Re: accessible PSP Games?
Re: accessible PSP Games? I really should try lotr tactics again. got confused so bad everytime i did.@kenshiraOh really? Worth a try then. Does that mean the map's small? URL: https://forum.audiogames.net/post/408934/#p408934 -- Audiogames-reflector mailing list Audiogames-reflector@
Re: A Black Ops 4 Zombies guide has been created
Re: A Black Ops 4 Zombies guide has been created Hi.Is it only the zombie mode which is playable in the game? Or are the other modes also playable? URL: https://forum.audiogames.net/post/408933/#p408933 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: I now hawe a cm server!
Re: I now hawe a cm server! geezus. Can't stop can you. stupid clone shit. ugh. URL: https://forum.audiogames.net/post/408932/#p408932 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogame
Re: accessible PSP Games?
2019-02-01
Thread
AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: accessible PSP Games? Dynasty warriors vol 1 and 2 might be playable with a walkthrough, since you move on a grid system. Same with samurai warriors. Problem with dynasty warriors strikeforce is that you have to wander the whole map by foot so you can get lost. URL: https://forum.audio
Re: I now hawe a cm server!
Re: I now hawe a cm server! can we just stop this dromma? URL: https://forum.audiogames.net/post/408930/#p408930 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: GoldGun Episode 1 finally released on app stores!
Re: GoldGun Episode 1 finally released on app stores! Hi.Let me clarify something here.The audio aspect is great, the 3d audio effects you implement in your game are great and the sounds are appropriately placed. The sfx however are of low quality. That's what makes the audio not as good as
Re: Best coding language and best resource for coding audio games?
Re: Best coding language and best resource for coding audio games? Here's a take on it, why create an audio game. Think about it this way, are audio games even all that great? O, so all the kids like 10 to 20 probably will start screaming after that last sentence. Here's the thing though, a
Re: The making of tts skids
Re: The making of tts skids Use your screen reader, Jesus. It simplifies everything and you don’t need to be limited to only speech API voices. URL: https://forum.audiogames.net/post/408927/#p408927 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com ht
Re: Seeking Input on New Additions to the Staff Team
2019-02-01
Thread
AudioGames . net Forum — Site and forum feedback : ironcross32 via Audiogames-reflector
Re: Seeking Input on New Additions to the Staff Team Here's what I see, and I'm going to leave specifics out in an attempt to not provoke things. Suffice it to say, I am well aware of everything that happened after my ban. Now, there was a lot of action in a very short time, and a few misst
Re: A Black Ops 4 Zombies guide has been created
2019-02-01
Thread
AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector
Re: A Black Ops 4 Zombies guide has been created Apologies for double posting... but does anybody happen to have info on the armory and lab, and this custom class stuff as far as layouts are concerned? I only managed to get a hold of someone for a short amount of time to get the basics out
Re: accessible PSP Games?
Re: accessible PSP Games? freeroms.com is the best bet for psp now.I have quite a few games waiting to be experimented. Anyone have any luck trying samurai/dynasty warriors/warriors orochi? URL: https://forum.audiogames.net/post/408924/#p408924 -- Audiogames-reflector mailing list Aud
Re: Numbers Stations, Phreaking and other oddities?
Re: Numbers Stations, Phreaking and other oddities? Definitely agreed there! there are a few recordings I've found, like the Jonestown death tapes, that I fervently wish I had never clicked. Numbers stations, while weird, definitely don't creep me out in the same way. URL: https://forum.au
Re: Please, make topic resurrection illegal on here
2019-02-01
Thread
AudioGames . net Forum — Site and forum feedback : ironcross32 via Audiogames-reflector
Re: Please, make topic resurrection illegal on here I am definitely in favor of this, I like 60 days but I could see going longer, I think going shorter might be a bad idea. I think the OP should always be able to revive it, especially if its in new releases. Topic necromancy\ is really ann
Re: I now hawe a cm server!
Re: I now hawe a cm server! yeh nah. first he's an admin on dht's svr, now he has his own. how amazing! I mean. ahem... URL: https://forum.audiogames.net/post/408921/#p408921 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukogl
Re: Interest in an open source vocoder library?
