RE: Softimage 2015 Last Release Announcement

2014-03-04 Thread Szabolcs Matefy
I just wanted to add my 2 cents. It was hard to fall asleep last night, I was 
lookin through my options, and I was looking at the fact why I was using 
Softimage for more than 10 years.

To start off, I started with Max, for 4 years. Then I realized how shit this 
application is, and found LW, with better modeling, and even more better 
rendering. Meanwhile I worked with Maya (my initial sympathy to maya turned to 
massive disgust how bad it was), and then came Softimage. During the years me 
and my colleagues worked with Softimage for the following reasons (without any 
particular order):

-   Pivot placement using the ALT key
-   Operator stack
-   Fast modeling
-   Sticky key/supra key
-   Groupings
-   Selection
-   MCP
-   Region render
-   Rendertree
-   Animation
-   Drag and drop on animateable parameters
-   ICE

And the list would go on...these features, as far as I know are not present in 
Maya nor Max.

So, Autodesk, please don't tell us, that you are on high-tech and so on, 
because you just killed high-tech and innovation with Softimage

I accuse you with the murder of Softimage. I do hope that all decision maker 
will suffer once, because I believe that all is coming around. So I wish 
autodesk a friendly f.ck ye!

-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Leoung O'Young
Sent: Wednesday, March 05, 2014 3:40 AM
To: softimage@listproc.autodesk.com
Subject: Re: Softimage 2015 Last Release Announcement

Hi Maurice,

I know you are in a very difficult situation with a lot of angry XSI users.
It is a sad day for us here since been using since the early 1990 but didn't 
upgrade when Autodesk bought XSI so we are still using Version 7.1 due to 
number of circumstances.
Is there a chance for us to upgrade to Softimage/XSI 2014 at this time?
We are in a very difficult position since we have a lot of assets in XSI.

Thanks for you time.
Leoung

On 04/03/2014 7:21 PM, Maurice Patel wrote:
> Hi Eric,
> Yes you will. Service packs and hot fixes are provided to all 
> customers whether they are on Subscription or not. It is only 
> extension releases that were exclusive to Subscription customers 
> Maurice
>
> Maurice Patel
> Autodesk : Tél:  514 954-7134
>
> From: softimage-boun...@listproc.autodesk.com 
> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eric 
> Turman
> Sent: Tuesday, March 04, 2014 7:17 PM
> To: softimage@listproc.autodesk.com
> Subject: Re: Softimage 2015 Last Release Announcement
>
> Maurice,
>
> I am on maintenance through April of this year. If I choose not to upgrade my 
> license because I do not want to lose my perpetual license, will I be 
> entitled to the mentioned service pack(s) hotfixes, and beta participation 
> for said packs? How is that supposed to work?
>
> -=Eric Turman
>
> On Tue, Mar 4, 2014 at 6:10 PM, Maurice Patel 
> mailto:maurice.pa...@autodesk.com>> wrote:
> Hi Sven
> Yes you can upgrade. The price list will contain upgrade paths to 
> either bundle. These will be at standard upgrade price rates though 
> (not for free). As was mentioned on a previous thread next year those 
> will go away too - but for all Autodesk products maurice
>
> Maurice Patel
> Autodesk : Tél:  514 954-7134
>
> -Original Message-
> From: 
> softimage-boun...@listproc.autodesk.com roc.autodesk.com> 
> [mailto:softimage-boun...@listproc.autodesk.com e...@listproc.autodesk.com>] On Behalf Of Sven Constable
> Sent: Tuesday, March 04, 2014 6:27 PM
> To: 
> softimage@listproc.autodesk.com >
> Subject: RE: Softimage 2015 Last Release Announcement
>
> Maurice,
> It is still unclear to me. Is it possible to upgrade an existing 
> perpetual network/floating license from previous versions to version  
> 2015 (perpetual
> +network/floating license). Without any subscription or bundles?
>
> -Original Message-
> From: 
> softimage-boun...@listproc.autodesk.com roc.autodesk.com> 
> [mailto:softimage-boun...@listproc.autodesk.com e...@listproc.autodesk.com>] On Behalf Of Maurice Patel
> Sent: Tuesday, March 04, 2014 9:55 PM
> To: 
> softimage@listproc.autodesk.com >
> Subject: RE: Softimage 2015 Last Release Announcement
>
> Autodesk will stop selling Softimage licenses to customers on March 28th 
> (which is when the new 2014 price list goes into effect for all Autodesk 
> products worldwide).
> Basically there will no longer be any Softimage SKUs in that price list.
>
> -   Softimage 2015 will be delivered to all customers who have purchased
> Softimage prior to that date and who are on Subscription.
>
> -   After March 28th, existing customers who are not on Subscription,
> will be able to upgrade their Softimage licenses to th

Re: Softimage 2015 Last Release Announcement

2014-03-04 Thread Sam Cuttriss
http://www.youtube.com/watch?v=WcDn8gVPY_8


On Tue, Mar 4, 2014 at 6:39 PM, Leoung O'Young wrote:

> Hi Maurice,
>
> I know you are in a very difficult situation with a lot of angry XSI users.
> It is a sad day for us here since been using since the early 1990 but
> didn't upgrade when Autodesk bought XSI so we are still using Version 7.1
> due to number of circumstances.
> Is there a chance for us to upgrade to Softimage/XSI 2014 at this time?
> We are in a very difficult position since we have a lot of assets in XSI.
>
> Thanks for you time.
> Leoung
>
>
> On 04/03/2014 7:21 PM, Maurice Patel wrote:
>
>> Hi Eric,
>> Yes you will. Service packs and hot fixes are provided to all customers
>> whether they are on Subscription or not. It is only extension releases that
>> were exclusive to Subscription customers
>> Maurice
>>
>> Maurice Patel
>> Autodesk : Tél:  514 954-7134
>>
>> From: softimage-boun...@listproc.autodesk.com [mailto:softimage-bounces@
>> listproc.autodesk.com] On Behalf Of Eric Turman
>> Sent: Tuesday, March 04, 2014 7:17 PM
>> To: softimage@listproc.autodesk.com
>> Subject: Re: Softimage 2015 Last Release Announcement
>>
>> Maurice,
>>
>> I am on maintenance through April of this year. If I choose not to
>> upgrade my license because I do not want to lose my perpetual license, will
>> I be entitled to the mentioned service pack(s) hotfixes, and beta
>> participation for said packs? How is that supposed to work?
>>
>> -=Eric Turman
>>
>> On Tue, Mar 4, 2014 at 6:10 PM, Maurice Patel > > wrote:
>> Hi Sven
>> Yes you can upgrade. The price list will contain upgrade paths to either
>> bundle. These will be at standard upgrade price rates though (not for
>> free). As was mentioned on a previous thread next year those will go away
>> too - but for all Autodesk products
>> maurice
>>
>> Maurice Patel
>> Autodesk : Tél:  514 954-7134
>>
>> -Original Message-
>> From: softimage-boun...@listproc.autodesk.com> boun...@listproc.autodesk.com> [mailto:softimage-bounces@
>> listproc.autodesk.com]
>> On Behalf Of Sven Constable
>> Sent: Tuesday, March 04, 2014 6:27 PM
>> To: softimage@listproc.autodesk.com> autodesk.com>
>> Subject: RE: Softimage 2015 Last Release Announcement
>>
>> Maurice,
>> It is still unclear to me. Is it possible to upgrade an existing
>> perpetual network/floating license from previous versions to version  2015
>> (perpetual
>> +network/floating license). Without any subscription or bundles?
>>
>> -Original Message-
>> From: softimage-boun...@listproc.autodesk.com> boun...@listproc.autodesk.com>
>> [mailto:softimage-boun...@listproc.autodesk.com> oftimage-boun...@listproc.autodesk.com>] On Behalf Of Maurice Patel
>> Sent: Tuesday, March 04, 2014 9:55 PM
>> To: softimage@listproc.autodesk.com> autodesk.com>
>> Subject: RE: Softimage 2015 Last Release Announcement
>>
>> Autodesk will stop selling Softimage licenses to customers on March 28th
>> (which is when the new 2014 price list goes into effect for all Autodesk
>> products worldwide).
>> Basically there will no longer be any Softimage SKUs in that price list.
>>
>> -   Softimage 2015 will be delivered to all customers who have
>> purchased
>> Softimage prior to that date and who are on Subscription.
>>
>> -   After March 28th, existing customers who are not on Subscription,
>> will be able to upgrade their Softimage licenses to the Maya+Softimage or
>> 3ds Max+Softimage bundle
>>
>> -   After March 28th, existing customers will be able to purchase
>> additional seats (or rental plans) of those bundles if they need extra
>> capacity
>>
>> -   As a result a customer who  does not already own a Softimage
>> license
>> will not be able to buy Softimage 2015
>> maurice
>>
>> Maurice Patel
>> Autodesk : Tél:  514 954-7134
>>
>> From: softimage-boun...@listproc.autodesk.com> boun...@listproc.autodesk.com>
>> [mailto:softimage-boun...@listproc.autodesk.com> oftimage-boun...@listproc.autodesk.com>] On Behalf Of Sven Constable
>> Sent: Tuesday, March 04, 2014 3:40 PM
>> To: softimage@listproc.autodesk.com> autodesk.com>
>> Subject: RE: Softimage 2015 Last Release Announcement
>>
>> Softimage 2015 will be released at April 14 but the announcement says
>> that we cannot purchase standalone licences as of march 28.
>> I don't get it. Does it mean the new version won't be available for new
>> costumers the same time it will be released?
>>
>> What about upgrading existing floating licences when you are not on
>> subscription? I'm using 2011 (NLM, no SAP). Can I upgrade to Softimage2015
>> (NLM) AFTER march 28?
>>
>>
>> From: softimage-boun...@listproc.autodesk.com> boun...@listproc.autodesk.com>
>> [mailto:softimage-boun...@listproc.autodesk.com> oftimage-boun...@li

Re: Softimage interaction n Maya?

2014-03-04 Thread Gerbrand Nel
This is like asking for Ferrari mode in a Morris minor (not trying to 
knock Morris Minors)

It doesn't have the power to simulate the "softimage" way of working :)
Just my angry stab for the morning :)
G

On 2014/03/04 10:23 PM, Matt Lowery wrote:
Is there a Softimage interaction mode in Maya? (like the Maya 
interaction mode in Soft) If not, Autodesk needs to sort that out for 
those of us who are going to have to switch.


m@
.





RE: License to END if you migrate?!

2014-03-04 Thread Angus Davidson
By putting money into Blender projects instead of Autodesk Subs you can build 
the application you want.



From: Alan Fregtman [alan.fregt...@gmail.com]
Sent: 05 March 2014 08:17 AM
To: XSI Mailing List
Subject: Re: License to END if you migrate?!


Blender? :p

On Mar 4, 2014 11:32 PM, "Kris Rivel" 
mailto:krisri...@gmail.com>> wrote:
Would be awesome if a group of individuals just worked on an open source 
version that basically does everything Soft did + all the wish list stuff we 
ever wanted.  I know I'm dreaming..

Kris


On Tue, Mar 4, 2014 at 7:58 PM, Sebastien Sterling 
mailto:sebastien.sterl...@gmail.com>> wrote:
Excellent Maurice, I perches 10 000 stand alone licences, i'll be expecting the 
paperwork, i'll have you know my superior are pissed :P


On 5 March 2014 00:39, Eric Lampi 
mailto:ericla...@gmail.com>> wrote:
It's the typical short sighted mindset that has ruined so many great products. 
They think that they can cut all of that development and support, it's a win 
win because they cannot imagine that these SoftImage people have any other 
product to transition to other than Maya. So they cut costs and add seats to 
Maya.

Eric

Freelance 3D and VFX animator

http://vimeopro.com/mybudoinc/animation


On Tue, Mar 4, 2014 at 6:58 PM, Jordi Bares 
mailto:jordiba...@gmail.com>> wrote:
Astonishing… truly astonishing…

And I wonder… what is the cost of maintaining Softimage evolving as a first 
class product… are we talking about 8 developers? a few QA and documentation 
guys and management?

Are we talking about what… a little fraction of the profits may be?

truly incredible.

Jordi Bares
jordiba...@gmail.com

On 4 Mar 2014, at 23:11, Sebastien Sterling 
mailto:sebastien.sterl...@gmail.com>> wrote:

Interesting, so with this logic, Carbine Games who are locked into Softimage 
for at least 5 hopefully 10 years, will have to repurchase their entire 
pipeline in max or maya...

Animal Logic who have 2 new Lego films green lit, will have to recreate 
everything minus the meshes...


On 4 March 2014 22:32, Morten Bartholdy 
mailto:x...@colorshopvfx.dk>> wrote:
Thanks for clarifying Maurice.



Morten



Den 4. marts 2014 kl. 20:14 skrev Maurice Patel 
mailto:maurice.pa...@autodesk.com>>:

> Yes this is the case.
> Unfortunately these days license agreements are rather complex. The clause is 
> there because subscription includes a certain level of support which we are 
> not going to be offering in 2 years time. Whatever choice you make now will 
> have pros and cons and these have been discussed on several threads but 
> basically boil down to:
>
> -   You can keep using the license you have in perpetuity, either by 
> itself or augmented by other non-Autodesk software, a lot of which was 
> discussed elsewhere
>
> -   Migrate to the Transition Bundle - this is a single license that 
> allows you to use two products (Softimage and either Maya or 3ds Max). You 
> will now be able to use both products concurrently (the license functions 
> like a Suite license). If you are on Subscription you can migrate at no cost. 
> Even if you migrate you will still have two options depending on whether Maya 
> (or 3ds Max) works for you or not:
>
> o   If it is not working out for you, you can stop renewing subscription - 
> you will then still be able to use both products in perpetuity (at whatever 
> release version Maya or 3ds Max is on at the time)
>
> o   If it is working for you and you renew Subscription, after two years when 
> we stop support, you will be moved to wither a Maya-only or 3ds Max-only 
> subscription plan when we stop Softimage support.
>
> o   If you want to migrate but continue to access Softimage after two years, 
> we recommend that you not transition all your seats or if you do not keep the 
> Subscription current on all of them - that way you will have a few licenses 
> that you can maintain to access older projects
> Maurice
>
> Maurice Patel
> Autodesk : Tél:  514 954-7134
>
> From: 
> softimage-boun...@listproc.autodesk.com
>  
> [mailto:softimage-boun...@listproc.autodesk.com]
>  On Behalf Of Peter Agg
> Sent: Tuesday, March 04, 2014 1:47 PM
> To: softimage@listproc.autodesk.com
> Subject: Re: License to END if you migrate?!
>
> I imagine this is Autodesk protecting itself legally - if they sell you a 
> product then I'm pretty sure they're obliged to provide a level of support 
> for it.
> Doesn't make it any less silly for us though, of course.
>
> On 4 March 2014 18:09, Kris Rivel 
> mailto:krisri...@gmail.com>>>
>  wrote:
> Ha...I read too fast the first time...now its even more confusing!  So if you 
> want to continue to use it, don't renew...but doing so forfeits the right to 
> upgrade Max or Maya?  That does

Re: Protest Icon

2014-03-04 Thread Martin Yara
>  their stupid policies about you will not be able to use Softimage even
if you want, on a legal basis.

If you don't renew your subscription and don't migrate to Maya you'll be
able to use SI. Or did I miss something?

Unless you can threat ADSK with some legal argument that has a lot of
chances to win, or prove that ADSK will lose a lot of money by removing SI
of the market, then I don't think any protest will have any effect at all.

Martin



On Wed, Mar 5, 2014 at 6:50 AM, Emilio Hernandez  wrote:

>
> Well I am not going to sit down and relax on this one.
>
> Not only with Autodesk announcement of the last release of Softimage, but
> also with their stupid policies about you will not be able to use Softimage
> even if you want, on a legal basis.
>
> Never in my life I have heard such a bunch of bullshit.
>
> So for those of you who want to manifest, against all of this.  Here are a
> couple of icones to use in social networks and forums.
>
> We are a community, and if we gather together, then maybe something might
> happen.
>
>
>
>
>
>


Re: License to END if you migrate?!

2014-03-04 Thread Alan Fregtman
Blender? :p
 On Mar 4, 2014 11:32 PM, "Kris Rivel"  wrote:

> Would be awesome if a group of individuals just worked on an open source
> version that basically does everything Soft did + all the wish list stuff
> we ever wanted.  I know I'm dreaming..
>
> Kris
>
>
> On Tue, Mar 4, 2014 at 7:58 PM, Sebastien Sterling <
> sebastien.sterl...@gmail.com> wrote:
>
>> Excellent Maurice, I perches 10 000 stand alone licences, i'll be
>> expecting the paperwork, i'll have you know my superior are pissed :P
>>
>>
>> On 5 March 2014 00:39, Eric Lampi  wrote:
>>
>>> It's the typical short sighted mindset that has ruined so many great
>>> products. They think that they can cut all of that development and support,
>>> it's a win win because they cannot imagine that these SoftImage people have
>>> any other product to transition to other than Maya. So they cut costs and
>>> add seats to Maya.
>>>
>>> Eric
>>>
>>> Freelance 3D and VFX animator
>>>
>>> http://vimeopro.com/mybudoinc/animation
>>>
>>>
>>> On Tue, Mar 4, 2014 at 6:58 PM, Jordi Bares wrote:
>>>
 Astonishing... truly astonishing...

 And I wonder... what is the cost of maintaining Softimage evolving as a
 first class product... are we talking about 8 developers? a few QA and
 documentation guys and management?

 Are we talking about what... a little fraction of the profits may be?

 truly incredible.

  Jordi Bares
 jordiba...@gmail.com

 On 4 Mar 2014, at 23:11, Sebastien Sterling <
 sebastien.sterl...@gmail.com> wrote:

 Interesting, so with this logic, Carbine Games who are locked into
 Softimage for at least 5 hopefully 10 years, will have to repurchase their
 entire pipeline in max or maya...

 Animal Logic who have 2 new Lego films green lit, will have to recreate
 everything minus the meshes...


 On 4 March 2014 22:32, Morten Bartholdy  wrote:

>  Thanks for clarifying Maurice.
>
>
> Morten
>
>
>
>
> Den 4. marts 2014 kl. 20:14 skrev Maurice Patel <
> maurice.pa...@autodesk.com>:
>
> > Yes this is the case.
> > Unfortunately these days license agreements are rather complex. The
> clause is there because subscription includes a certain level of support
> which we are not going to be offering in 2 years time. Whatever choice you
> make now will have pros and cons and these have been discussed on several
> threads but basically boil down to:
> >
> > -   You can keep using the license you have in perpetuity,
> either by itself or augmented by other non-Autodesk software, a lot of
> which was discussed elsewhere
> >
> > -   Migrate to the Transition Bundle - this is a single license
> that allows you to use two products (Softimage and either Maya or 3ds 
> Max).
> You will now be able to use both products concurrently (the license
> functions like a Suite license). If you are on Subscription you can 
> migrate
> at no cost. Even if you migrate you will still have two options depending
> on whether Maya (or 3ds Max) works for you or not:
> >
> > o   If it is not working out for you, you can stop renewing
> subscription - you will then still be able to use both products in
> perpetuity (at whatever release version Maya or 3ds Max is on at the time)
> >
> > o   If it is working for you and you renew Subscription, after two
> years when we stop support, you will be moved to wither a Maya-only or 3ds
> Max-only subscription plan when we stop Softimage support.
> >
> > o   If you want to migrate but continue to access Softimage after
> two years, we recommend that you not transition all your seats or if you 
> do
> not keep the Subscription current on all of them - that way you will have 
> a
> few licenses that you can maintain to access older projects
> > Maurice
> >
> > Maurice Patel
> > Autodesk : Tél:  514 954-7134
> >
> > From: softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg
> > Sent: Tuesday, March 04, 2014 1:47 PM
> > To: softimage@listproc.autodesk.com
> > Subject: Re: License to END if you migrate?!
> >
> > I imagine this is Autodesk protecting itself legally - if they sell
> you a product then I'm pretty sure they're obliged to provide a level of
> support for it.
> > Doesn't make it any less silly for us though, of course.
> >
> > On 4 March 2014 18:09, Kris Rivel  krisri...@gmail.com>> wrote:
> > Ha...I read too fast the first time...now its even more confusing!
> So if you want to continue to use it, don't renew...but doing so forfeits
> the right to upgrade Max or Maya?  That doesn't make any sense.  Please
> tell me this an error.  Everyone that is a paid customer should get
> transitioned to either on

Re: Synoptic view generator

2014-03-04 Thread Siew Yi Liang

Dear Mr. Matsumoto:

Thank you so much! Anything that helps makes working with the default 
synoptic editor easier is always welcome!

本当にありがとうございました!

Yours sincerely,
Siew Yi Liang

On 3/4/2014 8:23 PM, Takayoshi Matsumoto wrote:

hi all,
Today is very sad day... but I've decided to release SynopticGenerator 
on github.


https://github.com/yamahigashi/SynopticGenerator

This is simple python scripts, generating Synoptic View from some images.
but documents in English has not been organized, pull request welcome!



I hope this will help for all softimage lover
Cheers


Takayosh MATSUMOTO




Re: Synoptic view generator

2014-03-04 Thread Emilio Hernandez
Thank you Takayoshi.

---
Emilio Hernández   VFX & 3D animation.


2014-03-04 22:34 GMT-06:00 Sebastien Sterling 
:

> Mush appreciated sir.
>
>
> On 5 March 2014 04:23, Takayoshi Matsumoto  wrote:
>
>> hi all,
>> Today is very sad day... but I've decided to release SynopticGenerator on
>> github.
>>
>> https://github.com/yamahigashi/SynopticGenerator
>>
>> This is simple python scripts, generating Synoptic View from some images.
>> but documents in English has not been organized, pull request welcome!
>>
>>
>>
>> I hope this will help for all softimage lover
>> Cheers
>>
>>
>> Takayosh MATSUMOTO
>>
>
>


Re: Luxology Modo 50% off for this mailing list

2014-03-04 Thread Raffaele Fragapane
Only if you get screwed over by Pagani first. Or if Porsche doesn't deliver
your hybrid GT3-R on time.


On Wed, Mar 5, 2014 at 4:06 PM, Matt Lind  wrote:

> Could you talk to Elon Musk, please?  I could use a Tesla about now.
>
>
>
>
>
> Matt
>
>
>
>
>


RE: Luxology Modo 50% off for this mailing list

2014-03-04 Thread Matt Lind
Could you talk to Elon Musk, please?  I could use a Tesla about now.


Matt




From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Raffaele Fragapane
Sent: Tuesday, March 04, 2014 7:16 PM
To: softimage@listproc.autodesk.com
Subject: Luxology Modo 50% off for this mailing list

Hi all,
If you can't be bothered to read some text, the important bit is in bold a few 
paragraphs down.

Now that the worst kept secret EVER has seen the sunlight, while everybody is 
still shell shocked, I think it's worth posting this.

I'd like to say I'm surprised, or emotionally drained, but I'm actually barely 
upset. Writing's been on the wall for entirely too long.

Deciding to not use Maya just because it's an AD product, at least for me, is 
like cutting one's own nose to spite the face; then in my domain (character 
work) Maya is too significant a player to just outright ignore it out of 
principle, not to mention I've been using it professionally or personally since 
v1.
That said maybe some of you work in a different domain, and for you Modo, or 
Houdini, or C4D are a viable option.
Coming from there, and more on topic, I have little faith in all these 
petitions, rage posts and the such, so I thought I'd start a different line of 
efforts to help a community I've been part of for 
Idon'twanttothinkhowlongitsscary.

More on topic, if I had to find issue with this announcement and all it entails 
it's how badly it was managed and conceived.
Not only it's an incredibly ponderous decision with inevitable gravity, it was 
also announced with barely any time to spare between its intended date and some 
hard dates on its effects.
Of everything I heard and read insofar it's not so much the killing of Soft I 
find unacceptable (I guess I was well resigned in those regards, not that it 
doesn't sadden me enormously), as much as what picture it paints of AD customer 
management when they do such a thing, and proceed to aggravate the issue with 
nebulous information and an unacceptably short window of time for the user base 
to make some rather consequential decisions.

But are the competitors any better? Any more accessible and transparent in 
their communication and dealings?

Well, I was having an exchange in private with Brad Peebler, founder of 
Luxology, and I put to him whether the Foundry/Luxology would have the 
flexibility and agility to do something about short term.
Turns out they do.
In a few hours they set up everything for a 50% discount on Modo purchases. No 
strings attached, just because I jokingly challenged him to.
Go to the online store and use the coupon "raffofkahn" for half price check-out.

I'm not a Modo user, nor have the time or inclination right now to become one. 
I'm not going to suddenly wish AD any ill or stop using their products, though 
they sure did their damnest to make me even more guarded when dealing with 
their PR and promises.
I did really enjoy dealing with the Foundry in the past though, and I have now 
to extend that respect to its Luxology arm. At the very least they are willing 
to act transparently and unconditionally on matters all the way from the top of 
the product chain.

Cheers,
Raff

P.S.
The actual coupon's text was Brad's idea, not mine! I imagine he read my 
signature and thought I was a Trekkie or something like that.

P.P.S.
I'm not getting anything out of this. I'm not a modo user, I'm not getting 
freebies, it has nothing to do with my employer, what the hell, it barely has 
anything to do with me outside the last few hours and this e-mail itself. I 
simply thought it was a nice and significant gesture on Brad's side and decided 
to help him reach out on account of his personality and display of good will.

--
Our users will know fear and cower before our software! Ship it! Ship it and 
let them flee like the dogs they are!


Re: A way forward - We are kingmakers.

2014-03-04 Thread Alex Arce
Wow Stephan,

Thanks for sharing. I remember in some of my early days with Softimage CE
(starting 21 years ago), Spans+Partners work on some of the early Softimage
reels inspiring me to explore more. It makes me happy to be reminded of
this so many years later, even at such a depressing moment it Softimage
history.

Thanks again,

Alex


On Tue, Mar 4, 2014 at 11:10 PM, Stephan Hempel  wrote:

> after laying around the whole night and couldn't sleep here are my 2 cents
> on the whole situation.
>
> When you look at the history of Softimage it's quite obvious that
> developing a software for this industry is quite a challenge. I think there
> is reason why Daniel Langlois sold Softimage to Microsoft, because he
> couldn't stand the developing costs for a complete rewrite anymore. And
> when you see how long it took until XSI and later Moondust got on the
> market you may have glimpse what it means to develop a piece Software with
> this kind of sophistication.
>
> I can only hope that FabricEngine and all the others develop a better
> business model then the traditional one with investors outside of the
> industry who are not bound to the company they are invested in and can sell
> their investment at anytime to anywhom. I think the only solution are
> strong bounds into the 3D industry itself.
>
> I want to show you an example. In the Germany there is a company called
> DATEV. They do a very unsexy thing: tax accounting software. But the
> interesting part is that this company has been built by its customers and
> is owned by its customers in form of a cooperative society. The company
> exists since 1966 which gives you an idea about the stability and longevity
> of such the business model.
> More info about you find here: http://en.wikipedia.org/wiki/Datev
>
> As manufacturing 3D software is obviously not a highly profitable business
> (or why else Softimage got sold from the founder via Microsoft throught
> AVID to Autodesk, Maya from Wavefront through Alias to Autodesk, 3dsmax
> from Kinetix through discreet* to Autodesk)
> I can only strongly recommend to stay away from financal investors and the
> stock market and try to finance the development through the 3D industry
> itself.
>
> By the way if you look at Autodesk's latest business figures then you get
> the impression that big troubles can arise. Last years revenue dropped
> significantly especially when you compare it to the performance of the
> competition in the engineering sector. Engineering is 93% of their business
> by the way. M&E only contributes 7% to their revenue and is decreasing.
> Related to that I don't think that cloud based services which is
> supposedly the next big thing is wanted by such a conservative industry
> like the engineering industry is. And believe me or not they are
> conservative. I have some clients in this field. When this cloud based
> thing goes down the drain it is likely that Autodesk gets in big trouble
> and will therefore concentrate on its core business and will as consequence
> sell its stepchild M&E to whomever may have an interest in it (hopefully
> not a financial investor).
>
> Well I have no glass ball in front of me but I think the 3D industry
> should be prepared for such a situation since Autodesk has a dominant
> market position and apparently no one seems to care.
>
> It's a shame their will be no other software with a
> middle-click-this-button-to-repeat-the-last-command functionality anymore
> because Autodesk owns the patent on this and many other innovative concepts
> which made Softimage unique and stand out. So I think I will stay with "my
> second love" until I go the "Kim Aldis route".
>
> Just my 2 cents. Sorry for the rambling speech.
>
> I am still very thankful that I got in touch with  Softimage at Spans und
> Partner 8 years ago after messing around with 3dsmax and Maya. Thanks to
> the developers and the community for supporting such a great product over
> the last 28 years.
>
> Cheers,
> Stephan.
>
> +1
>
> Sent from my iPhone
>
> On Mar 5, 2014, at 5:11, Jeffrey Dates  wrote:
>
> This.
> Everything Andy said.
>
>
>
> On Tue, Mar 4, 2014 at 4:52 PM, Andy Jones  wrote:
>
> Many studios having the same problems at the same time is a HUGE
> opportunity if we leverage it properly.
>
> I completely agree about the collaboration that will be necessary from
> users.  However, for studios' part, I know a lot of places are interested
> in Fabric already, even if they haven't actually bought licenses yet.  So
> if part of the incentive was some kind of agreement for the FE guys to help
> nurture a scene assembly tool to life quickly, it might help tip the scale
> for whatever cost/benefit analysis places are doing.  The devs working on
> Fabric are truly some of the best in the world (and from what I understand,
> a big part of the reason AD bought Softimage to begin with).  They are a
> big part of the equation for what will happen in the future, even if they
> don't end up wanting to bui

Re: License to END if you migrate?!

2014-03-04 Thread Stephan Hempel
I have always had the impression that at Autodesk more lawyers are
employed then developers. This seems to prove it. Ohh I hate lawyers!
They make the world so complicated!

By the way can Autodesk be sued for damages for nonperformance? At
least the big studios have a mayor financial damage by this situation
(rebuilding their piplines, transitioning assets, retraining personnel).
But I guess they are not eligible for transitioning if they are doing
so.

Stephan.

> Hi Jens,
> Yes, if you want to keep using Softimage after two years that is
> the case. This really is a transition offer and our ability to offer
> free software was conditional on customers fully transitioning
> either 3ds Max and Maya. I will pass on the feedback but these
> conditions were imposed by the revenue accounting guidelines we follow.
> Maurice

> Maurice Patel
> Autodesk : Tél:  514 954-7134

> From: softimage-boun...@listproc.autodesk.com
> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jens Lindgren
> Sent: Tuesday, March 04, 2014 3:41 PM
> To: softimage@listproc.autodesk.com
> Subject: Re: License to END if you migrate?!

> @Maurice: Right now I'm on a 3ds Max Entertainemnt Creation Suite
> Premium license, wich as I understand it, will be upgraded to a Ultimate 
> Suite.
> Am I supposed to not renew my subscription if I want to keep using
> Softimage, and loose all Autodesk software, and then buy a new
> fucking Suite Ultimate to get Max, Maya, Mudbox, Motionbuilder again?
> I just can't believe I even have to ask the question, it's just so stupid.

> /Jens



> On Tue, Mar 4, 2014 at 9:28 PM, Rob Chapman
> mailto:tekano@gmail.com>> wrote:
> like we could trust our own various crooked governments to sort
> this particular piece of greed & bullshit out. HAHAHA..

> a small example. are Strands going to be ready in Maya by 2016? or
> is Max that gets this small nugget of Softimage legacy uniqueness. An ICE 
> plugin perhaps?

> is there a list made where all the non easily transferable useful
> bits  (and made a living off) are to be found or eventually end up
> in 2016?  because they sure as hell do not exist right now in any
> other software that autodesk currently offers.






> On 4 March 2014 20:11, Paul Griswold
> mailto:pgrisw...@fusiondigitalproductions.com>>
>  wrote:
> I doubt you'd be able to do anything class action (though I'm not a
> lawyer, so what do I know).  But I do think if enough people
> contacted their government representative about Autodesk's
> anti-competitive movement / monopolistic behavior, you'd see something happen.

