Re: [TANKS] Re: I'll float this idea again...

2011-09-23 Thread Frank Pittelli

Mr. Tyng,

Thank you for your inquiry regarding our recent challenge. 
Unfortunately, as a paid member of the R/C Tank Combat staff you and 
your immediate family are not eligible for any of our marketing 
promotions.  You are, of course, still eligible for the many sales 
bonuses available to staff members such as yourself who promote the 
hobby and bring in new members.  As soon as Dave D. completes a vehicle 
and battles it, as his account manager you will receive an appropriate 
award.


Due to the economic climate, staff will once again be asked to sacrifice 
for the organization during the coming year.  Details will be released 
by the Board of Directors as soon as they return from their extended 
planning meeting in the Bahamas.


Thank you for your continued service to the organization.

Frank Pittelli
Director, Marketing and Promotions
R/C Tank Combat
Entertainment Division
Maryland Attack Group, Inc.
subsidiary of The Pittelli Group, Ltd.


On 9/23/2011 6:27 AM, Steve Tyng wrote:

So does this challenge apply to only Dave or can it apply to say me? ;-)


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[TANKS] Re: I'll float this idea again...

2011-09-23 Thread HV
Seems to me some of you guys who live in places where there are no
fellow hobbyists, and few prospects for battling, could be
experimenting with whatever design of tank you like. What about
someone coming up with a design that is a new breakthrough in
simplicity and cost, so that the number of people who could
participate in some version of this hobby could be increased?

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Re: [TANKS] Re: I'll float this idea again...

2011-09-23 Thread Steve Tyng
Frank wrote:

"To prove my point once and for all, I throw down the following 
challenge.  Build whatever size tank you want and make it as fast as you 
want. We'll give it a 40/4 rating regardless of it's actual 
characteristics for your first two years of battling. Then, come to at 
least two MAG battles and show us your battlefield domination.  If you 
score more net points than everyone else during those battles, we'll 
allow you to change whatever rules you want."

So does this challenge apply to only Dave or can it apply to say   me?   
;-)

Steve Tyng

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Re: [TANKS] Re: I'll float this idea again...

2011-09-22 Thread Dave D.

Message received...  It's time to put my money where my mouth is...
I guess I tend to over-think situations, could ya tell?
I still stand by my basic premise...BUT
I just have to get down to building, have fun making the tank,
and go from there.

Thanks all for your input.

Dave D.

- Original Message - 
From: "Frank Pittelli" 

To: 
Sent: Thursday, September 22, 2011 6:44 PM
Subject: Re: [TANKS] Re: I'll float this idea again...


It's not about "courage" ... it's about "hard work".  Build a working 
tank, battle it somewhere, and then start re-writing the rules.  If you 
can convince a majority of veteran battlers (i.e., those who have 
battled more than once) to change the rules, they will be changed.


"More work, less whining" is the key to success.

Frank P.

On 9/22/2011 2:13 PM, Dave D. wrote:

I'm sure others are thinking the very same thing, but don't have the
courage to come forth.


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RE: [TANKS] Re: I'll float this idea again...

2011-09-22 Thread Ben Holko
> "More work, less whining" is the key to success.

amen to that




From: rctankcombat@googlegroups.com [rctankcombat@googlegroups.com] on behalf 
of Frank Pittelli [frank.pitte...@gmail.com]
Sent: Friday, September 23, 2011 8:44 AM
To: rctankcombat@googlegroups.com
Subject: Re: [TANKS] Re: I'll float this idea again...

It's not about "courage" ... it's about "hard work".  Build a working
tank, battle it somewhere, and then start re-writing the rules.  If you
can convince a majority of veteran battlers (i.e., those who have
battled more than once) to change the rules, they will be changed.

"More work, less whining" is the key to success.

Frank P.

On 9/22/2011 2:13 PM, Dave D. wrote:
> I'm sure others are thinking the very same thing, but don't have the
> courage to come forth.

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[TANKS] Re: I'll float this idea again...

