Re: Oriol Gómez bgt contest: One day, one hit

2016-04-06 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Oriol Gómez bgt contest: One day, one hit Well, good news is, I have a submission ready. Bad news is, I am so dissatisfied with it it hurts. Will you feel the same? Let's find out! URL: http://forum.audiogames.net/viewtopic.php?pid=256283#p256283

Re: Braillemon status update!

2016-04-06 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Braillemon status update! go to floor 5 and look around URL: http://forum.audiogames.net/viewtopic.php?pid=256282#p256282 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Braillemon status update!

2016-04-06 Thread AudioGames . net Forum — New releases room : fran91carp via Audiogames-reflector
Re: Braillemon status update! HI, i'm in silf cobe, in floor 4, i need to find the key to  open  the secret dours, in the red / blue guide sais is in these floor, but i can't find it, i have defeated 2 rockets, one thats near the teleporter and another on the right. URL:

Re: Open world RPG questions

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : Haramir via Audiogames-reflector
Re: Open world RPG questions Well, I guess, everything has been said. Nice work guys.Best regards, Haramir. URL: http://forum.audiogames.net/viewtopic.php?pid=256280#p256280 ___ Audiogames-reflector mailing list

Re: Facebook's new AI, total BS

2016-04-06 Thread AudioGames . net Forum — Off-topic room : livrobo via Audiogames-reflector
Re: Facebook's new AI, total BS I don't see  the problem here.  For a company like Facebook to actually try something like this is pretty cool, in my opinion. That's coming from a person who isn't a fan of Facebook. The more companies that try stuff like this can only lead to progress.

Re: Facebook's new AI, total BS

2016-04-06 Thread AudioGames . net Forum — Off-topic room : livrobo via Audiogames-reflector
Re: Facebook's new AI, total BS I don't see  the problem here.  For a company like Facebook to actually try something like this is pretty cool, in my opinion. That's coming from a person who isn't a fan of Facebook. THe more companies that try stuff like this can only lead to progress.

Re: shadow rine full voice version released

2016-04-06 Thread AudioGames . net Forum — New releases room : Sean-Terry01 via Audiogames-reflector
Re: shadow rine full voice version released Well, I hit the button marked yes, and wait for like 5 or so seconds, then it goes back to where the file is that I pressed enter on.Such as my external HD. URL: http://forum.audiogames.net/viewtopic.php?pid=256278#p256278

Re: Who i the voice of the bratboieas in BK1, and 2? I really wanna no!

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: Who i the voice of the bratboieas in BK1, and 2? I really wanna no! I mean like pitch modification, or filters and such (I only remember these being used for the Mega Dragon and Yokutanku and your clones, but I might have missed some). URL:

Re: a few questions about bratboys in BK1 and 2!

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: a few questions about bratboys in BK1 and 2! Spoilers ahoy!The rest of the post is spoilers for all three games:Their story, as I understand it, is that they were originally living in the mountains and lived mostly by hunting and gathering, but Yokutanku's food-hoarding plot in BK1

Re: Facebook's new AI, total BS

2016-04-06 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: Facebook's new AI, total BS Is this feature launch in US region only? but the news said, for those who have their iOS device set to English, they should received this feature. URL: http://forum.audiogames.net/viewtopic.php?pid=256275#p256275

Re: Open world RPG questions

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: Open world RPG questions I guess the cheap answer would be "Like Swamp, but more so". Although Swamp can get away with a lot of simplicity in the use of environmental sounds, because the zones can be as small as the player, so everything of interest gets labeled.If the player can

Re: new stuf at CSUN2016

2016-04-06 Thread AudioGames . net Forum — Off-topic room : datajake1999 via Audiogames-reflector
Re: new stuf at CSUN2016 I know there is dosbox for android, so technicly keynote gold can be used on the braillenote touch. URL: http://forum.audiogames.net/viewtopic.php?pid=256273#p256273 ___ Audiogames-reflector mailing list

