Re: Question about lexing

2020-10-31 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Question about lexing I would personally ask the professor about how he expects you to complete it. If he gave you reference regex that is incorrect, then maybe you are supposed to just fix the regex. If you are asking us these questions then the assignment doesn't seem to be very well

Re: How do you build Your web sites/projects?

2020-10-30 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: How do you build Your web sites/projects? I'll just say you might want to reconsider how you word your posts. Writing more than a single sentence ending in etc. etc. will help people understand what exactly is your motivation and so the answers can be more tailored to what you were

Re: am i choosing write way of producing stuf?

2020-10-25 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: am i choosing write way of producing stuf? that is a pretty standard setup, which is highly recommended. however developing things first under the test folder and then moving them into the src folder doesn't make any sense to me. So after you move it into the src folder, the unit tests

Re: Developers of games with blind accessibility, how do you get feedback?

2020-10-25 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Developers of games with blind accessibility, how do you get feedback? I fully echo what EternalGamer said. I wanted to say essentially exactly the same thing, but left it off since that wasn't what you were asking in this thread.What that person told you about just making a normal

Re: am I learning in the wrong way?

2020-10-23 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: am I learning in the wrong way? also the way you define that you are failing at actually putting software together, that might not be a learning problem. that could be an organizational/shceduling/motivational problem.that is a general life skill and not specific to programming.as for

Re: Python how to extract archive

2020-10-20 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Python how to extract archive also this kind of question might be better for stack overflow URL: https://forum.audiogames.net/post/581577/#p581577 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: anyone using Node for back end web development?

2020-10-17 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: anyone using Node for back end web development? @15I think you are massively misunderstanding my position. There is no point in any of my posts in this thread that I said the backend shouldn't be unit tested. The backend was extensively unit tested. But unit tests only do so much.It

Re: anyone using Node for back end web development?

2020-10-16 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: anyone using Node for back end web development? @13 I agree about flask. next time I would just go with django, although it wasn't me ultimately that made the flask choice.There might be some misunderstanding by what I meant by encoders/decoders, which I should have maybe qualified

Re: Question Regarding Linux

2020-10-16 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Question Regarding Linux If the distro supports Orca, then you can use that as a screen reader, but in my experience there tend to be problems when running a screen reader on a VM. For me the audio is almost always very choppy.Personally the way I prefer to interact with Linux is to

Re: why do most people choose python?

2020-10-13 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: why do most people choose python? sorry for double post@34 funnily enough, the indentation thing doesn't come naturally to even some sighted devs. back in my sighted days I remember my friend showing me some code that had some bugs he couldn't figure out and it was a huge unindented

Re: why do most people choose python?

2020-10-13 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: why do most people choose python? @33 is there an VS code extension that essentially gives you IndentNav functionality? I've been looking for something like that since IndentNav doesn't work perfectly in VS code. would you mind PMing me the extension if you can find it?also @33 beat me

Re: anyone using Node for back end web development?

2020-10-11 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: anyone using Node for back end web development? The main thing that makes me personally interested in node.js as a web server middleware is havin code sharing between the backend and frontend. I noticed the big value of havin this during the last major project I worked on, which had a

Re: anyone using Node for back end web development?

2020-10-09 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: anyone using Node for back end web development? Node.js is very commonly used at universities to teach web app development for novices, so I think you can safely assume that it is suitable for learning how to develop a web app.As for do conventions from other programming languages

Re: why do most people choose python?

2020-10-09 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: why do most people choose python? @29 I certainly think typescript has some major limitations. hopefully noone takes my endorsement of it as a statement of TS being perfect one problem I have in particular which I would bump up against time and time again when working on the project

Re: why do most people choose python?

2020-10-09 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: why do most people choose python? @27 the neat thing about modern js is how much more functional it is than its early versions. in fact I would say out of the super mainstream languages (Java, c++, python) it is the easiesst for writing in a functional style.I agree js is messy for

Re: JUnit accessible?