2019-02-01
Thread
AudioGames . net Forum — Developers room : philip_bennefall via Audiogames-reflector
Re: Interest in an open source vocoder library? @Ethin Interestingly, I did not see those warnings when building with CMake using MSVC++ 2017. However, when invoking it directly I did receive those warnings and have now fixed them, both the ones in the shell and in the library itself. Thank
Re: DT in BGT
Re: DT in BGT UPDATE: Adding 180 degrees and recalculating theta mirrors the angle correctly:B.pos.z = 50;deg += 180;//recalculate theta.DTR(deg);B.moving = true;move();And the previous movement is mirrored. I do notice that apparently as height lowers, it never equals 0, because the bloc
Re: DT in BGT
Re: DT in BGT UPDATE: Adding 180 degrees and recalculating theta mirrors the angle correctly:B.pos.z = 50;deg += 180;//recalculate theta.DTR(deg);B.moving = true;move();And the previous movement is mirrored. I do notice that apparently as height lowers, it never equals 0, because the bloc
Re: The making of tts skids
2019-02-01
Thread
AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: The making of tts skids i use d-speech on windows, but there aren't any similar programs on mac or android as far as I know. URL: https://forum.audiogames.net/post/408919/#p408919 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin
Re: DT in BGT
Re: DT in BGT UPDATE: Adding 180 degrees and recalculating theta mirrors the angle correctly:B.pos.z = 50;deg += 180;//recalculate theta.DTR(deg);B.moving = true;move();And the previous movement is mirrored. One thing I do notice that quite frankly royally pisses me off is that when mirro
Re: I now hawe a cm server!
Re: I now hawe a cm server! Can we just... not? URL: https://forum.audiogames.net/post/408918/#p408918 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The making of tts skids
Re: The making of tts skids Balibolka, though its annoying in that yeah. URL: https://forum.audiogames.net/post/408917/#p408917 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-refle
Re: X3: Terran Conflict, like Smugglers on Steroids
Re: X3: Terran Conflict, like Smugglers on Steroids As an update, I’ve managed to make it to 133,000 credits , and I’m trying to figure out what I ought to do with that money. I have figured out a few shortcuts for buying the best goods, and will be ready to publish a new version of the scr
Re: X3: Terran Conflict, like Smugglers on Steroids
Re: X3: Terran Conflict, like Smugglers on Steroids @techmaster, did you by any accident screw around with the lang.dat file? The problem why the ships computer doesn't talk could be there.Greetings Moritz. URL: https://forum.audiogames.net/post/408915/#p408915 -- Audiogames-reflector
Re: I now hawe a cm server!
Re: I now hawe a cm server! omfgomfgomfgomfgomfgomfgomfgomfg fuck, is all i gotta say. URL: https://forum.audiogames.net/post/408914/#p408914 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/au
Re: accessible PSP Games?
Re: accessible PSP Games? I usually get roms from www.coolrom.com URL: https://forum.audiogames.net/post/408913/#p408913 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: GoldGun Episode 1 finally released on app stores!
Re: GoldGun Episode 1 finally released on app stores! abdullah_mohammad wrote:ok fine then. but i am as a customer i have my oppinions. isn't equal access a part of the forums policy?I want to pretend I didn't just hear that, but I can't. Equal access a part of the forum's policy. Ok, so by
Re: GoldGun Episode 1 finally released on app stores!
Re: GoldGun Episode 1 finally released on app stores! abdullah_mohammad wrote:ok fine then. but i am as a customer i have my oppinions. isn't equal access a part of the forums policy?I want to pretend I didn't just hear that, but I can't. Equal access a part of th e forum's policy. Ok, so b
Re: GoldGun Episode 1 finally released on app stores!
Re: GoldGun Episode 1 finally released on app stores! abdullah_mohammad wrote:ok fine then. but i am as a customer i have my oppinions. isn't equal access a part of the forums policy?I want to pretend I didn't just hear that, but I can't. Equal access a part of th e forum's policy. Ok, so b
Re: accessible PSP Games?
