Re: DIS: Re: BUS: Meh

2008-07-21 Thread Nick Vanderweit
On Sun, Jul 20, 2008 at 4:28 PM, Ed Murphy [EMAIL PROTECTED] wrote: avpx wrote: Since I can no longer bring myself to care about the hundreds of random messages sent to the various forums (no offense), I set my posture to supine Fails, you're standing. Rule 1871 says, A player CAN flip eir

DIS: Re: BUS: Left in a Lull

2008-07-20 Thread Nick Vanderweit
On Sunday 20 July 2008 13:40:14 Quazie wrote: Proposal: Left in a lull -- Add the following to R1922: (h) Left in a Lull, to be awarded to any player who, after at least 6 months of activity, suddenly stops playing agora. This patent title shall be awarded by the Registrar after a player

Re: DIS: Econ

2008-07-13 Thread Nick Vanderweit
On Sunday 13 July 2008 09:37:16 Ben Caplan wrote: Might be a good idea for the RBoA to set an exchange rate for pesos. Since there has been no activity in my economics contract, I don't really know. I'd like there to just be on contract handling these things. Perhaps we should try to merge our

DIS: Re: BUS: The Game

2008-07-10 Thread Nick Vanderweit
On Thu, Jul 10, 2008 at 12:57 PM, Elliott Hird [EMAIL PROTECTED] wrote: 2008/7/10 Elliott Hird [EMAIL PROTECTED]: 2008/7/10 Elliott Hird [EMAIL PROTECTED]: 2008/7/10 Elliott Hird [EMAIL PROTECTED]: 2008/7/10 Elliott Hird [EMAIL PROTECTED]: 2008/7/10 Nick Vanderweit [EMAIL PROTECTED]: I agree

DIS: Re: BUS: Proposal: Some players are more equal than others

2008-07-02 Thread Nick Vanderweit
On Wed, Jul 2, 2008 at 5:21 PM, Ed Murphy [EMAIL PROTECTED] wrote: I retract my previous proposal with this title. (I forgot to update caste initialization to match Ivan Hope's non-linear scale.) Proposal: Some players are more equal than others (AI = 2, II = 2, please) OscarMeyr and Ivan

Re: DIS: List of acronyms

2008-07-01 Thread Nick Vanderweit
On Tuesday 01 July 2008 21:38:56 Ed Murphy wrote: http://zenith.homelinux.net/acronyms/ Suggested improvements welcome. That appears to be a helpful guide, especially for newcomers. Perhaps a few contract-based acronyms? You could put them in another section if you like. For example, AAA and

DIS: Re: BUS: Agoran Economics

2008-07-01 Thread Nick Vanderweit
On Tuesday 01 July 2008 16:23:22 Ian Kelly wrote: On Tue, Jul 1, 2008 at 3:41 PM, Nick Vanderweit [EMAIL PROTECTED] wrote: Coauthors to this proposal are doopy, pikhq, Chester Mealer, and Murphy. I join the following, which becomes a contract as soon as doopy agrees to it (he's sort

DIS: Corporations and partnerships?

2008-07-01 Thread Nick Vanderweit
In my Agoran Economics contract (which can only get off the ground if people *join*), I say that only a player may be a corporation. However, a partnership can only exist if it does not have the same basis as another player, per rule 2144 (Limited Partnerships). Now, I'd expect and hope it to

Re: DIS: Protoproposal of a defense of democracy

2008-06-29 Thread Nick Vanderweit
I don't see the point. For a government, bribes are bad. But our game of Agora is based around the concepts of scamming, bribing, and being a sneaky little twerp. People should be allowed to vote however is necessary or advantageous to them. avpx

DIS: Re: BUS: Overtime

2008-06-29 Thread Nick Vanderweit
On Sat, Jun 28, 2008 at 8:11 PM, Kerim Aydin [EMAIL PROTECTED] wrote: I submit the following propoasl, AI-2, entitled Overtime: -- Overtime Amend R2187 by appending the following: If no players have won by High Score in the

Re: DIS: Notary (proto-)report: Now in delicious colou^H^H^H^H^HHTML!