Re: Pokémon Crystal Access

2016-04-06 Thread AudioGames . net Forum — New releases room : vcaparica via Audiogames-reflector
Re: Pokémon Crystal Access Hi!I'm playing PCA and right now I'm stuck on Golden Rod City after beating Team Rocket at the Radio Tower. I went up Radio Tower's five floorss, beat the fake manager, got the basement key from him. Walkthrough says I should go to the underground tunnel and look

Re: GDC talk about overwatch's approach to audio:

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : Ian Reed via Audiogames-reflector
Re: GDC talk about overwatch's approach to audio: Good video, thanks for sharing.It is great that they are experimenting with more informed sound, rather than playing sounds at the realistic levels, or playing all vocals the same for all players.I hope they start a trend that gets other

Re: Facebook's new AI, total BS

2016-04-06 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Facebook's new AI, total BS Well, Tap-tat-see isn't really always accurate either. URL: http://forum.audiogames.net/viewtopic.php?pid=256270#p256270 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Facebook's new AI, total BS

2016-04-06 Thread AudioGames . net Forum — Off-topic room : leibylucwgamer via Audiogames-reflector
Re: Facebook's new AI, total BS If the AI improves to the point of TapTapSee, then maybe it'll change my mind.  But I don't think it'll get to the point of getting 100% accurate With its descriptions.Best Regards,Luke URL: http://forum.audiogames.net/viewtopic.php?pid=256268#p256268

Re: Facebook's new AI, total BS

2016-04-06 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Facebook's new AI, total BS Cinnamon, I have to agree. I don't know how one could expect the company that really has not been focused on web accessibility, refuses to let Manuel Cortez develop an accessible facebook app, and doesn't update the mobile site, to come out with a great

Re: new version of vocalizer voices

2016-04-06 Thread AudioGames . net Forum — Off-topic room : joshstronach via Audiogames-reflector
Re: new version of vocalizer voices could you upload the susan voice please? that would be awesome URL: http://forum.audiogames.net/viewtopic.php?pid=256267#p256267 ___ Audiogames-reflector mailing list

Re: Open world RPG questions

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : Ian Reed via Audiogames-reflector
Re: Open world RPG questions Vision certainly allows for much more immersive and enjoyable environments.That said, when that sense is not available we rely heavily on 2 things: Audio and player imagination.The first thing is to get unique ambient sound for all of your varied areas.Jungles

Re: Open world RPG questions

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : Ian Reed via Audiogames-reflector
Re: Open world RPG questions Vision certainly allows for much more immersive and enjoyable environments.That said, when that sense is not available we rely heavily on 2 things: Audio and player imagination.The first thing is to get unique ambient sound for all of your varied areas.Jungles

Re: Open world RPG questions

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : Ian Reed via Audiogames-reflector
Re: Open world RPG questions Vision certainly allows for much more immersive and enjoyable environments.That said, when that sense is not available we rely heavily on 2 things: Audio and player imagination.The first thing is to get unique ambient sound for all of your varied areas.Jungles

Re: Nano Empire: an iOS strategy game about creating your own world

2016-04-06 Thread AudioGames . net Forum — New releases room : bashue via Audiogames-reflector
Re: Nano Empire: an iOS strategy game about creating your own world Greetings all.I've completed the game with all 4 endings; the campaign ending, the underworld ending where you completely destroy the core and the peaceful endings where by you either comply or die. All that remains now is

Re: Open world RPG questions

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : Ian Reed via Audiogames-reflector
Re: Open world RPG questions Vision certainly allows for much more immersive and enjoyable environments.That said, when that sense is not available we rely heavily on 2 things: Audio and player imagination.The first thing is to get unique ambient sound for all of your varied areas.Jungles

