason why some stations have bad key 
clicks.  They admit they do it on purpose in a contest because it gives 
them more elbow room.

In my experience with the K3 in several major contests since I bought it 
last January, the very great majority of bad signals I've heard on the 
air have been due to the TX on the other end, not the RX on my end.

73,
Dave   AB7E



Ron D'Eau Claire wrote:
 Key clicks can be generated by several different mechanisms within the
 receiver itself. Paradoxically, it's easier to produce false clicks with a
 high performance receiver than it is with a lesser receiver.  

 These have nothing to do with the transmitted signal. 

 The first line of defense is to turn off the Preamp and turn on the
 Attenuator to reduce the overall strength of the signals. Next is to set the
 AGC to Slow to ensure a strong signal isn't within the roofing filter
 bandpass and triggering the AGC while the variable DSP filter is set narrow
 so the beat note isn't heard. In some cases using the RF gain to control the
 level helps a great deal. Another approach is to use a narrower roofing
 filter or to shift your bandpass so the edge of the roofing filter is very
 close to the desired signal on the side toward the interfering station and
 as far from the interfering station as possible. Shifting the bandpass may
 require you open up your DSP bandwidth to continue to hear the desired
 signal or shifting the DSP filter position within the roofing filter
 bandpass.

 And, remember, clicks are an essential component of a CW signal. They are
 the sidebands created by modulating (keying) the signal. Very careful
 shaping of the keying envelope, such as used in the K2 and K3, can minimize
 clicks while maintaining an easily readable signal, but the only way to
 completely eliminate clicks is to not key the signal at all. With a really
 high-performance you can snuggle up very close to a signal, as many here
 have noted. When you do that, you're much more likely to hear the essential
 clicks required for good keying. 

 Ron AC7AC

   
 

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Re: [Elecraft] K3: killing RX key clicks

2009-12-01 Thread Jim Brown
On Tue, 01 Dec 2009 11:29:24 -0700, David Gilbert wrote:

In my experience with the K3 in several major contests since I bought it 
last January, the very great majority of bad signals I've heard on the 
air have been due to the TX on the other end, not the RX on my end.

Strongly agree. 

And I strongly DISAGREE with Ron's statement that clicks are an essential 
part of CW. Clicks are a function of a FAST RISE TIME and DISTORTION, not 
keying speed. There's a KH6 contester who moved from K4 with a monster 
signal, monster clicks, monster SSB splatter, and monster attitude to go 
with it. I've told him about his clicks and splatter several times,  but 
the clicks, splatter, and attitude are still there. 

73,

Jim K9YC


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Re: [Elecraft] K3: killing RX key clicks

2009-12-01 Thread Merv Schweigert



 And I strongly DISAGREE with Ron's statement that clicks are an essential 
 part of CW. Clicks are a function of a FAST RISE TIME and DISTORTION, not 
 keying speed. There's a KH6 contester who moved from K4 with a monster 
 signal, monster clicks, monster SSB splatter, and monster attitude to go 
 with it. I've told him about his clicks and splatter several times,  but 
 the clicks, splatter, and attitude are still there. 

 73,

 Jim K9YC
   
Not sure if you checked his signal in the last couple contests?   If so 
you are criticizing a K3
for having monster Klix and SSB splatter.   He has ran a K3 now for some 
time.
He is 40 to 50 over nine here on 160 meters and I can get within less 
than 1/2KC
and copy the weakest DX signals,  so have to say K3 to K3 I dont have 
any problems
with him. 
I do have problems with a couple other KH6 stations on that same island, 
they have
klix and splatter that covers several KC of the band and they are only 
20 over 9.
Understand the radio is only as good as the operator setting it up, but 
that goes for
both ends of the QSO.
Merv KH7C

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Re: [Elecraft] K3: killing RX key clicks

2009-12-01 Thread Steve Ellington
While on 160m a few nights ago I heard loud key clicks and tracked it down 
to a ham just 1 mile away who was chasing a DX station. When he transmitted, 
my K3 was rendered totally deft from any signal within 10 Khz of him! My 
200hz roofing filter, ATTN, preamp off and RFG down had no effect. I guess 
even the K3 has it's limits.
Steve
N4LQ
n...@carolina.rr.com
- Original Message - 
From: David Gilbert xda...@cis-broadband.com
To: Ron D'Eau Claire r...@cobi.biz
Cc: 'Elecraft Reflector' elecraft@mailman.qth.net
Sent: Tuesday, December 01, 2009 1:29 PM
Subject: Re: [Elecraft] K3: killing RX key clicks



 I'll accept all of that, but it still doesn't change the fact that there
 are some rigs out there that generate bad key clicks for no reason other
 than the fact that their users either don't realize it or don't care
 enough to fix them.