2008-06-24 Thread Nick Vanderweit
On Mon, Jun 23, 2008 at 4:58 PM, Elliott Hird [EMAIL PROTECTED] wrote: http://eso-std.org/~ais523/notary-report If you click that in a web browser, you'll get a nice HTMLCSS version of the Notary proto-report. (Why is ehird writing this? Well, I wrote the script that converts the text

DIS: Proto-contract: Agoran Economics

2008-06-24 Thread Nick Vanderweit
Coauthors to this proposal are doopy, pikhq, Chester Mealer, and Murphy Agoran Economics 1. The title of this contract is Agoran Economics. 2. Any person may join or leave this contract at any time by announcement. 3. This contract is public. 4. Changes may be made to this

DIS: CFJ 2006

2008-06-24 Thread Nick Vanderweit
So, CFJ 2006 has never been resolved, as it was assigned to comex and I'm pretty sure he's not around anymore. Even though it's not essential, it sure would be nice to get a judgment on this precedent. What should we do? avpx

Re: DIS: proto Stock Market

2008-06-19 Thread Nick Vanderweit
Hmm. . . Maybe you should hold off on it? I've been thinking heavily about an entire economic system for Agora, including a stock exchange and a fungible currency, as well as a treasury and salaries. I'll try to write it up soon; right now I'm very tired. When I do, I'll definitely include some of

Re: DIS: proto Stock Market

2008-06-19 Thread Nick Vanderweit
On Thu, Jun 19, 2008 at 6:16 PM, Ian Kelly [EMAIL PROTECTED] wrote: On Thu, Jun 19, 2008 at 5:20 PM, Nick Vanderweit [EMAIL PROTECTED] wrote: Hmm. . . Maybe you should hold off on it? I've been thinking heavily about an entire economic system for Agora, including a stock exchange

Re: DIS: proto Stock Market

2008-06-19 Thread Nick Vanderweit
, ihope [EMAIL PROTECTED] wrote: On Thu, Jun 19, 2008 at 9:58 PM, Nick Vanderweit [EMAIL PROTECTED] wrote: Woops. Even so, would it overlap anything in effect *now* if I created an entire currency system for Agora, complete with a stock exchange and treasury? Oh, the Bank of Agora, partnerships

Re: DIS: proto Stock Market

2008-06-19 Thread Nick Vanderweit
On Thu, Jun 19, 2008 at 9:48 PM, Ed Murphy [EMAIL PROTECTED] wrote: Where does the rest go? The Treasury contains the rest, per the section describing it. 9. Upon a player leaving, his holdings in Pesos are destroyed. Just restrict ownership of pesos to players, and let the Assets rule

Re: DIS: proto Stock Market

2008-06-18 Thread Nick Vanderweit
On Wed, Jun 18, 2008 at 11:10 AM, Chester Mealer [EMAIL PROTECTED] wrote: another idea, clearly not a proposal yet Agoran Stock Market 1. This contract is known as the Agoran Stock Market. 2. This contract creates a currency known as SMDs which are fungible. 3. This contract creates a

Re: DIS: proto Stock Market

2008-06-18 Thread Nick Vanderweit
5. This contract defines a position called SEC member, when a player joins this contract if there are fewer than five SEC member e becomes a SEC member. I don't like this part. I'd definitely prefer a system where *everyone* has a say rather than it being a race to become an SEC member. snip

Re: DIS: 1st proposal

2008-06-17 Thread Nick Vanderweit
On Tuesday 17 June 2008 16:48:00 Ed Murphy wrote: cdm014 wrote: I was under the impression only one player could fill an office. But offices can be (and have been) filled by partnerships. Yeah, I'd definitely go with an office for that. But I like the idea. avpx

Re: DIS: Proto: Emergency exit

2008-06-17 Thread Nick Vanderweit
On Tuesday 17 June 2008 13:53:39 Alexander Smith wrote: Seeing what's happened to B Nomic recently (apparently almost everything since last December has been illegal due to specifying SHALL rather than SHALL and CAN), I think it's probably a good idea to have some way to fix Agora if things

Re: DIS: Re: BUS: Re: OFF: distribution of proposals 5547-5555

2008-06-16 Thread Nick Vanderweit
On Mon, Jun 16, 2008 at 5:28 PM, Ben Caplan [EMAIL PROTECTED] wrote: On Saturday 14 June 2008 8:38:19 ihope wrote: So what is it that you need to do that the rules have the power to prevent you from doing, and do not allow you to do? I'm taking out scammable paragraphs and replacing them with

