Re: [Flightgear-devel] Boost problems

2002-04-06 Thread Erik Hofman
Erik Hofman wrote: clib is new to me too, but I'm no irix expert. My guess is that it provides cstdlib style headers which was reported as a problem by Erik. STLport appears the way to go though. While I agree that STLPort may be a good thing, I'm a bit worried about the fact that

re: [Flightgear-devel] FrameRate !!

2002-04-06 Thread David Megginson
Norman Vine writes: all figures are for at rest no HUD or Panel Default location at Noon Brakes on MingW32 compiled on Win2k Geforce2 GTS No model shown ie. View[0] March 16 ~78 fps last week ~71 fps today ~66 fps this is a negative change of 15% :-(((

Re: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-06 Thread David Megginson
Jon S Berndt writes: Yeah, I've considered that for some time, just haven't gotten around to it. But, I guess if it's causing so many problems, maybe we need to just go ahead and do it. Another reason I have waited is because even though I know how to use stuff in other namespaces,

Re: [Flightgear-devel] Boost problems

2002-04-06 Thread Erik Hofman
Bernie Bright wrote: clib is a compatability library that comes with boost. I wasn't aware of it until now. Its purpose is to provide the cxxx form of C standard headers. Since its only 3K gzipped I've attached it here. I've also had a quick look at the boost regression test suite and

[Flightgear-devel] My First Flight

2002-04-06 Thread David Megginson
Although I've said before that I wouldn't do it, I went up today for a CA$45.00 (US$30.00) introductory flight in a 100HP Cessna 150 at the Ottawa Flying Club at CYOW (there's a separate north field for small aircraft so that we don't have to worry about wake turbulence from all the big jets).

Re: [Flightgear-devel] Boost problems

2002-04-06 Thread Erik Hofman
Erik Hofman wrote: Bernie Bright wrote: clib is a compatability library that comes with boost. I wasn't aware of it until now. Its purpose is to provide the cxxx form of C standard headers. Since its only 3K gzipped I've attached it here. I've also had a quick look at the boost

Re: [Flightgear-devel] My First Flight

2002-04-06 Thread Erik Hofman
David Megginson wrote: Will I do it again, and pursue a private pilot's license? I don't know. One problem was that it wasn't fun or exciting really -- during the flight, I felt like I was just driving a very difficult car around the city, and being in the air didn't seem a lot different

Re: [Flightgear-devel] My First Flight

2002-04-06 Thread David Megginson
Erik Hofman writes: In fact, I have decided to get my pilots license whenever possible, despite the first experience in the simulator. I was surprised by how inexpensive an intro flight is (much less than a modest dinner out). All the best, David -- David Megginson [EMAIL PROTECTED]

RE: [Flightgear-devel] My First Flight

2002-04-06 Thread Jon Berndt
Wow. Thanks for the feedback. This is really the only _best_ way to making sure the feel of the flight modeling is right - getting the qualitative reports from many people is even better. P-Factor is definitely one of those effects we need to adjust based on the qualitative judgment of people

Re: [Flightgear-devel] My First Flight

2002-04-06 Thread Mally
David It sounds like you certainly got your money's worth from the test flight. About the vertigo thing: I used to think I had a fear of heights, but I could never work out why that didn't affect me when flying (as a passenger that is - I've never flown a plane). I've finally realised that

Re: [Flightgear-devel] Build Problems using MSVC and gcc

2002-04-06 Thread Curtis L. Olson
Jim Wilson writes: Jonathan Polley writes: make: Making all in src-libs make[1]: Entering directory `/home/jwpolley/SimGear/src-libs' make[1]: *** No rule to make target `all'. Stop. make[1]: Leaving directory `/home/jwpolley/SimGear/src-libs' make: ***

Re: [Flightgear-devel] My First Flight

2002-04-06 Thread Alex Perry
Landing gear steering *gain* is another one of those things. As far as the differential steering with braking, I don't know what to say other than we may have to take another look at that section of code. Jon, add it to the to-be-measured list. I can go and taxi in circles on the transient

Re: [Flightgear-devel] Boost problems

2002-04-06 Thread Martin Spott
This doesn't mean much to me but it may be of some use. I have a feeling though that your compiler may be too old to compile boost. Is gcc 2.95 an option? Erik put _huge_ effort into the project because GCC is definitely _no_ option on IRIX/MIPS. I know what I'm talking about because I

Re: [Flightgear-devel] My First Flight

2002-04-06 Thread Alex Perry
Although I've said before that I wouldn't do it, Grin ... sounds like you had a good (and generic) intro flight. I had expected that in an introductory flight the instructor would [...] Nope; what you got is pretty standard. A good flight instructor tends to blend into the background. You

