RE: Midi and Director

2004-03-17 Thread Johan Verhoeven
Beatnik doesn't exists anymore (never got ported to OSX).. it would have
been a nice option, if development wasn't stopped.

I have used midi in a recent project (in beta right now) to playback
sequences and notes. on the mac, QT musical instruments will playback
the midi, on OSX and on OS9 (quality is quite good). on a PC it depends
on the internal soundcard, and I cannot seem to remember any soundcard
since the days of dos that didn't had a general midi synthezeiser on
board. Current testing of the project doesn't reveal any
incompatebillities so far (touch wood).

The problem is to get director to talk to midi. SequencerXtra seems to
be the only workable sollution for decent xplat work. It has a whole lot
of functions which make it a bit of overkill for my current project (and
it's expensive).. but it seems it has been worth it..

J.

-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] John Waller
Verzonden: woensdag 17 maart 2004 7:25
Aan: [EMAIL PROTECTED]
Onderwerp:  Midi and Director


Hi,

I was wondering if anyone could give me any advice regarding the 
possibility of using Midi sounds in Director.

I have a situation where I would like to be able to play individual 
notes or chords (not necessarily sequences, though this might also be a 
possibility). I thought Midi files would be smaller than sound samples 
and would also offer greater flexibility and range of sounds.

However I guess I also need to think of cross-platform playability. Most

Macs will have QT installed and therefore I guess access to QuickTime's 
midi instruments (assuming this is still a function of QT) but PC's 
might have a problem with this - or are there common equivialents on the

PC which play midi sounds?

The final application will be both on the Web via Shockwave and on CD or

hard-drive as a projector.

I am vaguely aware of the old Beatnik plug-in but do not really know 
what it does or how it works. However it sounds defunct and probably not

useful anymore.

I am using Director MX on Mac OS X.

Thanks in advance,
John

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Re: Midi and Director

2004-03-17 Thread Valentin Schmidt
some facts/thoughts about midi and director:
- Beatnik xtra is still a great xtra, it's shockwave safe and it works
in dmx2004, BUT, as mentioned by Johan, there is no OSX version
- There is MIDIio X-Tra for realtime sending and receiving of MIDI
messages (eg. to a MIDI synth, OMS on mac, system's default MIDI synth
on PC), but I think it's not shockwave-safe and it has no OSX port.
- Your best choice is propably Sequencer Xtra
(http://www.sourceforce.nu/index2.htm), it's shockwave-safe and ported
to OSX
- There is unfortunately no easy way to use QT musical instruments
interactively on windows, although this could be implemented, and in
fact I'm thinking about trying myself to create a simple scripting xtra
which can do it. At the moment, if you want to play notes with MIDIio
and Sequencer Xtra on windows, you have to rely on the
system's/soundcard's midi synth, which might or might not be crappy, and
you don't have any extra/custom soundbanks.
- if you like experimental stuff or don't want to pay for an xtra, I've
created a little parent script (MIDI CLASS) for reading, analyzing,
manipulating and creating  Standard Midi Files (*.mid) at runtime, but
of course this needs file system access and can't be used in a browser.
it's available from
http://dasdeck.de/staff/valentin/lingo/midi_class/

regards
valentin

> -Oorspronkelijk bericht-
> Van: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] John Waller
> Verzonden: woensdag 17 maart 2004 7:25
> Aan: [EMAIL PROTECTED]
> Onderwerp:  Midi and Director
>
>
> Hi,
>
> I was wondering if anyone could give me any advice regarding the
> possibility of using Midi sounds in Director.
>
> I have a situation where I would like to be able to play individual
> notes or chords (not necessarily sequences, though this might also be
> a
> possibility). I thought Midi files would be smaller than sound samples
> and would also offer greater flexibility and range of sounds.
>
> However I guess I also need to think of cross-platform playability.
> Most
>
> Macs will have QT installed and therefore I guess access to
> QuickTime's
> midi instruments (assuming this is still a function of QT) but PC's
> might have a problem with this - or are there common equivialents on
> the
>
> PC which play midi sounds?
>
> The final application will be both on the Web via Shockwave and on CD
> or
>
> hard-drive as a projector.
>
> I am vaguely aware of the old Beatnik plug-in but do not really know
> what it does or how it works. However it sounds defunct and probably
> not
>
> useful anymore.
>
> I am using Director MX on Mac OS X.
>
> Thanks in advance,
> John
>
> [To remove yourself from this list, or to change to digest mode, go to
> http://www.penworks.com/lingo-l.cgi  To post messages to the list,
> email
> [EMAIL PROTECTED]  (Problems, email [EMAIL PROTECTED]).
> Lingo-L is for learning and helping with programming Lingo.  Thanks!]
>
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RE: QuickTime & Director

2004-03-17 Thread Greg Lippert
Thanks Chuck for an answer.

No the video is actual size and plays great (no distortion). It is direct to
stage with nothing touching it on any level.

Then at some point it gets chunky for a second and the application quits.

I am stuck with QuickTime 5.02 on the PC, the company is locked down on it
and it cannot be changed.

Is there something with Sorenson 3? Are long clips a proiblem? Should I
load/unload movies in memory?

Thanks,
Greg


Hi,

I am working on a Director CD project and I am using an MX version. I
develop on a Mac and movies look great.

On the PC (my end-user machine) the QuickTime is looking strange. It is
displaying noise on playback. These machines are using QuickTime 5.02 vs 6
or 6.5. I encoded the videos with Sorenson 3. Do I need to include a
different QuickTime Asset (version 5). Or is there some other issue someone
knows about.