Re: Pokémon Crystal Access

2016-04-06 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: Pokémon Crystal Access I have one of these, the pokemon also come with updated move pools as well.  at least, the starters do, as I've not gotten far yet. URL: http://forum.audiogames.net/viewtopic.php?pid=256264#p256264 ___

Re: Facebook's new AI, total BS

2016-04-06 Thread AudioGames . net Forum — Off-topic room : Cinnamon via Audiogames-reflector
Re: Facebook's new AI, total BS [[wow]], so negative! Is this new feature the end all be all AI photo describer? No, but it's a step in the right direction. I've gotten descriptions such as tree, road, sky, outdoors in one image. personally, I'm excited to see where this wil go in the

Open world RPG questions

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Open world RPG questions The following questions aren't from me. They're from an RPG dev who is curious about blind accessibility, but they don't do forums so I offered to pass some questions on:- "What would be needed not just to make an open world RPG experience accessible, but also

Open world RPG questions

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Open world RPG questions The following questions aren't from me. They're from an RPG dev who is curious about blind accessibility, but they don't do forums so I offered to pass some questions on:- What would be needed not just to make an open world RPG experience accessible, but also

Re: a few questions about bratboys in BK1 and 2!

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : boy via Audiogames-reflector
Re: a few questions about bratboys in BK1 and 2! You're correct about Super Attacker, he's an ultra brat boy. I think Killer is also an ultra brat boy, because there were 2 who joined you in the second game. Killer was the first one, then in 16-3 you fight Super Attacker and at the end for

Open world RPG questions

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Open world RPG questions The following questions aren't from me. They're from an RPG dev who is curious about blind accessibility, but doesn't do forums so I offered to pass some questions on:- What would be needed not just to make an open world RPG experience accessible, but also

Re: a few questions about bratboys in BK1 and 2!

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : Erick via Audiogames-reflector
Re: a few questions about bratboys in BK1 and 2! I also have another forum that you can respond to as well. URL: http://forum.audiogames.net/viewtopic.php?pid=256260#p256260 ___ Audiogames-reflector mailing list

Re: shadow rine full voice version released

2016-04-06 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released well, just becauseseeing as it's already thursday in japan, I'm gonna write down the two parts I do have now, just in case someone happens to know what's come beforekatakana ya, small yakatakana shi, judging by the text I saw on the page this

Re: a few questions about bratboys in BK1 and 2!

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : Erick via Audiogames-reflector
Re: a few questions about bratboys in BK1 and 2! Okay but, um, I thought that superattacker in BK3 was a bratboy, correct, I thought he was gonna now be good! Also I'd love to be a bratboy myself! URL: http://forum.audiogames.net/viewtopic.php?pid=256259#p256259

Re: What is the most funny/anoying thing you can do with eliquents?

2016-04-06 Thread AudioGames . net Forum — Off-topic room : TJT1234 via Audiogames-reflector
Re: What is the most funny/anoying thing you can do with eliquents? The Eloquence Speak Window application that was mentioned above has some sample text that uses some very interesting tags. Does anyone know what the tags do? I know what the standard ones like vb, vf, vh, vr, vs, vv and vy

Re: new stuf at CSUN2016

2016-04-06 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: new stuf at CSUN2016 At present, since google has worked closely with humanware on the braillenote touch, which is certified by google, the braillenote touch uses the modern talkback sounds. Which does mean, that in one way or another, midi support is back on the braillenote. And

Re: Who i the voice of the bratboieas in BK1, and 2? I really wanna no!

