Re: [Audyssey] Infocom games

2012-09-13 Thread dark

hi kieth.

I think you might have a crossed wire somewhere. the invisiclue site just! 
had the invisiclues, but is unfortunately not working.


The actual download site for the games however is absolutely fine, (I just 
checked it), you can get them on http://if.illuminion.de/infocom.html


hth.
- Original Message - 
From: "Keith" 

To: "Gamers Discussion list" 
Sent: Wednesday, September 12, 2012 5:56 PM
Subject: [Audyssey] Infocom games


Anyone know where I can find the complete list of Infocom games for 
download?  Dark posted  a website with the games with the included 
invisiclues built into the game files, but the website would not load for 
me.  A 404 not found error I believe.


Thanks

Keith

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Re: [Audyssey] Infocom games

2012-09-13 Thread Keith
Thanks Dark.  Someone on the list had mentioned that the Infocom games that 
were available  had the invisiclues built into them.  They had given a link, 
but the link was dead.  Maybe I just read the description the member gave 
incorrectly.


Thanks for the link.

Keith
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Thursday, September 13, 2012 2:12 AM
Subject: Re: [Audyssey] Infocom games



hi kieth.

I think you might have a crossed wire somewhere. the invisiclue site just! 
had the invisiclues, but is unfortunately not working.


The actual download site for the games however is absolutely fine, (I just 
checked it), you can get them on http://if.illuminion.de/infocom.html


hth.
- Original Message - 
From: "Keith" 

To: "Gamers Discussion list" 
Sent: Wednesday, September 12, 2012 5:56 PM
Subject: [Audyssey] Infocom games


Anyone know where I can find the complete list of Infocom games for 
download?  Dark posted  a website with the games with the included 
invisiclues built into the game files, but the website would not load for 
me.  A 404 not found error I believe.


Thanks

Keith

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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread Jim Kitchen

Hi Thomas,

I'm sorry, but neither of my Windows XP computers have a c:\Users folder, and I 
doubt that VB6 has a way of finding that since as you said VB6 was out for like 
Windows 98.  The only folder on my computers that seem to know my name is 
C:\Documents and Settings\Jim kitchen

BFN

- Original Message -
Hi Jim,

No. With Windows XP, Vista, and Windows 7 every user gets their own
personal application data folder. This is a special directory where
programs are suppose to save their files to. On XP it would let you
get away with writing files to c:\Program Files\Kitchensinc but as of
Vista and later that isn't really recommended and causes technical
issues with Microsoft User Account Control and other newer security
software. Instead on Windows 7 the files would go in a directory like
c:\Users\Thomas\App Data\Roaming\Kitchens Inc
assuming your user name is Thomas. If it is something like Jim, for
example, and then the files would go in
c:\Users\Jim\App Data\Roaming\Kitchens Inc.

There are ways to have your programs automatically discover the user's
local App Data directory so its not very complicated. Just an extra
step or two when writing and saving files.

Unfortunately, its been about 10 years since I touched VB 6 so am not
sure of the correct functions to access the user's local App Data
directory off hand. I do know that in VB .NET  2010 its a fairly
simple and straight forward process, and it works like a charm with
User Account Control.

Cheers!


Jim

Users: Keep them dry and don't feed them after midnight.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] jim's dungeon game

2012-09-13 Thread Jim Kitchen

Hi Thomas,

Yeah, as I said I am not good at creative writing with great descriptions etc.  
That is why I have stated that I would be interested in people writing and 
sending me descriptions of rooms etc.

Now in Dungeon Master, TJS and Strip War I do have random descriptions for the 
women and for their body parts.  You know the parts that I can not say here.  
Guess that I do always use the word hair though.

BFN

Jim

It's better to have a dirty mind and a clean body than the other way around.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Infocom games

2012-09-13 Thread john

Ifarchive actually doesn't have many of the games, due to the way
(I believe activision?) took them over. I know there are sights 
that have all or most of them, but ifarchive isn't one.

- Original Message -
From: Thomas Ward anything to do with interactive fiction including the classic 
Infocom

games. :D

On 9/12/12, Keith  wrote:
Anyone know where I can find the complete list of Infocom games 
for
download?  Dark posted  a website with the games with the 
included
invisiclues built into the game files, but the website would not 
load for

me.  A 404 not found error I believe.

Thanks

Keith


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Re: [Audyssey] Infocom games

2012-09-13 Thread john
There are invisiclue booklets written into game files, but they 
are not the game themselves. Basically, you can get two different 
files, one is invisiclues and the other is the game.


- Original Message -
From: "Keith" Thanks Dark.  Someone on the list had mentioned that the Infocom 
games that
were available  had the invisiclues built into them.  They had 
given a link,
but the link was dead.  Maybe I just read the description the 
member gave

incorrectly.

Thanks for the link.

Keith
- Original Message -
From: "dark" I think you might have a crossed wire somewhere. the invisiclue 
site just!

had the invisiclues, but is unfortunately not working.

The actual download site for the games however is absolutely 
fine, (I just
checked it), you can get them on 
http://if.illuminion.de/infocom.html


hth.
- Original Message -
From: "Keith" Anyone know where I can find the complete list of Infocom games 
for
download?  Dark posted  a website with the games with the 
included
invisiclues built into the game files, but the website would not 
load for

me.  A 404 not found error I believe.

Thanks

Keith

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Re: [Audyssey] Infocom games

2012-09-13 Thread dark

Hi Tom.

last I checked the if archive wasn't allowed to host the classic infocom 
games, because of the copywrite monster! never mind that it has been 
literally 20 years sinse there was any kind of release of the games and the 
only thing done with anything to do with infocom by activision was selling 
the Zork trademark to jolt online for the utterly terrible legends of Zork 
game that has now closed (thank goodness).


Have if archive changed their policy?

Beware the grue!
Dark.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Wednesday, September 12, 2012 6:43 PM
Subject: Re: [Audyssey] Infocom games



Hi Keith,

Sure. Head over to ifarchive.org and you can find everything and
anything to do with interactive fiction including the classic Infocom
games. :D

On 9/12/12, Keith  wrote:

Anyone know where I can find the complete list of Infocom games for
download?  Dark posted  a website with the games with the included
invisiclues built into the game files, but the website would not load for
me.  A 404 not found error I believe.