Re: DIS: Re: OFF: distribution of proposals 5547-5555

2008-06-16 Thread Nick Vanderweit
On Mon, Jun 16, 2008 at 5:25 PM, Ben Caplan [EMAIL PROTECTED] wrote: On Monday 16 June 2008 10:13:14 ihope wrote: Hmm, yes, you're probably right about the contract-defined actions thing. I would rather have a sentence or two stating that the gamestate can only be changed as the rules allow

Re: DIS: Re: BUS: Monstrous win

2008-06-16 Thread Nick Vanderweit
On Mon, Jun 16, 2008 at 5:41 PM, Ben Caplan [EMAIL PROTECTED] wrote: On Monday 16 June 2008 2:22:56 Quazie wrote: I submit the following proposal entitled A win of monstrous proportions with the following text: --- Upon the adoption of this proposal The barlog, Large Luigi the Beholder,

Re: DIS: Re: BUS: Re: OFF: distribution of proposals 5547-5555

2008-06-16 Thread Nick Vanderweit
On Mon, Jun 16, 2008 at 5:50 PM, ihope [EMAIL PROTECTED] wrote: On Mon, Jun 16, 2008 at 7:28 PM, Ben Caplan [EMAIL PROTECTED] wrote: How about making statements to the DF that I haven't taken the time to carefully evaluate for truthfulness? Or, for that matter, making jokes to the DF (see CFJ

DIS: Re: BUS: AAA

2008-06-15 Thread Nick Vanderweit
On Sun, Jun 15, 2008 at 11:28 AM, Roger Hicks [EMAIL PROTECTED] wrote: On Wed, Jun 11, 2008 at 10:48 PM, Charles Reiss [EMAIL PROTECTED] wrote: I join the AAA. I request subsidization. I create a Digit Ranch (land #89) with a Seed of 1 and three WRV in woggle's possession. I create a Mill

Re: DIS: Re: BUS: AAA

2008-06-15 Thread Nick Vanderweit
On Sun, Jun 15, 2008 at 9:14 PM, Roger Hicks [EMAIL PROTECTED] wrote: On Sun, Jun 15, 2008 at 3:19 PM, Nick Vanderweit [EMAIL PROTECTED] wrote: On Sun, Jun 15, 2008 at 11:28 AM, Roger Hicks [EMAIL PROTECTED] wrote: On Wed, Jun 11, 2008 at 10:48 PM, Charles Reiss [EMAIL PROTECTED] wrote: I join

Re: DIS: Re: BUS: The Werewolves of Agora Nomic

2008-06-14 Thread Nick Vanderweit
On Sat, Jun 14, 2008 at 9:51 PM, Ed Murphy [EMAIL PROTECTED] wrote: Ivan Hope wrote: Well, this is not what I'm used to. I thought roleclaiming and public voting (which entails bandwagons) were nice aspects of the game. Well, you can certainly /imply/ that you (have a certain role / will

DIS: Re: BUS: I proclaim myself Doopy!

2008-06-14 Thread Nick Vanderweit
On Sat, Jun 14, 2008 at 11:23 PM, George Roberts [EMAIL PROTECTED] wrote: I hereby register under the name 'doopy'. Welcome. avpx

DIS: Re: BUS: Pucks Dlatypuses

2008-06-13 Thread Nick Vanderweit
On Fri, Jun 13, 2008 at 5:01 PM, Elliott Hird [EMAIL PROTECTED] wrote: I intend to create the following contract with Ivan Hope: {This is a public contract. Parties to this contract may not perform any action.} ehird This has interesting implications; one cannot leave, for that is an

Re: DIS: Re: BUS: Pucks Dlatypuses

2008-06-13 Thread Nick Vanderweit
On Fri, Jun 13, 2008 at 5:44 PM, Elliott Hird [EMAIL PROTECTED] wrote: 2008/6/14 Nick Vanderweit [EMAIL PROTECTED]: This has interesting implications; one cannot leave, for that is an action. And inaction is still doing nothing, which is itself an action. So really, if you join this contract

Re: DIS: Proposal idea

2008-06-12 Thread Nick Vanderweit
The transfer tax would, as has been formerly stated, go into paying salaries to officers, and the tax rate would be variable to find a certain sweet spot where the money is moving around a lot and lots of trade is occurring. I'd say it'd go by percentage to people who did their reports on time and