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : Erick via Audiogames-reflector
Re: Who i the voice of the bratboieas in BK1, and 2? I really wanna no! So what are you meaning DSP effects? URL: http://forum.audiogames.net/viewtopic.php?pid=256256#p256256 ___ Audiogames-reflector mailing list

Re: D groups

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : preiman790 via Audiogames-reflector
Re: D groups so as things stand, our first session is going to be tomorrow and if you wanted to be involved and have not yet gotten in touch with me, you need to do so before then.I have considered setting up and running more Table Top RPGs in the future, but have to figure out how much

Re: new stuf at CSUN2016

2016-04-06 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: new stuf at CSUN2016 Eloquence? I thought it came with Acapela by default, because that's what Greg's unit was using. Unless he purchased acapela voices on his unit. URL: http://forum.audiogames.net/viewtopic.php?pid=256253#p256253 ___

Re: Oriol Gómez bgt contest: One day, one hit

2016-04-06 Thread AudioGames . net Forum — Developers room : sneak via Audiogames-reflector
Re: Oriol Gómez bgt contest: One day, one hit Okay, so my game is complete, do I send it as an attachment or will a DB link work as well. URL: http://forum.audiogames.net/viewtopic.php?pid=256252#p256252 ___ Audiogames-reflector mailing

Re: GDC talk about overwatch's approach to audio:

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: GDC talk about overwatch's approach to audio: I wouldn't expect that it would be playable, however there's potential, it will be very interesting to see just how much of it is accessible, what size and shape the remaining areas of inaccessibility are. There is an open beta running next

Re: a few questions about bratboys in BK1 and 2!

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : boy via Audiogames-reflector
Re: a few questions about bratboys in BK1 and 2! I've always been wondering who did the gakishonen, (brat boy) voices for the games, and I'm guessing by fast you mean movement speed. If your talking about the first boss of BK 1, he's slow compared to the expert gakishonen before

Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector
Re: Adventure To Fate : Future Apocalypse (upcoming iOS game) Oh. I get it. I just also wish like abolish or decay would get stronger as you level up. When you first get the skill, it's really powerfull, but as you face more enemies, it becomes less powerful. URL:

Re: Bokurano Daibouken 3 : secondary topic

2016-04-06 Thread AudioGames . net Forum — New releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Some of the weapons like the water master are hugely overpowered at the lower difficulties, but play on higher difficulties and they're just very, very noisy. URL: http://forum.audiogames.net/viewtopic.php?pid=256249#p256249

Re: Let's code!

2016-04-06 Thread AudioGames . net Forum — Developers room : bobbleheadmastr via Audiogames-reflector
Re: Let's code! Can I join. My email is bobbleheadma...@gmail.com URL: http://forum.audiogames.net/viewtopic.php?pid=256248#p256248 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: BlazBlue" chrono phantasma extend menues?

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : stewie via Audiogames-reflector
Re: BlazBlue" chrono phantasma extend menues? Hey I know I'm sort of resurrecting a topic here, but.To advance in the tutorial, its actually L2. You'll hear the sort of swish sound, give it a few seconds and it will advance. You don't need to complete all of the actions to advance. URL:

Re: new stuf at CSUN2016

2016-04-06 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector
Re: new stuf at CSUN2016 I actually saw the BrailleNote touch today, as Humanware went to the Texas School for the blind and visyually impaired. It is awesome. It has a 2.4 ghz  duel core processer, 2 gb of SDRAM, and a 16 gb flash based drive. It runs android version 4.22. It also has an

Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector
Re: Adventure To Fate : Future Apocalypse (upcoming iOS game) Oh. I get it. I just also wish like abolish or decay wovd get sqoonger as you level up. URL: http://forum.audiogames.net/viewtopic.php?pid=256245#p256245 ___ Audiogames-reflector

Re: Pokemon Showdown tournament

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector
Re: Pokemon Showdown tournament HellokeyIsFull did a fairly comprehensive guide on how to play this game.I have only one observation, he could have put a mention of me and [ a-t ] Sanslash332 in the guide, because we were the ones who said that this game was accessible from the

Re: Steam: is it accessible?