Thanks,
Greg


--__--__--

Message: 4
From: "Chuck Neal" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Subject: RE:  QuickTime & Director
Date: Tue, 16 Mar 2004 09:22:32 -0600
Reply-To: [EMAIL PROTECTED]

Is the video being distorted at all or is it playing actual size?  Is it
Direct to stage?  I would try a QT 6 but there are buggy version of QT out
as well.  The QT6 Asset Xtra is set to take advantage of QT 6 features
though so you may get better playback with the newer builds.

-Chuck
--
Chuck Neal
CEO, MediaMacros, Inc.
[EMAIL PROTECTED]
http://www.mediamacros.com

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Re: Midi and Director

2004-03-17 Thread Valentin Schmidt
one thing that I've forgotton :

if you don't need a high level of interactivity, but e.g. you only want
the user to select from a couple of different instruments and a couple
of different notes, you don't need any Midi xtra, but you could create a
quicktime file with multiple music tracks and switch them on and off
with lingo according to your needs. this works for both mac and windows.

valentin

Valentin Schmidt wrote:
> some facts/thoughts about midi and director:
> - Beatnik xtra is still a great xtra, it's shockwave safe and it works
> in dmx2004, BUT, as mentioned by Johan, there is no OSX version
> - There is MIDIio X-Tra for realtime sending and receiving of MIDI
> messages (eg. to a MIDI synth, OMS on mac, system's default MIDI synth
> on PC), but I think it's not shockwave-safe and it has no OSX port.
> - Your best choice is propably Sequencer Xtra
> (http://www.sourceforce.nu/index2.htm), it's shockwave-safe and ported
> to OSX
> - There is unfortunately no easy way to use QT musical instruments
> interactively on windows, although this could be implemented, and in
> fact I'm thinking about trying myself to create a simple scripting
> xtra
> which can do it. At the moment, if you want to play notes with MIDIio
> and Sequencer Xtra on windows, you have to rely on the
> system's/soundcard's midi synth, which might or might not be crappy,
> and
> you don't have any extra/custom soundbanks.
> - if you like experimental stuff or don't want to pay for an xtra,
> I've
> created a little parent script (MIDI CLASS) for reading, analyzing,
> manipulating and creating  Standard Midi Files (*.mid) at runtime, but
> of course this needs file system access and can't be used in a
> browser.
> it's available from
> http://dasdeck.de/staff/valentin/lingo/midi_class/
>
> regards
> valentin
>
>> -Oorspronkelijk bericht-
>> Van: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] John Waller
>> Verzonden: woensdag 17 maart 2004 7:25
>> Aan: [EMAIL PROTECTED]
>> Onderwerp:  Midi and Director
>>
>>
>> Hi,
>>
>> I was wondering if anyone could give me any advice regarding the
>> possibility of using Midi sounds in Director.
>>
>> I have a situation where I would like to be able to play individual
>> notes or chords (not necessarily sequences, though this might also be
>> a
>> possibility). I thought Midi files would be smaller than sound
>> samples and would also offer greater flexibility and range of sounds.
>>
>> However I guess I also need to think of cross-platform playability.
>> Most
>>
>> Macs will have QT installed and therefore I guess access to
>> QuickTime's
>> midi instruments (assuming this is still a function of QT) but PC's
>> might have a problem with this - or are there common equivialents on
>> the
>>
>> PC which play midi sounds?
>>
>> The final application will be both on the Web via Shockwave and on CD
>> or
>>
>> hard-drive as a projector.
>>
>> I am vaguely aware of the old Beatnik plug-in but do not really know
>> what it does or how it works. However it sounds defunct and probably
>> not
>>
>> useful anymore.
>>
>> I am using Director MX on Mac OS X.
>>
>> Thanks in advance,
>> John
>>
>> [To remove yourself from this list, or to change to digest mode, go
>> to http://www.penworks.com/lingo-l.cgi  To post messages to the list,
>> email
>> [EMAIL PROTECTED]  (Problems, email [EMAIL PROTECTED]).
>> Lingo-L is for learning and helping with programming Lingo.  Thanks!]
>>
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>> to http://www.penworks.com/lingo-l.cgi  To post messages to the list,
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>> programming Lingo.  Thanks!]
>
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Re: Midi and Director

2004-03-17 Thread Brennan
On 17/3/04 at 13:24, Valentin Schmidt <[EMAIL PROTECTED]> wrote:

> - There is unfortunately no easy way to use QT musical instruments
> interactively on windows, although this could be implemented, and in
> fact I'm thinking about trying myself to create a simple scripting xtra
> which can do it.

If you make a wired quicktime movie in livestage pro, you can fire off
individual QTMA events that way. You can build a GUI out of Quicktime
sprites and run it inside Director. In the browser, i would dispense with
shockwave and do the whole thing in Quicktime.

Check this site out for some dynamic QTMA examples:

 -particularly the 'toys' section.

Unfortunately, there's no supported way for lingo to communicate with
wired quicktime movies, although there are some hacks which work.

(If anyone is going to make an Xtra, they might consider opening general
wired actions to lingo instead, i.e. so that we could send messages to
wired movies, which would give us MIDI and a whole lot more in one fell
swoop).

Brennan

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RE: RE: QuickTime & Director

2004-03-17 Thread Johan Verhoeven
sounds stupid, but did you set the preloadRAM ? it might be a memory
problem of some sort..

J.

-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Greg Lippert
Verzonden: woensdag 17 maart 2004 13:36
Aan: [EMAIL PROTECTED]
Onderwerp:  RE: QuickTime & Director


Thanks Chuck for an answer.

No the video is actual size and plays great (no distortion). It is
direct to
stage with nothing touching it on any level.

Then at some point it gets chunky for a second and the application
quits.