 When I first received my Icom 756Pro (now my backup rig) several years
 ago I discovered that the default rise/fall times (adjustable in one of
 the menus) was set to 2 msec (!). That's unconscionable, but I'll bet
 the majority of Icom users never bothered to check it.  Many of the
 Yaesu rigs generate horrible key clicks unless their users have
 performed a simple hardware modification on them (see the info at 
 W8JI.com).

 I operated about 36 hours in the contest this last weekend and made over
 a thousand contacts using the 8-pole 250Hz roofing filter.  Many times
 I'd be running a frequency within 200 Hz of a S9+30db station without
 even knowing he was there.  Other times I'd hear key clicks (loud enough
 to cover the dits in callsigns I was trying to copy) from stations I
 couldn't even find while tuning with the subreceiver!  One large M/M
 operation had great sounding signals on all bands except 15m, where the
 key clicks were objectionable two KHz away even when their signal was
 S5-S7.  At least in that case they have promised to find the problem and
 fix it.

 Actually, there is a third reason why some stations have bad key
 clicks.  They admit they do it on purpose in a contest because it gives
 them more elbow room.

 In my experience with the K3 in several major contests since I bought it
 last January, the very great majority of bad signals I've heard on the
 air have been due to the TX on the other end, not the RX on my end.

 73,
 Dave   AB7E



 Ron D'Eau Claire wrote:
 Key clicks can be generated by several different mechanisms within the
 receiver itself. Paradoxically, it's easier to produce false clicks with 
 a
 high performance receiver than it is with a lesser receiver.

 These have nothing to do with the transmitted signal.

 The first line of defense is to turn off the Preamp and turn on the
 Attenuator to reduce the overall strength of the signals. Next is to set 
 the
 AGC to Slow to ensure a strong signal isn't within the roofing filter
 bandpass and triggering the AGC while the variable DSP filter is set 
 narrow
 so the beat note isn't heard. In some cases using the RF gain to control 
 the
 level helps a great deal. Another approach is to use a narrower roofing
 filter or to shift your bandpass so the edge of the roofing filter is 
 very
 close to the desired signal on the side toward the interfering station 
 and
 as far from the interfering station as possible. Shifting the bandpass 
 may
 require you open up your DSP bandwidth to continue to hear the desired
 signal or shifting the DSP filter position within the roofing filter
 bandpass.

 And, remember, clicks are an essential component of a CW signal. They 
 are
 the sidebands created by modulating (keying) the signal. Very careful
 shaping of the keying envelope, such as used in the K2 and K3, can 
 minimize
 clicks while maintaining an easily readable signal, but the only way to
 completely eliminate clicks is to not key the signal at all. With a 
 really
 high-performance you can snuggle up very close to a signal, as many here
 have noted. When you do that, you're much more likely to hear the 
 essential
 clicks required for good keying.

 Ron AC7AC


 

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Re: [Elecraft] K3: killing RX key clicks

2009-12-01 Thread Paul Christensen
 When I first received my Icom 756Pro (now my backup rig) several years
 ago I discovered that the default rise/fall times (adjustable in one of
 the menus) was set to 2 msec (!). That's unconscionable...

It's unconscionable with some rigs, but not all.   Take a look at the K3's 
keying envelope on a scope since the ca. 3.00 firmware release earlier this 
year.  Compare it against the QST Product Reviews.  I currently measure the 
rise time of about 2.5 msec and the K3 occupies minimal RF spectrum.   Even 
at very fast CW speeds, it's the slope of the rise and fall that primarily 
determines occupied bandwidth.  As keying speed increases, there's a point 
where the keying rate becomes a dominant factor but that's largely due to 
the fact that as the keying rate increases so must the envelope slope.

The clicks heard with many transmitters occurs because the slope is 
discontinuous.  Using a Blackman-Harris or raised-cosine window function 
minimizes occupied bandwidth but that function is also dependent on envelope 
distortion created by a transmitter's ALC circuitry.  So, it's possible to 
set two completely different brands of transmitters to 2 msec and the 
bandwidth results can be radically different.