RE: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-06 Thread Norman Vine
David Megginson writes: When we get around to modelling ships, we can impose on Norm Vine to share some of his expertise, since this is his specialty. Although I have experienced a LOT of it I have done VERY little modelling of ship motion. Cheers Norman

[Flightgear-devel] Tower View

2002-04-06 Thread David Megginson
Thanks to Jim Wilson, we have a working tower view in CVS: the 'v' key cycles among pilot view, chase view, and tower view, rather than just pilot and chase. In the future, Jim (or someone else) will probably add the ability to specify a tower position; for now, the code just makes one up for

Re: [Flightgear-devel] My First Flight

2002-04-06 Thread Jim Wilson
Oops, I think I clicked the wrong button and sent a blank one. David Megginson [EMAIL PROTECTED] said: Left and right brakes are also bound to ',' and '.' on the keyboard, and you can bind them to joystick buttons if you want, but then you're stuck with a choice between no brakes and full

RE: [Flightgear-devel] FrameRate !!

2002-04-06 Thread Norman Vine
David Megginson writes: Norman Vine writes: all figures are for at rest no HUD or Panel Default location at Noon Brakes on MingW32 compiled on Win2k Geforce2 GTS No model shown ie. View[0] March 16 ~78 fps last week ~71 fps today ~66 fps this is a negative

RE: [Flightgear-devel] My First Flight

2002-04-06 Thread Ryan Larson
There is a very good reason for that.. its like drug dealers.. they give you the first hit for free.. then they have you for life! Ryan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of David Megginson Sent: Saturday, April 06, 2002 6:25 AM To: [EMAIL

RE: [Flightgear-devel] FrameRate !!

2002-04-06 Thread David Megginson
Norman Vine writes: This profiling run might be enlightening 4.07 2.45 0.14 657919 0.21 0.21 fgGetBool(char const *, bool) 3.49 2.57 0.12 2352563 0.05 0.05 fgGetDouble(char const *, double) OK, this jogs my memory. I took out the old

Re: [Flightgear-devel] FrameRate !!

2002-04-06 Thread Simon Fowler
On Sat, Apr 06, 2002 at 12:25:29PM -0500, Norman Vine wrote: Anyone know how to count 'cache invalidations' ? Under Linux, you can get this kind of thing from oprofile (http://oprofile.sf.net), if you have a motherboard with an IO-APIC interrupt controller. It's a very powerful profiling

RE: [Flightgear-devel] My First Flight

2002-04-06 Thread Ryan Larson
Most aircraft are trimmed (with trim tabs) to compensate for p-factor at cruise flight. Durning most of my flights in Piper aircraft, you don't have to use the right rudder much. During stalls you will notice that you need to use it a lot otherwise you will stall one wing before the other and

Re: [Flightgear-devel] Problem with templates

2002-04-06 Thread Marcio Shimoda
Try adding #include simgear/compiler.h as the first include statement of fg_fx.cxx. Warning C4786 is harmless, identifier too long, but it obscures any real warnings and errors. Thanks Bernie, I finally compile the FlightGear! But, now I start the FG and it crashes after initilize the

RE: [Flightgear-devel] FrameRate !!

2002-04-06 Thread Norman Vine
David Megginson wwrites: Norman Vine writes: This profiling run might be enlightening OK, this jogs my memory. I took out the old path-caching code before, and didn't add a new hashtable yet. I'll try to do that early next week. Cool This might be a problem too time seconds seconds

RE: [Flightgear-devel] FrameRate !!

2002-04-06 Thread David Megginson
Norman Vine writes: This might be a problem too time seconds secondscalls us/call us/call 5.81 2.31 0.20 3455357 0.06 0.06 FGGlobals::get_current_view(void) const Judging by the number of times this is called i.e 54 times per LOOP

RE: [Flightgear-devel] FrameRate !!

2002-04-06 Thread Norman Vine
David Megginson writes: Norman Vine writes: Judging by the number of times this is called i.e 54 times per LOOP iteration this 'might' be a 'good' candidate for inlining It's a bad one for inlining, actually, because that forces globals.hxx to have a dependency on viewmgr.hxx, so all

Re: [Flightgear-devel] Moving carrier, and Repositioningquestions

2002-04-06 Thread Erik Hofman
Bernie Bright wrote: Only a couple of minor changes to FlightGear were necessary, references to SGEphemeris become simgear::ephemeris::SGEphemeris. I would sugges to replace SGfunc byt SG::func for ease of use, and readabillity (prevents long lines). Dito for JSBSim (using JSB:: instead of

RE: [Flightgear-devel] Tower View

2002-04-06 Thread Paul Deppe
Thanks to Jim Wilson, we have a working tower view in CVS: the 'v' key cycles among pilot view, chase view, and tower view, rather than just pilot and chase. In the future, Jim (or someone else) will probably add the ability to specify a tower position; for now, the code just makes one up