I am stuck with QuickTime 5.02 on the PC, the company is locked down on
it
and it cannot be changed.

Is there something with Sorenson 3? Are long clips a proiblem? Should I
load/unload movies in memory?

Thanks,
Greg


Hi,

I am working on a Director CD project and I am using an MX version. I
develop on a Mac and movies look great.

On the PC (my end-user machine) the QuickTime is looking strange. It is
displaying noise on playback. These machines are using QuickTime 5.02 vs
6
or 6.5. I encoded the videos with Sorenson 3. Do I need to include a
different QuickTime Asset (version 5). Or is there some other issue
someone
knows about.

Thanks,
Greg


--__--__--

Message: 4
From: "Chuck Neal" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Subject: RE:  QuickTime & Director
Date: Tue, 16 Mar 2004 09:22:32 -0600
Reply-To: [EMAIL PROTECTED]

Is the video being distorted at all or is it playing actual size?  Is it
Direct to stage?  I would try a QT 6 but there are buggy version of QT
out
as well.  The QT6 Asset Xtra is set to take advantage of QT 6 features
though so you may get better playback with the newer builds.

-Chuck
--
Chuck Neal
CEO, MediaMacros, Inc.
[EMAIL PROTECTED]
http://www.mediamacros.com

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RE: QuickTime & Director Crashing

2004-03-17 Thread Greg Lippert
Hi Kerry and Colin,

Thanks for your help. Here are more answers to your questions.

For the most part the videos are sitting in a frame waiting (I give the
movie time to settle down). I am using on  cuePointPassed. Except for one
clip there is only one cue point, at the end of the movie to auto-continue
the video when it is finished playing.

When playing the videos, nothing else is happening on screen (except for one
movie which has cues to animate bullet points. I am doing nothing on the
machine just watching the movies.

I start the movies paused at start and let a few frames run before I have
lingo start the movie.

My movies are separate cast members and all run in the same sprite (to allow
ling to turn them on). They only play one at a time and never overlap.

The key frame spacing in the movies is 30 frames, and the bit rate is
limited to 250 k/bits per second.

I have run the cd from the hard drive and multiple test cd's. It makes no
difference. The crashing is different every time, never in the same place.
Sometimes things play fine for a while. Many times the movies crash after
playing for a number of minutes. It actually never happens right away.

QuickTime 6.5 is not an option, my client is standardized on QT 5.02.

Thanks,
Greg





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Re: RE: QuickTime & Director Crashing

2004-03-17 Thread Colin Holgate
QuickTime 6.5 is not an option, my client is standardized on QT 5.02.
It ought to work in 5.02. The key frame spacing sounds good, but the 
data rate seems a tad high for machines that are old enough to be on 
5.02. Should cause a crash though.

You might look over the QuickTime Settings control panel, to see what 
the video hardware settings are.

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RE: RE: QuickTime & Director Crashing

2004-03-17 Thread Kerry Thompson
> I have run the cd from the hard drive and multiple test cd's. 
> It makes no difference. The crashing is different every time, 
> never in the same place. Sometimes things play fine for a 
> while. Many times the movies crash after playing for a number 
> of minutes. It actually never happens right away.

Ok, then do the movies play ok in the QuickTime player? It's possible
either the movies or your QT install is corrupt. Can you re-install
QuickTime?

Have you run other tests to eliminate variables? For example, put them
one after another in a linear movie, looping on a frame until you reach
the end of the movie (check the movieTime).

I would try different ways of showing the movie to isolate the one thing
that is causing the problem.

Cordially,

Kerry Thompson


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Re: Midi and Director

2004-03-17 Thread John Miller
SequenceXtra has all the features you'll ever need for midi 
implementation and is solid as a rock.  The company is responsive and 
helpful.  We've developed educational music software for several years 
using it.

http://www.sourceforce.nu

(No connection except as satisfied users.)

John

~~~
John Miller
Director, Division of Fine Arts
North Dakota State University
~~~
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RE: QuickTime & Director

2004-03-17 Thread Greg Lippert
Thanks Chuck for an answer.

No the video is actual size and plays great (no distortion). It is direct to
stage with nothing touching it on any level.

Then at some point it gets chunky for a second and the application quits.

I am stuck with QuickTime 5.02 on the PC, the company is locked down on it
and it cannot be changed.

Is there something with Sorenson 3? Are long clips a proiblem? Should I
load/unload movies in memory?

Thanks,
Greg


Hi,

I am working on a Director CD project and I am using an MX version. I
develop on a Mac and movies look great.

On the PC (my end-user machine) the QuickTime is looking strange. It is
displaying noise on playback. These machines are using QuickTime 5.02 vs 6
or 6.5. I encoded the videos with Sorenson 3. Do I need to include a
different QuickTime Asset (version 5). Or is there some other issue someone
knows about.

Thanks,
Greg


--__--__--

Message: 4
From: "Chuck Neal" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Subject: RE:  QuickTime & Director
Date: Tue, 16 Mar 2004 09:22:32 -0600
Reply-To: [EMAIL PROTECTED]

Is the video being distorted at all or is it playing actual size?  Is it
Direct to stage?  I would try a QT 6 but there are buggy version of QT out
as well.  The QT6 Asset Xtra is set to take advantage of QT 6 features
though so you may get better playback with the newer builds.

-Chuck
--
Chuck Neal
CEO, MediaMacros, Inc.
[EMAIL PROTECTED]
http://www.mediamacros.com

[To remove yourself from this list, or to change to digest mode, go to 
http://www.penworks.com/lingo-l.cgi  To post messages to the list, email [EMAIL 
PROTECTED]  (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping 
with programming Lingo.  Thanks!]


