Re: The Road To Rage I: Fires Of War -- First Person Shooter
severestormsteve1 wrote:slj, how do you know my local IP?Thanks,Steven.I know it because I've hacked your computer! No, I haven't! I'm just kitting. 127.0.0.1 is always the local IP you can use, if you wants to connect to yourself.URL:
Re: bokurano daiboukenn 3
Thanks everyone and especially Yukio for that last hint! URL: http://forum.audiogames.net/viewtopic.php?pid=162702#p162702
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Re: Codename Cygnus - Latest Update & Price Drop
Hi and welcome to the forum.The new version is really great. I like the acheevements. I look very much forward to see the future development of this game. I'm a big fan of this.URL: http://forum.audiogames.net/viewtopic.php?pid=162703#p162703
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Re: getting the new siri voices for voice over.
Well Chris, a little late but while jailbreaking might not be illegal, what you do with it is definitely in the realm of possibility for being illegal.URL: http://forum.audiogames.net/viewtopic.php?pid=162704#p162704
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Re: Codename Cygnus - Story and Characters [SPOILERS]
Well i've only played through the first couple of episodes thus far, since there seemed to be an annoying problem when trying to buy them recently which only just got resolved, also I've had some extremely bad news in my life so haven't r
Re: A question about Scot Siglerr's books
Hi Guitarman. It's not his podcast that is disappearing, I'm not sure what is happening to that, it is some of the books he posted on the podiobooks website, and not all of those. Earthcore was originally posted in 2006, and that's still there, it just
Re: my expirience with the ps vita.
Hi.I've just borrowed a Vita from a friend of mine. It was pretty awesome. We talked about lots of random things, and suddenly he mentioned a Psp vita he have, which he won't use. I asked him if I could see it, and then if I could borrow it for a few days to s
Re: keynote gold speech
Hmm, maybe the microsoft device emulator and a classic firmware image would work with the emulated keysoft thinking it was a QT, don't know if it supports CE 4.2 though.http://www.microsoft.com/en-us/download … px?id=5352URL: http://forum.audiogames.net/viewtopic.php?pid=
Re: The Road To Rage I: Fires Of War -- First Person Shooter
Hi.Yes there is, but I can't remember how.Fortunately, I'd say ...Sadly, I wish the map maker could get updated ... I wish we could have room descriptions and different wall and door types.URL: http://forum.audiogames.net/viewtopic.ph
Re: Swamp Tide, PvP mini game set in the Swamp universe
SLJ, I do like that idea. I'll keep it in mind for the future.URL: http://forum.audiogames.net/viewtopic.php?pid=162710#p162710
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Re: Accessible DAWs
Hi,Agreed, I'd love a guide on getting reaper to work. I'm also wondering if this might make my launchkey work, as currently on my win8 system when I plug it in, even though the driver is class compliant, it says driver error in device setting, but shows a composite device in
Re: bokurano daiboukenn 3
speaking of stage 24, not shure if i'm understanding right, but one of the enemies is named "death desk?", or i'm very wrong haha.URL: http://forum.audiogames.net/viewtopic.php?pid=162712#p162712
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Re: bokurano daiboukenn 3
The hidden weapon in stage 5.3 does not appear. Have I missing something? My paper dollss are enough but why?URL: http://forum.audiogames.net/viewtopic.php?pid=162713#p162713
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Re: Accessible DAWs
Hi,As for guides to Reaper you have two solid options IMHO. Back in 2011, the CAVI guys made a few podcasts on the basics of Reaper, things like navigation, editing, basic fx and such. Now if thats not enough, you can get into the audio fundamentals course they offer. This c
Re: The Road To Rage I: Fires Of War -- First Person Shooter
Glad to know you aren't hacking my computer SLJ! )). But aside from that, if I connect to 127.0.0.1, will I only be playing single player? or can someone else join me?Thanks,Steven.URL: http://forum.audiogames.net/viewtopic.php?pid=16
Re: Accessible DAWs
Hi,Could you please give a couple of links to this stuff?URL: http://forum.audiogames.net/viewtopic.php?pid=162716#p162716
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Re: keynote gold speech