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector
Re: Steam: is it accessible? Hellohere the steam guidehttp://forum.audiogames.net/viewtopic.php?id=13431Personally, I think that Steam usable, but not completely accessible.greetings and thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=256243#p256243

Re: shadow rine full voice version released

2016-04-06 Thread AudioGames . net Forum — New releases room : kratos via Audiogames-reflector
Re: shadow rine full voice version released Oh people, I am sorry, but what is these letters? there is a new version of shadow rine? URL: http://forum.audiogames.net/viewtopic.php?pid=256242#p256242 ___ Audiogames-reflector mailing list

Re: iCloud Documents Question

2016-04-06 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: iCloud Documents Question Don't worry, be happy. Really, the storage shown is good enough to be practical, and you don't need to do anything you can't already do in Settings. Moreover, just because an app can use docs and data storage doesn't mean there is any, or that it will be

Re: Handling building blocks in games?

2016-04-06 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Handling building blocks in games? Dictionaries, maybe? So you'd know if an area is empty because there is no entry for that position.If the building blocks are only for fragmenting, You could also set up your maps to use solid objects, and when an object is destroyed, use nested loops

Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : nolly via Audiogames-reflector
Re: Adventure To Fate : Future Apocalypse (upcoming iOS game) DoT or Damage over Time skills basically distribute damage over a certain number of time, or in this case rounds, rather than in one burst attack (Direct damage).. Venom tip, Toxin Strike, and Toxin Mist are all skills that have

Re: shadow rine full voice version released

2016-04-06 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released well, just becauseseeing as it's already thursday in japan, I'm gonna write down the two parts I do have now, just in case someone happens to know what's come beforekatakana ya, small yakatakana shi URL:

Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector
Re: Adventure To Fate : Future Apocalypse (upcoming iOS game) Could you give me an excample of a damage over time skill? URL: http://forum.audiogames.net/viewtopic.php?pid=256237#p256237 ___ Audiogames-reflector mailing list

Re: death match project alpha

2016-04-06 Thread AudioGames . net Forum — New releases room : SkyLord via Audiogames-reflector
Re: death match project alpha @connor, lols! the third place it's still good place! URL: http://forum.audiogames.net/viewtopic.php?pid=256236#p256236 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: shadow rine full voice version released

2016-04-06 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released It shouldn't be that hard to install... what exactly happens when you try? And the letters are simply japanese characters released each day before the release. At this point, you probably won't get anything unless you know someone who's been

Handling building blocks in games?

2016-04-06 Thread AudioGames . net Forum — Developers room : severestormsteve1 via Audiogames-reflector
Handling building blocks in games? Hi all,I may be going at this wrong. Who knows. But in my game, I'd like to make blocks. These blocks would be made up of building material, each of them taking up just one unit. For example, a building material placed at 10, 10, 10, would only take up

Handling building blocks in games?

2016-04-06 Thread AudioGames . net Forum — Developers room : severestormsteve1 via Audiogames-reflector
Handling building blocks in games? Hi all,I may be going at this wrong. Who knows. But in my game, I'd like to make blocks. These blocks would be made up of building material, each of them taking up just one unit. For example, a building material placed at 10, 10, 10, would only take up

Re: Second Castaways 2 public beta

2016-04-06 Thread AudioGames . net Forum — New releases room : lucho . juridico via Audiogames-reflector
Re: Second Castaways 2 public beta if I wait is soon solved my problem and solve doi thanks for bugs minority clarified that I could exploit silver and hhierro but not  can in the case of coal copper and sapphire URL: http://forum.audiogames.net/viewtopic.php?pid=256233#p256233

Re: Oriol Gómez bgt contest: One day, one hit

2016-04-06 Thread AudioGames . net Forum — Developers room : Phil via Audiogames-reflector
Re: Oriol Gómez bgt contest: One day, one hit Oriol,Instead of having a jury voting, how about posting the games and have everyone vote? I could also post the winner on my games page at,http://www.pcs-games.netI'm updating it right now.Phil URL:

Re: death match project alpha

2016-04-06 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: death match project alpha aprone is only third? How dare you! lol URL: http://forum.audiogames.net/viewtopic.php?pid=256230#p256230 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Second Castaways 2 public beta