Impressario Project Contest

2004-03-17 Thread Warren Stolow
Greeting from INM,

INM is pleased to announce the first ever Impressario Project Contest. 
This contest, which is being co-sponsored by Macromedia was created to 
recognize the best and most innovative Director projects built using 
INM latest product, Impressario. 

If you already have an Impressario project, I encourage you to enter 
as we have some great prizes to give-away including Director MX 2004 
upgrades and Impressario licenses! 

If you haven't used Impressario yet, now's a great time to try it (you
can convert a PDF Xtra project or even add Impressario to an existing 
Director project). You don't even need to own an Impressario license 
to enter, you can use the FREE fully-functional trial version for the
contest.
http://www.IntegrationNewMedia.com/products/impressario/download/

There is even a bonus prize for projects built with Director MX 2004!

Visit our web site for full contest details! www.IntegrationNewMedia.com
Entry deadline is: April 16th, 2004!

Please feel free to contact me if you have any questions.

Thanks and good luck,
Kristen

-- Kristen Banham
-- Assistant Marketing Manager

-- Integration New Media, Inc.
-- www.IntegrationNewMedia.com 
-- +1 514 871 1333 ext. 235 
-- INM'S IMPRESSARIO CONTEST...ENTER TODAY!

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with programming Lingo.  Thanks!]


Re: RE: QuickTime & Director

2004-03-17 Thread macmec
I don't know if this will help or not, but this comes from Sorenson's 
site

Problem:
When playing a Sorenson Generated (Sorenson Video 3 or Squeeze) 
QuickTime file (MOV) on a Windows based computer (running Windows 2000, 
NT4, or XP) the QuickTime player crashes when a window either in front 
of or behind the QuickTime player is moved or opened.

Solution:
When generating the output file, turn off B-frames (Bidirectional 
Prediction) from the Encode tab of the Sorenson Video 3 codec settings.

It's worth a try.  It's possible too that the codec is too old on QT 5, 
like you suggested.  If the above suggestion doesn't work, try 
compressing with Sorenson 2, if that's an option.  When I export from 
QT I get the option of Sorenson 3 or just Sorenson.  Play around with 
that a little.

On 17 Mar 2004, at 05:36, Greg Lippert wrote:

No the video is actual size and plays great (no distortion). It is 
direct to
stage with nothing touching it on any level.

Then at some point it gets chunky for a second and the application 
quits.

I am stuck with QuickTime 5.02 on the PC, the company is locked down 
on it
and it cannot be changed.

Is there something with Sorenson 3? Are long clips a proiblem? Should I
load/unload movies in memory?
macmec ~ [EMAIL PROTECTED]
This message was sent from a Macintosh computer.  Epitome of creativity.
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Re: RE: QuickTime & Director

2004-03-17 Thread Carlos Ledezma
Greg I remember I've the same problem some time ago, I think the 
problem was with the option of the mpeg in the cleaner in the section 
track, some time ago this was a default option in the cleaner. Maybe 
this can help you.
Greetings
Charles

On Mar 17, 2004, at 9:42 AM, Greg Lippert wrote:

Thanks Chuck for an answer.

No the video is actual size and plays great (no distortion). It is 
direct to
stage with nothing touching it on any level.

Then at some point it gets chunky for a second and the application 
quits.

I am stuck with QuickTime 5.02 on the PC, the company is locked down 
on it
and it cannot be changed.

Is there something with Sorenson 3? Are long clips a proiblem? Should I
load/unload movies in memory?
Thanks,
Greg
Hi,

I am working on a Director CD project and I am using an MX version. I
develop on a Mac and movies look great.
On the PC (my end-user machine) the QuickTime is looking strange. It is
displaying noise on playback. These machines are using QuickTime 5.02 
vs 6
or 6.5. I encoded the videos with Sorenson 3. Do I need to include a
different QuickTime Asset (version 5). Or is there some other issue 
someone
knows about.

Thanks,
Greg
--__--__--

Message: 4
From: "Chuck Neal" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Subject: RE:  QuickTime & Director
Date: Tue, 16 Mar 2004 09:22:32 -0600
Reply-To: [EMAIL PROTECTED]
Is the video being distorted at all or is it playing actual size?  Is 
it
Direct to stage?  I would try a QT 6 but there are buggy version of QT 
out
as well.  The QT6 Asset Xtra is set to take advantage of QT 6 features
though so you may get better playback with the newer builds.

-Chuck
--
Chuck Neal
CEO, MediaMacros, Inc.
[EMAIL PROTECTED]
http://www.mediamacros.com
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Re: RE: QuickTime & Director

2004-03-17 Thread Brennan
On 17/3/04 at 09:39, macmec <[EMAIL PROTECTED]> wrote:

> I don't know if this will help or not, but this comes from Sorenson's 
> site
> 
> Problem:
> When playing a Sorenson Generated (Sorenson Video 3 or Squeeze) 
> QuickTime file (MOV) on a Windows based computer (running Windows 2000, 
> NT4, or XP) the QuickTime player crashes when a window either in front 
> of or behind the QuickTime player is moved or opened.
> 
> Solution:
> When generating the output file, turn off B-frames (Bidirectional 
> Prediction) from the Encode tab of the Sorenson Video 3 codec settings.
> 
> It's worth a try.  It's possible too that the codec is too old on QT 5, 
> like you suggested.  If the above suggestion doesn't work, try 
> compressing with Sorenson 2, if that's an option.  When I export from 
> QT I get the option of Sorenson 3 or just Sorenson.  Play around with 
> that a little.

Sorenson3 should work with QT5.x, although i seem to remember there were
teething troubles with some of the very earliest releases. I might be
imagining it. (Colin, does that ring bells?)