2019-02-01
Thread
AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: accessible PSP Games? So where are you guys finding isos nowadays? I hate how fragmented the emulation scene is now. URL: https://forum.audiogames.net/post/408911/#p408911 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukog
A few highlights for beta 3.1 of your_adventure
2019-02-01
Thread
AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector
A few highlights for beta 3.1 of your_adventure Hi all,I finished working on the coding aspect of the your_adventure beta 3.1 patch, right now it is handed to darkwolf so she can check the english grammer But what does this patch include? Well, will tell you, so you know we haven't forgot
Re: X3: Terran Conflict, like Smugglers on Steroids
Re: X3: Terran Conflict, like Smugglers on Steroids AHh, okay. I'll keep poking it by hand then. I've discovered a few useful shortcuts I intend to go over whenever i can next stream, at least.THanks for the help and the war stories. URL: https://forum.audiogames.net/post/408909/#p408909
Re: Audio Gaming On GNU/Linux
Re: Audio Gaming On GNU/Linux Would love to know if and how anyone has gotten Swamp working under Linux. I thought maybe the key was running "wine checkup.exe" and pressing enter a time or two, which is what I initially did under Windows, but "wine swamp.exe" just opens a window and promptl
Re: Restricted/new users: introduce yourself!
2019-02-01
Thread
AudioGames . net Forum — Introduce Yourself to Gain Access : alex r via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Hi! My name is Alex. I've been following this website for a few years now and I finally decided to create an account. URL: https://forum.audiogames.net/post/408907/#p408907 -- Audiogames-reflector mailing list Audiogames-reflector@sabahatt
Re: X3: Terran Conflict, like Smugglers on Steroids
Re: X3: Terran Conflict, like Smugglers on Steroids I got a bit, and I got a good knowledge of the menus from playing X3TC from release as well, so that helps out a lot really knowing how the game works and menus.I would offer my saves, but a combo of the mods, ship packs, graphics mods, ch
Re: X3: Terran Conflict, like Smugglers on Steroids
Re: X3: Terran Conflict, like Smugglers on Steroids JaceK,I'm really curious if you do have any vision to speak of, as I'm a little baffled as to how you managed to do so much.I'll look for a saved game, I guess. THough I did finally figure out how the keybinding screen works, and it's not
Re: Narwhal - android desktop remote control
Re: Narwhal - android desktop remote control Mode selector switch would probably be good in that regard, as you could switch between the two, or the key interceptor could be what it falls back to if it detects that the accessibility service is not or cannot be enabled. URL: https://forum.a
Re: I now hawe a cm server!
Re: I now hawe a cm server! HI@darrenI don't think it is a spambot, cause post #1 has 9 posts as of the time of writing this post. The regular spambots already start by doing their job in their first, and sometimes in their second post. But most just send a single post.@1I am not going to s
Re: X3: Terran Conflict, like Smugglers on Steroids
Re: X3: Terran Conflict, like Smugglers on Steroids Also, looking at my list of mods, yeah, you'd probably need abouta rough count, 350 more mods to get the save to be compatible. I'd say just grab a save that's floating around, and go from that. Alsoo, hello bringing 200 carriers to in
Re: I now hawe a cm server!
Re: I now hawe a cm server! HI@darrenI don't think it is a spambot, cause post #1 has 9 posts as of the tiem of writing this post. The regular spambots already start by doing their job in their first, and sometimes in their second post. But most jsut send a single post.@1I am not going to s
Re: Numbers Stations, Phreaking and other oddities?
Re: Numbers Stations, Phreaking and other oddities? Sure, I just found this is the sort of stuff that starts showing up when you go down the creepy recordings road. Though some of it, I would never click on. Some stuff I don't want in my head. URL: https://forum.audiogames.net/post/408900/
Re: X3: Terran Conflict, like Smugglers on Steroids
Re: X3: Terran Conflict, like Smugglers on Steroids I'll think on it, or there should be saves floating around that are just as good for scripting. Problem with my saves is I use a lot more mods in my save like ship packs and game balance modsso it's not a stock vanilla save file. URL:
Re: Numbers Stations, Phreaking and other oddities?
Re: Numbers Stations, Phreaking and other oddities? Sure, I just found this is the sort of stuff that starts showing up when you go down the creepy recordings road. URL: https://forum.audiogames.net/post/408900/#p408900 -- Audiogames-reflector mailing list Audiogames-reflector@sabahat
Re: Viber Messenger
Re: Viber Messenger Indeed, they update it a lot and it changes a lot after every update. There was a time when i had to use it, but only with a blind fellow so there was no problem with stickers. But it didn't really work well with low connection, it always scratched or how to say and at t
Re: I now hawe a cm server!