2011-09-22 Thread jvragu47
Dave,
 Build it, bring it and battle it. I'll even take you on with
my Comet.

John the Elder

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Re: [TANKS] Re: I'll float this idea again...

2011-09-22 Thread Frank Pittelli
It's not about "courage" ... it's about "hard work".  Build a working 
tank, battle it somewhere, and then start re-writing the rules.  If you 
can convince a majority of veteran battlers (i.e., those who have 
battled more than once) to change the rules, they will be changed.


"More work, less whining" is the key to success.

Frank P.

On 9/22/2011 2:13 PM, Dave D. wrote:

I'm sure others are thinking the very same thing, but don't have the
courage to come forth.


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Re: [TANKS] Re: I'll float this idea again...

2011-09-22 Thread Derek Engelhaupt
I build to the 1/6th scale standard because there are a ton of accessories
in 1/6th scale. Since there have been no battles in my area and I've been
out of the country, my tanks are mainly for my enjoyment (and showing off my
building skills to everyone who thinks I'm just a computer geek). :)
Derek


On Thu, Sep 22, 2011 at 2:28 PM, neroc  wrote:

> Dave D , I think Frank realizes that a large tank is easier to hit
> than a small tank .
> the point is its not as big a factor as you would think. look at the
> following foto.
>
> http://rctankcombat.com/tanks/T055/14-large.jpg
>
> T051 is 3 foot long , T055 is 2 foot 2 inchs long. now look at the
> stats for both tanks.
> the larger tank has a much more impressive set of figures, there must
> be much more important issues than size ( ask any lady who Pete
> Arundle has had the pleasure ).
> i do hope this is true because I`ve just built the largest tank that
> is likely to see a battle.
>
> Moreover I will be changing from a 40/4 tank (To51) to a 40/2 tank
> (To78) during the next battle. I remind myself that when killed I give
> a maximum of 500 points not 1000 points. wheres the problem ?
>
> Neil R
>
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[TANKS] Re: I'll float this idea again...

2011-09-22 Thread neroc
Dave D , I think Frank realizes that a large tank is easier to hit
than a small tank .
the point is its not as big a factor as you would think. look at the
following foto.

http://rctankcombat.com/tanks/T055/14-large.jpg

T051 is 3 foot long , T055 is 2 foot 2 inchs long. now look at the
stats for both tanks.
the larger tank has a much more impressive set of figures, there must
be much more important issues than size ( ask any lady who Pete
Arundle has had the pleasure ).
i do hope this is true because I`ve just built the largest tank that
is likely to see a battle.

Moreover I will be changing from a 40/4 tank (To51) to a 40/2 tank
(To78) during the next battle. I remind myself that when killed I give
a maximum of 500 points not 1000 points. wheres the problem ?

Neil R

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Re: [TANKS] Re: I'll float this idea again...

2011-09-22 Thread Bob Amend
I have say that I built a Stug because I like the tank and not because I 
thought it was going to be a real killer out there.
I found that after playing the game that it did not matter what tank I was 
shooting at or what size it was.  I could't hit it anyway.
Bob
It's all about having fun.

Sent from my iPhone

On Sep 22, 2011, at 3:03 PM, Cobra  wrote:

> I think the thing to remember is that the reason we build is not have
> perfect machine optimized to the max in every area, but rather because
> we love TANKS, PAINTBALL, and RC TOYS. Build what you love and you
> will be happy.. Build what has the best possible combination of size,
> armor, and firepower and you just may never be happy.
> 
> Also, there is nothing saying you cant make a sett of alternate rules
> for battles. Just like there is NFL football and Arena Football. Both
> are similar, but the rule differ just a bit in some ways.
> Make your own regulations and ask if anyone would be interested in
> participating in such an event. Call it the "Historic Series" or
> something and it will have it's own statistics and points kept
> seperate from the "Classic Series" stats.
> 
> Just an idea.
> 
> Aaron F
> SCAB - Long live the Alliance
> 
> On Sep 22, 11:13 am, "Dave D."  wrote:
>> Hey Frank,
>> 
>> I hate to burst your bubble, but 4 tanks does not make a meaningful
>> statistical analysis...  400 tanks might.
>> And there's virtually nothing that's scientific regarding grown men chasing
>> each other around with remote controlled vehicles, LOL...
>> You're the big proponent of "common sense", if you can't see the clarity of
>> this argument, then you should eat your own words.
>> Remember Frank, common sense...
>> 
>> You mention Steve T., and if you reread his recent post about the T-70, he
>> comes about as close as he's comfortable with in saying that
>> a rule change in this regard may be a good thing.  And today, Mike Mangus
>> has expressed concerns over this as well.  I'm sure others are thinking the
>> very same thing, but don't have the courage to come forth.  So, I am not the
>> only person who is questioning this rule.  But hey, like I said, it's your
>> baby, who am I to dictate to you folks how to play your game.  But as a
>> fairly intelligent outsider, this particular aspect of your game looks
>> awfully silly.
>> 
>> I just hope that I haven't overstepped any welcome I may have left to come
>> down some day with "any" vehicle.  Of course I'm not gonna win your
>> proposition, you guys are way, way too far ahead of me on the learning
>> curve.  But, if I built a Jagdpanther that was only a foot long, and five
>> inches tall, could you possibly think it wouldn't be the hardest thing to
>> hit on the field?  But you have a rule to prevent that  You created that
>> rule to make the playing field more level, so that every participant had a
>> fair chance. But these PzKmpfw IIs have turned things upside down, in a
>> sense.  Yes, you both comply with the size rule, which is good.  The
>> argument is, is it valid to allow a 20mm gun to perform exactly the same as
>> a 75mm, 76mm, 85mm, 88mm, 90mm and other larger guns?  The hobby says a hit
>> is a hit, regardless of gun size, well okay.  Look across your hobby, most
>> every participant chose a vehicle that sports at least a 75mm main gun.  So
>> in a sense, everyone basically put themselves into a fair arrangement, with
>> no extreme advantage.  But, WOW, you're now going to allow a couple of
>> operators to have a vehicle that's abit of an anomaly (tiny profile,but with
>> fairly good armor) armed with this "pop" gun 20mm, and allow these tanks to
>> fight it out on an even basis against this mostly larger, more heavily
>> armored,  75mm and up gun crowd in a fair way?  Maybe there's even more than
>> just the defensive rating that's involved here.  Nonetheless, comical, is
>> what I'd call it.  I sincerely believe that this aspect of the hobby needs
>> to be improved upon.  Change ain't always easy, and sometimes it isn't
>> always good, but if there was never any change, we'd all still be living in
>> caves, swinging sticks...
>> 
>> But Frank, please understand, I don't want this to become a pissing contest.
>> It's just an idea that I believe would improve the hobby, my purest
>> intentions.  I'll leave it at that.  But if you do have a change of heart,
>> I'll gladly share whatever input I can to help in making this transition.
>> 
&g

[TANKS] Re: I'll float this idea again...

2011-09-22 Thread Cobra
I think the thing to remember is that the reason we build is not have
perfect machine optimized to the max in every area, but rather because
we love TANKS, PAINTBALL, and RC TOYS. Build what you love and you
will be happy.. Build what has the best possible combination of size,
armor, and firepower and you just may never be happy.

Also, there is nothing saying you cant make a sett of alternate rules
for battles. Just like there is NFL football and Arena Football. Both
are similar, but the rule differ just a bit in some ways.
Make your own regulations and ask if anyone would be interested in
participating in such an event. Call it the "Historic Series" or
something and it will have it's own statistics and points kept
seperate from the "Classic Series" stats.

Just an idea.