2020-10-07 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: JUnit accessible? I'll just post a link here to my stackoveflow question about this with an answer I wrote some time later. The answer is very similar to what @3 and @5 says.https://stackoverflow.com/questions/516 … in-eclipse URL: https://forum.audiogames.net/post/578144/#p578144

Re: synthizer error

2020-10-03 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: synthizer error I am not familiar with synthiser at all, but it seems like code is behaving as expected. the code inside the with block, just sets up a bunch of things up, and ends right after that. So after your script is done doing the setup you specified in the with block, it will

Re: Rpg with out coding? That's possible?

2020-09-29 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Rpg with out coding? That's possible? @23 @24 I agree ideally you would have several people collaborating on the development, of an audiogame, each focusing on a different aspect, like programming, level design, sound design, and story. You are also right that my arguments for not

Re: Rpg with out coding? That's possible?

2020-09-29 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Rpg with out coding? That's possible? wow, didn't know Sable is written in BGT. that is incredibly disapointing, and pretty much means mods are out of the question.even so, I'd like to defend Sable a bit, since in this thread everyone seems to be overly critical of it.It isn't a

Re: Web development

2020-09-23 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Web development @3 happy to help. I will also link to my favorite reference to using WAI-ARIA. it has a lot of recipes for making accessible widgets using aria markup and has sections on other topics like regions, and implementing accessible keyboard interface.section 5, "Providing

Re: Web development

2020-09-22 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Web development for these kind of things you would want to refer to WAI-ARIA documentation.to create an accessible label (one that is read out by assisstive tech, but not rendered visually) you can use aria-label attribute like this:and a screen reader will read that as "banana area"

Re: My problem in C

2020-09-21 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: My problem in C @118 my reply wasn't a criticism of what you said in your post. as I state in the post, I just wanted to present how other languages on the JVM have been developed to fix the sort of problems you listed with Java, using Scala as an example.the only two corrections I put

Re: My problem in C

2020-09-21 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: My problem in C @118 my reply wasn't a criticism of what you said in your post. as I state in the post, I just wanted to present how other languages on the JVM have been developed to fix the sort of problems you listed with Java, using Scala as an example.the only two corrections I put

Re: My problem in C

2020-09-20 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: My problem in C also as an unrelated post, I just checked the last pages of this thread now and can't help but respond to @104I'm sure you are aware that there are languages other than Java that run on JVM, notably Scala and Cotlin. I wrote Scala professionally for a year and have to

Re: My problem in C

2020-09-20 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: My problem in C this is very simple. just put a - before the number. let's say your number is stored in a variable x, then - x will give you the "opposite" number.alternatively, multiply your number with -1, like x * -1to give a explanation why your way didn't work is to do with

Re: My problem in C

2020-09-20 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: My problem in C this is very simple. just put a - before the number. let's say your number is stored in a variable x, then - x will give you the "opposite" number.alternatively, multiply your number with -1, like x * -1to give a explanation why your way didn't work is to do with

Re: My problem in C

2020-09-20 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: My problem in C this is very simple. just put a - before the number. let's say your number is stored in a variable x, then - x will give you the "opposite" number.alternatively, multiply your number with -1, like x * -1 URL: https://forum.audiogames.net/post/572419/#p572419 --

Re: alexa for android?

2020-09-19 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: alexa for android? also for these kinds of questions that aren't related to development and audio games programming, you might want to try other places. blindtech at groups.io comes to mind. but this question isn't even specific to the VI community so an Android forum would be even

Re: how to create a python application that looks like web application?

2020-09-18 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: how to create a python application that looks like web application? VS code runs on Electron written using js/typescript. Electron apps are typically written using js and related dialects like typescript, flow, etc.It is possible to have large parts of the electron app be written in

Re: Graceful way of handling Git merge conflicts?

2020-09-15 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Graceful way of handling Git merge conflicts? WSL is super easy to setup and it interoperates with windows command prompt and power shell super well.I usually work just in cmd prompt, but if I need to do some stuff that is much easier to do in bash, I will drop into bash just by typing

Re: Scrolling in the Windows terminal, or what should I use?