> Autodesk is what Microsoft used to be.  Perhaps it's time for a
> little government oversight / investigation?

> -Paul

> [https://mailfoogae.appspot.com/t?sender=acGdyaXN3b2xkQGZ1c2lvbmRpZ2l0YWxwcm9kdWN0aW9ucy5jb20%3D&type=zerocontent&guid=5ea39e17-2146-43c0-8bc8-94b59c9df0b1]?



> --
> Jens Lindgren
> --
> Lead Technical Director
> Magoo 3D Studios



Re: A way forward - We are kingmakers.

2014-03-04 Thread Leoung O'Young

Very thoughtful words.
Tears almost come to my eyes when such great piece of software is put 
out to pasture and buried, it is a crime.
All the hard work some many people that has been put in to make it the 
software it is today.

One we have been using for such a long time.
We now have 2 weeks to make some major decision what direction we will 
be taking.

We will take a look at Houdini  and Cinema 4D.
I will not consider Maya or 3D Max.


On 04/03/2014 11:10 PM, Stephan Hempel wrote:

after laying around the whole night and couldn't sleep here are my 2 cents on 
the whole situation.

When you look at the history of Softimage it's quite obvious that developing a 
software for this industry is quite a challenge. I think there is reason why 
Daniel Langlois sold Softimage to Microsoft, because he couldn't stand the 
developing costs for a complete rewrite anymore. And when you see how long it 
took until XSI and later Moondust got on the market you may have glimpse what 
it means to develop a piece Software with this kind of sophistication.

I can only hope that FabricEngine and all the others develop a better business 
model then the traditional one with investors outside of the industry who are 
not bound to the company they are invested in and can sell their investment at 
anytime to anywhom. I think the only solution are strong bounds into the 3D 
industry itself.

I want to show you an example. In the Germany there is a company called DATEV. 
They do a very unsexy thing: tax accounting software. But the interesting part 
is that this company has been built by its customers and is owned by its 
customers in form of a cooperative society. The company exists since 1966 which 
gives you an idea about the stability and longevity of such the business model.
More info about you find here: http://en.wikipedia.org/wiki/Datev

As manufacturing 3D software is obviously not a highly profitable business (or 
why else Softimage got sold from the founder via Microsoft throught AVID to 
Autodesk, Maya from Wavefront through Alias to Autodesk, 3dsmax from Kinetix 
through discreet* to Autodesk)
I can only strongly recommend to stay away from financal investors and the 
stock market and try to finance the development through the 3D industry itself.

By the way if you look at Autodesk's latest business figures then you get the 
impression that big troubles can arise. Last years revenue dropped significantly 
especially when you compare it to the performance of the competition in the 
engineering sector. Engineering is 93% of their business by the way. M&E only 
contributes 7% to their revenue and is decreasing.
Related to that I don't think that cloud based services which is supposedly the 
next big thing is wanted by such a conservative industry like the engineering 
industry is. And believe me or not they are conservative. I have some clients in 
this field. When this cloud based thing goes down the drain it is likely that 
Autodesk gets in big trouble and will therefore concentrate on its core business 
and will as consequence sell its stepchild M&E to whomever may have an interest 
in it (hopefully not a financial investor).

Well I have no glass ball in front of me but I think the 3D industry should be 
prepared for such a situation since Autodesk has a dominant market position and 
apparently no one seems to care.

It's a shame their will be no other software with a 
middle-click-this-button-to-repeat-the-last-command functionality anymore because Autodesk owns the 
patent on this and many other innovative concepts which made Softimage unique and stand out. So I 
think I will stay with "my second love" until I go the "Kim Aldis route".

Just my 2 cents. Sorry for the rambling speech.

I am still very thankful that I got in touch with  Softimage at Spans und 
Partner 8 years ago after messing around with 3dsmax and Maya. Thanks to the 
developers and the community for supporting such a great product over the last 
28 years.

Cheers,
Stephan.

+1

Sent from my iPhone

On Mar 5, 2014, at 5:11, Jeffrey Dates  wrote:

This.
Everything Andy said.



On Tue, Mar 4, 2014 at 4:52 PM, Andy Jones  wrote:

Many studios having the same problems at the same time is a HUGE opportunity if 
we leverage it properly.

I completely agree about the collaboration that will be necessary from users.  However, 
for studios' part, I know a lot of places are interested in Fabric already, even if they 
haven't actually bought licenses yet.  So if part of the incentive was some kind of 
agreement for the FE guys to help nurture a scene assembly tool to life quickly, it might 
help tip the scale for whatever cost/benefit analysis places are doing.  The devs working 
on Fabric are truly some of the best in the world (and from what I understand, a big part 
of the reason AD bought Softimage to begin with).  They are a big part of the equation 
for what will happen in the future, even if they don't end up wanting to build a scene 
assembler as a 

Re: Just lost a programming gig

2014-03-04 Thread Kris Rivel
Wow, sorry to hear.  This whole mess puts some of us in a jam.  I have to
seriously consider my options and shift gears.  Most of my work is for
direct clients that don't care what I use so I'm fine thereI'll just
use Soft.  But for the occasional times when I need to jump on something
else, take existing assets, etc, my options will be limited and eventually
be eliminated.  So Autodesk...you've basically further reduced my client
base and my ability to support myself and my family.  I now have to retrain
myself...undo 15 years of mastering this software and re-join the 3d
workbase as a user using something else.  I hope I can stay busy!

Kris


On Tue, Mar 4, 2014 at 8:22 PM, nick name  wrote:

> I have no idea how many licenses of XSI Animal Logic has but when the time
> comes to replace them I really hope they will not award that investment to
> Autodesk.
>
>
> On Wed, Mar 5, 2014 at 3:07 AM, Sebastien Sterling <
> sebastien.sterl...@gmail.com> wrote:
>
>> Maybe such a documentary should be done within Animal Logic, the team
>> that brought you "the LEGO movie" highest grossing film of 2014...
>>
>>
>> On 5 March 2014 01:04, Sven Constable  wrote:
>>
>>> I'm *very* sure everyone on this list list will understand that.
>>> Softimage is not only a software or a tool but a spirit for an entire
>>> generation of artists or maybe two generations.  What hits me really hard
>>> is not that it will be no longer developed, I could live with that. It's
>>> the intention by AD to make it not available to the industry within 3 weeks
>>> upon that announcement. A software defining 3D-animation for about 20
>>> years, from the very beginning to the present. Well, that include
>>> Softimage|3D of course. XSI did well. Softimage (the company and all its
>>> people) did well. They brought it to new grounds, making new things
>>> possible and known things in a new and sophisticated way.
>>>
>>> I am thankful for all that work and love the developers of Softimage had
>>> spend over the years into the product. 3D never would have been the same
>>> without them.
>>>
>>>
>>>
>>> sven
>>>
>>>
>>>
>>> *From:* softimage-boun...@listproc.autodesk.com [
>>> mailto:softimage-boun...@listproc.autodesk.com]
>>> *On Behalf Of *Emilio Hernandez
>>> *Sent:* Wednesday, March 05, 2014 1:02 AM
>>> *To:* softimage@listproc.autodesk.com
>>> *Subject:* Re: Just lost a programming gig
>>>
>>>
>>>
>>> That is what Autodesk is doing us.  Not only killing Softimage, is
>>> killing our way of life.  And that is something many people does not
>>> understand yet.
>>>
>>> Sorry to hear that.
>>>
>>>
>>>
>>>
>>>
>>>
>>> 2014-03-04 17:44 GMT-06:00 Sebastien Sterling <
>>> sebastien.sterl...@gmail.com>:
>>>
>>> Sorry to hear that Ben.
>>>
>>> My heart goes out to you, and all the other brave Devs and TD's.
>>>
>>>
>>>
>>> On 4 March 2014 23:37, Ben Rogall 
>>> wrote:
>>>
>>> I was recently hired to write an interactive connection between
>>> Softimage and a nice 3rd-party tool. Anyway, when they saw today's Autodesk
>>> announcement, it got cancelled.
>>>
>>> Ben
>>>
>>>
>>>
>>>
>>>
>>
>>
>


RE: Luxology Modo 50% off for this mailing list

2014-03-04 Thread Nick Angus
Preconceptions are always a problem, Houdini probably suffers from this the 
most (and has done so the longest).  Houdini is generally regarded as a boffins 
effects tool where it can actually quite often handle a non effects task more 
elegantly and simply than any of its contemporaries.

A huge amount of people go through life with these preconceptions and it makes 
it very limiting.  It is human nature of course, but if you can push through 
them and make judgements based on your own real world experience life does get 
a whole lot better!

N



Point of clarification... I've been using Softimage for 5 years now, and Modo 
for 6, and am also on the beta for Modo. I can guarantee you that while Modo is 
NOT a full DCC now, it hasn't been 'a modeling app' for years now. It grew out 
of that a long time ago. Still, it's not what you want to switch to for full 
production on everything, but that point has been well-established. Not playing 
favorites here (I actually prefer to model in Soft!), I just think it's fair to 
properly assess a tool's capabilities, and Modo really has a problem, IMHO, of 
having this modeler-only mantra hanging over it.




Re: Synoptic view generator

2014-03-04 Thread Sebastien Sterling
Mush appreciated sir.


On 5 March 2014 04:23, Takayoshi Matsumoto  wrote:

> hi all,
> Today is very sad day... but I've decided to release SynopticGenerator on
> github.
>
> https://github.com/yamahigashi/SynopticGenerator
>
> This is simple python scripts, generating Synoptic View from some images.
> but documents in English has not been organized, pull request welcome!
>
>
>
> I hope this will help for all softimage lover
> Cheers
>
>
> Takayosh MATSUMOTO
>


Re: License to END if you migrate?!

2014-03-04 Thread Kris Rivel
Would be awesome if a group of individuals just worked on an open source
version that basically does everything Soft did + all the wish list stuff
we ever wanted.  I know I'm dreaming..

Kris


On Tue, Mar 4, 2014 at 7:58 PM, Sebastien Sterling <
sebastien.sterl...@gmail.com> wrote:

> Excellent Maurice, I perches 10 000 stand alone licences, i'll be
> expecting the paperwork, i'll have you know my superior are pissed :P
>
>
> On 5 March 2014 00:39, Eric Lampi  wrote:
>
>> It's the typical short sighted mindset that has ruined so many great
>> products. They think that they can cut all of that development and support,
>> it's a win win because they cannot imagine that these SoftImage people have
>> any other product to transition to other than Maya. So they cut costs and
>> add seats to Maya.
>>
>> Eric
>>
>> Freelance 3D and VFX animator
>>
>> http://vimeopro.com/mybudoinc/animation
>>
>>
>> On Tue, Mar 4, 2014 at 6:58 PM, Jordi Bares  wrote:
>>
>>> Astonishing... truly astonishing...
>>>
>>> And I wonder... what is the cost of maintaining Softimage evolving as a
>>> first class product... are we talking about 8 developers? a few QA and
>>> documentation guys and management?
>>>
>>> Are we talking about what... a little fraction of the profits may be?
>>>
>>> truly incredible.
>>>
>>>  Jordi Bares
>>> jordiba...@gmail.com
>>>
>>> On 4 Mar 2014, at 23:11, Sebastien Sterling <
>>> sebastien.sterl...@gmail.com> wrote:
>>>
>>> Interesting, so with this logic, Carbine Games who are locked into
>>> Softimage for at least 5 hopefully 10 years, will have to repurchase their
>>> entire pipeline in max or maya...
>>>
>>> Animal Logic who have 2 new Lego films green lit, will have to recreate
>>> everything minus the meshes...
>>>
>>>
>>> On 4 March 2014 22:32, Morten Bartholdy  wrote:
>>>
  Thanks for clarifying Maurice.


 Morten




 Den 4. marts 2014 kl. 20:14 skrev Maurice Patel <
 maurice.pa...@autodesk.com>:

 > Yes this is the case.
 > Unfortunately these days license agreements are rather complex. The
 clause is there because subscription includes a certain level of support
 which we are not going to be offering in 2 years time. Whatever choice you
 make now will have pros and cons and these have been discussed on several
 threads but basically boil down to:
 >
 > -   You can keep using the license you have in perpetuity, either
 by itself or augmented by other non-Autodesk software, a lot of which was
 discussed elsewhere
 >
 > -   Migrate to the Transition Bundle - this is a single license
 that allows you to use two products (Softimage and either Maya or 3ds Max).
 You will now be able to use both products concurrently (the license
 functions like a Suite license). If you are on Subscription you can migrate
 at no cost. Even if you migrate you will still have two options depending
 on whether Maya (or 3ds Max) works for you or not:
 >
 > o   If it is not working out for you, you can stop renewing
 subscription - you will then still be able to use both products in
 perpetuity (at whatever release version Maya or 3ds Max is on at the time)
 >
 > o   If it is working for you and you renew Subscription, after two
 years when we stop support, you will be moved to wither a Maya-only or 3ds
 Max-only subscription plan when we stop Softimage support.
 >
 > o   If you want to migrate but continue to access Softimage after two
 years, we recommend that you not transition all your seats or if you do not
 keep the Subscription current on all of them - that way you will have a few
 licenses that you can maintain to access older projects
 > Maurice
 >
 > Maurice Patel
 > Autodesk : Tél:  514 954-7134
 >
 > From: softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg
 > Sent: Tuesday, March 04, 2014 1:47 PM
 > To: softimage@listproc.autodesk.com
 > Subject: Re: License to END if you migrate?!
 >
 > I imagine this is Autodesk protecting itself legally - if they sell
 you a product then I'm pretty sure they're obliged to provide a level of
 support for it.
 > Doesn't make it any less silly for us though, of course.
 >
 > On 4 March 2014 18:09, Kris Rivel >>> krisri...@gmail.com>> wrote:
 > Ha...I read too fast the first time...now its even more confusing!
 So if you want to continue to use it, don't renew...but doing so forfeits
 the right to upgrade Max or Maya?  That doesn't make any sense.  Please
 tell me this an error.  Everyone that is a paid customer should get
 transitioned to either one and always be able to run Softimage.  I agree
 this needs to be revised.
 >
 > Kris
 >
 > On Tue, Mar 4, 2014 at 1:04 PM, Jens Lindgren <
 jens.lindgren@gmail.com

Synoptic view generator

2014-03-04 Thread Takayoshi Matsumoto
hi all,
Today is very sad day... but I've decided to release SynopticGenerator on
github.

https://github.com/yamahigashi/SynopticGenerator

This is simple python scripts, generating Synoptic View from some images.
but documents in English has not been organized, pull request welcome!



I hope this will help for all softimage lover
Cheers


Takayosh MATSUMOTO


Re: A way forward - We are kingmakers.

2014-03-04 Thread Stephan Hempel
after laying around the whole night and couldn't sleep here are my 2 cents on 
the whole situation.

When you look at the history of Softimage it's quite obvious that developing a 
software for this industry is quite a challenge. I think there is reason why 
Daniel Langlois sold Softimage to Microsoft, because he couldn't stand the 
developing costs for a complete rewrite anymore. And when you see how long it 
took until XSI and later Moondust got on the market you may have glimpse what 
it means to develop a piece Software with this kind of sophistication. 

I can only hope that FabricEngine and all the others develop a better business 
model then the traditional one with investors outside of the industry who are 
not bound to the company they are invested in and can sell their investment at 
anytime to anywhom. I think the only solution are strong bounds into the 3D 
industry itself. 

I want to show you an example. In the Germany there is a company called DATEV. 
They do a very unsexy thing: tax accounting software. But the interesting part 
is that this company has been built by its customers and is owned by its 
customers in form of a cooperative society. The company exists since 1966 which 
gives you an idea about the stability and longevity of such the business model. 
More info about you find here: http://en.wikipedia.org/wiki/Datev 

As manufacturing 3D software is obviously not a highly profitable business (or 
why else Softimage got sold from the founder via Microsoft throught AVID to 
Autodesk, Maya from Wavefront through Alias to Autodesk, 3dsmax from Kinetix 
through discreet* to Autodesk) 
I can only strongly recommend to stay away from financal investors and the 
stock market and try to finance the development through the 3D industry itself.

By the way if you look at Autodesk's latest business figures then you get the 
impression that big troubles can arise. Last years revenue dropped 
significantly especially when you compare it to the performance of the 
competition in the engineering sector. Engineering is 93% of their business by 
the way. M&E only contributes 7% to their revenue and is decreasing. 
Related to that I don't think that cloud based services which is supposedly the 
next big thing is wanted by such a conservative industry like the engineering 
industry is. And believe me or not they are conservative. I have some clients 
in this field. When this cloud based thing goes down the drain it is likely 
that Autodesk gets in big trouble and will therefore concentrate on its core 
business and will as consequence sell its stepchild M&E to whomever may have an 
interest in it (hopefully not a financial investor).  

Well I have no glass ball in front of me but I think the 3D industry should be 
prepared for such a situation since Autodesk has a dominant market position and 
apparently no one seems to care.

It's a shame their will be no other software with a 
middle-click-this-button-to-repeat-the-last-command functionality anymore 
because Autodesk owns the patent on this and many other innovative concepts 
which made Softimage unique and stand out. So I think I will stay with "my 
second love" until I go the "Kim Aldis route".

Just my 2 cents. Sorry for the rambling speech.   

I am still very thankful that I got in touch with  Softimage at Spans und 
Partner 8 years ago after messing around with 3dsmax and Maya. Thanks to the 
developers and the community for supporting such a great product over the last 
28 years.

Cheers,
Stephan.

+1

Sent from my iPhone

On Mar 5, 2014, at 5:11, Jeffrey Dates  wrote:

This.
Everything Andy said.



On Tue, Mar 4, 2014 at 4:52 PM, Andy Jones  wrote:

Many studios having the same problems at the same time is a HUGE opportunity if 
we leverage it properly.

I completely agree about the collaboration that will be necessary from users.  
However, for studios' part, I know a lot of places are interested in Fabric 
already, even if they haven't actually bought licenses yet.  So if part of the 
incentive was some kind of agreement for the FE guys to help nurture a scene 
assembly tool to life quickly, it might help tip the scale for whatever 
cost/benefit analysis places are doing.  The devs working on Fabric are truly 
some of the best in the world (and from what I understand, a big part of the 
reason AD bought Softimage to begin with).  They are a big part of the equation 
for what will happen in the future, even if they don't end up wanting to build 
a scene assembler as a supported "product" in itself (or who knows -- maybe 
they will?).

It would be great to get a little (or big?) list of studios that are interested 
in this sort of project (or other ones) and possibly have some kind of summit 
with the FE guys about what it would take to fast-track FE into certain 
critical areas of production, assuming a certain number of licenses were 
purchased.  No commitments at this point -- just a list of interested parties 
who might be curious enoug

Re: Luxology Modo 50% off for this mailing list

2014-03-04 Thread Raffaele Fragapane
I'm afraid he's reaching out to Softimage users, not Shake ones ;)
So Modo only, possibly any store (I think), just the foundry's main website
is the UK one.


On Wed, Mar 5, 2014 at 3:02 PM, John Richard Sanchez <
youngupstar...@gmail.com> wrote:

> Is that just for UK store? Can I use that on NUKE?
>
>
> On Tue, Mar 4, 2014 at 10:52 PM, Sylvain Lebeau  wrote:
>
>> hahahahahahah amazing Raff!
>>
>> World is at war
>>
>> The Foundry have a good respectfull background so far. But also got a
>> good pathway to monopolicy.  The dark side.
>> Nuke, Katana, Mari, Modo .  Can all become a centric pipeline
>> toolset...  It's a very interesting way to go at first sight.
>>
>> But Modo misses lots of things for all of us now.  It's a modeler that
>> want to become a full dcc... this scares me. Building all those modules on
>> top of the ground technology it was meant to be  makes me ask me
>> questions about the scalability of the app itself. Could a modeling app
>> become's a full dcc app?...
>>
>> I just hope they keep a good eye on how they do things and dont become
>> what Autodesk is You know when things are growing out too fast.
>>
>>
>> At least, the foundry, dont kill the products they ingest so far. And
>> they have my total trust for what is comming in the years to come.  They
>> just need time to adjust into interop of all of their tools. And push modo
>> to the other level.  This could become a killer.
>>
>>
>> sly
>>
>>
>>  *Sylvain Lebeau // SHED*
>> V-P/Visual effects supervisor
>> 1410, RUE STANLEY, 11E ÉTAGE MONTRÉAL (QUÉBEC) H3A 1P8
>> T 514 849-1555 F 514 849-5025 WWW.SHEDMTL.COM  <
>> http://WWW.SHEDMTL.COM >
>>
>>
>>
>>
>> VFX Curriculum 03: Compositing Basics
>> mail to: s...@shedmtl.com
>>
>>
>>
>>
>> On Mar 4, 2014, at 10:15 PM, Raffaele Fragapane <
>> raffsxsil...@googlemail.com> wrote:
>>
>> Hi all,
>> If you can't be bothered to read some text, the important bit is in bold
>> a few paragraphs down.
>>
>> Now that the worst kept secret EVER has seen the sunlight, while
>> everybody is still shell shocked, I think it's worth posting this.
>>
>> I'd like to say I'm surprised, or emotionally drained, but I'm actually
>> barely upset. Writing's been on the wall for entirely too long.
>>
>> Deciding to not use Maya just because it's an AD product, at least for
>> me, is like cutting one's own nose to spite the face; then in my domain
>> (character work) Maya is too significant a player to just outright ignore
>> it out of principle, not to mention I've been using it professionally or
>> personally since v1.
>> That said maybe some of you work in a different domain, and for you Modo,
>> or Houdini, or C4D are a viable option.
>> Coming from there, and more on topic, I have little faith in all these
>> petitions, rage posts and the such, so I thought I'd start a different line
>> of efforts to help a community I've been part of for
>> Idon'twanttothinkhowlongitsscary.
>>
>> More on topic, if I had to find issue with this announcement and all it
>> entails it's how badly it was managed and conceived.
>> Not only it's an incredibly ponderous decision with inevitable gravity,
>> it was also announced with barely any time to spare between its intended
>> date and some hard dates on its effects.
>> Of everything I heard and read insofar it's not so much the killing of
>> Soft I find unacceptable (I guess I was well resigned in those regards, not
>> that it doesn't sadden me enormously), as much as what picture it paints of
>> AD customer management when they do such a thing, and proceed to aggravate
>> the issue with nebulous information and an unacceptably short window of
>> time for the user base to make some rather consequential decisions.
>>
>> But are the competitors any better? Any more accessible and transparent
>> in their communication and dealings?
>>
>> Well, I was having an exchange in private with Brad Peebler, founder of
>> Luxology, and I put to him whether the Foundry/Luxology would have the
>> flexibility and agility to do something about short term.
>> Turns out they do.
>> In a few hours they set up everything for a *50% discount on Modo*purchases. 
>> No strings attached, just because I jokingly challenged him to.
>> *Go to the online store and use the coupon "raffofkahn" for half price
>> check-out.*
>>
>> I'm not a Modo user, nor have the time or inclination right now to become
>> one. I'm not going to suddenly wish AD any ill or stop using their
>> products, though they sure did their damnest to make me even more guarded
>> when dealing with their PR and promises.
>> I did really enjoy dealing with the Foundry in the past though, and I
>> have now to extend that respect to its Luxology arm. At the very least they
>> are willing to act transparently and unconditionally on matters all the way
>> from the top of the product chain.
>>
>> Cheers,
>> Raff
>>
>> P.S.
>> The actual coupon's text was Brad's idea, not 

Re: Luxology Modo 50% off for this mailing list

2014-03-04 Thread John Richard Sanchez
Is that just for UK store? Can I use that on NUKE?


On Tue, Mar 4, 2014 at 10:52 PM, Sylvain Lebeau  wrote:

> hahahahahahah amazing Raff!
>
> World is at war
>
> The Foundry have a good respectfull background so far. But also got a good
> pathway to monopolicy.  The dark side.
> Nuke, Katana, Mari, Modo .  Can all become a centric pipeline
> toolset...  It's a very interesting way to go at first sight.
>
> But Modo misses lots of things for all of us now.  It's a modeler that
> want to become a full dcc... this scares me. Building all those modules on
> top of the ground technology it was meant to be  makes me ask me
> questions about the scalability of the app itself. Could a modeling app
> become's a full dcc app?...
>
> I just hope they keep a good eye on how they do things and dont become
> what Autodesk is You know when things are growing out too fast.
>
>
> At least, the foundry, dont kill the products they ingest so far. And they
> have my total trust for what is comming in the years to come.  They just
> need time to adjust into interop of all of their tools. And push modo to
> the other level.  This could become a killer.
>
>
> sly
>
>
> *Sylvain Lebeau // SHED*
> V-P/Visual effects supervisor
> 1410, RUE STANLEY, 11E ÉTAGE MONTRÉAL (QUÉBEC) H3A 1P8
> T 514 849-1555 F 514 849-5025 WWW.SHEDMTL.COM  <
> http://WWW.SHEDMTL.COM >
>
>
>
>
> VFX Curriculum 03: Compositing Basics
> mail to: s...@shedmtl.com
>
>
>
>
> On Mar 4, 2014, at 10:15 PM, Raffaele Fragapane <
> raffsxsil...@googlemail.com> wrote:
>
> Hi all,
> If you can't be bothered to read some text, the important bit is in bold a
> few paragraphs down.
>
> Now that the worst kept secret EVER has seen the sunlight, while everybody
> is still shell shocked, I think it's worth posting this.
>
> I'd like to say I'm surprised, or emotionally drained, but I'm actually
> barely upset. Writing's been on the wall for entirely too long.
>
> Deciding to not use Maya just because it's an AD product, at least for me,
> is like cutting one's own nose to spite the face; then in my domain
> (character work) Maya is too significant a player to just outright ignore
> it out of principle, not to mention I've been using it professionally or
> personally since v1.
> That said maybe some of you work in a different domain, and for you Modo,
> or Houdini, or C4D are a viable option.
> Coming from there, and more on topic, I have little faith in all these
> petitions, rage posts and the such, so I thought I'd start a different line
> of efforts to help a community I've been part of for
> Idon'twanttothinkhowlongitsscary.
>
> More on topic, if I had to find issue with this announcement and all it
> entails it's how badly it was managed and conceived.
> Not only it's an incredibly ponderous decision with inevitable gravity, it
> was also announced with barely any time to spare between its intended date
> and some hard dates on its effects.
> Of everything I heard and read insofar it's not so much the killing of
> Soft I find unacceptable (I guess I was well resigned in those regards, not
> that it doesn't sadden me enormously), as much as what picture it paints of
> AD customer management when they do such a thing, and proceed to aggravate
> the issue with nebulous information and an unacceptably short window of
> time for the user base to make some rather consequential decisions.
>
> But are the competitors any better? Any more accessible and transparent in
> their communication and dealings?
>
> Well, I was having an exchange in private with Brad Peebler, founder of
> Luxology, and I put to him whether the Foundry/Luxology would have the
> flexibility and agility to do something about short term.
> Turns out they do.
> In a few hours they set up everything for a *50% discount on Modo*purchases. 
> No strings attached, just because I jokingly challenged him to.
> *Go to the online store and use the coupon "raffofkahn" for half price
> check-out.*
>
> I'm not a Modo user, nor have the time or inclination right now to become
> one. I'm not going to suddenly wish AD any ill or stop using their
> products, though they sure did their damnest to make me even more guarded
> when dealing with their PR and promises.
> I did really enjoy dealing with the Foundry in the past though, and I have
> now to extend that respect to its Luxology arm. At the very least they are
> willing to act transparently and unconditionally on matters all the way
> from the top of the product chain.
>
> Cheers,
> Raff
>
> P.S.
> The actual coupon's text was Brad's idea, not mine! I imagine he read my
> signature and thought I was a Trekkie or something like that.
>
> P.P.S.
> I'm not getting anything out of this. I'm not a modo user, I'm not getting
> freebies, it has nothing to do with my employer, what the hell, it barely
> has anything to do with me outside the last few hours and this e-mail
> itself. I simply thought it was a 

Re: Luxology Modo 50% off for this mailing list

2014-03-04 Thread Sylvain Lebeau
Right Nick!  at least Apple sold Shake's SDK! To whomever wanted to still use it!!! i am working on it with poor faith...;-)sly
Sylvain Lebeau // SHEDV-P/Visual effects supervisor1410, RUE STANLEY, 11E ÉTAGE MONTRÉAL (QUÉBEC) H3A 1P8T 514 849-1555 F 514 849-5025 WWW.SHEDMTL.COM VFX Curriculum 03: Compositing Basicsmail to: s...@shedmtl.com

On Mar 4, 2014, at 10:56 PM, Nick Angus  wrote:Exactly Raff!  that IS the point, in the long run I think this company will have to learn the lesson many others have.  People will pay good money for good service and products, Apple know this and have reaped the rewards.  NPersonally I find the offer monetary value itself barely relevant.Let me explain: It's more the fact a person as highly positioned as him keeps in touch with people who have hardly anything to do with his products and is wiling to jump a whole chain of decision makers and bureaucracy to make something happen in a few hours that matters to me.

RE: Luxology Modo 50% off for this mailing list

2014-03-04 Thread Nick Angus
Exactly Raff!  that IS the point, in the long run I think this company will 
have to learn the lesson many others have.
People will pay good money for good service and products, Apple know this and 
have reaped the rewards.

N


Personally I find the offer monetary value itself barely relevant.
Let me explain: It's more the fact a person as highly positioned as him keeps 
in touch with people who have hardly anything to do with his products and is 
wiling to jump a whole chain of decision makers and bureaucracy to make 
something happen in a few hours that matters to me.




Re: Luxology Modo 50% off for this mailing list

2014-03-04 Thread Sylvain Lebeau
you are so right.. never we would have been able to be so close to the real decision making peoples at AD then this exemple.so refreshingPeoples who cares... Amazing 
Sylvain Lebeau // SHEDV-P/Visual effects supervisor1410, RUE STANLEY, 11E ÉTAGE MONTRÉAL (QUÉBEC) H3A 1P8T 514 849-1555 F 514 849-5025 WWW.SHEDMTL.COM VFX Curriculum 03: Compositing Basicsmail to: s...@shedmtl.com

On Mar 4, 2014, at 10:51 PM, Raffaele Fragapane  wrote:Personally I find the offer monetary value itself barely relevant.Let me explain: It's more the fact a person as highly positioned as him keeps in touch with people who have hardly anything to do with his products and is wiling to jump a whole chain of decision makers and bureaucracy to make something happen in a few hours that matters to me.
If it saves you a few hundred bucks that's a bonus for sure :)BTW apparently it's the community store or something like that that should be used at:http://community.thefoundry.co.uk/store/modo/
Some other store locations might not accept coupons.On Wed, Mar 5, 2014 at 2:45 PM, nick name  wrote:
You'd never see such a gesture from Adsk. On the other hand I think it's a bit too early for this offer for most Softimage users to make a jump in one direction or another. Not saying that there won't be a few that will want to score this opportunity, so... yeah, it's a lot better than nothing.