Aaron F
SCAB - Long live the Alliance

On Sep 22, 11:13 am, "Dave D."  wrote:
> Hey Frank,
>
> I hate to burst your bubble, but 4 tanks does not make a meaningful
> statistical analysis...  400 tanks might.
> And there's virtually nothing that's scientific regarding grown men chasing
> each other around with remote controlled vehicles, LOL...
> You're the big proponent of "common sense", if you can't see the clarity of
> this argument, then you should eat your own words.
> Remember Frank, common sense...
>
> You mention Steve T., and if you reread his recent post about the T-70, he
> comes about as close as he's comfortable with in saying that
> a rule change in this regard may be a good thing.  And today, Mike Mangus
> has expressed concerns over this as well.  I'm sure others are thinking the
> very same thing, but don't have the courage to come forth.  So, I am not the
> only person who is questioning this rule.  But hey, like I said, it's your
> baby, who am I to dictate to you folks how to play your game.  But as a
> fairly intelligent outsider, this particular aspect of your game looks
> awfully silly.
>
> I just hope that I haven't overstepped any welcome I may have left to come
> down some day with "any" vehicle.  Of course I'm not gonna win your
> proposition, you guys are way, way too far ahead of me on the learning
> curve.  But, if I built a Jagdpanther that was only a foot long, and five
> inches tall, could you possibly think it wouldn't be the hardest thing to
> hit on the field?  But you have a rule to prevent that  You created that
> rule to make the playing field more level, so that every participant had a
> fair chance. But these PzKmpfw IIs have turned things upside down, in a
> sense.  Yes, you both comply with the size rule, which is good.  The
> argument is, is it valid to allow a 20mm gun to perform exactly the same as
> a 75mm, 76mm, 85mm, 88mm, 90mm and other larger guns?  The hobby says a hit
> is a hit, regardless of gun size, well okay.  Look across your hobby, most
> every participant chose a vehicle that sports at least a 75mm main gun.  So
> in a sense, everyone basically put themselves into a fair arrangement, with
> no extreme advantage.  But, WOW, you're now going to allow a couple of
> operators to have a vehicle that's abit of an anomaly (tiny profile,but with
> fairly good armor) armed with this "pop" gun 20mm, and allow these tanks to
> fight it out on an even basis against this mostly larger, more heavily
> armored,  75mm and up gun crowd in a fair way?  Maybe there's even more than
> just the defensive rating that's involved here.  Nonetheless, comical, is
> what I'd call it.  I sincerely believe that this aspect of the hobby needs
> to be improved upon.  Change ain't always easy, and sometimes it isn't
> always good, but if there was never any change, we'd all still be living in
> caves, swinging sticks...
>
> But Frank, please understand, I don't want this to become a pissing contest.
> It's just an idea that I believe would improve the hobby, my purest
> intentions.  I'll leave it at that.  But if you do have a change of heart,
> I'll gladly share whatever input I can to help in making this transition.
>
> Dave D.
>
>
>
> - Original Message -
> From: "Frank Pittelli" 
> To: 
> Sent: Thursday, September 22, 2011 10:35 AM
> Subject: Re: [TANKS] Re: I'll float this idea again...
>
> > On 9/21/2011 9:44 PM, Dave D. wrote:
> > > It stands to reason that a smaller side profile tank will undoubtedly
> > > outperform it's larger adversaries.
>
> > Most people would agree that Mr. Tyng and I have roughly the same skill
> > levels and we have certainly battled enough times so that our records are
> > statistically valid.  So, consider the Tiger vs. the Cromwell.  The
> >

Re: [TANKS] Re: I'll float this idea again...

2011-09-22 Thread Dave D.

Hey Frank,

I hate to burst your bubble, but 4 tanks does not make a meaningful 
statistical analysis...  400 tanks might.
And there's virtually nothing that's scientific regarding grown men chasing 
each other around with remote controlled vehicles, LOL...
You're the big proponent of "common sense", if you can't see the clarity of 
this argument, then you should eat your own words.

Remember Frank, common sense...