2016-04-06 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Second Castaways 2 public beta Lucho, I'm going to guess that you are being affected by a pesky bug I intend to track down and squash today.  For some unknown reason, a few random underground tiles become bugged and you are not able to perform jobs on them.  This has now been reported

Re: GDC talk about overwatch's approach to audio:

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : karate25 via Audiogames-reflector
Re: GDC talk about overwatch's approach to audio: no I'm actually thinking of something more along the lines of Warcraft or something like that. It could even be a futuristic sifi type world with starships or something along those lines but the world would be ongoing and in real time. Does

Re: A Car Rally is going to held at Delhi India for Persons with Blindness

2016-04-06 Thread AudioGames . net Forum — Off-topic room : sid512 via Audiogames-reflector
Re: A Car Rally is going to held at Delhi India for Persons with Blindness hi,well, actually to be precise, there is a 90 percent chance of me not attending the event let alone experiencing how it feels like etc.besides, what a great idea above, now the only fact being that my digital

Re: A Car Rally is going to held at Delhi India for Persons with Blindness

2016-04-06 Thread AudioGames . net Forum — Off-topic room : sid512 via Audiogames-reflector
Re: A Car Rally is going to held at Delhi India for Persons with Blindness hi,well, actually to be precise, there is a 90 percent chance of me not attending the event let alone experiencing how it feels like etc.besides, what a great idea above, now the only fact being that my digital

Re: A Car Rally is going to held at Delhi India for Persons with Blindness

2016-04-06 Thread AudioGames . net Forum — Off-topic room : sid512 via Audiogames-reflector
Re: A Car Rally is going to held at Delhi India for Persons with Blindness hi,well, actually to be precise, there is a 90 percent chance of me not attending the event let alone experiencing how it feels like etc.besides, what a great idea above, now the only fact being that my digital

Re: new version of vocalizer voices

2016-04-06 Thread AudioGames . net Forum — Off-topic room : Riad via Audiogames-reflector
Re: new version of vocalizer voices Susan is among the voices I have for Expressive, but she isn't officially released. Some people took the voice somehow  and did the add-on. But I think if I wasn't mistaken, that Code Factory included it in their Eloquence add-on. And yeah, whenever a

Pokemon SHowdown accessibility guide

2016-04-06 Thread AudioGames . net Forum — Articles Room : keyIsFull via Audiogames-reflector
Pokemon SHowdown accessibility guide I have written a pokemon Showdown accessibility guide. The guide is too long for the forum and I think the forum software messes up the links, so the URL ishttps://gamemadnessinteractive.wordpres … ity-guide/ URL:

Re: shadow rine full voice version released

2016-04-06 Thread AudioGames . net Forum — New releases room : Sean-Terry01 via Audiogames-reflector
Re: shadow rine full voice version released Hi. I'm still having trouble installing the full voice version on this win10 machine. I don't have any other computer to install it on. would anyone be willing to either do a recording of doing this, or could you skype me so I can figure this

Re: death match project alpha

2016-04-06 Thread AudioGames . net Forum — New releases room : SkyLord via Audiogames-reflector
Re: death match project alpha Hi folks, i think we could play soon! URL: http://forum.audiogames.net/viewtopic.php?pid=256224#p256224 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: GDC talk about overwatch's approach to audio:

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: GDC talk about overwatch's approach to audio: Karate25, you mean something like Minecraft? URL: http://forum.audiogames.net/viewtopic.php?pid=256223#p256223 ___ Audiogames-reflector mailing list

Re: Oriol Gómez now has a group

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : Luciana via Audiogames-reflector
Re: Oriol Gómez now has a group Hi! Thanks for letting us know, will surely join it! URL: http://forum.audiogames.net/viewtopic.php?pid=256222#p256222 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a few questions about bratboys in BK1 and 2!