Re: Luxology Modo 50% off for this mailing list

2014-03-04 Thread Sylvain Lebeau
hahahahahahah amazing Raff!World is at warThe Foundry have a good respectfull background so far. But also got a good pathway to monopolicy.  The dark side. Nuke, Katana, Mari, Modo .  Can all become a centric pipeline toolset...  It's a very interesting way to go at first sight. But Modo misses lots of things for all of us now.  It's a modeler that want to become a full dcc... this scares me. Building all those modules on top of the ground technology it was meant to be  makes me ask me questions about the scalability of the app itself. Could a modeling app become's a full dcc app?... I just hope they keep a good eye on how they do things and dont become what Autodesk is You know when things are growing out too fast.At least, the foundry, dont kill the products they ingest so far. And they have my total trust for what is comming in the years to come.  They just need time to adjust into interop of all of their tools. And push modo to the other level.  This could become a killer. sly
Sylvain Lebeau // SHEDV-P/Visual effects supervisor1410, RUE STANLEY, 11E ÉTAGE MONTRÉAL (QUÉBEC) H3A 1P8T 514 849-1555 F 514 849-5025 WWW.SHEDMTL.COM VFX Curriculum 03: Compositing Basicsmail to: s...@shedmtl.com

On Mar 4, 2014, at 10:15 PM, Raffaele Fragapane  wrote:Hi all,If you can't be bothered to read some text, the important bit is in bold a few paragraphs down.Now that the worst kept secret EVER has seen the sunlight, while everybody is still shell shocked, I think it's worth posting this.
I'd like to say I'm surprised, or emotionally drained, but I'm actually barely upset. Writing's been on the wall for entirely too long.Deciding to not use Maya just because it's an AD product, at least for me, is like cutting one's own nose to spite the face; then in my domain (character work) Maya is too significant a player to just outright ignore it out of principle, not to mention I've been using it professionally or personally since v1.
That said maybe some of you work in a different domain, and for you Modo, or Houdini, or C4D are a viable option.Coming from there, and more on topic, I have little faith in all these petitions, rage posts and the such, so I thought I'd start a different line of efforts to help a community I've been part of for Idon'twanttothinkhowlongitsscary.
More on topic, if I had to find issue with this announcement and all it entails it's how badly it was managed and conceived.Not only it's an incredibly ponderous decision with inevitable gravity, it was also announced with barely any time to spare between its intended date and some hard dates on its effects.
Of everything I heard and read insofar it's not so much the killing of Soft I find unacceptable (I guess I was well resigned in those regards, not that it doesn't sadden me enormously), as much as what picture it paints of AD customer management when they do such a thing, and proceed to aggravate the issue with nebulous information and an unacceptably short window of time for the user base to make some rather consequential decisions.
But are the competitors any better? Any more accessible and transparent in their communication and dealings?Well, I was having an exchange in private with Brad Peebler, founder of Luxology, and I put to him whether the Foundry/Luxology would have the flexibility and agility to do something about short term.
Turns out they do.In a few hours they set up everything for a 50% discount on Modo purchases. No strings attached, just because I jokingly challenged him to.
Go to the online store and use the coupon "raffofkahn" for half price check-out.I'm not a Modo user, nor have the time or inclination right now to become one. I'm not going to suddenly wish AD any ill or stop using their products, though they sure did their damnest to make me even more guarded when dealing with their PR and promises.
I did really enjoy dealing with the Foundry in the past though, and I have now to extend that respect to its Luxology arm. At the very least they are willing to act transparently and unconditionally on matters all the way from the top of the product chain.
Cheers,RaffP.S.The actual coupon's text was Brad's idea, not mine! I imagine he read my signature and thought I was a Trekkie or something like that.
P.P.S.I'm not getting anything out of this. I'm not a modo user, I'm not getting freebies, it has nothing to do with my employer, what the hell, it barely has anything to do with me outside the last few hours and this e-mail itself. I simply thought it was a nice and significant gesture on Brad's side and decided to help him reach out on account of his personality and display of good will.
-- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!



Re: Luxology Modo 50% off for this mailing list

2014-03-04 Thread Raffaele Fragapane
Personally I find the offer monetary value itself barely relevant.
Let me explain: It's more the fact a person as highly positioned as him
keeps in touch with people who have hardly anything to do with his products
and is wiling to jump a whole chain of decision makers and bureaucracy to
make something happen in a few hours that matters to me.

If it saves you a few hundred bucks that's a bonus for sure :)

BTW apparently it's the community store or something like that that should
be used at:
http://community.thefoundry.co.uk/store/modo/
Some other store locations might not accept coupons.


On Wed, Mar 5, 2014 at 2:45 PM, nick name  wrote:

> You'd never see such a gesture from Adsk. On the other hand I think it's a
> bit too early for this offer for most Softimage users to make a jump in one
> direction or another. Not saying that there won't be a few that will want
> to score this opportunity, so... yeah, it's a lot better than nothing.
>
>
>


Re: Luxology Modo 50% off for this mailing list

2014-03-04 Thread nick name
You'd never see such a gesture from Adsk. On the other hand I think it's a
bit too early for this offer for most Softimage users to make a jump in one
direction or another. Not saying that there won't be a few that will want
to score this opportunity, so... yeah, it's a lot better than nothing.


On Wed, Mar 5, 2014 at 5:42 AM, Alex Arce  wrote:

> I feel like you are somehow partially responsible regardless. I may have
> to purchase a copy just because
>
> AND of course thanks for the reach out Raff. Nice move.
>
> Alex
>
>
> On Tue, Mar 4, 2014 at 10:35 PM, Bradley Gabe  wrote:
>
>> I'm just happy to see my name on this list again in a positive light,
>> even though it has nothing to do with me.
>>
>>
>>
>>
>> On Tue, Mar 4, 2014 at 9:30 PM, Tim Crowson <
>> tim.crow...@magneticdreams.com> wrote:
>>
>>>  That's really generous of Brad, and frankly reflects the artist-centric
>>> and artist-friendly attitude I've experienced first-hand when dealing with
>>> them or the Foundry in general. Modo is not there yet as a full package,
>>> and primarily lacks in raw performance and reliability. But I think they
>>> know what they need to do. Mad props and more power to The Foundry.
>>>
>>> -Tim
>>>
>>>
>>> On 3/4/2014 9:15 PM, Raffaele Fragapane wrote:
>>>
>>> Hi all,
>>> If you can't be bothered to read some text, the important bit is in bold
>>> a few paragraphs down.
>>>
>>>  Now that the worst kept secret EVER has seen the sunlight, while
>>> everybody is still shell shocked, I think it's worth posting this.
>>>
>>>  I'd like to say I'm surprised, or emotionally drained, but I'm
>>> actually barely upset. Writing's been on the wall for entirely too long.
>>>
>>>  Deciding to not use Maya just because it's an AD product, at least for
>>> me, is like cutting one's own nose to spite the face; then in my domain
>>> (character work) Maya is too significant a player to just outright ignore
>>> it out of principle, not to mention I've been using it professionally or
>>> personally since v1.
>>> That said maybe some of you work in a different domain, and for you
>>> Modo, or Houdini, or C4D are a viable option.
>>> Coming from there, and more on topic, I have little faith in all these
>>> petitions, rage posts and the such, so I thought I'd start a different line
>>> of efforts to help a community I've been part of for
>>> Idon'twanttothinkhowlongitsscary.
>>>
>>>  More on topic, if I had to find issue with this announcement and all
>>> it entails it's how badly it was managed and conceived.
>>> Not only it's an incredibly ponderous decision with inevitable gravity,
>>> it was also announced with barely any time to spare between its intended
>>> date and some hard dates on its effects.
>>> Of everything I heard and read insofar it's not so much the killing of
>>> Soft I find unacceptable (I guess I was well resigned in those regards, not
>>> that it doesn't sadden me enormously), as much as what picture it paints of
>>> AD customer management when they do such a thing, and proceed to aggravate
>>> the issue with nebulous information and an unacceptably short window of
>>> time for the user base to make some rather consequential decisions.
>>>
>>>  But are the competitors any better? Any more accessible and
>>> transparent in their communication and dealings?
>>>
>>>  Well, I was having an exchange in private with Brad Peebler, founder
>>> of Luxology, and I put to him whether the Foundry/Luxology would have the
>>> flexibility and agility to do something about short term.
>>> Turns out they do.
>>> In a few hours they set up everything for a *50% discount on 
>>> Modo*purchases. No strings attached, just because I jokingly challenged him 
>>> to.
>>>  *Go to the online store and use the coupon "raffofkahn" for half price
>>> check-out.*
>>>
>>>  I'm not a Modo user, nor have the time or inclination right now to
>>> become one. I'm not going to suddenly wish AD any ill or stop using their
>>> products, though they sure did their damnest to make me even more guarded
>>> when dealing with their PR and promises.
>>> I did really enjoy dealing with the Foundry in the past though, and I
>>> have now to extend that respect to its Luxology arm. At the very least they
>>> are willing to act transparently and unconditionally on matters all the way
>>> from the top of the product chain.
>>>
>>>  Cheers,
>>> Raff
>>>
>>>  P.S.
>>> The actual coupon's text was Brad's idea, not mine! I imagine he read my
>>> signature and thought I was a Trekkie or something like that.
>>>
>>>  P.P.S.
>>> I'm not getting anything out of this. I'm not a modo user, I'm not
>>> getting freebies, it has nothing to do with my employer, what the hell, it
>>> barely has anything to do with me outside the last few hours and this
>>> e-mail itself. I simply thought it was a nice and significant gesture on
>>> Brad's side and decided to help him reach out on account of his personality
>>> and display of good will.
>>>
>>>  --
>>> Our users will know fe

Re: Luxology Modo 50% off for this mailing list

2014-03-04 Thread Alex Arce
I feel like you are somehow partially responsible regardless. I may have to
purchase a copy just because

AND of course thanks for the reach out Raff. Nice move.

Alex


On Tue, Mar 4, 2014 at 10:35 PM, Bradley Gabe  wrote:

> I'm just happy to see my name on this list again in a positive light, even
> though it has nothing to do with me.
>
>
>
>
> On Tue, Mar 4, 2014 at 9:30 PM, Tim Crowson <
> tim.crow...@magneticdreams.com> wrote:
>
>>  That's really generous of Brad, and frankly reflects the artist-centric
>> and artist-friendly attitude I've experienced first-hand when dealing with
>> them or the Foundry in general. Modo is not there yet as a full package,
>> and primarily lacks in raw performance and reliability. But I think they
>> know what they need to do. Mad props and more power to The Foundry.
>>
>> -Tim
>>
>>
>> On 3/4/2014 9:15 PM, Raffaele Fragapane wrote:
>>
>> Hi all,
>> If you can't be bothered to read some text, the important bit is in bold
>> a few paragraphs down.
>>
>>  Now that the worst kept secret EVER has seen the sunlight, while
>> everybody is still shell shocked, I think it's worth posting this.
>>
>>  I'd like to say I'm surprised, or emotionally drained, but I'm actually
>> barely upset. Writing's been on the wall for entirely too long.
>>
>>  Deciding to not use Maya just because it's an AD product, at least for
>> me, is like cutting one's own nose to spite the face; then in my domain
>> (character work) Maya is too significant a player to just outright ignore
>> it out of principle, not to mention I've been using it professionally or
>> personally since v1.
>> That said maybe some of you work in a different domain, and for you Modo,
>> or Houdini, or C4D are a viable option.
>> Coming from there, and more on topic, I have little faith in all these
>> petitions, rage posts and the such, so I thought I'd start a different line
>> of efforts to help a community I've been part of for
>> Idon'twanttothinkhowlongitsscary.
>>
>>  More on topic, if I had to find issue with this announcement and all it
>> entails it's how badly it was managed and conceived.
>> Not only it's an incredibly ponderous decision with inevitable gravity,
>> it was also announced with barely any time to spare between its intended
>> date and some hard dates on its effects.
>> Of everything I heard and read insofar it's not so much the killing of
>> Soft I find unacceptable (I guess I was well resigned in those regards, not
>> that it doesn't sadden me enormously), as much as what picture it paints of
>> AD customer management when they do such a thing, and proceed to aggravate
>> the issue with nebulous information and an unacceptably short window of
>> time for the user base to make some rather consequential decisions.
>>
>>  But are the competitors any better? Any more accessible and transparent
>> in their communication and dealings?
>>
>>  Well, I was having an exchange in private with Brad Peebler, founder of
>> Luxology, and I put to him whether the Foundry/Luxology would have the
>> flexibility and agility to do something about short term.
>> Turns out they do.
>> In a few hours they set up everything for a *50% discount on Modo*purchases. 
>> No strings attached, just because I jokingly challenged him to.
>>  *Go to the online store and use the coupon "raffofkahn" for half price
>> check-out.*
>>
>>  I'm not a Modo user, nor have the time or inclination right now to
>> become one. I'm not going to suddenly wish AD any ill or stop using their
>> products, though they sure did their damnest to make me even more guarded
>> when dealing with their PR and promises.
>> I did really enjoy dealing with the Foundry in the past though, and I
>> have now to extend that respect to its Luxology arm. At the very least they
>> are willing to act transparently and unconditionally on matters all the way
>> from the top of the product chain.
>>
>>  Cheers,
>> Raff
>>
>>  P.S.
>> The actual coupon's text was Brad's idea, not mine! I imagine he read my
>> signature and thought I was a Trekkie or something like that.
>>
>>  P.P.S.
>> I'm not getting anything out of this. I'm not a modo user, I'm not
>> getting freebies, it has nothing to do with my employer, what the hell, it
>> barely has anything to do with me outside the last few hours and this
>> e-mail itself. I simply thought it was a nice and significant gesture on
>> Brad's side and decided to help him reach out on account of his personality
>> and display of good will.
>>
>>  --
>> Our users will know fear and cower before our software! Ship it! Ship it
>> and let them flee like the dogs they are!
>>
>>
>> --
>>
>
>


Re: Luxology Modo 50% off for this mailing list

2014-03-04 Thread Bradley Gabe
I'm just happy to see my name on this list again in a positive light, even
though it has nothing to do with me.




On Tue, Mar 4, 2014 at 9:30 PM, Tim Crowson
wrote:

>  That's really generous of Brad, and frankly reflects the artist-centric
> and artist-friendly attitude I've experienced first-hand when dealing with
> them or the Foundry in general. Modo is not there yet as a full package,
> and primarily lacks in raw performance and reliability. But I think they
> know what they need to do. Mad props and more power to The Foundry.
>
> -Tim
>
>
> On 3/4/2014 9:15 PM, Raffaele Fragapane wrote:
>
> Hi all,
> If you can't be bothered to read some text, the important bit is in bold a
> few paragraphs down.
>
>  Now that the worst kept secret EVER has seen the sunlight, while
> everybody is still shell shocked, I think it's worth posting this.
>
>  I'd like to say I'm surprised, or emotionally drained, but I'm actually
> barely upset. Writing's been on the wall for entirely too long.
>
>  Deciding to not use Maya just because it's an AD product, at least for
> me, is like cutting one's own nose to spite the face; then in my domain
> (character work) Maya is too significant a player to just outright ignore
> it out of principle, not to mention I've been using it professionally or
> personally since v1.
> That said maybe some of you work in a different domain, and for you Modo,
> or Houdini, or C4D are a viable option.
> Coming from there, and more on topic, I have little faith in all these
> petitions, rage posts and the such, so I thought I'd start a different line
> of efforts to help a community I've been part of for
> Idon'twanttothinkhowlongitsscary.
>
>  More on topic, if I had to find issue with this announcement and all it
> entails it's how badly it was managed and conceived.
> Not only it's an incredibly ponderous decision with inevitable gravity, it
> was also announced with barely any time to spare between its intended date
> and some hard dates on its effects.
> Of everything I heard and read insofar it's not so much the killing of
> Soft I find unacceptable (I guess I was well resigned in those regards, not
> that it doesn't sadden me enormously), as much as what picture it paints of
> AD customer management when they do such a thing, and proceed to aggravate
> the issue with nebulous information and an unacceptably short window of
> time for the user base to make some rather consequential decisions.
>
>  But are the competitors any better? Any more accessible and transparent
> in their communication and dealings?
>
>  Well, I was having an exchange in private with Brad Peebler, founder of
> Luxology, and I put to him whether the Foundry/Luxology would have the
> flexibility and agility to do something about short term.
> Turns out they do.
> In a few hours they set up everything for a *50% discount on Modo*purchases. 
> No strings attached, just because I jokingly challenged him to.
>  *Go to the online store and use the coupon "raffofkahn" for half price
> check-out.*
>
>  I'm not a Modo user, nor have the time or inclination right now to
> become one. I'm not going to suddenly wish AD any ill or stop using their
> products, though they sure did their damnest to make me even more guarded
> when dealing with their PR and promises.
> I did really enjoy dealing with the Foundry in the past though, and I have
> now to extend that respect to its Luxology arm. At the very least they are
> willing to act transparently and unconditionally on matters all the way
> from the top of the product chain.
>
>  Cheers,
> Raff
>
>  P.S.
> The actual coupon's text was Brad's idea, not mine! I imagine he read my
> signature and thought I was a Trekkie or something like that.
>
>  P.P.S.
> I'm not getting anything out of this. I'm not a modo user, I'm not getting
> freebies, it has nothing to do with my employer, what the hell, it barely
> has anything to do with me outside the last few hours and this e-mail
> itself. I simply thought it was a nice and significant gesture on Brad's
> side and decided to help him reach out on account of his personality and
> display of good will.
>
>  --
> Our users will know fear and cower before our software! Ship it! Ship it
> and let them flee like the dogs they are!
>
>
> --
>


Re: Luxology Modo 50% off for this mailing list

2014-03-04 Thread Tim Crowson
I need to qualify what I mean here... I realize that he's making an 
offer as a reaction to a galvanizing event. But I have seen this same 
type of generosity one more than occasion from The Foundry when no such 
event was occurring.


-Tim

On 3/4/2014 9:30 PM, Tim Crowson wrote:
That's really generous of Brad, and frankly reflects the 
artist-centric and artist-friendly attitude I've experienced 
first-hand when dealing with them or the Foundry in general. Modo is 
not there yet as a full package, and primarily lacks in raw 
performance and reliability. But I think they know what they need to 
do. Mad props and more power to The Foundry.


-Tim

On 3/4/2014 9:15 PM, Raffaele Fragapane wrote:

Hi all,
If you can't be bothered to read some text, the important bit is in 
bold a few paragraphs down.


Now that the worst kept secret EVER has seen the sunlight, while 
everybody is still shell shocked, I think it's worth posting this.


I'd like to say I'm surprised, or emotionally drained, but I'm 
actually barely upset. Writing's been on the wall for entirely too long.


Deciding to not use Maya just because it's an AD product, at least 
for me, is like cutting one's own nose to spite the face; then in my 
domain (character work) Maya is too significant a player to just 
outright ignore it out of principle, not to mention I've been using 
it professionally or personally since v1.
That said maybe some of you work in a different domain, and for you 
Modo, or Houdini, or C4D are a viable option.
Coming from there, and more on topic, I have little faith in all 
these petitions, rage posts and the such, so I thought I'd start a 
different line of efforts to help a community I've been part of for 
Idon'twanttothinkhowlongitsscary.


More on topic, if I had to find issue with this announcement and all 
it entails it's how badly it was managed and conceived.
Not only it's an incredibly ponderous decision with inevitable 
gravity, it was also announced with barely any time to spare between 
its intended date and some hard dates on its effects.
Of everything I heard and read insofar it's not so much the killing 
of Soft I find unacceptable (I guess I was well resigned in those 
regards, not that it doesn't sadden me enormously), as much as what 
picture it paints of AD customer management when they do such a 
thing, and proceed to aggravate the issue with nebulous information 
and an unacceptably short window of time for the user base to make 
some rather consequential decisions.


But are the competitors any better? Any more accessible and 
transparent in their communication and dealings?


Well, I was having an exchange in private with Brad Peebler, founder 
of Luxology, and I put to him whether the Foundry/Luxology would have 
the flexibility and agility to do something about short term.

Turns out they do.
In a few hours they set up everything for a *50% discount on Modo* 
purchases. No strings attached, just because I jokingly challenged 
him to.
*Go to the online store and use the coupon "raffofkahn" for half 
price check-out.*


I'm not a Modo user, nor have the time or inclination right now to 
become one. I'm not going to suddenly wish AD any ill or stop using 
their products, though they sure did their damnest to make me even 
more guarded when dealing with their PR and promises.
I did really enjoy dealing with the Foundry in the past though, and I 
have now to extend that respect to its Luxology arm. At the very 
least they are willing to act transparently and unconditionally on 
matters all the way from the top of the product chain.


Cheers,
Raff

P.S.
The actual coupon's text was Brad's idea, not mine! I imagine he read 
my signature and thought I was a Trekkie or something like that.


P.P.S.
I'm not getting anything out of this. I'm not a modo user, I'm not 
getting freebies, it has nothing to do with my employer, what the 
hell, it barely has anything to do with me outside the last few hours 
and this e-mail itself. I simply thought it was a nice and 
significant gesture on Brad's side and decided to help him reach out 
on account of his personality and display of good will.


--
Our users will know fear and cower before our software! Ship it! Ship 
it and let them flee like the dogs they are!


--
Signature


--
Signature




Re: Luxology Modo 50% off for this mailing list

2014-03-04 Thread Tim Crowson
That's really generous of Brad, and frankly reflects the artist-centric 
and artist-friendly attitude I've experienced first-hand when dealing 
with them or the Foundry in general. Modo is not there yet as a full 
package, and primarily lacks in raw performance and reliability. But I 
think they know what they need to do. Mad props and more power to The 
Foundry.


-Tim

On 3/4/2014 9:15 PM, Raffaele Fragapane wrote:

Hi all,
If you can't be bothered to read some text, the important bit is in 
bold a few paragraphs down.


Now that the worst kept secret EVER has seen the sunlight, while 
everybody is still shell shocked, I think it's worth posting this.


I'd like to say I'm surprised, or emotionally drained, but I'm 
actually barely upset. Writing's been on the wall for entirely too long.


Deciding to not use Maya just because it's an AD product, at least for 
me, is like cutting one's own nose to spite the face; then in my 
domain (character work) Maya is too significant a player to just 
outright ignore it out of principle, not to mention I've been using it 
professionally or personally since v1.
That said maybe some of you work in a different domain, and for you 
Modo, or Houdini, or C4D are a viable option.
Coming from there, and more on topic, I have little faith in all these 
petitions, rage posts and the such, so I thought I'd start a different 
line of efforts to help a community I've been part of for 
Idon'twanttothinkhowlongitsscary.


More on topic, if I had to find issue with this announcement and all 
it entails it's how badly it was managed and conceived.
Not only it's an incredibly ponderous decision with inevitable 
gravity, it was also announced with barely any time to spare between 
its intended date and some hard dates on its effects.
Of everything I heard and read insofar it's not so much the killing of 
Soft I find unacceptable (I guess I was well resigned in those 
regards, not that it doesn't sadden me enormously), as much as what 
picture it paints of AD customer management when they do such a thing, 
and proceed to aggravate the issue with nebulous information and an 
unacceptably short window of time for the user base to make some 
rather consequential decisions.


But are the competitors any better? Any more accessible and 
transparent in their communication and dealings?


Well, I was having an exchange in private with Brad Peebler, founder 
of Luxology, and I put to him whether the Foundry/Luxology would have 
the flexibility and agility to do something about short term.

Turns out they do.
In a few hours they set up everything for a *50% discount on Modo* 
purchases. No strings attached, just because I jokingly challenged him to.
*Go to the online store and use the coupon "raffofkahn" for half price 
check-out.*


I'm not a Modo user, nor have the time or inclination right now to 
become one. I'm not going to suddenly wish AD any ill or stop using 
their products, though they sure did their damnest to make me even 
more guarded when dealing with their PR and promises.
I did really enjoy dealing with the Foundry in the past though, and I 
have now to extend that respect to its Luxology arm. At the very least 
they are willing to act transparently and unconditionally on matters 
all the way from the top of the product chain.


Cheers,
Raff

P.S.
The actual coupon's text was Brad's idea, not mine! I imagine he read 
my signature and thought I was a Trekkie or something like that.


P.P.S.
I'm not getting anything out of this. I'm not a modo user, I'm not 
getting freebies, it has nothing to do with my employer, what the 
hell, it barely has anything to do with me outside the last few hours 
and this e-mail itself. I simply thought it was a nice and significant 
gesture on Brad's side and decided to help him reach out on account of 
his personality and display of good will.


--
Our users will know fear and cower before our software! Ship it! Ship 
it and let them flee like the dogs they are!


--
Signature


Luxology Modo 50% off for this mailing list

2014-03-04 Thread Raffaele Fragapane
Hi all,
If you can't be bothered to read some text, the important bit is in bold a
few paragraphs down.

Now that the worst kept secret EVER has seen the sunlight, while everybody
is still shell shocked, I think it's worth posting this.

I'd like to say I'm surprised, or emotionally drained, but I'm actually
barely upset. Writing's been on the wall for entirely too long.

Deciding to not use Maya just because it's an AD product, at least for me,
is like cutting one's own nose to spite the face; then in my domain
(character work) Maya is too significant a player to just outright ignore
it out of principle, not to mention I've been using it professionally or
personally since v1.
That said maybe some of you work in a different domain, and for you Modo,
or Houdini, or C4D are a viable option.
Coming from there, and more on topic, I have little faith in all these
petitions, rage posts and the such, so I thought I'd start a different line
of efforts to help a community I've been part of for
Idon'twanttothinkhowlongitsscary.

More on topic, if I had to find issue with this announcement and all it
entails it's how badly it was managed and conceived.
Not only it's an incredibly ponderous decision with inevitable gravity, it
was also announced with barely any time to spare between its intended date
and some hard dates on its effects.
Of everything I heard and read insofar it's not so much the killing of Soft
I find unacceptable (I guess I was well resigned in those regards, not that
it doesn't sadden me enormously), as much as what picture it paints of AD
customer management when they do such a thing, and proceed to aggravate the
issue with nebulous information and an unacceptably short window of time
for the user base to make some rather consequential decisions.

But are the competitors any better? Any more accessible and transparent in
their communication and dealings?

Well, I was having an exchange in private with Brad Peebler, founder of
Luxology, and I put to him whether the Foundry/Luxology would have the
flexibility and agility to do something about short term.
Turns out they do.
In a few hours they set up everything for a *50% discount on
Modo*purchases. No strings attached, just because I jokingly
challenged him to.
*Go to the online store and use the coupon "raffofkahn" for half price
check-out.*

I'm not a Modo user, nor have the time or inclination right now to become
one. I'm not going to suddenly wish AD any ill or stop using their
products, though they sure did their damnest to make me even more guarded
when dealing with their PR and promises.
I did really enjoy dealing with the Foundry in the past though, and I have
now to extend that respect to its Luxology arm. At the very least they are
willing to act transparently and unconditionally on matters all the way
from the top of the product chain.

Cheers,
Raff

P.S.
The actual coupon's text was Brad's idea, not mine! I imagine he read my
signature and thought I was a Trekkie or something like that.

P.P.S.
I'm not getting anything out of this. I'm not a modo user, I'm not getting
freebies, it has nothing to do with my employer, what the hell, it barely
has anything to do with me outside the last few hours and this e-mail
itself. I simply thought it was a nice and significant gesture on Brad's
side and decided to help him reach out on account of his personality and
display of good will.

-- 
Our users will know fear and cower before our software! Ship it! Ship it
and let them flee like the dogs they are!


Re: Salvage the list.

2014-03-04 Thread Sebastien Sterling
Lol, was toying with the Idea of naming the new list

 Organic Light and Magic

Farmers growing organic VFX :)


On 5 March 2014 02:41, Francisco Criado  wrote:

> Well as a first step leaving the list as a way of strike against AD
> philosophy would be nice.
> Backup of past posts are in google, so what do you think?
> i feel like this:
> http://youtu.be/r7ObPFtGijw
>
> Since i'm not one of the legends here on this list, it would be nice to
> have support on the idea from some of you guys!
> F.
>
>
>
> On Tuesday, March 4, 2014, Byron Nash  wrote:
>
>> If the list ever morphs into something new, I would like to cast a vote
>> that it stay an email discussion list and not be a forum. I feel like lists
>> have more accountability and are easier to keep up with.
>>
>> Just my $.02
>>
>>
>> On Tue, Mar 4, 2014 at 9:10 PM, Emilio Hernandez wrote:
>>
>> I totally agree with what you've said Sebastien.  And I believe that
>> SI-Communtiy is that right place for us to go, and keep it going.  Many has
>> been shared here.  Knowledge, passion, dislikes, etc., and that is what
>> have made the community so strong.
>>
>> I believe that we need a refresh.
>>
>> I have a deep respect for all the members on this list.  I have recieved
>> so much from all of you.
>>
>> Been said that, I apologyze if some of my actions in this list made feel
>> anyone uncomfortable.  Never meant no harm to anyone.
>>
>> A little bit of overpassion for the latest events.
>>
>> People that know me, know about my passion for my work, for my friends
>> and my seriousness when it comes to work, to deliver, to share, to teach,
>> and learn.
>>
>> It is not because my entire life swings around Softimage.  It is because
>> with Softimage I have achieved amazing things that I could only imagine
>> before in my dreams.  It is like Softimage is connected to my mind in some
>> other ways that I haven't found in other 3d softwares.
>>
>> Each time I see other's work, it never stops surprising of the
>> possibilities that in all this years I still need to explore.
>>
>> Well, this is my last post in this list regarding this matter.
>>
>> If someone would ever needs of my knowledge or hands.  I will be there.
>>
>> Always glad to help.
>>
>> Trully yours
>>
>> Emilio Hernández
>> (The guy with the annoying and ugly signature)
>>
>>
>> ---
>> Emilio Hernández   VFX & 3D animation.
>>
>>
>> 2014-03-04 19:44 GMT-06:00 Sebastien Sterling <
>> sebastien.sterl...@gmail.com>:
>>
>> You don't seem to be aware of many things these days Luc-eric :P. no...
>> that wasn't fair of me i apologize.
>>
>> My point was more to the effect that we should not wait for such plans to
>> occur.
>> Allowing people to ease into a new routine
>>
>> Yes Francisco, i too think a new list would be a good option. one that
>> represents other demographics as well would make sense
>>
>> Emilio, you are a true SI soldier and i share your passion, I'm not
>> encouraging an exodus here, but instigating an initiative to safeguard the
>> knoledge of this list, that knowledge is its members and we both know that
>> many here will not have the choice not to transition, i'd like these people
>> to have a place too, and i don't think a banner should be held aloft as a
>> heavy reminder of what we have lost. it would only lead to wat ever new
>> structure to become a mourning wall. i hope you understand
>>
>> (please don't hate me !) :(
>>
>>
>> On 5 March 2014 01:09, Luc-Eric Rousseau  wrote:
>>
>> I'm not aware of plans to shut down this list. If there were, the Google
>> group could be used as a backup
>>  On Mar 4, 2014 7:53 PM, "Sebastien Sterling" <
>> sebastien.sterl...@gmail.com> wrote:
>>
>> My fellows, friends, comrades.
>>
>> The recent events that have befallen our community enunciate a breaking.
>>
>> After this nothing or very little will be the same. People will shortly
>> be departing for uncertain pastures. One way or another, a long journey
>> through the night awaits us all, and we will find new lights and some will
>> find new apps to call home.
>>
>> But I think that it is important we take steps to preserve this community
>> even if our paths seem to be at a crossing. For the knowledge and solace
>> woven here, surely they can not take.
>>
>>


Re: Salvage the list.

2014-03-04 Thread Francisco Criado
Well as a first step leaving the list as a way of strike against AD
philosophy would be nice.
Backup of past posts are in google, so what do you think?
i feel like this:
http://youtu.be/r7ObPFtGijw

Since i'm not one of the legends here on this list, it would be nice to
have support on the idea from some of you guys!
F.