Re: I now hawe a cm server! not again URL: https://forum.audiogames.net/post/408898/#p408898 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Swamp, zombie FPS by Aprone
Re: Swamp, zombie FPS by Aprone was playing swamp earlier today and i found a few border zombies on the west border of s2 both times near to the entry exit point. URL: https://forum.audiogames.net/post/408897/#p408897 -- Audiogames-reflector mailing list Audiogames-reflector@sabahatti
Re: I now hawe a cm server!
Re: I now hawe a cm server! i actually wondered if this was a spam bot because of the way the message is. URL: https://forum.audiogames.net/post/408896/#p408896 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/
Re: X3: Terran Conflict, like Smugglers on Steroids
Re: X3: Terran Conflict, like Smugglers on Steroids yeah best thing to do to be honest. URL: https://forum.audiogames.net/post/408895/#p408895 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/a
tour on mac
tour on mac Is tour browser for mac completely inaccessible? It doesn't show anything at all, not even preferences. Is broken with VO, are there any other private browsing apps that work with VO? Thanks URL: https://forum.audiogames.net/post/408894/#p408894 -- Audiogames-reflector mai
Re: X3: Terran Conflict, like Smugglers on Steroids
2019-02-01
Thread
AudioGames . net Forum — New releases room : techmaster20 via Audiogames-reflector
Re: X3: Terran Conflict, like Smugglers on Steroids well, I now have my x3 working... Just reinstalled. URL: https://forum.audiogames.net/post/408893/#p408893 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/ma
Re: Numbers Stations, Phreaking and other oddities?
Re: Numbers Stations, Phreaking and other oddities? Criminal recordings are a whole other can of fish. lol Number stations and mysterious telephone numbers have always just fascinated me because of how little we assume telephone networks and radio signals contain. For some reason, we leap t
Re: I now hawe a cm server!
Re: I now hawe a cm server! you shouldn't have do that. URL: https://forum.audiogames.net/post/408891/#p408891 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Narwhal - android desktop remote control
Re: Narwhal - android desktop remote control good idea. let me know if the accessibility service doesn't work, I can enable the old, less efficient key interceptor for chrome os. Guess i'ts better than nothing. URL: https://forum.audiogames.net/post/408890/#p408890 -- Audiogames-refle
Re: I now hawe a cm server!
Re: I now hawe a cm server! This is a cloned game, therefore it is being reported to the moderators URL: https://forum.audiogames.net/post/408889/#p408889 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailm
Re: The making of tts skids
Re: The making of tts skids Something i've always wondered is how do you get your tts voices to read the text from notepad? Is there a certain program like eloquence speak window but for sapi 4 and or 5 voices? URL: https://forum.audiogames.net/post/40/#p40 -- Audiogames-refle
Re: Numbers Stations, Phreaking and other oddities?
Re: Numbers Stations, Phreaking and other oddities? Yep number stations are weird. My favourite is the one that plays that cool little ice cream truck tune. Once you start clicking on these things, all sorts of creepy stuff starts showing up in your recs. One avenue I ended up going down wa
Re: Swamp, zombie FPS by Aprone
Re: Swamp, zombie FPS by Aprone Heya there all:to the person who asked if border zombies could be blown up with granades, I found out that yes they can. And by the way, thanks much Aprone, for kickin' the guards drunkin asses and putting them back to work... hahahaha.Take care...Cheereo!
Re: GoldGun Episode 1 finally released on app stores!
Re: GoldGun Episode 1 finally released on app stores! The game certainly seems to have potential in terms of story, but methinks I may wait until more than one episode becomes available before I dive in. I get the impression that episode 1 isn't very long, so I'd kind of like to have more e
I now hawe a cm server!
I now hawe a cm server! hi, there is now a cm server. the link is http://www.fileconvoy.com/dfl.php?id=g3 … f6e082ac6c URL: https://forum.audiogames.net/post/408885/#p408885 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu
Re: GoldGun Episode 1 finally released on app stores!