BTW, there's an excellent resource here for checking codecs against
QuickTime versions:



I'd like to see more detail in the point releases, but it is still pretty
good if you have to deliver for an older install.

Brennan

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Re: RE: QuickTime & Director

2004-03-17 Thread Colin Holgate
Sorenson3 should work with QT5.x, although i seem to remember there were
teething troubles with some of the very earliest releases. I might be
imagining it. (Colin, does that ring bells?)
That B-Frames thing macmec just mentioned is the only thing that comes to mind.

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Movie Clip registration

2004-03-17 Thread Kerry Thompson
Is there any way to set the regpoint on a movie clip? I've tried it in
the PI and the message window. It doesn't throw an error, but the
regpoint doesn't change.

Cordially,

Kerry Thompson


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Re: Movie Clip registration

2004-03-17 Thread Colin Holgate
Is there any way to set the regpoint on a movie clip? I've tried it in
the PI and the message window. It doesn't throw an error, but the
regpoint doesn't change.
I can't see a way to do it even in Flash. Are you trying to change 
the rotation point? You can do that to a Flash sprite, but I don't 
know if you can do it to an individual movieclip.

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RE: Movie Clip registration

2004-03-17 Thread Kerry Thompson
> I can't see a way to do it even in Flash. Are you trying to change 
> the rotation point? You can do that to a Flash sprite, but I don't 
> know if you can do it to an individual movieclip.

Doh! I've had my mind in too many worlds at once. Director, Flash,
Mahler, Beethoven, Shostakovich...

I actually meant a film loop. Nothing to do with Flash, actually.

I'm loading and playing film loops with code. I wish they had been done
in Flash--it would be easier--but the artist who did them doesn't do
Flash. He did linear animations, with tweening, in Director. I made them
into film loops.

The problem is that they're all different shapes and sizes, but I need
to have the background centered on the stage. Right now I'm going
through and positioning them manually, then putting the desired sprite
loc into the member's comments. I'll read that and position the sprite
based on that.

There are something like 126 animations, though. That's a lot of
hand-coding. It would be easier if I could just set the regpoint.

Cordially,

Kerry Thompson


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Re: Movie Clip registration

2004-03-17 Thread Warren Ockrassa
On Mar 17, 2004, at 12:17 PM, Kerry Thompson wrote:

I actually meant a film loop.
No can do.

-- WthmO

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RE: QuickTime & Director

2004-03-17 Thread Greg Lippert
Hi all,

Thanks all for your suggestions. I will work with them.

Here are a few  other things I have figured out.

1. When I go into QuickTime control panels-> video settings and change it to
safe mode, I never crash anymore. But I am not allowed to give this
instruction to my users, considered too technical.

1. The end-user computers are 2.0 ghz P4's with 512 mb ram. So they are
powerful.

3. My test computer had QuickTime 6.5 on it but had to go back to QT 5.02
for this project. It is an HP omnibookxe 4400s. It is a bit less powerful
than the actual comuters but is also a 2.0 ghz p4 with 256 mb ram.

4. The movies do not seem to crash when playing in the QT player, whatever
mode I am in.

Charles, can you be more specific on your suggestion?

Thanks all and I welcome any further insights.

Thanks,
Greg

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RE: Movie Clip registration

2004-03-17 Thread Buzz Kettles
I don't believe FL members honor .regPoint ...

you could probably automate your loc settings based on getting the 
regPoint of these FL members & calculating offsets for each ...
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Re: Movie Clip registration

2004-03-17 Thread Colin Holgate
I actually meant a film loop.
No can do.
Apparently not. One thing to know, if you do fix them manually, 
rather than tweak the placement of the sprites on the stage, you 
could fix the animations themselves by expanding the film loop, make 
the changes, and remake the film loop.

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Re: Movie Clip registration

2004-03-17 Thread roymeo
You may not be able to add registration points, but if the film loops had 
been made the same size to start with, you'd not have this problem.

Instruct illustrator in the future (ha!) to make those sorts of things with 
some standard points at the 2 corners (TL/BR) (or do all 4 so it's harder 
to screw up).

roymeo

At 01:41 PM 3/17/2004, you wrote:
On Mar 17, 2004, at 12:17 PM, Kerry Thompson wrote:

I actually meant a film loop.
No can do.

-- WthmO

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Re: RE: QuickTime & Director

2004-03-17 Thread Colin Holgate
1. When I go into QuickTime control panels-> video settings and change it to
safe mode, I never crash anymore. But I am not allowed to give this
instruction to my users, considered too technical.
The fix that was tried to sort ought video burn-in issues may help you too:

Open one of the QuickTime movies that always causes a crash, get info 
on the video track, and under Graphics Mode change it from the 
default of "dither copy" to the bottom entry in the list, 
"composition (dither copy)". The movie will play back looking the 
same, but won't try to use the hardware acceleration that gets used 
when you're not in Safe Mode.

Doing that would allow you to fix the problem without the customer 
changing anything.
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Dial-up and Disconnect without Xtra

2004-03-17 Thread Pedja Guzvica
Hi people

If you want to know how to trigger a Dial-up connection in Win2K and how
to close it without Xtras try this

open("RASDIAL.EXE ConnectionName userName password") -- just like this
without quotes for parameters, it's all case sensitive for params

where:
ConnectionName is the dial-up name e.g. Aol, Freeserve,BT-Internet or
whatever it's named in your Network and Dialup pannel

to close an existing connection to the internet use this:

open("RASDIAL.EXE connectionName / DISCONNECT")
and that's it! 