Paul  W9AC



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Re: [Elecraft] K3: killing RX key clicks

2009-12-01 Thread Guy Olinger K2AV
Not once in my experience has the K3 NB made clicks worse (that's N*B*
I'm talking about, not N*R*).  I gave a formula in an earlier post in
this thread.  I invite anyone to actually try it and see. NR does not
seem to do anything for or against clicks.

73, Guy.

On Tue, Dec 1, 2009 at 12:57 PM, Paul Christensen w...@arrl.net wrote:
 All good suggestions, Ron -- including turning off the NB if not mentioned
 previously.  Engaging the NB function oftentimes produces
 internally-generated clicks.

 Paul, W9AC

 - Original Message -
 From: Ron D'Eau Claire r...@cobi.biz
 To: 'Elecraft Reflector' elecraft@mailman.qth.net
 Sent: Tuesday, December 01, 2009 12:51 PM
 Subject: Re: [Elecraft] K3: killing RX key clicks


 Key clicks can be generated by several different mechanisms within the
 receiver itself. Paradoxically, it's easier to produce false clicks with a
 high performance receiver than it is with a lesser receiver.

 These have nothing to do with the transmitted signal.

 The first line of defense is to turn off the Preamp and turn on the
 Attenuator to reduce the overall strength of the signals. Next is to set
 the
 AGC to Slow to ensure a strong signal isn't within the roofing filter
 bandpass and triggering the AGC while the variable DSP filter is set
 narrow
 so the beat note isn't heard. In some cases using the RF gain to control
 the
 level helps a great deal. Another approach is to use a narrower roofing
 filter or to shift your bandpass so the edge of the roofing filter is very
 close to the desired signal on the side toward the interfering station and
 as far from the interfering station as possible. Shifting the bandpass may
 require you open up your DSP bandwidth to continue to hear the desired
 signal or shifting the DSP filter position within the roofing filter
 bandpass.

 And, remember, clicks are an essential component of a CW signal. They
 are
 the sidebands created by modulating (keying) the signal. Very careful
 shaping of the keying envelope, such as used in the K2 and K3, can
 minimize
 clicks while maintaining an easily readable signal, but the only way to
 completely eliminate clicks is to not key the signal at all. With a really
 high-performance you can snuggle up very close to a signal, as many here
 have noted. When you do that, you're much more likely to hear the
 essential
 clicks required for good keying.

 Ron AC7AC




 


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Re: [Elecraft] K3: killing RX key clicks

2009-12-01 Thread Jim Brown
On Tue, 01 Dec 2009 08:55:55 -1000, Merv Schweigert wrote:

Not sure if you checked his signal in the last couple contests?   If so 
you are criticizing a K3 for having monster Klix and SSB splatter. 

The exciter is not the ONLY click or trash generator in a station. ANY 
non-linear device can produce splatter and clicks. An overdriven power 
amp can create clicks and splatter. The most common way that happens is 
depending on ALC to reduce the drive to hit the desired TX power. A 
poorly tuned power amp will also produce clicks and splatter. 

A VERY well known contester and K3 user lives about 15 miles from me. 
His clicks and splatter make life miserable for several of his neighbors 
including K6RB, K6XX, and me. He's otherwise a nice guy and a member of 
our club, but he's long been in denial about the trash on his signal. It 
IS better since he converted to K3s a couple of years ago, but his 
splatter was 10 kHz wide during SS. Another guy, a casual operator and 
sometimes contester, runs a high priced ICOM rig into a high priced 
auto-tune power amp. He's also a click generator. 

73,

Jim K9YC


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Re: [Elecraft] K3: killing RX key clicks

2009-12-01 Thread Joe Subich, W4TV


 Clicks are a function of a FAST RISE TIME and DISTORTION, not 
 keying speed. 

Not quite ... keyclicks are often a second derivative effect.  
They occur when the rate of change of the rate of change is 
high - specifically at the corners of the waveform (a abrupt 
change in the slope coupled with high power levels).  

At one time W8JI had some scope and spectrum samples of CW 
waveforms with slow rise/fall rates but very bad clicks.  
In every case the ramp was fine but there was an abrupt change 
when the ramp reached the steady state (on) condition or at 
instant of transition from the steady state (on) condition to 
the start of the decay phase.  

