[Flashcoders] Jobs based in Paris (france)
Hi, We are a leading French e-entertainment company, working on web browser game. We're looking for a Flash Game Developer with applied knowledge of Flash/Actionscript and Object Oriented Programming is a must. Java, PHP, as well as MySQL knowledge is a plus. Online portfolio demonstrating skill and knowledge of the subject is required. Full-time position only, based in Paris (France). Please send mail to [EMAIL PROTECTED] Sixbras ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Accessibility and MSAA - Is this documented anywhere?
Oh, and one more thing. accLocation(childId:Number) returns movieclips (or textfields) that define boundaries. What movieclip methods are used to determine the bounding rect? I would like to return something other than movieclip. Scott -Original Message- From: [EMAIL PROTECTED] on behalf of Scott Hyndman Sent: Tue 4/25/2006 11:02 PM To: Flashcoders mailing list Cc: Subject:[Flashcoders] Accessibility and MSAA - Is this documented anywhere? I've been looking through MM's accessibility implementations for their V2 components because I'm trying to figure out how they work. I've noticed they follow the MSAA IAccessible interface quite closely, but I have a few questions. Are their docs? What methods are exposed to MSAA? What's the idea behind methods like getChildIdArray()? I can't seem to find any reference to them anywhere else in the framework, so I can only assume the Flash player invokes this at some point. Can anyone help? If an Adobe dev could pipe in I'd really appreciate it. Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Still problem printing...
I Have a big HTML text that i want to print in Flash (PrintJob) and probably, in several pages. It's not easy to cut it (if i use the character-count technique... where do i cut text? and what's about html tags? could keep incomplete if i cut text suddenly. and how can i control the number of lines?) i'm in a trouble (too much hours expended trying to print correctly with the technique of a hidden-movieclip with A4-size and a textArea inside that i'm scrolling) with the issue that WHAT-I-SEE-IN-SCREEN-IS-NOT-WHAT-I-SEE-PRINTING - Scrolling in textarea make unexepected results in printer depending on size of textArea, amount of text, etc even if i see it correctly in screen. I found here a forum about the post: http://www.flashkit.com/board/showthread.php?s=d791d91dd43d41cc6dce453f7dcd708fthreadid=548292highlight=printjob --- this is my same problem --- While programmatically the code i posted is logical i did run into some problems when actually printing. The problem was that the number of lines visible in the textArea on the stage in the flash movie was different then the actual number of lines that fit on one printed page. There is a bug with the flash font engine that makes what you see on stage not necessarily what is printed out. For example, if you have 60 visible lines in flash (bots) then number of lines that end up on the print out may be 58 or 62. This quickly messes up the math and logic of the printing methods. ANYBODY knows any kind of solution to this BUG of flash thanks in advance ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] attachMovie _alpha
Dear god... Am I losing it or what? I create an empty movieclip (let's call this holder_mc) in the stage and set it's alpha to 0. To that holder_mc, I attach multiple other mc's... Now, I would think these wouldn't be visible but they are... If I trace the holder_mc._alpha it does return 0 to me. Is that expected behaviour or am I really going nuts? Serge ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] attachMovie _alpha
Hello Serge! what if you trace the nested mcs ? are they really nested when being attached ? hth, cedric Am I losin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] attachMovie _alpha
Hey Cedric, Turns out I am really losing it... Forgot to embed the font... Man, do I feel stupid... again... Serge Hello Serge! what if you trace the nested mcs ? are they really nested when being attached ? hth, cedric Am I losin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Accessibility and MSAA - Is this documented anywhere?
Are there* docs? :) Scott -Original Message- From: [EMAIL PROTECTED] on behalf of Scott Hyndman Sent: Tue 4/25/2006 11:02 PM To: Flashcoders mailing list Cc: Subject:[Flashcoders] Accessibility and MSAA - Is this documented anywhere? I've been looking through MM's accessibility implementations for their V2 components because I'm trying to figure out how they work. I've noticed they follow the MSAA IAccessible interface quite closely, but I have a few questions. Are their docs? What methods are exposed to MSAA? What's the idea behind methods like getChildIdArray()? I can't seem to find any reference to them anywhere else in the framework, so I can only assume the Flash player invokes this at some point. Can anyone help? If an Adobe dev could pipe in I'd really appreciate it. Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Flash Layout Manager
I am looking for some hints at creating a layout manager in Flash which will allow me to drag and drop movieclips on stage and at the same time, reposition other movieclips. Something like what you see at www.gtalkr.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Flash Layout Manager
The Flash IDE??? Lee -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sajid Saiyed Sent: 26 April 2006 12:04 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Flash Layout Manager I am looking for some hints at creating a layout manager in Flash which will allow me to drag and drop movieclips on stage and at the same time, reposition other movieclips. Something like what you see at www.gtalkr.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Flash Layout Manager
Seriously though, I've built something similar. An admin system for a pageable kiosk app. It lets you reposition, resize, recolor, format text etc, though the actual adding of items is set in a .NET app. The core functionality behind it is a resizer class I built, which just so happens to be a tutorial component on the macromedia exchange website. Do a search in exchange for DR-Resizer or Lee McColl and you'll find it. Regards, Lee -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sajid Saiyed Sent: 26 April 2006 12:04 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Flash Layout Manager I am looking for some hints at creating a layout manager in Flash which will allow me to drag and drop movieclips on stage and at the same time, reposition other movieclips. Something like what you see at www.gtalkr.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash Player 6 on PSP
An interesting feature supported by the PSP Flash Player is local SharedObjects. I can flush data to a SOL, however, the data retention seems to be session only. The SOL is already deleted when I revisit or refresh the SWF. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ObjectSwap: Bypassing the ActiveX Activation Issue in Internet Explorer
thx for help, im using one class that check if more than one .swf of the same app is running using local connection, but in IE the local connection didnt work well with the activeX blocker, but using your ObjectSwap it works =P my class - CheckFlashInstances ( http://www.mmassaia.com/ref/flash/as2/CheckFlashInstances.as) MauricioMassaia On 4/25/06, Karina Steffens [EMAIL PROTECTED] wrote: Hi all, After way too much time spent on this issue, I have finally perfected the script (I hope!) and wrote an article about it on my blog. replaceFlash.js is now called objectSwap.js - It's really meant for all ActiveX objects, not just Flash, although it does use an custom Flash detection technique. You can download it and read all about it on my blog: http://www.neo-archaic.net/blog/2006/04/25/objectswap.htm This launches my blog with it's first post, but I'm planning to add more stuff soon, including tutorials and components (Such as the Tooltip script that's used in John Gren's Xray). Any comments or suggestions are welcome... Karina Karina Steffens | Neo-Archaic creative technical new media design http://www.neo-archaic.net/ www.neo-archaic.net ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash Layout Manager
Hi Lee, Thats a pretty nice component but how do I use it to manage layout? I can slace movieclips with it, but didnt quiet get how to rearrange the layout. Hope you can share something on this. --sajid On 4/26/06, Lee McColl-Sylvester [EMAIL PROTECTED] wrote: Seriously though, I've built something similar. An admin system for a pageable kiosk app. It lets you reposition, resize, recolor, format text etc, though the actual adding of items is set in a .NET app. The core functionality behind it is a resizer class I built, which just so happens to be a tutorial component on the macromedia exchange website. Do a search in exchange for DR-Resizer or Lee McColl and you'll find it. Regards, Lee -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sajid Saiyed Sent: 26 April 2006 12:04 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Flash Layout Manager I am looking for some hints at creating a layout manager in Flash which will allow me to drag and drop movieclips on stage and at the same time, reposition other movieclips. Something like what you see at www.gtalkr.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Flash Layout Manager
The way I have mine setup is: I have a page manager that arranges components of the stage based on data from an XML document. The resizer helps update the component properties that automatically update a set of arrays that we constructed from the previously mentioned XML. On clicking a save button, the arrays are queried and a new XML is constructed which is then submitted back to the database (that the first XML was drawn from). Er, I could have probably explained this a little better, but you get the general idea :-) It should be possible to do this more simply, but mine worked, so I'm happy ;-) Lee -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sajid Saiyed Sent: 26 April 2006 13:23 To: Flashcoders mailing list Subject: Re: [Flashcoders] Flash Layout Manager Hi Lee, Thats a pretty nice component but how do I use it to manage layout? I can slace movieclips with it, but didnt quiet get how to rearrange the layout. Hope you can share something on this. --sajid On 4/26/06, Lee McColl-Sylvester [EMAIL PROTECTED] wrote: Seriously though, I've built something similar. An admin system for a pageable kiosk app. It lets you reposition, resize, recolor, format text etc, though the actual adding of items is set in a .NET app. The core functionality behind it is a resizer class I built, which just so happens to be a tutorial component on the macromedia exchange website. Do a search in exchange for DR-Resizer or Lee McColl and you'll find it. Regards, Lee -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sajid Saiyed Sent: 26 April 2006 12:04 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Flash Layout Manager I am looking for some hints at creating a layout manager in Flash which will allow me to drag and drop movieclips on stage and at the same time, reposition other movieclips. Something like what you see at www.gtalkr.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ObjectSwap: Bypassing the ActiveX Activation Issue in Internet Explorer
Great work, thanks! /Eskil Karina Steffens skrev: Hi all, After way too much time spent on this issue, I have finally perfected the script (I hope!) and wrote an article about it on my blog. replaceFlash.js is now called objectSwap.js - It's really meant for all ActiveX objects, not just Flash, although it does use an custom Flash detection technique. You can download it and read all about it on my blog: http://www.neo-archaic.net/blog/2006/04/25/objectswap.htm This launches my blog with it's first post, but I'm planning to add more stuff soon, including tutorials and components (Such as the Tooltip script that's used in John Gren's Xray). Any comments or suggestions are welcome... Karina Karina Steffens | Neo-Archaic creative technical new media design http://www.neo-archaic.net/ www.neo-archaic.net ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] How to control sound and change frame rate of a SWF file loaded using MovieClip.loadMovie()?