You mention Steve T., and if you reread his recent post about the T-70, he 
comes about as close as he's comfortable with in saying that
a rule change in this regard may be a good thing.  And today, Mike Mangus 
has expressed concerns over this as well.  I'm sure others are thinking the 
very same thing, but don't have the courage to come forth.  So, I am not the 
only person who is questioning this rule.  But hey, like I said, it's your 
baby, who am I to dictate to you folks how to play your game.  But as a 
fairly intelligent outsider, this particular aspect of your game looks 
awfully silly.


I just hope that I haven't overstepped any welcome I may have left to come 
down some day with "any" vehicle.  Of course I'm not gonna win your 
proposition, you guys are way, way too far ahead of me on the learning 
curve.  But, if I built a Jagdpanther that was only a foot long, and five 
inches tall, could you possibly think it wouldn't be the hardest thing to 
hit on the field?  But you have a rule to prevent that  You created that 
rule to make the playing field more level, so that every participant had a 
fair chance. But these PzKmpfw IIs have turned things upside down, in a 
sense.  Yes, you both comply with the size rule, which is good.  The 
argument is, is it valid to allow a 20mm gun to perform exactly the same as 
a 75mm, 76mm, 85mm, 88mm, 90mm and other larger guns?  The hobby says a hit 
is a hit, regardless of gun size, well okay.  Look across your hobby, most 
every participant chose a vehicle that sports at least a 75mm main gun.  So 
in a sense, everyone basically put themselves into a fair arrangement, with 
no extreme advantage.  But, WOW, you're now going to allow a couple of 
operators to have a vehicle that's abit of an anomaly (tiny profile,but with 
fairly good armor) armed with this "pop" gun 20mm, and allow these tanks to 
fight it out on an even basis against this mostly larger, more heavily 
armored,  75mm and up gun crowd in a fair way?  Maybe there's even more than 
just the defensive rating that's involved here.  Nonetheless, comical, is 
what I'd call it.  I sincerely believe that this aspect of the hobby needs 
to be improved upon.  Change ain't always easy, and sometimes it isn't 
always good, but if there was never any change, we'd all still be living in 
caves, swinging sticks...


But Frank, please understand, I don't want this to become a pissing contest. 
It's just an idea that I believe would improve the hobby, my purest 
intentions.  I'll leave it at that.  But if you do have a change of heart, 
I'll gladly share whatever input I can to help in making this transition.


Dave D.


- Original Message - 
From: "Frank Pittelli" 

To: 
Sent: Thursday, September 22, 2011 10:35 AM
Subject: Re: [TANKS] Re: I'll float this idea again...



On 9/21/2011 9:44 PM, Dave D. wrote:
> It stands to reason that a smaller side profile tank will undoubtedly
> outperform it's larger adversaries.

Most people would agree that Mr. Tyng and I have roughly the same skill 
levels and we have certainly battled enough times so that our records are 
statistically valid.  So, consider the Tiger vs. the Cromwell.  The 
Cromwell is not only faster than the Tiger, but also has a lower profile 
with less target area. Accordingly to your theory, the Cromwell should 
always outperform the Tiger.  However, a quick look at the statistics will 
show that the Tiger has given up 80,000 points over the last 9 years 
(8,900 per year), while the Cromwell has given up 72,750 points over the 
last 7 years (10,392 per year), which are pretty darn close averages.


For even more scientific proof, consider the 9 year records of Joe's 
Hetzer vs. my Tiger.  Once again, the Hetzer is smaller and faster than 
the Tiger, but over the same 9 years period the Hetzer has received almost 
35% more hits.


So, amongst some of the most experienced battlers in the hobby, the 
statistics clearly show that size and speed are *not* the main 
determinants in the outcome of a battle.  Rather, battling skill, the 
reliability of the systems and the nature of the game itself determine the 
outcome to a far greater extent.


To prove my point once and for all, I throw down the following challenge. 
Build whatever size tank you want and make it as fast as you want. We'll 
give it a 40/4 rating regardless of it's actual characterist

Re: [TANKS] Re: I'll float this idea again...