Hmmm..I've just found more...this also looks interesting


---
RASDIAL.EXE provides unattended dialing. It does not support the
following features available in RASPHONE.EXE: prefix/suffix,
auto-redial, change password, retry authentication, statistics, operator
assisted dialing, and connections requiring Terminal mode input.

RASPHONE.EXE is found in the system32 folder. 

To Create a RASPHONE Secure Desktop Icon to automatically dial, use the
following command line: 

rasphone.exe -d  

You can put the icon in your Start Up group if you want to automatically
dial when you log on. 

The following RASPHONE command line options are not documented
elsewhere, and are not guaranteed to work in future releases. 

Usage: rasphone [[[-e|c|r|d|h|s|q] entry]|-a] [-f file] 

  -e Edit phonebook entry mode

  -c Clone phonebook entry mode

  -r Remove phonebook entry mode

  -d Dial entry mode

  -h HangUp entry mode

  -s Status entry mode

  -q prompt user before entering Dial entry mode

  entry entry name

  -a Add phonebook entry mode

  -f file Full path for the phonebook 

Running RASPHONE  without a switch is the same as running
RASPHONE, highlighting the entry name, and choosing Dial. 

Using WinExec() or CreateProcess() and the -a, -e, -c, and -r switches,
you can open RASPHONE dialogs from another applications.



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RE: Movie Clip registration

2004-03-17 Thread Kerry Thompson
> You may not be able to add registration points, but if the 
> film loops had 
> been made the same size to start with, you'd not have this problem.

Or if they had been Flash animations.

This guy is a really good artist, and we're working under an incredibly
unrealistic deadline (more so than usual), so I can't gripe at him too
much.

Maybe there's something I'm missing about the film loops. I actually
made them from his linear animations.

The loops all have a common background, 800 x 600. There are characters
that walk in from offstage--the character is itself a film loop that is
tweened.

Then the background changes, and another, larger character walks in.
Another tweened film loop.

When I make the film loop of all these sprites, the loop's size is a big
ol' thing with a rect big enough to accommodate all the animations.

I don't know any way to make it smaller.

Cordially,

Kerry Thompson


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Re: Movie Clip registration

2004-03-17 Thread Valentin Schmidt
you could attach a behavior script to the filmloops that reads the
comments and automatically positions the sprite correctly. that way I
don't see why setting regpoints would be less work.

valentin

> The problem is that they're all different shapes and sizes, but I need
> to have the background centered on the stage. Right now I'm going
> through and positioning them manually, then putting the desired sprite
> loc into the member's comments. I'll read that and position the sprite
> based on that.
>

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RE: Movie Clip registration

2004-03-17 Thread Colin Holgate
It sounds then as if the size of the big film loop is 800 x 600 + the 
amount of width needed to contain the characters coming in from the 
side. Could you just align all your film loop sprites to their top 
left corners? Unless you have characters walking in from the left as 
well.



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RE: Movie Clip registration

2004-03-17 Thread roymeo
Oh, OK.  If you're making the loops, then just include a little dot in the 
corners for the film loop to force them all to the same size.  Or just in 
the upper left corner and align them all into the upper left via code.

This won't make them smaller, but it will have them all registered to a 
common point...for aligning.  Which was your original question, no?

roymeo

At 02:26 PM 3/17/2004, you wrote:
> You may not be able to add registration points, but if the
> film loops had
> been made the same size to start with, you'd not have this problem.
Or if they had been Flash animations.

This guy is a really good artist, and we're working under an incredibly
unrealistic deadline (more so than usual), so I can't gripe at him too
much.
Maybe there's something I'm missing about the film loops. I actually
made them from his linear animations.
The loops all have a common background, 800 x 600. There are characters
that walk in from offstage--the character is itself a film loop that is
tweened.
Then the background changes, and another, larger character walks in.
Another tweened film loop.
When I make the film loop of all these sprites, the loop's size is a big
ol' thing with a rect big enough to accommodate all the animations.
I don't know any way to make it smaller.

Cordially,

Kerry Thompson

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back when you wrote poetry
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RE: Movie Clip registration

2004-03-17 Thread Charlie Fiskeaux II
The way I've dealt with stuff like this in the past is to include a large
invisible Director rectangle in every film loop. Make sure that the
rectangle is larger than any possible animation. The biggest problem with
hand-coding every loc is that if you have to edit the animations and
recreate them, if even one pixel changes then you'll have to change the
hand-coded loc. With a large invisible rectangle, everything will always be
centered.

Charlie Fiskeaux II
Media Developer
Cre8tive Group
cre8tivegroup.com

> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> Kerry Thompson
> Sent: Wednesday, March 17, 2004 2:26 PM
> To: [EMAIL PROTECTED]
> Subject: RE:  Movie Clip registration
>
> > You may not be able to add registration points, but if the
> film loops
> > had been made the same size to start with, you'd not have this
> > problem.
>
> Or if they had been Flash animations.
>
> This guy is a really good artist, and we're working under an
> incredibly unrealistic deadline (more so than usual), so I
> can't gripe at him too much.
>
> Maybe there's something I'm missing about the film loops. I
> actually made them from his linear animations.
>
> The loops all have a common background, 800 x 600. There are
> characters that walk in from offstage--the character is
> itself a film loop that is tweened.
>
> Then the background changes, and another, larger character walks in.
> Another tweened film loop.
>
> When I make the film loop of all these sprites, the loop's
> size is a big ol' thing with a rect big enough to accommodate
> all the animations.
>
> I don't know any way to make it smaller.
>
> Cordially,
>
> Kerry Thompson
>
>
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> mode, go to http://www.penworks.com/lingo-l.cgi  To post
> messages to the list, email [EMAIL PROTECTED]  (Problems,
> email [EMAIL PROTECTED]). Lingo-L is for learning and
> helping with programming Lingo.  Thanks!]
>



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RE: Movie Clip registration

2004-03-17 Thread Kerry Thompson
> Oh, OK.  If you're making the loops, then just include a 
> little dot in the 
> corners for the film loop to force them all to the same size. 
>  Or just in 
> the upper left corner and align them all into the upper left via code.
> 
> This won't make them smaller, but it will have them all 
> registered to a 
> common point...for aligning.  Which was your original question, no?