On Tuesday, March 4, 2014, Byron Nash  wrote:

> If the list ever morphs into something new, I would like to cast a vote
> that it stay an email discussion list and not be a forum. I feel like lists
> have more accountability and are easier to keep up with.
>
> Just my $.02
>
>
> On Tue, Mar 4, 2014 at 9:10 PM, Emilio Hernandez wrote:
>
> I totally agree with what you've said Sebastien.  And I believe that
> SI-Communtiy is that right place for us to go, and keep it going.  Many has
> been shared here.  Knowledge, passion, dislikes, etc., and that is what
> have made the community so strong.
>
> I believe that we need a refresh.
>
> I have a deep respect for all the members on this list.  I have recieved
> so much from all of you.
>
> Been said that, I apologyze if some of my actions in this list made feel
> anyone uncomfortable.  Never meant no harm to anyone.
>
> A little bit of overpassion for the latest events.
>
> People that know me, know about my passion for my work, for my friends and
> my seriousness when it comes to work, to deliver, to share, to teach, and
> learn.
>
> It is not because my entire life swings around Softimage.  It is because
> with Softimage I have achieved amazing things that I could only imagine
> before in my dreams.  It is like Softimage is connected to my mind in some
> other ways that I haven't found in other 3d softwares.
>
> Each time I see other's work, it never stops surprising of the
> possibilities that in all this years I still need to explore.
>
> Well, this is my last post in this list regarding this matter.
>
> If someone would ever needs of my knowledge or hands.  I will be there.
>
> Always glad to help.
>
> Trully yours
>
> Emilio Hernández
> (The guy with the annoying and ugly signature)
>
>
> ---
> Emilio Hernández   VFX & 3D animation.
>
>
> 2014-03-04 19:44 GMT-06:00 Sebastien Sterling <
> sebastien.sterl...@gmail.com>:
>
> You don't seem to be aware of many things these days Luc-eric :P. no...
> that wasn't fair of me i apologize.
>
> My point was more to the effect that we should not wait for such plans to
> occur.
> Allowing people to ease into a new routine
>
> Yes Francisco, i too think a new list would be a good option. one that
> represents other demographics as well would make sense
>
> Emilio, you are a true SI soldier and i share your passion, I'm not
> encouraging an exodus here, but instigating an initiative to safeguard the
> knoledge of this list, that knowledge is its members and we both know that
> many here will not have the choice not to transition, i'd like these people
> to have a place too, and i don't think a banner should be held aloft as a
> heavy reminder of what we have lost. it would only lead to wat ever new
> structure to become a mourning wall. i hope you understand
>
> (please don't hate me !) :(
>
>
> On 5 March 2014 01:09, Luc-Eric Rousseau  wrote:
>
> I'm not aware of plans to shut down this list. If there were, the Google
> group could be used as a backup
>  On Mar 4, 2014 7:53 PM, "Sebastien Sterling" <
> sebastien.sterl...@gmail.com> wrote:
>
> My fellows, friends, comrades.
>
> The recent events that have befallen our community enunciate a breaking.
>
> After this nothing or very little will be the same. People will shortly be
> departing for uncertain pastures. One way or another, a long journey
> through the night awaits us all, and we will find new lights and some will
> find new apps to call home.
>
> But I think that it is important we take steps to preserve this community
> even if our paths seem to be at a crossing. For the knowledge and solace
> woven here, surely they can not take.
>
>


Re: Softimage 2015 Last Release Announcement

2014-03-04 Thread Leoung O'Young

Hi Maurice,

I know you are in a very difficult situation with a lot of angry XSI users.
It is a sad day for us here since been using since the early 1990 but 
didn't upgrade when Autodesk bought XSI so we are still using Version 7.1

due to number of circumstances.
Is there a chance for us to upgrade to Softimage/XSI 2014 at this time?
We are in a very difficult position since we have a lot of assets in XSI.

Thanks for you time.
Leoung

On 04/03/2014 7:21 PM, Maurice Patel wrote:

Hi Eric,
Yes you will. Service packs and hot fixes are provided to all customers whether 
they are on Subscription or not. It is only extension releases that were 
exclusive to Subscription customers
Maurice

Maurice Patel
Autodesk : Tél:  514 954-7134

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eric Turman
Sent: Tuesday, March 04, 2014 7:17 PM
To: softimage@listproc.autodesk.com
Subject: Re: Softimage 2015 Last Release Announcement

Maurice,

I am on maintenance through April of this year. If I choose not to upgrade my 
license because I do not want to lose my perpetual license, will I be entitled 
to the mentioned service pack(s) hotfixes, and beta participation for said 
packs? How is that supposed to work?

-=Eric Turman

On Tue, Mar 4, 2014 at 6:10 PM, Maurice Patel 
mailto:maurice.pa...@autodesk.com>> wrote:
Hi Sven
Yes you can upgrade. The price list will contain upgrade paths to either 
bundle. These will be at standard upgrade price rates though (not for free). As 
was mentioned on a previous thread next year those will go away too - but for 
all Autodesk products
maurice

Maurice Patel
Autodesk : Tél:  514 954-7134

-Original Message-
From: 
softimage-boun...@listproc.autodesk.com
 
[mailto:softimage-boun...@listproc.autodesk.com]
 On Behalf Of Sven Constable
Sent: Tuesday, March 04, 2014 6:27 PM
To: softimage@listproc.autodesk.com
Subject: RE: Softimage 2015 Last Release Announcement

Maurice,
It is still unclear to me. Is it possible to upgrade an existing perpetual 
network/floating license from previous versions to version  2015 (perpetual
+network/floating license). Without any subscription or bundles?

-Original Message-
From: 
softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com]
 On Behalf Of Maurice Patel
Sent: Tuesday, March 04, 2014 9:55 PM
To: softimage@listproc.autodesk.com
Subject: RE: Softimage 2015 Last Release Announcement

Autodesk will stop selling Softimage licenses to customers on March 28th (which 
is when the new 2014 price list goes into effect for all Autodesk products 
worldwide).
Basically there will no longer be any Softimage SKUs in that price list.

-   Softimage 2015 will be delivered to all customers who have purchased
Softimage prior to that date and who are on Subscription.

-   After March 28th, existing customers who are not on Subscription,
will be able to upgrade their Softimage licenses to the Maya+Softimage or 3ds 
Max+Softimage bundle

-   After March 28th, existing customers will be able to purchase
additional seats (or rental plans) of those bundles if they need extra capacity

-   As a result a customer who  does not already own a Softimage license
will not be able to buy Softimage 2015
maurice

Maurice Patel
Autodesk : Tél:  514 954-7134

From: 
softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com]
 On Behalf Of Sven Constable
Sent: Tuesday, March 04, 2014 3:40 PM
To: softimage@listproc.autodesk.com
Subject: RE: Softimage 2015 Last Release Announcement

Softimage 2015 will be released at April 14 but the announcement says that we 
cannot purchase standalone licences as of march 28.
I don't get it. Does it mean the new version won't be available for new 
costumers the same time it will be released?

What about upgrading existing floating licences when you are not on 
subscription? I'm using 2011 (NLM, no SAP). Can I upgrade to Softimage2015
(NLM) AFTER march 28?


From: 
softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com]
 On Behalf Of Angus Davidson
Sent: Tuesday, March 04, 2014 9:22 PM
To: softimage@listproc.autodesk.com
Subject: RE: Softimage 2015 Last Release Announcement



From: Jason S [jasonsta...@gmail.com]
Sent: 04 March 2014 10:19 PM
To: softimage@listproc.autodesk.co

Re: Save Softimage Petition

2014-03-04 Thread Adam Sale
Signed.
On Mar 4, 2014 5:45 PM, "Alok Gandhi"  wrote:

> Done!
>
> Sent from my iPhone
>
> On Mar 5, 2014, at 5:28, Sylvain Lebeau  wrote:
>
> Of course i did sign too!!!
>
> *Sylvain Lebeau // SHED*
> V-P/Visual effects supervisor
> 1410, RUE STANLEY, 11E ÉTAGE MONTRÉAL (QUÉBEC) H3A 1P8
> T 514 849-1555 F 514 849-5025 WWW.SHEDMTL.COM  <
> http://WWW.SHEDMTL.COM >
>
> 
>
>
>
> VFX Curriculum 03: Compositing Basics
> mail to: s...@shedmtl.com
>
>
>
>
> On Mar 4, 2014, at 6:51 PM, Jordi Bares  wrote:
>
> done
>
> Jordi Bares
> jordiba...@gmail.com
>
> On 4 Mar 2014, at 23:18, Cristiano Policarpo <
> cristiano.polica...@baloom.co> wrote:
>
> Signed!
>
> BaloOm Animation Studios
> www.baloom.co
> ---
> PoustEx - CG Animated Short Film
> www.poustex.com
>
> On Mar 4, 2014, at 7:24 PM, Sebastien Sterling <
> sebastien.sterl...@gmail.com> wrote:
>
> Done !
>
>
> On 4 March 2014 21:08, Emilio Hernandez  wrote:
>
>> Done!
>>
>>
>>
>>
>>
>>
>> 2014-03-04 15:05 GMT-06:00 Halim Negadi :
>>
>> Signed.
>>> Just couldn't stand still watching this happening.
>>>
>>>
>>> On Tue, Mar 4, 2014 at 9:38 PM, Stefan Kubicek 
>>> wrote:
>>>
  Ditto.


 I'll sign just for support.  Would be awesome but I doubt it will
 happen :-/

 Kris


 On Tue, Mar 4, 2014 at 3:20 PM, Steven Caron  wrote:

> not sure if you can edit the petition page but i think you could
> continue to add some more examples of great softimage related work...
> rodeofx on pacific rim, whiskytree on elysium, the mill's 98% human
> project... and leave jurassic park off of it, that was softimage 3d
>
>
> On Tue, Mar 4, 2014 at 11:31 AM, Nick Martinelli <
> n...@nickmartinelli.net> wrote:
>
>> Hi list,
>>
>> I'm generally pretty quiet on here, but I feel like it might be time
>> to finally make some noise.
>>
>> I know it's a long shot but maybe if we get enough signatures we can
>> at least help entice Autodesk to sell off Softimage.  I don't know if it
>> will work or if anything will happen from it, but it's worth a try.  
>> Worst
>> case scenario, nothing.  Best case, Softimage is back before we know it.
>>
>> let the signing commence!
>>
>> https://www.change.org/petitions/autodesk-save-softimage
>>
>>
>>
>> --
>>
>> Nick Martinelli
>> www.nickMartinelli.net 
>> n...@nickmartinelli.net
>>
>
>



 --
 ---
 Stefan Kubicek
 ---
 keyvis digital imagery
 Alfred Feierfeilstraße 3
 A-2380 Perchtoldsdorf bei Wien
 Phone: +43/699/12614231
 www.keyvis.at ste...@keyvis.at
 -- This email and its attachments are --
 --confidential and for the recipient only--

>>>
>>>
>>
>
>
>


Re: Salvage the list.

2014-03-04 Thread Byron Nash
If the list ever morphs into something new, I would like to cast a vote
that it stay an email discussion list and not be a forum. I feel like lists
have more accountability and are easier to keep up with.

Just my $.02


On Tue, Mar 4, 2014 at 9:10 PM, Emilio Hernandez  wrote:

> I totally agree with what you've said Sebastien.  And I believe that
> SI-Communtiy is that right place for us to go, and keep it going.  Many has
> been shared here.  Knowledge, passion, dislikes, etc., and that is what
> have made the community so strong.
>
> I believe that we need a refresh.
>
> I have a deep respect for all the members on this list.  I have recieved
> so much from all of you.
>
> Been said that, I apologyze if some of my actions in this list made feel
> anyone uncomfortable.  Never meant no harm to anyone.
>
> A little bit of overpassion for the latest events.
>
> People that know me, know about my passion for my work, for my friends and
> my seriousness when it comes to work, to deliver, to share, to teach, and
> learn.
>
> It is not because my entire life swings around Softimage.  It is because
> with Softimage I have achieved amazing things that I could only imagine
> before in my dreams.  It is like Softimage is connected to my mind in some
> other ways that I haven't found in other 3d softwares.
>
> Each time I see other's work, it never stops surprising of the
> possibilities that in all this years I still need to explore.
>
> Well, this is my last post in this list regarding this matter.
>
> If someone would ever needs of my knowledge or hands.  I will be there.
>
> Always glad to help.
>
> Trully yours
>
> Emilio Hernández
> (The guy with the annoying and ugly signature)
>
>
> ---
> Emilio Hernández   VFX & 3D animation.
>
>
> 2014-03-04 19:44 GMT-06:00 Sebastien Sterling <
> sebastien.sterl...@gmail.com>:
>
> You don't seem to be aware of many things these days Luc-eric :P. no...
>> that wasn't fair of me i apologize.
>>
>> My point was more to the effect that we should not wait for such plans to
>> occur.
>> Allowing people to ease into a new routine
>>
>> Yes Francisco, i too think a new list would be a good option. one that
>> represents other demographics as well would make sense
>>
>> Emilio, you are a true SI soldier and i share your passion, I'm not
>> encouraging an exodus here, but instigating an initiative to safeguard the
>> knoledge of this list, that knowledge is its members and we both know that
>> many here will not have the choice not to transition, i'd like these people
>> to have a place too, and i don't think a banner should be held aloft as a
>> heavy reminder of what we have lost. it would only lead to wat ever new
>> structure to become a mourning wall. i hope you understand
>>
>> (please don't hate me !) :(
>>
>>
>> On 5 March 2014 01:09, Luc-Eric Rousseau  wrote:
>>
>>> I'm not aware of plans to shut down this list. If there were, the Google
>>> group could be used as a backup
>>>  On Mar 4, 2014 7:53 PM, "Sebastien Sterling" <
>>> sebastien.sterl...@gmail.com> wrote:
>>>
 My fellows, friends, comrades.

 The recent events that have befallen our community enunciate a breaking.

 After this nothing or very little will be the same. People will shortly
 be departing for uncertain pastures. One way or another, a long journey
 through the night awaits us all, and we will find new lights and some will
 find new apps to call home.

 But I think that it is important we take steps to preserve this
 community even if our paths seem to be at a crossing. For the knowledge and
 solace woven here, surely they can not take.

 If we are to move to a new list or to regroup around an existing
 resource, eg: SI-community, we should do so soon before someone comes along
 and shuts down this list scattering us to the winds of which not all of us
 may find their way back.

 I salute you all you are,were,and will be forever the best and fines
 this industry could hope for.


 "- A statue of one of the old kings they must have hacked his head off.

 - But look ! [...] He wears a crown again, a crown of flowers like
 small stars.They cannot conquer forever."

 - J.R.R Tolkien



>>
>


Re: Salvage the list.

2014-03-04 Thread Sebastien Sterling
We share your pain bro :)


On 5 March 2014 02:10, Emilio Hernandez  wrote:

> I totally agree with what you've said Sebastien.  And I believe that
> SI-Communtiy is that right place for us to go, and keep it going.  Many has
> been shared here.  Knowledge, passion, dislikes, etc., and that is what
> have made the community so strong.
>
> I believe that we need a refresh.
>
> I have a deep respect for all the members on this list.  I have recieved
> so much from all of you.
>
> Been said that, I apologyze if some of my actions in this list made feel
> anyone uncomfortable.  Never meant no harm to anyone.
>
> A little bit of overpassion for the latest events.
>
> People that know me, know about my passion for my work, for my friends and
> my seriousness when it comes to work, to deliver, to share, to teach, and
> learn.
>
> It is not because my entire life swings around Softimage.  It is because
> with Softimage I have achieved amazing things that I could only imagine
> before in my dreams.  It is like Softimage is connected to my mind in some
> other ways that I haven't found in other 3d softwares.
>
> Each time I see other's work, it never stops surprising of the
> possibilities that in all this years I still need to explore.
>
> Well, this is my last post in this list regarding this matter.
>
> If someone would ever needs of my knowledge or hands.  I will be there.
>
> Always glad to help.
>
> Trully yours
>
> Emilio Hernández
> (The guy with the annoying and ugly signature)
>
>
> ---
> Emilio Hernández   VFX & 3D animation.
>
>
> 2014-03-04 19:44 GMT-06:00 Sebastien Sterling <
> sebastien.sterl...@gmail.com>:
>
> You don't seem to be aware of many things these days Luc-eric :P. no...
>> that wasn't fair of me i apologize.
>>
>> My point was more to the effect that we should not wait for such plans to
>> occur.
>> Allowing people to ease into a new routine
>>
>> Yes Francisco, i too think a new list would be a good option. one that
>> represents other demographics as well would make sense
>>
>> Emilio, you are a true SI soldier and i share your passion, I'm not
>> encouraging an exodus here, but instigating an initiative to safeguard the
>> knoledge of this list, that knowledge is its members and we both know that
>> many here will not have the choice not to transition, i'd like these people
>> to have a place too, and i don't think a banner should be held aloft as a
>> heavy reminder of what we have lost. it would only lead to wat ever new
>> structure to become a mourning wall. i hope you understand
>>
>> (please don't hate me !) :(
>>
>>
>> On 5 March 2014 01:09, Luc-Eric Rousseau  wrote:
>>
>>> I'm not aware of plans to shut down this list. If there were, the Google
>>> group could be used as a backup
>>>  On Mar 4, 2014 7:53 PM, "Sebastien Sterling" <
>>> sebastien.sterl...@gmail.com> wrote:
>>>
 My fellows, friends, comrades.

 The recent events that have befallen our community enunciate a breaking.

 After this nothing or very little will be the same. People will shortly
 be departing for uncertain pastures. One way or another, a long journey
 through the night awaits us all, and we will find new lights and some will
 find new apps to call home.

 But I think that it is important we take steps to preserve this
 community even if our paths seem to be at a crossing. For the knowledge and
 solace woven here, surely they can not take.

 If we are to move to a new list or to regroup around an existing
 resource, eg: SI-community, we should do so soon before someone comes along
 and shuts down this list scattering us to the winds of which not all of us
 may find their way back.

 I salute you all you are,were,and will be forever the best and fines
 this industry could hope for.


 "- A statue of one of the old kings they must have hacked his head off.

 - But look ! [...] He wears a crown again, a crown of flowers like
 small stars.They cannot conquer forever."

 - J.R.R Tolkien



>>
>


Re: Salvage the list.

2014-03-04 Thread Emilio Hernandez
I totally agree with what you've said Sebastien.  And I believe that
SI-Communtiy is that right place for us to go, and keep it going.  Many has
been shared here.  Knowledge, passion, dislikes, etc., and that is what
have made the community so strong.

I believe that we need a refresh.

I have a deep respect for all the members on this list.  I have recieved so
much from all of you.

Been said that, I apologyze if some of my actions in this list made feel
anyone uncomfortable.  Never meant no harm to anyone.

A little bit of overpassion for the latest events.

People that know me, know about my passion for my work, for my friends and
my seriousness when it comes to work, to deliver, to share, to teach, and
learn.

It is not because my entire life swings around Softimage.  It is because
with Softimage I have achieved amazing things that I could only imagine
before in my dreams.  It is like Softimage is connected to my mind in some
other ways that I haven't found in other 3d softwares.

Each time I see other's work, it never stops surprising of the
possibilities that in all this years I still need to explore.

Well, this is my last post in this list regarding this matter.

If someone would ever needs of my knowledge or hands.  I will be there.

Always glad to help.

Trully yours

Emilio Hernández
(The guy with the annoying and ugly signature)


---
Emilio Hernández   VFX & 3D animation.


2014-03-04 19:44 GMT-06:00 Sebastien Sterling 
:

> You don't seem to be aware of many things these days Luc-eric :P. no...
> that wasn't fair of me i apologize.
>
> My point was more to the effect that we should not wait for such plans to
> occur.
> Allowing people to ease into a new routine
>
> Yes Francisco, i too think a new list would be a good option. one that
> represents other demographics as well would make sense
>
> Emilio, you are a true SI soldier and i share your passion, I'm not
> encouraging an exodus here, but instigating an initiative to safeguard the
> knoledge of this list, that knowledge is its members and we both know that
> many here will not have the choice not to transition, i'd like these people
> to have a place too, and i don't think a banner should be held aloft as a
> heavy reminder of what we have lost. it would only lead to wat ever new
> structure to become a mourning wall. i hope you understand
>
> (please don't hate me !) :(
>
>
> On 5 March 2014 01:09, Luc-Eric Rousseau  wrote:
>
>> I'm not aware of plans to shut down this list. If there were, the Google
>> group could be used as a backup
>>  On Mar 4, 2014 7:53 PM, "Sebastien Sterling" <
>> sebastien.sterl...@gmail.com> wrote:
>>
>>> My fellows, friends, comrades.
>>>
>>> The recent events that have befallen our community enunciate a breaking.
>>>
>>> After this nothing or very little will be the same. People will shortly
>>> be departing for uncertain pastures. One way or another, a long journey
>>> through the night awaits us all, and we will find new lights and some will
>>> find new apps to call home.
>>>
>>> But I think that it is important we take steps to preserve this
>>> community even if our paths seem to be at a crossing. For the knowledge and
>>> solace woven here, surely they can not take.
>>>
>>> If we are to move to a new list or to regroup around an existing
>>> resource, eg: SI-community, we should do so soon before someone comes along
>>> and shuts down this list scattering us to the winds of which not all of us
>>> may find their way back.
>>>
>>> I salute you all you are,were,and will be forever the best and fines
>>> this industry could hope for.
>>>
>>>
>>> "- A statue of one of the old kings they must have hacked his head off.
>>>
>>> - But look ! [...] He wears a crown again, a crown of flowers like small
>>> stars.They cannot conquer forever."
>>>
>>> - J.R.R Tolkien
>>>
>>>
>>>
>


Re: Salvage the list.

2014-03-04 Thread Francisco Criado
Thought that making a forum site, would demand too much time for
maintainance, and also we saw xsibase go down so, maybe a google group?
F.


On Tuesday, March 4, 2014, Alok Gandhi  wrote:

> I think a new list is good idea. It can be even more awesome if all of us
> can pull our resources together and ask and share about any DCC we are
>  using. Be it maya, houdini, max, modo, blender etc.
>
> Let's make a new list and keep doing the same thing that we have been
> doing over the years - Ask, Share and just be awesome !
>
> For me personally, as a developer / td, I am ready to write tools for
> anything.
>
> I am still happy to answer any core math questions as it forms the basis
> of most of our work in any package.
>
> Let's do this in parallel to the list.
>
> Alok
>
> Sent from my iPhone
>
> On Mar 5, 2014, at 7:14, Sebastien Sterling 
> >
> wrote:
>
> You don't seem to be aware of many things these days Luc-eric :P. no...
> that wasn't fair of me i apologize.
>
> My point was more to the effect that we should not wait for such plans to
> occur.
> Allowing people to ease into a new routine
>
> Yes Francisco, i too think a new list would be a good option. one that
> represents other demographics as well would make sense
>
> Emilio, you are a true SI soldier and i share your passion, I'm not
> encouraging an exodus here, but instigating an initiative to safeguard the
> knoledge of this list, that knowledge is its members and we both know that
> many here will not have the choice not to transition, i'd like these people
> to have a place too, and i don't think a banner should be held aloft as a
> heavy reminder of what we have lost. it would only lead to wat ever new
> structure to become a mourning wall. i hope you understand
>
> (please don't hate me !) :(
>
>
> On 5 March 2014 01:09, Luc-Eric Rousseau 
> 
> > wrote:
>
>> I'm not aware of plans to shut down this list. If there were, the Google
>> group could be used as a backup
>>  On Mar 4, 2014 7:53 PM, "Sebastien Sterling" <
>> sebastien.sterl...@gmail.com>
>> wrote:
>>
>>> My fellows, friends, comrades.
>>>
>>> The recent events that have befallen our community enunciate a breaking.
>>>
>>> After this nothing or very little will be the same. People will shortly
>>> be departing for uncertain pastures. One way or another, a long journey
>>> through the night awaits us all, and we will find new lights and some will
>>> find new apps to call home.
>>>
>>> But I think that it is important we take steps to preserve this
>>> community even if our paths seem to be at a crossing. For the knowledge and
>>> solace woven here, surely they can not take.
>>>
>>> If we are to move to a new list or to regroup around an existing
>>> resource, eg: SI-community, we should do so soon before someone comes along
>>> and shuts down this list scattering us to the winds of which not all of us
>>> may find their way back.
>>>
>>> I salute you all you are,were,and will be forever the best and fines
>>> this industry could hope for.
>>>
>>>
>>> "- A statue of one of the old kings they must have hacked his head off.
>>>
>>> - But look ! [...] He wears a crown again, a crown of flowers like small
>>> stars.They cannot conquer forever."
>>>
>>> - J.R.R Tolkien
>>>
>>>
>>>
>


Re: A way forward - We are kingmakers.

2014-03-04 Thread Alok Gandhi
+1

Sent from my iPhone

> On Mar 5, 2014, at 5:11, Jeffrey Dates  wrote:
> 
> This.
> Everything Andy said.
> 
> 
>> On Tue, Mar 4, 2014 at 4:52 PM, Andy Jones  wrote:
>> Many studios having the same problems at the same time is a HUGE opportunity 
>> if we leverage it properly.
>> 
>> I completely agree about the collaboration that will be necessary from 
>> users.  However, for studios' part, I know a lot of places are interested in 
>> Fabric already, even if they haven't actually bought licenses yet.  So if 
>> part of the incentive was some kind of agreement for the FE guys to help 
>> nurture a scene assembly tool to life quickly, it might help tip the scale 
>> for whatever cost/benefit analysis places are doing.  The devs working on 
>> Fabric are truly some of the best in the world (and from what I understand, 
>> a big part of the reason AD bought Softimage to begin with).  They are a big 
>> part of the equation for what will happen in the future, even if they don't 
>> end up wanting to build a scene assembler as a supported "product" in itself 
>> (or who knows -- maybe they will?).
>> 
>> It would be great to get a little (or big?) list of studios that are 
>> interested in this sort of project (or other ones) and possibly have some 
>> kind of summit with the FE guys about what it would take to fast-track FE 
>> into certain critical areas of production, assuming a certain number of 
>> licenses were purchased.  No commitments at this point -- just a list of 
>> interested parties who might be curious enough to be part of the 
>> conversation, pending whatever other conversations need to be had with 
>> superiors.  I.e., it's understood that nobody is speaking for their 
>> companies at this point.  Just indicating that they think their company 
>> *might* be interested.
>> 
>> I'll start:
>> 
>> Psyop
>> Massmarket
>> 
>> 
>> 
>>> On Tue, Mar 4, 2014 at 1:18 PM, Felix Geremus  
>>> wrote:
>>> You are probably right. But these times are a little bit different and 
>>> maybe that's exactly the one chance inside all this mess. We're all sitting 
>>> in the same boat at the same time. I know a lot of studios who entirely 
>>> rely on Softimage for lighting. All of these will have to spend time and 
>>> thus money to move on to another pipeline during the next two years anyway. 
>>> So why not invest at least parts of this time into the same thing? 
>>> Individuals are great, and the community should absolutely try. But it's so 
>>> hard to put something like this together in your spare time. A few studios 
>>> supporting and profiting from this effort would accelerate the whole 
>>> process immensely. And about showing potential: wasn't Stage, and all the 
>>> other fabric applications build for exactly this reason? To show the 
>>> potential of such a project?
>>> 
>>> 
>>> 
>>> 2014-03-04 21:55 GMT+01:00 Steven Caron :
>>> 
 it is a bit harder for visual effects vendors/studios, in an already 
 difficult market, spending money on software development (not their core 
 business) is a hard sell. seeing a product or product in development on 
 the other hand drums up interest which leads to real investment and 
 collaboration. they need to see if their ideas are aligned with others on 
 the project. don't take my comment as discouragement, it is just how i see 
 it... for now it will be on individuals to come together on a project 
 which shows potential. i hope we, the remaining softimage community, can 
 do that together. again, not discouragement to any studio which wants to 
 partner to make something happen... 
 
 steven
 
 
> On Tue, Mar 4, 2014 at 12:34 PM, Felix Geremus 
>  wrote:
> 
> So now that Softimage will be gone, isn't there room or even need for 
> collaboration here? Before everybody tries to build something themselves, 
> shouldn't people try to bundle forces? And I'm not only talking about 
> individuals here. I'm talking about small to medium size companies who 
> couldn't afford to build something like this alone.
> 


Re: Salvage the list.

2014-03-04 Thread Alok Gandhi
I think a new list is good idea. It can be even more awesome if all of us can 
pull our resources together and ask and share about any DCC we are  using. Be 
it maya, houdini, max, modo, blender etc.

Let's make a new list and keep doing the same thing that we have been doing 
over the years - Ask, Share and just be awesome !

For me personally, as a developer / td, I am ready to write tools for anything.

I am still happy to answer any core math questions as it forms the basis of 
most of our work in any package.

Let's do this in parallel to the list.

Alok

Sent from my iPhone

> On Mar 5, 2014, at 7:14, Sebastien Sterling  
> wrote:
> 
> You don't seem to be aware of many things these days Luc-eric :P. no... that 
> wasn't fair of me i apologize.
> 
> My point was more to the effect that we should not wait for such plans to 
> occur. 
> Allowing people to ease into a new routine
> 
> Yes Francisco, i too think a new list would be a good option. one that 
> represents other demographics as well would make sense 
> 
> Emilio, you are a true SI soldier and i share your passion, I'm not 
> encouraging an exodus here, but instigating an initiative to safeguard the 
> knoledge of this list, that knowledge is its members and we both know that 
> many here will not have the choice not to transition, i'd like these people 
> to have a place too, and i don't think a banner should be held aloft as a 
> heavy reminder of what we have lost. it would only lead to wat ever new 
> structure to become a mourning wall. i hope you understand
> 
> (please don't hate me !) :(
> 
> 
>> On 5 March 2014 01:09, Luc-Eric Rousseau  wrote:
>> I'm not aware of plans to shut down this list. If there were, the Google 
>> group could be used as a backup
>> 
>>> On Mar 4, 2014 7:53 PM, "Sebastien Sterling"  
>>> wrote:
>>> My fellows, friends, comrades.
>>> 
>>> The recent events that have befallen our community enunciate a breaking.
>>> 
>>> After this nothing or very little will be the same. People will shortly be 
>>> departing for uncertain pastures. One way or another, a long journey 
>>> through the night awaits us all, and we will find new lights and some will 
>>> find new apps to call home.
>>> 
>>> But I think that it is important we take steps to preserve this community 
>>> even if our paths seem to be at a crossing. For the knowledge and solace 
>>> woven here, surely they can not take.
>>> 
>>> If we are to move to a new list or to regroup around an existing resource, 
>>> eg: SI-community, we should do so soon before someone comes along and shuts 
>>> down this list scattering us to the winds of which not all of us may find 
>>> their way back.
>>> 
>>> I salute you all you are,were,and will be forever the best and fines this 
>>> industry could hope for.
>>> 
>>> 
>>> "- A statue of one of the old kings they must have hacked his head off.
>>> 
>>> - But look ! [...] He wears a crown again, a crown of flowers like small 
>>> stars.They cannot conquer forever." 
>>> 
>>> - J.R.R Tolkien
> 


Re: Save Softimage Petition

2014-03-04 Thread Alok Gandhi
Done!

Sent from my iPhone

> On Mar 5, 2014, at 5:28, Sylvain Lebeau  wrote:
> 
> Of course i did sign too!!!
> 
> Sylvain Lebeau // SHED
> V-P/Visual effects supervisor
> 1410, RUE STANLEY, 11E ÉTAGE MONTRÉAL (QUÉBEC) H3A 1P8
> T 514 849-1555 F 514 849-5025 WWW.SHEDMTL.COM 
> 
> 
> 
> 
> 
> VFX Curriculum 03: Compositing Basics
> mail to: s...@shedmtl.com
> 
> 
> 
> 
>> On Mar 4, 2014, at 6:51 PM, Jordi Bares  wrote:
>> 
>> done
>> 
>> Jordi Bares
>> jordiba...@gmail.com
>> 
>>> On 4 Mar 2014, at 23:18, Cristiano Policarpo 
>>>  wrote:
>>> 
>>> Signed!
>>> 
>>> BaloOm Animation Studios
>>> www.baloom.co
>>> ---
>>> PoustEx - CG Animated Short Film
>>> www.poustex.com
>>> 
 On Mar 4, 2014, at 7:24 PM, Sebastien Sterling 
  wrote:
 
 Done !
 
 
> On 4 March 2014 21:08, Emilio Hernandez  wrote:
> Done!
> 
> 
> 
> 
> 
> 
> 2014-03-04 15:05 GMT-06:00 Halim Negadi :
> 
>> Signed.
>> Just couldn't stand still watching this happening.
>> 
>> 
>>> On Tue, Mar 4, 2014 at 9:38 PM, Stefan Kubicek  
>>> wrote:
>>> Ditto.
>>> 
>>> 
>>> I'll sign just for support.  Would be awesome but I doubt it will 
>>> happen :-/
>>> 
>>> Kris
>>> 
>>> 
 On Tue, Mar 4, 2014 at 3:20 PM, Steven Caron  wrote:
 not sure if you can edit the petition page but i think you could 
 continue to add some more examples of great softimage related work... 
 rodeofx on pacific rim, whiskytree on elysium, the mill's 98% human 
 project... and leave jurassic park off of it, that was softimage 3d
 
 
> On Tue, Mar 4, 2014 at 11:31 AM, Nick Martinelli 
>  wrote:
> Hi list,
> 
> I'm generally pretty quiet on here, but I feel like it might be time 
> to finally make some noise.
> 
> I know it's a long shot but maybe if we get enough signatures we can 
> at least help entice Autodesk to sell off Softimage.  I don't know if 
> it will work or if anything will happen from it, but it's worth a 
> try.  Worst case scenario, nothing.  Best case, Softimage is back 
> before we know it.
> 
> let the signing commence!
> 
> https://www.change.org/petitions/autodesk-save-softimage
> 
> 
> 
> -- 
> 
> Nick Martinelli
> www.nickMartinelli.net
> n...@nickmartinelli.net
 
>>> 
>>> 
>>> 
>>> 
>>> --
>>> ---
>>> Stefan Kubicek
>>> ---
>>> keyvis digital imagery
>>> Alfred Feierfeilstraße 3
>>> A-2380 Perchtoldsdorf bei Wien
>>> Phone: +43/699/12614231
>>> www.keyvis.at ste...@keyvis.at
>>> -- This email and its attachments are --
>>> --confidential and for the recipient only--
>> 
> 
 
>> 
> 


Re: Salvage the list.