DIS: Re: BUS: AGORA AGORA AGORA AGORA

2008-06-11 Thread Nick Vanderweit
Could someone explain this to me? I vaguely recall something about a former rule that made discussion of voting on these things illegal, but that rule no longer exists, right? avpx 2008/6/6 Elliott Hird [EMAIL PROTECTED]: I PROPOSE THE FOLLOWING PROPOSAL (TITLE: AGORA) (AI=1, II=1): {{{ AGORA

DIS: Proposal idea

2008-06-11 Thread Nick Vanderweit
Since I've been thinking a lot about proposals I could submit that might benefit Agora, I decided I'd throw an idea out there for you guys to give me feedback. My idea is an official currency, the Napier, abbreviated Np, which is the base-10 log of its worth. 2 Np is worth 10x as much as 1 Np

Re: DIS: Re: BUS: AGORA AGORA AGORA AGORA

2008-06-11 Thread Nick Vanderweit
On Wed, Jun 11, 2008 at 2:02 PM, Quazie [EMAIL PROTECTED] wrote: On Wed, Jun 11, 2008 at 12:13 PM, Ian Kelly [EMAIL PROTECTED] wrote: On Wed, Jun 11, 2008 at 8:20 AM, Elliott Hird [EMAIL PROTECTED] wrote: You couldn't talk about it, in public or private (that's the unenforcable part), and all

Re: DIS: Proposal idea

2008-06-11 Thread Nick Vanderweit
So should I just write up a proto-proposal for an ordinary linear numerical system of currency with the proposed ideas (transfer tax, etc)? avpx

Re: DIS: Proposal idea

2008-06-11 Thread Nick Vanderweit
On Wed, Jun 11, 2008 at 9:45 PM, Buddha Buck [EMAIL PROTECTED] wrote: On Wed, Jun 11, 2008 at 9:36 PM, Nick Vanderweit [EMAIL PROTECTED] wrote: Well here's an idea. We could use a linear currency, with colors representing place values. For example, we could go ROYGBIV for the values

DIS: [Mad Scientist] Late

2008-02-24 Thread Nick Vanderweit
Hello, Agora. I recently had a really serious family emergency occur, and I've been pretty traumatized since. If someone wouldn't mind deputizing for my position, or if you'll all wait for my Mad Scientist duties, that'd be really great. Honestly, I've just been far too preoccupied to deal with

Re: DIS: Re: BUS: [Mad Scientist] Rrrargh!

2008-02-10 Thread Nick Vanderweit
Whoops, I meant append, not amend. I'll get right on that. avpx On Feb 10, 2008 7:13 PM, comex [EMAIL PROTECTED] wrote: On Feb 10, 2008 9:01 PM, Nick Vanderweit [EMAIL PROTECTED] wrote: I submit the following proposal, titled, Rrrargh!, with AI=1 and II=0: Amend rule 2193 to say

DIS: Mad Scientist Script

2008-02-01 Thread Nick Vanderweit
Hey, all. I wanted a more reliable way to generate random rules than with my brain, so I went ahead and wrote a quick python script to do it for me, which I thought you might as well be able to see. It uses the Linux /dev/urandom device, so the random numbers are very good and trusted. It picks

Re: DIS: Mad Scientist Script

2008-02-01 Thread Nick Vanderweit
I like actually readable code. Perl makes me want to vomit. avpx On Feb 1, 2008 4:31 PM, Zefram [EMAIL PROTECTED] wrote: Nick Vanderweit wrote: Hey, all. I wanted a more reliable way to generate random rules than with my brain, $ perl -we '@r=grep{/^Rule \d/};[EMAIL PROTECTED

Re: DIS: Re: BUS: Mad Scientist Duties

2008-02-01 Thread Nick Vanderweit
I thought about it, but thought this one was funnier. avpx On Feb 1, 2008 4:42 PM, comex [EMAIL PROTECTED] wrote: On Feb 1, 2008 6:35 PM, Nick Vanderweit [EMAIL PROTECTED] wrote: As my official duties as Mad Scientist, I submit the following proposal (AI=3): Nice rule, but why did you

Re: DIS: Re: BUS: Mad Scientist Duties

2008-02-01 Thread Nick Vanderweit
I also seem to have screwed up majorly on part d. avpx On Feb 1, 2008 4:46 PM, Nick Vanderweit [EMAIL PROTECTED] wrote: I thought about it, but thought this one was funnier. avpx On Feb 1, 2008 4:42 PM, comex [EMAIL PROTECTED] wrote: On Feb 1, 2008 6:35 PM, Nick Vanderweit [EMAIL