Aha! A three-pointer for Chrisman! I think. I'll have to try it on the
next set. The key is to keep the background centered on the stage. The
way I'm doing it now, the characters are different sizes, and come from
different directions, so the background ends up in all sorts of
places--upper left, lower right, middle left. But I bet I could make it
centered with the dots.

Thanks. Just what I was looking for!

Cordially,

Kerry Thompson


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RE: Movie Clip registration

2004-03-17 Thread Kerry Thompson
> you could attach a behavior script to the filmloops that 
> reads the comments and automatically positions the sprite 
> correctly.

That's exactly what I'm doing. Well, actually it's some code in the film
loop manager object that does it, but same idea.

Since I have to position the loops manually, then type that location
into the comments, I just thought it would be faster to set the regpoint
(on the cast member, not in code).

I think Roymeo's idea is the way to go.

Cordially,

Kerry Thompson


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RE: Movie Clip registration

2004-03-17 Thread Kerry Thompson
> It sounds then as if the size of the big film loop is 800 x 600 + the 
> amount of width needed to contain the characters coming in from the 
> side. Could you just align all your film loop sprites to their top 
> left corners? Unless you have characters walking in from the left as 
> well.

Left, right, bottom, bottom left...

Did I mention different-size characters?

Cordially,

Kerry Thompson


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Re: Midi and Director

2004-03-17 Thread Troy Rollins
On Mar 17, 2004, at 8:22 AM, Brennan wrote:

(If anyone is going to make an Xtra, they might consider opening 
general
wired actions to lingo instead, i.e. so that we could send messages to
wired movies, which would give us MIDI and a whole lot more in one fell
swoop).
I'm for this answer. I'm sure a number of us would be willing to pay 
for such an xtra.
--
Troy
RPSystems, Ltd.
http://www.rpsystems.net

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Re: RE: QuickTime & Director

2004-03-17 Thread Carlos Ledezma
Hi Greg
Well when you use de software Cleaner for mac (i think in the side of 
pc they used another name) from discreet, specially in the version 
5.xxx they put in the settings of the quicktime files cd-rom category 
in the option the track the active the checkbox for the mpeg, when I 
used with that option actived director crash in macos classic and in 
windows closed the projector. I test without the mpeg option in the new 
version they desactived this option.

When you used the sorenson 3.xx profesional with cleaner you get more 
options that the standard version, specially the profesional version 
works better with the cleaner in mac o pc. You can get a lot of options 
for the rate in the quality of the videos, some times you can use the 
version of quicktime you want to use, you can download a test version 
from discreet

http://www.discreet.com/products/cleaner/cleaner6/

well if this is useful for you let me know. I can help you more. I used 
the cleaner with sorenson pro for almost 5 years and the results are 
impresive for the performance in pc i think is the better from the 
macintosh side.

Bye
Charles
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RE: Movie Clip registration

2004-03-17 Thread Buzz Kettles
At 2:38 PM -0500 3/17/04, you wrote:
Oh, OK.  If you're making the loops, then just include a little dot 
in the corners for the film loop to force them all to the same size. 
Or just in the upper left corner and align them all into the upper 
left via code.
or place a big rect behind them all as a bounding rect for all of them

This won't make them smaller, but it will have them all registered 
to a common point...for aligning.  Which was your original question, 
no?

roymeo

At 02:26 PM 3/17/2004, you wrote:
 > You may not be able to add registration points, but if the
 film loops had
 been made the same size to start with, you'd not have this problem.
Or if they had been Flash animations.

This guy is a really good artist, and we're working under an incredibly
unrealistic deadline (more so than usual), so I can't gripe at him too
much.
Maybe there's something I'm missing about the film loops. I actually
made them from his linear animations.
The loops all have a common background, 800 x 600. There are characters
that walk in from offstage--the character is itself a film loop that is
tweened.
Then the background changes, and another, larger character walks in.
Another tweened film loop.
When I make the film loop of all these sprites, the loop's size is a big
ol' thing with a rect big enough to accommodate all the animations.
I don't know any way to make it smaller.

Cordially,

Kerry Thompson

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back when you wrote poetry
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Re: Need Help On Mpeg

2004-03-17 Thread macmec
I'll second that.  Excellent quality, and for the price, how can one 
argue?

On 16 Mar 2004, at 17:40, Anthony W. Fouts, Jr. wrote:

As a side note, the QuickTime Pro upgrade for $29.99 produces some
very nice MPG-4 files.  We have been using it to convert DV files to 
MPG-4
for our Director projects.
macmec ~ [EMAIL PROTECTED]
This message was sent from a Macintosh computer.  Epitome of creativity.
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Screenshot of 3D member

2004-03-17 Thread mva2
Hi everybody!

I have run into this bizarre problem:

I have a 3D-szene, of which I would like to make a screenshot.

(win2K and winXP, Dir 8.5.1)

So here's what I do:

screenshot = new(#bitmap)
screenshot.image = the stage.image.

I have tested this on approximately 10 windows machines from 400 Mhz to 2.8
GHz and it worked well on all systems as long as the 3D member was NOT
directToStage.