2014-03-04 Thread Sebastien Sterling
You don't seem to be aware of many things these days Luc-eric :P. no...
that wasn't fair of me i apologize.

My point was more to the effect that we should not wait for such plans to
occur.
Allowing people to ease into a new routine

Yes Francisco, i too think a new list would be a good option. one that
represents other demographics as well would make sense

Emilio, you are a true SI soldier and i share your passion, I'm not
encouraging an exodus here, but instigating an initiative to safeguard the
knoledge of this list, that knowledge is its members and we both know that
many here will not have the choice not to transition, i'd like these people
to have a place too, and i don't think a banner should be held aloft as a
heavy reminder of what we have lost. it would only lead to wat ever new
structure to become a mourning wall. i hope you understand

(please don't hate me !) :(


On 5 March 2014 01:09, Luc-Eric Rousseau  wrote:

> I'm not aware of plans to shut down this list. If there were, the Google
> group could be used as a backup
> On Mar 4, 2014 7:53 PM, "Sebastien Sterling" 
> wrote:
>
>> My fellows, friends, comrades.
>>
>> The recent events that have befallen our community enunciate a breaking.
>>
>> After this nothing or very little will be the same. People will shortly
>> be departing for uncertain pastures. One way or another, a long journey
>> through the night awaits us all, and we will find new lights and some will
>> find new apps to call home.
>>
>> But I think that it is important we take steps to preserve this community
>> even if our paths seem to be at a crossing. For the knowledge and solace
>> woven here, surely they can not take.
>>
>> If we are to move to a new list or to regroup around an existing
>> resource, eg: SI-community, we should do so soon before someone comes along
>> and shuts down this list scattering us to the winds of which not all of us
>> may find their way back.
>>
>> I salute you all you are,were,and will be forever the best and fines this
>> industry could hope for.
>>
>>
>> "- A statue of one of the old kings they must have hacked his head off.
>>
>> - But look ! [...] He wears a crown again, a crown of flowers like small
>> stars.They cannot conquer forever."
>>
>> - J.R.R Tolkien
>>
>>
>>


Re: How to mirror a rig pose

2014-03-04 Thread pedro santos
Ahh it was simple, just 2 lines. Silly me. Updated :D
Will  "SaveKeyOnMarkedKeyable" on the selected controls and their pair.

Cheers


On Wed, Mar 5, 2014 at 1:04 AM, pedro santos  wrote:

> Heya Nick
> Updated the urls, just to clean out trash test code. One problem came to
> me. Now I need to make a script that keys the mirror controls :) Otherwise
> not much of a purpose.
>
> Cheers
>
>


-- 
[img]http://i153.photobucket.com/albums/s202/animatics/avatar_1.gif[/img]


Sad and mad day

2014-03-04 Thread Daniel Kim
I knew that AD would kill SI eventually, but not like this way soon and
completely from industry!!
If any of AD guys think many SI users will move on to Maya, that's freaking
wrong.
I am going to set pipeline to Modo or Houdini after the end of SI day. No
more bull AD software in my life!!!

---
Daniel Kim
Animation Director & Professional 3D Generalist
http://www.danielkim3d.com
---


Re: Just lost a programming gig

2014-03-04 Thread nick name
I have no idea how many licenses of XSI Animal Logic has but when the time
comes to replace them I really hope they will not award that investment to
Autodesk.


On Wed, Mar 5, 2014 at 3:07 AM, Sebastien Sterling <
sebastien.sterl...@gmail.com> wrote:

> Maybe such a documentary should be done within Animal Logic, the team that
> brought you "the LEGO movie" highest grossing film of 2014...
>
>
> On 5 March 2014 01:04, Sven Constable  wrote:
>
>> I'm *very* sure everyone on this list list will understand that.
>> Softimage is not only a software or a tool but a spirit for an entire
>> generation of artists or maybe two generations.  What hits me really hard
>> is not that it will be no longer developed, I could live with that. It's
>> the intention by AD to make it not available to the industry within 3 weeks
>> upon that announcement. A software defining 3D-animation for about 20
>> years, from the very beginning to the present. Well, that include
>> Softimage|3D of course. XSI did well. Softimage (the company and all its
>> people) did well. They brought it to new grounds, making new things
>> possible and known things in a new and sophisticated way.
>>
>> I am thankful for all that work and love the developers of Softimage had
>> spend over the years into the product. 3D never would have been the same
>> without them.
>>
>>
>>
>> sven
>>
>>
>>
>> *From:* softimage-boun...@listproc.autodesk.com [
>> mailto:softimage-boun...@listproc.autodesk.com]
>> *On Behalf Of *Emilio Hernandez
>> *Sent:* Wednesday, March 05, 2014 1:02 AM
>> *To:* softimage@listproc.autodesk.com
>> *Subject:* Re: Just lost a programming gig
>>
>>
>>
>> That is what Autodesk is doing us.  Not only killing Softimage, is
>> killing our way of life.  And that is something many people does not
>> understand yet.
>>
>> Sorry to hear that.
>>
>>
>>
>>
>>
>>
>> 2014-03-04 17:44 GMT-06:00 Sebastien Sterling <
>> sebastien.sterl...@gmail.com>:
>>
>> Sorry to hear that Ben.
>>
>> My heart goes out to you, and all the other brave Devs and TD's.
>>
>>
>>
>> On 4 March 2014 23:37, Ben Rogall 
>> wrote:
>>
>> I was recently hired to write an interactive connection between Softimage
>> and a nice 3rd-party tool. Anyway, when they saw today's Autodesk
>> announcement, it got cancelled.
>>
>> Ben
>>
>>
>>
>>
>>
>
>


Re: Salvage the list.

2014-03-04 Thread Luc-Eric Rousseau
I'm not aware of plans to shut down this list. If there were, the Google
group could be used as a backup
On Mar 4, 2014 7:53 PM, "Sebastien Sterling" 
wrote:

> My fellows, friends, comrades.
>
> The recent events that have befallen our community enunciate a breaking.
>
> After this nothing or very little will be the same. People will shortly be
> departing for uncertain pastures. One way or another, a long journey
> through the night awaits us all, and we will find new lights and some will
> find new apps to call home.
>
> But I think that it is important we take steps to preserve this community
> even if our paths seem to be at a crossing. For the knowledge and solace
> woven here, surely they can not take.
>
> If we are to move to a new list or to regroup around an existing resource,
> eg: SI-community, we should do so soon before someone comes along and shuts
> down this list scattering us to the winds of which not all of us may find
> their way back.
>
> I salute you all you are,were,and will be forever the best and fines this
> industry could hope for.
>
>
> "- A statue of one of the old kings they must have hacked his head off.
>
> - But look ! [...] He wears a crown again, a crown of flowers like small
> stars.They cannot conquer forever."
>
> - J.R.R Tolkien
>
>
>


Re: Just lost a programming gig

2014-03-04 Thread Sebastien Sterling
Maybe such a documentary should be done within Animal Logic, the team that
brought you "the LEGO movie" highest grossing film of 2014...


On 5 March 2014 01:04, Sven Constable  wrote:

> I'm *very* sure everyone on this list list will understand that. Softimage
> is not only a software or a tool but a spirit for an entire generation of
> artists or maybe two generations.  What hits me really hard is not that it
> will be no longer developed, I could live with that. It's the intention by
> AD to make it not available to the industry within 3 weeks upon that
> announcement. A software defining 3D-animation for about 20 years, from the
> very beginning to the present. Well, that include Softimage|3D of course.
> XSI did well. Softimage (the company and all its people) did well. They
> brought it to new grounds, making new things possible and known things in a
> new and sophisticated way.
>
> I am thankful for all that work and love the developers of Softimage had
> spend over the years into the product. 3D never would have been the same
> without them.
>
>
>
> sven
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [
> mailto:softimage-boun...@listproc.autodesk.com]
> *On Behalf Of *Emilio Hernandez
> *Sent:* Wednesday, March 05, 2014 1:02 AM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: Just lost a programming gig
>
>
>
> That is what Autodesk is doing us.  Not only killing Softimage, is killing
> our way of life.  And that is something many people does not understand yet.
>
> Sorry to hear that.
>
>
>
>
>
>
> 2014-03-04 17:44 GMT-06:00 Sebastien Sterling <
> sebastien.sterl...@gmail.com>:
>
> Sorry to hear that Ben.
>
> My heart goes out to you, and all the other brave Devs and TD's.
>
>
>
> On 4 March 2014 23:37, Ben Rogall 
> wrote:
>
> I was recently hired to write an interactive connection between Softimage
> and a nice 3rd-party tool. Anyway, when they saw today's Autodesk
> announcement, it got cancelled.
>
> Ben
>
>
>
>
>


Re: Salvage the list.

2014-03-04 Thread Francisco Criado
Thanks Sebastien for you kind words, it would be nice to have a place like
si-community that will also need to have place for posts about other
software. I think that a forum like;

http://tech-artists.org/forum/forum.php

would be nice, since, i believe that the common si artist will transform in
most of the cases that kind of artist.
Maybe as you say its a proper moment to create a site where we can exchange
all of our vfx knowledge related to different aplications,
i mean all of us will choose different applications, but we do all share
same methodology thanks to this great software softimage was.
And some of us also do a little bit of compositing, so one place for all
this stuff would be nice.
my 2 cents.

F.



On Tuesday, March 4, 2014, Sebastien Sterling 
wrote:

> My fellows, friends, comrades.
>
> The recent events that have befallen our community enunciate a breaking.
>
> After this nothing or very little will be the same. People will shortly be
> departing for uncertain pastures. One way or another, a long journey
> through the night awaits us all, and we will find new lights and some will
> find new apps to call home.
>
> But I think that it is important we take steps to preserve this community
> even if our paths seem to be at a crossing. For the knowledge and solace
> woven here, surely they can not take.
>
> If we are to move to a new list or to regroup around an existing resource,
> eg: SI-community, we should do so soon before someone comes along and shuts
> down this list scattering us to the winds of which not all of us may find
> their way back.
>
> I salute you all you are,were,and will be forever the best and fines this
> industry could hope for.
>
>
> "- A statue of one of the old kings they must have hacked his head off.
>
> - But look ! [...] He wears a crown again, a crown of flowers like small
> stars.They cannot conquer forever."
>
> - J.R.R Tolkien
>
>
>


Re: How to mirror a rig pose

2014-03-04 Thread pedro santos
Heya Nick
Updated the urls, just to clean out trash test code. One problem came to
me. Now I need to make a script that keys the mirror controls :) Otherwise
not much of a purpose.

Cheers


RE: Just lost a programming gig

2014-03-04 Thread Sven Constable
I'm *very* sure everyone on this list list will understand that. Softimage
is not only a software or a tool but a spirit for an entire generation of
artists or maybe two generations.  What hits me really hard is not that it
will be no longer developed, I could live with that. It's the intention by
AD to make it not available to the industry within 3 weeks upon that
announcement. A software defining 3D-animation for about 20 years, from the
very beginning to the present. Well, that include Softimage|3D of course.
XSI did well. Softimage (the company and all its people) did well. They
brought it to new grounds, making new things possible and known things in a
new and sophisticated way.

I am thankful for all that work and love the developers of Softimage had
spend over the years into the product. 3D never would have been the same
without them.

 

sven  

 

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Emilio
Hernandez
Sent: Wednesday, March 05, 2014 1:02 AM
To: softimage@listproc.autodesk.com
Subject: Re: Just lost a programming gig

 

That is what Autodesk is doing us.  Not only killing Softimage, is killing
our way of life.  And that is something many people does not understand yet.

Sorry to hear that.




 

 

2014-03-04 17:44 GMT-06:00 Sebastien Sterling
:

Sorry to hear that Ben.

My heart goes out to you, and all the other brave Devs and TD's.

 

On 4 March 2014 23:37, Ben Rogall  wrote:

I was recently hired to write an interactive connection between Softimage
and a nice 3rd-party tool. Anyway, when they saw today's Autodesk
announcement, it got cancelled.

Ben

 

 



Re: Salvage the list.

2014-03-04 Thread Emilio Hernandez
I will second this one, and I will add to donate at si-community to keep it
going.

---
Emilio Hernández   VFX & 3D animation.


2014-03-04 18:57 GMT-06:00 nick name :

> si-community is out of Autodesk's reach, so whoever is not yet an user has
> no reason to wait.
>
>
> On Wed, Mar 5, 2014 at 2:53 AM, Sebastien Sterling <
> sebastien.sterl...@gmail.com> wrote:
>
>> My fellows, friends, comrades.
>>
>> The recent events that have befallen our community enunciate a breaking.
>>
>> After this nothing or very little will be the same. People will shortly
>> be departing for uncertain pastures. One way or another, a long journey
>> through the night awaits us all, and we will find new lights and some will
>> find new apps to call home.
>>
>> But I think that it is important we take steps to preserve this community
>> even if our paths seem to be at a crossing. For the knowledge and solace
>> woven here, surely they can not take.
>>
>> If we are to move to a new list or to regroup around an existing
>> resource, eg: SI-community, we should do so soon before someone comes along
>> and shuts down this list scattering us to the winds of which not all of us
>> may find their way back.
>>
>> I salute you all you are,were,and will be forever the best and fines this
>> industry could hope for.
>>
>>
>> "- A statue of one of the old kings they must have hacked his head off.
>>
>> - But look ! [...] He wears a crown again, a crown of flowers like small
>> stars.They cannot conquer forever."
>>
>> - J.R.R Tolkien
>>
>>
>>
>


Re: License to END if you migrate?!

2014-03-04 Thread Sebastien Sterling
Excellent Maurice, I perches 10 000 stand alone licences, i'll be expecting
the paperwork, i'll have you know my superior are pissed :P


On 5 March 2014 00:39, Eric Lampi  wrote:

> It's the typical short sighted mindset that has ruined so many great
> products. They think that they can cut all of that development and support,
> it's a win win because they cannot imagine that these SoftImage people have
> any other product to transition to other than Maya. So they cut costs and
> add seats to Maya.
>
> Eric
>
> Freelance 3D and VFX animator
>
> http://vimeopro.com/mybudoinc/animation
>
>
> On Tue, Mar 4, 2014 at 6:58 PM, Jordi Bares  wrote:
>
>> Astonishing... truly astonishing...
>>
>> And I wonder... what is the cost of maintaining Softimage evolving as a
>> first class product... are we talking about 8 developers? a few QA and
>> documentation guys and management?
>>
>> Are we talking about what... a little fraction of the profits may be?
>>
>> truly incredible.
>>
>>  Jordi Bares
>> jordiba...@gmail.com
>>
>> On 4 Mar 2014, at 23:11, Sebastien Sterling 
>> wrote:
>>
>> Interesting, so with this logic, Carbine Games who are locked into
>> Softimage for at least 5 hopefully 10 years, will have to repurchase their
>> entire pipeline in max or maya...
>>
>> Animal Logic who have 2 new Lego films green lit, will have to recreate
>> everything minus the meshes...
>>
>>
>> On 4 March 2014 22:32, Morten Bartholdy  wrote:
>>
>>>  Thanks for clarifying Maurice.
>>>
>>>
>>> Morten
>>>
>>>
>>>
>>>
>>> Den 4. marts 2014 kl. 20:14 skrev Maurice Patel <
>>> maurice.pa...@autodesk.com>:
>>>
>>> > Yes this is the case.
>>> > Unfortunately these days license agreements are rather complex. The
>>> clause is there because subscription includes a certain level of support
>>> which we are not going to be offering in 2 years time. Whatever choice you
>>> make now will have pros and cons and these have been discussed on several
>>> threads but basically boil down to:
>>> >
>>> > -   You can keep using the license you have in perpetuity, either
>>> by itself or augmented by other non-Autodesk software, a lot of which was
>>> discussed elsewhere
>>> >
>>> > -   Migrate to the Transition Bundle - this is a single license
>>> that allows you to use two products (Softimage and either Maya or 3ds Max).
>>> You will now be able to use both products concurrently (the license
>>> functions like a Suite license). If you are on Subscription you can migrate
>>> at no cost. Even if you migrate you will still have two options depending
>>> on whether Maya (or 3ds Max) works for you or not:
>>> >
>>> > o   If it is not working out for you, you can stop renewing
>>> subscription - you will then still be able to use both products in
>>> perpetuity (at whatever release version Maya or 3ds Max is on at the time)
>>> >
>>> > o   If it is working for you and you renew Subscription, after two
>>> years when we stop support, you will be moved to wither a Maya-only or 3ds
>>> Max-only subscription plan when we stop Softimage support.
>>> >
>>> > o   If you want to migrate but continue to access Softimage after two
>>> years, we recommend that you not transition all your seats or if you do not
>>> keep the Subscription current on all of them - that way you will have a few
>>> licenses that you can maintain to access older projects
>>> > Maurice
>>> >
>>> > Maurice Patel
>>> > Autodesk : Tél:  514 954-7134
>>> >
>>> > From: softimage-boun...@listproc.autodesk.com [mailto:
>>> softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg
>>> > Sent: Tuesday, March 04, 2014 1:47 PM
>>> > To: softimage@listproc.autodesk.com
>>> > Subject: Re: License to END if you migrate?!
>>> >
>>> > I imagine this is Autodesk protecting itself legally - if they sell
>>> you a product then I'm pretty sure they're obliged to provide a level of
>>> support for it.
>>> > Doesn't make it any less silly for us though, of course.
>>> >
>>> > On 4 March 2014 18:09, Kris Rivel >> krisri...@gmail.com>> wrote:
>>> > Ha...I read too fast the first time...now its even more confusing!  So
>>> if you want to continue to use it, don't renew...but doing so forfeits the
>>> right to upgrade Max or Maya?  That doesn't make any sense.  Please tell me
>>> this an error.  Everyone that is a paid customer should get transitioned to
>>> either one and always be able to run Softimage.  I agree this needs to be
>>> revised.
>>> >
>>> > Kris
>>> >
>>> > On Tue, Mar 4, 2014 at 1:04 PM, Jens Lindgren <
>>> jens.lindgren@gmail.com> wrote:
>>> > My translation of it:
>>> > "If you want to use Softimage after the transition period, stop paying
>>> the Subscription. If you also want to continue using Max or Maya that you
>>> have had the pleasure to try for free for two years, you are welcome to buy
>>> a license. Thank you for being a Autodesk Customer. Now please drop your
>>> pants and bend over."
>>> >
>>> > /Jens
>>> >
>>> >
>>> >
>>> > On Tue, 

Re: Salvage the list.

2014-03-04 Thread nick name
si-community is out of Autodesk's reach, so whoever is not yet an user has
no reason to wait.


On Wed, Mar 5, 2014 at 2:53 AM, Sebastien Sterling <
sebastien.sterl...@gmail.com> wrote:

> My fellows, friends, comrades.
>
> The recent events that have befallen our community enunciate a breaking.
>
> After this nothing or very little will be the same. People will shortly be
> departing for uncertain pastures. One way or another, a long journey
> through the night awaits us all, and we will find new lights and some will
> find new apps to call home.
>
> But I think that it is important we take steps to preserve this community
> even if our paths seem to be at a crossing. For the knowledge and solace
> woven here, surely they can not take.
>
> If we are to move to a new list or to regroup around an existing resource,
> eg: SI-community, we should do so soon before someone comes along and shuts
> down this list scattering us to the winds of which not all of us may find
> their way back.
>
> I salute you all you are,were,and will be forever the best and fines this
> industry could hope for.
>
>
> "- A statue of one of the old kings they must have hacked his head off.
>
> - But look ! [...] He wears a crown again, a crown of flowers like small
> stars.They cannot conquer forever."
>
> - J.R.R Tolkien
>
>
>


Re: AnimSchool Picker

2014-03-04 Thread Morten Bartholdy
Thanks for sharing David - it is very generous of you.

Morten



Den 5. marts 2014 kl. 01:22 skrev David Gallagher
:

> Some good news on this bad news day...
>
> AnimSchool releases today our AnimSchool Picker for Softimage! Free to
> download:
> http://www.animschool.com/DownloadOffer.aspx
>
> Nearly identical in function to the Maya one shown in the videos.
> http://www.youtube.com/watch?v=gTUe1YbPAPk
>
> Available for Windows. If anyone would like to help get it compiled on
> Linux, please contact me.
> Thanks!
> Dave G
>
>

Salvage the list.

2014-03-04 Thread Sebastien Sterling
My fellows, friends, comrades.

The recent events that have befallen our community enunciate a breaking.

After this nothing or very little will be the same. People will shortly be
departing for uncertain pastures. One way or another, a long journey
through the night awaits us all, and we will find new lights and some will
find new apps to call home.

But I think that it is important we take steps to preserve this community
even if our paths seem to be at a crossing. For the knowledge and solace
woven here, surely they can not take.

If we are to move to a new list or to regroup around an existing resource,
eg: SI-community, we should do so soon before someone comes along and shuts
down this list scattering us to the winds of which not all of us may find
their way back.

I salute you all you are,were,and will be forever the best and fines this
industry could hope for.


"- A statue of one of the old kings they must have hacked his head off.

- But look ! [...] He wears a crown again, a crown of flowers like small
stars.They cannot conquer forever."

- J.R.R Tolkien


Re: Softimage 2015 Last Release Announcement

2014-03-04 Thread Andre De Angelis
*While you try and find it, remind yourself of this little gem from not
even a year ago!*


People here could have a field day editing that with subtitles.


On Wed, Mar 5, 2014 at 8:01 AM, Dan Yargici  wrote:

> While you try and find it, remind yourself of this little gem from not
> even a year ago!
>
> http://area.autodesk.com/2014unfold/products/softimage.html#future
>
>
> On Tue, Mar 4, 2014 at 10:58 PM, Eric Thivierge wrote:
>
>> Oh my god, this gets better and better with every passing hour! hahaha.
>> Where's my pop corn?
>>
>> Eric T.
>>
>>
>> On Tuesday, March 04, 2014 3:54:41 PM, Maurice Patel wrote:
>>
>>> Autodesk will stop selling Softimage licenses to customers on March 28th
>>> (which is when the new 2014 price list goes into effect for all Autodesk
>>> products worldwide).
>>> Basically there will no longer be any Softimage SKUs in that price list.
>>>
>>> -   Softimage 2015 will be delivered to all customers who have
>>> purchased Softimage prior to that date and who are on Subscription.
>>>
>>> -   After March 28th, existing customers who are not on
>>> Subscription, will be able to upgrade their Softimage licenses to the
>>> Maya+Softimage or 3ds Max+Softimage bundle
>>>
>>> -   After March 28th, existing customers will be able to purchase
>>> additional seats (or rental plans) of those bundles if they need extra
>>> capacity
>>>
>>> -   As a result a customer who  does not already own a Softimage
>>> license will not be able to buy Softimage 2015
>>> maurice
>>>
>>> Maurice Patel
>>> Autodesk : Tél:  514 954-7134
>>>
>>
>>
>


-- 
Andre De Angelis


Re: Softimage 2015 Last Release Announcement

2014-03-04 Thread Andre De Angelis
*I'm just really sorry for how it was done, because it was not quite what
was originally intended.*


No disrespect to you Graham, but whatever was intended was never going to
make the news any more palatable or deserving of a grateful response from
the user base.  How it was done is irrelevant and blaming partners for not
sticking to the script is pretty lame.  AS's decision is almost as bad for
them as it is for the users.

We all knew this outcome was inevitable from the day Autodesk acquired
Softimage.  After all, when it comes to acquiring innovative technology and
killing it, AD has few equals.




On Wed, Mar 5, 2014 at 6:55 AM, Graham Bell wrote:

> Now we've gone public with the official announcement, I can stick my head
> above the parapet.
>
> Breaking the news to a loyal user base that their preferred software was
> being retired was never going to be easy, and Autodesk knew that. Rumours
> had begun to surface in the last few weeks, but myself and others were
> remaining silent so agreed plans and communications could be finalised.
> It's unfortunately that some of our partners couldn't honour these plans in
> same way.
> I'm just really sorry for how it was done, because it was not quite what
> was originally intended.
>
> I'd always intended on posting some thoughts and observations, but don't
> want to get into a lengthy debate, so I'll keep this post as short as
> possible, say my piece and get the hell out.
> It's sometimes hard to defend history, so I won't try to. People will no
> doubt call BS at me and others over things said in the past, and that's
> totally their prerogative. But personally I have always spoken in good
> faith and I've never deliberately misled anyone and I've always tried to be
> as honest as I can be.
>
>
> On a personal note (takes Autodesk hat off), one thing I'd like to say is
> that I'm genuinely gutted and sad to see the end of Softimage.
> I maybe be just another Autodesk idiot to some, but I've also been a
> customer and user. I joined Psygnosis in 1996, which was my first job in
> games development and where I cut my teeth in games. It was also where I
> was introduced to a 3D package that I would come to love - Softimage 3D.
> And from there my Softimage journey to this point would begin.
>
> My wish and hope now, is that some of the amazing goodness from Softimage,
> (be it people, features, workflows and philosophy) continues in some way,
> shape or form. Some of that is already happening right now within Autodesk,
>  and that (imho) can only be a good thing. Because the more of that
> goodness that gets out there, then the less room there is for some of the
> crap.
>
> Finally I'd like to thank you guys here, because through this community
> and others throughout the years, you guys made the product what it is. Sure
> you guys give us a hard time, but personally I wouldn't have it any other
> way as it helps keep us on our toes. I have had some debates with some
> people here and si-community, but my goal has never been to antagonise.
> I've always tried to be as open and as up front as possible.
> I really hope that communities such as the list and si-community don't die
> off as that really would be a shame.
>
>
>
>
> If you want some more information around the transition plans and our
> products, then Maurice is posting on the list, so let him know any queries
> you might have, as some of you already have.
> If you want to ask me questions around this announcement, then of course
> pvt mail me off list. I'll try my best to answer any queries.
>
>
>
>
> Graham
>
>
> From: Dave Thomlison mailto:dthomli...@gmail.com>>
> Reply-To: "softimage@listproc.autodesk.com softimage@listproc.autodesk.com>"  softimage@listproc.autodesk.com>>
> Date: Tue, 4 Mar 2014 14:28:55 -0500
> To: "softimage@listproc.autodesk.com softimage@listproc.autodesk.com>"  softimage@listproc.autodesk.com>>
> Subject: Re: Softimage 2015 Last Release Announcement
>
> Suck a fat one, Autodesk execs.  This industry is already artist-hostile
> as it is.  And how can you possibly open a letter such as this with
> "committed to providing [y]our customers with the most technologically
> advanced products and highest quality customer service possible" ??
>
>
> On Tue, Mar 4, 2014 at 2:23 PM, Steve Parish  > wrote:
> I don't actually see anything to aid the transition. How about some
> courses? Videos? The approach (so far) has been to "just use something
> else". For a company that has just screwed a portion of its users, I would
> have thought they would have bent over backwards to keep their loyalty.
>
> Its funny, I've known about this for a while and yet I knew when the news
> was announced it would be done completely unprofessionally, thanks for
> living up to my expectations Autodesk.
>
>
> On Tue, Mar 4, 2014 at 12:20 PM, Alex Arce  aa.li...@gmail.com>> wrote:
> 2015 feature set...
>
> http://area.autodesk.com/userdata/products/What's_New_in_Autodesk_Softi

Re: License to END if you migrate?!

2014-03-04 Thread Eric Lampi
It's the typical short sighted mindset that has ruined so many great
products. They think that they can cut all of that development and support,
it's a win win because they cannot imagine that these SoftImage people have
any other product to transition to other than Maya. So they cut costs and
add seats to Maya.

Eric

Freelance 3D and VFX animator

http://vimeopro.com/mybudoinc/animation


On Tue, Mar 4, 2014 at 6:58 PM, Jordi Bares  wrote:

> Astonishing... truly astonishing...
>
> And I wonder... what is the cost of maintaining Softimage evolving as a
> first class product... are we talking about 8 developers? a few QA and
> documentation guys and management?
>
> Are we talking about what... a little fraction of the profits may be?
>
> truly incredible.
>
> Jordi Bares
> jordiba...@gmail.com
>
> On 4 Mar 2014, at 23:11, Sebastien Sterling 
> wrote:
>
> Interesting, so with this logic, Carbine Games who are locked into
> Softimage for at least 5 hopefully 10 years, will have to repurchase their
> entire pipeline in max or maya...
>
> Animal Logic who have 2 new Lego films green lit, will have to recreate
> everything minus the meshes...
>
>
> On 4 March 2014 22:32, Morten Bartholdy  wrote:
>
>>  Thanks for clarifying Maurice.
>>
>>
>> Morten
>>
>>
>>
>>
>> Den 4. marts 2014 kl. 20:14 skrev Maurice Patel <
>> maurice.pa...@autodesk.com>:
>>
>> > Yes this is the case.
>> > Unfortunately these days license agreements are rather complex. The
>> clause is there because subscription includes a certain level of support
>> which we are not going to be offering in 2 years time. Whatever choice you
>> make now will have pros and cons and these have been discussed on several
>> threads but basically boil down to:
>> >
>> > -   You can keep using the license you have in perpetuity, either
>> by itself or augmented by other non-Autodesk software, a lot of which was
>> discussed elsewhere
>> >
>> > -   Migrate to the Transition Bundle - this is a single license
>> that allows you to use two products (Softimage and either Maya or 3ds Max).
>> You will now be able to use both products concurrently (the license
>> functions like a Suite license). If you are on Subscription you can migrate
>> at no cost. Even if you migrate you will still have two options depending
>> on whether Maya (or 3ds Max) works for you or not:
>> >
>> > o   If it is not working out for you, you can stop renewing
>> subscription - you will then still be able to use both products in
>> perpetuity (at whatever release version Maya or 3ds Max is on at the time)
>> >
>> > o   If it is working for you and you renew Subscription, after two
>> years when we stop support, you will be moved to wither a Maya-only or 3ds
>> Max-only subscription plan when we stop Softimage support.
>> >
>> > o   If you want to migrate but continue to access Softimage after two
>> years, we recommend that you not transition all your seats or if you do not
>> keep the Subscription current on all of them - that way you will have a few
>> licenses that you can maintain to access older projects
>> > Maurice
>> >
>> > Maurice Patel
>> > Autodesk : Tél:  514 954-7134
>> >
>> > From: softimage-boun...@listproc.autodesk.com [mailto:
>> softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg
>> > Sent: Tuesday, March 04, 2014 1:47 PM
>> > To: softimage@listproc.autodesk.com
>> > Subject: Re: License to END if you migrate?!
>> >
>> > I imagine this is Autodesk protecting itself legally - if they sell you
>> a product then I'm pretty sure they're obliged to provide a level of
>> support for it.
>> > Doesn't make it any less silly for us though, of course.
>> >
>> > On 4 March 2014 18:09, Kris Rivel > krisri...@gmail.com>> wrote:
>> > Ha...I read too fast the first time...now its even more confusing!  So
>> if you want to continue to use it, don't renew...but doing so forfeits the
>> right to upgrade Max or Maya?  That doesn't make any sense.  Please tell me
>> this an error.  Everyone that is a paid customer should get transitioned to
>> either one and always be able to run Softimage.  I agree this needs to be
>> revised.
>> >
>> > Kris
>> >
>> > On Tue, Mar 4, 2014 at 1:04 PM, Jens Lindgren <
>> jens.lindgren@gmail.com> wrote:
>> > My translation of it:
>> > "If you want to use Softimage after the transition period, stop paying
>> the Subscription. If you also want to continue using Max or Maya that you
>> have had the pleasure to try for free for two years, you are welcome to buy
>> a license. Thank you for being a Autodesk Customer. Now please drop your
>> pants and bend over."
>> >
>> > /Jens
>> >
>> >
>> >
>> > On Tue, Mar 4, 2014 at 6:50 PM, Adam Sale > adamfs...@gmail.com>> wrote:
>> > I totally agree Arvid. I know I will need to revisit old scenes and
>> projects, and this totally shoots us in the foot/ head.
>> > This is a completely unacceptable move on the part of AD.
>> > Let us keep our old licenses, AND migrate. What h

Re: AnimSchool Picker

2014-03-04 Thread Emilio Hernandez
Awsome Dave.  Thanks a lot!