2011-09-22 Thread Susan Gutbrodt



Mike,
A few years ago I was in MAG territory (from Las Vegas) doing a little spy work 
and they invited me to participate Damn them It hooked me and made me 
determined to participate in this hobby Thus the Alliance was born and 
the mighty Brumm took to the desert to rule unchallenged

Yes, it is worth the drive in my opinion... If nothing else, meeting these 
pioneers is worth the price of admission...

Kurt (Long Live the Alliance)G


 

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Re: [TANKS] Re: I'll float this idea again...

2011-09-22 Thread Mike Mangus
 All right!  A new Pittelli Prize!  :)
 
Mike

From: Frank Pittelli 
To: rctankcombat@googlegroups.com
Sent: Thursday, September 22, 2011 9:35 AM
Subject: Re: [TANKS] Re: I'll float this idea again...

On 9/21/2011 9:44 PM, Dave D. wrote:
> It stands to reason that a smaller side profile tank will undoubtedly
> outperform it's larger adversaries.

Most people would agree that Mr. Tyng and I have roughly the same skill levels 
and we have certainly battled enough times so that our records are 
statistically valid.  So, consider the Tiger vs. the Cromwell.  The Cromwell is 
not only faster than the Tiger, but also has a lower profile with less target 
area. Accordingly to your theory, the Cromwell should always outperform the 
Tiger.  However, a quick look at the statistics will show that the Tiger has 
given up 80,000 points over the last 9 years (8,900 per year), while the 
Cromwell has given up 72,750 points over the last 7 years (10,392 per year), 
which are pretty darn close averages.

For even more scientific proof, consider the 9 year records of Joe's Hetzer vs. 
my Tiger.  Once again, the Hetzer is smaller and faster than the Tiger, but 
over the same 9 years period the Hetzer has received almost 35% more hits.

So, amongst some of the most experienced battlers in the hobby, the statistics 
clearly show that size and speed are *not* the main determinants in the outcome 
of a battle.  Rather, battling skill, the reliability of the systems and the 
nature of the game itself determine the outcome to a far greater extent.

To prove my point once and for all, I throw down the following challenge.  
Build whatever size tank you want and make it as fast as you want. We'll give 
it a 40/4 rating regardless of it's actual characteristics for your first two 
years of battling. Then, come to at least two MAG battles and show us your 
battlefield domination.  If you score more net points than everyone else during 
those battles, we'll allow you to change whatever rules you want.

    Frank P.

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Re: [TANKS] Re: I'll float this idea again...

2011-09-22 Thread Frank Pittelli

On 9/21/2011 9:44 PM, Dave D. wrote:
> It stands to reason that a smaller side profile tank will undoubtedly
> outperform it's larger adversaries.

Most people would agree that Mr. Tyng and I have roughly the same skill 
levels and we have certainly battled enough times so that our records 
are statistically valid.  So, consider the Tiger vs. the Cromwell.  The 
Cromwell is not only faster than the Tiger, but also has a lower profile 
with less target area. Accordingly to your theory, the Cromwell should 
always outperform the Tiger.  However, a quick look at the statistics 
will show that the Tiger has given up 80,000 points over the last 9 
years (8,900 per year), while the Cromwell has given up 72,750 points 
over the last 7 years (10,392 per year), which are pretty darn close 
averages.


For even more scientific proof, consider the 9 year records of Joe's 
Hetzer vs. my Tiger.  Once again, the Hetzer is smaller and faster than 
the Tiger, but over the same 9 years period the Hetzer has received 
almost 35% more hits.


So, amongst some of the most experienced battlers in the hobby, the 
statistics clearly show that size and speed are *not* the main 
determinants in the outcome of a battle.  Rather, battling skill, the 
reliability of the systems and the nature of the game itself determine 
the outcome to a far greater extent.


To prove my point once and for all, I throw down the following 
challenge.  Build whatever size tank you want and make it as fast as you 
want. We'll give it a 40/4 rating regardless of it's actual 
characteristics for your first two years of battling. Then, come to at 
least two MAG battles and show us your battlefield domination.  If you 
score more net points than everyone else during those battles, we'll 
allow you to change whatever rules you want.


Frank P.

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Re: [TANKS] Re: I'll float this idea again...

2011-09-22 Thread Mike Mangus
 All this talk about smaller tanks has me wondering if I shouldn't scrap the 
Merkava IV build and restart with something smaller.  The Merkava is built to 
1/6th scale which makes it 53" long by 28" wide by 18" tall.  Compared to 
something that is only 36" long, the Merkava has 67% more target area.  
 I'm also concerned about the fairly recent clarification of the turret mantlet 
"impentrable" area.  The Merkava has sloaping wing armor on the turret sides 
which by the rules will count when hit in the forward facing parts.  I think 
that will be a disadvantage when going head-to-head with another tank.  That is 
kinda fixable though ... all I have to do is remove the side pieces to narrow 
the turret to mantlet width and call the tank a Merkava III.
 
 Heh.  Not that I really should be talking much ... have yet to participate in 
a tank battle.  Hey, when is there going to be a multiday event to make the 11 
hour drive worth it?  ;)
 
Mike

From: Steve Tyng 
To: rctankcombat@googlegroups.com
Sent: Wednesday, September 21, 2011 7:31 PM
Subject: [TANKS] Re: I'll float this idea again...


Dave,

If historical accuracy was used to determine hit points everybody would be 
building modern MBT's.  I agree that the current setup is not perfect but it is 
working for the limited number of battling tanks.  This is first and foremost a 
battling hobby and not a scale hobby.  
Since the hobby is open to all tanks ever produced (and we want it that way to 
cater to all tastes), I think it would be more advantageous for the hobby to 
determine hit points based on a designs performance against its 
contemporaries.  For example, a T-34/76 isn't thought of as a heavy tank today 
but when it was built nothing could touch it, so it would be classified as a 
heavy.  Likewise, the Panzer II-J, would be classified as a light as it would 
not have lasted more than a few seconds against a KV (the undisputed heavy in 
1940 to 1942).  Such a classification scheme would allow WW1 rumboids to battle 
competivaly against M1's and I think that would be very cool indeed.

Go ahead and build the Jagdpanther and build it to the three foot rule.  It 
would be a terror on the battlefield.

Steve Tyng
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Re: [TANKS] Re: I'll float this idea again...

2011-09-21 Thread Dave D.
Hey Steve,

Thanks for your thoughtful analysis.  I remember you using a similar 
explanation in a prior reply...  I get what you are saying, and the hobby's 
objective shouldn't be simply a battle against modern MBTs, but I would have to 
wonder if a simple tweaking of this one rule would make things just a bit 
better.  Yeah, build whatever you like, but we're not giving away the candy 
store...

Think for a minute, won't the reverse eventually (at least theoretically) 
happen, where the only viable tanks for this hobby's format will be tiny 
little(profile wise) things?  I'm not buying Frank's explanation from his 
response post.  Maybe those operators aren't all that "skilled" Frank...  It 
stands to reason that a smaller side profile tank will undoubtedly outperform 
it's larger adversaries.  Smaller TARGET Frank, thought I'd spell it out for 
you.  The penalty for building a bigger tank (bigger presumably meaning better 
armored in most cases) is that it's armor advantage gets nullified by the 
combination of the current rules stating that frontal hits don't count (only 
side and rear hits count, where armor is the weakest), yet it's only the 
frontal armor that's considered when determining a tank's defensive rating. So 
who cares how weak your tank is in terms of it's side/rear armor, all side/rear 
hits count whether your tank has 25mm of side/rear armor or 125mm...  Sounds 
contradictory when it's put that way.  On top of that, then factor in the pop 
gun principle, where almost any size gun can basically hit any sized(and 
heavily armored) tank equally-by current hobby rules, and you've really got a 
deck stacked against a big tank build.  Where's the common sense in that, 
Frank??  If the operator's ultimate objective is to win these R/C tank battles, 
then this trend towards "micro" tanks is the only logical conclusion...  I once 
auditioned for the role of Lt. Commander Spock in a high school play...  Just 
kidding!!  I love a good sense of humor!!  And I know he wasn't a lieutenant 
commander-for all you Trekkies out there, but I thought it sounded good, and 
I'm not a Trekkie, thank goodness!!