Hi,I'd love to have the keysoft synth working on a windows pc somehow. It's a fun little synth to mess around with.URL: http://forum.audiogames.net/viewtopic.php?pid=162717#p162717
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Re: sarah 1.2
Hi,I hope this thing is still in development. This will be awesome if t's released. I will wait for as long as I have to.URL: http://forum.audiogames.net/viewtopic.php?pid=162718#p162718
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Re: Accessible DAWs
Hi,Google 'cavicasts' and you will find the index of the folder in the first search result. Go to the folder labeled 2011 and use screenreader find to search for 'reaper'. That should take you to the first podcast.URL: http://forum.audiogames.net/viewtopic.php?pid=162719#p162
Re: Swamp Tide, PvP mini game set in the Swamp universe
Hello Aprone,I cannot connect to the server at the moment, it said the server appear to be offline, or could not contacted for some other reasons...URL: http://forum.audiogames.net/viewtopic.php?pid=162720#p162720
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Re: The Road To Rage I: Fires Of War -- First Person Shooter
You can still play online. You are just connecting to yourself inside your router, instead of going out of your router through your IP and then connect to yourself from the outside.Sorry I know this sounds confusing, but I can't find t
Re: Castaways, roleplaying strategy game, by Aprone
To be honest, I've only completed mission 1 and 2 so far. On mission 3 I worked a lot with walls, but I apparently built them to close to each other, so that I hadn't enough space to build my buildings. I couldn't get every catapult, which obvi
Re: Swamp Tide, PvP mini game set in the Swamp universe
I took the server back down. Hopefully people enjoyed it while it lasted.URL: http://forum.audiogames.net/viewtopic.php?pid=162723#p162723
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Re: Swamp Tide, PvP mini game set in the Swamp universe
Socheat, Sadly it seems to be down again. I didn't even have the opportunity to play on the server. URL: http://forum.audiogames.net/viewtopic.php?pid=162724#p162724
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Re: Swamp Tide, PvP mini game set in the Swamp universe
Socheat, Sadly it seems to be down again. I didn't even have the opportunity to play on the server. Added: Good to know you intended it to be down again. URL: http://forum.audiogames.net/viewtopic.php?pid=162724#p162724
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Re: The Road To Rage I: Fires Of War -- First Person Shooter
thetruegamer wrote:Hi.Yes there is, but I can't remember how.Fortunately, I'd say ...Sadly, I wish the map maker could get updated ... I wish we could have room descriptions and different wall and door types.K...hope I can find a way
Re: A question about Scot Siglerr's books
Hi Dark,I run Podiobooks.com and can shed some light. As you mentioned, the initial recording of The Rookie was done on an earlier version of the book that wasn't kid-friendly at all. Scott opted to extend the series, but wanted his young nephews to be a
Re: bokurano daiboukenn 3
hi any help with 25 3 when trying to kill the mud killer? he really has a lot of hp and he sorrounds you with walls much faster than the one in 22 4. I tryed the megga shooter which is the best shooter I have, the meggaton hammer which usually works wunders on bosses ev
Re: Injustice Gods Among Us. More accessible than before.
death_rattlehead, I like how you got those sounds into injustice.I turnd on the accecibilty option not knowing what it did, but it helped me out a lot.If you still have contact with nrs, could you think about asking them to put talking me
Re: bokurano daiboukenn 3
Check this file!https://dl.dropboxusercontent.com/u/6997970/Gold.mp3URL: http://forum.audiogames.net/viewtopic.php?pid=162729#p162729
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Forgotten Mud: A Really D20 Based Mud
So there is a new mud that just launched yesterday or the day before. It's a custom codebase, so things work really, really differently from what you might expect. Also, the mud borrows a *lot* from the d20 tabletop games; some portions of the help files ar
Re: bokurano daiboukenn 3
yukionozawa, do you get my privat messege?URL: http://forum.audiogames.net/viewtopic.php?pid=162730#p162730
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Re: books like the survivalist?