These effects can be most readily observed in rigs with high 
IF gain as they are quite similar to clicks generated in the 
old class C amplifiers as the drive level passed from AB into 
hard C.  

73, 

   ... Joe, W4TV 
 



 -Original Message-
 From: elecraft-boun...@mailman.qth.net 
 [mailto:elecraft-boun...@mailman.qth.net] On Behalf Of Jim Brown
 Sent: Tuesday, December 01, 2009 1:42 PM
 To: Elecraft List
 Subject: Re: [Elecraft] K3: killing RX key clicks
 
 
 On Tue, 01 Dec 2009 11:29:24 -0700, David Gilbert wrote:
 
 In my experience with the K3 in several major contests since 
 I bought 
 it
 last January, the very great majority of bad signals I've 
 heard on the 
 air have been due to the TX on the other end, not the RX on my end.
 
 Strongly agree. 
 
 And I strongly DISAGREE with Ron's statement that clicks are 
 an essential 
 part of CW. Clicks are a function of a FAST RISE TIME and 
 DISTORTION, not 
 keying speed. There's a KH6 contester who moved from K4 with 
 a monster 
 signal, monster clicks, monster SSB splatter, and monster 
 attitude to go 
 with it. I've told him about his clicks and splatter several 
 times,  but 
 the clicks, splatter, and attitude are still there. 
 
 73,
 
 Jim K9YC
 
 
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Re: [Elecraft] K3: killing RX key clicks

2009-12-01 Thread Ron D'Eau Claire
It's basic physics, Jim. A keyed signal is amplitude modulated and an
amplitude modulated signal produces sidebands. 

Your are quite right that the rise time affects the amount of spectrum the
sidebands make. Of course, higher keying speeds require faster rise and fall
times, otherwise one code element would begin before the fall time allowed
the previous element to stop. 

Indeed, the way to reduce clicks is to extend the rise and fall times. The
slower the rise and fall the less click energy around the carrier. In the
extreme you make the rise and fall times infinite (that is, you don't key
the carrier at all). Then you'll have no sidebands (clicks) at all. 

If you modulated the signal 100% with a pure sine wave, you'd only have two
sidebands at discrete frequencies above and below the carrier separated by
the frequency of the modulating signal. The issue with CW is that we don't
use a sine wave. No matter how we look at it, we distort the keying signal
by stopping it at the point the carrier is full on during the rise and full
off at the fall. That distortion produces further sideband energy beyond the
sideband produced by the keying waveform. 

Advanced shaping techniques such as those used in the K3 minimize that
energy in the sidebands, but it's still there.

Poorly designed and operated rigs can produce keying sidebands far in excess
of what's needed for good communications, just as poorly designed and
operated AM or SSB rigs produce sidebands far in excess of what's needed. It
sounds like you've run into one of those. I think anyone who spends enough
time on the CW bands will find them. They come from two sources.

One is the design of the rig itself. You are quite right that some rigs are
better than others. Considering that just about any transmitter built since
the demise of spark in the 1920's is perfectly legal on our bands today,
sometimes it's a limitation of the design. Among current designs, some are
better than others.  

The other is operator error. In these days of mostly factory-designed and
built rigs, it's usually caused by over-driving an amplifier in the mistaken
belief that linearity isn't important in CW. Linearity is very important to
retain the keying waveform of the rig driving the amplifier, just as it's
very important to preserve the waveform of an SSB signal. It's also why it's
bad practice to turn the POWER knob on a K3 or K2 full clockwise, even on
CW. IMD (distortion) increases as you go past the rated 100 watts output. On
CW distortion is heard as clicks as Jim notes. 

Indeed, for over half a century that I know of, we've always defined
clicks as excessive CW sidebands, recognizing that normal sidebands are
always present. Until fairly recently, it was not possible to listen to the
sidebands in a CW signal using a typical communications receiver without
hearing the carrier too. They were just too close together. Nowadays our
advanced receivers can split the sideband off of the keyed signal, just as
for years we've been able to split the sidebands off of an AM signal. 

On CW those sidebands sound like clicks. 

Ron AC7AC



-Original Message- 

And I strongly DISAGREE with Ron's statement that clicks are an essential 
part of CW. Clicks are a function of a FAST RISE TIME and DISTORTION, not 
keying speed. There's a KH6 contester who moved from K4 with a monster 
signal, monster clicks, monster SSB splatter, and monster attitude to go 
with it. I've told him about his clicks and splatter several times,  but 
the clicks, splatter, and attitude are still there. 