Thanks

Keith


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Re: [Audyssey] dungon master

2012-09-13 Thread shaun everiss

figured that one out.
I need spoilers for the lady in the bed room, and the unfinnished atic room.

At 06:59 a.m. 12/09/2012 -0400, you wrote:

Hi Shaun,

So far there is no use for the frilly pink nighty.  There will be later.

s
p
o
i
l
e
r
s
p
a
c
e

The whipped cream goes with the lady in the dining room.

HTH

BFN

Jim

The roundest  knight at King Arthur's round table was Sir 
Cumference. He acquired his  size from too much pi.


j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] dungeon master

2012-09-13 Thread shaun everiss

Yes I moved the thing, but thats as far as I got.
I have never found a feather though.
where is one located.

At 06:59 a.m. 12/09/2012 -0400, you wrote:

Hi Shaun,

As I said, there is no use for the nighty yet.  But you could put it 
on if you like.


s
p
o
i
l
e
r

s
p
a
c
e

You can not have sex with the lady in the bedroom because there is 
something in the way.  Use your hands to get it out of the way.


When you walk into the unfinished attic room she giggles.  That is 
because she likes to be tickled.


A peacock feather is a very good item to use to tickle a person with.

HTH

BFN

Jim

If I only had one more teragigadactylbyte...

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread Willem Venter
Hi jim.
The equivalent folder to c:\users\ on windows 7 is c:\documents and
settings on windows xp.

On 9/13/12, Jim Kitchen  wrote:
> Hi Thomas,
>
> I'm sorry, but neither of my Windows XP computers have a c:\Users folder,
> and I doubt that VB6 has a way of finding that since as you said VB6 was out
> for like Windows 98.  The only folder on my computers that seem to know my
> name is C:\Documents and Settings\Jim kitchen
>
> BFN
>
> - Original Message -
> Hi Jim,
>
> No. With Windows XP, Vista, and Windows 7 every user gets their own
> personal application data folder. This is a special directory where
> programs are suppose to save their files to. On XP it would let you
> get away with writing files to c:\Program Files\Kitchensinc but as of
> Vista and later that isn't really recommended and causes technical
> issues with Microsoft User Account Control and other newer security
> software. Instead on Windows 7 the files would go in a directory like
> c:\Users\Thomas\App Data\Roaming\Kitchens Inc
> assuming your user name is Thomas. If it is something like Jim, for
> example, and then the files would go in
> c:\Users\Jim\App Data\Roaming\Kitchens Inc.
>
> There are ways to have your programs automatically discover the user's
> local App Data directory so its not very complicated. Just an extra
> step or two when writing and saving files.
>
> Unfortunately, its been about 10 years since I touched VB 6 so am not
> sure of the correct functions to access the user's local App Data
> directory off hand. I do know that in VB .NET  2010 its a fairly
> simple and straight forward process, and it works like a charm with
> User Account Control.
>
> Cheers!
>
>
>  Jim
>
> Users: Keep them dry and don't feed them after midnight.
>
> j...@kitchensinc.net
> http://www.kitchensinc.net
> (440) 286-6920
> Chardon Ohio USA
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>

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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread Trouble
That is because xp don't have the folder structure that vista or win7 
64bit ops do.
With just about everyone switching to 64 bit ops with new computers. 
Your games and VB6 coding is being left behind just like dos. Tried 
to tell you this many times for years, but landed on deff ears!


At 05:10 AM 9/13/2012, you wrote:

Hi Thomas,

I'm sorry, but neither of my Windows XP computers have a c:\Users 
folder, and I doubt that VB6 has a way of finding that since as you 
said VB6 was out for like Windows 98.  The only folder on my 
computers that seem to know my name is C:\Documents and Settings\Jim kitchen


BFN

- Original Message -
Hi Jim,

No. With Windows XP, Vista, and Windows 7 every user gets their own
personal application data folder. This is a special directory where
programs are suppose to save their files to. On XP it would let you
get away with writing files to c:\Program Files\Kitchensinc but as of
Vista and later that isn't really recommended and causes technical
issues with Microsoft User Account Control and other newer security
software. Instead on Windows 7 the files would go in a directory like
c:\Users\Thomas\App Data\Roaming\Kitchens Inc
assuming your user name is Thomas. If it is something like Jim, for
example, and then the files would go in
c:\Users\Jim\App Data\Roaming\Kitchens Inc.

There are ways to have your programs automatically discover the user's
local App Data directory so its not very complicated. Just an extra
step or two when writing and saving files.

Unfortunately, its been about 10 years since I touched VB 6 so am not
sure of the correct functions to access the user's local App Data
directory off hand. I do know that in VB .NET  2010 its a fairly
simple and straight forward process, and it works like a charm with
User Account Control.

Cheers!


Jim

Users: Keep them dry and don't feed them after midnight.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread Thomas Ward
Hi Jim,

The directory tree is a bit different in Windows XP. Documents and
Settings is the equal of c:\Users today. I just googled the issue and
yes VB 6 can accurately locate the App Data directory on Windows 2000,
XP, Vista, and Windows 7. The reason is because Windows XP etc is a
decendant of Windows NT, and Windows NT 4.5 was available in 1998
when VB 6 was introduced, and Windows NT  had a multiuser environment
the same as today's operating systems.

Cheers!


On 9/13/12, Jim Kitchen  wrote:
> Hi Thomas,
>
> I'm sorry, but neither of my Windows XP computers have a c:\Users folder,
> and I doubt that VB6 has a way of finding that since as you said VB6 was out
> for like Windows 98.  The only folder on my computers that seem to know my
> name is C:\Documents and Settings\Jim kitchen
>
> BFN
>

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Re: [Audyssey] dungeon master

2012-09-13 Thread Thomas Ward
Hi Shaun,

s
p
o
i
l
e
r

You get the feather after you have sex with the woman in the bedroom
who has the vibrator.


