Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2014-01-22 Thread AudioGames.net Forum — New releases room: SLJ
Re: The Road To Rage I: Fires Of War -- First Person Shooter severestormsteve1 wrote:slj, how do you know my local IP?Thanks,Steven.I know it because Ive hacked your computer! No, I havent! Im just kitting. 127.0.0.1 is always the local IP you can use, if you wants to connect to yourself.URL:

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-22 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 Thanks everyone and especially Yukio for that last hint! URL: http://forum.audiogames.net/viewtopic.php?pid=162702#p162702 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Codename Cygnus - Latest Update Price Drop

2014-01-22 Thread AudioGames.net Forum — New releases room: SLJ
Re: Codename Cygnus - Latest Update & Price Drop Hi and welcome to the forum.The new version is really great. I like the acheevements. I look very much forward to see the future development of this game. Im a big fan of this.URL: http://forum.audiogames.net/viewtopic.php?pid=162703#p162703

Re: [Audiogames-reflector] getting the new siri voices for voice over.

2014-01-22 Thread AudioGames.net Forum — Off-topic room: assault_freak
Re: getting the new siri voices for voice over. Well Chris, a little late but while jailbreaking might not be illegal, what you do with it is definitely in the realm of possibility for being illegal.URL: http://forum.audiogames.net/viewtopic.php?pid=162704#p162704

Re: [Audiogames-reflector] Codename Cygnus - Story and Characters [SPOILERS]

2014-01-22 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Codename Cygnus - Story and Characters [SPOILERS] Well ive only played through the first couple of episodes thus far, since there seemed to be an annoying problem when trying to buy them recently which only just got resolved, also Ive had some extremely bad news in my life so havent really

Re: [Audiogames-reflector] A question about Scot Siglerr's books

2014-01-22 Thread AudioGames.net Forum — Off-topic room: Dark
Re: A question about Scot Siglerr's books Hi Guitarman. Its not his podcast that is disappearing, Im not sure what is happening to that, it is some of the books he posted on the podiobooks website, and not all of those. Earthcore was originally posted in 2006, and thats still there, it just

Re: [Audiogames-reflector] my expirience with the ps vita.

2014-01-22 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: my expirience with the ps vita. Hi.Ive just borrowed a Vita from a friend of mine. It was pretty awesome. We talked about lots of random things, and suddenly he mentioned a Psp vita he have, which he wont use. I asked him if I could see it, and then if I could borrow it for a few days to

Re: [Audiogames-reflector] keynote gold speech

2014-01-22 Thread AudioGames.net Forum — Off-topic room: wanderer
Re: keynote gold speech Hmm, maybe the microsoft device emulator and a classic firmware image would work with the emulated keysoft thinking it was a QT, dont know if it supports CE 4.2 though.http://www.microsoft.com/en-us/download … px?id=5352URL:

Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2014-01-22 Thread AudioGames.net Forum — New releases room: thetruegamer
Re: The Road To Rage I: Fires Of War -- First Person Shooter Hi.Yes there is, but I cant remember how.Fortunately, Id say ...Sadly, I wish the map maker could get updated ... I wish we could have room descriptions and different wall and door types.URL:

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2014-01-22 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp Tide, PvP mini game set in the Swamp universe SLJ, I do like that idea. Ill keep it in mind for the future.URL: http://forum.audiogames.net/viewtopic.php?pid=162710#p162710 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Accessible DAWs

2014-01-22 Thread AudioGames.net Forum — Off-topic room: aaron
Re: Accessible DAWs Hi,Agreed, Id love a guide on getting reaper to work. Im also wondering if this might make my launchkey work, as currently on my win8 system when I plug it in, even though the driver is class compliant, it says driver error in device setting, but shows a composite device in

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-22 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: bokurano daiboukenn 3 The hidden weapon in stage 5.3 does not appear. Have I missing something? My paper dollss are enough but why?URL: http://forum.audiogames.net/viewtopic.php?pid=162713#p162713 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Accessible DAWs

2014-01-22 Thread AudioGames.net Forum — Off-topic room: balliol
Re: Accessible DAWs Hi,As for guides to Reaper you have two solid options IMHO. Back in 2011, the CAVI guys made a few podcasts on the basics of Reaper, things like navigation, editing, basic fx and such. Now if thats not enough, you can get into the audio fundamentals course they offer. This

Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2014-01-22 Thread AudioGames.net Forum — New releases room: severestormsteve1
Re: The Road To Rage I: Fires Of War -- First Person Shooter Glad to know you arent hacking my computer SLJ! )). But aside from that, if I connect to 127.0.0.1, will I only be playing single player? or can someone else join me?Thanks,Steven.URL:

Re: [Audiogames-reflector] Accessible DAWs

2014-01-22 Thread AudioGames.net Forum — Off-topic room: aaron
Re: Accessible DAWs Hi,Could you please give a couple of links to this stuff?URL: http://forum.audiogames.net/viewtopic.php?pid=162716#p162716 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] keynote gold speech

2014-01-22 Thread AudioGames.net Forum — Off-topic room: aaron
Re: keynote gold speech Hi,Id love to have the keysoft synth working on a windows pc somehow. Its a fun little synth to mess around with.URL: http://forum.audiogames.net/viewtopic.php?pid=162717#p162717 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] sarah 1.2

2014-01-22 Thread AudioGames.net Forum — General Game Discussion: aaron
Re: sarah 1.2 Hi,I hope this thing is still in development. This will be awesome if ts released. I will wait for as long as I have to.URL: http://forum.audiogames.net/viewtopic.php?pid=162718#p162718 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Accessible DAWs

2014-01-22 Thread AudioGames.net Forum — Off-topic room: balliol
Re: Accessible DAWs Hi,Google cavicasts and you will find the index of the folder in the first search result. Go to the folder labeled 2011 and use screenreader find to search for reaper. That should take you to the first podcast.URL: http://forum.audiogames.net/viewtopic.php?pid=162719#p162719

Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2014-01-22 Thread AudioGames.net Forum — New releases room: SLJ
Re: The Road To Rage I: Fires Of War -- First Person Shooter You can still play online. You are just connecting to yourself inside your router, instead of going out of your router through your IP and then connect to yourself from the outside.Sorry I know this sounds confusing, but I cant find

Re: [Audiogames-reflector] Castaways, roleplaying strategy game, by Aprone

2014-01-22 Thread AudioGames.net Forum — General Game Discussion: the blasting gd
Re: Castaways, roleplaying strategy game, by Aprone To be honest, Ive only completed mission 1 and 2 so far. On mission 3 I worked a lot with walls, but I apparently built them to close to each other, so that I hadnt enough space to build my buildings. I couldnt get every catapult, which

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2014-01-22 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp Tide, PvP mini game set in the Swamp universe I took the server back down. Hopefully people enjoyed it while it lasted.URL: http://forum.audiogames.net/viewtopic.php?pid=162723#p162723 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2014-01-22 Thread AudioGames.net Forum — New releases room: the blasting gd
Re: Swamp Tide, PvP mini game set in the Swamp universe Socheat, Sadly it seems to be down again. I didnt even have the opportunity to play on the server. URL: http://forum.audiogames.net/viewtopic.php?pid=162724#p162724 ___ Audiogames-reflector

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2014-01-22 Thread AudioGames.net Forum — New releases room: the blasting gd
Re: Swamp Tide, PvP mini game set in the Swamp universe Socheat, Sadly it seems to be down again. I didnt even have the opportunity to play on the server. Added: Good to know you intended it to be down again. URL: http://forum.audiogames.net/viewtopic.php?pid=162724#p162724

Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2014-01-22 Thread AudioGames.net Forum — New releases room: ultradude306
Re: The Road To Rage I: Fires Of War -- First Person Shooter thetruegamer wrote:Hi.Yes there is, but I cant remember how.Fortunately, Id say ...Sadly, I wish the map maker could get updated ... I wish we could have room descriptions and different wall and door types.K...hope I can find a way to

Re: [Audiogames-reflector] A question about Scot Siglerr's books

2014-01-22 Thread AudioGames.net Forum — Off-topic room: evo
Re: A question about Scot Siglerr's books Hi Dark,I run Podiobooks.com and can shed some light. As you mentioned, the initial recording of The Rookie was done on an earlier version of the book that wasnt kid-friendly at all. Scott opted to extend the series, but wanted his young nephews to be

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-22 Thread AudioGames.net Forum — New releases room: connor142
Re: bokurano daiboukenn 3 hi any help with 25 3 when trying to kill the mud killer? he really has a lot of hp and he sorrounds you with walls much faster than the one in 22 4. I tryed the megga shooter which is the best shooter I have, the meggaton hammer which usually works wunders on bosses

Re: [Audiogames-reflector] Injustice Gods Among Us. More accessible than before.

2014-01-22 Thread AudioGames.net Forum — General Game Discussion: threeblacknoises
Re: Injustice Gods Among Us. More accessible than before. death_rattlehead, I like how you got those sounds into injustice.I turnd on the accecibilty option not knowing what it did, but it helped me out a lot.If you still have contact with nrs, could you think about asking them to put talking

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-22 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu
Re: bokurano daiboukenn 3 Check this file!https://dl.dropboxusercontent.com/u/6997970/Gold.mp3URL: http://forum.audiogames.net/viewtopic.php?pid=162729#p162729 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

[Audiogames-reflector] Forgotten Mud: A Really D20 Based Mud

2014-01-22 Thread AudioGames.net Forum — New releases room: fastfinge
Forgotten Mud: A Really D20 Based Mud So there is a new mud that just launched yesterday or the day before. Its a custom codebase, so things work really, really differently from what you might expect. Also, the mud borrows a *lot* from the d20 tabletop games; some portions of the help files are

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-22 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu
Re: bokurano daiboukenn 3 yukionozawa, do you get my privat messege?URL: http://forum.audiogames.net/viewtopic.php?pid=162730#p162730 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] books like the survivalist?

2014-01-22 Thread AudioGames.net Forum — Off-topic room: audiogames.net fan
Re: books like the survivalist? I thaught the survivalist was by A. Amarican, not that person you mensioned in the first poste?URL: http://forum.audiogames.net/viewtopic.php?pid=162732#p162732 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2014-01-22 Thread AudioGames.net Forum — New releases room: severestormsteve1
Re: The Road To Rage I: Fires Of War -- First Person Shooter ultradude306 wrote:thetruegamer wrote:Hi.Yes there is, but I cant remember how.Fortunately, Id say ...Sadly, I wish the map maker could get updated ... I wish we could have room descriptions and different wall and door types.K...hope

Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2014-01-22 Thread AudioGames.net Forum — New releases room: severestormsteve1
Re: The Road To Rage I: Fires Of War -- First Person Shooter ultradude306 wrote:thetruegamer wrote:Hi.Yes there is, but I cant remember how.Fortunately, Id say ...Sadly, I wish the map maker could get updated ... I wish we could have room descriptions and different wall and door types.K...hope

Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2014-01-22 Thread AudioGames.net Forum — New releases room: severestormsteve1
Re: The Road To Rage I: Fires Of War -- First Person Shooter SLJ wrote:You can still play online. You are just connecting to yourself inside your router, instead of going out of your router through your IP and then connect to yourself from the outside.Sorry I know this sounds confusing, but I

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2014-01-22 Thread AudioGames.net Forum — New releases room: severestormsteve1
Re: Swamp Tide, PvP mini game set in the Swamp universe mehgcap wrote:My AI mention was more of a that would be cool comment, not a suggestion for a new feature. We all know how hard Aprone works on our behalf, and I think we all post our thoughts and ideas not as requests, but as items to add

Re: [Audiogames-reflector] Adventure At C:

2014-01-22 Thread AudioGames.net Forum — New releases room: jaybird
Re: Adventure At C: If you lose all your lives, you lose half your bits. A bit of advice: If you get 1225 bits, go to the shop and buy all the lives you can. The maximum number is 255. Alternatively, heres a trick to get free lives. Start the My Videos stage, take one step to the right, youll

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2014-01-22 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp Tide, PvP mini game set in the Swamp universe Any idea what server access for Tide will be like in the future? Im curious, of course, but I also imagine Ill get plenty of tweets asking me that same question. It was only yesterday that @SwampAudioGame tweeted that Tide was back, and

[Audiogames-reflector] Does anyone know the D programming language?

2014-01-22 Thread AudioGames.net Forum — Off-topic room: Ethin
Does anyone know the D programming language? Hi all,Does anyone know the D programming language? Its a C and C++ like language, but its higher level than C and C++. Heres the description from the manual:D is a general purpose systems and applications programming language. It is a high level

[Audiogames-reflector] Does anyone know the D programming language?

2014-01-22 Thread AudioGames.net Forum — Off-topic room: Ethin
Does anyone know the D programming language? Hi all,Does anyone know the D programming language? Its a C and C++ like language, but its higher level than C and C++. Heres the description from the manual:D is a general purpose systems and applications programming language. It is a high level

Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2014-01-22 Thread AudioGames.net Forum — New releases room: Adel
Re: The Road To Rage I: Fires Of War -- First Person Shooter severestormsteve1 wrote: Ultradude,Adele wrote a post a few posts back with the link to a map maker tutorial that Gorthalon wrote himself. I think it was post 1633. I dont know if that explains how to reopen a map, but its worth

Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2014-01-22 Thread AudioGames.net Forum — New releases room: Adel
Re: The Road To Rage I: Fires Of War -- First Person Shooter severestormsteve1 wrote: Ultradude,Adele wrote a post a few posts back with the link to a map maker tutorial that Gorthalon wrote himself. I think it was post 1633. I dont know if that explains how to reopen a map, but its worth

Re: [Audiogames-reflector] Adventure At C:

2014-01-22 Thread AudioGames.net Forum — New releases room: connor142
Re: Adventure At C: hello, I am planning on making a seeries of stages with full on story and stuff like that. well I got something to show for it. its not very large but this is what I could throw together in 10 minutes work. story:basicly youre a cyberprivate who signed up for the AVG

Re: [Audiogames-reflector] Accessible DAWs

2014-01-22 Thread AudioGames.net Forum — Off-topic room: visualstudio
Re: Accessible DAWs in my idea, cakewalks sonar is the most accessible DAW on windowsit is just for windows, not macURL: http://forum.audiogames.net/viewtopic.php?pid=162741#p162741 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] A question about Scot Siglerr's books

2014-01-22 Thread AudioGames.net Forum — Off-topic room: Dark
Re: A question about Scot Siglerr's books Thanks Evo, good to hear and that does at least make sense, though wasnt there an earlier less adult version of the Rooki? My only concern with Sigler moving into the teretory of publishing printed books, is that that makes them inaccessible. Even E

Re: [Audiogames-reflector] books like the survivalist?

2014-01-22 Thread AudioGames.net Forum — Off-topic room: Dark
Re: books like the survivalist? Well according to This article from the fount of all wisdom the Survivalist series was written by jerry Ahern. Interesting, since I thought from the description the survivalist series was more contemporary military than post appocalypse, it now makes me want to

Re: [Audiogames-reflector] Accessible DAWs

2014-01-22 Thread AudioGames.net Forum — Off-topic room: Ethin
Re: Accessible DAWs visualstudio wrote:in my idea, cakewalks sonar is the most accessible DAW on windowsit is just for windows, not macHi visualstudio,The issue with Sonar is its complexity and cost. The best version of Sonar X3 is $914.00,and for a limited time offer $299.00. Not everyone has

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2014-01-22 Thread AudioGames.net Forum — New releases room: zakc93
Re: Swamp Tide, PvP mini game set in the Swamp universe It was pretty fun, thanks aprone. I forgot how entertaining this game could be.URL: http://forum.audiogames.net/viewtopic.php?pid=162744#p162744 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] bokurano daiboukenn 2 walkthrough

2014-01-22 Thread AudioGames.net Forum — General Game Discussion: connor142
Re: bokurano daiboukenn 2 walkthrough actually a bk3 walkthrough would be more appropriatURL: http://forum.audiogames.net/viewtopic.php?pid=162750#p162750 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

[Audiogames-reflector] bokurano daiboukenn 2 walkthrough

2014-01-22 Thread AudioGames.net Forum — General Game Discussion: threeblacknoises
bokurano daiboukenn 2 walkthrough Hay.Ive been playing bk2, and thought Id write a walkthrough for it, as most walkthroughs are vary breif, and bladestorm has discontinued his walkthrough series.Any thoughts, or am I just wasting my time here?URL:

Re: [Audiogames-reflector] Girls at school harder 2 get than ones Outside of School?

2014-01-22 Thread AudioGames.net Forum — Off-topic room: Ethin
Re: Girls at school harder 2 get than ones Outside of School? Hi ultradude306.Indeed, girls are hard to get in high school. As Thomas said, there in for clothes, dating the most popular boys, etc. However, if you explain your disability to the girl you know, you might get that girl. If you open

Re: [Audiogames-reflector] Question about some database entries

2014-01-22 Thread AudioGames.net Forum — Site and forum feedback: ivanjc1
Re: Question about some database entries Hello Dark,I am sorry to hear that you have gotten some bad news.I totally understand that this ight is not your top priority at this time and I hope all goes well eventually.You made some very interesting points about Justin not handling the final

Re: [Audiogames-reflector] Rail Racer 2 cometh

2014-01-22 Thread AudioGames.net Forum — New releases room: Che
Re: Rail Racer 2 cometh Hey all, I have a new patch for those that have purchased the beta. Here is the info from the change log:2.05.37 Completely rebuilt the engine sound system, were now using multiple samples to get a much more realistic engine sound. This still needs tweaking, but sounds

Re: [Audiogames-reflector] A question about Scot Siglerr's books

2014-01-22 Thread AudioGames.net Forum — Off-topic room: connor142
Re: A question about Scot Siglerr's books hi yeah I love the infected seeries I didnt really explore any of his other titles but yeah I love how he writes infected and contagious. I hope that pandemic will be recorded aswell, if it wont I will have the I book on my iphone, but personally I

Re: [Audiogames-reflector] Injustice Gods Among Us. More accessible than before.

2014-01-22 Thread AudioGames.net Forum — General Game Discussion: death_rattlehead
Re: Injustice Gods Among Us. More accessible than before. SLJ wrote:@Death_rattlehead:Have you seen the guide for Injustice Im working on? That might interest you, accept for you of course know all about the game, lol. I havent actually. Where could I find it? and lol nah, I only use vs mode,

Re: [Audiogames-reflector] Injustice Gods Among Us. More accessible than before.

2014-01-22 Thread AudioGames.net Forum — General Game Discussion: death_rattlehead
Re: Injustice Gods Among Us. More accessible than before. threeblacknoises wrote:death_rattlehead, I like how you got those sounds into injustice.I turnd on the accecibilty option not knowing what it did, but it helped me out a lot.If you still have contact with nrs, could you think about

Re: [Audiogames-reflector] injustice ultimate edition questions

2014-01-22 Thread AudioGames.net Forum — General Game Discussion: death_rattlehead
Re: injustice ultimate edition questions ghost rider wrote:so my mom ordered me the game on amazon the other day. It should be here soon. Cant wait to be lobo!Hell yeah! Thats awesome.URL: http://forum.audiogames.net/viewtopic.php?pid=162754#p162754

Re: [Audiogames-reflector] Injustice Gods Among Us. More accessible than before.

2014-01-22 Thread AudioGames.net Forum — General Game Discussion: arqmeister
Re: Injustice Gods Among Us. More accessible than before. At death rattlehead: Any scoop on the next MK game? Lol. Seriusly though, cool to see a blind person in mainstream tournaments.URL: http://forum.audiogames.net/viewtopic.php?pid=162755#p162755

Re: [Audiogames-reflector] bokurano daiboukenn 2 walkthrough

2014-01-22 Thread AudioGames.net Forum — General Game Discussion: threeblacknoises
Re: bokurano daiboukenn 2 walkthrough I do want to get to that eventualy, but bk2 has the most english translation, and, as of right now, my cruddy internet connection setup is not ideal for using google translate with nvdas instant translate funktion to read menus and such.Besides, this will

Re: [Audiogames-reflector] books like the survivalist?

2014-01-22 Thread AudioGames.net Forum — Off-topic room: audiogames.net fan
Re: books like the survivalist? Then there must be 2 survivalist series, because the one I read was only 3 books and it was totally unrelated to the books in that article. You can research going home for the birst book on audible or something if you want to hear a sample or buy it.URL:

Re: [Audiogames-reflector] A question about Scot Siglerr's books

2014-01-22 Thread AudioGames.net Forum — Off-topic room: evo
Re: A question about Scot Siglerr's books I think Scotts pretty committed to the audio book process, though hes feeling pressure from a couple of angles. I know hes examining options, and Im confident hell come up with a solution that keeps the maximum number of people happy.Youll also find him

Re: [Audiogames-reflector] SpeakX for Growl is here

2014-01-22 Thread AudioGames.net Forum — Off-topic room: truecraig
Re: SpeakX for Growl is here Hi @Robjoy, Excellent! I came across GFW earlier today and liked it, aside that I had to use NVDAs read under cursor feature to read notifications. Now, this has made GFW a realistic and usable tool. Good work! This has inspired me to attempt to write my own soon,

Re: [Audiogames-reflector] Injustice Gods Among Us. More accessible than before.

2014-01-22 Thread AudioGames.net Forum — General Game Discussion: death_rattlehead
Re: Injustice Gods Among Us. More accessible than before. Lol no. I dont have that kind of privilege haha. I wish though. I honestly cant wait for announcement of a new MK game for sure.And its really fun actually. Players get freaked out at first, but then they just treat you like everyone

Re: [Audiogames-reflector] Does anyone know the D programming language?

2014-01-22 Thread AudioGames.net Forum — Off-topic room: visualstudio
Re: Does anyone know the D programming language? C++ is betterbecause,it has all of the features of Din C++11, you can define many things like enum class, lambda functions, for-range based loops, define a variable as type auto and use it as another types, cast many pointers, use your code

Re: [Audiogames-reflector] ATTN: Those with Spotify premium and Windows (beta testers wanted)

2014-01-22 Thread AudioGames.net Forum — Off-topic room: truecraig
Re: ATTN: Those with Spotify premium and Windows (beta testers wanted) Oops, I forgot I should probably keep this topic up to date.@Exodus, your feature request went in to version 1.1. Now when you arrow down past item 50, it gets the next lot and carries on. This has helped me find songs Im

Re: [Audiogames-reflector] Rail Racer 2 cometh

2014-01-22 Thread AudioGames.net Forum — New releases room: burak
Re: Rail Racer 2 cometh Hi, I dount think the auto transmitioning should be able to be turned of with i, I think it should be selectable within a menü just before a race.URL: http://forum.audiogames.net/viewtopic.php?pid=162763#p162763 ___

Re: [Audiogames-reflector] Girls at school harder 2 get than ones Outside of School?

2014-01-22 Thread AudioGames.net Forum — Off-topic room: BryanP
Re: Girls at school harder 2 get than ones Outside of School? Not necessarily. A lot of girls arent open to being educated. Womenthese days want guys with a nice car and a good paying job and will often rule out a guy for lacking even just one of those. That automatically rules out most of us

Re: [Audiogames-reflector] Does anyone know the D programming language?

2014-01-22 Thread AudioGames.net Forum — Off-topic room: kyle12
Re: Does anyone know the D programming language? Hi,In some ways, D is slightly better. Ethin, i do have a basic understanding of it, it was out there when i was first looking at programming. I never went to it because the syntax was more or less c and c++, but i might go back now i have more

Re: [Audiogames-reflector] Girls at school harder 2 get than ones Outside of School?

2014-01-22 Thread AudioGames.net Forum — Off-topic room: themadviolinist
Re: Girls at school harder 2 get than ones Outside of School? Aw Goddess wept, *never* lead with the disability. Thats saying that the most important thing about you is that you cant see. There is a species of girl/woman who will get off on that. The extreme version of this is called being a

Re: [Audiogames-reflector] Rail Racer 2 cometh

2014-01-22 Thread AudioGames.net Forum — New releases room: Gaita 2014 Asturiana
Re: Rail Racer 2 cometh o thancs for the update!URL: http://forum.audiogames.net/viewtopic.php?pid=162767#p162767 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] We're alive - SPOILERS!

2014-01-22 Thread AudioGames.net Forum — Off-topic room: themadviolinist
Re: We're alive - SPOILERS! Cant say Ill particularly miss the soldiers, they werent developed nearly as well as other characters. I also feel like the pacing of this episode was a bit off: nothing, nothing, nothing, nothing, cliff-hanger with doom and destruction. yes, ok lots of character

Re: [Audiogames-reflector] The 7 main voices

2014-01-22 Thread AudioGames.net Forum — Off-topic room: burak
Re: The 7 main voices Hi, Microsoft anna is quiet, but not laggy at all. Sam, how ever, is one of the worse voices, and Im surprised, why would you want to use sam? And dont use anna either, she doesnt like talking. URL: http://forum.audiogames.net/viewtopic.php?pid=162769#p162769

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2014-01-22 Thread AudioGames.net Forum — New releases room: cj89
Re: Swamp Tide, PvP mini game set in the Swamp universe Hi there Aprone. Just wondering why you took down tide again? I know there was a reason, just dont quite remember.URL: http://forum.audiogames.net/viewtopic.php?pid=162770#p162770 ___

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2014-01-22 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp Tide, PvP mini game set in the Swamp universe I was only going to run Tide for a little while, because I wasnt going to need to use my laptop for most of the day.URL: http://forum.audiogames.net/viewtopic.php?pid=162771#p162771 ___

Re: [Audiogames-reflector] Does anyone know the D programming language?

2014-01-22 Thread AudioGames.net Forum — Off-topic room: Ethin
Re: Does anyone know the D programming language? visualstudio wrote:C++ is betterbecause,it has all of the features of Din C++11, you can define many things like enum class, lambda functions, for-range based loops, define a variable as type auto and use it as another types, cast many pointers,

Re: [Audiogames-reflector] Girls at school harder 2 get than ones Outside of School?

2014-01-22 Thread AudioGames.net Forum — Off-topic room: BryanP
Re: Girls at school harder 2 get than ones Outside of School? LOL I bet. I dont expect a girl to find my blindness sexy. In fact that creeps me out just a bit LOL.URL: http://forum.audiogames.net/viewtopic.php?pid=162773#p162773 ___

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-22 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: bokurano daiboukenn 3 on yukionozawas site do i go to the toy box link to update bk3?URL: http://forum.audiogames.net/viewtopic.php?pid=162774#p162774 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] injustice ultimate edition questions

2014-01-22 Thread AudioGames.net Forum — General Game Discussion: ghost rider
Re: injustice ultimate edition questions Guess what came in the mail today?URL: http://forum.audiogames.net/viewtopic.php?pid=162775#p162775 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-22 Thread AudioGames.net Forum — New releases room: Gaita 2014 Asturiana
Re: bokurano daiboukenn 3 @flame_elchemist: yes!URL: http://forum.audiogames.net/viewtopic.php?pid=162776#p162776 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2014-01-22 Thread AudioGames.net Forum — New releases room: ultradude306
Re: The Road To Rage I: Fires Of War -- First Person Shooter Hey guys, I just finished a map called Shipment. Its my own take on a map from COD4... There are 4 shipping crates around the sides, with a burning vehicle in the center. Bits a relatively close quarters map. If anyone wants me to

Re: [Audiogames-reflector] Does anyone know the D programming language?

2014-01-22 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: Does anyone know the D programming language? I see that the argument is to paste their web site. That aside:D has interesting things, but is too alpha. Not many people are using it in production. Bugs are found and fixed frequently which, in a programming language, is not really good.

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-22 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: bokurano daiboukenn 3 i tried it before it gave me the old version when i klikt on the link to download itURL: http://forum.audiogames.net/viewtopic.php?pid=162779#p162779 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Girls at school harder 2 get than ones Outside of School?

2014-01-22 Thread AudioGames.net Forum — Off-topic room: Ethin
Re: Girls at school harder 2 get than ones Outside of School? Hi,Ive gotten a few girls to date me, but I never forced them. I wasnt mean or rude; I was happy and funny. Im not sure, but at my school, girls love me. I am not saying that any school is bad, its just odd. When Im around girls, the

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2014-01-22 Thread AudioGames.net Forum — New releases room: tseth42
Re: Swamp Tide, PvP mini game set in the Swamp universe Well, I did enjoy it a little before I had to go to work, thanks muchee Aprone, Take care... Cheereo!URL: http://forum.audiogames.net/viewtopic.php?pid=162781#p162781 ___ Audiogames-reflector

Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2014-01-22 Thread AudioGames.net Forum — New releases room: bradp
Re: The Road To Rage I: Fires Of War -- First Person Shooter if people are devoloping maps from fps games, then i should get back into rtr and make some maps then URL: http://forum.audiogames.net/viewtopic.php?pid=162782#p162782 ___

Re: [Audiogames-reflector] Injustice Gods Among Us. More accessible than before.

2014-01-22 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: Injustice Gods Among Us. More accessible than before. death_rattlehead, I sent you an email through the forum... let me know if you got it or not. If you didnt, just pm me your email and we can get in touch and talk fighting games. lolURL:

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2014-01-22 Thread AudioGames.net Forum — New releases room: severestormsteve1
Re: Swamp Tide, PvP mini game set in the Swamp universe Hey Aprone,I didnt get the chance to enjoy the game much--just found out I was a zombie, and then had to go and do something else--a family function. When I got home from that I was too tired to do much else, so I didnt get to play tide.

Re: [Audiogames-reflector] bokurano daiboukenn 2 walkthrough

2014-01-22 Thread AudioGames.net Forum — General Game Discussion: severestormsteve1
Re: bokurano daiboukenn 2 walkthrough connor142 wrote:actually a bk3 walkthrough would be more appropriat Connor, you mean well. I disagree, however, because BK 2 was the only game I lost intrest in because the lack of sufficient documentation. This has unfortunately shied me away from all the

Re: [Audiogames-reflector] Adventure At C:

2014-01-22 Thread AudioGames.net Forum — New releases room: audiogamer101
Re: Adventure At C: You actually do not need the music file to have the stage work correctly.URL: http://forum.audiogames.net/viewtopic.php?pid=162786#p162786 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Morokuma's Text RPGs

2014-01-22 Thread AudioGames.net Forum — General Game Discussion: boy
Re: Morokuma's Text RPGs Maybe they all are beatable. However, I have not beaten any of the Japanese games. This includes all text games, and every other game that was developed. Maybe I have to take a Japanese gaming class, if they had one at Perkins. But, if you want to see an unbeatable text

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2014-01-22 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp Tide, PvP mini game set in the Swamp universe I only brought it online as a special treat. It has once again returned to the abyss and will await the future date when I finally get around to working on it again, hehe.URL: http://forum.audiogames.net/viewtopic.php?pid=162788#p162788

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2014-01-22 Thread AudioGames.net Forum — New releases room: severestormsteve1
Re: Swamp Tide, PvP mini game set in the Swamp universe Hi aprone,so sorry to hear that. Good luck on whatever it is youre working on right now, and hope to see tide come back some time in the future. In the mean time, I will continue to enjoy playing swamp.URL:

[Audiogames-reflector] Moves for injustice: Ultimate edition

2014-01-22 Thread AudioGames.net Forum — General Game Discussion: ghost rider
Moves for injustice: Ultimate edition Hey all. So I found a website that has moves lists for mk9, but none for injustice. Could someone 1, give me a link to one, or 2, post them here? Thanks,MeURL: http://forum.audiogames.net/viewtopic.php?pid=162790#p162790

Re: [Audiogames-reflector] bokurano daiboukenn 2 walkthrough

2014-01-22 Thread AudioGames.net Forum — General Game Discussion: glamorama28
Re: bokurano daiboukenn 2 walkthrough Hi![ a-t ] threeblacknoisesLook at it:http://forum.audiogames.net/viewtopic.php?id=9839Boy Already wrote a full walkthrough. I think that this walkthrough is enough complete.URL: http://forum.audiogames.net/viewtopic.php?pid=162791#p162791

Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2014-01-22 Thread AudioGames.net Forum — New releases room: ultradude306
Re: The Road To Rage I: Fires Of War -- First Person Shooter bradp wrote:if people are devoloping maps from fps games, then i should get back into rtr and make some maps then Which ones you have in mind?URL: http://forum.audiogames.net/viewtopic.php?pid=162792#p162792

Re: [Audiogames-reflector] Rate the Song Above You

2014-01-22 Thread AudioGames.net Forum — Off-topic room: turtlepower17
Re: Rate the Song Above You Very nice. 9/10. You keep giving me songs that I already know, but thats ok, lol. Having a good taste in music is never a crime.Heres something, well, a bit immature...What can I say, its one of those days.http://www.youtube.com/watch?v=avsB7hTiGeUURL:

Re: [Audiogames-reflector] Rate the Song Above You

2014-01-22 Thread AudioGames.net Forum — Off-topic room: ghost rider
Re: Rate the Song Above You 10/10, hillarious and awesome metalhttp://www.youtube.com/watch?v=jlziVnesRdEURL: http://forum.audiogames.net/viewtopic.php?pid=162794#p162794 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] bokurano daiboukenn 2 walkthrough

2014-01-22 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: bokurano daiboukenn 2 walkthrough You missed his point. He wants to write a detailed walkthrough like the kind on gamefaqs... which are much more detailed than the one boy wrote. It was a good one to give quick tips for each level and stage, but I agree... a full walkthrough would be great.

Re: [Audiogames-reflector] Moves for injustice: Ultimate edition

2014-01-22 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: Moves for injustice: Ultimate edition Just go to www.gamefaqs.com and look up the game. Theres an faq there that litterally has everything youll need.URL: http://forum.audiogames.net/viewtopic.php?pid=162796#p162796 ___ Audiogames-reflector

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-22 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 For anyone who has the machinegun thats been mentioned from 6-2... is there any specific requirements I need? I cant seem to find that weapon... but there is a landing spot I can land in. Is it there somewhere? Thanks!URL:

Re: [Audiogames-reflector] bokurano daiboukenn 3

2014-01-22 Thread AudioGames.net Forum — New releases room: derekedit
Re: bokurano daiboukenn 3 You need dolls. Lots and lots and lots and lots and lots of dolls. If you start the stage and you dont notice anything different, you probably dont have enough dolls.URL: http://forum.audiogames.net/viewtopic.php?pid=162798#p162798

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