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: a few questions about bratboys in BK1 and 2! Moderation! @Eric, welcome to the forum and hello. As some other people have said, topics about games go in general game discussion, unless your reporting a newly released game, that is was new releases is for. So, I will move this topic.

Re: a few questions about bratboys in BK1 and 2!

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: a few questions about bratboys in BK1 and 2! Not sure what you mean by them being fast... URL: http://forum.audiogames.net/viewtopic.php?pid=256220#p256220 ___ Audiogames-reflector mailing list

Re: a few questions about bratboys in BK1 and 2!

2016-04-06 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: a few questions about bratboys in BK1 and 2! Moderation! @Eric, welcome to the forum and hello. As some other people have said, topics about games go in general game discussion, unless your reporting a newly released game, that is was new releases is for. So, I will move this topic.

Re: a few questions about bratboys in BK1 and 2!

2016-04-06 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: a few questions about bratboys in BK1 and 2! Not sure what you mean by them being fast... URL: http://forum.audiogames.net/viewtopic.php?pid=256220#p256220 ___ Audiogames-reflector mailing list

Re: death match project alpha

2016-04-06 Thread AudioGames . net Forum — New releases room : prajwal via Audiogames-reflector
Re: death match project alpha yay i cannot wate URL: http://forum.audiogames.net/viewtopic.php?pid=256219#p256219 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: shadow rine full voice version released

2016-04-06 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector
Re: shadow rine full voice version released I'm playing the original version because as I said in 2 posts, the full voice version, doesn't, work, on, windows, 8.1. Or at least it doesn't work on my computer. URL: http://forum.audiogames.net/viewtopic.php?pid=256218#p256218

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Update. so apparently, microsoft's failsafe is to refuse to let you start the game until you run the save on your xbox1, if your account is detected. Means I have to get in touch with my cousin, I suppose. Dang it...

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Update. so apparently, microsoft's failsafe is to refuse to let you start the game until you run the save on your xbox1, if your account is detected. Means I have to get in touch with my cousin, I suppose. Dang it...

Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : TouchMint via Audiogames-reflector
Re: Adventure To Fate : Future Apocalypse (upcoming iOS game) dan_c wrote:Just a thought that came to me recently,  but is mimic supposed to use the attack skill?  I don't remember it doing so in the last game .  Also I haven't played the mutant in awhile, so this might be fixed if it is

Re: accessible space games?

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: accessible space games? In terms of Ios, none I know that are accessible, (sadly though star traders elite is accessible, their 4x game isn't). In terms of pc, there are still a couple of old bbs style games kicking around like tradewars, though your best two options are either browser

Re: GDC talk about overwatch's approach to audio:

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : karate25 via Audiogames-reflector
Re: GDC talk about overwatch's approach to audio: you know what would be cool? if they would take this same concept playing by sound and if they would build an ongoing virtual world that you could live in, that is, the world wouldn't have an ultimate ending or any sorts of goals you had to

Re: shadow rine full voice version released

2016-04-06 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released it's on the SR main page, right after the countdown heading URL: http://forum.audiogames.net/viewtopic.php?pid=256213#p256213 ___ Audiogames-reflector mailing list

Re: shadow rine full voice version released

2016-04-06 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Where are people seeing these letters? URL: http://forum.audiogames.net/viewtopic.php?pid=256212#p256212 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: new stuf at CSUN2016

2016-04-06 Thread AudioGames . net Forum — Off-topic room : joshknnd1982 via Audiogames-reflector
Re: new stuf at CSUN2016 the orbit reader20 takes half a second to refresh i listened to the podcast again and timed it, it is about a quarter or maybe half a second refresh rate currently. URL: http://forum.audiogames.net/viewtopic.php?pid=256211#p256211

Re: shadow rine full voice version released

2016-04-06 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released oh my... I think this may be the big one...and it's coming out when i'm out of town, which is kinda bulledit: has anyone seen the first secret letters? I got today's which is the katakana ya, but I didn't even know about this until right now so I

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Well, I'll try it and see what happens, I suppose. But if I have to buy everything again I'm not going to be happy. lol I just wish the windows 10 store was more accessible. NVDA doesn't like it much. URL:

Re: shadow rine full voice version released

2016-04-06 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released oh my... I think this may be the big one...and it's coming out when i'm out of town, which is kinda bulledit: has anyone seen the first two secret pieces? I got today's which is the katakana ya, but I didn't even know about this until right now

accessible space games?