73,

Jim K9YC


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Re: [Elecraft] K3: killing RX key clicks

2009-12-01 Thread Ron D'Eau Claire
I suspect that over-driving an external amplifier is a major cause of
excessive clicks on the bands today. Many Hams think that CW doesn't require
the final amplifier be linear and drive their rigs into saturation. But a
linear amplifier needs to be linear for CW just as with any amplitude
modulation (SSB, AM, CW, etc.) 

Ron AC7AC


-Original Message-
It 
IS better since he converted to K3s a couple of years ago, but his 
splatter was 10 kHz wide during SS. Another guy, a casual operator and 
sometimes contester, runs a high priced ICOM rig into a high priced 
auto-tune power amp. He's also a click generator. 

73,

Jim K9YC


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Re: [Elecraft] K3: killing RX key clicks

2009-12-01 Thread Ian White GM3SEK
Joe Subich, W4TV wrote:


 Clicks are a function of a FAST RISE TIME and DISTORTION, not
 keying speed.

Not quite ... keyclicks are often a second derivative effect.
They occur when the rate of change of the rate of change is
high - specifically at the corners of the waveform (a abrupt
change in the slope coupled with high power levels).

At one time W8JI had some scope and spectrum samples of CW
waveforms with slow rise/fall rates but very bad clicks.
In every case the ramp was fine but there was an abrupt change
when the ramp reached the steady state (on) condition or at
instant of transition from the steady state (on) condition to
the start of the decay phase.


Correct - both the overall rise/fall time and absence of sharp corners 
are important. W9CF shows that an optimum wave shape has a gradual 
start, accelerating to a more rapid rise/fall through the middle part, 
and then slowing to a more gradual finish.

The 'RC rise/decay' wave shape that was in the handbooks for many years 
is actually a *bad* shape because it has a very sharp corner on key-up.

Another factor that can cause nasty key-clicks from a K3 is the default 
TX delay of 8ms. This may not be enough time for some amplifiers to 
change over, causing clicks due to hot-switching. This time can be 
increased using CONFIG / TX DLY.





-- 

73 from Ian GM3SEK
http://www.ifwtech.co.uk/g3sek
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Re: [Elecraft] K3: killing RX key clicks

2009-12-01 Thread Jim Brown
On Tue, 1 Dec 2009 16:52:00 -0500, Joe Subich, W4TV wrote:

Not quite ... keyclicks are often a second derivative effect.  
They occur when the rate of change of the rate of change is 
high - specifically at the corners of the waveform (a abrupt 
change in the slope coupled with high power levels).  

No disagreement from me on this -- you're simply looking at it in 
greater detail than my simpllification. 

73,

Jim K9YC



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Re: [Elecraft] K3: killing RX key clicks

2009-12-01 Thread Paul Christensen
I suspect that over-driving an external amplifier is a major cause of
 excessive clicks on the bands today. Many Hams think that CW doesn't 
 require
 the final amplifier be linear and drive their rigs into saturation. But a
 linear amplifier needs to be linear for CW just as with any amplitude
 modulation (SSB, AM, CW, etc.)

Key clicks also occur when bias is suddenly applied to an amp where the 
transceiver is already producing an RF envelope.  I recently experienced 
this when I purchased the SPE 1K-FA solid-state amp.   The amp is advertised 
as being Full QSK compatible.  However, it uses general purpose frame 
relays at the RF input and output.  As such, the firmware is programmed to 
apply bias at a very long 15 msec after the amp's relay line is pulled low 
by the transceiver.  The problem isn't terribly bad with a transceiver like 
the K3 as its RF envelope can be delayed in the K3 menu.  However, rigs like 
the Icom 7700 and 7800 produce RF at ~ 9 msec. after key closure and there's 
no menu to adjust it.  On the scope, WYSIWYG.

In the K3's default setting of 8 msec., my SPE amp was hot switching as a 
result of bias being applied at 15 msec when the K3 was already producing 
its RF envelope at exactly 12 msec after key closure.  And so, the RF 
envelope was being truncated by 3 msec in full QSK mode.  SPE chose that 
bias time to give the general-purpose frame relays an opportunity to settle 
without contact bounce.  Sure, the amp's relays were not being hot-switched, 
but the effect of key clicks is the same when the sudden onset of bias 
causes the FET output transistors to instantly conduct, producing a sharp 
vertical rise time of the RF envelope.