On 9/13/12, shaun everiss  wrote:
> Yes I moved the thing, but thats as far as I got.
> I have never found a feather though.
> where is one located.

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Re: [Audyssey] Infocom games

2012-09-13 Thread Thomas Ward
Hi Dark,

Shrugs. All I can say is I got almost everything Infocom has made from
ifarchive.org. I got Arthur, Wishbringer, Station Fall, Leather
Goddesses, Hitch Hikers of the Galaxy, all the Zork games, and several
other Infocom games from their not long ago. I don't know anything
about their policy other than I was able to get them from their. So
perhaps whatever policy you speak of has changed?

Cheers!

On 9/13/12, dark  wrote:
> Hi Tom.
>
> last I checked the if archive wasn't allowed to host the classic infocom
> games, because of the copywrite monster! never mind that it has been
> literally 20 years sinse there was any kind of release of the games and the
>
> only thing done with anything to do with infocom by activision was selling
> the Zork trademark to jolt online for the utterly terrible legends of Zork
> game that has now closed (thank goodness).
>
> Have if archive changed their policy?
>
> Beware the grue!
> Dark.
> - Original Message -
> From: "Thomas Ward" 
> To: "Gamers Discussion list" 
> Sent: Wednesday, September 12, 2012 6:43 PM
> Subject: Re: [Audyssey] Infocom games
>
>
>> Hi Keith,
>>
>> Sure. Head over to ifarchive.org and you can find everything and
>> anything to do with interactive fiction including the classic Infocom
>> games. :D
>>
>> On 9/12/12, Keith  wrote:
>>> Anyone know where I can find the complete list of Infocom games for
>>> download?  Dark posted  a website with the games with the included
>>> invisiclues built into the game files, but the website would not load
>>> for
>>> me.  A 404 not found error I believe.
>>>
>>> Thanks
>>>
>>> Keith
>>>
>>>
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>>
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Re: [Audyssey] dungon master

2012-09-13 Thread Jess Varnell
how many women are there in all to have sex with? and are there going to be 
more to get more points? Thanks.


jess
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Thursday, September 13, 2012 11:18 AM
Subject: Re: [Audyssey] dungon master



Hi Shaun,

Both of those are interconnected. That is you need to finish one to
complete the other puzzle.

s
p
o
i
l
e
r

In the bedroom use your hands to move the vibrator from the girl's
vagina to her anis, and then have sex with her. When you are done you
will get a feather. Then, take it to the attic  and use it on the girl
in the attic room to stimulate her. Then, you'll be able to have sex
with her as well.

On 9/13/12, shaun everiss  wrote:

figured that one out.
I need spoilers for the lady in the bed room, and the unfinnished atic
room.


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Re: [Audyssey] Infocom games

2012-09-13 Thread dark
Hmmm Tom, this is odd. I've done a general search on the if archive 
directory, and there is still no games catagory listed in their infocom 
directory, and I couldn't find arthur or leather goddesses in their 
games/zcode directory.


According to Baf's guide to the if archive, things are still the same, and 
only some shorter demos such as minizork and specifically released free 
games are available, , see http://www.wurb.com/if/company/1


I did once see several old infocom titles available on the textmode site 
(sadly no longer available), a general archive for old dos titles (where I 
originally got fallthru from), but other than that, the only place I've seen 
a full selection was the iluminian site I mentioned.


Beware the grue! (quite literally).

Dark.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Thursday, September 13, 2012 4:27 PM
Subject: Re: [Audyssey] Infocom games



Hi Dark,

Shrugs. All I can say is I got almost everything Infocom has made from
ifarchive.org. I got Arthur, Wishbringer, Station Fall, Leather
Goddesses, Hitch Hikers of the Galaxy, all the Zork games, and several
other Infocom games from their not long ago. I don't know anything
about their policy other than I was able to get them from their. So
perhaps whatever policy you speak of has changed?

Cheers!

On 9/13/12, dark  wrote:

Hi Tom.

last I checked the if archive wasn't allowed to host the classic infocom
games, because of the copywrite monster! never mind that it has been
literally 20 years sinse there was any kind of release of the games and 
the


only thing done with anything to do with infocom by activision was 
selling
the Zork trademark to jolt online for the utterly terrible legends of 
Zork

game that has now closed (thank goodness).

Have if archive changed their policy?

Beware the grue!
Dark.
- Original Message -
From: "Thomas Ward" 
To: "Gamers Discussion list" 
Sent: Wednesday, September 12, 2012 6:43 PM
Subject: Re: [Audyssey] Infocom games



Hi Keith,

Sure. Head over to ifarchive.org and you can find everything and
anything to do with interactive fiction including the classic Infocom
games. :D

On 9/12/12, Keith  wrote:

Anyone know where I can find the complete list of Infocom games for
download?  Dark posted  a website with the games with the included
invisiclues built into the game files, but the website would not load
for
me.  A 404 not found error I believe.

Thanks

Keith


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Re: [Audyssey] dungon master

2012-09-13 Thread Thomas Ward
Hi Jess,

Off hand I can tell you there are currently four women. There is the
one tied to the table, another in the bedroom with the vibrator, one
in the attic, and the woman in the room with the fireplace. I'm sure
as time goes on Jim will add more to the game.

Cheers!


On 9/13/12, Jess Varnell  wrote:
> how many women are there in all to have sex with? and are there going to be
>
> more to get more points? Thanks.
>
> jess
> - Original Message -
> From: "Thomas Ward" 
> To: "Gamers Discussion list" 
> Sent: Thursday, September 13, 2012 11:18 AM
> Subject: Re: [Audyssey] dungon master
>
>
>> Hi Shaun,
>>
>> Both of those are interconnected. That is you need to finish one to
>> complete the other puzzle.
>>
>> s
>> p
>> o
>> i
>> l
>> e
>> r
>>
>> In the bedroom use your hands to move the vibrator from the girl's
>> vagina to her anis, and then have sex with her. When you are done you
>> will get a feather. Then, take it to the attic  and use it on the girl
>> in the attic room to stimulate her. Then, you'll be able to have sex
>> with her as well.
>>
>> On 9/13/12, shaun everiss  wrote:
>>> figured that one out.
>>> I need spoilers for the lady in the bed room, and the unfinnished atic
>>> room.
>>
>> ---
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[Audyssey] a little more help with nameless needed

2012-09-13 Thread joseph weakland
hello i got all spells accept the open one can you give a hint how to get it
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread shaun everiss


hmmm and not to mention that a lot of devs are still using old 
codebases or at least a few of them are publically using them.
The good thing is that you can run a 32 bit os which does mean even 
for win8 users that we still can go 32 bit if we want but this may be 
the last one.
For those on win7 we have about another decade, roughly 8 years 
before you need to decide but thats it, in 8 years we need to be 
fully away from old code period!