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : darren via Audiogames-reflector
accessible space games? hi all,am looking for an accessible space game. a good empire builder with exploring thrown in and some research, trading etc. i don't mind if it's browser based, or an ios app. either will do. or even pc based. if anybody has found anything that is within these

Re: shadow rine full voice version released

2016-04-06 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released oh my... I think this may be the big one...and it's coming out when i'm out of town, which is kinda bull URL: http://forum.audiogames.net/viewtopic.php?pid=256208#p256208 ___ Audiogames-reflector

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : seal via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Hard to tell Assault. I have the copy only on my win 10 so can't help. Regarding the running the game for the first time? It should be okay, there aren't any prompts and it's only checking for the downloadable content

Re: shadow rine full voice version released

2016-04-06 Thread AudioGames . net Forum — New releases room : seal via Audiogames-reflector
Re: shadow rine full voice version released Anyone knows about upcoming V 3.0? I saw MM posted something on twitter and the site probably is redesigned. URL: http://forum.audiogames.net/viewtopic.php?pid=256206#p256206 ___

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Right. The bottom line is, how do I keep my characters from seasons one and two which I already bought on the pc version? Are they automatically detected through my account? Or do I have to start from scratch and just

Re: new version of vocalizer voices

2016-04-06 Thread AudioGames . net Forum — Off-topic room : joshstronach via Audiogames-reflector
Re: new version of vocalizer voices i think so, I have been looking for susan voice for a while so hopefully she is in there maybe the siri voices might be in there too URL: http://forum.audiogames.net/viewtopic.php?pid=256204#p256204 ___

Re: Introductions

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : Centauri via Audiogames-reflector
Re: Introductions I've never formally introduced myself, although I've been here about a year.I have been a programmer for many, many years (30+) and seen many changes over the eons (yes eons, it feels that way)I have come to know a fair part of this community, and the creativeness

Re: What is your favorite Undead Assault voice?

2016-04-06 Thread AudioGames . net Forum — General Game Discussion : aaron77 via Audiogames-reflector
Re: What is your favorite Undead Assault voice? Keep in mind that often times, the opinions of the characters don't necessarily match with the opinions of the players.  Each player will have their own favorite weapons, and will only occasionally agree on which is best.  Mainstream games

Re: Problems re-installing NVDA

2016-04-06 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: Problems re-installing NVDA Hello;try going to the run diolog and typing appdata.once this is done, brows around those folders and look for an NVDA folder and delete it. then reinstal NVDA. URL: http://forum.audiogames.net/viewtopic.php?pid=256201#p256201

Re: Monthly chat April 2016

2016-04-06 Thread AudioGames . net Forum — Off-topic room : Centauri via Audiogames-reflector
Re: Monthly chat April 2016 Dark: First of all, I'd like to say congrats on the doctorate work, thats a hard thing for anyone. second, congrats or condolences on the Mrs Dark lol (I had no luck in that area, so take it with a grain of salt)I will say I have met some interesting people from

Re: flux world, a truely unique experience.

2016-04-06 Thread AudioGames . net Forum — New releases room : Centauri via Audiogames-reflector
Re: flux world, a truely unique experience. Mid April, and some new thoughtsGiven some recent talks about RPG, and wanting to do something different than just grinding away doing the same old thing, a few concepts come to mind. One is that for each type of sub-plot or set of actions, the

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