2020-09-13 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Scrolling in the Windows terminal, or what should I use? as @6 mentioned, I use the combination of alt + space, then E, then L, to get into scrolling mode. then you can use page up and page down.alternatively as has been mentioned you can also use ctrl + up and ctrl + down, but that

Re: Gracious way of handling Git merge conflicts?

2020-09-13 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Gracious way of handling Git merge conflicts? Some IDEs give you keyboar shortcuts to jump between merge conflicts, but that's about it in terms of help you receive. But finding merge conflicts is easy since "git status" will list all the files with conflicts and then you can just

Re: New project idea

2020-09-07 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: New project idea Sounds like a really cool game, but there might be too much going on in the initial game. Maybe would be good strategy to focus in on one of the aspects and make that pretty solid and leave off or just keep the other aspects very simple.If you manage to develop that

Re: How to avoid messy state machines?

2020-09-06 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: How to avoid messy state machines? It's hard to say without seeing the  code in question. I've certainly written code that essentially had a switch in a switch in a switch and I would say it was pretty well-engineered code and the colleagues that reviewed and approved the associated PR

Re: How to avoid messy state machines?

2020-09-06 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: How to avoid messy state machines? It's hard to say without seeing the  code in question. I've certainly written code that essentially had a switch in a switch in a switch and I would say it was pretty well-engineered code and the colleagues that reviewed and approved the associated PR

Re: Earwax

2020-08-30 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Earwax one important thing to say though is that I am very biased, since my day job is writing code. give me some task, like to tel yu what the weather is and I will start looking for some API I can use to automate it.put another way, I am a carpenter with the hammer as my primary tool

Re: Earwax

2020-08-30 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Earwax I find this thread really interesting because it closely relates to a project at my current work. I am working at a new company that is preparing to conducting research experiments and I've been developing a web app for them that essentially allows one of the scientists to write

Re: git vs github for desktop

2020-08-13 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: git vs github for desktop if you want to do github stuff on the command line, then I recommend the gh cli tool. You can use it to do most things very quickly. I use it for listing issues, creating new issues, working with pull requests, etc. it has a very easily discoverable

Re: best python compiler

2020-08-05 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: best python compiler Honestly, what is the real concern here for people about people decompiling their games? So what if they have the source? Noone here is making a living making audio games. This is really just a hobby.Maybe I am missing something, in which I apologize for my

Re: JavaScript Problems

2020-08-05 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: _javascript_ Problems You might have an easier time writing code and catching dumb little bugs like this if you use something like vs code. It is great for js and html out of the box. Also typescript once you transition to it once you start using node.js.press alt + f8 to jump to next

Re: Multiple State Menus?

2020-07-28 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Multiple State Menus? @12 I think you are right that for that case you provided a mutable data structure is more convenient than a namedtuple. But the same in case of namedtuple isn't much worse to be considered impractical.About copying most of the world on each state update. I think

Re: Multiple State Menus?

2020-07-27 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Multiple State Menus? @10 namedtuples are actually very convenient and ergonomic. If you want to create a new namedtuple that just has a subset of fields different from another namedtuple, you can use the _replace method like this:GameState =namedtuple('GameState', ['hp', 'etc'])first

Re: Multiple State Menus?

2020-07-27 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Multiple State Menus? @6 just a small note. not sure why namedtuples being immutable means they dont apply. for me, namedtuples are really the best go to for defining composite data types, not just for less boiler plate but also specifically for their immutability. Immutable data

Re: Css: Usecases for Css Flexbox and Grid.

2020-07-18 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Css: Usecases for Css Flexbox and Grid. thing is I dont think you need a web developer expert to explain the concepts of visual design to you. visual design is a universal topic. if you dont understand why layout is important and what makes for good layout/visual design, I think it

Re: want to learn coading.