DIS: Mad Scientist Question

2008-02-01 Thread Nick Vanderweit
As the Mad Scientist, can I submit a proposal in which the text I append replaces an adjective / noun pair, or can I just strictly replace a single noun and leave the adjectives intact? I want to submit the following proposal: Append the following text (from rule 2034) to rule 2193: A Monster

Re: DIS: Mad Scientist Question

2008-02-01 Thread Nick Vanderweit
Ugh. Should I keep it as public Monster or not? avpx On Feb 1, 2008 8:06 PM, Ian Kelly [EMAIL PROTECTED] wrote: On Feb 1, 2008 7:57 PM, Kerim Aydin [EMAIL PROTECTED] wrote: We've had past judgements that a modified X is a wholly different thing than an unmodified X. For example, a Limited

DIS: Re: BUS: No golf

2008-01-07 Thread Nick Vanderweit
I also leave the Brainfuck Golf contest for the same reason. With school starting back up, I'll doubtfully have time to complete the contests. avpx On Jan 7, 2008 1:15 PM, Taral [EMAIL PROTECTED] wrote: I leave the Brainfuck Golf contest. Sorry, not enough time. -- Eris [EMAIL PROTECTED]

Re: DIS: Re: BUS: Winnation

2007-12-24 Thread Nick Vanderweit
Also, it seems to me that, since the difference is so thin, and the rules do not cover it, it would be valid to count spending as a loss. avpx On Dec 24, 2007 11:40 AM, Josiah Worcester [EMAIL PROTECTED] wrote: On Monday 24 December 2007 11:36:04 Nick Vanderweit wrote: I retract my previous

Re: DIS: Re: BUS: Real currency

2007-12-23 Thread Nick Vanderweit
it. Murphy, I don't see why you could cause yourself to spend the Treasury's pesos. Only the Treasuror can handle this. More feedback, please! Avpx On Dec 22, 2007 5:27 PM, Zefram [EMAIL PROTECTED] wrote: Nick Vanderweit wrote: Any player may spend N pesos to cause another player to gain .75*N pesos

Re: DIS: Re: BUS: Real currency

2007-12-23 Thread Nick Vanderweit
to the currency system, and perhaps improve it. If you guys could help me out with it by giving suggestions, I feel like we really could make the game more lively. Avpx On Dec 23, 2007 4:10 PM, Nick Vanderweit [EMAIL PROTECTED] wrote: Sorry if I was not clear. Perhaps you all can help me revise

Re: DIS: Re: BUS: Real currency

2007-12-23 Thread Nick Vanderweit
First off, thanks a lot for your very helpful suggestions! Okay, about the multi-colored VCs. Thing is, as much as this encourages people to do different things in order to get different colors of VCs, I feel like, as Treasuror, one could cause the Treasury to give out different amounts of pesos

Re: DIS: Re: BUS: Real currency

2007-12-23 Thread Nick Vanderweit
Perhaps the proposal is a bit redundant. Rule 2166 does specify that the recordkeepor of an asset can create that asset, and that by default, it would go to the Bank. This simplifies it immensely. Perhaps something would be needed to say, however, that pesos cannot be created by the recordkeepor

Re: DIS: Re: BUS: Real currency

2007-12-23 Thread Nick Vanderweit
By the way, I really don't see a problem with creating the Treasury. I mean, though the Bank exists, it does only in a limited sort of way: a place that, by default, assets go. I'm looking for a place that behaves sort of like a player, in that pesos can be transferred to/from it in a way

DIS: Re: BUS: Winnation

2007-12-23 Thread Nick Vanderweit
I CFJ on this. Spending anything, IMO, though not synonymous, is very similar to losing it, and, though the difference seems to pop out after thinking about it a bit, it's really not covered under the rules at all. avpx On Dec 24, 2007 12:05 AM, Zefram [EMAIL PROTECTED] wrote: Nick Vanderweit

Re: DIS: Re: BUS: Real currency

2007-12-22 Thread Nick Vanderweit
-win scenario, but the contracts allow the transfer of currency itself to be a more flexible affair. If VCs and Marks are rule-defined, then I see no reason why this shouldn't be. Avpx On Dec 22, 2007 4:54 PM, comex [EMAIL PROTECTED] wrote: On Dec 22, 2007 6:25 PM, Nick Vanderweit [EMAIL PROTECTED