Re: GoldGun Episode 1 finally released on app stores! Hello everybody and thanks for your interest on our first release.I read through this whole thread here and somehow it's sad to realize how negative many of you seem to be. It's true our game is far from perfect, the voice actors, the la
Re: Interest in an open source vocoder library?
Re: Interest in an open source vocoder library? I use the command line. Just cl /nologo /W4 /std:c++17 /EHsc /I. vocshell.cpp URL: https://forum.audiogames.net/post/408884/#p408884 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gu
Re: GoldGun Episode 1 finally released on app stores!
Re: GoldGun Episode 1 finally released on app stores! Hello everybody and thanks for your interest on our first release.I read through this whole thread here and somehow it's sad to realize how negative many of you seem to be. It's true our game is far from perfect, the voice actors, the la
Re: X3: Terran Conflict, like Smugglers on Steroids
Re: X3: Terran Conflict, like Smugglers on Steroids that gives me an idea. it just depends on what zac thinks of it. if he could borrow your save purely for scripting purposes? he could mess about with certain menu's etc and make them work with scripts that we can access with a screen reade
Re: Numbers Stations, Phreaking and other oddities?
Re: Numbers Stations, Phreaking and other oddities? Yep number stations are weird. My favourite is the Swedish one that plays that cool little ice cream truck tune. Once you start clicking on these things, all sorts of creepy stuff starts showing up in your recs. One avenue I ended up going
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure
2019-02-01
Thread
AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Ok I thought it was just me who felt like there were too many choice headings but guess not. But one for story and one for choices will suffice. And like Dark said about separating the inventory by category i.e weapons, ite
Re: why developers should port their games to the Mac
Re: why developers should port their games to the Mac @85, the advanced startup options menu is apart of the windows boot manager. Accessibility can't be added to that. There are literally no advantages to Mac. None. None at all. Zilch. Zip. Zero. You can select start up devices in Mac? Wel
Re: GoldGun Episode 1 finally released on app stores!
2019-02-01
Thread
AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: GoldGun Episode 1 finally released on app stores! Yeah in a lot of android audio games we just suspend talkback so its not really an issue. If you really want to play with talkback on just add an extra finger to your taps and swipes, but it might just be easier to turn it off anyway. U
Re: X3: Terran Conflict, like Smugglers on Steroids
Re: X3: Terran Conflict, like Smugglers on Steroids JaceK,That is encouraging, at least. I'm happy to know the later stages of the game can be accessible with some effort. Thanks for sharing your war stories with us URL: https://forum.audiogames.net/post/408877/#p408877 -- Audiogame
Re: Creating an audio game using Sable (video 4), by Ebon Sky Studios
2019-02-01
Thread
AudioGames . net Forum — General Game Discussion : The coll gamer via Audiogames-reflector
Re: Creating an audio game using Sable (video 4), by Ebon Sky Studios Looking forward to the next sable video, keep up the great work! URL: https://forum.audiogames.net/post/408876/#p408876 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://saba
Re: A home for Swamp campaigns
2019-02-01
Thread
AudioGames . net Forum — General Game Discussion : chrisfaelnar via Audiogames-reflector
Re: A home for Swamp campaigns Hi. I don't know if this is still up but, can you please invite me to the dropbox folder?faelnarchrist...@gmail.comThanks URL: https://forum.audiogames.net/post/408875/#p408875 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukogl
Re: Restricted/new users: introduce yourself!
2019-02-01
Thread
AudioGames . net Forum — Introduce Yourself to Gain Access : zkline via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Hey, all.I don't know if it's permitted to post in support of another user here, but I just wanted to chime in and say that Malechai is indeed a friend of mine. We've been enjoying the more traditional games in Quenton's Playroom, such as Chess,
Re: X3: Terran Conflict, like Smugglers on Steroids
Re: X3: Terran Conflict, like Smugglers on Steroids @223: It was an ld save from ages ago I forgot I had laying around. I'd amassed a lotta factories over a sector and managed to get a nice little food one going@Darren: More memorizing how things work. I usually just do a bit of tra
Re: monthly chat February 2019
Re: monthly chat February 2019 The January topic is still sticky, that needs to be taken off. URL: https://forum.audiogames.net/post/408872/#p408872 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/list
Re: GoldGun Episode 1 finally released on app stores!