I thaught the survivalist was by A. Amarican, not that person you mensioned in the first poste?URL: http://forum.audiogames.net/viewtopic.php?pid=162732#p162732
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Re: The Road To Rage I: Fires Of War -- First Person Shooter
ultradude306 wrote:thetruegamer wrote:Hi.Yes there is, but I can't remember how.Fortunately, I'd say ...Sadly, I wish the map maker could get updated ... I wish we could have room descriptions and different wall and door types.K...hop
Re: The Road To Rage I: Fires Of War -- First Person Shooter
ultradude306 wrote:thetruegamer wrote:Hi.Yes there is, but I can't remember how.Fortunately, I'd say ...Sadly, I wish the map maker could get updated ... I wish we could have room descriptions and different wall and door types.K...hop
Re: The Road To Rage I: Fires Of War -- First Person Shooter
SLJ wrote:You can still play online. You are just connecting to yourself inside your router, instead of going out of your router through your IP and then connect to yourself from the outside.Sorry I know this sounds confusing, but I ca
Re: Swamp Tide, PvP mini game set in the Swamp universe
mehgcap wrote:My AI mention was more of a "that would be cool" comment, not a suggestion for a new feature. We all know how hard Aprone works on our behalf, and I think we all post our thoughts and ideas not as requests, but as items to add
Re: Adventure At C:
If you lose all your lives, you lose half your bits. A bit of advice: If you get 1225 bits, go to the shop and buy all the lives you can. The maximum number is 255. Alternatively, here's a trick to get free lives. Start the My Videos stage, take one step to the right, you'll
Re: Swamp Tide, PvP mini game set in the Swamp universe
Any idea what server access for Tide will be like in the future? I'm curious, of course, but I also imagine I'll get plenty of tweets asking me that same question. It was only yesterday that @SwampAudioGame tweeted that Tide was back, and n
Does anyone know the D programming language?
Hi all,Does anyone know the D programming language? Its a C and C++ like language, but its higher level than C and C++. Here's the description from the manual:D is a general purpose systems and applications programming language. It is a high level lan
Does anyone know the D programming language?
Hi all,Does anyone know the D programming language? Its a C and C++ like language, but its higher level than C and C++. Here's the description from the manual:D is a general purpose systems and applications programming language. It is a high level lan
Re: The Road To Rage I: Fires Of War -- First Person Shooter
severestormsteve1 wrote: Ultradude,Adele wrote a post a few posts back with the link to a map maker tutorial that Gorthalon wrote himself. I think it was post 1633. I don't know if that explains how to reopen a map, but it's worth tryi
Re: The Road To Rage I: Fires Of War -- First Person Shooter
severestormsteve1 wrote: Ultradude,Adele wrote a post a few posts back with the link to a map maker tutorial that Gorthalon wrote himself. I think it was post 1633. I don't know if that explains how to reopen a map, but it's worth tryi
Re: Adventure At C:
hello, I am planning on making a seeries of stages with full on story and stuff like that. well I got something to show for it. it's not very large but this is what I could throw together in 10 minutes work. story:basicly you're a cyberprivate who signed up for the AVG antivi
Re: Accessible DAWs
in my idea, cakewalk's sonar is the most accessible DAW on windowsit is just for windows, not macURL: http://forum.audiogames.net/viewtopic.php?pid=162741#p162741
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Re: A question about Scot Siglerr's books
Thanks Evo, good to hear and that does at least make sense, though wasn't there an earlier less adult version of the Rooki? My only concern with Sigler moving into the teretory of publishing printed books, is that that makes them inaccessible. Even E
Re: books like the survivalist?
Well according to This article from the fount of all wisdom the Survivalist series was written by jerry Ahern. Interesting, since I thought from the description the survivalist series was more contemporary military than post appocalypse, it now makes me want to ha
Re: Accessible DAWs
visualstudio wrote:in my idea, cakewalk's sonar is the most accessible DAW on windowsit is just for windows, not macHi visualstudio,The issue with Sonar is its complexity and cost. The best version of Sonar X3 is $914.00,and for a limited time offer $299.00. Not everyone has
Re: Swamp Tide, PvP mini game set in the Swamp universe
It was pretty fun, thanks aprone. I forgot how entertaining this game could be.URL: http://forum.audiogames.net/viewtopic.php?pid=162744#p162744
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Re: bokurano daiboukenn 2 walkthrough
actually a bk3 walkthrough would be more appropriatURL: http://forum.audiogames.net/viewtopic.php?pid=162750#p162750
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bokurano daiboukenn 2 walkthrough
Hay.I've been playing bk2, and thought I'd write a walkthrough for it, as most walkthroughs are vary breif, and bladestorm has discontinued his walkthrough series.Any thoughts, or am I just wasting my time here?URL: http://forum.audiogames.net/viewtopic.php?pid
Re: Girls at school harder 2 get than ones Outside of School?