---
Emilio Hernández   VFX & 3D animation.


2014-03-04 18:22 GMT-06:00 David Gallagher :

> Some good news on this bad news day...
>
> AnimSchool releases today our AnimSchool Picker for Softimage! Free to
> download:
> http://www.animschool.com/DownloadOffer.aspx
>
> Nearly identical in function to the Maya one shown in the videos.
> http://www.youtube.com/watch?v=gTUe1YbPAPk
>
> Available for Windows. If anyone would like to help get it compiled on
> Linux, please contact me.
> Thanks!
> Dave G
>
>
>


AnimSchool Picker

2014-03-04 Thread David Gallagher

Some good news on this bad news day...

AnimSchool releases today our AnimSchool Picker for Softimage! Free to 
download:

http://www.animschool.com/DownloadOffer.aspx

Nearly identical in function to the Maya one shown in the videos.
http://www.youtube.com/watch?v=gTUe1YbPAPk

Available for Windows. If anyone would like to help get it compiled on 
Linux, please contact me.

Thanks!
Dave G




RE: Softimage 2015 Last Release Announcement

2014-03-04 Thread Maurice Patel
Hi Eric,
Yes you will. Service packs and hot fixes are provided to all customers whether 
they are on Subscription or not. It is only extension releases that were 
exclusive to Subscription customers
Maurice

Maurice Patel
Autodesk : Tél:  514 954-7134

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eric Turman
Sent: Tuesday, March 04, 2014 7:17 PM
To: softimage@listproc.autodesk.com
Subject: Re: Softimage 2015 Last Release Announcement

Maurice,

I am on maintenance through April of this year. If I choose not to upgrade my 
license because I do not want to lose my perpetual license, will I be entitled 
to the mentioned service pack(s) hotfixes, and beta participation for said 
packs? How is that supposed to work?

-=Eric Turman

On Tue, Mar 4, 2014 at 6:10 PM, Maurice Patel 
mailto:maurice.pa...@autodesk.com>> wrote:
Hi Sven
Yes you can upgrade. The price list will contain upgrade paths to either 
bundle. These will be at standard upgrade price rates though (not for free). As 
was mentioned on a previous thread next year those will go away too - but for 
all Autodesk products
maurice

Maurice Patel
Autodesk : Tél:  514 954-7134

-Original Message-
From: 
softimage-boun...@listproc.autodesk.com
 
[mailto:softimage-boun...@listproc.autodesk.com]
 On Behalf Of Sven Constable
Sent: Tuesday, March 04, 2014 6:27 PM
To: softimage@listproc.autodesk.com
Subject: RE: Softimage 2015 Last Release Announcement

Maurice,
It is still unclear to me. Is it possible to upgrade an existing perpetual 
network/floating license from previous versions to version  2015 (perpetual
+network/floating license). Without any subscription or bundles?

-Original Message-
From: 
softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com]
 On Behalf Of Maurice Patel
Sent: Tuesday, March 04, 2014 9:55 PM
To: softimage@listproc.autodesk.com
Subject: RE: Softimage 2015 Last Release Announcement

Autodesk will stop selling Softimage licenses to customers on March 28th (which 
is when the new 2014 price list goes into effect for all Autodesk products 
worldwide).
Basically there will no longer be any Softimage SKUs in that price list.

-   Softimage 2015 will be delivered to all customers who have purchased
Softimage prior to that date and who are on Subscription.

-   After March 28th, existing customers who are not on Subscription,
will be able to upgrade their Softimage licenses to the Maya+Softimage or 3ds 
Max+Softimage bundle

-   After March 28th, existing customers will be able to purchase
additional seats (or rental plans) of those bundles if they need extra capacity

-   As a result a customer who  does not already own a Softimage license
will not be able to buy Softimage 2015
maurice

Maurice Patel
Autodesk : Tél:  514 954-7134

From: 
softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com]
 On Behalf Of Sven Constable
Sent: Tuesday, March 04, 2014 3:40 PM
To: softimage@listproc.autodesk.com
Subject: RE: Softimage 2015 Last Release Announcement

Softimage 2015 will be released at April 14 but the announcement says that we 
cannot purchase standalone licences as of march 28.
I don't get it. Does it mean the new version won't be available for new 
costumers the same time it will be released?

What about upgrading existing floating licences when you are not on 
subscription? I'm using 2011 (NLM, no SAP). Can I upgrade to Softimage2015
(NLM) AFTER march 28?


From: 
softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com]
 On Behalf Of Angus Davidson
Sent: Tuesday, March 04, 2014 9:22 PM
To: softimage@listproc.autodesk.com
Subject: RE: Softimage 2015 Last Release Announcement



From: Jason S [jasonsta...@gmail.com]
Sent: 04 March 2014 10:19 PM
To: softimage@listproc.autodesk.com
Subject: Re: Softimage 2015 Last Release Announcement --snip

Reminds me of the DS killing..  History repeating so it seems ...
Reminds me of spotting  3DS showing up in the LOTR making of's. Some software 
just never truely dies.
This communication is intended for the addressee only. It is confidential.
If you have received this communication in error, please notify us immediately 
and destroy the original message. You may not copy or dissemi

Re: Softimage 2015 Last Release Announcement

2014-03-04 Thread Eric Turman
Let me clarify, will I be entitled to the service pack(s) hotfixes, and
beta participation for said packs and support after I lapse maintenance?
How is that supposed to work?


On Tue, Mar 4, 2014 at 6:17 PM, Eric Turman  wrote:

> Maurice,
>
> I am on maintenance through April of this year. If I choose not to upgrade
> my license because I do not want to lose my perpetual license, will I be
> entitled to the mentioned service pack(s) hotfixes, and beta participation
> for said packs? How is that supposed to work?
>
> -=Eric Turman
>
>
> On Tue, Mar 4, 2014 at 6:10 PM, Maurice Patel 
> wrote:
>
>> Hi Sven
>> Yes you can upgrade. The price list will contain upgrade paths to either
>> bundle. These will be at standard upgrade price rates though (not for
>> free). As was mentioned on a previous thread next year those will go away
>> too - but for all Autodesk products
>> maurice
>>
>> Maurice Patel
>> Autodesk : Tél:  514 954-7134
>>
>>
>> -Original Message-
>> From: softimage-boun...@listproc.autodesk.com [mailto:
>> softimage-boun...@listproc.autodesk.com] On Behalf Of Sven Constable
>> Sent: Tuesday, March 04, 2014 6:27 PM
>> To: softimage@listproc.autodesk.com
>> Subject: RE: Softimage 2015 Last Release Announcement
>>
>> Maurice,
>> It is still unclear to me. Is it possible to upgrade an existing
>> perpetual network/floating license from previous versions to version  2015
>> (perpetual
>> +network/floating license). Without any subscription or bundles?
>>
>> -Original Message-
>> From: softimage-boun...@listproc.autodesk.com
>> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Maurice
>> Patel
>> Sent: Tuesday, March 04, 2014 9:55 PM
>> To: softimage@listproc.autodesk.com
>> Subject: RE: Softimage 2015 Last Release Announcement
>>
>> Autodesk will stop selling Softimage licenses to customers on March 28th
>> (which is when the new 2014 price list goes into effect for all Autodesk
>> products worldwide).
>> Basically there will no longer be any Softimage SKUs in that price list.
>>
>> -   Softimage 2015 will be delivered to all customers who have
>> purchased
>> Softimage prior to that date and who are on Subscription.
>>
>> -   After March 28th, existing customers who are not on Subscription,
>> will be able to upgrade their Softimage licenses to the Maya+Softimage or
>> 3ds Max+Softimage bundle
>>
>> -   After March 28th, existing customers will be able to purchase
>> additional seats (or rental plans) of those bundles if they need extra
>> capacity
>>
>> -   As a result a customer who  does not already own a Softimage
>> license
>> will not be able to buy Softimage 2015
>> maurice
>>
>> Maurice Patel
>> Autodesk : Tél:  514 954-7134
>>
>> From: softimage-boun...@listproc.autodesk.com
>> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sven
>> Constable
>> Sent: Tuesday, March 04, 2014 3:40 PM
>> To: softimage@listproc.autodesk.com
>> Subject: RE: Softimage 2015 Last Release Announcement
>>
>> Softimage 2015 will be released at April 14 but the announcement says
>> that we cannot purchase standalone licences as of march 28.
>> I don't get it. Does it mean the new version won't be available for new
>> costumers the same time it will be released?
>>
>> What about upgrading existing floating licences when you are not on
>> subscription? I'm using 2011 (NLM, no SAP). Can I upgrade to Softimage2015
>> (NLM) AFTER march 28?
>>
>>
>> From: softimage-boun...@listproc.autodesk.com
>> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus
>> Davidson
>> Sent: Tuesday, March 04, 2014 9:22 PM
>> To: softimage@listproc.autodesk.com
>> Subject: RE: Softimage 2015 Last Release Announcement
>>
>>
>> 
>> From: Jason S [jasonsta...@gmail.com]
>> Sent: 04 March 2014 10:19 PM
>> To: softimage@listproc.autodesk.com
>> Subject: Re: Softimage 2015 Last Release Announcement --snip
>>
>> Reminds me of the DS killing..  History repeating so it seems ...
>> Reminds me of spotting  3DS showing up in the LOTR making of's. Some
>> software just never truely dies.
>> This communication is intended for the addressee only. It is confidential.
>> If you have received this communication in error, please notify us
>> immediately and destroy the original message. You may not copy or
>> disseminate this communication without the permission of the University.
>> Only authorised signatories are competent to enter into agreements on
>> behalf of the University and recipients are thus advised that the content
>> of this message may not be legally binding on the University and may
>> contain the personal views and opinions of the author, which are not
>> necessarily the views and opinions of The University of the Witwatersrand,
>> Johannesburg. All agreements between the University and outsiders are
>> subject to South African Law unless the University agrees in writing to the
>> contrary.
>>
>>
>>
>>
>>
>>
>
>
> --
>
>
>
>
> -=T=-
>



-- 




Re: Softimage 2015 Last Release Announcement

2014-03-04 Thread Eric Turman
Maurice,

I am on maintenance through April of this year. If I choose not to upgrade
my license because I do not want to lose my perpetual license, will I be
entitled to the mentioned service pack(s) hotfixes, and beta participation
for said packs? How is that supposed to work?

-=Eric Turman


On Tue, Mar 4, 2014 at 6:10 PM, Maurice Patel wrote:

> Hi Sven
> Yes you can upgrade. The price list will contain upgrade paths to either
> bundle. These will be at standard upgrade price rates though (not for
> free). As was mentioned on a previous thread next year those will go away
> too - but for all Autodesk products
> maurice
>
> Maurice Patel
> Autodesk : Tél:  514 954-7134
>
>
> -Original Message-
> From: softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] On Behalf Of Sven Constable
> Sent: Tuesday, March 04, 2014 6:27 PM
> To: softimage@listproc.autodesk.com
> Subject: RE: Softimage 2015 Last Release Announcement
>
> Maurice,
> It is still unclear to me. Is it possible to upgrade an existing perpetual
> network/floating license from previous versions to version  2015 (perpetual
> +network/floating license). Without any subscription or bundles?
>
> -Original Message-
> From: softimage-boun...@listproc.autodesk.com
> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Maurice
> Patel
> Sent: Tuesday, March 04, 2014 9:55 PM
> To: softimage@listproc.autodesk.com
> Subject: RE: Softimage 2015 Last Release Announcement
>
> Autodesk will stop selling Softimage licenses to customers on March 28th
> (which is when the new 2014 price list goes into effect for all Autodesk
> products worldwide).
> Basically there will no longer be any Softimage SKUs in that price list.
>
> -   Softimage 2015 will be delivered to all customers who have
> purchased
> Softimage prior to that date and who are on Subscription.
>
> -   After March 28th, existing customers who are not on Subscription,
> will be able to upgrade their Softimage licenses to the Maya+Softimage or
> 3ds Max+Softimage bundle
>
> -   After March 28th, existing customers will be able to purchase
> additional seats (or rental plans) of those bundles if they need extra
> capacity
>
> -   As a result a customer who  does not already own a Softimage
> license
> will not be able to buy Softimage 2015
> maurice
>
> Maurice Patel
> Autodesk : Tél:  514 954-7134
>
> From: softimage-boun...@listproc.autodesk.com
> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sven
> Constable
> Sent: Tuesday, March 04, 2014 3:40 PM
> To: softimage@listproc.autodesk.com
> Subject: RE: Softimage 2015 Last Release Announcement
>
> Softimage 2015 will be released at April 14 but the announcement says that
> we cannot purchase standalone licences as of march 28.
> I don't get it. Does it mean the new version won't be available for new
> costumers the same time it will be released?
>
> What about upgrading existing floating licences when you are not on
> subscription? I'm using 2011 (NLM, no SAP). Can I upgrade to Softimage2015
> (NLM) AFTER march 28?
>
>
> From: softimage-boun...@listproc.autodesk.com
> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus
> Davidson
> Sent: Tuesday, March 04, 2014 9:22 PM
> To: softimage@listproc.autodesk.com
> Subject: RE: Softimage 2015 Last Release Announcement
>
>
> 
> From: Jason S [jasonsta...@gmail.com]
> Sent: 04 March 2014 10:19 PM
> To: softimage@listproc.autodesk.com
> Subject: Re: Softimage 2015 Last Release Announcement --snip
>
> Reminds me of the DS killing..  History repeating so it seems ...
> Reminds me of spotting  3DS showing up in the LOTR making of's. Some
> software just never truely dies.
> This communication is intended for the addressee only. It is confidential.
> If you have received this communication in error, please notify us
> immediately and destroy the original message. You may not copy or
> disseminate this communication without the permission of the University.
> Only authorised signatories are competent to enter into agreements on
> behalf of the University and recipients are thus advised that the content
> of this message may not be legally binding on the University and may
> contain the personal views and opinions of the author, which are not
> necessarily the views and opinions of The University of the Witwatersrand,
> Johannesburg. All agreements between the University and outsiders are
> subject to South African Law unless the University agrees in writing to the
> contrary.
>
>
>
>
>
>


-- 




-=T=-


RE: License to END if you migrate?!

2014-03-04 Thread Maurice Patel
Hi Sebastien,
You should have had a briefing from Autodesk if you have a significant 
investment in Softimage. We pre-briefed most of our large accounts prior to the 
announcement which is in part why the rumors started. If you or your company 
has not been contacted you can email me your contact information and I will 
pass it on to our Sales team
maurice

Maurice Patel
Autodesk : Tél:  514 954-7134

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sebastien Sterling
Sent: Tuesday, March 04, 2014 6:12 PM
To: Morten Bartholdy; softimage@listproc.autodesk.com
Subject: Re: License to END if you migrate?!

Interesting, so with this logic, Carbine Games who are locked into Softimage 
for at least 5 hopefully 10 years, will have to repurchase their entire 
pipeline in max or maya...
Animal Logic who have 2 new Lego films green lit, will have to recreate 
everything minus the meshes...

On 4 March 2014 22:32, Morten Bartholdy 
mailto:x...@colorshopvfx.dk>> wrote:

Thanks for clarifying Maurice.



Morten



Den 4. marts 2014 kl. 20:14 skrev Maurice Patel 
mailto:maurice.pa...@autodesk.com>>:

> Yes this is the case.
> Unfortunately these days license agreements are rather complex. The clause is 
> there because subscription includes a certain level of support which we are 
> not going to be offering in 2 years time. Whatever choice you make now will 
> have pros and cons and these have been discussed on several threads but 
> basically boil down to:
>
> -   You can keep using the license you have in perpetuity, either by 
> itself or augmented by other non-Autodesk software, a lot of which was 
> discussed elsewhere
>
> -   Migrate to the Transition Bundle - this is a single license that 
> allows you to use two products (Softimage and either Maya or 3ds Max). You 
> will now be able to use both products concurrently (the license functions 
> like a Suite license). If you are on Subscription you can migrate at no cost. 
> Even if you migrate you will still have two options depending on whether Maya 
> (or 3ds Max) works for you or not:
>
> o   If it is not working out for you, you can stop renewing subscription - 
> you will then still be able to use both products in perpetuity (at whatever 
> release version Maya or 3ds Max is on at the time)
>
> o   If it is working for you and you renew Subscription, after two years when 
> we stop support, you will be moved to wither a Maya-only or 3ds Max-only 
> subscription plan when we stop Softimage support.
>
> o   If you want to migrate but continue to access Softimage after two years, 
> we recommend that you not transition all your seats or if you do not keep the 
> Subscription current on all of them - that way you will have a few licenses 
> that you can maintain to access older projects
> Maurice
>
> Maurice Patel
> Autodesk : Tél:  514 954-7134
>
> From: 
> softimage-boun...@listproc.autodesk.com
>  
> [mailto:softimage-boun...@listproc.autodesk.com]
>  On Behalf Of Peter Agg
> Sent: Tuesday, March 04, 2014 1:47 PM
> To: softimage@listproc.autodesk.com
> Subject: Re: License to END if you migrate?!
>
> I imagine this is Autodesk protecting itself legally - if they sell you a 
> product then I'm pretty sure they're obliged to provide a level of support 
> for it.
> Doesn't make it any less silly for us though, of course.
>
> On 4 March 2014 18:09, Kris Rivel 
> mailto:krisri...@gmail.com>>>
>  wrote:
> Ha...I read too fast the first time...now its even more confusing!  So if you 
> want to continue to use it, don't renew...but doing so forfeits the right to 
> upgrade Max or Maya?  That doesn't make any sense.  Please tell me this an 
> error.  Everyone that is a paid customer should get transitioned to either 
> one and always be able to run Softimage.  I agree this needs to be revised.
>
> Kris
>
> On Tue, Mar 4, 2014 at 1:04 PM, Jens Lindgren 
> mailto:jens.lindgren@gmail.com>>>
>  wrote:
> My translation of it:
> "If you want to use Softimage after the transition period, stop paying the 
> Subscription. If you also want to continue using Max or Maya that you have 
> had the pleasure to try for free for two years, you are welcome to buy a 
> license. Thank you for being a Autodesk Customer. Now please drop your pants 
> and bend over."
>
> /Jens
>
>
>
> On Tue, Mar 4, 2014 at 6:50 PM, Adam Sale 
> mailto:adamfs...@gmail.com>>>
>  wrote:
> I totally agree Arvid. I know I will need to revisit old scenes and projects, 
> and this totally shoots us in the foot/ head.
> This is a completely unacceptable move on the part of AD.
> Let us keep our old licenses, AND migrate. What harm is

Re: Just lost a programming gig

2014-03-04 Thread Maurício PC
http://www.3dwillneverbethesame.com/


On Tue, Mar 4, 2014 at 9:11 PM, Eric Turman  wrote:

> Dang keyboard...hit send before I got to add that it really sucks that you
> lost that gig. I'm really sorry to hear that...the aftershocks are going to
> hurt/set back a great number of individuals I fear.
>
>
> On Tue, Mar 4, 2014 at 6:09 PM, Eric Turman  wrote:
>
>> There needs to be the documentary equivalent of "Life after Pi" it should
>> be called "Life after SI"
>>
>>
>> On Tue, Mar 4, 2014 at 6:01 PM, Emilio Hernandez wrote:
>>
>>> That is what Autodesk is doing us.  Not only killing Softimage, is
>>> killing our way of life.  And that is something many people does not
>>> understand yet.
>>>
>>> Sorry to hear that.
>>>
>>>
>>>
>>>
>>> 2014-03-04 17:44 GMT-06:00 Sebastien Sterling <
>>> sebastien.sterl...@gmail.com>:
>>>
>>> Sorry to hear that Ben.

 My heart goes out to you, and all the other brave Devs and TD's.


 On 4 March 2014 23:37, Ben Rogall wrote:

> I was recently hired to write an interactive connection between
> Softimage and a nice 3rd-party tool. Anyway, when they saw today's 
> Autodesk
> announcement, it got cancelled.
>
> Ben
>


>>>
>>
>>
>> --
>>
>>
>>
>>
>> -=T=-
>>
>
>
>
> --
>
>
>
>
> -=T=-
>



-- 
gonebadfx.com
- your source for bad fx


Re: Just lost a programming gig

2014-03-04 Thread Eric Turman
Dang keyboard...hit send before I got to add that it really sucks that you
lost that gig. I'm really sorry to hear that...the aftershocks are going to
hurt/set back a great number of individuals I fear.


On Tue, Mar 4, 2014 at 6:09 PM, Eric Turman  wrote:

> There needs to be the documentary equivalent of "Life after Pi" it should
> be called "Life after SI"
>
>
> On Tue, Mar 4, 2014 at 6:01 PM, Emilio Hernandez wrote:
>
>> That is what Autodesk is doing us.  Not only killing Softimage, is
>> killing our way of life.  And that is something many people does not
>> understand yet.
>>
>> Sorry to hear that.
>>
>>
>>
>>
>> 2014-03-04 17:44 GMT-06:00 Sebastien Sterling <
>> sebastien.sterl...@gmail.com>:
>>
>> Sorry to hear that Ben.
>>>
>>> My heart goes out to you, and all the other brave Devs and TD's.
>>>
>>>
>>> On 4 March 2014 23:37, Ben Rogall wrote:
>>>
 I was recently hired to write an interactive connection between
 Softimage and a nice 3rd-party tool. Anyway, when they saw today's Autodesk
 announcement, it got cancelled.

 Ben

>>>
>>>
>>
>
>
> --
>
>
>
>
> -=T=-
>



-- 




-=T=-


RE: Softimage 2015 Last Release Announcement

2014-03-04 Thread Maurice Patel
Hi Sven
Yes you can upgrade. The price list will contain upgrade paths to either 
bundle. These will be at standard upgrade price rates though (not for free). As 
was mentioned on a previous thread next year those will go away too - but for 
all Autodesk products
maurice

Maurice Patel
Autodesk : Tél:  514 954-7134


-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sven Constable
Sent: Tuesday, March 04, 2014 6:27 PM
To: softimage@listproc.autodesk.com
Subject: RE: Softimage 2015 Last Release Announcement

Maurice,
It is still unclear to me. Is it possible to upgrade an existing perpetual 
network/floating license from previous versions to version  2015 (perpetual
+network/floating license). Without any subscription or bundles?

-Original Message-
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Maurice Patel
Sent: Tuesday, March 04, 2014 9:55 PM
To: softimage@listproc.autodesk.com
Subject: RE: Softimage 2015 Last Release Announcement

Autodesk will stop selling Softimage licenses to customers on March 28th (which 
is when the new 2014 price list goes into effect for all Autodesk products 
worldwide).
Basically there will no longer be any Softimage SKUs in that price list.

-   Softimage 2015 will be delivered to all customers who have purchased
Softimage prior to that date and who are on Subscription.

-   After March 28th, existing customers who are not on Subscription,
will be able to upgrade their Softimage licenses to the Maya+Softimage or 3ds 
Max+Softimage bundle

-   After March 28th, existing customers will be able to purchase
additional seats (or rental plans) of those bundles if they need extra capacity

-   As a result a customer who  does not already own a Softimage license
will not be able to buy Softimage 2015
maurice

Maurice Patel
Autodesk : Tél:  514 954-7134

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sven Constable
Sent: Tuesday, March 04, 2014 3:40 PM
To: softimage@listproc.autodesk.com
Subject: RE: Softimage 2015 Last Release Announcement

Softimage 2015 will be released at April 14 but the announcement says that we 
cannot purchase standalone licences as of march 28.
I don't get it. Does it mean the new version won't be available for new 
costumers the same time it will be released?

What about upgrading existing floating licences when you are not on 
subscription? I'm using 2011 (NLM, no SAP). Can I upgrade to Softimage2015
(NLM) AFTER march 28?


From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Tuesday, March 04, 2014 9:22 PM
To: softimage@listproc.autodesk.com
Subject: RE: Softimage 2015 Last Release Announcement



From: Jason S [jasonsta...@gmail.com]
Sent: 04 March 2014 10:19 PM
To: softimage@listproc.autodesk.com
Subject: Re: Softimage 2015 Last Release Announcement --snip

Reminds me of the DS killing..  History repeating so it seems ...
Reminds me of spotting  3DS showing up in the LOTR making of's. Some software 
just never truely dies.
This communication is intended for the addressee only. It is confidential.
If you have received this communication in error, please notify us immediately 
and destroy the original message. You may not copy or disseminate this 
communication without the permission of the University.
Only authorised signatories are competent to enter into agreements on behalf of 
the University and recipients are thus advised that the content of this message 
may not be legally binding on the University and may contain the personal views 
and opinions of the author, which are not necessarily the views and opinions of 
The University of the Witwatersrand, Johannesburg. All agreements between the 
University and outsiders are subject to South African Law unless the University 
agrees in writing to the contrary.





<>

Re: Just lost a programming gig

2014-03-04 Thread Eric Turman
There needs to be the documentary equivalent of "Life after Pi" it should
be called "Life after SI"


On Tue, Mar 4, 2014 at 6:01 PM, Emilio Hernandez  wrote:

> That is what Autodesk is doing us.  Not only killing Softimage, is killing
> our way of life.  And that is something many people does not understand yet.
>
> Sorry to hear that.
>
>
>
>
> 2014-03-04 17:44 GMT-06:00 Sebastien Sterling <
> sebastien.sterl...@gmail.com>:
>
> Sorry to hear that Ben.
>>
>> My heart goes out to you, and all the other brave Devs and TD's.
>>
>>
>> On 4 March 2014 23:37, Ben Rogall wrote:
>>
>>> I was recently hired to write an interactive connection between
>>> Softimage and a nice 3rd-party tool. Anyway, when they saw today's Autodesk
>>> announcement, it got cancelled.
>>>
>>> Ben
>>>
>>
>>
>


-- 




-=T=-


Re: Softimage transition audience poll

2014-03-04 Thread Steven Caron
those are some nice tools no matter what application it is in.


On Tue, Mar 4, 2014 at 2:38 PM, pedro santos  wrote:

> LightWave comes around as outdated, but LWCAD might catter some people
> doing speed modeling all day long.
>
> https://www.youtube.com/watch?v=jc-MYQyNgO8&feature=youtu.be
>
>


Re: Autodesk kills software that made Lego Movie, Jurassic Park, etc.

2014-03-04 Thread Eric Turman
I actually did not mind the repost as there is so much flying through this
list today. It looks incredibly much like Daniel was lying. I do not mean
in light of what has happened, but his body language & tone...almost like
he had a gun trained on him if he deviated from his canned script..


On Tue, Mar 4, 2014 at 5:56 PM, Ed Manning  wrote:

> oops.  sorry for the reposts...
>



-- 




-=T=-


Re: Just lost a programming gig

2014-03-04 Thread Emilio Hernandez
That is what Autodesk is doing us.  Not only killing Softimage, is killing
our way of life.  And that is something many people does not understand yet.

Sorry to hear that.




2014-03-04 17:44 GMT-06:00 Sebastien Sterling 
:

> Sorry to hear that Ben.
>
> My heart goes out to you, and all the other brave Devs and TD's.
>
>
> On 4 March 2014 23:37, Ben Rogall wrote:
>
>> I was recently hired to write an interactive connection between Softimage
>> and a nice 3rd-party tool. Anyway, when they saw today's Autodesk
>> announcement, it got cancelled.
>>
>> Ben
>>
>
>


Re: Save Softimage Petition

2014-03-04 Thread Sylvain Lebeau
Of course i did sign too!!!
Sylvain Lebeau // SHEDV-P/Visual effects supervisor1410, RUE STANLEY, 11E ÉTAGE MONTRÉAL (QUÉBEC) H3A 1P8T 514 849-1555 F 514 849-5025 WWW.SHEDMTL.COM VFX Curriculum 03: Compositing Basicsmail to: s...@shedmtl.com

On Mar 4, 2014, at 6:51 PM, Jordi Bares  wrote:done
Jordi Baresjordiba...@gmail.com

On 4 Mar 2014, at 23:18, Cristiano Policarpo  wrote:Signed!BaloOm Animation Studioswww.baloom.co---PoustEx - CG Animated Short Filmwww.poustex.comOn Mar 4, 2014, at 7:24 PM, Sebastien Sterling  wrote:Done !On 4 March 2014 21:08, Emilio Hernandez  wrote:
Done!
2014-03-04 15:05 GMT-06:00 Halim Negadi :

Signed.Just couldn't stand still watching this happening.On Tue, Mar 4, 2014 at 9:38 PM, Stefan Kubicek  wrote:






Ditto.I'll sign just for support.  Would be awesome but I doubt it will happen :-/



KrisOn Tue, Mar 4, 2014 at 3:20 PM, Steven Caron  wrote:




not sure if you can edit the petition page but i think you could continue to add some more examples of great softimage related work... rodeofx on pacific rim, whiskytree on elysium, the mill's 98% human project... and leave jurassic park off of it, that was softimage 3d






On Tue, Mar 4, 2014 at 11:31 AM, Nick Martinelli  wrote:






Hi list,I'm generally pretty quiet on here, but I feel like it might be time to finally make some noise.






I know it's a long shot but maybe if we get enough signatures we can at least help entice Autodesk to sell off Softimage.  I don't know if it will work or if anything will happen from it, but it's worth a try.  Worst case scenario, nothing.  Best case, Softimage is back before we know it.








let the signing commence!https://www.change.org/petitions/autodesk-save-softimage








-- Nick Martinelliwww.nickMartinelli.netn...@nickmartinelli.net



-- ---   Stefan Kubicek---   keyvis digital imagery



  Alfred Feierfeilstraße 3   A-2380 Perchtoldsdorf bei Wien Phone:+43/699/12614231  www.keyvis.at  ste...@keyvis.at



--  This email and its attachments are   confidential and for the recipient only--




Re: License to END if you migrate?!

2014-03-04 Thread Jordi Bares
Astonishing… truly astonishing…

And I wonder… what is the cost of maintaining Softimage evolving as a first 
class product… are we talking about 8 developers? a few QA and documentation 
guys and management?

Are we talking about what… a little fraction of the profits may be?

truly incredible.

Jordi Bares
jordiba...@gmail.com

On 4 Mar 2014, at 23:11, Sebastien Sterling  
wrote:

> Interesting, so with this logic, Carbine Games who are locked into Softimage 
> for at least 5 hopefully 10 years, will have to repurchase their entire 
> pipeline in max or maya...
> 
> Animal Logic who have 2 new Lego films green lit, will have to recreate 
> everything minus the meshes...
> 
> 
> On 4 March 2014 22:32, Morten Bartholdy  wrote:
> Thanks for clarifying Maurice. 
>  
> Morten
>  
> 
> Den 4. marts 2014 kl. 20:14 skrev Maurice Patel : 
> 
> > Yes this is the case. 
> > Unfortunately these days license agreements are rather complex. The clause 
> > is there because subscription includes a certain level of support which we 
> > are not going to be offering in 2 years time. Whatever choice you make now 
> > will have pros and cons and these have been discussed on several threads 
> > but basically boil down to: 
> > 
> > -   You can keep using the license you have in perpetuity, either by 
> > itself or augmented by other non-Autodesk software, a lot of which was 
> > discussed elsewhere 
> > 
> > -   Migrate to the Transition Bundle - this is a single license that 
> > allows you to use two products (Softimage and either Maya or 3ds Max). You 
> > will now be able to use both products concurrently (the license functions 
> > like a Suite license). If you are on Subscription you can migrate at no 
> > cost. Even if you migrate you will still have two options depending on 
> > whether Maya (or 3ds Max) works for you or not: 
> > 
> > o   If it is not working out for you, you can stop renewing subscription - 
> > you will then still be able to use both products in perpetuity (at whatever 
> > release version Maya or 3ds Max is on at the time) 
> > 
> > o   If it is working for you and you renew Subscription, after two years 
> > when we stop support, you will be moved to wither a Maya-only or 3ds 
> > Max-only subscription plan when we stop Softimage support. 
> > 
> > o   If you want to migrate but continue to access Softimage after two 
> > years, we recommend that you not transition all your seats or if you do not 
> > keep the Subscription current on all of them - that way you will have a few 
> > licenses that you can maintain to access older projects 
> > Maurice 
> > 
> > Maurice Patel 
> > Autodesk : Tél:  514 954-7134 
> > 
> > From: softimage-boun...@listproc.autodesk.com 
> > [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg 
> > Sent: Tuesday, March 04, 2014 1:47 PM 
> > To: softimage@listproc.autodesk.com 
> > Subject: Re: License to END if you migrate?! 
> > 
> > I imagine this is Autodesk protecting itself legally - if they sell you a 
> > product then I'm pretty sure they're obliged to provide a level of support 
> > for it. 
> > Doesn't make it any less silly for us though, of course. 
> > 
> > On 4 March 2014 18:09, Kris Rivel 
> > mailto:krisri...@gmail.com>> wrote: 
> > Ha...I read too fast the first time...now its even more confusing!  So if 
> > you want to continue to use it, don't renew...but doing so forfeits the 
> > right to upgrade Max or Maya?  That doesn't make any sense.  Please tell me 
> > this an error.  Everyone that is a paid customer should get transitioned to 
> > either one and always be able to run Softimage.  I agree this needs to be 
> > revised. 
> > 
> > Kris 
> > 
> > On Tue, Mar 4, 2014 at 1:04 PM, Jens Lindgren 
> > mailto:jens.lindgren@gmail.com>> wrote: 
> > My translation of it: 
> > "If you want to use Softimage after the transition period, stop paying the 
> > Subscription. If you also want to continue using Max or Maya that you have 
> > had the pleasure to try for free for two years, you are welcome to buy a 
> > license. Thank you for being a Autodesk Customer. Now please drop your 
> > pants and bend over." 
> > 
> > /Jens 
> > 
> > 
> > 
> > On Tue, Mar 4, 2014 at 6:50 PM, Adam Sale 
> > mailto:adamfs...@gmail.com>> wrote: 
> > I totally agree Arvid. I know I will need to revisit old scenes and 
> > projects, and this totally shoots us in the foot/ head. 
> > This is a completely unacceptable move on the part of AD. 
> > Let us keep our old licenses, AND migrate. What harm is there in keeping 
> > the old licenses around? 
> > 
> > 
> > On Tue, Mar 4, 2014 at 9:43 AM, Arvid Björn 
> > mailto:arvidbj...@gmail.com>> wrote: 
> > Excuse me, but THIS IS BULLSHIT: 
> > 
> > "Please note that the right to use the Softimage license will terminate at 
> > the end of the transition period if you are still on Subscription. You will 
> > be transitioned to the latest release of either 3ds Max or Maya depending 
> > on your initial choice

Re: Autodesk kills software that made Lego Movie, Jurassic Park, etc.

2014-03-04 Thread Ed Manning
oops.  sorry for the reposts...


Fwd: Autodesk kills software that made Lego Movie, Jurassic Park, etc.

2014-03-04 Thread Ed Manning
-- Forwarded message --
Date: Tue, Mar 4, 2014 at 6:50 PM
Subject: Autodesk kills software that made Lego Movie, Jurassic Park, etc.
To: tip...@gizmodo.com


So, Autodesk, which owns nearly the entire 3D animation software market,
has just decided to kill the best of the 3D animation apps it sells.

http://www.autodesk.com/products/autodesk-softimage/overview

Thousands of users are outraged.  Imagine using a tool for 10, 15, 20
years, to have it taken away, just a year after assurances that it wouldn't
be:

http://www.cgchannel.com/2012/09/autodesk-denies-intent-to-kill-off-3ds-max-softimage/

http://area.autodesk.com/2014unfold/products/softimage.html#future

The top-grossing film in the US has been The Lego Movie for several weeks.
 It was made nearly entirely with Softimage -- and now the company that
made it will need to re-tool completely to use something else for the
sequels.

Some companies face massive re-training costs.  Some may even go out of
business.

See if you can set up an account on the Softimage listserv:  softimage@
listproc.autodesk.com --the invective is pretty strong.


Re: Save Softimage Petition

2014-03-04 Thread Jordi Bares
done

Jordi Bares
jordiba...@gmail.com

On 4 Mar 2014, at 23:18, Cristiano Policarpo  
wrote:

> Signed!
> 
> BaloOm Animation Studios
> www.baloom.co
> ---
> PoustEx - CG Animated Short Film
> www.poustex.com
> 
> On Mar 4, 2014, at 7:24 PM, Sebastien Sterling  
> wrote:
> 
>> Done !
>> 
>> 
>> On 4 March 2014 21:08, Emilio Hernandez  wrote:
>> Done!
>> 
>> 
>> 
>> 
>> 
>> 
>> 2014-03-04 15:05 GMT-06:00 Halim Negadi :
>> 
>> Signed.
>> Just couldn't stand still watching this happening.
>> 
>> 
>> On Tue, Mar 4, 2014 at 9:38 PM, Stefan Kubicek  
>> wrote:
>> Ditto.
>> 
>> 
>> I'll sign just for support.  Would be awesome but I doubt it will happen :-/
>> 
>> Kris
>> 
>> 
>> On Tue, Mar 4, 2014 at 3:20 PM, Steven Caron  wrote:
>> not sure if you can edit the petition page but i think you could continue to 
>> add some more examples of great softimage related work... rodeofx on pacific 
>> rim, whiskytree on elysium, the mill's 98% human project... and leave 
>> jurassic park off of it, that was softimage 3d
>> 
>> 
>> On Tue, Mar 4, 2014 at 11:31 AM, Nick Martinelli  
>> wrote:
>> Hi list,
>> 
>> I'm generally pretty quiet on here, but I feel like it might be time to 
>> finally make some noise.
>> 
>> I know it's a long shot but maybe if we get enough signatures we can at 
>> least help entice Autodesk to sell off Softimage.  I don't know if it will 
>> work or if anything will happen from it, but it's worth a try.  Worst case 
>> scenario, nothing.  Best case, Softimage is back before we know it.
>> 
>> let the signing commence!
>> 
>> https://www.change.org/petitions/autodesk-save-softimage
>> 
>> 
>> 
>> -- 
>> 
>> Nick Martinelli
>> www.nickMartinelli.net
>> n...@nickmartinelli.net
>> 
>> 
>> 
>> 
>> 
>> --
>> ---
>> Stefan Kubicek
>> ---
>> keyvis digital imagery
>> Alfred Feierfeilstraße 3
>> A-2380 Perchtoldsdorf bei Wien
>> Phone: +43/699/12614231
>> www.keyvis.at ste...@keyvis.at
>> -- This email and its attachments are --
>> --confidential and for the recipient only--
>> 
>> 
>> 



Re: Just lost a programming gig

2014-03-04 Thread Sebastien Sterling
Sorry to hear that Ben.

My heart goes out to you, and all the other brave Devs and TD's.


On 4 March 2014 23:37, Ben Rogall  wrote:

> I was recently hired to write an interactive connection between Softimage
> and a nice 3rd-party tool. Anyway, when they saw today's Autodesk
> announcement, it got cancelled.
>
> Ben
>


Re: Just lost a programming gig

2014-03-04 Thread Stefan Kubicek

Wow, that sucks! I would hire you if I had the money and a project.

I was recently hired to write an interactive connection between  
Softimage and a nice 3rd-party tool. Anyway, when they saw today's  
Autodesk announcement, it got cancelled.


Ben



--
---
   Stefan Kubicek
---
   keyvis digital imagery
  Alfred Feierfeilstraße 3
   A-2380 Perchtoldsdorf bei Wien
 Phone:+43/699/12614231
  www.keyvis.at  ste...@keyvis.at
--  This email and its attachments are   --
--confidential and for the recipient only--



Re: A way forward - We are kingmakers.

2014-03-04 Thread Jeffrey Dates
This.
Everything Andy said.


On Tue, Mar 4, 2014 at 4:52 PM, Andy Jones  wrote:

> Many studios having the same problems at the same time is a HUGE
> opportunity if we leverage it properly.
>
> I completely agree about the collaboration that will be necessary from
> users.  However, for studios' part, I know a lot of places are interested
> in Fabric already, even if they haven't actually bought licenses yet.  So
> if part of the incentive was some kind of agreement for the FE guys to help
> nurture a scene assembly tool to life quickly, it might help tip the scale
> for whatever cost/benefit analysis places are doing.  The devs working on
> Fabric are truly some of the best in the world (and from what I understand,
> a big part of the reason AD bought Softimage to begin with).  They are a
> big part of the equation for what will happen in the future, even if they
> don't end up wanting to build a scene assembler as a supported "product" in
> itself (or who knows -- maybe they will?).
>
> It would be great to get a little (or big?) list of studios that are
> interested in this sort of project (or other ones) and possibly have some
> kind of summit with the FE guys about what it would take to fast-track FE
> into certain critical areas of production, assuming a certain number of
> licenses were purchased.  No commitments at this point -- just a list of
> interested parties who might be curious enough to be part of the
> conversation, pending whatever other conversations need to be had with
> superiors.  I.e., it's understood that nobody is speaking for their
> companies at this point.  Just indicating that they think their company
> *might* be interested.
>
> I'll start:
>
> Psyop
> Massmarket
>
>
>
> On Tue, Mar 4, 2014 at 1:18 PM, Felix Geremus  > wrote:
>
>> You are probably right. But these times are a little bit different and
>> maybe that's exactly the one chance inside all this mess. We're all sitting
>> in the same boat at the same time. I know a lot of studios who entirely
>> rely on Softimage for lighting. All of these will have to spend time and
>> thus money to move on to another pipeline during the next two years anyway.
>> So why not invest at least parts of this time into the same thing?
>> Individuals are great, and the community should absolutely try. But it's so
>> hard to put something like this together in your spare time. A few studios
>> supporting and profiting from this effort would accelerate the whole
>> process immensely. And about showing potential: wasn't Stage, and all the
>> other fabric applications build for exactly this reason? To show the
>> potential of such a project?
>>
>>
>>
>> 2014-03-04 21:55 GMT+01:00 Steven Caron :
>>
>> it is a bit harder for visual effects vendors/studios, in an already
>>> difficult market, spending money on software development (not their core
>>> business) is a hard sell. seeing a product or product in development on the
>>> other hand drums up interest which leads to real investment and
>>> collaboration. they need to see if their ideas are aligned with others on
>>> the project. don't take my comment as discouragement, it is just how i see
>>> it... for now it will be on individuals to come together on a project which
>>> shows potential. i hope we, the remaining softimage community, can do that
>>> together. again, not discouragement to any studio which wants to partner to
>>> make something happen...
>>>
>>> steven
>>>
>>>
>>> On Tue, Mar 4, 2014 at 12:34 PM, Felix Geremus <
>>> felixgere...@googlemail.com> wrote:
>>>

 So now that Softimage will be gone, isn't there room or even need for
 collaboration here? Before everybody tries to build something themselves,
 shouldn't people try to bundle forces? And I'm not only talking about
 individuals here. I'm talking about small to medium size companies who
 couldn't afford to build something like this alone.

>>>
>>
>


Just lost a programming gig

2014-03-04 Thread Ben Rogall
I was recently hired to write an interactive connection between 
Softimage and a nice 3rd-party tool. Anyway, when they saw today's 
Autodesk announcement, it got cancelled.


Ben


Re: Softimage 2015 Last Release Announcement

2014-03-04 Thread Sebastien Sterling
+1 tim


On 4 March 2014 23:26, Tim Crowson  wrote:

> I say we co-opt "Everything Is Awesome" as the Softimage theme song. :-D
>
> -Tim C.
>


Re: A way forward - We are kingmakers.

2014-03-04 Thread Andy Jones
Stefan, re-reading my post, I'm not sure I was totally clear about
modeling.  I'm not sure if this puts us back in agreement or not, but to
clarify, what I meant was just that most pipelines have a reasonable degree
of choice in which package they use for modeling.  I don't spend much time
modeling personally so I'm not qualified to comment on the capabilities of
the different packages.  From what I do know I fully agree that losing XSI
is a hit in this area.  For me, it's a hit in every area, just due to how I
can make use of ICE pretty much across the board.  Not to mention the rest
of the tools and the operator stack.  I think part of why I glossed over
modeling is that I think users who want to will be able to stick with XSI
for modelling a little longer in that area than in, say, lighting, where
things have to be more consistent across the studio.

I would also say, I think my comments don't really at all capture the needs
of game studios.  We're all more alike than we are different, and I
consider us one user community, but as far as my personal experience, I'm
definitely coming at this from a primarily commercials/features point of
view.  Not sure if your a games guy or not, but I'm just realizing that's a
broad category of people who are likely not as antsy as me about getting a
new scene assembly tool :)

Now I'm truly going on a tangent, but I would also imagine that a scene
assembly tool that exports to Arnold would also serve as a good framework
for collecting, prepping, optimizing, and exporting game assets :)  You're
basically exporting things to a "renderer" after all.


> @Andy J.:Thanks for summing it up so nicely and comprehensively. I need to
> disagree on the modeling part though. Even in XSI I miss a lot, especially
> in terms of symmetrical modeling and sculpting. There is huge potential for
> improvement in any existing application out there.
>
>


Re: Softimage 2015 Last Release Announcement

2014-03-04 Thread Tim Crowson

I say we co-opt "Everything Is Awesome" as the Softimage theme song. :-D

-Tim C.


Re: Softimage 2015 Last Release Announcement

2014-03-04 Thread Emilio Hernandez
Well we will be undeground Softimagers and Autodesk will need to start
hunting us down.

Good luck Autodesk.  See you in hell!




2014-03-04 17:26 GMT-06:00 Sven Constable :

> Maurice,
> It is still unclear to me. Is it possible to upgrade an existing perpetual
> network/floating license from previous versions to version  2015 (perpetual
> +network/floating license). Without any subscription or bundles?
>
> -Original Message-
> From: softimage-boun...@listproc.autodesk.com
> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Maurice
> Patel
> Sent: Tuesday, March 04, 2014 9:55 PM
> To: softimage@listproc.autodesk.com
> Subject: RE: Softimage 2015 Last Release Announcement
>
> Autodesk will stop selling Softimage licenses to customers on March 28th
> (which is when the new 2014 price list goes into effect for all Autodesk
> products worldwide).
> Basically there will no longer be any Softimage SKUs in that price list.
>
> -   Softimage 2015 will be delivered to all customers who have
> purchased
> Softimage prior to that date and who are on Subscription.
>
> -   After March 28th, existing customers who are not on Subscription,
> will be able to upgrade their Softimage licenses to the Maya+Softimage or
> 3ds Max+Softimage bundle
>
> -   After March 28th, existing customers will be able to purchase
> additional seats (or rental plans) of those bundles if they need extra
> capacity
>
> -   As a result a customer who  does not already own a Softimage
> license
> will not be able to buy Softimage 2015
> maurice
>
> Maurice Patel
> Autodesk : Tél:  514 954-7134
>
> From: softimage-boun...@listproc.autodesk.com
> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sven
> Constable
> Sent: Tuesday, March 04, 2014 3:40 PM
> To: softimage@listproc.autodesk.com
> Subject: RE: Softimage 2015 Last Release Announcement
>
> Softimage 2015 will be released at April 14 but the announcement says that
> we cannot purchase standalone licences as of march 28.
> I don't get it. Does it mean the new version won't be available for new
> costumers the same time it will be released?
>
> What about upgrading existing floating licences when you are not on
> subscription? I'm using 2011 (NLM, no SAP). Can I upgrade to Softimage2015
> (NLM) AFTER march 28?
>
>
> From: softimage-boun...@listproc.autodesk.com
> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus
> Davidson
> Sent: Tuesday, March 04, 2014 9:22 PM
> To: softimage@listproc.autodesk.com
> Subject: RE: Softimage 2015 Last Release Announcement
>
>
> 
> From: Jason S [jasonsta...@gmail.com]
> Sent: 04 March 2014 10:19 PM
> To: softimage@listproc.autodesk.com
> Subject: Re: Softimage 2015 Last Release Announcement --snip
>
> Reminds me of the DS killing..  History repeating so it seems ...
> Reminds me of spotting  3DS showing up in the LOTR making of's. Some
> software just never truely dies.
> This communication is intended for the addressee only. It is confidential.
> If you have received this communication in error, please notify us
> immediately and destroy the original message. You may not copy or
> disseminate this communication without the permission of the University.
> Only authorised signatories are competent to enter into agreements on
> behalf
> of the University and recipients are thus advised that the content of this
> message may not be legally binding on the University and may contain the
> personal views and opinions of the author, which are not necessarily the
> views and opinions of The University of the Witwatersrand, Johannesburg.
> All
> agreements between the University and outsiders are subject to South
> African
> Law unless the University agrees in writing to the contrary.
>
>
>
>
>
>


Re: License to END if you migrate?!

2014-03-04 Thread Eric Turman
At that point let the licenses lapse and purchase a current version of the
best out-of-box solution when you need to...or roll your own. It does not
make sense to throw away money on something that you will not use for many
years.


On Tue, Mar 4, 2014 at 5:11 PM, Sebastien Sterling <
sebastien.sterl...@gmail.com> wrote:

> Interesting, so with this logic, Carbine Games who are locked into
> Softimage for at least 5 hopefully 10 years, will have to repurchase their
> entire pipeline in max or maya...
>
> Animal Logic who have 2 new Lego films green lit, will have to recreate
> everything minus the meshes...
>
>
> On 4 March 2014 22:32, Morten Bartholdy  wrote:
>
>>   Thanks for clarifying Maurice.
>>
>>
>>
>> Morten
>>
>>
>>
>>
>> Den 4. marts 2014 kl. 20:14 skrev Maurice Patel <
>> maurice.pa...@autodesk.com>:
>>
>> > Yes this is the case.
>> > Unfortunately these days license agreements are rather complex. The
>> clause is there because subscription includes a certain level of support
>> which we are not going to be offering in 2 years time. Whatever choice you
>> make now will have pros and cons and these have been discussed on several
>> threads but basically boil down to:
>> >
>> > -   You can keep using the license you have in perpetuity, either
>> by itself or augmented by other non-Autodesk software, a lot of which was
>> discussed elsewhere
>> >
>> > -   Migrate to the Transition Bundle - this is a single license
>> that allows you to use two products (Softimage and either Maya or 3ds Max).
>> You will now be able to use both products concurrently (the license
>> functions like a Suite license). If you are on Subscription you can migrate
>> at no cost. Even if you migrate you will still have two options depending
>> on whether Maya (or 3ds Max) works for you or not:
>> >
>> > o   If it is not working out for you, you can stop renewing
>> subscription - you will then still be able to use both products in
>> perpetuity (at whatever release version Maya or 3ds Max is on at the time)
>> >
>> > o   If it is working for you and you renew Subscription, after two
>> years when we stop support, you will be moved to wither a Maya-only or 3ds
>> Max-only subscription plan when we stop Softimage support.
>> >
>> > o   If you want to migrate but continue to access Softimage after two
>> years, we recommend that you not transition all your seats or if you do not
>> keep the Subscription current on all of them - that way you will have a few
>> licenses that you can maintain to access older projects
>> > Maurice
>> >
>> > Maurice Patel
>> > Autodesk : Tél:  514 954-7134
>> >
>> > From: softimage-boun...@listproc.autodesk.com [mailto:
>> softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg
>> > Sent: Tuesday, March 04, 2014 1:47 PM
>> > To: softimage@listproc.autodesk.com
>> > Subject: Re: License to END if you migrate?!
>> >
>> > I imagine this is Autodesk protecting itself legally - if they sell you
>> a product then I'm pretty sure they're obliged to provide a level of
>> support for it.
>> > Doesn't make it any less silly for us though, of course.
>> >
>> > On 4 March 2014 18:09, Kris Rivel > krisri...@gmail.com>> wrote:
>> > Ha...I read too fast the first time...now its even more confusing!  So
>> if you want to continue to use it, don't renew...but doing so forfeits the
>> right to upgrade Max or Maya?  That doesn't make any sense.  Please tell me
>> this an error.  Everyone that is a paid customer should get transitioned to
>> either one and always be able to run Softimage.  I agree this needs to be
>> revised.
>> >
>> > Kris
>> >
>> > On Tue, Mar 4, 2014 at 1:04 PM, Jens Lindgren <
>> jens.lindgren@gmail.com> wrote:
>> > My translation of it:
>> > "If you want to use Softimage after the transition period, stop paying
>> the Subscription. If you also want to continue using Max or Maya that you
>> have had the pleasure to try for free for two years, you are welcome to buy
>> a license. Thank you for being a Autodesk Customer. Now please drop your
>> pants and bend over."
>> >
>> > /Jens
>> >
>> >
>> >
>> > On Tue, Mar 4, 2014 at 6:50 PM, Adam Sale > adamfs...@gmail.com>> wrote:
>> > I totally agree Arvid. I know I will need to revisit old scenes and
>> projects, and this totally shoots us in the foot/ head.
>> > This is a completely unacceptable move on the part of AD.
>> > Let us keep our old licenses, AND migrate. What harm is there in
>> keeping the old licenses around?
>> >
>> >
>> > On Tue, Mar 4, 2014 at 9:43 AM, Arvid Björn > > wrote:
>> > Excuse me, but THIS IS BULLSHIT:
>> >
>> > "Please note that the right to use the Softimage license will terminate
>> at the end of the transition period if you are still on Subscription. You
>> will be transitioned to the latest release of either 3ds Max or Maya
>> depending on your initial choice. If you want to continue to use your
>> Softimage license after Feb 1, 2016 you sh

Re: Save Softimage Petition

2014-03-04 Thread Cristiano Policarpo
Signed!

BaloOm Animation Studios
www.baloom.co
---
PoustEx - CG Animated Short Film
www.poustex.com

On Mar 4, 2014, at 7:24 PM, Sebastien Sterling  
wrote:

> Done !
> 
> 
> On 4 March 2014 21:08, Emilio Hernandez  wrote:
> Done!
> 
> 
> 
> 
> 
> 
> 2014-03-04 15:05 GMT-06:00 Halim Negadi :
> 
> Signed.
> Just couldn't stand still watching this happening.
> 
> 
> On Tue, Mar 4, 2014 at 9:38 PM, Stefan Kubicek  wrote:
> Ditto.
> 
> 
> I'll sign just for support.  Would be awesome but I doubt it will happen :-/
> 
> Kris
> 
> 
> On Tue, Mar 4, 2014 at 3:20 PM, Steven Caron  wrote:
> not sure if you can edit the petition page but i think you could continue to 
> add some more examples of great softimage related work... rodeofx on pacific 
> rim, whiskytree on elysium, the mill's 98% human project... and leave 
> jurassic park off of it, that was softimage 3d
> 
> 
> On Tue, Mar 4, 2014 at 11:31 AM, Nick Martinelli  
> wrote:
> Hi list,
> 
> I'm generally pretty quiet on here, but I feel like it might be time to 
> finally make some noise.
> 
> I know it's a long shot but maybe if we get enough signatures we can at least 
> help entice Autodesk to sell off Softimage.  I don't know if it will work or 
> if anything will happen from it, but it's worth a try.  Worst case scenario, 
> nothing.  Best case, Softimage is back before we know it.
> 
> let the signing commence!
> 
> https://www.change.org/petitions/autodesk-save-softimage
> 
> 
> 
> -- 
> 
> Nick Martinelli
> www.nickMartinelli.net
> n...@nickmartinelli.net
> 
> 
> 
> 
> 
> --
> ---
> Stefan Kubicek
> ---
> keyvis digital imagery
> Alfred Feierfeilstraße 3
> A-2380 Perchtoldsdorf bei Wien
> Phone: +43/699/12614231
> www.keyvis.at ste...@keyvis.at
> -- This email and its attachments are --
> --confidential and for the recipient only--
> 
> 
> 


RE: Softimage 2015 Last Release Announcement

2014-03-04 Thread Sven Constable
Maurice,
It is still unclear to me. Is it possible to upgrade an existing perpetual
network/floating license from previous versions to version  2015 (perpetual
+network/floating license). Without any subscription or bundles?

-Original Message-
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Maurice Patel
Sent: Tuesday, March 04, 2014 9:55 PM
To: softimage@listproc.autodesk.com
Subject: RE: Softimage 2015 Last Release Announcement

Autodesk will stop selling Softimage licenses to customers on March 28th
(which is when the new 2014 price list goes into effect for all Autodesk
products worldwide).
Basically there will no longer be any Softimage SKUs in that price list.

-   Softimage 2015 will be delivered to all customers who have purchased
Softimage prior to that date and who are on Subscription.

-   After March 28th, existing customers who are not on Subscription,
will be able to upgrade their Softimage licenses to the Maya+Softimage or
3ds Max+Softimage bundle

-   After March 28th, existing customers will be able to purchase
additional seats (or rental plans) of those bundles if they need extra
capacity

-   As a result a customer who  does not already own a Softimage license
will not be able to buy Softimage 2015
maurice

Maurice Patel
Autodesk : Tél:  514 954-7134

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sven Constable
Sent: Tuesday, March 04, 2014 3:40 PM
To: softimage@listproc.autodesk.com
Subject: RE: Softimage 2015 Last Release Announcement

Softimage 2015 will be released at April 14 but the announcement says that
we cannot purchase standalone licences as of march 28.
I don't get it. Does it mean the new version won't be available for new
costumers the same time it will be released?

What about upgrading existing floating licences when you are not on
subscription? I'm using 2011 (NLM, no SAP). Can I upgrade to Softimage2015
(NLM) AFTER march 28?


From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Tuesday, March 04, 2014 9:22 PM
To: softimage@listproc.autodesk.com
Subject: RE: Softimage 2015 Last Release Announcement



From: Jason S [jasonsta...@gmail.com]
Sent: 04 March 2014 10:19 PM
To: softimage@listproc.autodesk.com
Subject: Re: Softimage 2015 Last Release Announcement --snip

Reminds me of the DS killing..  History repeating so it seems ...
Reminds me of spotting  3DS showing up in the LOTR making of's. Some
software just never truely dies.
This communication is intended for the addressee only. It is confidential.
If you have received this communication in error, please notify us
immediately and destroy the original message. You may not copy or
disseminate this communication without the permission of the University.
Only authorised signatories are competent to enter into agreements on behalf
of the University and recipients are thus advised that the content of this
message may not be legally binding on the University and may contain the
personal views and opinions of the author, which are not necessarily the
views and opinions of The University of the Witwatersrand, Johannesburg. All
agreements between the University and outsiders are subject to South African
Law unless the University agrees in writing to the contrary.







Re: Softimage 2015 Last Release Announcement

2014-03-04 Thread Morten Bartholdy
Look at his eyes darting around. He is lying through his teeth - he was
told to sit in front of that camera and bullshit us all. Disgusting.

Morten



Den 4. marts 2014 kl. 22:01 skrev Dan Yargici :

> While you try and find it, remind yourself of this little gem from not even
> a year ago!
> 
> http://area.autodesk.com/2014unfold/products/softimage.html#future
> 
> 
> 
> On Tue, Mar 4, 2014 at 10:58 PM, Eric Thivierge < ethivie...@hybride.com
>  > wrote:
> > better with every passing hour! hahaha. Where's my pop corn?
> > 
> > Eric T.
> > 
> > 
> > On Tuesday, March 04, 2014 3:54:41 PM, Maurice Patel wrote:
> > > licenses to customers on March 28th (which is when the new 2014 price list
> > > goes into effect for all Autodesk products worldwide).
> > > Basically there will no longer be any Softimage SKUs in that price list.
> > > 
> > > -   Softimage 2015 will be delivered to all customers who have
> > > purchased Softimage prior to that date and who are on Subscription.
> > > 
> > > -   After March 28th, existing customers who are not on Subscription,
> > > will be able to upgrade their Softimage licenses to the Maya+Softimage or
> > > 3ds Max+Softimage bundle
> > > 
> > > -   After March 28th, existing customers will be able to purchase
> > > additional seats (or rental plans) of those bundles if they need extra
> > > capacity
> > > 
> > > -   As a result a customer who  does not already own a Softimage
> > > license will not be able to buy Softimage 2015
> > > maurice
> > > 
> > > Maurice Patel
> > > Autodesk : Tél:  514 954-7134 =?9aaf2d45-1354-43bf-a4cc-d73b2b69ef7b--
>

Re: Softimage 2015 Last Release Announcement

2014-03-04 Thread Mihai Iliuta
AUTOFUCKHEADS you fucking maggots. You fucking pieces of shit. There will
be no way in hell I will every use another Autodesk application ever again.
Could be a beautiful world but the greed of maggots like you has to turn
yet another brilliant creation, into shit. Because it's all about the
fucking money. About the fucking money. Fuck you. I'm supposed to use the
retarted piece of shit that is 3dMax, or Maya - which compared to the
workflow elegance of Softimage, is like having your teeth pulled out. This
is the beginning of your fucking demise and I will do everything I can to
help see it happen, the sooner the better. And for those ex-SI devs that
are still working for these pieces of shit, get out, find a project and get
back the pride and passion you felt when you were working in something you
believed in and were proud of - instead of this faceless, dead, greedy soul
sucking black hole that is Autodesk. For the maggots that run this shit
company: Do you think you can stand up against the rest of the competition
AND developers that still do what they do because of passion and not
because of fucking money??? You are dumber than shit, and this "brilliant"
move is just another nail in your coffin.

To the marketing cocksuckers congratulating themselves on their strategy -
a quote from the late great Bill Hicks:
"If you're in marketing..kill yourself. Just kill yourself right now.
You are the ruiner of all things good, you fucking evil scumbags."

FUCK YOU
FUCK YOU
FUCK YOU


On Tue, Mar 4, 2014 at 11:15 PM, Daniel Brassard wrote:

> To all the Devs, past and present, Thanks for a great product, your
> support and dedication.
>
> Its a sad day indead. See you on the other Side (FX)...
>
> Dan
>
>
> On Tue, Mar 4, 2014 at 4:57 PM, Octavian Ureche  wrote:
>
>> Sad fucking day.
>>
>>
>> On Tue, Mar 4, 2014 at 11:52 PM, Nicholas Breslow wrote:
>>
>>>  Clearly Autodesk is feeling the heat from the competition.  Check out
>>> these prices!
>>>
>>>
>>>
>>> http://www.daz3d.com/software/daz-studio-4/
>>>
>>>
>>>
>>> I feel like these are the types of discussions that have been taking
>>> place at ADHQ lately:
>>>
>>>
>>>
>>> "Let's make a version of 3DSMax called 3DSMax Design so we can confuse
>>> the hell out of our customers!"
>>>
>>>
>>>
>>> "Let's make a version of Maya called Maya LT so we can annoy the hell
>>> out of our customers!"
>>>
>>>
>>>
>>> "Let's make a version of Softimage called Softimage 2015 EOL so our
>>> customers can tell us to go to hell!"
>>>
>>>
>>>
>>> "Let's make a free character generator!!!"
>>>
>>>
>>>
>>> I'm pouring out a little bit of my latte as a sign of respect for our
>>> fallen brother, Softimage.  I hope the list keeps going so I can find out
>>> where all you amazing people wind up investing your efforts (I will likely
>>> follow you).  The lack of creativity in how the death of this truly
>>> creative piece of software is being handled is very telling.
>>>
>>>
>>>
>>> -Nick
>>>
>>>
>>>
>>>
>>>
>>> *From:* softimage-boun...@listproc.autodesk.com [mailto:
>>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Christopher
>>> Crouzet
>>> *Sent:* Tuesday, March 4, 2014 4:23 PM
>>> *To:* Softimage Mailing List
>>>
>>> *Subject:* Re: Softimage 2015 Last Release Announcement
>>>
>>>
>>>
>>> That video is gold!
>>>
>>> He actually seems disturbed... like if he knew that he was lying. Could
>>> totally be used as an animation reference!
>>>
>>>
>>>
>>>
>>>
>>> On 4 March 2014 16:08, Steven Caron  wrote:
>>>
>>>  he looked nervous...
>>>
>>>
>>>
>>> On Tue, Mar 4, 2014 at 1:01 PM, Dan Yargici 
>>> wrote:
>>>
>>>  While you try and find it, remind yourself of this little gem from not
>>> even a year ago!
>>>
>>>
>>>
>>> http://area.autodesk.com/2014unfold/products/softimage.html#future
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>> --
>>>
>>> Christopher Crouzet
>>> *http://christophercrouzet.com* 
>>>
>>>
>>>
>>
>>
>>
>> --
>> Octavian Ureche
>>  +40 732 774 313 (GMT+2)
>>  Animation & Visual Effects
>>   www.okto.ro
>>
>
>


Re: License to END if you migrate?!

2014-03-04 Thread Sebastien Sterling
Interesting, so with this logic, Carbine Games who are locked into
Softimage for at least 5 hopefully 10 years, will have to repurchase their
entire pipeline in max or maya...

Animal Logic who have 2 new Lego films green lit, will have to recreate
everything minus the meshes...


On 4 March 2014 22:32, Morten Bartholdy  wrote:

>   Thanks for clarifying Maurice.
>
>
>
> Morten
>
>
>
>
> Den 4. marts 2014 kl. 20:14 skrev Maurice Patel <
> maurice.pa...@autodesk.com>:
>
> > Yes this is the case.
> > Unfortunately these days license agreements are rather complex. The
> clause is there because subscription includes a certain level of support
> which we are not going to be offering in 2 years time. Whatever choice you
> make now will have pros and cons and these have been discussed on several
> threads but basically boil down to:
> >
> > -   You can keep using the license you have in perpetuity, either by
> itself or augmented by other non-Autodesk software, a lot of which was
> discussed elsewhere
> >
> > -   Migrate to the Transition Bundle - this is a single license that
> allows you to use two products (Softimage and either Maya or 3ds Max). You
> will now be able to use both products concurrently (the license functions
> like a Suite license). If you are on Subscription you can migrate at no
> cost. Even if you migrate you will still have two options depending on
> whether Maya (or 3ds Max) works for you or not:
> >
> > o   If it is not working out for you, you can stop renewing subscription
> - you will then still be able to use both products in perpetuity (at
> whatever release version Maya or 3ds Max is on at the time)
> >
> > o   If it is working for you and you renew Subscription, after two years
> when we stop support, you will be moved to wither a Maya-only or 3ds
> Max-only subscription plan when we stop Softimage support.
> >
> > o   If you want to migrate but continue to access Softimage after two
> years, we recommend that you not transition all your seats or if you do not
> keep the Subscription current on all of them - that way you will have a few
> licenses that you can maintain to access older projects
> > Maurice
> >
> > Maurice Patel
> > Autodesk : Tél:  514 954-7134
> >
> > From: softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg
> > Sent: Tuesday, March 04, 2014 1:47 PM
> > To: softimage@listproc.autodesk.com
> > Subject: Re: License to END if you migrate?!
> >
> > I imagine this is Autodesk protecting itself legally - if they sell you
> a product then I'm pretty sure they're obliged to provide a level of
> support for it.
> > Doesn't make it any less silly for us though, of course.
> >
> > On 4 March 2014 18:09, Kris Rivel  krisri...@gmail.com>> wrote:
> > Ha...I read too fast the first time...now its even more confusing!  So
> if you want to continue to use it, don't renew...but doing so forfeits the
> right to upgrade Max or Maya?  That doesn't make any sense.  Please tell me
> this an error.  Everyone that is a paid customer should get transitioned to
> either one and always be able to run Softimage.  I agree this needs to be
> revised.
> >
> > Kris
> >
> > On Tue, Mar 4, 2014 at 1:04 PM, Jens Lindgren <
> jens.lindgren@gmail.com> wrote:
> > My translation of it:
> > "If you want to use Softimage after the transition period, stop paying
> the Subscription. If you also want to continue using Max or Maya that you
> have had the pleasure to try for free for two years, you are welcome to buy
> a license. Thank you for being a Autodesk Customer. Now please drop your
> pants and bend over."
> >
> > /Jens
> >
> >
> >
> > On Tue, Mar 4, 2014 at 6:50 PM, Adam Sale  adamfs...@gmail.com>> wrote:
> > I totally agree Arvid. I know I will need to revisit old scenes and
> projects, and this totally shoots us in the foot/ head.
> > This is a completely unacceptable move on the part of AD.
> > Let us keep our old licenses, AND migrate. What harm is there in keeping
> the old licenses around?
> >
> >
> > On Tue, Mar 4, 2014 at 9:43 AM, Arvid Björn  > wrote:
> > Excuse me, but THIS IS BULLSHIT:
> >
> > "Please note that the right to use the Softimage license will terminate
> at the end of the transition period if you are still on Subscription. You
> will be transitioned to the latest release of either 3ds Max or Maya
> depending on your initial choice. If you want to continue to use your
> Softimage license after Feb 1, 2016 you should not renew your Subscription
> contract for a period beyond that date. You will be able to continue to use
> Softimage but will forfeit any future updates to either 3ds Max or Maya."
> >
> > I can see how offering Maya/Max might be a parting gift, but how can you
> deny the continued use of Softimage after the two year transition period?
> No fucking way in hell we'll just throw all of our data from almost 10
> years back into the l

Re: A way forward - We are kingmakers.

2014-03-04 Thread Morten Bartholdy
There definately is a going to be a void to fill Paul! And right now and a
couple years forward it will likely be easy to increase a DCC companys
userbase significantly if manages to deliver what is required.

Morten



Den 4. marts 2014 kl. 21:45 skrev Paul Doyle :

> Thank you for mentioning us and for the helpful comments. I'll make sure we
> respond to the things raised in this thread - in particular scene assembly.
> I just don't feel like pimping software today - I'll be back on top of
> things tomorrow.
> 
> 
> On 4 March 2014 15:34, Felix Geremus < felixgere...@googlemail.com
>  > wrote:
> > Great post Andy! I'm probably biased, because I'm mainly working as a
> > lighter. But after thinking about the future for the last couple of days, I
> > came to the very same conclusion. Lighting and scene assembly is the
> > biggest hole to fill. Houdini will be a great replacement for FX and with
> > stuff like open VDB, alembic, partiio, etc it should become easier to move
> > stuff in and out. Modeling can happen anywhere since a while.
> > Rigging and animation isn't that easy. But animation isn't that technical
> > and animators usually don't take long to switch. Rigging is more difficult.
> > But Maya isn't that bad in rigging. And now there is Fabric. And I think
> > for rigging it is already 90% of where it should be. People like Eric are
> > already building stuff with it. And the advantage here is that rigging is a
> > very modular and job specific process. With a few solvers and deformers
> > you're already up and running, and everything else, you build on top as you
> > need it. And that's the problem with a Fabric scene assembly application.
> > You'd basically need to build a complete and highly complex application
> > from scratch which covers all your needs. Otherwise you won't be able to
> > work with it. And from what I know that's what keeps many people in smaller
> > studios from using fabric in this area. It's just financially impossible to
> > build such an application from scratch. I was really disappointed when I
> > heard that the Fabric guys won't continue Stage for now (although I
> > understand their reasons). And all the other efforts I know of (except for
> > Steven's Arnold connection) are happening inside studios and most likely
> > won't be shared.
> > So now that Softimage will be gone, isn't there room or even need for
> > collaboration here? Before everybody tries to build something themselves,
> > shouldn't people try to bundle forces? And I'm not only talking about
> > individuals here. I'm talking about small to medium size companies who
> > couldn't afford to build something like this alone.
> > 
> > 
> > 
> > 
> > 2014-03-04 20:39 GMT+01:00 Juhani Karlsson < juhani.karls...@talvi.com
> >  > :
> > 
> > > Now I`m interested about this mailing list too - its full of Kings!
> > > Is it going to stay? If not where should we go?
> > > Fabric definetly has bright future if you just keep on pushin - and Caron
> > > that sounds really good : )
> > > 
> > > 
> > > On 4 March 2014 21:35, Paul < p...@bustykelp.com
> > >  > wrote:
> > > > I'm going to be going Fabric too for sure.
> > > > 
> > > > On 4 Mar 2014, at 19:17, Jonah Friedman < jon...@gmail.com
> > > >  > wrote:
> > > > > > the kl language! this is a step toward my own scene assembly tool. i
> > > > > > am
> > > > > > imagining something between softimage and katana.
> > > > > 
> > > > > That sounds exactly like a place I want to be. <3
> > > > > 
> > > 
> > > 
> > > --
> > > --
> > > Juhani Karlsson
> > > 3D Artist/TD
> > > 
> > > Talvi Digital Oy
> > > Pursimiehenkatu 29-31 b 2krs.
> > > 00150 Helsinki
> > > +358 443443088 
> > > juhani.karls...@talvi.fi
> > > www.vimeo.com/talvi 


Re: A way forward - We are kingmakers.

2014-03-04 Thread Ed Manning
On Tue, Mar 4, 2014 at 5:43 PM, Jonah Friedman  wrote:

> For myself, I just want to be heading in a direction of somewhere I
> actually want to be. When I think of spending the next 5 years maintaining
> a pile of python to make render layers barely work, I just want to cry. And
> all of that just to take a massive step backwards. I really just can't.
>
> The alternative of open collaboration between studios to build something
> *good* is not only an alternative to despair, it's actually amazingly
> exciting. I absolutely can't wait to start using and contributing to a
> project like this. So many studios suddenly find themselves in this
> situation now, with real urgency. This is a massive opportunity. Like
> Stephan just said, if this isn't the right moment, I don't know what is.
>
> I hope the studio proprietors agree.  All of you guys on-list at studios
that can contribute to this, brush up your convince-the-owner skills!

In all seriousness, is there someone on-list who can put together a
convincing and share-able (i.e. not revealing any proprietary business
data) business case? Maybe based on time and money lost by NOT taking this
opportunity?


Re: Softimage transition audience poll

2014-03-04 Thread Morten Bartholdy
As Jordi explained it is hardly a character creation/animation tool in its
current stage.

Morten




Den 4. marts 2014 kl. 20:27 skrev Christian Gotzinger
:

> Thank you for this detailed insight, Vincent. This makes me feel better,
> and almost eager to try Houdini now. I know it's very powerful, just a
> little worried about the day-to-day workflow.
> 
> 
> On Tue, Mar 4, 2014 at 8:10 PM, Vincent Fortin < vfor...@gmail.com
>  > wrote:
> > This is just my 0.02c regarding Houdini pricing...
> > 
> > You can always negociate with SideFX. They are a very open company driven
> > by passion.
> > Studios interested in making a transition should discuss with Janet Fraser
> > ja...@sidefx.com 
> > 
> > Yes the extra $$$ for the floating license is weird. IMHO they should
> > revise that pricing. But otherwise, workstation license is 4,495$. Autodesk
> > users are often hesitant to pay for upgrades because they don't feel like
> > they're getting much in return. With Houdini you get blown away every
> > release. And your studio can have its say in the development roadmap.
> > 
> > Mantra is a very solid renderer, actively developed by SideFX. I wonder how
> > much studios pay for their rendering needs? Mantra rendering is FREE (aka
> > unlimited). It's both REYES and Physical.
> > How much do studios pay for FumeFX (and Max and Vray when you don't wan't
> > to render in scanline), render layers that don't match and need to be fixed
> > in comp, cloth in Maya and issues related to supporting multiple
> > softwares/plugins, licenses or upgrades that IT needs to keep track of. Yes
> > ICE is an awesome little creation platform but has never reached maturity.
> > It can all be done in Houdini + more.
> > 
> > Man time is often wasted in studios, Houdini has that philosophy that
> > everything can be offloaded to the farm, easily, without any or very little
> > development. How much time wasted with finding the right format for storing
> > your things on disk? XSI Models, pc2, collada, point oven, fbx, realflow
> > .bin. I'm sure you too have tried them all! Houdini's .bgeo stores
> > everything from points to volumes, nurbs, metaballs, custom attributes and
> > has always supported geometry with changing topology. Can be compressed, or
> > not. Can be made ascii. They have a standalone geometry viewer that is
> > pretty cool. Any data stored in a .bgeo can be used as rendering proxies.
> > But if you prefer Alembic, it is also fully integrated in the
> > software/renderer as well as out of the box Open VDB, Open Subdivs, EXR2
> > and DEEP COMPOSITING (hello modernity!).
> > 
> > How much time wasted opening 2GB scene files in Softimage or Maya? A
> > Houdini scene is always lightweight because of its referencing philosophy.
> > In fact , a Houdini scene is based on the UNIX file system. You can unpack
> > a full scene on your hard drive as a directory structure. It is true when
> > they say Houdini is a pipeline on its own. With built-in environment
> > variables, you can set up a small pipeline very easily. Often times I find
> > myself doing a full project within the same scene. Never had any
> > instabilities in years with Houdini. Never needed to "merge in an empty
> > scene" to fix some random scene corruption.
> > 
> > They support every Linux flavors or Windows, or Mac. They have daily builds
> > and a 100% free learning edition with no time limitation. I see a lot of
> > potential in Houdini Engine for games or even for film if Bifrost fails to
> > deliver in a reasonable time frame.
> > 
> > In fact I have become such a Houdini fanboy that every time I finish a
> > project I'm tempted to send flowers and chocolate to Toronto.
> > 
> > Of course your mileage may vary but overall I don't think Houdini is so
> > overpriced considering all the problems you'll skip with it. I choose to
> > stick with the real passionate people, not the greedy blood suckers. All
> > the insecurity Autodesks generates regarding its development roadmap and
> > licensing schemes has been doing too much damage in its user base (includes
> > Maya for the last 10 years). Incidentally, if you visit the Houdini forums,
> > you'll find a community that is very mature, positive and helpful.
> > 
> > Vincent
> > 
> > 
> > On Tue, Mar 4, 2014 at 12:59 PM, Angus Davidson <
> > angus.david...@wits.ac.za  > wrote:
> > > Mostly a lack of respect.
> > > 
> > > 
> > > 
> > > From: Ben Rogall [ xsi_l...@shaders.moederogall.com
> > >  ]
> > > Sent: 04 March 2014 07:42 PM
> > > 
> > > To: softimage@listproc.autodesk.com
> > > 
> > > Subject: Re: Softimage transition audience poll
> > > 
> > > Yep. Or $4495 for a workstation license and then $2495 per year. For a
> > > minute there it looked like Autodesk was doing som

Re: A way forward - We are kingmakers.

2014-03-04 Thread Jonah Friedman
For myself, I just want to be heading in a direction of somewhere I
actually want to be. When I think of spending the next 5 years maintaining
a pile of python to make render layers barely work, I just want to cry. And
all of that just to take a massive step backwards. I really just can't.

The alternative of open collaboration between studios to build something
*good* is not only an alternative to despair, it's actually amazingly
exciting. I absolutely can't wait to start using and contributing to a
project like this. So many studios suddenly find themselves in this
situation now, with real urgency. This is a massive opportunity. Like
Stephan just said, if this isn't the right moment, I don't know what is.




On Tue, Mar 4, 2014 at 5:22 PM, Stefan Kubicek  wrote:

>  @Felix: I totally agree on the bundling forces part.
> I've been on the Fabric Beta since over a year and am pondering over
> making a standalone application ever since.
> I have both plans for a hair/fur editing app as well as a general-purpose
> 3D application (at least the foundation of that)  that can be extended and
> built upon by me and others. Blender comes very close to that ideal but it
> looks almost like a dead end compared to what FE already has to offer
> (accessibility of the API, Multithreading, Qt, etc), plus it would take a
> lot of changes to shape it into what I'd like it to look like, and that
> will be hard to gety ba the ecisting developers and communits.
> So far I've been held back by having to earn money in actual production,
> the (very)  little time left gets mostly eaten up by my family.
> I've been thinking of kickstarting it, but there's a whole slew of steps
> involved to make that happen successfully. Is anyone familiar with the
> Blender business model? They do have permanent paid staff, right? Where do
> they get their funding from?
>
> @Andy J.:Thanks for summing it up so nicely and comprehensively. I need to
> disagree on the modeling part though. Even in XSI I miss a lot, especially
> in terms of symmetrical modeling and sculpting. There is huge potential for
> improvement in any existing application out there.
>
> If anyone (individuals and companies alike) is out there who is interested
> in collaborating on such projects or just wants to share advice and or/
> ideas, whether technical or financial - I'm all ears.
> If this isn't the right moment in time I don't know which one is. Will,
> need and technology is there. Right now.
>
>
>
>
>
>
> Great post Andy! I'm probably biased, because I'm mainly working as a
> lighter. But after thinking about the future for the last couple of days, I
> came to the very same conclusion. Lighting and scene assembly is the
> biggest hole to fill. Houdini will be a great replacement for FX and with
> stuff like open VDB, alembic, partiio, etc it should become easier to move
> stuff in and out. Modeling can happen anywhere since a while.
> Rigging and animation isn't that easy. But animation isn't that technical
> and animators usually don't take long to switch. Rigging is more difficult.
> But Maya isn't that bad in rigging. And now there is Fabric. And I think
> for rigging it is already 90% of where it should be. People like Eric are
> already building stuff with it. And the advantage here is that rigging is a
> very modular and job specific process. With a few solvers and deformers
> you're already up and running, and everything else, you build on top as you
> need it. And that's the problem with a Fabric scene assembly application.
> You'd basically need to build a complete and highly complex application
> from scratch which covers all your needs. Otherwise you won't be able to
> work with it. And from what I know that's what keeps many people in smaller
> studios from using fabric in this area. It's just financially impossible to
> build such an application from scratch. I was really disappointed when I
> heard that the Fabric guys won't continue Stage for now (although I
> understand their reasons). And all the other efforts I know of (except for
> Steven's Arnold connection) are happening inside studios and most likely
> won't be shared.
> So now that Softimage will be gone, isn't there room or even need for
> collaboration here? Before everybody tries to build something themselves,
> shouldn't people try to bundle forces? And I'm not only talking about
> individuals here. I'm talking about small to medium size companies who
> couldn't afford to build something like this alone.
>
>
>
>
> 2014-03-04 20:39 GMT+01:00 Juhani Karlsson :
>
>> Now I`m interested about this mailing list too - its full of Kings!
>> Is it going to stay? If not where should we go?
>>
>> Fabric definetly has bright future if you just keep on pushin - and Caron
>> that sounds really good : )
>>
>>
>> On 4 March 2014 21:35, Paul  wrote:
>>
>>> I'm going to be going Fabric too for sure.
>>>
>>> On 4 Mar 2014, at 19:17, Jonah Friedman  wrote:
>>>
>>> you can create arnold scenes with the kl lan

Re: Softimage transition audience poll

2014-03-04 Thread pedro santos
LightWave comes around as outdated, but LWCAD might catter some people
doing speed modeling all day long.

https://www.youtube.com/watch?v=jc-MYQyNgO8&feature=youtu.be

Cheers


On Tue, Mar 4, 2014 at 9:31 PM, Michael Clarke  wrote:

> This is the INSANE part of the whole mess.
>
> OK, I can't speak for Autodesk as far as knowing the economics behind
> killing off Soft. It's entirely conceivable that the cost of maintaining
> even a skeletal development team was not justified. BTW, I am REALLY trying
> to give them the benefit of the doubt here).
>
>
> HOWEVER, based on what their "valued" Soft customer base is going through
> with all this, it would seem completely reasonable to offer the transition
> and allow the customers to continue to use their old copies of Soft into
> perpetuity. Is AD concerned that they will not be able to offer enough of a
> compelling alternative in Maya or Max  to convince soft users to abandon a
> dead platform and renew maintenance on their products that are still being
> developed?
>
> I DO NOT GET IT. What is the point in  forcing users to make a choice like
> this?
> What harm comes to AD by allowing users to pull Soft out of the closet now
> and then and use it ?
>
> If AD can transition Maya into a far superior product, wouldn't this just
> take care of itself?
>
>
> Truly adding insult to injury here.
>
>
>
>
> On Mar 4, 2014, at 11:51 AM, Massimo Galluzzo 
> wrote:
>
>   Keep in mind this when you are taking a decision. If you upgrade to
> maya/max you wont be able to use soft anymore. only way to use it is
> dropping sub. I wonder how many people will leave AD roof now with this
> stupid decision they made.
>
> *Please note that the right to use the Softimage license will terminate at
> the end of the transition period if you are still on Subscription. You will
> be transitioned to the latest release of either 3ds Max or Maya depending
> on your initial choice. If you want to continue to use your Softimage
> license after Feb 1, 2016 you should not renew your Subscription contract
> for a period beyond that date. You will be able to continue to use
> Softimage but will forfeit any future updates to either 3ds Max or Maya. *
>
>
>
>  *From:* Ben Rogall 
> *Sent:* Tuesday, March 04, 2014 6:42 PM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: Softimage transition audience poll
>
>  Yep. Or $4495 for a workstation license and then $2495 per year. For a
> minute there it looked like Autodesk was doing something half reasonable
> with the free transition offer to Softimage + Maya. But then I saw that
> accepting that means that I would not be allowed to use Softimage at all
> after February 2016. I'm not even sure what Autodesk gains from that.
>
> Ben
>
> On 3/4/2014 11:00 AM, Francois Lord wrote:
>
> What I find interesting in the fact that people want to jump the Autodesk
> boat is that they seem to forget they have to buy a new software.
> For a company that relies entirely on Softimage, that decision is not a
> cheap one. Houdini is 7000$ for a floating license plus 4000$ per year!
>
> http://www.sidefx.com/index.php?option=com_content&task=view&id=385&Itemid=190
>
> In two years when Bifrost will be nearing maturity, Maya will become a lot
> more appealing if you stay on subscription. Be kind with your bean counter.
>
> just sayin.
>
> On 04-Mar-14 11:37, Alan Fregtman wrote:
>
> I've set up a poll out of curiosity...
>
> *Where will you transition to when Softimage falls?* Vote!
>
> http://strawpoll.me/1257710
>
> (Multiple-choice allowed btw.)
>
>
>
>
>
>
> Michael Clarke Design
> Blue C Studios
> 713-927-9835
>
>


-- 
[img]http://i153.photobucket.com/albums/s202/animatics/avatar_1.gif[/img]


RE: License to END if you migrate?!

2014-03-04 Thread Morten Bartholdy
Thanks for clarifying Maurice.

Morten



Den 4. marts 2014 kl. 20:14 skrev Maurice Patel
:

> Yes this is the case.
> Unfortunately these days license agreements are rather complex. The
clause is there because subscription includes a certain level of support
which we are not going to be offering in 2 years time. Whatever choice you
make now will have pros and cons and these have been discussed on several
threads but basically boil down to:
>
> -   You can keep using the license you have in perpetuity, either by
itself or augmented by other non-Autodesk software, a lot of which was
discussed elsewhere
>
> -   Migrate to the Transition Bundle - this is a single license that
allows you to use two products (Softimage and either Maya or 3ds Max). You
will now be able to use both products concurrently (the license functions
like a Suite license). If you are on Subscription you can migrate at no
cost. Even if you migrate you will still have two options depending on
whether Maya (or 3ds Max) works for you or not:
>
> o   If it is not working out for you, you can stop renewing subscription
- you will then still be able to use both products in perpetuity (at
whatever release version Maya or 3ds Max is on at the time)
>
> o   If it is working for you and you renew Subscription, after two years
when we stop support, you will be moved to wither a Maya-only or 3ds
Max-only subscription plan when we stop Softimage support.
>
> o   If you want to migrate but continue to access Softimage after two
years, we recommend that you not transition all your seats or if you do not
keep the Subscription current on all of them - that way you will have a few
licenses that you can maintain to access older projects
> Maurice
>
> Maurice Patel
> Autodesk : Tél:  514 954-7134
>
> From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg
> Sent: Tuesday, March 04, 2014 1:47 PM
> To: softimage@listproc.autodesk.com
> Subject: Re: License to END if you migrate?!
>
> I imagine this is Autodesk protecting itself legally - if they sell you a
product then I'm pretty sure they're obliged to provide a level of support
for it.
> Doesn't make it any less silly for us though, of course.
>
> On 4 March 2014 18:09, Kris Rivel
mailto:krisri...@gmail.com>> wrote:
> Ha...I read too fast the first time...now its even more confusing!  So if
you want to continue to use it, don't renew...but doing so forfeits the
right to upgrade Max or Maya?  That doesn't make any sense.  Please tell me
this an error.  Everyone that is a paid customer should get transitioned to
either one and always be able to run Softimage.  I agree this needs to be
revised.
>
> Kris
>
> On Tue, Mar 4, 2014 at 1:04 PM, Jens Lindgren
mailto:jens.lindgren@gmail.com>> wrote:
> My translation of it:
> "If you want to use Softimage after the transition period, stop paying
the Subscription. If you also want to continue using Max or Maya that you
have had the pleasure to try for free for two years, you are welcome to buy
a license. Thank you for being a Autodesk Customer. Now please drop your
pants and bend over."
>
> /Jens
>
>
>
> On Tue, Mar 4, 2014 at 6:50 PM, Adam Sale
mailto:adamfs...@gmail.com>> wrote:
> I totally agree Arvid. I know I will need to revisit old scenes and
projects, and this totally shoots us in the foot/ head.
> This is a completely unacceptable move on the part of AD.
> Let us keep our old licenses, AND migrate. What harm is there in keeping
the old licenses around?
>
>
> On Tue, Mar 4, 2014 at 9:43 AM, Arvid Björn
mailto:arvidbj...@gmail.com>> wrote:
> Excuse me, but THIS IS BULLSHIT:
>
> "Please note that the right to use the Softimage license will terminate
at the end of the transition period if you are still on Subscription. You
will be transitioned to the latest release of either 3ds Max or Maya
depending on your initial choice. If you want to continue to use your
Softimage license after Feb 1, 2016 you should not renew your Subscription
contract for a period beyond that date. You will be able to continue to use
Softimage but will forfeit any future updates to either 3ds Max or Maya."
>
> I can see how offering Maya/Max might be a parting gift, but how can you
deny the continued use of Softimage after the two year transition period?
No fucking way in hell we'll just throw all of our data from almost 10
years back into the lake, we'll need the ability to open older Softimage
projects INDEFINITELY.
> Basically, there is absolutely NO way forward with Autodesk at this pont,
I have to keep access available. Rethink, respond and change this policy
ASAP, thanks.
>
>
>
> --
> Jens Lindgren
> --
> Lead Technical Director
> Magoo 3D Studios
>
>

RE: License to END if you migrate?!

2014-03-04 Thread Maurice Patel
If you transition you will be offered a new license for the bundle. As part of 
that transaction you will no longer be authorized to use your old license as 
per the transition agreement (because you are trading it in). If you are asking 
whether it is possible to enforce or whether we will enforce it I cannot 
comment publicly on that. Similarly in two years' time, if you are on 
Subscription, you will receive a new Maya or 3ds Max only license. If you 
choose not to install it nothing happens but you will not be able to run newer 
versions of either 3ds Max or Maya released after that date.

Maurice Patel
Autodesk : Tél:  514 954-7134

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Adam Sale
Sent: Tuesday, March 04, 2014 4:53 PM
To: softimage@listproc.autodesk.com
Subject: RE: License to END if you migrate?!


Maurice.. can you explain to me how my 2014 node locked lic would be affected 
in two years if I decide to transition to maya? The lic would still work as 
soft doesnt check in to AD everytime I start up...

You guys really need to look at this... seriously..
On Mar 4, 2014 1:25 PM, "Eric Cosky" mailto:e...@cosky.com>> 
wrote:

+1. This is a fair & reasonable thing to expect after the many thousands of 
dollars invested in Softimage and the years of subscription fees. It would go a 
long ways towards alleviating my own frustration with the current situation.


From: 
softimage-boun...@listproc.autodesk.com
 
[mailto:softimage-boun...@listproc.autodesk.com]
 On Behalf Of Arvid Björn
Sent: Tuesday, March 4, 2014 11:26 AM
To: softimage@listproc.autodesk.com
Subject: Re: License to END if you migrate?!

I honestly don't see why we couldn't just have the frozen Softimage version be 
included in the Maya/Max license after migrating, I'm forced to decimate my 
total number of seats in order to retain access to my Softimage projects, 
you're forcing everyone to buy new seats, to cover for the ones you will loose 
in order to keep some Softimage seats available.

It's simply unacceptable.

On Tue, Mar 4, 2014 at 8:18 PM, Maurice Patel 
mailto:maurice.pa...@autodesk.com>> wrote:
Sorry I the last two bullets came out a bit garbled:

Should be

-   You can keep using the license you have in perpetuity, either by itself 
or augmented by other non-Autodesk software, a lot of which was discussed 
elsewhere

-   Migrate to the Transition Bundle - this is a single license that allows 
you to use two products (Softimage and either Maya or 3ds Max). You will now be 
able to use both products concurrently (the license functions like a Suite 
license). If you are on Subscription you can migrate at no cost. Even if you 
migrate you will still have two options depending on whether Maya (or 3ds Max) 
works for you or not:

o   If it is not working out for you, you can stop renewing subscription - you 
will then still be able to use both products in perpetuity (at whatever release 
version Maya or 3ds Max is on at the time)
o   If it is working for you and you renew Subscription, after two years when 
we stop support, you will be moved to wither a Maya-only or 3ds Max-only 
subscription plan.

o   If you want to migrate but continue to access Softimage after two years, we 
recommend that you not transition all your seats or if you do, do not keep the 
Subscription current on all of them - that way you will have a few licenses 
that you can maintain to access older projects
Maurice

Maurice Patel
Autodesk : Tél:  514 954-7134

<>

Re: Save Softimage Petition

2014-03-04 Thread Sebastien Sterling
Done !


On 4 March 2014 21:08, Emilio Hernandez  wrote:

> Done!
>
>
>
>
>
>
> 2014-03-04 15:05 GMT-06:00 Halim Negadi :
>
> Signed.
>> Just couldn't stand still watching this happening.
>>
>>
>> On Tue, Mar 4, 2014 at 9:38 PM, Stefan Kubicek wrote:
>>
>>>  Ditto.
>>>
>>>
>>> I'll sign just for support.  Would be awesome but I doubt it will happen
>>> :-/
>>>
>>> Kris
>>>
>>>
>>> On Tue, Mar 4, 2014 at 3:20 PM, Steven Caron  wrote:
>>>
 not sure if you can edit the petition page but i think you could
 continue to add some more examples of great softimage related work...
 rodeofx on pacific rim, whiskytree on elysium, the mill's 98% human
 project... and leave jurassic park off of it, that was softimage 3d


 On Tue, Mar 4, 2014 at 11:31 AM, Nick Martinelli <
 n...@nickmartinelli.net> wrote:

> Hi list,
>
> I'm generally pretty quiet on here, but I feel like it might be time
> to finally make some noise.
>
> I know it's a long shot but maybe if we get enough signatures we can
> at least help entice Autodesk to sell off Softimage.  I don't know if it
> will work or if anything will happen from it, but it's worth a try.  Worst
> case scenario, nothing.  Best case, Softimage is back before we know it.
>
> let the signing commence!
>
> https://www.change.org/petitions/autodesk-save-softimage
>
>
>
> --
>
> Nick Martinelli
> www.nickMartinelli.net
> n...@nickmartinelli.net
>


>>>
>>>
>>>
>>> --
>>> ---
>>> Stefan Kubicek
>>> ---
>>> keyvis digital imagery
>>> Alfred Feierfeilstraße 3
>>> A-2380 Perchtoldsdorf bei Wien
>>> Phone: +43/699/12614231
>>> www.keyvis.at ste...@keyvis.at
>>> -- This email and its attachments are --
>>> --confidential and for the recipient only--
>>>
>>
>>
>


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