2020-07-18 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: want to learn coading. wait what? when you type python into command prompt, it takes you to microsoft store? thats interesting.When you go through the installer for python, make sure to check the option  to add it to the system path. That's how the computer knows how to find it when

Re: Css: Usecases for Css Flexbox and Grid.

2020-07-18 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Css: Usecases for Css Flexbox and Grid. to be clear, having a sensible visual layout ismandatory when you are making any web page that is also intended to be used by sighted people. Lack of good layout makes the page inaccessible to sighted people the same way lack of headings,

Re: Teaching React Native

2020-07-18 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Teaching React Native Hi, just kind of curious. what about react native development in particular do you find inaccessible? URL: https://forum.audiogames.net/post/553434/#p553434 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: best accessible IDE

2020-07-15 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: best accessible IDE @20 yup, I spent a whole work day debugging why java access bridge didnt work. absolute nightmare. gthankfully NVDA now packages JAB since v2019.3, so hopefully people dont have to do manual setup anymore.by the way, for me at least I found that if everything was

Re: best accessible IDE

2020-07-14 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: best accessible IDE do you guys have latest VS code version? cause for me I noticed that maybe like 2 weeks ago my VS code got much much better with arrowing through words with being much more accurate, to the point where I am ctrl + arrowing through words and actually know roughly

Re: best accessible IDE

2020-07-13 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: best accessible IDE Personally, I do all of my python development in VS code. The python plugin is great and integrates well with common tools like pylint.The accessibility of VS code is unsurpassed by any other IDE I've tried. For some reason microsoft has started to go further 

Re: You know you program way too much when.....

2020-07-04 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: You know you program way too much when. 31. when you set up a makefile for translating your docx documents to markdown with pandoc, so you can version your school work with git URL: https://forum.audiogames.net/post/548585/#p548585 -- Audiogames-reflector mailing list

Re: how does this work, and what do you recomend?

2020-06-28 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: how does this work, and what do you recomend? @14  to add @15's  point, I will also add that your claim that JS has no encapsulation at all is completely false as well. JS is now used for writing backend code as well and for this they surely wouldn't be able to use old JS because it

Re: What do you guys think of Pascal, in terms of accessibility and modern

2020-06-23 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: What do you guys think of Pascal, in terms of accessibility and modern just to clarify something. These questions like is programming language x or y accessible? are completely non-sensical. It's not your fault, since you are a novice, but what beginners need to realize is that

Re: some programming questions

2020-06-23 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: some programming questions just a small note. you can use Web Storage and Indexed DB to store things locally on the browser without needing to use a backend, but your browser might evict the data eventually if either storage system gets full and the data for your game happens to be

Re: asking for JAWS and talk back feedback for a html widget

2020-06-22 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: asking for JAWS and talk back feedback for a html widget @11 brilliant, thanks! thats all the screen readers then. URL: https://forum.audiogames.net/post/544089/#p544089 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: asking for JAWS and talk back feedback for a html widget

2020-06-22 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: asking for JAWS and talk back feedback for a html widget @8 and @9 thanks for confirming what I've found with NVDA. If you know someone with JAWS, could you please point them to this? URL: https://forum.audiogames.net/post/544068/#p544068 -- Audiogames-reflector mailing list

Re: asking for JAWS and talk back feedback for a html widget

2020-06-21 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: asking for JAWS and talk back feedback for a html widget @6 thanks, much appreciated!now I just need someone's feedback with JAWS and that will be all the major screen readers. URL: https://forum.audiogames.net/post/543688/#p543688 -- Audiogames-reflector mailing list

Re: Can blind people uses Github and how to do that?

2020-06-21 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Can blind people uses Github and how to do that? I agree with @18.  I think it is a silly decision. Context is everything. If it happens it is inconvenient but not a huge deal to adapt to. And people who overreact to PC is as bad as the PC babies themselves in my opinion. URL:

Re: asking for JAWS and talk back feedback for a html widget

2020-06-21 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: asking for JAWS and talk back feedback for a html widget thanks for the more detailed explanation.I still need feedback for JAWS and TalkBack. Hopefully somone on this forum can take 3 minutes and check it. URL: https://forum.audiogames.net/post/543659/#p543659 --

Re: asking for JAWS and talk back feedback for a html widget

2020-06-20 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: asking for JAWS and talk back feedback for a html widget @2 thanks for your feedback. so first one didnt report being a checkbox and second one was fine except not being able to toggle it? noted. useful to have Orca feedback as well. URL:

asking for JAWS and talk back feedback for a html widget

2020-06-20 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
asking for JAWS and talk back feedback for a html widget Hello,I am helping the Elm UI project fix an accessibility bug with how their checkboxes get converted to html in an inaccessible way. I already tested my changes with NVDA, narrator, and VoiceOver. I would appreciate if someone who

Re: Can blind people uses Github and how to do that?

2020-06-20 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Can blind people uses Github and how to do that? @9 if thats true then it is hilarious! soon they will rename the push command and the --force flag because they sound too violent.honestly though, github as a website is not as accessible as it should be. going through lists of issues

Re: Can blind people uses Github and how to do that?

2020-06-18 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Can blind people uses Github and how to do that? yeah, if you dont know git, then you should first learn about it. learn about the motivation behind such a tool and then the basics of using it. as @4 said there are tons of articles online on how to use it.@3 personally I really like

Re: Can blind people uses Github and how to do that?

2020-06-18 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Can blind people uses Github and how to do that? yes, absolutely! blind people use github all the time. here is a two part blog post that goes specifically into topic of how to use github with screen reader:http://bats.fyi/2016/08/19/mastering-gi … er-part-1/ URL:

Re: issue with multiple variables in if statement

2020-06-15 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: issue with multiple variables in if statement not to mention that using more descriptive names doesnt even take more hassle. just use an editor that has autocompletion. vs code is super accessible and great support for python. you just need to write the whole variable name once and

Re: anyone else?

2020-06-08 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: anyone else? @3 iterators are basically the same thing in most languages. python has iterators iter() in python takes an iterable and returns an iterator. It's used implicitly everytime you use a for loop. So, a really coll advanced thing is if you implement iterable for your custom

Re: I want to lirn pithon but pithon doesn't want me to do so

2020-06-02 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: I want to lirn pithon but pithon doesn't want me to do so I would also say that you should get into the habbit of googling questions like python how to convert string to number, since you will find answers super quickly, since python is one of the most popular languages. whereas if you

Re: Your thoughts on VS Code

2020-06-01 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Your thoughts on VS Code @20 There are several different convenience commands for inserting additional cursors to specific places. The most controlled way to add cursors is by clicking the mouse and holding down ctrl or alt, cant wremember which, but of course this is only useful or

Re: Your thoughts on VS Code

2020-05-29 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Your thoughts on VS Code I'll also add to this thread another command I am quite fond of which is "focus on outline view", which I bound to ctr+shift+O. it's my favorite way of navigating around a large complex file, espcially since IndentNav doesn't work. Also jump to matching bracket

Re: recommendations for CSS frameworks

2020-05-19 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: recommendations for CSS frameworks @3 @5thanks guys. really appreciate these suggestions. I am adding them to my list of things to read up on.already read through guide for flex-box and it seems very straightforward. Really curious about MaterialUI URL:

Re: python spaces, I still don't get how it works.

2020-05-17 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: python spaces, I still don't get how it works. @29 Yeah, I was really shocked by how little regard for having neatly styled code, commits, repos, and so on my work had in general. To be honest, the way it sometimes feels like is that we are playing at being a tech company, basically

recommendations for CSS frameworks

2020-05-17 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
recommendations for CSS frameworks I will preface this by asking people not to post things like "blind people just can’t do front end development. end of story.", because it is completely unproductive and not true. If you hold such views please don’t post in this thread. As a blind

Re: python spaces, I still don't get how it works.