Re: GoldGun Episode 1 finally released on app stores! no need for updating the android version really, because you suspend talk back and you have built in speech, like on alot of games. URL: https://forum.audiogames.net/post/408871/#p408871 -- Audiogames-reflector mailing li
Re: accessible PSP Games?
2019-02-01
Thread
AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector
Re: accessible PSP Games? I love that there's experimentation going on here too, although I'd love to see more online play. Some of us should really figure that out. URL: https://forum.audiogames.net/post/408870/#p408870 -- Audiogames-reflector mailing list Audiogames-reflector@sabaha
Re: Requesting remnant recordings
Re: Requesting remnant recordings Yes, it will be interesting. URL: https://forum.audiogames.net/post/408869/#p408869 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: GoldGun Episode 1 finally released on app stores!
2019-02-01
Thread
AudioGames . net Forum — New releases room : abdullah_mohammad via Audiogames-reflector
Re: GoldGun Episode 1 finally released on app stores! hey there.first, they said they're not gonna update the android version for those of us that has issues with talkback, and now you are telling me that i am ordering them? ok fine then. but i am as a customer i have my oppinions. isn't eq
Re: X3: Terran Conflict, like Smugglers on Steroids
Re: X3: Terran Conflict, like Smugglers on Steroids JaseK i assume you have some vision or are you a screen reader for some of the menu's? screen URL: https://forum.audiogames.net/post/408866/#p408866 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com h
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy thanks dark. URL: https://forum.audiogames.net/post/408867/#p408867 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: X3: Terran Conflict, like Smugglers on Steroids
Re: X3: Terran Conflict, like Smugglers on Steroids Ha, awesome, JaceK. I wish I had discovered this a lot sooner.I'm still in "trade in my Mercury," mode, trying to make that as accessible as I can. I haven't touched factories yet, because there's still so much to do in terms of just simpl
Re: Jenux OS, The "Next Jen!"
Re: Jenux OS, The "Next Jen!" So, if I do manual disk partitioning, for argument's sake, will it still install everything? URL: https://forum.audiogames.net/post/408864/#p408864 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucuk
Re: X3: Terran Conflict, like Smugglers on Steroids
Re: X3: Terran Conflict, like Smugglers on Steroids Been playing this on and off since it was released. I'm annoyed though. I have a lot of the carriers/cap ships with 32Gj (yes that's a thing in X3TC) shields, figured my sector full of military ships would handle anything. I jumped in to f
Re: why developers should port their games to the Mac
Re: why developers should port their games to the Mac Ah, but macOS has an accessible way to choose your startup disk, and Windows still doesn't. Microsoft needs to add Narrator support to the advanced startup options menu. Also, let's not forget that macOS has a system wide spell checker t
Re: DT in BGT
Re: DT in BGT UPDATE: Adding 180 degrees and recalculating theta mirrors the angle correctly:B.pos.z = 50;deg += 180;//recalculate theta.DTR(deg);B.moving = true;move();And the previous movement is mirrored. One thing I do notice that quite frankly royally pisses me off is that when mirro
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy @Darren, as it says on the database page for warsim if you just go to https://huw2k8.itch.io/warsimYou can buy the game from itch.io with no trouble, and no screen reader issues at all, as in fact myself and many others have. URL: https://
Re: X3: Terran Conflict, like Smugglers on Steroids
Re: X3: Terran Conflict, like Smugglers on Steroids Hey all,Okay, so the first post is updated with some resources I've posted in the thread thus far. THese include the accessibility script for trade, the MOve to COordinates mod, and the X3 Stats Compendium.Techmaster 20 and others, to answ
Re: DT in BGT
Re: DT in BGT UPDATE: Adding 180 degrees and recalculating theta mirrors the angle correctly:B.pos.z = 50;deg += 180;//recalculate theta.DTR(deg);B.moving = true;move();And the previous movement is mirrored. One thing I do notice when mirroring is that the ball doesn't land where it start
Re: GoldGun Episode 1 finally released on app stores!
