On 16 Mar 2009, at 04:21, David Cortright wrote:
[snip]
And to me, that's the place that someone who knows nothing about the
design
space should start. By hiring a consultancy, you're not just getting
production. You are getting a consultant who understand your
business needs,
can educate yo
While Scott's scenario doesn't say what the trigger was for the manager/VP
to decide that they wanted their product to be easier to use, my experience
has been it typically happens when they are exposed to a product with good
design. Whether it's a Tivo, iPhone, or a competitor's product that is
be
Hey Jared,
Totally agreed - considering a candidate who has little UX experience
is just asking for trouble, unless a company is willing to invest
serious resources and time to educate. This work is deceptively hard
and just as candidates are often underestimated for their skills, so
the
On Mar 14, 2009, at 1:51 AM, dnp607 wrote:
I often come across design managers who use the approach of
assessing "demonstrated and comparable work" as a major hiring
criteria. Jared nailed an important piece of the hiring puzzle with
his comments and I agree completely - but, for balance,
I often come across design managers who use the approach of assessing
"demonstrated and comparable work" as a major hiring criteria. Jared
nailed an important piece of the hiring puzzle with his comments and I
agree completely - but, for balance, I humbly add: don't overlook
candidates be
On Mar 13, 2009, at 6:49 AM, dave malouf wrote:
I'm not sure there is a single "white paper" or FAQ that is going
to take care of all the variables that come to mind. I do like what
Jared suggested, but I'm still thinking that it relies on some
ability to know what it takes to make a product "e
On 12 Mar 2009, at 23:24, Tom Nunes wrote:
Scott,
As with all design, interaction design is a form of problem solving.
In that sense, much of what you write about creative thinking and
innovation would apply here as well. So, absent specific IxD
qualities to look for, I would ask the can
In the spirit of keeping the conversation going ...
I'm also approached quite a bit with this issue.
I'm not sure there is a single "white paper" or FAQ that is going
to take care of all the variables that come to mind. I do like what
Jared suggested, but I'm still thinking that it relies on some
...@ixda.org
Subject: Re: [IxDA Discuss] How to hire an interaction designer?
Hi Scott, et al.,
Damn straight this is the kind of resource IxDA should be presenting to the
world! Would you like to create it? Would you like to form a little team to
create it? IxDA would be extremely glad to offer an
Hi Scott, et al.,
Damn straight this is the kind of resource IxDA should be presenting
to the world! Would you like to create it? Would you like to form a
little team to create it? IxDA would be extremely glad to offer an
online repository where it can reside. Our next-generation website
will have
On Mar 12, 2009, at 7:31 PM, Scott Berkun wrote:
I think I framed this question the wrong way. What I want is this:
If you knew a VP of Marketing at WidgetCo who suddenly decided his
widgets
needed to be easy to use, what should he do? Since he knows
*nothing* about
IXda, or usability, or
Interview, interview, interview. The more people you talk to, the more
you will learn about what different people have done and what they can
do. Ask people where they are strong then look for people who have
those strengths. Ask candidates where they are weak then look for
people who have strength
what this list is about.
Know of anything?
-Scott
Scott Berkun
www.scottberkun.com
_
From: Tom Nunes [mailto:tomnu...@cox.net]
Sent: Thursday, March 12, 2009 4:25 PM
To: disc...@ixda.org; Scott Berkun
Subject: Re: [IxDA Discuss] How to hire an interaction designer?
Scott
Scott,
As with all design, interaction design is a form of problem solving. In that
sense, much of what you write about creative thinking and innovation would
apply here as well. So, absent specific IxD qualities to look for, I would ask
the candidate to describe his or her problem solving tech
IMO - from both an interviewer and an interviewee perspective, the
best way to judge an interaction design candidate is to hold a
"working session" where the candidate is given a problem to solve
and works by brainstorming potential solutions by whiteboarding,
sketching, and discussing with the tea
As Joel mentioned one of my books in his post, I wrote a follow up on my
blog:
http://www.scottberkun.com/blog/2009/program-managers-vs-interaction-designe
rs/
But the question I have for ixda is this:
I want some pointers to give to PMs and managers who realize they need to
hire an interactio
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