2020-05-17 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: python spaces, I still don't get how it works. I work at an investment bank on large codebases and it is true you cant just mash the autoformat button on files you are altering for a feature, because it might possibly reformat the whole file and the diff will be a huge mess to figre

Re: python spaces, I still don't get how it works.

2020-05-14 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: python spaces, I still don't get how it works. I can understand how a blind since birth person might at first have trouble conceptualizing indentation but once you understand the point of it, there shouldnt be any problem adhering to it.for any languages that delimit code blocks using

Re: Orca Remote: an Orca plugin that makes it work with NVDA Remote

2020-05-11 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Orca Remote: an Orca plugin that makes it work with NVDA Remote Seems really cool. Don't have a usecase for this personally, since when I need to control a linux machine remotely I generally go for ssh, but this can be definitely super useful inthe right usecase. URL:

Re: (JS) Multiline timer not working.

2020-05-08 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: (JS) Multiline timer not working. you should look up _javascript_ formatting strings for that URL: https://forum.audiogames.net/post/526922/#p526922 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: python: absolute beginner

2020-05-06 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: python: absolute beginner you could have narrowed your search a bit more than "python"...also there is a sticky post with programming resources that contain several great free python books for complete beginners. URL: https://forum.audiogames.net/post/526178/#p526178 --

Re: Searching for free and easy controlable hosting.

2020-05-02 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Searching for free and easy controlable hosting. @38 kind of a late reply, but to be honest I don't have experience with using firebase for any real website, but from some playing around, you can get started with them hosting your website for free in like 20 minutes with no need to

Re: Searching for free and easy controlable hosting.

2020-04-27 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Searching for free and easy controlable hosting. what about firebase? I think it letts you store 10 GB for free and gives free hosting as long as you don't mind being subdomained under firebase.comalso, just a side note, if you are complaining about people complaining, then you are

Re: C# vs Java in 2020. What to choose?

2020-04-24 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: C# vs Java in 2020. What to choose? Hi, I work at a bank and for back end here it is 95% java + springboot. the remaining 5% is Scala (alternative JVM lang) which is the team I am on uses.Honestly main reason why such Java dominance because once one language is the most popular (thanks

Re: My developer problem

2020-04-04 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: My developer problem I definitely think #4 is giving good advice. That's the kind of thing I wanted to write after reading your post.When I approach a problem I first want to make sure I have it well defined. I havent made a game yet (at least not one I published anyhow), but the

Re: What are the necessary steps to go pro?

2020-03-22 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: What are the necessary steps to go pro? @28 Cassandra is a NoSQL database. That is why it can handle such a large volume of writes and process petabytes of data. Try using its CQL to write queries like you do in SQL and without understanding the small subset of queries it will handle

Re: What are the necessary steps to go pro?

2020-03-21 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: What are the necessary steps to go pro? There's already a lot of good points contributed here. I'll try to add my two cents.I am currently doing a sandwich year internship at a major global investment bank in the middle of my university studies.Some things about job hunting from my

Re: Feedback on C code?

2020-03-18 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Feedback on C code? For setting things up, just for learning C and not for building production ready code with C, I'd recommend you to get Windows subsystem for linux if you are on windows 10. This will give you a fully featured Linux shell on your machine.There it is super simple to

Re: A few questions about html.

2020-02-28 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: A few questions about html. @21 from your description. if your website is basically a pure function, by which I mean that the user just submits a request to you, you process it and then just send a response (all the while not relying on reading from/ writing to a database), then django

Re: Battle Field audiogame

2020-02-24 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Battle Field audiogame @21 I love how you qualify me being wrong with "sort of" because I am not  wrong at all and nothing you wrote disproves anything I wrote...the point I added to this  discussion that was lacking is that sure python can be used for machine learning and huge

Re: Battle Field audiogame

2020-02-23 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Battle Field audiogame what is really important to add to the discussion about python and performance is it depends on the library you use. Python is probably the most popular language for data science and it can be very performant. but why is it good at such a resource hungry

Re: whats your idea about me posting tutorials about data science here?

2020-02-22 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: whats your idea about me posting tutorials about data science here? I dont think this is the place for it, since this is a forum about audiogames, not blind programmers in general, so seems off-topic. URL: https://forum.audiogames.net/post/503352/#p503352 -- Audiogames-reflector

Re: Forum Creation from Scratch

2020-01-29 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Forum Creation from Scratch In my university course on web app development, we developed essentially a social network from scratch using django framework. Django is in python, so if you are comfortable in that language you'll be fine. You don't need to learn SQL, because django like

Re: IntelliJ accessibility?

2020-01-28 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: IntelliJ accessibility? as far as accessible GUI toolkits in java. I would recommend to go with wx or swt since they dont require java access bridge so your end users wont need to go through the pain of enabling it.as for accessibility of IntelliJ, I need to use it at work as that's

Re: accessible notebook software for blind and visually impaired?

2020-01-11 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: accessible notebook software for blind and visually impaired? so I took a uni course in data science and had to work with jupyter lab quite a bit my frustration with jupyter notebooks is pretty much the main reason why I stay away from data science as a topic after suffering with

Re: mud programming?

2020-01-11 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: mud programming? another open source mud engine I've come across is called ranvier MUD.it seems to have very nice documentation and it is programmed using _javascript_, which in my opinion is a beginner friendly programming language. URL:

Re: Is there a better Windows terminal?

2019-12-28 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Is there a better Windows terminal? hey, I use windows 10 as my main development platform just because of NVDA.there is a known bug with NVDA and comand line shells for some programs and rust compiler might be one of these, where when text is output  each line is first read char by

Re: Need help with finding an accessible terminal for Windows

2019-11-09 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Need help with finding an accessible terminal for Windows if you have windows 10 then WSL is in my eyes the clear winner. much much easier to set up than a linux VM. got a new laptop couple weeks back, literally took couple minutes to set up WSL, and then just waiting for it to

looking for example of webpage with empty buttons for uni presentation

2019-11-03 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
looking for example of webpage with empty buttons for uni presentation Hello, I am preparing a presentation on how to support web acccessibility.One important topic I wanted to cover was empty buttons. I am going to demo using a webpage with NVDA and wanted to show what empty buttons look

Re: Prototyping game for blind players and need feedback

2019-09-13 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Prototyping game for blind players and need feedback have you tried playing some audiogames to see what the interfaces are like? have you played a MUD by chance. Your game sounds like similar idea to Alter Aeon, being a room based fantasy RPG. I'd suggest trying out Alter Aeon with the

Re: Multi dimensional lists python

2019-07-13 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: Multi dimensional lists python another great fact noone mentioned about libraries like numpy is that they support SIMD (single instruction, multiple data), meaning the CPU will process multiple elements of the array simultaneously  giving you an order of magnitude improved performance

using IntelliJ with a screen reader

2019-06-24 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
using IntelliJ with a screen reader Hello all,So I have to use IntelliJ for work. There is very little documentation (basically none) on how to use it with a screen reader and I am running into some troubles. If there are any experienced users that could help me out, it would be greatly

Re: trouble with Java Access Bridge

2019-06-23 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
Re: trouble with Java Access Bridge I managed to fix the problem.I needed to get the  “WindowsAccessBridge-32.dll” and place it in the “C:\Windows\SysWOW64”. After restarteing NVDA  everything works. URL: https://forum.audiogames.net/post/443583/#p443583 -- Audiogames-reflector

trouble with Java Access Bridge

2019-06-23 Thread AudioGames . net ForumDevelopers room : Dragonlee via Audiogames-reflector
trouble with Java Access Bridge Hello all,Here I describe my problem with getting JAB to work. If anyone had trouble enabling it and then were able to fix their problem, please read on.I am required to use IntelliJ for my job. For it to work JAB must be enabled. Fortunately, I was

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