Re: GoldGun Episode 1 finally released on app stores! Sorry for the double post, I've just read through the topic, and I appologise for bringing up points that had already been mentioned (as I said I wanted to give my own first impressions bias free, especially since I know opinions of some
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure Jumping into this thread after being hooked on this game for a few days. I gone into the castle and almost killed the final boss... Must try harder!I agree with Dark's comments about headings. The one place where I think ha
Re: X3: Terran Conflict, like Smugglers on Steroids
Re: X3: Terran Conflict, like Smugglers on Steroids i reckon either somehow you've done something to the game files or the voice settings have been turned down to 0. URL: https://forum.audiogames.net/post/408858/#p408858 -- Audiogames-reflector mailing list Audiogames-reflector@sabaha
Re: X3: Terran Conflict, like Smugglers on Steroids
2019-02-01
Thread
AudioGames . net Forum — New releases room : techmaster20 via Audiogames-reflector
Re: X3: Terran Conflict, like Smugglers on Steroids Yes, and it says nothing. URL: https://forum.audiogames.net/post/408857/#p408857 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-
Re: X3: Terran Conflict, like Smugglers on Steroids
Re: X3: Terran Conflict, like Smugglers on Steroids at 217, have you tried pressing pg up and pg down to see if it changes the target selection? URL: https://forum.audiogames.net/post/408855/#p408855 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com ht
Re: accessible PSP Games?
Re: accessible PSP Games? I haven't completed hammerin hero either. I'm stuck in chapter 4 where there are cutting blades all around. I go right, jump in to the water like thing, however I can't advance until that point.also, for prince of persia, I finally completed the tutorial level, now
Re: X3: Terran Conflict, like Smugglers on Steroids
Re: X3: Terran Conflict, like Smugglers on Steroids the only way you may land on a planet i think is if you're doing a mission but i think that would be more of a cut seen than anything else. nice work zac with updating post 1. it's useful to have everything in 1 place especially with a gam
Re: X3: Terran Conflict, like Smugglers on Steroids
2019-02-01
Thread
AudioGames . net Forum — New releases room : techmaster20 via Audiogames-reflector
Re: X3: Terran Conflict, like Smugglers on Steroids I can’t really tell if I’m in space or not? Regardless of what I do I can’t ever get the computer to speak. URL: https://forum.audiogames.net/post/408853/#p408853 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-g
Re: Numbers Stations, Phreaking and other oddities?
Re: Numbers Stations, Phreaking and other oddities? For anyone curious... here is a collection of recordings from these mysterious stations.https://www.youtube.com/watch?v=aIH7cG3YmIo URL: https://forum.audiogames.net/post/408852/#p408852 -- Audiogames-reflector mailing list Audiogame
Re: why developers should port their games to the Mac
Re: why developers should port their games to the Mac Not just that but Apple is no different. The boot menu when holding down option is just as inaccessible as the BIOS/UEFI systems in laptops. URL: https://forum.audiogames.net/post/408851/#p408851 -- Audiogames-reflector mailing lis
Re: resident evil 2 remake, anyone interested?
2019-02-01
Thread
AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector
Re: resident evil 2 remake, anyone interested? In RE7, you can easily tell where doors are, since they make a squeaking noise just like in entombed. I haven't played RE2 remake yet, will start playing it next week and I'll be able to answer questions. URL: https://forum.audiogames.net/post
Re: GoldGun Episode 1 finally released on app stores!
Re: GoldGun Episode 1 finally released on app stores! Thank you for at least not roasting the game quite as much, but the developer is aware of all of this. When they're trying to pitch a game for funding, they have to stick to your plan in order to satisfy investors. But now it's only uphi
Re: why developers should port their games to the Mac
2019-02-01
Thread
AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector
Re: why developers should port their games to the Mac The thing is, most issues you are bringing up here are not Windows issues. How can MS fix Bios not being accessible and laptop manufacturers customising their keyboards? This being said, I have never in my life seen an inaccessible Windo
Re: resident evil 2 remake, anyone interested?
2019-02-01
Thread
AudioGames . net Forum — General Game Discussion : Rubyel via Audiogames-reflector
Re: resident evil 2 remake, anyone interested? Hi everyoneFirst, thanks for posting this, it's really, really interesting. But I've some questions. I've never played RE 7, so I don't know how this game is accessible for us. for exemple, in the RE 2 remake, how do you know when there's a doo