I then delayed the K3 to 16 msec and the hot-switch problem disappeared. 
But in doing so, the keyed elements were also being shortened, albeit 
without RF hot-switching.  That fix requires use of pulse-stretching key 
compensation using an external keyer.  Next, I tried using the K3's TX INH 
handshake with the SPE amp.  More dit shortening problems.  Was the problem 
with the K3 or the SPE amp.  I honestly don't know and don't care.  I only 
care that there's a viable solution is available.  Really, the only way to 
cleanly fix these problems is at the source of the timing issue.

The solution:  I ended up modifying a beat-up Ameritron QSK-5, keeping the 
logic interface between the QSK-5 and the SPE amp100% optically-isolated.

http://72.52.250.47/images/QSK-5-Interface.pdf

Now, instead of the amp's firmware setting the bias activation time, the 
QSK-5 tells the SPE amp when to apply bias.  QSK is pretty awesome with this 
set-up and even the first leading 'dit' switches cleanly with no keyed 
element shortening.  Long-term, the fix calls for using a Gigavac GH-1 
vacuum relay at the amp's output and an Aromat RSD-12V RF reed relay at the 
amp's input.  SPE has sent me the revised firmware that reduces bias time to 
8 msec, but that requires an EEPROM programmer and a spare chip that I need 
to order.  But with either solution, bias key clicks won't be a problem.

Paul, W9AC 

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Re: [Elecraft] K3: killing RX key clicks

2009-12-01 Thread Paul Christensen
 The 'RC rise/decay' wave shape that was in the handbooks for many years
 is actually a *bad* shape because it has a very sharp corner on key-up.

Ian, *bad* may be a bit too harsh.  The League's optimized envelope was 
described during a time when only simple R/C values were used to develop a 
keyed envelope.  I'm not sure how one would have produced an economical 
Blackman-Harris or raised cosine function until say...the early to mid '90s. 
How would you have done it?  Probably the only solution at the time was to 
set leading and trailing edges produced by the R/C network so soft that 
they're painful to copy.

Myself, I actually prefer the R/C keying as shown in those issues of the 
ARRL Handbook for reasons that Ron cited.  What I like is a slightly fast 
leading edge, but an exponential trail of the falling edge.  Irrational? 
Yes, I'll admit it.  My favorite rig to listen during a CW rag-chew is 
either the Drake T-4XC or TR-7.  Both produce nearly identical keyed 
envelopes.  And, yes, neither are optimized for minimal bandwidth.  However, 
with just a bit of help on the leading edge, keying bandwidth can be kept 
reasonably narrow.

Paul, W9AC 

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Re: [Elecraft] K3: killing RX key clicks

2009-12-01 Thread Jan Erik Holm
Paul Christensen wrote:
 When I first received my Icom 756Pro (now my backup rig) several years
 ago I discovered that the default rise/fall times (adjustable in one of
 the menus) was set to 2 msec (!). That's unconscionable...
 
 It's unconscionable with some rigs, but not all.   Take a look at the K3's 
 keying envelope on a scope since the ca. 3.00 firmware release earlier this 
 year.  Compare it against the QST Product Reviews.  I currently measure the 
 rise time of about 2.5 msec and the K3 occupies minimal RF spectrum.   Even 
 at very fast CW speeds, it's the slope of the rise and fall that primarily 
 determines occupied bandwidth.  As keying speed increases, there's a point 
 where the keying rate becomes a dominant factor but that's largely due to 
 the fact that as the keying rate increases so must the envelope slope.
 
 The clicks heard with many transmitters occurs because the slope is 
 discontinuous.  Using a Blackman-Harris or raised-cosine window function 
 minimizes occupied bandwidth but that function is also dependent on envelope 
 distortion created by a transmitter's ALC circuitry.  So, it's possible to 
 set two completely different brands of transmitters to 2 msec and the 
 bandwidth results can be radically different.
 
 Paul  W9AC
 
Are you sure about 2.5 ms? As far as I remember I measured my K3
to about 5 ms and Elecraft also stated 5 ms. This was over a year
ago however, if 2.5 is correct they have changed it or my memmory
is corrupted.

/ SM2EKM

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