Hi, I have created a movie clip using createEmptyMovieClip() and am then loading a swf file using loadMovie(). I want to control the frame-rate of the SWF being loaded. That I am able to achieve using setInterval to call the function gotoAndStop(), at any desired speed. The problem I face is with any SWF that contains sound. I'm able to control the frames, but not the sound. I created some sample SWFs, using all the possible ways in which a SWF can play sound. They being: 1. Putting sound directly on frame. 2. loadSound(event/streaming) 3. attachSound 4. NetStream object and using video.attachVideo movieClip.attachAudio 5. movieClip.loadMovie The best I'm able to do is stop sound in certain cases by calling stop() method of a sound object referring to parent movie clip. Another problem with my frame-rate logic is that I'm not able to stop my loaded SWF at any frame where it was supposed to stop. That is, suppose on frame 3 I have stop() written. I gets ignored in my case. I'm appealing to all the code gurus to provide me with some solution for this. Thanks, Anshul Chandra CONFIDENTIALITY NOTICE This e-mail transmission and any documents, files, or previous e-mail messages appended or attached to it, may contain information that is confidential or legally privileged. If you are not the intended recipient, or a person responsible for delivering it to the intended recipient, you are hereby notified that you must not read this transmission and that any disclosure, copying, printing, distribution, or use of the information contained or attached to this transmission is STRICTLY PROHIBITED. If you have received this transmission in error, please immediately notify the sender by telephone or return e-mail message [EMAIL PROTECTED] and delete the original transmission, its attachments, and any copies without reading or saving in any manner. Thank you. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] PPC SWF2EXE
Wow, acronyms gallore. Hey all. Does anyone know of a good SWF2EXE for the PPC other than MDM's? Thanks, Lee ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] PPC SWF2EXE
Wow - talk about on topic, I just came out of a meeting about this very subject. Apparently XAMLON will publish to ppc - but the beta is now closed M -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Lee McColl-Sylvester Sent: 26 April 2006 14:46 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] PPC SWF2EXE Wow, acronyms gallore. Hey all. Does anyone know of a good SWF2EXE for the PPC other than MDM's? Thanks, Lee ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] PPC SWF2EXE
Tbh, I think XAMLON will miss the boat. By the time they release a version 1 product, Microsoft will have a solid footing. I rememeber not so long ago that there was a company with a product called Handypack or something similar that did this, but I can't find their site. Lee -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Mountain Sent: 26 April 2006 14:41 To: Flashcoders mailing list Subject: RE: [Flashcoders] PPC SWF2EXE Wow - talk about on topic, I just came out of a meeting about this very subject. Apparently XAMLON will publish to ppc - but the beta is now closed M -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Lee McColl-Sylvester Sent: 26 April 2006 14:46 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] PPC SWF2EXE Wow, acronyms gallore. Hey all. Does anyone know of a good SWF2EXE for the PPC other than MDM's? Thanks, Lee ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] ObjectSwap: Bypassing the ActiveX Activation Issuein Internet Explorer
Hi Mauricio and Eskil, Thank you for the great feedback! :) Karina -Original Message- From: Mauricio Furtado Massaia [mailto:[EMAIL PROTECTED] Sent: 26 April 2006 13:19 To: Flashcoders mailing list Subject: Re: [Flashcoders] ObjectSwap: Bypassing the ActiveX Activation Issuein Internet Explorer thx for help, im using one class that check if more than one .swf of the same app is running using local connection, but in IE the local connection didnt work well with the activeX blocker, but using your ObjectSwap it works =P my class - CheckFlashInstances ( http://www.mmassaia.com/ref/flash/as2/CheckFlashInstances.as) MauricioMassaia On 4/25/06, Karina Steffens [EMAIL PROTECTED] wrote: Hi all, After way too much time spent on this issue, I have finally perfected the script (I hope!) and wrote an article about it on my blog. replaceFlash.js is now called objectSwap.js - It's really meant for all ActiveX objects, not just Flash, although it does use an custom Flash detection technique. You can download it and read all about it on my blog: http://www.neo-archaic.net/blog/2006/04/25/objectswap.htm This launches my blog with it's first post, but I'm planning to add more stuff soon, including tutorials and components (Such as the Tooltip script that's used in John Gren's Xray). Any comments or suggestions are welcome... Karina Karina Steffens | Neo-Archaic creative technical new media design http://www.neo-archaic.net/ www.neo-archaic.net ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Flash Layout Manager
Yeah, they're taking their time too ;) Lee -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Britton Sent: 26 April 2006 14:47 To: Flashcoders mailing list Subject: Re: [Flashcoders] Flash Layout Manager Also keep in mind that layout management will be part of Flex 2. Personally I can't wait. http://livedocs.macromedia.com/labs/1/flex20beta2/langref//mx/containers /Panel.html Mike ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] PPC SWF2EXE
Found it http://www.handsmart.com/ Lee -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Mountain Sent: 26 April 2006 14:41 To: Flashcoders mailing list Subject: RE: [Flashcoders] PPC SWF2EXE Wow - talk about on topic, I just came out of a meeting about this very subject. Apparently XAMLON will publish to ppc - but the beta is now closed M -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Lee McColl-Sylvester Sent: 26 April 2006 14:46 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] PPC SWF2EXE Wow, acronyms gallore. Hey all. Does anyone know of a good SWF2EXE for the PPC other than MDM's? Thanks, Lee ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] PPC SWF2EXE
http://www.antmobile.com/ http://www.handsmart.com But I've not used them so I don't know if they are any good Giles -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Lee McColl-Sylvester Sent: 26 April 2006 14:52 To: Flashcoders mailing list Subject: RE: [Flashcoders] PPC SWF2EXE Tbh, I think XAMLON will miss the boat. By the time they release a version 1 product, Microsoft will have a solid footing. I rememeber not so long ago that there was a company with a product called Handypack or something similar that did this, but I can't find their site. Lee -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Mountain Sent: 26 April 2006 14:41 To: Flashcoders mailing list Subject: RE: [Flashcoders] PPC SWF2EXE Wow - talk about on topic, I just came out of a meeting about this very subject. Apparently XAMLON will publish to ppc - but the beta is now closed M -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Lee McColl-Sylvester Sent: 26 April 2006 14:46 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] PPC SWF2EXE Wow, acronyms gallore. Hey all. Does anyone know of a good SWF2EXE for the PPC other than MDM's? Thanks, Lee ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash Layout Manager
I hear ya. Mike ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Jobs based in Paris (france)
Hi, We are a leading French e-entertainment company, working on web browser game. We're looking for a Flash Game Developer with applied knowledge of Flash/Actionscript and Object Oriented Programming is a must. Java, PHP, as well as MySQL knowledge is a plus. Online portfolio demonstrating skill and knowledge of the subject is required. Full-time position only, based in Paris (France). Please send mail to [EMAIL PROTECTED] Sixbras ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Jobs based in Paris (france)
Hi, We are a leading French e-entertainment company, working on web browser game. We're looking for a Flash Game Developer with applied knowledge of Flash/Actionscript and Object Oriented Programming is a must. Java, PHP, as well as MySQL knowledge is a plus. Online portfolio demonstrating skill and knowledge of the subject is required. Full-time position only, based in Paris (France). Please send mail to [EMAIL PROTECTED] Sixbras ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Jobs based in Paris (france)
You pissed me off the 2nd time you replied with an empty response... the third just made it worse. On 4/26/06, sixbras [EMAIL PROTECTED] wrote: Hi, We are a leading French e-entertainment company, working on web browser game. We're looking for a Flash Game Developer with applied knowledge of Flash/Actionscript and Object Oriented Programming is a must. Java, PHP, as well as MySQL knowledge is a plus. Online portfolio demonstrating skill and knowledge of the subject is required. Full-time position only, based in Paris (France). Please send mail to [EMAIL PROTECTED] Sixbras ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Is it okay to destroy a singleton?
What is the best way to destroy a Singleton? I have a program that has a videoList when members are logged in - when they log out although the swf will still be open I would like that the list (which is a Singleton that they can tote around with them throughout the minisite) be destroyed-. I was thinking of creating a destroy method of the singleton that would set the _instance value to null and therefore allow the whole creation and init() process to be called anew by the login but wondered if I was setting myself up for a pitfall that I didn't know about. Thanks, Mani ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Reverting flash 7 code to Flash 6
Anyone care to point me to a good reference of what Flash7 AS will not work in Flash 6? Can't seem to find a reference doc. Ta M ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Font jumping cross platform
Hello, I don't know if this is the right place for this kind of question, but I have an problem where if I use a font (either a crossplatform opentype, or a crossfont converted font) in an fla, then move that fla from a Mac to a Windows, all the text elements move down on the screen by a few pixels. The opposite problem exists if I move it from Windows to Mac (it moves up). This is only a problem in the IDE - published files are fine (well once I correct the positioning problem in the IDE anyway). Has anyone seen this problem or found a solution? This problem only exists in Flash it seems, since if I load the same fonts in Photoshop (or just about anything else) I don't have any problems at all. Any help would be appreciated. Thanks, Kevin N. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Font jumping cross platform
i've seen a jsfl that you can run to move all the text fields in a movie up/down .. but other than that i think you are screwed. (or maybe you could use a different font?) On Apr 26, 2006, at 11:11 AM, Kevin Newman wrote: Hello, I don't know if this is the right place for this kind of question, but I have an problem where if I use a font (either a crossplatform opentype, or a crossfont converted font) in an fla, then move that fla from a Mac to a Windows, all the text elements move down on the screen by a few pixels. The opposite problem exists if I move it from Windows to Mac (it moves up). This is only a problem in the IDE - published files are fine (well once I correct the positioning problem in the IDE anyway). Has anyone seen this problem or found a solution? This problem only exists in Flash it seems, since if I load the same fonts in Photoshop (or just about anything else) I don't have any problems at all. Any help would be appreciated. Thanks, Kevin N. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Is it okay to destroy a singleton?
There are just a few things to keep in mind when you destroy objects, you should remove any broadcasters they are listening to (removeListener(this)) and remove any movieclips that are instantiated during the init process. Seperate the object from the graphics when you think about your object so that no orphan movieclips occur when you get rid of the object. You want to make sure that removeMovieClip will invoke by setting the movieclip depth equal to or lower than 1048575. I usually use a die() method which takes care of these things. Maybe a base object that might implement a die function that did common tasks would be best, it's how I do it normally so that I don't have to write a die function for all of my objects. Any other relationship the object holds with the application should be considered. I don't think you will have any problems beyond what I've mentioned if the object is well encapsulated. I hope this helps, M. On 4/26/06, Manuel Saint-Victor [EMAIL PROTECTED] wrote: What is the best way to destroy a Singleton? I have a program that has a videoList when members are logged in - when they log out although the swf will still be open I would like that the list (which is a Singleton that they can tote around with them throughout the minisite) be destroyed-. I was thinking of creating a destroy method of the singleton that would set the _instance value to null and therefore allow the whole creation and init() process to be called anew by the login but wondered if I was setting myself up for a pitfall that I didn't know about. Thanks, Mani ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] [POLL] getters setters preference
Hello all, After a long time of trying to figure which method of using getters setters is better I though the best way to get a good answer is to throw it open to the list. Do you prefer to use the inbuilt getter setter functionality? i.e. public function get myProperty():Number{ return _myProperty; } public function set myProperty(intSet:Number):Void{ _myProperty = intSet; } or do you prefer using normal functions? i.e. public function getMyProperty():Number{ return _myProperty; } public function setMyProperty(intSet:Number):Void{ _myProperty = intSet; } I like the first method as it looks cleaner, but there have been issues with inheritance where if you overwrite either the getter or setter, but not both in the child class it gets ignored. What are your views? Jim ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Font jumping cross platform
This seems to happen with any OpenType font (most of them from Fontfolio OpenType), and possibly means with all PostScript outline fonts, since it happens with OpenType and converted fonts (from mac). I really think this is a bug in Flash, since as I've mentioned, I don't have a problem with any other software using these fonts. Oh well, I guess I'm stuck moving the fonts up and down. :-( Thanks, Kevin N. Geoff Stearns wrote: i've seen a jsfl that you can run to move all the text fields in a movie up/down .. but other than that i think you are screwed. (or maybe you could use a different font?) On Apr 26, 2006, at 11:11 AM, Kevin Newman wrote: Hello, I don't know if this is the right place for this kind of question, but I have an problem where if I use a font (either a crossplatform opentype, or a crossfont converted font) in an fla, then move that fla from a Mac to a Windows, all the text elements move down on the screen by a few pixels. The opposite problem exists if I move it from Windows to Mac (it moves up). This is only a problem in the IDE - published files are fine (well once I correct the positioning problem in the IDE anyway). Has anyone seen this problem or found a solution? This problem only exists in Flash it seems, since if I load the same fonts in Photoshop (or just about anything else) I don't have any problems at all. Any help would be appreciated. Thanks, Kevin N. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] [POLL] getters setters preference
I prefer the former. Using get and set is so much nicer. Besides, I do a lot of Exe based flash work, and being able to execute functions using variable assignment style expressions is a lifesaver. Lee -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jim Tann Sent: 26 April 2006 16:38 To: Flashcoders mailing list Subject: [Flashcoders] [POLL] getters setters preference Hello all, After a long time of trying to figure which method of using getters setters is better I though the best way to get a good answer is to throw it open to the list. Do you prefer to use the inbuilt getter setter functionality? i.e. public function get myProperty():Number{ return _myProperty; } public function set myProperty(intSet:Number):Void{ _myProperty = intSet; } or do you prefer using normal functions? i.e. public function getMyProperty():Number{ return _myProperty; } public function setMyProperty(intSet:Number):Void{ _myProperty = intSet; } I like the first method as it looks cleaner, but there have been issues with inheritance where if you overwrite either the getter or setter, but not both in the child class it gets ignored. What are your views? Jim ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] [POLL] getters setters preference
I've wrestled with this question too. In general I've found that I usually only want to use a getter in situations where I don't want the user to be able to set the value. In this case, it has seemed more appropriate to just supply a getMyProperty value, so that it doesn't appear that the value can be set. In other cases, I provide only a way to set a specific value, and no way to read it (mostly because I want to do error checking on the value, and was too lazy to set up the get functions). In this case, using the built in method would seem more warranted, but then it is less obvious that the user of the class should catch an exception, or check to make sure the value was actually set properly. One other minor technical thing, is that you can't use Object.watch to watch for changes on a property that is a getter, which would rarely be used, but could still annoying for someone later on down the line, who has to discover this the hard way (like on javascript's window.location, grrr). So in general, at this point I try to stay away from built in getters and setters, and just use normal functions. It seems that if when you set or get a property, if it is more than just getting or retrieving a value, then there is no reason to hide those computations from the programmer using the class. Kevin N. Jim Tann wrote: Hello all, After a long time of trying to figure which method of using getters setters is better I though the best way to get a good answer is to throw it open to the list. Do you prefer to use the inbuilt getter setter functionality? i.e. public function get myProperty():Number{ return _myProperty; } public function set myProperty(intSet:Number):Void{ _myProperty = intSet; } or do you prefer using normal functions? i.e. public function getMyProperty():Number{ return _myProperty; } public function setMyProperty(intSet:Number):Void{ _myProperty = intSet; } I like the first method as it looks cleaner, but there have been issues with inheritance where if you overwrite either the getter or setter, but not both in the child class it gets ignored. What are your views? Jim ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] [OT] Looking for Samuel Agesilas' email
Does anyone know how to get in touch with this guy? Sam, are you on this list? If so, please contact me off list, for some reason I misplaced his card he gave me at FITC. Thanks and sorry for the OT. ;-) -Chris ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] [POLL] getters setters preference
The only other reason that I don't use built-in getters and setters is that, at present, they don't work with Interfaces, only with Classes. And we use Interfaces a lot. Ian On 4/26/06, Kevin Newman [EMAIL PROTECTED] wrote: So in general, at this point I try to stay away from built in getters and setters, and just use normal functions. It seems that if when you set or get a property, if it is more than just getting or retrieving a value, then there is no reason to hide those computations from the programmer using the class. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] [POLL] getters setters preference
The only time built-in getter/setters really shine is with binding in Flex. You can bind to methods, but the runtime binding triggers change events for properties, and this allows you to all sorts of neat stuff under the hood to your GUI when a property changes. While you could bind to a getEnabled method vs. an enabled getter/setter property for example, you cannot run a setEnabled function when the value the enabled is binding to changes, but you can for the getter/setter. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Flash Player 7 for Windows Mobile 5
Is there a timeline for when the CDK is going to be released. Will that include a projector building application for the WM5 or will there be a similar $500 charge to buy that app? [http://tinyurl.com/rkwr8] Hopefully this will be a good platform to build wm5 apps, I am having a hard time using visual studio and the wm5 sdk. Does anyone know of alternatives? a ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] aStaticFunction.call(undefined) ?
Hi All, Is it possible to use call() on a Function instance that represents a static function? Since Function.call(thisObject) has a mandatory argument, what would I have to use as the argument in the case of a static function ? The bigger picture of this question is as follows: I'd like to implement a couple of exercises in a Flash application. I plan to create a Symbol backed by an AS class for each exercise. As AS does not have a fully fledged introspection framework, I plan to put all available exercises in an array in an ExerciseRegistry object (AS class, Singleton, implements mx.utils.Iterator). When the application starts, I query ExerciseRegistry for registered exercises and for every exercise I'll create a Button (aMovieClip.createClassObject(...)) with an appropriate label. The method ExerciseRegistry.instantiate(aButtonLabel) allows me to instantiate an exercise upon clicking a button. But here the issue described above comes into play: If all my Exercises implement a static Function 'instantiate()', how can I call this method programmatically, i.e., from within my ExerciseRegistry's AS code? The alternative would be to call every exercise's Constructor, but how do I do this with the call() method? I believe 'thisObject' doesn't make any sense neither in the context of a Constructor. Any help is appreciated! I am also open to completely different solutions as I am not in a very advanced stage of the project yet. Thanks a lot. stefan. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Font jumping cross platform
I've also experienced this problem or something very similar. I was given a handful of .fla files for a project a while back. All of these files were authored on a Mac. When we opened them on a PC - many of the text fields looked substantially different. The vertical positioning was off a bit as described here but worse still, the leading between characters was different. It looked fine when opening the same file in Flash on a Mac. The leading appeared much tighter on the PC than on the Mac. If we fixed the leading on the PC then it was too spaced-out on the Mac. If memory serves, we only saw this problem with one of the fonts used in the project. I think it was Rotis. I do not recall its format. I'm curious to go have a look again based on this thread however. Not being able to resolve the issue on the PC - we were left with having to do the final compile on a Mac. -Adrian From: Kevin Newman [mailto:[EMAIL PROTECTED] Sent: Wed 4/26/2006 10:39 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] Font jumping cross platform This seems to happen with any OpenType font (most of them from Fontfolio OpenType), and possibly means with all PostScript outline fonts, since it happens with OpenType and converted fonts (from mac). I really think this is a bug in Flash, since as I've mentioned, I don't have a problem with any other software using these fonts. Oh well, I guess I'm stuck moving the fonts up and down. :-( Thanks, Kevin N. Geoff Stearns wrote: i've seen a jsfl that you can run to move all the text fields in a movie up/down .. but other than that i think you are screwed. (or maybe you could use a different font?) On Apr 26, 2006, at 11:11 AM, Kevin Newman wrote: Hello, I don't know if this is the right place for this kind of question, but I have an problem where if I use a font (either a crossplatform opentype, or a crossfont converted font) in an fla, then move that fla from a Mac to a Windows, all the text elements move down on the screen by a few pixels. The opposite problem exists if I move it from Windows to Mac (it moves up). This is only a problem in the IDE - published files are fine (well once I correct the positioning problem in the IDE anyway). Has anyone seen this problem or found a solution? This problem only exists in Flash it seems, since if I load the same fonts in Photoshop (or just about anything else) I don't have any problems at all. Any help would be appreciated. Thanks, Kevin N. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Font jumping cross platform
Hello there, Adrian Penn schrieb: I've also experienced this problem or something very similar. I was given a handful of .fla files for a project a while back. All of these files were authored on a Mac. When we opened them on a PC - many of the text fields looked substantially different. The vertical positioning was off a bit as described here but worse still, the leading between characters was different. It looked fine when opening the same file in Flash on a Mac. The leading appeared much tighter on the PC than on the Mac. If we fixed the leading on the PC then it was too spaced-out on the Mac. If memory serves, we only saw this problem with one of the fonts used in the project. I think it was Rotis. I do not recall its format. I'm curious to go have a look again based on this thread however. Not being able to resolve the issue on the PC - we were left with having to do the final compile on a Mac. Same same... Here we face this phenomenon every day - unfortunately normally designers work on Mac whileas programmers work on PCs. I assume it has to do with the fonts you use - I believe ATM fonts on a PC (using ATM - though I thought since w2k you wouldn't need ATM any more to use ATM fonts) work much better than TTF. And probably (expensive) high quality fonts also work better than one of those thousands free TTF fonts out there... Regards, Roman. -- --- gosub communications gmbh | fredersdorfer str. 10 | 10243 berlin t [030] 29 36 39 1 - 43 | f [030] 29 66 88 84 | http://www.gosub.de --- ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Problem with TextField.tabIndex
I have a very simple Flash 8 movie with two (UI component) buttons and two input TextFields on the stage. Automatic tabbing works fine, but if I try to change the tab order by setting tabIndex on the four objects, thus... Button1.tabIndex = 4; text1.tabIndex = 3; text2.tabIndex = 2; Button2.tabIndex = 1; ...tabbing only works on the buttons and omits the text fields. Thus it seems that setting tabIndex on any MovieClip-based instance will disable tabbing on TextFields, even when the TextFields have tabIndex set. Can anyone suggest how to remedy this? Andy Kirkham. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Font jumping cross platform
i found this link from a cached page in google: http://www.slice-media.com/jsfl/pixelShift.mxp it's supposed to be the jsfl that shifts your textfields so you don't have to do it manually. link: http://72.14.203.104/search?q=cache: 9lKfRcMTFOwJ:www.eyezberg.com/Breaking_News_from_the_Flash_World/ Components_(mxp_packages)/Shift_all_textfields/+jsfl+font+shift +flashhl=engl=usct=clnkcd=2 On Apr 26, 2006, at 11:39 AM, Kevin Newman wrote: This seems to happen with any OpenType font (most of them from Fontfolio OpenType), and possibly means with all PostScript outline fonts, since it happens with OpenType and converted fonts (from mac). I really think this is a bug in Flash, since as I've mentioned, I don't have a problem with any other software using these fonts. Oh well, I guess I'm stuck moving the fonts up and down. :-( Thanks, Kevin N. Geoff Stearns wrote: i've seen a jsfl that you can run to move all the text fields in a movie up/down .. but other than that i think you are screwed. (or maybe you could use a different font?) On Apr 26, 2006, at 11:11 AM, Kevin Newman wrote: Hello, I don't know if this is the right place for this kind of question, but I have an problem where if I use a font (either a crossplatform opentype, or a crossfont converted font) in an fla, then move that fla from a Mac to a Windows, all the text elements move down on the screen by a few pixels. The opposite problem exists if I move it from Windows to Mac (it moves up). This is only a problem in the IDE - published files are fine (well once I correct the positioning problem in the IDE anyway). Has anyone seen this problem or found a solution? This problem only exists in Flash it seems, since if I load the same fonts in Photoshop (or just about anything else) I don't have any problems at all. Any help would be appreciated. Thanks, Kevin N. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Font jumping cross platform
Sweet! Thanks :-) I'll give this a try. Kevin N. Geoff Stearns wrote: i found this link from a cached page in google: http://www.slice-media.com/jsfl/pixelShift.mxp it's supposed to be the jsfl that shifts your textfields so you don't have to do it manually. link: http://72.14.203.104/search?q=cache:9lKfRcMTFOwJ:www.eyezberg.com/Breaking_News_from_the_Flash_World/Components_(mxp_packages)/Shift_all_textfields/+jsfl+font+shift+flashhl=engl=usct=clnkcd=2 On Apr 26, 2006, at 11:39 AM, Kevin Newman wrote: This seems to happen with any OpenType font (most of them from Fontfolio OpenType), and possibly means with all PostScript outline fonts, since it happens with OpenType and converted fonts (from mac). I really think this is a bug in Flash, since as I've mentioned, I don't have a problem with any other software using these fonts. Oh well, I guess I'm stuck moving the fonts up and down. :-( Thanks, Kevin N. Geoff Stearns wrote: i've seen a jsfl that you can run to move all the text fields in a movie up/down .. but other than that i think you are screwed. (or maybe you could use a different font?) On Apr 26, 2006, at 11:11 AM, Kevin Newman wrote: Hello, I don't know if this is the right place for this kind of question, but I have an problem where if I use a font (either a crossplatform opentype, or a crossfont converted font) in an fla, then move that fla from a Mac to a Windows, all the text elements move down on the screen by a few pixels. The opposite problem exists if I move it from Windows to Mac (it moves up). This is only a problem in the IDE - published files are fine (well once I correct the positioning problem in the IDE anyway). Has anyone seen this problem or found a solution? This problem only exists in Flash it seems, since if I load the same fonts in Photoshop (or just about anything else) I don't have any problems at all. Any help would be appreciated. Thanks, Kevin N. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] [POLL] getters setters preference
The only other reason that I don't use built-in getters and setters is that, at present, they don't work with Interfaces, only with Classes. And we use Interfaces a lot. Ian Yes, that's a bit problematic. In haXe (http://haxe.org) all fields properties (public/private, getter/setter methods, readonly or writeonly) are also declarable and enforced in interfaces. Nicolas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Font jumping cross platform
I've had this problem before but only with static text fields. You can (sort of) get round it by setting the fields to dynamic - at least, this solved the problem for us. HTH, James ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Reverting flash 7 code to Flash 6
Anyone care to point me to a good reference of what Flash7 AS will not work in Flash 6? Can't seem to find a reference doc. Dunno. But you could possibly grep for Flash Player 7/8 :) -K ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] press hold
enjoy! Tyler // modified code snippet from my scroll class scrollPause = Delegate.create(this, scrollPause); upArrow.onPress = Delegate.create(this, upArrowPress); upArrow.onRelease = upArrow.onReleaseOutside = Delegate.create(this, arrowRelease); private function scrollUp():Void { scrollPosition -= lineScrollSize; } private function upArrowPress():Void { scrollUp(); scrollInterval = setInterval(scrollPause, 300, scrollUp); } // these two methods are shared between arrowUp and arrowDown private function scrollPause(scrollMethod:Function):Void { clearInterval(scrollInterval); scrollInterval = setInterval(scrollMethod, 30); } private function arrowRelease():Void { clearInterval(scrollInterval); } On 4/25/06, eric dolecki [EMAIL PROTECTED] wrote: What I am currently doing: ( works, just doesn't seem like the right thing to do ) var nScrollIntervalMS :Number = 70; some_mc.onPress = function(}{ clearInterval( foobar ); delete foobar; someFunction(); var nTime = 0; // Repeat if held down this.onEnterFrame = function(){ nTime++; // Click and Hold detected if( nTime 20 ){ foobar = setInterval( stationUp, nScrollIntervalMS ); this.onEnterFrame = null; } }; }; some_mc.onRelease = function(}{ this.onEnterFrame = null; clearInterval( foobar ); delete foobar; } On 4/25/06, Lee McColl-Sylvester [EMAIL PROTECTED] wrote: I have one that sets a date onPress and a date onRelease, then compares the date's getTime() to see how long it was pressed. Works for me, though if you want to set a time during the press, an interval is required. Lee -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of eric dolecki Sent: 25 April 2006 13:55 To: Flashcoders mailing list Subject: [Flashcoders] press hold wondered if anyone had an elegant press hold function before I wrote one using enterFrame/interval stuff. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Not all MCs get onEnterFrame
you don't need that, it will be availible because its an anon function inside another function, therefore all variables inside the containing function will be availible. Right, because of this every MovieClip is sharing the same variables -- which is why it behaves unexpectedly. That worked perfectly. Thanks, Geoff. This is usually the cue that the right answer has been found. Good work Geoff. Tyler ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Reverting flash 7 code to Flash 6
What I usually do is look in the Help docs for the particular method or property I am thinking of using, and it tells you what the availability is... I suppose you could search the docs by the string Availability: ActionScript 1.0; Flash Player 6 and that might do it for you. -tom -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Karthik Sent: Wednesday, April 26, 2006 1:11 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Reverting flash 7 code to Flash 6 Anyone care to point me to a good reference of what Flash7 AS will not work in Flash 6? Can't seem to find a reference doc. Dunno. But you could possibly grep for Flash Player 7/8 :) -K ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Reverting flash 7 code to Flash 6
It depends. If you are using components, you just need to ensure all of them work. Some don't and some do. Some methods are also masked; for example, getNextHighestDepth is actually overwritten so it'll work in 6 vs. the native Flash Player 7 method. Everything else is extremely small since the majority of new API's in 7 were middle mouse for textfields, stylesheet, getNextHighestDepth, getInstanceAtDepth, a few system.capabilities, and the TextSnapshot which no one but the Flash Paper team uses. - Original Message - From: Mike Mountain [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, April 26, 2006 10:27 AM Subject: [Flashcoders] Reverting flash 7 code to Flash 6 Anyone care to point me to a good reference of what Flash7 AS will not work in Flash 6? Can't seem to find a reference doc. Ta M ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] [POLL] getters setters preference
It's circumstancial, I have no preference. Depending on the problem, one will solve better than the other. However, which will solve a particular problem better is controversial. M. On 4/26/06, Jim Tann [EMAIL PROTECTED] wrote: Hello all, After a long time of trying to figure which method of using getters setters is better I though the best way to get a good answer is to throw it open to the list. Do you prefer to use the inbuilt getter setter functionality? i.e. public function get myProperty():Number{ return _myProperty; } public function set myProperty(intSet:Number):Void{ _myProperty = intSet; } or do you prefer using normal functions? i.e. public function getMyProperty():Number{ return _myProperty; } public function setMyProperty(intSet:Number):Void{ _myProperty = intSet; } I like the first method as it looks cleaner, but there have been issues with inheritance where if you overwrite either the getter or setter, but not both in the child class it gets ignored. What are your views? Jim ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Are you a help vampire?
http://www.slash7.com/pages/vampires I know there are some here...I've seen them, even if they don't see themselves (mirrors not working and all that). ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Are you a help vampire?
Steven Sacks wrote: http://www.slash7.com/pages/vampires I'm not sure, what's a help vampire...? ;-) jd ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Are you a help vampire?
I know of a few... and I am sure at a few points in the past I have almost been one :) On 4/26/06, John Dowdell [EMAIL PROTECTED] wrote: Steven Sacks wrote: http://www.slash7.com/pages/vampires I'm not sure, what's a help vampire...? ;-) jd ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Are you a help vampire?
hi hello how do I make a multi-player game in flash its got to have lasers thank you eric dolecki wrote: I know of a few... and I am sure at a few points in the past I have almost been one :) On 4/26/06, John Dowdell [EMAIL PROTECTED] wrote: Steven Sacks wrote: http://www.slash7.com/pages/vampires I'm not sure, what's a help vampire...? ;-) jd ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Are you a help vampire?
Chris Hill schrieb: hi hello how do I make a multi-player game in flash its got to have lasers thank you eric dolecki wrote: I know of a few... and I am sure at a few points in the past I have almost been one :) On 4/26/06, John Dowdell [EMAIL PROTECTED] wrote: Steven Sacks wrote: http://www.slash7.com/pages/vampires I'm not sure, what's a help vampire...? ;-) jd ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com made my day ;-) micha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Straaaaaaaange FLVplayback problem....
Hi List, I am using the FLVPlayback component and have a really strange problem: I have a videoloader class (Singleton) that I instansiate, then I throw in an array of videos and it plays them sequentiallylike this: (FPB is a reference to the FLVplayback-instance on stage) public function loadFLVs (aVids : Array) : Void { // (re)set the video arrays this.aVids = aVids; //Load first video FPB.activeVideoPlayerIndex = 0; FPB.visibleVideoPlayerIndex = 0; FPB.contentPath = aVids[0].source; // start with first Video FPB.play(); } And on a buttonpress I can change the array of videos like this: Button.onPress = function() { aVideos[0] = {source:videos/1A.flv, id:1, name:11, nCpTime:1.00}; myVid.loadFLVs(aVideos); } But now something strange happens... I have a number of videos for a project named 1A.flv, 1b.flv, etc. If I start with 1A and try to load 1B on the buttonclick it fails If I start with 1A and on buttonpress load A TOTALL DIFFERENT flv form A TOTALLY DIFFERENT PROJECT it works... Lets call it project2.flv As a hack I tried this in the loadFLV function: Before I set the content path to the correct video I change it to project2.flv... //Load first video FPB.activeVideoPlayerIndex = 0; FPB.visibleVideoPlayerIndex = 0; FPB.contentPath = project2.flv; FPB.contentPath = aVids[0].source; And then it works again :S but its an ugly hack I`m totally clueless, Any idea what this can be? Thanx a lot! Wouter ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Are you a help vampire?
To make a decent multi-player game you will need a proxy server(FCS/FMS2). You could probably get away with using Jabber. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Michael Stuhr Sent: Wednesday, April 26, 2006 3:43 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Are you a help vampire? Chris Hill schrieb: hi hello how do I make a multi-player game in flash its got to have lasers thank you eric dolecki wrote: I know of a few... and I am sure at a few points in the past I have almost been one :) On 4/26/06, John Dowdell [EMAIL PROTECTED] wrote: Steven Sacks wrote: http://www.slash7.com/pages/vampires I'm not sure, what's a help vampire...? ;-) jd ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com made my day ;-) micha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Are you a help vampire?
Thank you for demonstrating what exactly NOT to do for a help vampire. Robert A. Colvin wrote: To make a decent multi-player game you will need a proxy server(FCS/FMS2). You could probably get away with using Jabber. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Michael Stuhr Sent: Wednesday, April 26, 2006 3:43 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Are you a help vampire? Chris Hill schrieb: hi hello how do I make a multi-player game in flash its got to have lasers thank you eric dolecki wrote: I know of a few... and I am sure at a few points in the past I have almost been one :) On 4/26/06, John Dowdell [EMAIL PROTECTED] wrote: Steven Sacks wrote: http://www.slash7.com/pages/vampires I'm not sure, what's a help vampire...? ;-) jd ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com made my day ;-) micha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Are you a help vampire?
Unfortunately, I have a couple of these vampires attached to me via IM They don't even introduce themselves... they just hit me on IM saying hey, how do I do this? Guess I should not post my IM on Flash message boards any more :( - http://www.slash7.com/pages/vampires I know there are some here...I've seen them, even if they don't see themselves (mirrors not working and all that). ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Are you a help vampire?
It's true that females are not as inclined to become Help Vampires. We will ask for directions sooner than most men, but we will consider our options considerably before asking technical questions. And our brains just work better anyway, really. :P Cheers! On 4/26/06, Robert A. Colvin [EMAIL PROTECTED] wrote: To make a decent multi-player game you will need a proxy server(FCS/FMS2). You could probably get away with using Jabber. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Michael Stuhr Sent: Wednesday, April 26, 2006 3:43 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Are you a help vampire? Chris Hill schrieb: hi hello how do I make a multi-player game in flash its got to have lasers thank you eric dolecki wrote: I know of a few... and I am sure at a few points in the past I have almost been one :) On 4/26/06, John Dowdell [EMAIL PROTECTED] wrote: Steven Sacks wrote: http://www.slash7.com/pages/vampires I'm not sure, what's a help vampire...? ;-) jd ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com made my day ;-) micha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Jordan Snyder Applications Developer Image Action LLC Business: http://www.imageaction.com Personal: http://www.myspace.com/okallie ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Are you a help vampire?
hi hello how do I make a multi-player game in flash its got to have lasers thank you LOL! Well played. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Are you a help vampire?
Guess I should not post my IM on Flash message boards any more :( Oops! Although, I have to say, I once got an off-list email from somebody who asked me for help and it lead to having a regular client (I replaced them, something I wasn't entirely comfortable with at first, but if somebody isn't able to do the job, and the client needs somebody who can and they're offering good money, well, you take what you can get). ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Straaaaaaaange FLVplayback problem....
You may want to wait for the ready event to fire(after you set the contentPath)and then issue the play command. MM Help example here: http://livedocs.macromedia.com/flash/8/main/wwhelp/wwhimpl/js/html/wwhel p.htm?href=1893.html -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Wouter Steidl Sent: Wednesday, April 26, 2006 3:43 PM To: 'Flashcoders mailing list' Subject: [Flashcoders] Strnge FLVplayback problem Hi List, I am using the FLVPlayback component and have a really strange problem: I have a videoloader class (Singleton) that I instansiate, then I throw in an array of videos and it plays them sequentiallylike this: (FPB is a reference to the FLVplayback-instance on stage) public function loadFLVs (aVids : Array) : Void { // (re)set the video arrays this.aVids = aVids; //Load first video FPB.activeVideoPlayerIndex = 0; FPB.visibleVideoPlayerIndex = 0; FPB.contentPath = aVids[0].source; // start with first Video FPB.play(); } And on a buttonpress I can change the array of videos like this: Button.onPress = function() { aVideos[0] = {source:videos/1A.flv, id:1, name:11, nCpTime:1.00}; myVid.loadFLVs(aVideos); } But now something strange happens... I have a number of videos for a project named 1A.flv, 1b.flv, etc. If I start with 1A and try to load 1B on the buttonclick it fails If I start with 1A and on buttonpress load A TOTALL DIFFERENT flv form A TOTALLY DIFFERENT PROJECT it works... Lets call it project2.flv As a hack I tried this in the loadFLV function: Before I set the content path to the correct video I change it to project2.flv... //Load first video FPB.activeVideoPlayerIndex = 0; FPB.visibleVideoPlayerIndex = 0; FPB.contentPath = project2.flv; FPB.contentPath = aVids[0].source; And then it works again :S but its an ugly hack I`m totally clueless, Any idea what this can be? Thanx a lot! Wouter ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] best way to correlate dates with DateChooser
hi. - i'm building a scheduler app where a user picks a starting day, month, and year for an infusion. - then they can choose how frequently they want an infusion, i.e. every week, every two weeks, etc.. - then i calculate every day for an infusion for the next year and throw all these dates into an array, i.e. infusionDates. now, from my research this appears to be the way to target individual cells in a DateChooser component: myDateChooser.dateGrid[ dayBlock+columnIndex+label+rowIndex ]; the data i'm currently capturing in my infusionDates array doesn't really translate very well over to columnIndex and rowIndex. my question is: what is the best way to set up the infusionDates array so i can easily target those dates in the DateChooser? basically i'd just like to loop over that array and be able to target individual cells and change their properties. any tips are very much appreciated. thanks. -- matt. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Straaaaaaaange FLVplayback problem....
Thx for your respose, But I cant believe it has to do with thatcause it works if I don't try to load flvs from the same project but throw in the file from that other project.. Any more thoughts? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ashwan Wadhwa Sent: Wednesday, April 26, 2006 10:08 PM To: Flashcoders mailing list Subject: RE: [Flashcoders] Strnge FLVplayback problem You may want to wait for the ready event to fire(after you set the contentPath)and then issue the play command. MM Help example here: http://livedocs.macromedia.com/flash/8/main/wwhelp/wwhimpl/js/html/wwhel p.htm?href=1893.html -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Wouter Steidl Sent: Wednesday, April 26, 2006 3:43 PM To: 'Flashcoders mailing list' Subject: [Flashcoders] Strnge FLVplayback problem Hi List, I am using the FLVPlayback component and have a really strange problem: I have a videoloader class (Singleton) that I instansiate, then I throw in an array of videos and it plays them sequentiallylike this: (FPB is a reference to the FLVplayback-instance on stage) public function loadFLVs (aVids : Array) : Void { // (re)set the video arrays this.aVids = aVids; //Load first video FPB.activeVideoPlayerIndex = 0; FPB.visibleVideoPlayerIndex = 0; FPB.contentPath = aVids[0].source; // start with first Video FPB.play(); } And on a buttonpress I can change the array of videos like this: Button.onPress = function() { aVideos[0] = {source:videos/1A.flv, id:1, name:11, nCpTime:1.00}; myVid.loadFLVs(aVideos); } But now something strange happens... I have a number of videos for a project named 1A.flv, 1b.flv, etc. If I start with 1A and try to load 1B on the buttonclick it fails If I start with 1A and on buttonpress load A TOTALL DIFFERENT flv form A TOTALLY DIFFERENT PROJECT it works... Lets call it project2.flv As a hack I tried this in the loadFLV function: Before I set the content path to the correct video I change it to project2.flv... //Load first video FPB.activeVideoPlayerIndex = 0; FPB.visibleVideoPlayerIndex = 0; FPB.contentPath = project2.flv; FPB.contentPath = aVids[0].source; And then it works again :S but its an ugly hack I`m totally clueless, Any idea what this can be? Thanx a lot! Wouter ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Straaaaaaaange FLVplayback problem....
Have you tried using netstream object to play your flvs instead? Wouter Steidl wrote: Thx for your respose, But I cant believe it has to do with thatcause it works if I don't try to load flvs from the same project but throw in the file from that other project.. Any more thoughts? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ashwan Wadhwa Sent: Wednesday, April 26, 2006 10:08 PM To: Flashcoders mailing list Subject: RE: [Flashcoders] Strnge FLVplayback problem You may want to wait for the ready event to fire(after you set the contentPath)and then issue the play command. MM Help example here: http://livedocs.macromedia.com/flash/8/main/wwhelp/wwhimpl/js/html/wwhel p.htm?href=1893.html -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Wouter Steidl Sent: Wednesday, April 26, 2006 3:43 PM To: 'Flashcoders mailing list' Subject: [Flashcoders] Strnge FLVplayback problem Hi List, I am using the FLVPlayback component and have a really strange problem: I have a videoloader class (Singleton) that I instansiate, then I throw in an array of videos and it plays them sequentiallylike this: (FPB is a reference to the FLVplayback-instance on stage) public function loadFLVs (aVids : Array) : Void { // (re)set the video arrays this.aVids = aVids; //Load first video FPB.activeVideoPlayerIndex = 0; FPB.visibleVideoPlayerIndex = 0; FPB.contentPath = aVids[0].source; // start with first Video FPB.play(); } And on a buttonpress I can change the array of videos like this: Button.onPress = function() { aVideos[0] = {source:videos/1A.flv, id:1, name:11, nCpTime:1.00}; myVid.loadFLVs(aVideos); } But now something strange happens... I have a number of videos for a project named 1A.flv, 1b.flv, etc. If I start with 1A and try to load 1B on the buttonclick it fails If I start with 1A and on buttonpress load A TOTALL DIFFERENT flv form A TOTALLY DIFFERENT PROJECT it works... Lets call it project2.flv As a hack I tried this in the loadFLV function: Before I set the content path to the correct video I change it to project2.flv... //Load first video FPB.activeVideoPlayerIndex = 0; FPB.visibleVideoPlayerIndex = 0; FPB.contentPath = project2.flv; FPB.contentPath = aVids[0].source; And then it works again :S but its an ugly hack I`m totally clueless, Any idea what this can be? Thanx a lot! Wouter ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Straaaaaaaange FLVplayback problem....
Well., the whole setu is with the playback component because I can use 1 component and multiple flvs in that componentand the strange thing is that it all works, but in this weirtd way I described Thx for the tip though! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Boutin Sent: Wednesday, April 26, 2006 10:27 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Strnge FLVplayback problem Have you tried using netstream object to play your flvs instead? Wouter Steidl wrote: Thx for your respose, But I cant believe it has to do with thatcause it works if I don't try to load flvs from the same project but throw in the file from that other project.. Any more thoughts? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ashwan Wadhwa Sent: Wednesday, April 26, 2006 10:08 PM To: Flashcoders mailing list Subject: RE: [Flashcoders] Strnge FLVplayback problem You may want to wait for the ready event to fire(after you set the contentPath)and then issue the play command. MM Help example here: http://livedocs.macromedia.com/flash/8/main/wwhelp/wwhimpl/js/html/wwh el p.htm?href=1893.html -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Wouter Steidl Sent: Wednesday, April 26, 2006 3:43 PM To: 'Flashcoders mailing list' Subject: [Flashcoders] Strnge FLVplayback problem Hi List, I am using the FLVPlayback component and have a really strange problem: I have a videoloader class (Singleton) that I instansiate, then I throw in an array of videos and it plays them sequentiallylike this: (FPB is a reference to the FLVplayback-instance on stage) public function loadFLVs (aVids : Array) : Void { // (re)set the video arrays this.aVids = aVids; //Load first video FPB.activeVideoPlayerIndex = 0; FPB.visibleVideoPlayerIndex = 0; FPB.contentPath = aVids[0].source; // start with first Video FPB.play(); } And on a buttonpress I can change the array of videos like this: Button.onPress = function() { aVideos[0] = {source:videos/1A.flv, id:1, name:11, nCpTime:1.00}; myVid.loadFLVs(aVideos); } But now something strange happens... I have a number of videos for a project named 1A.flv, 1b.flv, etc. If I start with 1A and try to load 1B on the buttonclick it fails If I start with 1A and on buttonpress load A TOTALL DIFFERENT flv form A TOTALLY DIFFERENT PROJECT it works... Lets call it project2.flv As a hack I tried this in the loadFLV function: Before I set the content path to the correct video I change it to project2.flv... //Load first video FPB.activeVideoPlayerIndex = 0; FPB.visibleVideoPlayerIndex = 0; FPB.contentPath = project2.flv; FPB.contentPath = aVids[0].source; And then it works again :S but its an ugly hack I`m totally clueless, Any idea what this can be? Thanx a lot! Wouter ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Straaaaaaaange FLVplayback problem....
What do you mean by from a different project In any case, I don't think you should use the same video player index for different videos. I have encountered many problems when doing that. So here is what I do.. private function _playVideo(url:String) { if (player.activeVideoPlayerIndex 0) { player.closeVideoPlayer(player.activeVideoPlayerIndex); delete player.getVideoPlayer(player.activeVideoPlayerIndex); } player.activeVideoPlayerIndex = ++nextVpIndex; player.visibleVideoPlayerIndex = nextVpIndex; player.play(url); } Note this is a method of a class and the class has an instance of FLVPlayback named player and a Number field nextVpIndex initialized at 1 so that index 0 never gets used. I do that because you can't delete the one at index 0. Hope this helps, Steve ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Are you a help vampire?
Wait, huh? . On 4/26/06, Jordan Snyder [EMAIL PROTECTED] wrote: It's true that females are not as inclined to become Help Vampires. We will ask for directions sooner than most men, but we will consider our options considerably before asking technical questions. And our brains just work better anyway, really. :P Cheers! On 4/26/06, Robert A. Colvin [EMAIL PROTECTED] wrote: To make a decent multi-player game you will need a proxy server(FCS/FMS2). You could probably get away with using Jabber. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Michael Stuhr Sent: Wednesday, April 26, 2006 3:43 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Are you a help vampire? Chris Hill schrieb: hi hello how do I make a multi-player game in flash its got to have lasers thank you eric dolecki wrote: I know of a few... and I am sure at a few points in the past I have almost been one :) On 4/26/06, John Dowdell [EMAIL PROTECTED] wrote: Steven Sacks wrote: http://www.slash7.com/pages/vampires I'm not sure, what's a help vampire...? ;-) jd ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com made my day ;-) micha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Jordan Snyder Applications Developer Image Action LLC Business: http://www.imageaction.com Personal: http://www.myspace.com/okallie ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Are you a help vampire?
hi hello how do I make a multi-player game in flash its got to have lasers thank you Haha! That deserves another laugh. I can't stop laughing. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Straaaaaaaange FLVplayback problem....
I have used the FLVPlayback component in a similar situation. About 6 videos 40 minutes in length and cue points loaded through xml. Never had any major issues (other than that I was setting the cuepoint time as a string), so I doubt that there is a bug in the Video component. I did make sure that I was following the events before I issued play commands or tried to set the AS Cuepoints. May you need to send an explicit stop command before you load the next video? Is it possible that your flv files are corrupted - does this happen on a particular flv file (did you try going to 1C.flv) ? a -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Wouter Steidl Sent: Wednesday, April 26, 2006 4:47 PM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Strnge FLVplayback problem Well., the whole setu is with the playback component because I can use 1 component and multiple flvs in that componentand the strange thing is that it all works, but in this weirtd way I described Thx for the tip though! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Boutin Sent: Wednesday, April 26, 2006 10:27 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Strnge FLVplayback problem Have you tried using netstream object to play your flvs instead? Wouter Steidl wrote: Thx for your respose, But I cant believe it has to do with thatcause it works if I don't try to load flvs from the same project but throw in the file from that other project.. Any more thoughts? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ashwan Wadhwa Sent: Wednesday, April 26, 2006 10:08 PM To: Flashcoders mailing list Subject: RE: [Flashcoders] Strnge FLVplayback problem You may want to wait for the ready event to fire(after you set the contentPath)and then issue the play command. MM Help example here: http://livedocs.macromedia.com/flash/8/main/wwhelp/wwhimpl/js/html/wwh el p.htm?href=1893.html -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Wouter Steidl Sent: Wednesday, April 26, 2006 3:43 PM To: 'Flashcoders mailing list' Subject: [Flashcoders] Strnge FLVplayback problem Hi List, I am using the FLVPlayback component and have a really strange problem: I have a videoloader class (Singleton) that I instansiate, then I throw in an array of videos and it plays them sequentiallylike this: (FPB is a reference to the FLVplayback-instance on stage) public function loadFLVs (aVids : Array) : Void { // (re)set the video arrays this.aVids = aVids; //Load first video FPB.activeVideoPlayerIndex = 0; FPB.visibleVideoPlayerIndex = 0; FPB.contentPath = aVids[0].source; // start with first Video FPB.play(); } And on a buttonpress I can change the array of videos like this: Button.onPress = function() { aVideos[0] = {source:videos/1A.flv, id:1, name:11, nCpTime:1.00}; myVid.loadFLVs(aVideos); } But now something strange happens... I have a number of videos for a project named 1A.flv, 1b.flv, etc. If I start with 1A and try to load 1B on the buttonclick it fails If I start with 1A and on buttonpress load A TOTALL DIFFERENT flv form A TOTALLY DIFFERENT PROJECT it works... Lets call it project2.flv As a hack I tried this in the loadFLV function: Before I set the content path to the correct video I change it to project2.flv... //Load first video FPB.activeVideoPlayerIndex = 0; FPB.visibleVideoPlayerIndex = 0; FPB.contentPath = project2.flv; FPB.contentPath = aVids[0].source; And then it works again :S but its an ugly hack I`m totally clueless, Any idea what this can be? Thanx a lot! Wouter ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and
Re: [Flashcoders] Straaaaaaaange FLVplayback problem....
Using the netstream is the same idea as using the component, you can pass in multiple flv's to the same netstream / controls. Wouter Steidl wrote: Well., the whole setu is with the playback component because I can use 1 component and multiple flvs in that componentand the strange thing is that it all works, but in this weirtd way I described Thx for the tip though! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Boutin Sent: Wednesday, April 26, 2006 10:27 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Strnge FLVplayback problem Have you tried using netstream object to play your flvs instead? Wouter Steidl wrote: Thx for your respose, But I cant believe it has to do with thatcause it works if I don't try to load flvs from the same project but throw in the file from that other project.. Any more thoughts? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ashwan Wadhwa Sent: Wednesday, April 26, 2006 10:08 PM To: Flashcoders mailing list Subject: RE: [Flashcoders] Strnge FLVplayback problem You may want to wait for the ready event to fire(after you set the contentPath)and then issue the play command. MM Help example here: http://livedocs.macromedia.com/flash/8/main/wwhelp/wwhimpl/js/html/wwh el p.htm?href=1893.html -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Wouter Steidl Sent: Wednesday, April 26, 2006 3:43 PM To: 'Flashcoders mailing list' Subject: [Flashcoders] Strnge FLVplayback problem Hi List, I am using the FLVPlayback component and have a really strange problem: I have a videoloader class (Singleton) that I instansiate, then I throw in an array of videos and it plays them sequentiallylike this: (FPB is a reference to the FLVplayback-instance on stage) public function loadFLVs (aVids : Array) : Void { // (re)set the video arrays this.aVids = aVids; //Load first video FPB.activeVideoPlayerIndex = 0; FPB.visibleVideoPlayerIndex = 0; FPB.contentPath = aVids[0].source; // start with first Video FPB.play(); } And on a buttonpress I can change the array of videos like this: Button.onPress = function() { aVideos[0] = {source:videos/1A.flv, id:1, name:11, nCpTime:1.00}; myVid.loadFLVs(aVideos); } But now something strange happens... I have a number of videos for a project named 1A.flv, 1b.flv, etc. If I start with 1A and try to load 1B on the buttonclick it fails If I start with 1A and on buttonpress load A TOTALL DIFFERENT flv form A TOTALLY DIFFERENT PROJECT it works... Lets call it project2.flv As a hack I tried this in the loadFLV function: Before I set the content path to the correct video I change it to project2.flv... //Load first video FPB.activeVideoPlayerIndex = 0; FPB.visibleVideoPlayerIndex = 0; FPB.contentPath = project2.flv; FPB.contentPath = aVids[0].source; And then it works again :S but its an ugly hack I`m totally clueless, Any idea what this can be? Thanx a lot! Wouter ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] [POLL] getters setters preference
Initially I was wary of the built in get and set framework, but I came to really like this technique. For example, you want to update the score of your game, but doing so requires touching numerous gui elements and properties. Using the built in setter methodology allows you to abstract and simplify the API call. score ++; score += 10; score --; On 4/26/06, Jim Tann [EMAIL PROTECTED] wrote: Hello all, After a long time of trying to figure which method of using getters setters is better I though the best way to get a good answer is to throw it open to the list. Do you prefer to use the inbuilt getter setter functionality? i.e. public function get myProperty():Number{ return _myProperty; } public function set myProperty(intSet:Number):Void{ _myProperty = intSet; } or do you prefer using normal functions? i.e. public function getMyProperty():Number{ return _myProperty; } public function setMyProperty(intSet:Number):Void{ _myProperty = intSet; } I like the first method as it looks cleaner, but there have been issues with inheritance where if you overwrite either the getter or setter, but not both in the child class it gets ignored. What are your views? Jim ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Are you a help vampire?
Sharon, I think this could apply to some of our constituents: http://www.slash7.com/pages/vampires :) http://www.slash7.com/pages/vampires I'm not sure, what's a help vampire...? ;-) jd ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com made my day ;-) micha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Jordan Snyder Applications Developer Image Action LLC Business: http://www.imageaction.com Personal: http://www.myspace.com/okallie ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Are you a help vampire?
hi hello how do I make a multi-player game in flash its got to have lasers thank you LOL from me too. You know, I have one simple request, and that is to have sharks with frickin' laser beams attached to their heads! Now evidently my cycloptic colleague informs me that that cannot be done. Ah, would you remind me what I pay you people for, honestly? How many times have you seen posts here that are something to the effect: I need help! I have been asked to create a flash web site that connects to a SQL server database and it doesn't work the buttons only work the first time clicked but the animation plays on each scene so what should I do? Jason Merrill | E-Learning Solutions | ICF International ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] LocalConnection from SWF - Visual Basic?
All, Does anyone know if it's possible to create a LocalConnection between a SWF file and a Visual Basic App? If so, are there any open source examples out there? Thanks! -g ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Straaaaaaaange FLVplayback problem....
All of you! Thanx a lot for all the replies, I`m gonna check it all out tommorrow, It is quite late on this site of the globe and it has been a pretty long day So I`m gonna work on it tommorrow, Thanx again all! Wouter -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Boutin Sent: Wednesday, April 26, 2006 11:13 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Strnge FLVplayback problem Using the netstream is the same idea as using the component, you can pass in multiple flv's to the same netstream / controls. Wouter Steidl wrote: Well., the whole setu is with the playback component because I can use 1 component and multiple flvs in that componentand the strange thing is that it all works, but in this weirtd way I described Thx for the tip though! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Boutin Sent: Wednesday, April 26, 2006 10:27 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Strnge FLVplayback problem Have you tried using netstream object to play your flvs instead? Wouter Steidl wrote: Thx for your respose, But I cant believe it has to do with thatcause it works if I don't try to load flvs from the same project but throw in the file from that other project.. Any more thoughts? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ashwan Wadhwa Sent: Wednesday, April 26, 2006 10:08 PM To: Flashcoders mailing list Subject: RE: [Flashcoders] Strnge FLVplayback problem You may want to wait for the ready event to fire(after you set the contentPath)and then issue the play command. MM Help example here: http://livedocs.macromedia.com/flash/8/main/wwhelp/wwhimpl/js/html/ww h el p.htm?href=1893.html -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Wouter Steidl Sent: Wednesday, April 26, 2006 3:43 PM To: 'Flashcoders mailing list' Subject: [Flashcoders] Strnge FLVplayback problem Hi List, I am using the FLVPlayback component and have a really strange problem: I have a videoloader class (Singleton) that I instansiate, then I throw in an array of videos and it plays them sequentiallylike this: (FPB is a reference to the FLVplayback-instance on stage) public function loadFLVs (aVids : Array) : Void { // (re)set the video arrays this.aVids = aVids; //Load first video FPB.activeVideoPlayerIndex = 0; FPB.visibleVideoPlayerIndex = 0; FPB.contentPath = aVids[0].source; // start with first Video FPB.play(); } And on a buttonpress I can change the array of videos like this: Button.onPress = function() { aVideos[0] = {source:videos/1A.flv, id:1, name:11, nCpTime:1.00}; myVid.loadFLVs(aVideos); } But now something strange happens... I have a number of videos for a project named 1A.flv, 1b.flv, etc. If I start with 1A and try to load 1B on the buttonclick it fails If I start with 1A and on buttonpress load A TOTALL DIFFERENT flv form A TOTALLY DIFFERENT PROJECT it works... Lets call it project2.flv As a hack I tried this in the loadFLV function: Before I set the content path to the correct video I change it to project2.flv... //Load first video FPB.activeVideoPlayerIndex = 0; FPB.visibleVideoPlayerIndex = 0; FPB.contentPath = project2.flv; FPB.contentPath = aVids[0].source; And then it works again :S but its an ugly hack I`m totally clueless, Any idea what this can be? Thanx a lot! Wouter ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive:
Re: [Flashcoders] LocalConnection from SWF - Visual Basic?
Have one SWF embedded in the VB app that exposes the LocalConnection. Hey can talk to VB via ExternalInterface. Every other SWF can talk to the VB app via that LocalConnection proxy SWF embedded in VB. - Original Message - From: Rifled Cloaca [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, April 26, 2006 6:21 PM Subject: [Flashcoders] LocalConnection from SWF - Visual Basic? All, Does anyone know if it's possible to create a LocalConnection between a SWF file and a Visual Basic App? If so, are there any open source examples out there? Thanks! -g ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Are you a help vampire?
It's true that females are not as inclined to become Help Vampires. We will ask for directions sooner than most men, but we will consider our options considerably before asking technical questions. And our brains just work better anyway, really. :P Just not at forming proper sentences in English, I guess... ;-) Normally I wouldn't stoop to a spelling lame, but when you close your email with our brains just work better, you're asking for it. :-P ryanm ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] LocalConnection from SWF - Visual Basic?
Yeah, that was plan B. I was curious, though, if it were possible without embedding a proxy SWF. Thanks! On 4/26/06, JesterXL [EMAIL PROTECTED] wrote: Have one SWF embedded in the VB app that exposes the LocalConnection. Hey can talk to VB via ExternalInterface. Every other SWF can talk to the VB app via that LocalConnection proxy SWF embedded in VB. - Original Message - From: Rifled Cloaca [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, April 26, 2006 6:21 PM Subject: [Flashcoders] LocalConnection from SWF - Visual Basic? All, Does anyone know if it's possible to create a LocalConnection between a SWF file and a Visual Basic App? If so, are there any open source examples out there? Thanks! -g ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] LocalConnection from SWF - Visual Basic?
Hrm... I think SharedObject LocalConnection both write to a file that you could check, but not really sure. I think that's how mProjector managed to get syncronous code, not sure. Darron might have something here: http://www.darronschall.com/weblog/archives/000151.cfm I coulda swore someone else did something similiar, but the link escapes me - Original Message - From: Rifled Cloaca [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, April 26, 2006 6:50 PM Subject: Re: [Flashcoders] LocalConnection from SWF - Visual Basic? Yeah, that was plan B. I was curious, though, if it were possible without embedding a proxy SWF. Thanks! On 4/26/06, JesterXL [EMAIL PROTECTED] wrote: Have one SWF embedded in the VB app that exposes the LocalConnection. Hey can talk to VB via ExternalInterface. Every other SWF can talk to the VB app via that LocalConnection proxy SWF embedded in VB. - Original Message - From: Rifled Cloaca [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, April 26, 2006 6:21 PM Subject: [Flashcoders] LocalConnection from SWF - Visual Basic? All, Does anyone know if it's possible to create a LocalConnection between a SWF file and a Visual Basic App? If so, are there any open source examples out there? Thanks! -g ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Are you a help vampire?
I want to offer a basic counterpoint to this: what if the question is just from a beginner, who has in fact researched a problem found the documentation/resources incomplete in some way? Is it just because a person is a beginner that you will not offer help? Case in point, and be patient with me. I am not by any means venting here, but I offered a question some time ago about the basic placement of anonymous functions like btn1.onRelease = function(){getURL(_root.variable_name,_blank);} and also asked about whether or not such a function required the _root if it was in fact on the _root timeline. I actually received some very nice assistance on this and I appreciate the poster, since though I did discover that this was true through experimentation myself, he did give me a short lesson on scope. I had already learned about the Delegate class, but this basic issue was not clear in my reading, so I would not know I had to use _root or Delegate or what have you. I do know some Javascript and PHP and so programming is not beyond me, but learning a new technology from the ground up is the way I learn generally. I like to know *all* the aspects. So please permit those who are learning and obviously trying the benefit of the doubt. Another thing is further questions on the same subject. In this same issue, I had the question are such function assignments applicable to a button if the code is placed before the button on the timeline? I got a no, of course, which was a basic thing I had sketchy knowledge on. What I had was an ad sent to us by a client wherein the previous coder had used on() handlers on the clips and I was trying to rewrite it to include the anonymous functions and our variables, as stated before. When I wrote in the code in a keyframe in the actions layer above where the button was instantiated, it worked, but when a new keyframe in the button layer came up, I had to re-enter the code there as well. This seemed like repetitive work and my further question about this was not answered. My point is, does this make me dumb? No. It would make me lazy however if I did not research this. But this basic practice of where code should be written and how often was not clear to me since the project was not working in subsequent frames and the documentation I had read seemed to say write and be done with it. I suppose I am both asking this general question again, to help solidify my knowledge, and also pointing out that this does not make those who try but fail stupid. All I am saying is that I appreciate all your knowledge on this subject, but please have patience with those who are trying to learn and distinguish them from the vampires who ask questions that are so general that they lack any knowledge of Flash. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] LocalConnection from SWF - Visual Basic?
LocalConnection is asynchronous. I don't know how mProjector got synchronous code in flash 7, it had to be some very clever hack. However, synchronous calls are supported natively in flash 8 (via ExternalInterface, which communicates with the host using a documented XML format I believe). SharedObject writes to a file, but I don't know if the format is documented anywhere. I'm pretty sure LocalConnection does something in memory, and doesn't go through files. But I don't know all the details on how these are implemented internally. -David R On 4/26/06, JesterXL [EMAIL PROTECTED] wrote: Hrm... I think SharedObject LocalConnection both write to a file that you could check, but not really sure. I think that's how mProjector managed to get syncronous code, not sure. Darron might have something here: http://www.darronschall.com/weblog/archives/000151.cfm I coulda swore someone else did something similiar, but the link escapes me - Original Message - From: Rifled Cloaca [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, April 26, 2006 6:50 PM Subject: Re: [Flashcoders] LocalConnection from SWF - Visual Basic? Yeah, that was plan B. I was curious, though, if it were possible without embedding a proxy SWF. Thanks! On 4/26/06, JesterXL [EMAIL PROTECTED] wrote: Have one SWF embedded in the VB app that exposes the LocalConnection. Hey can talk to VB via ExternalInterface. Every other SWF can talk to the VB app via that LocalConnection proxy SWF embedded in VB. - Original Message - From: Rifled Cloaca [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, April 26, 2006 6:21 PM Subject: [Flashcoders] LocalConnection from SWF - Visual Basic? All, Does anyone know if it's possible to create a LocalConnection between a SWF file and a Visual Basic App? If so, are there any open source examples out there? Thanks! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] LocalConnection from SWF - Visual Basic?
I can't say for sure whether LocalConnection writes to a file or not, but I did want to point out that it can be pretty slow, depending on the number of swfs talking to the gateway swf at once. It certainly SEEMED like it was doing some file IO. In my experience, 10 or 12 swfs talking to the gateway swf through LocalConnection (at once) caused some pretty serious latency. ExternalInterface, on the other hand, didn't have noticeable delays. -tom -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Rorex Sent: Wednesday, April 26, 2006 6:59 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] LocalConnection from SWF - Visual Basic? LocalConnection is asynchronous. I don't know how mProjector got synchronous code in flash 7, it had to be some very clever hack. However, synchronous calls are supported natively in flash 8 (via ExternalInterface, which communicates with the host using a documented XML format I believe). SharedObject writes to a file, but I don't know if the format is documented anywhere. I'm pretty sure LocalConnection does something in memory, and doesn't go through files. But I don't know all the details on how these are implemented internally. -David R On 4/26/06, JesterXL [EMAIL PROTECTED] wrote: Hrm... I think SharedObject LocalConnection both write to a file that you could check, but not really sure. I think that's how mProjector managed to get syncronous code, not sure. Darron might have something here: http://www.darronschall.com/weblog/archives/000151.cfm I coulda swore someone else did something similiar, but the link escapes me - Original Message - From: Rifled Cloaca [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, April 26, 2006 6:50 PM Subject: Re: [Flashcoders] LocalConnection from SWF - Visual Basic? Yeah, that was plan B. I was curious, though, if it were possible without embedding a proxy SWF. Thanks! On 4/26/06, JesterXL [EMAIL PROTECTED] wrote: Have one SWF embedded in the VB app that exposes the LocalConnection. Hey can talk to VB via ExternalInterface. Every other SWF can talk to the VB app via that LocalConnection proxy SWF embedded in VB. - Original Message - From: Rifled Cloaca [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, April 26, 2006 6:21 PM Subject: [Flashcoders] LocalConnection from SWF - Visual Basic? All, Does anyone know if it's possible to create a LocalConnection between a SWF file and a Visual Basic App? If so, are there any open source examples out there? Thanks! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Are you a help vampire?
Wholy crap Jonathan I give you an E for (E)xcellent thesis. I didn't have the time nor the patience to read it, so I apologize, however, I think I should point out that nowhere in the article does it categorize anyone as smart or stupid. I believe this point is important to emphasize: This is autonomous behavior. Again, we shouldn't hate the Help Vampire. Or stake them. They know not what they do, only that they are driven to do it, and I believe they can be saved. M. On 4/26/06, Jonathan Berry [EMAIL PROTECTED] wrote: I want to offer a basic counterpoint to this: what if the question is just from a beginner, who has in fact researched a problem found the documentation/resources incomplete in some way? Is it just because a person is a beginner that you will not offer help? Case in point, and be patient with me. I am not by any means venting here, but I offered a question some time ago about the basic placement of anonymous functions like btn1.onRelease = function(){getURL(_root.variable_name,_blank);} and also asked about whether or not such a function required the _root if it was in fact on the _root timeline. I actually received some very nice assistance on this and I appreciate the poster, since though I did discover that this was true through experimentation myself, he did give me a short lesson on scope. I had already learned about the Delegate class, but this basic issue was not clear in my reading, so I would not know I had to use _root or Delegate or what have you. I do know some Javascript and PHP and so programming is not beyond me, but learning a new technology from the ground up is the way I learn generally. I like to know *all* the aspects. So please permit those who are learning and obviously trying the benefit of the doubt. Another thing is further questions on the same subject. In this same issue, I had the question are such function assignments applicable to a button if the code is placed before the button on the timeline? I got a no, of course, which was a basic thing I had sketchy knowledge on. What I had was an ad sent to us by a client wherein the previous coder had used on() handlers on the clips and I was trying to rewrite it to include the anonymous functions and our variables, as stated before. When I wrote in the code in a keyframe in the actions layer above where the button was instantiated, it worked, but when a new keyframe in the button layer came up, I had to re-enter the code there as well. This seemed like repetitive work and my further question about this was not answered. My point is, does this make me dumb? No. It would make me lazy however if I did not research this. But this basic practice of where code should be written and how often was not clear to me since the project was not working in subsequent frames and the documentation I had read seemed to say write and be done with it. I suppose I am both asking this general question again, to help solidify my knowledge, and also pointing out that this does not make those who try but fail stupid. All I am saying is that I appreciate all your knowledge on this subject, but please have patience with those who are trying to learn and distinguish them from the vampires who ask questions that are so general that they lack any knowledge of Flash. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Are you a help vampire?
Yes, I forgot to change the subject line to ask my question as well. I was not referring to the article, but to the reaction to people who ask for help in general. On 4/26/06, elibol [EMAIL PROTECTED] wrote: Wholy crap Jonathan I give you an E for (E)xcellent thesis. I didn't have the time nor the patience to read it, so I apologize, however, I think I should point out that nowhere in the article does it categorize anyone as smart or stupid. I believe this point is important to emphasize: This is autonomous behavior. Again, we shouldn't hate the Help Vampire. Or stake them. They know not what they do, only that they are driven to do it, and I believe they can be saved. M. On 4/26/06, Jonathan Berry [EMAIL PROTECTED] wrote: I want to offer a basic counterpoint to this: what if the question is just from a beginner, who has in fact researched a problem found the documentation/resources incomplete in some way? Is it just because a person is a beginner that you will not offer help? Case in point, and be patient with me. I am not by any means venting here, but I offered a question some time ago about the basic placement of anonymous functions like btn1.onRelease = function(){getURL(_root.variable_name,_blank);} and also asked about whether or not such a function required the _root if it was in fact on the _root timeline. I actually received some very nice assistance on this and I appreciate the poster, since though I did discover that this was true through experimentation myself, he did give me a short lesson on scope. I had already learned about the Delegate class, but this basic issue was not clear in my reading, so I would not know I had to use _root or Delegate or what have you. I do know some Javascript and PHP and so programming is not beyond me, but learning a new technology from the ground up is the way I learn generally. I like to know *all* the aspects. So please permit those who are learning and obviously trying the benefit of the doubt. Another thing is further questions on the same subject. In this same issue, I had the question are such function assignments applicable to a button if the code is placed before the button on the timeline? I got a no, of course, which was a basic thing I had sketchy knowledge on. What I had was an ad sent to us by a client wherein the previous coder had used on() handlers on the clips and I was trying to rewrite it to include the anonymous functions and our variables, as stated before. When I wrote in the code in a keyframe in the actions layer above where the button was instantiated, it worked, but when a new keyframe in the button layer came up, I had to re-enter the code there as well. This seemed like repetitive work and my further question about this was not answered. My point is, does this make me dumb? No. It would make me lazy however if I did not research this. But this basic practice of where code should be written and how often was not clear to me since the project was not working in subsequent frames and the documentation I had read seemed to say write and be done with it. I suppose I am both asking this general question again, to help solidify my knowledge, and also pointing out that this does not make those who try but fail stupid. All I am saying is that I appreciate all your knowledge on this subject, but please have patience with those who are trying to learn and distinguish them from the vampires who ask questions that are so general that they lack any knowledge of Flash. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Jonathan Berry, M.A. IT Consultant 619.306.1712(m) [EMAIL PROTECTED] www.mindarc.com --- This E-mail is covered by the Electronic Communications Privacy Act, 18 U.S.C. ?? 2510-2521 and is legally privileged. This information is confidential information and is intended only for the use of the individual or entity named above. If the reader of this message is not the intended recipient, you are hereby notified that any dissemination, distribution or copying of this communication is strictly prohibited. ---
Re: [Flashcoders] LocalConnection from SWF - Visual Basic?
I think mProjector used a mutex, but that stuff, even when I saw the code, was out of my league. - Original Message - From: David Rorex [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, April 26, 2006 6:58 PM Subject: Re: [Flashcoders] LocalConnection from SWF - Visual Basic? LocalConnection is asynchronous. I don't know how mProjector got synchronous code in flash 7, it had to be some very clever hack. However, synchronous calls are supported natively in flash 8 (via ExternalInterface, which communicates with the host using a documented XML format I believe). SharedObject writes to a file, but I don't know if the format is documented anywhere. I'm pretty sure LocalConnection does something in memory, and doesn't go through files. But I don't know all the details on how these are implemented internally. -David R On 4/26/06, JesterXL [EMAIL PROTECTED] wrote: Hrm... I think SharedObject LocalConnection both write to a file that you could check, but not really sure. I think that's how mProjector managed to get syncronous code, not sure. Darron might have something here: http://www.darronschall.com/weblog/archives/000151.cfm I coulda swore someone else did something similiar, but the link escapes me - Original Message - From: Rifled Cloaca [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, April 26, 2006 6:50 PM Subject: Re: [Flashcoders] LocalConnection from SWF - Visual Basic? Yeah, that was plan B. I was curious, though, if it were possible without embedding a proxy SWF. Thanks! On 4/26/06, JesterXL [EMAIL PROTECTED] wrote: Have one SWF embedded in the VB app that exposes the LocalConnection. Hey can talk to VB via ExternalInterface. Every other SWF can talk to the VB app via that LocalConnection proxy SWF embedded in VB. - Original Message - From: Rifled Cloaca [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, April 26, 2006 6:21 PM Subject: [Flashcoders] LocalConnection from SWF - Visual Basic? All, Does anyone know if it's possible to create a LocalConnection between a SWF file and a Visual Basic App? If so, are there any open source examples out there? Thanks! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash Player 6 on PSP
Did some testing this morning. 1. Rendering looks like junk. Artifacts across the board, even when doing extremely simple tweens. Apparently bitmaps are less subject to this behavior though so that's a workaround. 2. No real key events obviously. Every button on the device is spoken for aside from the one button that works like a mouseDown. 3. no loadSound with streaming so far. I get memory issues with extremely agreeable mp3 sizes, so no radio streaming via flash player :( 4. Bitmap rendering performance is comparable to an HP IPaq pda. Meaning it's okay, but punishes you like nothing if you don't treat it right. 5. Decent math. I did some particle stuff with a lot of sin/cos and it did a lot better than my PDA. Then again my PDA is junk. Overall, so far, it's really underwhelming. I don't really know what good i can get out of it with the amount of artifacts and memory issues i've run into. The real nail in the coffin (for now) was the botched loadSound. I was really hoping i could make my own radio streaming client. I know someone pulled this off with RSS and itunes (i think), but still no continuous streaming service. Also, the lack of real key events makes the input limited to click/drag type stuff. If anything, it feels as limiting if not more so than Flash player for windows mobile. - Andreas John Dowdell wrote: judah wrote: quote: There are quite a few updates in this release [PSP Firmware 2.7] so hold on to your hats as we take you down the rabbit hole. To break the ice we start off with a few networking updates, notably the largest update would be including partial Flash 6 support. Flash support is a great way to add a few games and movies to your PSP collection on the go, the only noteable issue with integrated Flash support is that some functions are not supported in addition to the obvious fact that Flash 6 is somewhat outdated. There is no more info about what functions are not support... I saw that too, and am trying to get more info as well. Things I know so far: -- available RAM is tight -- processor is also a bit less than computer-sized -- we need info on which SWF6 features are not supported in Sony engine -- there's also the range of webdesign considerations: http://www.brothercake.com/site/resources/reference/psp/ jd ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] General question about placement of code
My apologies for the message with the incorrect subject. From the prior e-mail: Why wouldn't function assignments on the main timeline applicable to a button/clip, etc., placed on the same frame (in an actions layer of course) not be applicable in subsequent keyframes of the button/clip? What I had was an ad sent to us by a client wherein the previous coder had used on() handlers on the clips and I was trying to rewrite it to include anonymous functions. However, when a new keyframe in the button layer came up, I had to re-enter the code there as well. This seemed like repetitive work. Can someone explain this basic functionality to me? -- Jonathan Berry, M.A. IT Consultant 619.306.1712(m) [EMAIL PROTECTED] www.mindarc.com --- This E-mail is covered by the Electronic Communications Privacy Act, 18 U.S.C. ?? 2510-2521 and is legally privileged. This information is confidential information and is intended only for the use of the individual or entity named above. If the reader of this message is not the intended recipient, you are hereby notified that any dissemination, distribution or copying of this communication is strictly prohibited. --- ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] LocalConnection from SWF - Visual Basic?
David is correct, LocalConnection does not write to a file--it uses shared memory. I'm not an expert on LocalConnection, but it doesn't surprise me that you can experience some latency if a dozen SWF files are all sharing memory with a single gateway SWF file. The beleaguered gateway SWF would have to manage a dozen different shared memory allocations (and I believe there is polling involved). As for the original question about communicating with a VB application, if you can publish for Flash Player 8, ExternalInterface is the way to go. Francis -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Tom Lee Sent: Wednesday, April 26, 2006 4:12 PM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] LocalConnection from SWF - Visual Basic? I can't say for sure whether LocalConnection writes to a file or not, but I did want to point out that it can be pretty slow, depending on the number of swfs talking to the gateway swf at once. It certainly SEEMED like it was doing some file IO. In my experience, 10 or 12 swfs talking to the gateway swf through LocalConnection (at once) caused some pretty serious latency. ExternalInterface, on the other hand, didn't have noticeable delays. -tom -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Rorex Sent: Wednesday, April 26, 2006 6:59 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] LocalConnection from SWF - Visual Basic? LocalConnection is asynchronous. I don't know how mProjector got synchronous code in flash 7, it had to be some very clever hack. However, synchronous calls are supported natively in flash 8 (via ExternalInterface, which communicates with the host using a documented XML format I believe). SharedObject writes to a file, but I don't know if the format is documented anywhere. I'm pretty sure LocalConnection does something in memory, and doesn't go through files. But I don't know all the details on how these are implemented internally. -David R On 4/26/06, JesterXL [EMAIL PROTECTED] wrote: Hrm... I think SharedObject LocalConnection both write to a file that you could check, but not really sure. I think that's how mProjector managed to get syncronous code, not sure. Darron might have something here: http://www.darronschall.com/weblog/archives/000151.cfm I coulda swore someone else did something similiar, but the link escapes me - Original Message - From: Rifled Cloaca [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, April 26, 2006 6:50 PM Subject: Re: [Flashcoders] LocalConnection from SWF - Visual Basic? Yeah, that was plan B. I was curious, though, if it were possible without embedding a proxy SWF. Thanks! On 4/26/06, JesterXL [EMAIL PROTECTED] wrote: Have one SWF embedded in the VB app that exposes the LocalConnection. Hey can talk to VB via ExternalInterface. Every other SWF can talk to the VB app via that LocalConnection proxy SWF embedded in VB. - Original Message - From: Rifled Cloaca [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, April 26, 2006 6:21 PM Subject: [Flashcoders] LocalConnection from SWF - Visual Basic? All, Does anyone know if it's possible to create a LocalConnection between a SWF file and a Visual Basic App? If so, are there any open source examples out there? Thanks! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Accessibility and MSAA - Is this documented anywhere?
Scott Hyndman wrote: Are their docs? What methods are exposed to MSAA? What's the idea behind methods like getChildIdArray()? I can't seem to find any reference to them anywhere else in the framework, so I can only assume the Flash player invokes this at some point. Are whose docs? For Where can I learn more about Microsoft Active Accessibility? try http://www.microsoft.com/enable/ For Where can I learn more about MSAA and Flash? try http://www.macromedia.com/resources/accessibility/ (I'm not sure I could answer any question that starts with What's the idea behind... would involve mindreading on my part, guessing the true question too.) jd -- John Dowdell . Adobe Developer Support . San Francisco CA USA Weblog: http://weblogs.macromedia.com/jd Aggregator: http://weblogs.macromedia.com/mxna Technotes: http://www.macromedia.com/support/ Spam killed my private email -- public record is best, thanks. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] LocalConnection from SWF - Visual Basic?
LocalConnection uses shared memory and AMF0. You can connect from VB.NET but if you don't have any particular/special reason.then avoid doing it (and use ExternalInterface as it was recommended) (I personally did this with c#/fluorine and using the docs from here http://osflash.org/doku.php?id=localconnection but abandoned the whole idea) Zoli -Original Message- From: Francis Cheng [mailto:[EMAIL PROTECTED] Sent: Thursday, April 27, 2006 2:51 AM To: Flashcoders mailing list Subject: RE: [Flashcoders] LocalConnection from SWF - Visual Basic? David is correct, LocalConnection does not write to a file--it uses shared memory. I'm not an expert on LocalConnection, but it doesn't surprise me that you can experience some latency if a dozen SWF files are all sharing memory with a single gateway SWF file. The beleaguered gateway SWF would have to manage a dozen different shared memory allocations (and I believe there is polling involved). As for the original question about communicating with a VB application, if you can publish for Flash Player 8, ExternalInterface is the way to go. Francis -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Tom Lee Sent: Wednesday, April 26, 2006 4:12 PM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] LocalConnection from SWF - Visual Basic? I can't say for sure whether LocalConnection writes to a file or not, but I did want to point out that it can be pretty slow, depending on the number of swfs talking to the gateway swf at once. It certainly SEEMED like it was doing some file IO. In my experience, 10 or 12 swfs talking to the gateway swf through LocalConnection (at once) caused some pretty serious latency. ExternalInterface, on the other hand, didn't have noticeable delays. -tom -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Rorex Sent: Wednesday, April 26, 2006 6:59 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] LocalConnection from SWF - Visual Basic? LocalConnection is asynchronous. I don't know how mProjector got synchronous code in flash 7, it had to be some very clever hack. However, synchronous calls are supported natively in flash 8 (via ExternalInterface, which communicates with the host using a documented XML format I believe). SharedObject writes to a file, but I don't know if the format is documented anywhere. I'm pretty sure LocalConnection does something in memory, and doesn't go through files. But I don't know all the details on how these are implemented internally. -David R On 4/26/06, JesterXL [EMAIL PROTECTED] wrote: Hrm... I think SharedObject LocalConnection both write to a file that you could check, but not really sure. I think that's how mProjector managed to get syncronous code, not sure. Darron might have something here: http://www.darronschall.com/weblog/archives/000151.cfm I coulda swore someone else did something similiar, but the link escapes me - Original Message - From: Rifled Cloaca [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, April 26, 2006 6:50 PM Subject: Re: [Flashcoders] LocalConnection from SWF - Visual Basic? Yeah, that was plan B. I was curious, though, if it were possible without embedding a proxy SWF. Thanks! On 4/26/06, JesterXL [EMAIL PROTECTED] wrote: Have one SWF embedded in the VB app that exposes the LocalConnection. Hey can talk to VB via ExternalInterface. Every other SWF can talk to the VB app via that LocalConnection proxy SWF embedded in VB. - Original Message - From: Rifled Cloaca [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, April 26, 2006 6:21 PM Subject: [Flashcoders] LocalConnection from SWF - Visual Basic? All, Does anyone know if it's possible to create a LocalConnection between a SWF file and a Visual Basic App? If so, are there any open source examples out there? Thanks! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription
RE: [Flashcoders] Accessibility and MSAA - Is this documentedanywhere?
I have read both those links previously. They offer no information about the IAccessible methods that I see in the mx.accessibility package. Most information about these methods can be gleaned from the MSAA docs, replacing the pointer params with returns...but others, which seem to be specific to the Flash player's communication with screen readers, are completely undocumented. Still others have return types that don't easily map to the return types (or pointer params) of the corresponding IAccessible method. (I'm not sure I could answer any question that starts with What's the idea behind... would involve mindreading on my part, guessing the true question too.) Well does anyone know at Adobe? Simply put, there is this whole world of functionality the Flash player exposes that I'd like to get my hands on. I'd really appeciate it if you guys could help me out on this. Are whose docs? Read the followup emails ;) Thanks, Scott -Original Message- From: [EMAIL PROTECTED] on behalf of John Dowdell Sent: Wed 4/26/2006 8:07 PM To: Flashcoders mailing list Cc: Subject:Re: [Flashcoders] Accessibility and MSAA - Is this documentedanywhere? Scott Hyndman wrote: Are their docs? What methods are exposed to MSAA? What's the idea behind methods like getChildIdArray()? I can't seem to find any reference to them anywhere else in the framework, so I can only assume the Flash player invokes this at some point. Are whose docs? For Where can I learn more about Microsoft Active Accessibility? try http://www.microsoft.com/enable/ For Where can I learn more about MSAA and Flash? try http://www.macromedia.com/resources/accessibility/ (I'm not sure I could answer any question that starts with What's the idea behind... would involve mindreading on my part, guessing the true question too.) jd -- John Dowdell . Adobe Developer Support . San Francisco CA USA Weblog: http://weblogs.macromedia.com/jd Aggregator: http://weblogs.macromedia.com/mxna Technotes: http://www.macromedia.com/support/ Spam killed my private email -- public record is best, thanks. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] General question about placement of code
If your button has been removed from the stage at any point on the timeline or there is a new instance name of the button then you will need to re-apply the button actions. If your button is moving around or you need to assign it actions several times you may be better creating a function to assign the buttons then call that function when needed. eg. buttonName.assignMyButFunct(); On 4/27/06, Jonathan Berry [EMAIL PROTECTED] wrote: My apologies for the message with the incorrect subject. From the prior e-mail: Why wouldn't function assignments on the main timeline applicable to a button/clip, etc., placed on the same frame (in an actions layer of course) not be applicable in subsequent keyframes of the button/clip? What I had was an ad sent to us by a client wherein the previous coder had used on() handlers on the clips and I was trying to rewrite it to include anonymous functions. However, when a new keyframe in the button layer came up, I had to re-enter the code there as well. This seemed like repetitive work. Can someone explain this basic functionality to me? -- Jonathan Berry, M.A. IT Consultant 619.306.1712(m) [EMAIL PROTECTED] www.mindarc.com --- This E-mail is covered by the Electronic Communications Privacy Act, 18 U.S.C. ?? 2510-2521 and is legally privileged. This information is confidential information and is intended only for the use of the individual or entity named above. If the reader of this message is not the intended recipient, you are hereby notified that any dissemination, distribution or copying of this communication is strictly prohibited. --- ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] (no subject)
s ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Straaaaaaaange FLVplayback problem....
I don't know if this will help you, but what I usually do to circumvent this type of problem is remove the FLVPlayback (FLVPlayback.unloadMovieClip();) completely in between videos and reattach it with a new video contentPath. That seems to clear up any weird problems with multiple videos. But it's definitely a hack. At 02:00 PM 4/26/2006, you wrote: I have used the FLVPlayback component in a similar situation. About 6 videos 40 minutes in length and cue points loaded through xml. Never had any major issues (other than that I was setting the cuepoint time as a string), so I doubt that there is a bug in the Video component. I did make sure that I was following the events before I issued play commands or tried to set the AS Cuepoints. May you need to send an explicit stop command before you load the next video? Is it possible that your flv files are corrupted - does this happen on a particular flv file (did you try going to 1C.flv) ? a -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Wouter Steidl Sent: Wednesday, April 26, 2006 4:47 PM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Strnge FLVplayback problem Well., the whole setu is with the playback component because I can use 1 component and multiple flvs in that componentand the strange thing is that it all works, but in this weirtd way I described Thx for the tip though! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Boutin Sent: Wednesday, April 26, 2006 10:27 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Strnge FLVplayback problem Have you tried using netstream object to play your flvs instead? Wouter Steidl wrote: Thx for your respose, But I cant believe it has to do with thatcause it works if I don't try to load flvs from the same project but throw in the file from that other project.. Any more thoughts? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ashwan Wadhwa Sent: Wednesday, April 26, 2006 10:08 PM To: Flashcoders mailing list Subject: RE: [Flashcoders] Strnge FLVplayback problem You may want to wait for the ready event to fire(after you set the contentPath)and then issue the play command. MM Help example here: http://livedocs.macromedia.com/flash/8/main/wwhelp/wwhimpl/js/html/wwh el p.htm?href=1893.html -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Wouter Steidl Sent: Wednesday, April 26, 2006 3:43 PM To: 'Flashcoders mailing list' Subject: [Flashcoders] Strnge FLVplayback problem Hi List, I am using the FLVPlayback component and have a really strange problem: I have a videoloader class (Singleton) that I instansiate, then I throw in an array of videos and it plays them sequentiallylike this: (FPB is a reference to the FLVplayback-instance on stage) public function loadFLVs (aVids : Array) : Void { // (re)set the video arrays this.aVids = aVids; //Load first video FPB.activeVideoPlayerIndex = 0; FPB.visibleVideoPlayerIndex = 0; FPB.contentPath = aVids[0].source; // start with first Video FPB.play(); } And on a buttonpress I can change the array of videos like this: Button.onPress = function() { aVideos[0] = {source:videos/1A.flv, id:1, name:11, nCpTime:1.00}; myVid.loadFLVs(aVideos); } But now something strange happens... I have a number of videos for a project named 1A.flv, 1b.flv, etc. If I start with 1A and try to load 1B on the buttonclick it fails If I start with 1A and on buttonpress load A TOTALL DIFFERENT flv form A TOTALLY DIFFERENT PROJECT it works... Lets call it project2.flv As a hack I tried this in the loadFLV function: Before I set the content path to the correct video I change it to project2.flv... //Load first video FPB.activeVideoPlayerIndex = 0; FPB.visibleVideoPlayerIndex = 0; FPB.contentPath = project2.flv; FPB.contentPath = aVids[0].source; And then it works again :S but its an ugly hack I`m totally clueless, Any idea what this can be? Thanx a lot! Wouter ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com