I applaud the Pittellis' choice for a tank that fits very, very well within the 
rules as they presently are.  A pop gun main armament, very slight armor when 
classed against any of the heavies, and as you state Steve, against most 
mediums (like the T-34, definitely a medium tank-weight being the ultimate 
deciding factor, which is directly related to armor...)  Great choice, but 
almost nonsensical...  Unfortunately, the rules seem to make it a mockery to 
build just about anything else, sadly.  I guess when you're the king, you can 
make the rules...

It's pathetic that Long Island doesn't have an R/C tank club...  not that I 
would make it my life's endeavor, but if it was up to me, I would set it up 
differently.  I always said I like to organize things...I was always the kid on 
my block who my friends turned to when deciding what adventures we'd be doing 
from day to day...  Ahhh, if only adult life could be so simple...  Perhaps I 
need to step up to the plate, so to speak...

It is my hope, that logic (or as Frank like's to put it, common sense) will 
prevail regarding the MAG's ruling on the defensive rating for their hobby's 
tanks...

Dave D.

PS...  Oh yeah Steve, definitely going for the three foot rule on the 
Jagdkitty's build, if I do decide to build it...  Plus I don't own a truck, so 
hauling issues come into play.  Definitely a rule I'll keep for the Long Island 
R/C Tanker's Club.  Thanks again for your valued input.  D.
  - Original Message - 
  From: Steve Tyng 
  To: rctankcombat@googlegroups.com 
  Sent: Wednesday, September 21, 2011 8:31 PM
  Subject: [TANKS] Re: I'll float this idea again...


  Dave,

  If historical accuracy was used to determine hit points everybody would be 
building modern MBT's.  I agree that the current setup is not perfect but it is 
working for the limited number of battling tanks.  This is first and foremost a 
battling hobby and not a scale hobby.  
  Since the hobby is open to all tanks ever produced (and we want it that way 
to cater to all tastes), I think it would be more advantageous for the hobby to 
determine hit points based on a designs performance against its contemporaries. 
 For example, a T-34/76 isn't thought of as a heavy tank today but when it was 
built nothing could touch it, so it would be classified as a heavy.  Likewise, 
the Panzer II-J, would be classified as a light as it would not have lasted 
more than a few seconds against a KV (the undisputed heavy in 1940 to 1942).  
Such a classification scheme would allow WW1 rumboids to battle competivaly 
against M1's and I think that would be very cool indee

[TANKS] Re: I'll float this idea again...

2011-09-21 Thread Steve Tyng
Dave,

If historical accuracy was used to determine hit points everybody would be 
building modern MBT's.  I agree that the current setup is not perfect but it 
is working for the limited number of battling tanks.  This is first and 
foremost a battling hobby and not a scale hobby.  
Since the hobby is open to all tanks ever produced (and we want it that way 
to cater to all tastes), I think it would be more advantageous for the hobby 
to determine hit points based on a designs performance against its 
contemporaries.  For example, a T-34/76 isn't thought of as a heavy tank 
today but when it was built nothing could touch it, so it would be 
classified as a heavy.  Likewise, the Panzer II-J, would be classified as a 
light as it would not have lasted more than a few seconds against a KV (the 
undisputed heavy in 1940 to 1942).  Such a classification scheme would allow 
WW1 rumboids to battle competivaly against M1's and I think that would be 
very cool indeed.

Go ahead and build the Jagdpanther and build it to the three foot rule.  It 
would be a terror on the battlefield.

Steve Tyng

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