However - as you can imagine -  I don't want my 3D movie to run extremely
slow all the times, so I decided to run it directToStage, but to switch DTS
temporarily off just before taking the image of the stage and turn in on
again afterwards.

Well this works fine on some machines, but not on all.

On some machines the screenshot doesn't show the 3D cast member, just as if
switching off DTS at runtime had no effect.

I've been hunting for the reason why this is happening for some weeks now
and what I have found out is:

It has nothing to do with the processor power of the machines. It could work
on very slow machines and fail to work on fast machines.
I figured out that it had something to do with the hardware renderer. If
Director decides to use the software renderer, then switching off DTS at
runtime fails to 100 %.
If Director uses DirectX, it may or may not work. It works more often with
DirectX5_2 than with DirectX7_0.
If tested with OpenGL once and it didn't work either.

I have also tried to extend the time between switching to non-DTS and
capturing the stage by some frames, but with no effect.
With software renderer, it only works when the 3D member ist non-DTS right
from the start of the movie.

Does anyone have a solution to the problem? Thanks for any help or comments!

Michael

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RE: QuickTime & Director

2004-03-17 Thread Greg Lippert
Message: 11
Date: Wed, 17 Mar 2004 14:00:25 -0500
To: [EMAIL PROTECTED]
From: Colin Holgate <[EMAIL PROTECTED]>
Subject: Re:  RE: QuickTime & Director
Reply-To: [EMAIL PROTECTED]

>1. When I go into QuickTime control panels-> video settings and change it to
>safe mode, I never crash anymore. But I am not allowed to give this
>instruction to my users, considered too technical.

The fix that was tried to sort ought video burn-in issues may help you too:

Open one of the QuickTime movies that always causes a crash, get info
on the video track, and under Graphics Mode change it from the
default of "dither copy" to the bottom entry in the list,
"composition (dither copy)". The movie will play back looking the
same, but won't try to use the hardware acceleration that gets used
when you're not in Safe Mode.

Doing that would allow you to fix the problem without the customer
changing anything.


Hi Colin,

I tried your fix and it did seem to stop the computer from crashing but the
video performance is not great. The soundtrack sync seems to get lost. Is
there anything else I can do to help performance a bit?

Thanks!
Greg

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Re: RE: QuickTime & Director

2004-03-17 Thread Colin Holgate
I tried your fix and it did seem to stop the computer from crashing but the
video performance is not great. The soundtrack sync seems to get lost. Is
there anything else I can do to help performance a bit?
What is the sounddevice set to?

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RE: QuickTime & Director

2004-03-17 Thread Kurt Griffin
1. When I go into QuickTime control panels-> video settings and change 
it to
safe mode, I never crash anymore. But I am not allowed to give this
instruction to my users, considered too technical.
If it was a Mac, I'd try to write an Applescript that would do that on 
startup. Perhaps some Win guru can suggest a way.

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Re: Screenshot of 3D member

2004-03-17 Thread Agustín María Rodríguez
[EMAIL PROTECTED] wrote:

Hi everybody!

I have run into this bizarre problem:

I have a 3D-szene, of which I would like to make a screenshot.

(win2K and winXP, Dir 8.5.1)

So here's what I do:

screenshot = new(#bitmap)
screenshot.image = the stage.image.
I have tested this on approximately 10 windows machines from 400 Mhz to 2.8
GHz and it worked well on all systems as long as the 3D member was NOT
directToStage.
However - as you can imagine -  I don't want my 3D movie to run extremely
slow all the times, so I decided to run it directToStage, but to switch DTS
temporarily off just before taking the image of the stage and turn in on
again afterwards.
Well this works fine on some machines, but not on all.
	Why don´t you try with copyPixels? It worked flawlessly for me for this 
task.

HTH,
--
Agustín María Rodríguez | [EMAIL PROTECTED] | www.OnWine.com.ar
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What happend to fps?

2004-03-17 Thread biju george


 Hi,
 
 I had created a dir movie in Dir Mx on Win 98.
 
 The stage has one sprite in channel 2 which is a
 rectangle filled with red color (any bitmap). I
 attach
 the following behaviour to the sprite:
 
 property p1
 on beginsprite me
 p1=sprite(me.spritenum)
 end
 
 on prepareframe me
   x=p1.loch
   x=x+1
   if x>800 then x=0
   p1.loch=x
 end
 
 When i rewid and play the movie no problem.(fps=15
 default). 
 
 But when i opended the control panel and set fps to
 anything higher 30 or 200 etc... the sprite's
 movement  is not smooth. It jerks at random  
 positions. Why?
 
 Even puppettempoing results in same problem.
 
 Regards,
 Biju


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Re: What happend to fps?

2004-03-17 Thread Steve Rachels
Just tried it exactly as you put it down and it worked smoothly.
Did you put a loop on frame 2?

- Original Message - 
From: "biju george" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, March 17, 2004 8:58 PM
Subject:  What happend to fps?


> 
> 
>  Hi,
>  
>  I had created a dir movie in Dir Mx on Win 98.
>  
>  The stage has one sprite in channel 2 which is a
>  rectangle filled with red color (any bitmap). I
>  attach
>  the following behaviour to the sprite:
>  
>  property p1
>  on beginsprite me
>  p1=sprite(me.spritenum)
>  end
>  
>  on prepareframe me
>x=p1.loch
>x=x+1
>if x>800 then x=0
>p1.loch=x
>  end
>  
>  When i rewid and play the movie no problem.(fps=15
>  default). 
>  
>  But when i opended the control panel and set fps to
>  anything higher 30 or 200 etc... the sprite's
>  movement  is not smooth. It jerks at random  
>  positions. Why?
>  
>  Even puppettempoing results in same problem.
>  
>  Regards,
>  Biju


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