Hi ultradude306.Indeed, girls are hard to get in high school. As Thomas said, there in for clothes, dating the most popular boys, etc. However, if you explain your disability to the girl you know, you might get that girl. If you open
Re: Question about some database entries
Hello Dark,I am sorry to hear that you have gotten some bad news.I totally understand that this ight is not your top priority at this time and I hope all goes well eventually.You made some very interesting points about Justin not handling the final send-o
Re: Rail Racer 2 cometh
Hey all, I have a new patch for those that have purchased the beta. Here is the info from the change log:2.05.37 Completely rebuilt the engine sound system, we're now using multiple samples to get a much more realistic engine sound. This still needs tweaking, but soun
Re: A question about Scot Siglerr's books
hi yeah I love the infected seeries I didn't really explore any of his other titles but yeah I love how he writes infected and contagious. I hope that pandemic will be recorded aswell, if it won't I will have the I book on my iphone, but personally I dis
Re: Injustice Gods Among Us. More accessible than before.
SLJ wrote:@Death_rattlehead:Have you seen the guide for Injustice I'm working on? That might interest you, accept for you of course know all about the game, lol. I haven't actually. Where could I find it? and lol nah, I only use vs mode,
Re: Injustice Gods Among Us. More accessible than before.
threeblacknoises wrote:death_rattlehead, I like how you got those sounds into injustice.I turnd on the accecibilty option not knowing what it did, but it helped me out a lot.If you still have contact with nrs, could you think about asking
Re: injustice ultimate edition questions
ghost rider wrote:so my mom ordered me the game on amazon the other day. It should be here soon. Can't wait to be lobo!Hell yeah! That's awesome.URL: http://forum.audiogames.net/viewtopic.php?pid=162754#p162754
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Re: Injustice Gods Among Us. More accessible than before.
At death rattlehead: Any scoop on the next MK game? Lol. Seriusly though, cool to see a blind person in mainstream tournaments.URL: http://forum.audiogames.net/viewtopic.php?pid=162755#p162755
Re: bokurano daiboukenn 2 walkthrough
I do want to get to that eventualy, but bk2 has the most english translation, and, as of right now, my cruddy internet connection setup is not ideal for using google translate with nvda's instant translate funktion to read menus and such.Besides, this will b
Re: books like the survivalist?
Then there must be 2 survivalist series', because the one I read was only 3 books and it was totally unrelated to the books in that article. You can research going home for the birst book on audible or something if you want to hear a sample or buy it.URL: http://f
Re: A question about Scot Siglerr's books
I think Scott's pretty committed to the audio book process, though he's feeling pressure from a couple of angles. I know he's examining options, and I'm confident he'll come up with a solution that keeps the maximum number of people happy.You'll also fin
Re: SpeakX for Growl is here
Hi @Robjoy, Excellent! I came across GFW earlier today and liked it, aside that I had to use NVDA's read under cursor feature to read notifications. Now, this has made GFW a realistic and usable tool. Good work! This has inspired me to attempt to write my own soon, u
Re: Injustice Gods Among Us. More accessible than before.
Lol no. I don't have that kind of privilege haha. I wish though. I honestly can't wait for announcement of a new MK game for sure.And it's really fun actually. Players get freaked out at first, but then they just treat you like everyone e
Re: Does anyone know the D programming language?
C++ is betterbecause,it has all of the features of Din C++11, you can define many things like enum class, lambda functions, for-range based loops, define a variable as type auto and use it as another types, cast many pointers, use your code inside
Re: ATTN: Those with Spotify premium and Windows (beta testers wanted)
Oops, I forgot I should probably keep this topic up to date.@Exodus, your feature request went in to version 1.1. Now when you arrow down past item 50, it gets the next lot and carries on. This has helped me find songs I'm af
Re: Rail Racer 2 cometh
Hi, I doun't think the auto transmitioning should be able to be turned of with i, I think it should be selectable within a menü just before a race.URL: http://forum.audiogames.net/viewtopic.php?pid=162763#p162763
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Re: Girls at school harder 2 get than ones Outside of School?
Not necessarily. A lot of girls aren't open to being educated. Womenthese days want guys with a nice car and a good paying job and will often rule out a guy for lacking even just one of those. That automatically rules out most of us b
Re: Does anyone know the D programming language?
Hi,In some ways, D is slightly better. Ethin, i do have a basic understanding of it, it was out there when i was first looking at programming. I never went to it because the syntax was more or less c and c++, but i might go back now i have more ex
Re: Girls at school harder 2 get than ones Outside of School?
Aw Goddess wept, *never* lead with the disability. That's saying that the most important thing about you is that you can't see. There is a species of girl/woman who will get off on that. The extreme version of this is called being
Re: Rail Racer 2 cometh
o thancs for the update!URL: http://forum.audiogames.net/viewtopic.php?pid=162767#p162767
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Re: We're alive - SPOILERS!
Can't say I'll particularly miss the soldiers, they weren't developed nearly as well as other characters. I also feel like the pacing of this episode was a bit off: nothing, nothing, nothing, nothing, cliff-hanger with doom and destruction. yes, ok lots of character
Re: The 7 main voices
Hi, Microsoft anna is quiet, but not laggy at all. Sam, how ever, is one of the worse voices, and I'm surprised, why would you want to use sam? And don't use anna either, she doesn't like talking. URL: http://forum.audiogames.net/viewtopic.php?pid=162769#p162769
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Re: Swamp Tide, PvP mini game set in the Swamp universe
Hi there Aprone. Just wondering why you took down tide again? I know there was a reason, just don't quite remember.URL: http://forum.audiogames.net/viewtopic.php?pid=162770#p162770
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Re: Swamp Tide, PvP mini game set in the Swamp universe
I was only going to run Tide for a little while, because I wasn't going to need to use my laptop for most of the day.URL: http://forum.audiogames.net/viewtopic.php?pid=162771#p162771
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Re: Does anyone know the D programming language?
visualstudio wrote:C++ is betterbecause,it has all of the features of Din C++11, you can define many things like enum class, lambda functions, for-range based loops, define a variable as type auto and use it as another types, cast many pointers, u
Re: Girls at school harder 2 get than ones Outside of School?
LOL I bet. I don't expect a girl to find my blindness sexy. In fact that creeps me out just a bit LOL.URL: http://forum.audiogames.net/viewtopic.php?pid=162773#p162773
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Re: bokurano daiboukenn 3
on yukionozawa's site do i go to the toy box link to update bk3?URL: http://forum.audiogames.net/viewtopic.php?pid=162774#p162774
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Re: injustice ultimate edition questions
Guess what came in the mail today?URL: http://forum.audiogames.net/viewtopic.php?pid=162775#p162775
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Re: bokurano daiboukenn 3
@flame_elchemist: yes!URL: http://forum.audiogames.net/viewtopic.php?pid=162776#p162776
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Re: The Road To Rage I: Fires Of War -- First Person Shooter
Hey guys, I just finished a map called Shipment. It's my own take on a map from COD4... There are 4 shipping crates around the sides, with a burning vehicle in the center. Bits a relatively close quarters map. If anyone wants me to p
Re: Does anyone know the D programming language?
I see that the argument is to paste their web site. That aside:D has interesting things, but is too alpha. Not many people are using it in production. Bugs are found and fixed frequently which, in a programming language, is not really good. Es
Re: bokurano daiboukenn 3
i tried it before it gave me the old version when i klikt on the link to download itURL: http://forum.audiogames.net/viewtopic.php?pid=162779#p162779
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Re: Girls at school harder 2 get than ones Outside of School?
Hi,I've gotten a few girls to date me, but I never forced them. I wasn't mean or rude; I was happy and funny. I'm not sure, but at my school, girls love me. I am not saying that any school is bad, its just odd. When I'm around girls,
Re: Swamp Tide, PvP mini game set in the Swamp universe
Well, I did enjoy it a little before I had to go to work, thanks muchee Aprone, Take care... Cheereo!URL: http://forum.audiogames.net/viewtopic.php?pid=162781#p162781
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Re: The Road To Rage I: Fires Of War -- First Person Shooter
if people are devoloping maps from fps games, then i should get back into rtr and make some maps then URL: http://forum.audiogames.net/viewtopic.php?pid=162782#p162782
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Re: Injustice Gods Among Us. More accessible than before.
death_rattlehead, I sent you an email through the forum... let me know if you got it or not. If you didn't, just pm me your email and we can get in touch and talk fighting games. lolURL: http://forum.audiogames.net/viewtopic.php?pid=16278
Re: Swamp Tide, PvP mini game set in the Swamp universe
Hey Aprone,I didn't get the chance to enjoy the game much--just found out I was a zombie, and then had to go and do something else--a family function. When I got home from that I was too tired to do much else, so I didn't get to play tide.
Re: bokurano daiboukenn 2 walkthrough
connor142 wrote:actually a bk3 walkthrough would be more appropriat Connor, you mean well. I disagree, however, because BK 2 was the only game I lost intrest in because the lack of sufficient documentation. This has unfortunately shied me away from all the
Re: Adventure At C:
You actually do not need the music file to have the stage work correctly.URL: http://forum.audiogames.net/viewtopic.php?pid=162786#p162786
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Re: Morokuma's Text RPGs
Maybe they all are beatable. However, I have not beaten any of the Japanese games. This includes all text games, and every other game that was developed. Maybe I have to take a Japanese gaming class, if they had one at Perkins. But, if you want to see an unbeatable text
Re: Swamp Tide, PvP mini game set in the Swamp universe
I only brought it online as a special treat. It has once again returned to the abyss and will await the future date when I finally get around to working on it again, hehe.URL: http://forum.audiogames.net/viewtopic.php?pid=162788#p162788
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Re: Swamp Tide, PvP mini game set in the Swamp universe
Hi aprone,so sorry to hear that. Good luck on whatever it is you're working on right now, and hope to see tide come back some time in the future. In the mean time, I will continue to enjoy playing swamp.URL: http://forum.audiogames.net/vie
Moves for injustice: Ultimate edition
Hey all. So I found a website that has moves lists for mk9, but none for injustice. Could someone 1, give me a link to one, or 2, post them here? Thanks,MeURL: http://forum.audiogames.net/viewtopic.php?pid=162790#p162790
Re: bokurano daiboukenn 2 walkthrough
Hi![ a-t ] threeblacknoisesLook at it:http://forum.audiogames.net/viewtopic.php?id=9839Boy Already wrote a full walkthrough. I think that this walkthrough is enough complete.URL: http://forum.audiogames.net/viewtopic.php?pid=162791#p162791
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Re: The Road To Rage I: Fires Of War -- First Person Shooter
bradp wrote:if people are devoloping maps from fps games, then i should get back into rtr and make some maps then Which ones you have in mind?URL: http://forum.audiogames.net/viewtopic.php?pid=162792#p162792
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Re: Rate the Song Above You
Very nice. 9/10. You keep giving me songs that I already know, but that's ok, lol. Having a good taste in music is never a crime.Here's something, well, a bit immature...What can I say, it's one of those days.http://www.youtube.com/watch?v=avsB7hTiGeUURL: http://forum
Re: Rate the Song Above You
10/10, hillarious and awesome metalhttp://www.youtube.com/watch?v=jlziVnesRdEURL: http://forum.audiogames.net/viewtopic.php?pid=162794#p162794
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Re: bokurano daiboukenn 2 walkthrough
You missed his point. He wants to write a detailed walkthrough like the kind on gamefaqs... which are much more detailed than the one boy wrote. It was a good one to give quick tips for each level and stage, but I agree... a full walkthrough would be great.
Re: Moves for injustice: Ultimate edition
Just go to www.gamefaqs.com and look up the game. There's an faq there that litterally has everything you'll need.URL: http://forum.audiogames.net/viewtopic.php?pid=162796#p162796
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