And if not there will be issues.
they are talking about moving the supports right off for every old 
code in win9 and win8 may already have this this may be the last 
version we can do things to.


At 09:05 a.m. 13/09/2012 -0400, you wrote:
That is because xp don't have the folder structure that vista or 
win7 64bit ops do.
With just about everyone switching to 64 bit ops with new computers. 
Your games and VB6 coding is being left behind just like dos. Tried 
to tell you this many times for years, but landed on deff ears!


At 05:10 AM 9/13/2012, you wrote:

Hi Thomas,

I'm sorry, but neither of my Windows XP computers have a c:\Users 
folder, and I doubt that VB6 has a way of finding that since as you 
said VB6 was out for like Windows 98.  The only folder on my 
computers that seem to know my name is C:\Documents and Settings\Jim kitchen


BFN

- Original Message -
Hi Jim,

No. With Windows XP, Vista, and Windows 7 every user gets their own
personal application data folder. This is a special directory where
programs are suppose to save their files to. On XP it would let you
get away with writing files to c:\Program Files\Kitchensinc but as of
Vista and later that isn't really recommended and causes technical
issues with Microsoft User Account Control and other newer security
software. Instead on Windows 7 the files would go in a directory like
c:\Users\Thomas\App Data\Roaming\Kitchens Inc
assuming your user name is Thomas. If it is something like Jim, for
example, and then the files would go in
c:\Users\Jim\App Data\Roaming\Kitchens Inc.

There are ways to have your programs automatically discover the user's
local App Data directory so its not very complicated. Just an extra
step or two when writing and saving files.

Unfortunately, its been about 10 years since I touched VB 6 so am not
sure of the correct functions to access the user's local App Data
directory off hand. I do know that in VB .NET  2010 its a fairly
simple and straight forward process, and it works like a charm with
User Account Control.

Cheers!


Jim

Users: Keep them dry and don't feed them after midnight.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] dungeon master

2012-09-13 Thread shaun everiss
aah, now I guessed that there was another item drop but I can remove 
the vibrater but can't proceed any further, I have my mouth, my hands 
and my pole.


iether i miss something or I don't have any item, I must be missing 
something but can't find it, I have used all I can right now.



At 11:13 a.m. 13/09/2012 -0400, you wrote:

Hi Shaun,

s
p
o
i
l
e
r

You get the feather after you have sex with the woman in the bedroom
who has the vibrator.


On 9/13/12, shaun everiss  wrote:
> Yes I moved the thing, but thats as far as I got.
> I have never found a feather though.
> where is one located.

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Re: [Audyssey] dungon master

2012-09-13 Thread shaun everiss

aah ok

At 11:18 a.m. 13/09/2012 -0400, you wrote:

Hi Shaun,

Both of those are interconnected. That is you need to finish one to
complete the other puzzle.

s
p
o
i
l
e
r

In the bedroom use your hands to move the vibrator from the girl's
vagina to her anis, and then have sex with her. When you are done you
will get a feather. Then, take it to the attic  and use it on the girl
in the attic room to stimulate her. Then, you'll be able to have sex
with her as well.

On 9/13/12, shaun everiss  wrote:
> figured that one out.
> I need spoilers for the lady in the bed room, and the unfinnished atic
> room.

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Re: [Audyssey] dungon master

2012-09-13 Thread shaun everiss


I think there 7 I think.
on that note can the sandwidch pile be expended?
At 11:28 a.m. 13/09/2012 -0400, you wrote:
how many women are there in all to have sex with? and are there 
going to be more to get more points? Thanks.


jess
- Original Message - From: "Thomas Ward" 
To: "Gamers Discussion list" 
Sent: Thursday, September 13, 2012 11:18 AM
Subject: Re: [Audyssey] dungon master



Hi Shaun,

Both of those are interconnected. That is you need to finish one to
complete the other puzzle.

s
p
o
i
l
e
r

In the bedroom use your hands to move the vibrator from the girl's
vagina to her anis, and then have sex with her. When you are done you
will get a feather. Then, take it to the attic  and use it on the girl
in the attic room to stimulate her. Then, you'll be able to have sex
with her as well.

On 9/13/12, shaun everiss  wrote:

figured that one out.
I need spoilers for the lady in the bed room, and the unfinnished atic
room.


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Re: [Audyssey] dungon master

2012-09-13 Thread shaun everiss

hmmm
1 at the table
1 at the chimes
1 in the tower
1 in the bed room
1 in the atic finnished room and 1 in the unfinnished room.

At 11:55 a.m. 13/09/2012 -0400, you wrote:

Hi Jess,

Off hand I can tell you there are currently four women. There is the
one tied to the table, another in the bedroom with the vibrator, one
in the attic, and the woman in the room with the fireplace. I'm sure
as time goes on Jim will add more to the game.

Cheers!


On 9/13/12, Jess Varnell  wrote:
> how many women are there in all to have sex with? and are there going to be
>
> more to get more points? Thanks.
>
> jess
> - Original Message -
> From: "Thomas Ward" 
> To: "Gamers Discussion list" 
> Sent: Thursday, September 13, 2012 11:18 AM
> Subject: Re: [Audyssey] dungon master
>
>
>> Hi Shaun,
>>
>> Both of those are interconnected. That is you need to finish one to
>> complete the other puzzle.
>>
>> s
>> p
>> o
>> i
>> l
>> e
>> r
>>
>> In the bedroom use your hands to move the vibrator from the girl's
>> vagina to her anis, and then have sex with her. When you are done you
>> will get a feather. Then, take it to the attic  and use it on the girl
>> in the attic room to stimulate her. Then, you'll be able to have sex
>> with her as well.
>>
>> On 9/13/12, shaun everiss  wrote:
>>> figured that one out.
>>> I need spoilers for the lady in the bed room, and the unfinnished atic
>>> room.
>>
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread Jim Kitchen

Hi Willem,

Thank you again very much for the information.