DIS: Re: BUS: Elephants Hats

2007-12-11 Thread Nick Vanderweit
You say there are elephants over there. However, in this rule, there are elephants only in the cardinal directions. Thus, there is a conflict here. Perhaps you are trying to win by paradox? avpx On Dec 9, 2007 7:17 PM, Josiah Worcester [EMAIL PROTECTED] wrote: I create the following proposal:

DIS: Re: BUS: Elephants Hats

2007-12-11 Thread Nick Vanderweit
Wow, I feel really dumb. Five elephants. . . One is at the default location. . . Got it. . . avpx On Dec 11, 2007 6:56 PM, Nick Vanderweit [EMAIL PROTECTED] wrote: You say there are elephants over there. However, in this rule, there are elephants only in the cardinal directions. Thus

DIS: Re: BUS: Brainfuck Golf

2007-12-11 Thread Nick Vanderweit
I join Brainfuck Golf. On Dec 10, 2007 6:25 AM, Iammars [EMAIL PROTECTED] wrote: I join Brainfuck Golf On Dec 9, 2007 4:41 PM, Zefram [EMAIL PROTECTED] wrote: I join Brainfuck Golf. -zefram -- -Iammars www.jmcteague.com

DIS: Re: BUS: Re: OFF: distribution of proposals 5358-5372

2007-12-11 Thread Nick Vanderweit
5358:FOR 5359:AGAINST 5360:FORx4 5361:FORx4 5362:FORx4 5363:FOR 5364:FOR 5365:AGAINSTx4 5366:AGAINSTx4 5367:AGAINSTx4 5368:AGAINSTx4 5369:AGAINSTx4 5370:FOR 5371:FORx4 5372:FORx4 On Dec 11, 2007 6:05 PM, Ian Kelly [EMAIL PROTECTED] wrote: 5358 D1 2Murphy 1 is 1 FOR 5359 D1 2

Re: DIS: System of currency?

2007-12-07 Thread Nick Vanderweit
, Kerim Aydin [EMAIL PROTECTED] wrote: On Thu, 6 Dec 2007, Nick Vanderweit wrote: I just really don't like VCs. They work in annoying ways, cannot be easily traded, and it seems like we need a real currency again. Would you guys be interested in making that work? Oh sure, there were many good

DIS: Re: BUS: Agora's Toy

2007-12-07 Thread Nick Vanderweit
I object. On Dec 7, 2007 9:05 PM, Kerim Aydin [EMAIL PROTECTED] wrote: On Fri, 7 Dec 2007, Josiah Worcester wrote: Without 3 objections, I intend to make Agora's Toy a contest. I object. This has nothing to do with a contest and no reason to be one. -Goethe

DIS: System of currency?

2007-12-06 Thread Nick Vanderweit
Hey all. As I look more and more at the currency in Agora, I notice how screwed up it is. VCs disappear and appear, and it doesn't demonstrate how real-world currency works. Personally, I think a less-regulated, free-market sort of currency would be cool. For reference, see what I've done with

Re: DIS: System of currency?

2007-12-06 Thread Nick Vanderweit
I just really don't like VCs. They work in annoying ways, cannot be easily traded, and it seems like we need a real currency again. Would you guys be interested in making that work? Nick On Dec 6, 2007 9:30 PM, Kerim Aydin [EMAIL PROTECTED] wrote: On Thu, 6 Dec 2007, Kerim Aydin wrote: It

DIS: Veto

2007-11-25 Thread Nick Vanderweit
According to rule 106: A Proposal with an Adoption Index of less than 2 is Ordinary. All other Proposals are Democratic. This seems fine and all, except that the powers of the Wielder of Veto describe (2019): The Wielder of Veto CAN veto an ordinary proposal in its voting period by announcement;

Re: DIS: Veto

2007-11-25 Thread Nick Vanderweit
We ought to at least craft up a specific fix. Wouldn't it be as simple as saying that once the adoption index is set in the initial proposal, a later increase in the adoption index cannot make it democratic? avpx On Nov 25, 2007 3:20 PM, Ed Murphy [EMAIL PROTECTED] wrote: avpx wrote: