Re: [Audiogames-reflector] Goodbye Windows XP, i still get nistalgic over you.

2014-04-08 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Goodbye Windows XP, i still get nistalgic over you. Well, of course, it's quite unlikely that your latest computer runs XP though. It's OK. XP runs really, really nicely in a VM on this SSD. URL: http://forum.audiogames.net/viewtopic.php?pid=171588#p171588 __

[Audiogames-reflector] SKIN CARE Lapanior

2014-04-08 Thread AudioGames.net Forum — General Game Discussion: Aliviaaja101
SKIN CARE Lapanior I A even happen to have my own life class right now we think that when you don't drink enough water that meets dehydration that means to Jacks angina leads to you irritated skin which in turn leads to act that sounded like the whole mouthful emissions check loftier I would sta

Re: [Audiogames-reflector] Enabling Narrator in Windows Longhorn setup

2014-04-08 Thread AudioGames.net Forum — Off-topic room: SLJ
Re: Enabling Narrator in Windows Longhorn setup Chandu wrote:this gets me wondering, is it possible to install win8 without sighted asistance?It is possible, yes, but not by using Narrator. It kind of surprises me that Microsoft hasn't found any accessible solution for this yet. I have heard rum

Re: [Audiogames-reflector] the new skype chat ad

2014-04-08 Thread AudioGames.net Forum — Off-topic room: Victorious
Re: the new skype chat ad I've yet to encounter this issue even though I also got automatically updated to skype 6.14, but thanks for sounding the alarm. Remember to paste the suggested entry into the host file after the 127.0.0.1 localhost line.URL: http://forum.audiogames.net/viewtopic.php?pid

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-04-08 Thread AudioGames.net Forum — New releases room: SLJ
Re: Grail to the Thief: An Interactive Audio Adventure Thank you very much for your answer. I'll let you know if I run into more trouble on donating.I'm sorry to go a bit off-topic. I have some interesting information for all other screenreader users:Yesterday I gave it a try again. Something w

Re: [Audiogames-reflector] Word snap: A game in development

2014-04-08 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Word snap: A game in development Sounds cool. Not my kind of games, but sounds nice for those who likes word games.URL: http://forum.audiogames.net/viewtopic.php?pid=171583#p171583 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahat

Re: [Audiogames-reflector] Some observations about Vocalizer Expressive

2014-04-08 Thread AudioGames.net Forum — Off-topic room: Chandu
Re: Some observations about Vocalizer Expressive are there Indian english voices available with NVDA?URL: http://forum.audiogames.net/viewtopic.php?pid=171582#p171582 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Enabling Narrator in Windows Longhorn setup

2014-04-08 Thread AudioGames.net Forum — Off-topic room: Chandu
Re: Enabling Narrator in Windows Longhorn setup this gets me wondering, is it possible to install win8 without sighted asistance?URL: http://forum.audiogames.net/viewtopic.php?pid=171581#p171581 ___ Audiogames-reflector mailing list Audiogames-reflect

[Audiogames-reflector] I need help losing weight

2014-04-08 Thread AudioGames.net Forum — General Game Discussion: erikaleah
I need help losing weight you know everyone that comes in soared already or that we on Ca so all the hell Mach where you at I aren't you getting started here and I certainly haven't gotten the and sugar out there and maybe the lack of support within a week stressed that she had you know addition

Re: [Audiogames-reflector] I have no passion in life

2014-04-08 Thread AudioGames.net Forum — Off-topic room: Chandu
Re: I have no passion in life and don't worry too much about the FB friendship thing. let me narrate something that happened to me. well, the other day, I sent a request to a friend(classmate). she not only rejected me, but also blocked me. to say the least, I was pissed off. cos we knew each ot

Re: [Audiogames-reflector] the new skype chat ad

2014-04-08 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: the new skype chat ad Skype updated automatically for me, IIRC. I'll definitely try this fix, because this is exactly as annoying as Wanderer said. -_-URL: http://forum.audiogames.net/viewtopic.php?pid=171578#p171578 ___ Audiogames-reflector maili

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-08 Thread AudioGames.net Forum — New releases room: flyby chow
Re: Swamp, zombie fps by Aprone hi aprone, i as well must confirm that there is a huge issue with the characters at the moment. yesterday night when i logged off all was fine. now at 7:12 am. my time of righting i  just loged in. and suddenly flybychow is a hard core characther, he is now level

Re: [Audiogames-reflector] Goodbye Windows XP, i still get nistalgic over you.

2014-04-08 Thread AudioGames.net Forum — Off-topic room: Omar Alvarado
Re: Goodbye Windows XP, i still get nistalgic over you. I did get to play with windows 98, but I'm far too young to remember that.I do believe it had a few programs which were:Talking typing teacherJaws for windowsWord, full versionThat being said, I am far too young to remember that.OH and, bac

Re: [Audiogames-reflector] the new skype chat ad

2014-04-08 Thread AudioGames.net Forum — Off-topic room: wanderer
Re: the new skype chat ad Thanks, I will see if this works next time I reboot. I'm already using peerblock though, so don't see why it wouldn't already be blocked when PB is active. Is it only that one ad server it uses?URL: http://forum.audiogames.net/viewtopic.php?pid=171575#p171575 _

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-08 Thread AudioGames.net Forum — New releases room: Michael Pyron
Re: Swamp, zombie fps by Aprone Hi Aprone,I am writing to let you know I have lost rep, and my levels on swamp.I haven't deleted a char.My char is michael209., Everything was ok yesterday when I last played the game.I was [ a-t ] level 102, but don't remember the rep. I think it was in the thous

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-04-08 Thread AudioGames.net Forum — New releases room: grryfindore
Re: Star traders rpg for IOS accessibility update Hi Dark,I haven't downloaded the update yet,but I believe the designer is a in app purchase.Unfortunately though,the starship description and stats aren't read by VO still.grryfURL: http://forum.audiogames.net/viewtopic.php?pid=171573#p171573 __

Re: [Audiogames-reflector] The seventh Doctor and Ace

2014-04-08 Thread AudioGames.net Forum — Off-topic room: brad
Re: The seventh Doctor and Ace Hi.Erm... I might have kind of forgotten humans do that thing called aging... Oops.I really like Ace as a doctor who companion. especially in the BF stuff audio dramas.She's funny smart and very caring when she wants to be.URL: http://forum.audiogames.net/viewtopic

Re: [Audiogames-reflector] Enabling Narrator in Windows Longhorn setup

2014-04-08 Thread AudioGames.net Forum — Off-topic room: jack
Re: Enabling Narrator in Windows Longhorn setup Unfortunately, neither windows o s will allow you to use narrator during the instalation you have to wait till account setup. I am not using longhorn yet but I do know a lot. For one thing, windows longhorn is not as extremely evil as windows Hells

Re: [Audiogames-reflector] Word snap: A game in development

2014-04-08 Thread AudioGames.net Forum — General Game Discussion: Haramir
Re: Word snap: A game in development Hey Kyle. It seems a quick and cool game to pass the time. I'd like to see it working.Best regards, haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=171570#p171570 ___ Audiogames-reflector mailing list Au

Re: [Audiogames-reflector] the new skype chat ad

2014-04-08 Thread AudioGames.net Forum — Off-topic room: Haramir
Re: the new skype chat ad Ok, for those who are upset with the new skype boring links the solution is as follows.First, open  the skype and press the windows key plus r. Type the code %WinDir%\System32\Drivers\EtcThen open the file called host with notepad and past the code 127.0.0.1 rad.msn.com

Re: [Audiogames-reflector] overkill mod and latest jediquake mod please?

2014-04-08 Thread AudioGames.net Forum — General Game Discussion: tseth42
Re: overkill mod and latest jediquake mod please? Okay, here is a link for each one of them.https://dl.dropboxusercontent.com/u/142 … ake42.qmodhttps://dl.dropboxusercontent.com/u/142 … kill1.qmodEnjoy!URL: http://forum.audiogames.net/viewtopic.php?pid=171568#p171568

Re: [Audiogames-reflector] Goodbye Windows XP, i still get nistalgic over you.

2014-04-08 Thread AudioGames.net Forum — Off-topic room: Chris
Re: Goodbye Windows XP, i still get nistalgic over you. Hi.Well, indeed it is sad.My first experience with a computer was a Windows XP computer that I used to play the alphas of Entombed.So yeah, I think XP will always be special to me since it was the first and probably only Windows operating s

Re: [Audiogames-reflector] The seventh Doctor and Ace

2014-04-08 Thread AudioGames.net Forum — Off-topic room: daniel
Re: The seventh Doctor and Ace Hi,Its to do with the fact as dark said that she didn't have very many appearances and terrible writing(some good eps though) and the fact that this has been 25 years as well...@dark: I'll have to check afterlife out--sounds interesting!Thanks,DanielURL: http://for

Re: [Audiogames-reflector] The seventh Doctor and Ace

2014-04-08 Thread AudioGames.net Forum — Off-topic room: daniel
Re: The seventh Doctor and Ace Hi,Its to do with the fact as dark said that she didn't have very many appearances and terrible writing(some good eps though) and the fact that this has been 25 years as well...Thanks,DanielURL: http://forum.audiogames.net/viewtopic.php?pid=171566#p171566

[Audiogames-reflector] the new skype chat ad

2014-04-08 Thread AudioGames.net Forum — Off-topic room: wanderer
the new skype chat ad Ok, I don't know if this is specific to me, but since updating to skype 6.14, I get this incredibly obnoxious ad everytime I'm chatting with someone, which often pops up when I'm typing, so if I don't hear NVDA announce it because hitting keys interupts speech, I end up los

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-08 Thread AudioGames.net Forum — New releases room: assault_freak
Re: shadow rine full voice version released I'm not quite sure what you mean by the password of last hope.URL: http://forum.audiogames.net/viewtopic.php?pid=171564#p171564 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-08 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Swamp, zombie fps by Aprone LVJ:something like this; you might need to modify it for new things.start timerblock time event m=0 s=2// commands go here.end eventOr, if you want it to repeat every 2 seconds:start timer+-1+block time event m=0 s=2// commandsset timer m=0 s=0end eventURL: http:/

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-04-08 Thread AudioGames.net Forum — New releases room: AstralAudio
Re: Grail to the Thief: An Interactive Audio Adventure Backing this project because the Kickstarter description is spelled out nicely. We know what the game is, who's the audience, where the money will go (and why the asking price), and also the goals for if things exceed expectations. Well done

Re: [Audiogames-reflector] Goodbye Windows XP, i still get nistalgic over you.

2014-04-08 Thread AudioGames.net Forum — Off-topic room: Omar Alvarado
Re: Goodbye Windows XP, i still get nistalgic over you. Damn. Xp is the first OS I learned to use.Kinda sad to see them pull the plug on it. OH well, I guess.Last question, before they did, did microsoft release any updates before? I want to make sure I'm absolutely up to date.Let's share memori

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-08 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: shadow rine full voice version released Is that the password of last hope?URL: http://forum.audiogames.net/viewtopic.php?pid=171560#p171560 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucuk

[Audiogames-reflector] Word snap: A game in development

2014-04-08 Thread AudioGames.net Forum — General Game Discussion: kyle12
Word snap: A game in development Hello,This is more of an update and an opinion sort of thing, really.Have you ever played the card game snap? If not, here is the basic premiss. You have a pack of 52 cards and each player draws a hand of a specifyed number. You begin placing cards on the table u

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-08 Thread AudioGames.net Forum — New releases room: lvj
Re: Swamp, zombie fps by Aprone Hi Aprone and everyone!about scs if i want any event tohappen a time 2 second. how should I write?thanksURL: http://forum.audiogames.net/viewtopic.php?pid=171558#p171558 ___ Audiogames-reflector mailing list Audiogames-

Re: [Audiogames-reflector] The seventh Doctor and Ace

2014-04-08 Thread AudioGames.net Forum — Off-topic room: Dark
Re: The seventh Doctor and Ace Well Brad, it is certainly always the same Actress, Sophie Aldred. I imagine the differences are mostly due to her being about 25 years older when recording the Bf stories :d.   It's also worth remembering that  Ace wasn't a companion for that long on Tv, and often

Re: [Audiogames-reflector] The seventh Doctor and Ace

2014-04-08 Thread AudioGames.net Forum — Off-topic room: Dark
Re: The seventh Doctor and Ace Well Brad, it is certainly always the same Actress, Sophie Aldred. I imagine the differences are mostly due to her being about 25 years older when recording the Bf stories :d. Note though, that unlike the other companions who travel with the Doctor,  Ace is with th

Re: [Audiogames-reflector] Strategy For Beating The Oil Platform In Zombie Exodus:

2014-04-08 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Strategy For Beating The Oil Platform In Zombie Exodus: I was a little surprised how i hit on the right way through the oil platform first off, sinse I did fully expect to fail the first time particularly as there were several choices that seemed like time wasters. As to the other games, wel

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-08 Thread AudioGames.net Forum — New releases room: assault_freak
Re: shadow rine full voice version released The password isラストホープカレシアBut I don't think this particular password works if you haven't finished the game yet... and did you get an error after getting the password wrong?URL: http://forum.audiogames.net/viewtopic.php?pid=171555#p171555 _

Re: [Audiogames-reflector] shadow rine full voice version released

2014-04-08 Thread AudioGames.net Forum — New releases room: stirlock
Re: shadow rine full voice version released OK guys, I need some help with the password. Since the password is all katakana, I'm having trouble entering it exactly. I coppied what I believe to be the corect password into the edit field from a document and it still won't work. Anyhelp would be ap

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-08 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone Yes, that's true. I found it to be more tedious than hard, though; my axe did well enough, but it took a long time running around to find anything at all. That's why I suggested a secondary way of earning titles. While I have no metrics, the chatter I hear on Swam

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-08 Thread AudioGames.net Forum — New releases room: Haramir
Re: Swamp, zombie fps by Aprone I'm not going to play as hc neither, but I wont say anything about how hard it is. It was made to be hardcore, isn't it?Best regards, Haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=171552#p171552 ___ Audioga

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-08 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone Got it, thanks. That'll be in the next update, and sorry for the confusion.I tried HC mode, and managed to get to level 7 before I lost interest. Level 150 does seem extremely high. I wonder if titles could be granted a second way? Perhaps at level 500 in normal m

Re: [Audiogames-reflector] The seventh Doctor and Ace

2014-04-08 Thread AudioGames.net Forum — Off-topic room: kyle12
Re: The seventh Doctor and Ace Hi,She sounds different because sofy aldrid is 25 years older...LOLURL: http://forum.audiogames.net/viewtopic.php?pid=171550#p171550 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com htt

[Audiogames-reflector] The seventh Doctor and Ace

2014-04-08 Thread AudioGames.net Forum — Off-topic room: brad
The seventh Doctor and Ace Hi.I don't know if any of  you have heard ace on the doctor who tv shows and ace on big finish. I've realized she sounds quite different.What do you guys think.Does she sound different or the same to you?URL: http://forum.audiogames.net/viewtopic.php?pid=171548#p171548

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-08 Thread AudioGames.net Forum — New releases room: musicman
Re: Swamp, zombie fps by Aprone You go HC at level 150 now.URL: http://forum.audiogames.net/viewtopic.php?pid=171549#p171549 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/ma

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-08 Thread AudioGames.net Forum — New releases room: eric
Re: Swamp, zombie fps by Aprone Aprone, thanks for the clarification.  Speaking as a hardcore HC player, 150 levels seem awfully unattainable just to become a buck private.  The 80 level mark is hard enough.  And thanks for looking out for those other bugs.Grinder / WolfgangURL: http://forum.aud

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-08 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone So, you can not go HC at level 80 anymore? I know you have to wait until 150 to get a title, but I thought you could go HC at 80 if you wanted to. Did I misunderstand? If so, I'll change the Readme.URL: http://forum.audiogames.net/viewtopic.php?pid=171546#p171546

Re: [Audiogames-reflector] Strategy For Beating The Oil Platform In Zombie Exodus:

2014-04-08 Thread AudioGames.net Forum — General Game Discussion: Guitarman
Re: Strategy For Beating The Oil Platform In Zombie Exodus: Hi dark.Well the oil platform is a little difficult but it's funny how easy it is if you know what your doing. It took me about 3 days to figure out what I was doing wrong then I felt really stupid when I beat it.Another choice of games

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-08 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Eric, I checked the code and the actual level should be 150, not 80.  I think it was changed along the way and the changelog/readme weren't updated.You are correct about how cycles work.  You may be happy to know that people with titles already do not have any lev

Re: [Audiogames-reflector] Goodbye Windows XP, i still get nistalgic over you.

2014-04-08 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Goodbye Windows XP, i still get nistalgic over you. Well, that's it.XP is now at end of life, or "dead" for short. It died at 15:00 in your local time zone. You can see this for yourself at AmIRunningXP.com. Long live XP. You'll be missed.Meanwhile, our government, being a typically incompet

Re: [Audiogames-reflector] 2d platformer

2014-04-08 Thread AudioGames.net Forum — New releases room: Giovani
Re: 2d platformer Hi!I have one idea with this 2dp game. In 2d adventure isn't creator and I thing, that connecting those two games is result of make another engine to makes a games, very better, tham old Audiogamemaker.What would You like to say to this idea?This isn't also question for Mason,

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-08 Thread AudioGames.net Forum — New releases room: eric
Re: Swamp, zombie fps by Aprone I hate to keep beating a dead horse, well, I've been beating it on the radio in the game, but I wonder why the change log says it takes 80 levels to cycle, while the door in the factory says it takes 150.  Both can't be right.  And just to be certain I have this c

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-04-08 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update I haven't seen a ship designer in the Ios version yet, and I know android is their primary platform of development so hopefully we'll see such things in Ios soon.URL: http://forum.audiogames.net/viewtopic.php?pid=171540#p171540 _

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-04-08 Thread AudioGames.net Forum — New releases room: claudiogaranzini
Re: Star traders rpg for IOS accessibility update Hi all! I know that this topic is for Iphone users but in the Android Version of this great game, there also the new ship designer thats really accessible; tyr it if you can! There are many improvements almost each three or four days! It's a grea

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-04-08 Thread AudioGames.net Forum — New releases room: foralltoplay
Re: Grail to the Thief: An Interactive Audio Adventure You don't have to link the Amazon account to PayPal, you can use the Visa credit card right on Amazon to make the payment. To make a donation, visit the Kickstarter campaign page and click on "Back This Project". You will be asked how much y

Re: [Audiogames-reflector] We're alive - SPOILERS!

2014-04-08 Thread AudioGames.net Forum — Off-topic room: Guitarman
Re: We're alive - SPOILERS! Hi Alex.Well it explains why ink can control the little ones so well. I'll have to listen to chapter 10 again and see what I can find out. Does anyone know when the little ones first started appearing? I can't remember but I think it was toward the end of season 2.The

Re: [Audiogames-reflector] Adventure At C:

2014-04-08 Thread AudioGames.net Forum — New releases room: threeblacknoises
Re: Adventure At C: It depends on what you kill.The basic enimies in downloads give about 250 bits a peace.Enimies atack faster the higher up the diff mod latter you go.URL: http://forum.audiogames.net/viewtopic.php?pid=171536#p171536 ___ Audiogames-r

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-08 Thread AudioGames.net Forum — New releases room: Haramir
Re: Swamp, zombie fps by Aprone That's right Bee, I agree 100% with you. If levelling is so important ask a friend to help you with missions and there you go: a high level who doesn't know how to play. Sorry if I'm being rude, but that's what I saw happening sometimes.Best regards, Haramir.URL:

Re: [Audiogames-reflector] Grail to the Thief: An Interactive Audio Adventure

2014-04-08 Thread AudioGames.net Forum — New releases room: SLJ
Re: Grail to the Thief: An Interactive Audio Adventure I've just completed the prototype twice because I enjoy it so much.I'll give the kickstarter donation an other try. So, can you tell me what to do after I've created an Amazon account? Do I have to link the account to a new paypal account? C

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril!

2014-04-08 Thread AudioGames.net Forum — New releases room: Haramir
Re: GLTech Studio's first release is finally here! Town of Peril! Well, I don't know, perhaps we can go on with the context and then form a team with the winners.Best regards, Haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=171533#p171533 _

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-04-08 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone SLJ, the same thing happens. We have, let's see… up to nine devices connected, usually not that many, but still, at least five. Thanks for the suggestion though.As to trading, I can see your guys' point about it being another thing to shoot for. I don't like that

Re: [Audiogames-reflector] Apple alex

2014-04-08 Thread AudioGames.net Forum — Off-topic room: burak
Re: Apple alex Oh, I know that keystroke. The problem is, I cannot copy the file on my flash drive and process it in my Windows pc.URL: http://forum.audiogames.net/viewtopic.php?pid=171531#p171531 ___ Audiogames-reflector mailing list Audiogames-refle

Re: [Audiogames-reflector] I have no passion in life

2014-04-08 Thread AudioGames.net Forum — Off-topic room: wanderer
Re: I have no passion in life Yeah, I suppose it is pretty funny, looking at it that way. I actually started a conversation with a teacher about the whole nonverbal communication thing, and talked to a few other people yesterday, so who knows?URL: http://forum.audiogames.net/viewtopic.php?pid=17

Re: [Audiogames-reflector] Enabling Narrator in Windows Longhorn setup

2014-04-08 Thread AudioGames.net Forum — Off-topic room: wanderer
Re: Enabling Narrator in Windows Longhorn setup Longhorn was originally going to be a minor update between XP and microsoft's new planned OS, which was going to be named blackcomb, or something. They were originally building on the source code of XP, but after a while they realized that the deve

Re: [Audiogames-reflector] bokura no daiboukenn 3, basic tips.

2014-04-08 Thread AudioGames.net Forum — General Game Discussion: grryfindore
Re: bokura no daiboukenn 3, basic tips. Hi,If I remember correctly, you must have the demons chase you towards the left end of the stage,where they will be gobbled up. you need to do this until you have made 50 demons run into the thing that eats them up to finish the stage.grryfURL: http://foru

[Audiogames-reflector] jogos de carros

2014-04-08 Thread AudioGames.net Forum — Audiogames Exclusive Games: jogosdecarros
jogos de carros Os bandidos estão soltos pela cidade fazendo badernas. Seja um policial pilotando a viatura pelas ruas da cidade na capturas dos bandidos que estão dirigindo feito loucos pelas ruas da cidade.Jogos de carrosURL: http://forum.audiogames.net/viewtopic.php?pid=171527#p171527 __

Re: [Audiogames-reflector] Enabling Narrator in Windows Longhorn setup

2014-04-08 Thread AudioGames.net Forum — Off-topic room: Chris
Re: Enabling Narrator in Windows Longhorn setup Hi.Windows Longhorn was going to be the next operating system after Windows XP.It was built on the XP interface from what I can tell which is kind of why I want to try it out.For some reason, Longhorn was scrapped in favor of Vista the terrible.Hmm

Re: [Audiogames-reflector] Enabling Narrator in Windows Longhorn setup

2014-04-08 Thread AudioGames.net Forum — Off-topic room: kyle12
Re: Enabling Narrator in Windows Longhorn setup Hi,The hell is longhorn?Just curiousURL: http://forum.audiogames.net/viewtopic.php?pid=171525#p171525 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin

Re: [Audiogames-reflector] bokura no daiboukenn 3, basic tips.

2014-04-08 Thread AudioGames.net Forum — General Game Discussion: dankovitch vitaliy
Re: bokura no daiboukenn 3, basic tips. what to do on 10.3? ;where enemies are constantly emerging.URL: http://forum.audiogames.net/viewtopic.php?pid=171524#p171524 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com ht

Re: [Audiogames-reflector] Strategy For Beating The Oil Platform In Zombie Exodus:

2014-04-08 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Strategy For Beating The Oil Platform In Zombie Exodus: Well i've now found and comleted the oil platform. Actually i  did it first time which surprised me sinse I was expecting it to take a couple of goes what with the time limit but  obviously i got lucky (though having a  big physical sco

Re: [Audiogames-reflector] Strategy For Beating The Oil Platform In Zombie Exodus:

2014-04-08 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Strategy For Beating The Oil Platform In Zombie Exodus: jUST TO SAY i'VE NOW COMPLETED THE OIL PLATFORM AND INDEED CHAPTER 3 AND AM ON CHAPTER 4, HOPEFULLY i CAN FINISH THE GAME AND GET AN ENDING, THEN ALTHOUGH IT'S BEEN FANTASTIC i'LL SEE ABOUT TRYING MORE GAMES OUT.URL: http://forum.audiog

Re: [Audiogames-reflector] Star traders rpg for IOS accessibility update

2014-04-08 Thread AudioGames.net Forum — New releases room: Dark
Re: Star traders rpg for IOS accessibility update Just in case people missed it, star traders now recieved an update which (apart from adding some interesting new ships), also improves vo performance a lot,  particularly as regards buttons lables.  Now, the "zoom out" button says zoom out, ditto

Re: [Audiogames-reflector] We're alive - SPOILERS!

2014-04-08 Thread AudioGames.net Forum — Off-topic room: AlexN94
Re: We're alive - SPOILERS! I'm not surprised at all. Datu was obviously turning, so it was just a question of time before we'd lose him. And I had a feeling that one of the parents would die, and when Lizzy started being ill at the end of chapter 43 if seemed obvious that it would be her... Whe

Re: [Audiogames-reflector] Where I can download Deathmath

2014-04-08 Thread AudioGames.net Forum — General Game Discussion: danny
Re: Where I can download Deathmath Here you go, as requested. https://dl.dropboxusercontent.com/u/2662127/dmsetup.exe I will warn you that since I coded it when I was still in the beginner stage of learning programming, it does have quite a few bugs some of which I haven't been able to fix, and

[Audiogames-reflector] WEIGHT LOSS DASANIAN lamerty

2014-04-08 Thread AudioGames.net Forum — General Game Discussion: Alissaaja101
WEIGHT LOSS DASANIAN lamerty I'm going to help you cook today we’re going to hack get some healthy government pays good I work reorganization and services people with developmental disabilities as I kind of players are here Kato’s care most people don't understand clashes this actually really he