BFN

- Original Message -
Hi jim.
The equivalent folder to c:\users\ on windows 7 is c:\documents and
settings on windows xp.

Jim

Correct in Thought, Statement, or ActionTRUE!!

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread Jim Kitchen

Hi Thomas,

Thank you very much for the information.  I have looked at all of the VB6 stuff 
for directories and did not see what you found on google, but that's ok because 
I sure on the Green Mother's Earth am not going to rewrite Awesome Homer, 
Baseball, BattleShip, Black Jack, Bop It, Concentration, coupling, Craps, Draw 
Poker, Dungeon Master, Football, Golf, Hangman, Homer on a Harley, Life, Mach 
1, Mach 1 tts, Master Mind, Monopoly, Pong, Puppy1, Reaction, Roulette, Simon, 
Skunk, Slot Machine, Snakes and Ladders, Spanker, Star Mule, Strip war, Triple 
J Shooter, Trivia game engine, Trucker, Yahtzee, Braille reference guide, 
Brain, Reader, Waver, Batting practice, Golf course maker and monopoly board 
maker just to put it in.

BFN

- Original Message -
Hi Jim,

The directory tree is a bit different in Windows XP. Documents and
Settings is the equal of c:\Users today. I just googled the issue and
yes VB 6 can accurately locate the App Data directory on Windows 2000,
XP, Vista, and Windows 7. The reason is because Windows XP etc is a
decendant of Windows NT, and Windows NT 4.5 was available in 1998
when VB 6 was introduced, and Windows NT  had a multiuser environment
the same as today's operating systems.

Cheers!

Jim

Kitchen's Inc, for games that are up to 110 percent funner to play.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] dungon master

2012-09-13 Thread Jim Kitchen

Hi Jess,

There are currently 6 women in Dungeon Master.  The one bent over the couch, 
the one in the tower, the one on the dining table, the one on the bed, the one 
in the finished attic room and the one in the unfinished attic room.

And yes, I plan to add lots more locations and women.  The elevator will take 
you down into the dungeon locations.  This was just a beta that I wanted to get 
out for Halloween, but got it out sooner than expected.

BFN

Jim

I put the wrong spice in my bread and ended up with a dill dough.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] dungeon master

2012-09-13 Thread Jim Kitchen

Hi Shaun,

s
p
o
i
l
e
r

s
p
a
c
e

For the woman on the bed, just use your hands and then as long as you have 
discarded your clothes use your male member.  If you don't have enough energy, 
eat a sandwich.

BFN

Jim

confucious say: woman who cook carrots and peas in same pot, not sanitary.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] dungon master

2012-09-13 Thread Jim Kitchen

Hi Shaun,

No, you can eat as many sandwiches as you want.  They will never run out.

HTH

BFN

Jim

Sandwich: An faulty attempt to make both ends meat.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
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Re: [Audyssey] message to Thomas ward

2012-09-13 Thread Paul Lemm
Hi,

Many Thanks for the link. I've tried to instal it however  and I get an
error message when I do.  The message is :
The file rssolo_synth_112mrf16.hdr.a9fb9463_8a9b_49d2_82_da10d4056
can not be installed because the file can not be found in cabinet file
rssolo.cab

Just to let you know the steps I followed in case I've just done it wrong,
first I inserted the real speak CD, copied the rssolo cabinet file(this was
one of (4 files on the cd, the others wher auto run, real speak solo set up,
real speak solo,  I left these 3 files alone) I then pasted the copied rs
solo file in a new file I created in my documents called real.  Then I
copied your real speak installation to the new real folder I had created
then clicked the program and run the installer selecting typical install
when prompted. It was about 10 to  15 seconds after clicking install that I
get the above message.

Any help you could offer would be much appreciated.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 12 September 2012 22:51
To: Gamers Discussion list
Subject: Re: [Audyssey] message to Thomas ward

Hi Paul and everyone,

Sure. Here it is. Unzip the setup file and follow the directions found
in the Readme.txt file. Here is the link to download:
http://www.usagamesinteractive.com/downloads/extras/Realspeak-64-bit-Install
er.zip

Cheers!


On 9/12/12, Paul Lemm  wrote:
> Hi,
>
> I've just upgraded to windows 7, and I think I remember a short while ago
> you posted a program you  made to allow the jaws real speak voices to run
> on
> the windows 7 64bit system. I have the real speak disk, are you able to
> forward me the program you wrote? If so it would be much appreciated, I
> think I can only put up with the standard Microsoft voice  for a short
> while
> longer now!
>
> Many thanks in advance
>
> ---
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread Richard Sherman
On  Thursday, September 13, 2012 7:05 AM, trouble wrote:


With just about everyone switching to 64 bit ops with new computers.
Your games and VB6 coding is being left behind just like dos.
end quote.

Not trying to start a war of any kind here. but did you know that all of 
Jeremy kaldobsky, also known as Aprone, codes all his games in VB6. This 
includes swamp and castaways. .

runs on all version of windows OS from XP to win 8, and macs included. Sure 
you have to do some things to get them to run properly, but it is once and 
then your done. The games run just fine then.

so if you think VB6 is that dead, think again.

Shermanator 


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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread Willem Venter
Hi Richard.
I really hope that we will be able to play all the VB6 games for many
years to come, as many of my favorite games are written in vb6. Not
only Jim's kitchensinc games and the games you mentioned are vb6, but
also GMA games, bsc, LWorks,  and many other games. I can actually
think of more good vb6 games than non vb6 games.

The reality is that VB6 is an old technology. And old technologies
sooner or later become so hard to use that people will stop playing
those games. for now things are still working fine, but we as a
community need to find a sustainable way to make the vb6 games work,
so they are not lost to us.

This has nothing to do with putting down of programming languages etc
and everything to do with keeping the games I like around as long as
possible.

I feel as a fellow programmer the least I can do to pay tribute to the
creative sols that made all these games that I love so much is find a
way to make them playable for as long as possible. I know it's
terribly altruistic of me, but for now it's the only solution I can
see.

Added to that, I do have a degree in computer science, so this is
squarely inside my domain. After all, games got me interested in
programming in the first place.

On 9/14/12, Richard Sherman  wrote:
> On  Thursday, September 13, 2012 7:05 AM, trouble wrote:
>
>
> With just about everyone switching to 64 bit ops with new computers.
> Your games and VB6 coding is being left behind just like dos.
> end quote.
>
> Not trying to start a war of any kind here. but did you know that all of
> Jeremy kaldobsky, also known as Aprone, codes all his games in VB6. This
> includes swamp and castaways. .
>
> runs on all version of windows OS from XP to win 8, and macs included. Sure
>
> you have to do some things to get them to run properly, but it is once and
> then your done. The games run just fine then.
>
> so if you think VB6 is that dead, think again.
>
> Shermanator
>
>
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread Thomas Ward
Hi Willem,

Same here. I really hope that the games written in Visual Basic 6 last
a good long time. So far we've been lucky and still get them to run on
the Windows 8 betas. However, I am concerned long term because the
issue is one of maintaining them as ops improve and change.

Already we can see that User Account Control is something that has
been around from Windows Vista and offers extra security from viruses,
trojans, worms, and other malware yet we've seen very little from the
audio games community to actually make their app's more User Account
Control compliant, and instead the  developers simply request we turn
it off. While that works it also means one must compromise his or her
security simply to continue playing games all because steps aren't
being taken to develop software that meets current development
standards. I've been guilty of this myself, but still it isn't
something we should take lightly.

Plus as someone with a degree in computer science and as a developer I
realize how much more languages like Visual Basic .NET has to offer
over say Visual Basic 6. Besides the fact it is better supported on
Vista, Win 7, and Windows 8 it is fully object oriented, has a lot
more preexisting classes to work with, some things are just down right
easier to do. Accessing the registry, for example,is fairly straight
forward in VB.NET. Plus if someone has VB .NET Pro they can compile
executables for 32-bit and 64-bit platforms as well as for smart
phones etc.  It just seems a waist to me not to take advantage of what
something like VB .NET or C# .NET has to offer the modern Windows
developer.

Cheers!


On 9/13/12, Willem Venter  wrote:
> Hi Richard.
> I really hope that we will be able to play all the VB6 games for many
> years to come, as many of my favorite games are written in vb6. Not
> only Jim's kitchensinc games and the games you mentioned are vb6, but
> also GMA games, bsc, LWorks,  and many other games. I can actually
> think of more good vb6 games than non vb6 games.
>
> The reality is that VB6 is an old technology. And old technologies
> sooner or later become so hard to use that people will stop playing
> those games. for now things are still working fine, but we as a
> community need to find a sustainable way to make the vb6 games work,
> so they are not lost to us.
>
> This has nothing to do with putting down of programming languages etc
> and everything to do with keeping the games I like around as long as
> possible.
>
> I feel as a fellow programmer the least I can do to pay tribute to the
> creative sols that made all these games that I love so much is find a
> way to make them playable for as long as possible. I know it's
> terribly altruistic of me, but for now it's the only solution I can
> see.
>
> Added to that, I do have a degree in computer science, so this is
> squarely inside my domain. After all, games got me interested in
> programming in the first place.

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Re: [Audyssey] message to Thomas ward

2012-09-13 Thread Thomas Ward
Hi Paul,

Sounds like a damaged cab file. Although, you aren't the only one to
get this error. I've had two or three other complaints like yours, but
yet when I've tried it everything worked fine. A few others like
myself had no problem. If you aren't able to get it to work with your
cab file write me off list and I'll give you my copy via Dropbox or
Sendspace which I know works.

On 9/13/12, Paul Lemm  wrote:
> Hi,
>
> Many Thanks for the link. I've tried to instal it however  and I get an
> error message when I do.  The message is :
> The file rssolo_synth_112mrf16.hdr.a9fb9463_8a9b_49d2_82_da10d4056
> can not be installed because the file can not be found in cabinet file
> rssolo.cab
>
> Just to let you know the steps I followed in case I've just done it wrong,
> first I inserted the real speak CD, copied the rssolo cabinet file(this was
> one of (4 files on the cd, the others wher auto run, real speak solo set
> up,
> real speak solo,  I left these 3 files alone) I then pasted the copied rs
> solo file in a new file I created in my documents called real.  Then I
> copied your real speak installation to the new real folder I had created
> then clicked the program and run the installer selecting typical install
> when prompted. It was about 10 to  15 seconds after clicking install that I
> get the above message.
>
> Any help you could offer would be much appreciated.
>
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Thomas Ward
> Sent: 12 September 2012 22:51
> To: Gamers Discussion list
> Subject: Re: [Audyssey] message to Thomas ward
>
> Hi Paul and everyone,
>
> Sure. Here it is. Unzip the setup file and follow the directions found
> in the Readme.txt file. Here is the link to download:
> http://www.usagamesinteractive.com/downloads/extras/Realspeak-64-bit-Install
> er.zip
>
> Cheers!
>
>
> On 9/12/12, Paul Lemm  wrote:
>> Hi,
>>
>> I've just upgraded to windows 7, and I think I remember a short while ago
>> you posted a program you  made to allow the jaws real speak voices to run
>> on
>> the windows 7 64bit system. I have the real speak disk, are you able to
>> forward me the program you wrote? If so it would be much appreciated, I
>> think I can only put up with the standard Microsoft voice  for a short
>> while
>> longer now!
>>
>> Many thanks in advance
>>
>> ---
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>>
>
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Re: [Audyssey] dungon master

2012-09-13 Thread Thomas Ward
Hi Jim,

Speaking of eating sandwiches how about a belch or two after the guy
eats a few sandwiches. I can't imagine a guy eating like 10 sandwiches
and not belching or farting afterward. :D

On 9/13/12, Jim Kitchen  wrote:
> Hi Shaun,
>
> No, you can eat as many sandwiches as you want.  They will never run out.
>
> HTH
>
> BFN
>
>  Jim

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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread Richard Sherman
HI,

Thanks for expanding on my thought there. I meant no disrespect to any other 
programmer who currently uses VB6. Just those 2 games which are one of the 
few multiplayer ones out there came to mind and used them as an example.

I take my hat off to all the programmers out there. I am old school, Cobol, 
Fortran, basic, rpg, and a few other now dead languages, are what I cut my 
teeth on many years ago. Got my associates in computer science but got 
burned out and never got back into programming. It is those of you who now 
pave the way for great games for me to play with that I salute you.

Should have also said that even in the future, emulators and such will 
probably keep VB6 around for some time. just like those types of things keep 
dos and some really old, even arcade games, still around.

Seems like where there is a will, there is a way.

Rich
- Original Message - 
From: "Willem Venter" 
Sent: Thursday, September 13, 2012 5:15 PM


Hi Richard.
I really hope that we will be able to play all the VB6 games for many
years to come, as many of my favorite games are written in vb6. Not
only Jim's kitchensinc games and the games you mentioned are vb6, but
also GMA games, bsc, LWorks,  and many other games. I can actually
think of more good vb6 games than non vb6 games.

The reality is that VB6 is an old technology. And old technologies
sooner or later become so hard to use that people will stop playing
those games. for now things are still working fine, but we as a
community need to find a sustainable way to make the vb6 games work,
so they are not lost to us.

This has nothing to do with putting down of programming languages etc
and everything to do with keeping the games I like around as long as
possible.

I feel as a fellow programmer the least I can do to pay tribute to the
creative sols that made all these games that I love so much is find a
way to make them playable for as long as possible. I know it's
terribly altruistic of me, but for now it's the only solution I can
see.

Added to that, I do have a degree in computer science, so this is
squarely inside my domain. After all, games got me interested in
programming in the first place.


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Re: [Audyssey] dungeon master

2012-09-13 Thread shaun everiss

aah ok.
maybe I got the order wrong within sertain things I will play using a 
different order.


At 05:30 p.m. 13/09/2012 -0400, you wrote:

Hi Shaun,

s
p
o
i
l
e
r
s
p
a
c
e

For the woman on the bed, just use your hands and then as long as 
you have discarded your clothes use your male member.  If you don't 
have enough energy, eat a sandwich.


BFN

Jim

confucious say: woman who cook carrots and peas in same pot, not sanitary.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] dungon master

2012-09-13 Thread shaun everiss

aah.
I think you should have more droppable items and other things.
also sertain items to appear in the fridges, like beer and cola or something.
they don't need to do anything but after you beat sertain puzzles you 
probably would want to get a drink just for the fun of it.


At 05:30 p.m. 13/09/2012 -0400, you wrote:

Hi Shaun,

No, you can eat as many sandwiches as you want.  They will never run out.

HTH

BFN

Jim

Sandwich: An faulty attempt to make both ends meat.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread shaun everiss

we almost need some sort of vb 6 converter that would
1.  convert all vb6 games to something like vb dotnet and compile 
them with the right code.
In the case of jims games just converting them to bgt may be all we 
need to do and if we can get something that can convert the games to 
bgt that will work.
Most devs, gma, blindsoftware and maybe others not sure about lworks 
but they must be looking at it to are have or are in the process of 
changing over.
Though this brings up a point, all aprone's games are in vb6 and 
these are quite new.
Its a pitty we can't have a vb 6 syntax convert to something like c++ 
on compile but could look like the old stuff.
Or some sort of vertual machine which would run the vb 6 games like 
some sort of old os wrapper.


At 01:15 a.m. 14/09/2012 +0200, you wrote:

Hi Richard.
I really hope that we will be able to play all the VB6 games for many
years to come, as many of my favorite games are written in vb6. Not
only Jim's kitchensinc games and the games you mentioned are vb6, but
also GMA games, bsc, LWorks,  and many other games. I can actually
think of more good vb6 games than non vb6 games.

The reality is that VB6 is an old technology. And old technologies
sooner or later become so hard to use that people will stop playing
those games. for now things are still working fine, but we as a
community need to find a sustainable way to make the vb6 games work,
so they are not lost to us.

This has nothing to do with putting down of programming languages etc
and everything to do with keeping the games I like around as long as
possible.

I feel as a fellow programmer the least I can do to pay tribute to the
creative sols that made all these games that I love so much is find a
way to make them playable for as long as possible. I know it's
terribly altruistic of me, but for now it's the only solution I can
see.

Added to that, I do have a degree in computer science, so this is
squarely inside my domain. After all, games got me interested in
programming in the first place.

On 9/14/12, Richard Sherman  wrote:
> On  Thursday, September 13, 2012 7:05 AM, trouble wrote:
>
>
> With just about everyone switching to 64 bit ops with new computers.
> Your games and VB6 coding is being left behind just like dos.
> end quote.
>
> Not trying to start a war of any kind here. but did you know that all of
> Jeremy kaldobsky, also known as Aprone, codes all his games in VB6. This
> includes swamp and castaways. .
>
> runs on all version of windows OS from XP to win 8, and macs included. Sure
>
> you have to do some things to get them to run properly, but it is once and
> then your done. The games run just fine then.
>
> so if you think VB6 is that dead, think again.
>
> Shermanator
>
>
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[Audyssey] dungon master order

2012-09-13 Thread shaun everiss

Hi.
Yeah I was right, I had to do everything in reverse order.
extreme north.
then e
w twice
u
do the 2 rooms, find the trap door down then go south all the way.
it does make sence though


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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread Trouble
I really don't have to think that hard. If you don't already have 
VB6. Your going to be hard pressed in finding it or any support for 
it. Even Microsoft won't give it any 64 bit support, and states it is 
only 32 bit throughout its life cycle.

http://msdn.microsoft.com/en-us/vstudio/ms788708.aspx

At 06:45 PM 9/13/2012, you wrote:

On  Thursday, September 13, 2012 7:05 AM, trouble wrote:


With just about everyone switching to 64 bit ops with new computers.
Your games and VB6 coding is being left behind just like dos.
end quote.

Not trying to start a war of any kind here. but did you know that all of
Jeremy kaldobsky, also known as Aprone, codes all his games in VB6. This
includes swamp and castaways. .

runs on all version of windows OS from XP to win 8, and macs included. Sure
you have to do some things to get them to run properly, but it is once and
then your done. The games run just fine then.

so if you think VB6 is that dead, think again.

Shermanator


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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread shaun everiss
well I have the sp6 runtimes and if I get instructions to install 
those on 64 bit is all ok.
as long as the runtimes are avalible and we have the right dx runtime 
files to register we should be ok as long as we don't need even more 
files and as long as those files can be previded for games by users.

Ofcause that will end when 32 bit support is dropped.
and that may not happen for a couple versions of windows yet or until 
the majority of the world stops using 32 bit systems or doesn't like 
32 bit anymore.

Not to say things may not work right when using it though.

At 10:18 p.m. 13/09/2012 -0400, you wrote:
I really don't have to think that hard. If you don't already have 
VB6. Your going to be hard pressed in finding it or any support for 
it. Even Microsoft won't give it any 64 bit support, and states it 
is only 32 bit throughout its life cycle.

http://msdn.microsoft.com/en-us/vstudio/ms788708.aspx

At 06:45 PM 9/13/2012, you wrote:

On  Thursday, September 13, 2012 7:05 AM, trouble wrote:


With just about everyone switching to 64 bit ops with new computers.
Your games and VB6 coding is being left behind just like dos.
end quote.

Not trying to start a war of any kind here. but did you know that all of
Jeremy kaldobsky, also known as Aprone, codes all his games in VB6. This
includes swamp and castaways. .

runs on all version of windows OS from XP to win 8, and macs included. Sure
you have to do some things to get them to run properly, but it is once and
then your done. The games run just fine then.

so if you think VB6 is that dead, think again.

Shermanator


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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread Thomas Ward
Hi Richard,

Well, in my experience emulators are a bad idea because they often
aren't accessible. However, virtual machines are becoming quite
popular and are very accessible.Plus it makes it possible to run any
operating system inside a virtual machine.

For example, my laptop is running Ubuntu Linux 12.04.1 as the primary
OS, but obviously I can't play Shades of Doom, Tank Commander, and so
on in Linux. So what I've done is install Windows 7 in a virtual
machine with all my games and Windows applications. That way if I want
to play a Windows based game or run an application like Goldwave its
as simply as booting the virtual machine and I can toggle back and
forth between Linux and Windows at the same time. The only
disadvantage to doing it this way is Windows apps will run slower in a
virtual machine, but it is the best way I know of to maintain two
operating systems at the same time.

Still, for those people looking to upgrade to a brand new Windows 8
machine with a 64-bit processor etc, they can simply install XP into a
virtual machine and run it for older apps and games that don't work as
well on Windows 8. Therefore a person can get the best of both worlds.
So, yes, where there is a will there is a way. :D

Cheers!


On 9/13/12, Richard Sherman  wrote:
> HI,
>
> Thanks for expanding on my thought there. I meant no disrespect to any other
>
> programmer who currently uses VB6. Just those 2 games which are one of the
> few multiplayer ones out there came to mind and used them as an example.
>
> I take my hat off to all the programmers out there. I am old school, Cobol,
>
> Fortran, basic, rpg, and a few other now dead languages, are what I cut my
> teeth on many years ago. Got my associates in computer science but got
> burned out and never got back into programming. It is those of you who now
> pave the way for great games for me to play with that I salute you.
>
> Should have also said that even in the future, emulators and such will
> probably keep VB6 around for some time. just like those types of things keep
>
> dos and some really old, even arcade games, still around.
>
> Seems like where there is a will, there is a way.
>
> Rich

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Re: [Audyssey] Jim Kitchen's games and Win7?

2012-09-13 Thread Thomas Ward
Hi Shaun,

Oh, I think it will be at least 10 years before we see the end of
32-bit. Most apps and PCs out there are still 32-bit and it will take
years for that technology to be replaced by newer 64-bit apps and
hardware. Just look how long it took to go from 16-bit to 32-bit
before 16-bit apps were dropped.

As I recall the first Windows operating system to be compiled for a
32-bit system was Windows 95 OS2 which was released in like 96. The
original Windows 95 was actually still 16-bit and it was the second
release where Microsoft actually completely converted to 32-bit. The
first Windows 64-bit versions of Vista came out in 2007 which was a
full 11 years later, and to this day Microsoft is still selling both a
32-bit and a 64-bit version of Windows 7. Bottom line, 32-bit will be
available for quite a bit longer as we are just now seeing 16-bit
support being totally phased out,and it has been about 16 years  since
Microsoft went fully 32-bit. So I doubt they will go full 64-bit until
10 or maybe 15 years from now when we have 128 -bit computers. :D

Cheers!


On 9/13/12, shaun everiss  wrote:
> well I have the sp6 runtimes and if I get instructions to install
> those on 64 bit is all ok.
> as long as the runtimes are avalible and we have the right dx runtime
> files to register we should be ok as long as we don't need even more
> files and as long as those files can be previded for games by users.
> Ofcause that will end when 32 bit support is dropped.
> and that may not happen for a couple versions of windows yet or until
> the majority of the world stops using 32 bit systems or doesn't like
> 32 bit anymore.
> Not to say things may not work right when using it though.
>

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Re: [Audyssey] dungon master

2012-09-13 Thread Thomas Ward
Hi Shaun,

I agree. It would be kind of cool to be able to get a beer to go along
with the pile of sandwiches. After all, got to wash all that food down
somehow.

On 9/13/12, shaun everiss  wrote:
> aah.
> I think you should have more droppable items and other things.
> also sertain items to appear in the fridges, like beer and cola or
> something.
> they don't need to do anything but after you beat sertain puzzles you
> probably would want to get a drink just for the fun of it.
>

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