RE: [Flightgear-devel] Tower View

2002-04-06 Thread Jim Wilson
Paul Deppe [EMAIL PROTECTED] said: However, I am seeing a strange clipping problem in the tower view mode with the C172 and C310 models when I use the 'x' key to zoom in (Cygwin/Win2k). Here's how to duplicate it: Oh yes, I'm seeing it on my voodoo. What kind of card are you using? I

RE: [Flightgear-devel] Tower View

2002-04-06 Thread David Megginson
Paul Deppe writes: This looks similar to the effect seen last month when the experiments with the near and far clipping planes were going on. Perhaps the near and far planes will have to be adjusted depending upon the distance to the model and/or the amount of zoom or the FOV. Partly,

RE: [Flightgear-devel] FrameRate !!

2002-04-06 Thread David Megginson
Norman Vine writes: So ??? So it hurts development a lot. Developers have limited time to contribute to FlightGear, and if the program takes always takes 5 or 10 minutes to rebuild (and has to be rebuilt, say, 10 times to test and debug each change), we all suffer because a lot less code

RE: [Flightgear-devel] FrameRate !!

2002-04-06 Thread Jim Wilson
David Megginson [EMAIL PROTECTED] said: It's a bad one for inlining, actually, because that forces globals.hxx to have a dependency on viewmgr.hxx, so all of FlightGear has to rebuild whenever Jim touches the viewer code. What we should do is find out why get_current_view is called so much

Re: [Flightgear-devel] Building PPE with Python-2.1 !?

2002-04-06 Thread Martin Spott
Martin Spott writes: function `posix_openpty': posixmodule.o(.text+0x15c3): undefined reference to `openpty' /usr/lib/python2.1/config/libpython2.1.a(posixmodule.o): In function `posix_forkpty': posixmodule.o(.text+0x163d): undefined reference to `forkpty' collect2: ld returned 1 exit status

RE: [Flightgear-devel] FrameRate !!

2002-04-06 Thread Norman Vine
David Megginson writes: Norman Vine writes: So ??? So it hurts development a lot. Developers have limited time to contribute to FlightGear, and if the program takes always takes 5 or 10 minutes to rebuild (and has to be rebuilt, say, 10 times to test and debug each change), we all suffer

RE: [Flightgear-devel] FrameRate !!

2002-04-06 Thread Jim Wilson
David Megginson [EMAIL PROTECTED] said: Norman Vine writes: So ??? So it hurts development a lot. Developers have limited time to contribute to FlightGear, and if the program takes always takes 5 or 10 minutes to rebuild (and has to be rebuilt, say, 10 times to test and debug each

RE: [Flightgear-devel] FrameRate !!

2002-04-06 Thread Norman Vine
Jim Wilson writes: David Megginson [EMAIL PROTECTED] said: There's an easy solution here -- remove FGGlobals::get_current_view completely and have the callers use FGGlobals::get_view_mgr to get the current view. The right solution, though, is to find out *why* so many parts of the code are

Re: [Flightgear-devel] My First Flight

2002-04-06 Thread Alex Perry
Left and right brakes are also bound to ',' and '.' on the keyboard, and you can bind them to joystick buttons if you want, but then you're stuck with a choice between no brakes and full brakes. Another option is to bind the keys to increment the brakes by, say, 0.05, so that you can

Re: [Flightgear-devel] My First Flight

2002-04-06 Thread Arnt Karlsen
On Sat, 6 Apr 2002 05:36:30 -0800 (PST), Alex Perry [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: Although I've said before that I wouldn't do it, Grin ... sounds like you had a good (and generic) intro flight. I had expected that in an introductory flight the instructor would

Re: [Flightgear-devel] My First Flight

2002-04-06 Thread Curtis L. Olson
Jim Wilson writes: Oops, I think I clicked the wrong button and sent a blank one. David Megginson [EMAIL PROTECTED] said: Left and right brakes are also bound to ',' and '.' on the keyboard, and you can bind them to joystick buttons if you want, but then you're stuck with a choice

Re: [Flightgear-devel] My First Flight

2002-04-06 Thread Curtis L. Olson
Curtis L. Olson writes: I think I just had a flash of brilliance. :-) When taxiing a cessna, you use the rudder pedals and when you hit their limit, you start adding toe brake to tighten the turn. When you get the hang of it, the brakes almost seem like a fluid extension of the rudder

[Flightgear-devel] MSVC Yada Yada Yada

2002-04-06 Thread Jonathan Polley
Just updated to the newest CVS for everything. While linux us now compiling and running just fine (thanks Curt), MSVC continues to whine. First: The #include fg_props.hxx in viewer.cxx needs to be #include fg_props.hxx Second: I am getting the following error when building SimGear props.cxx

Re: [Flightgear-devel] MSVC Yada Yada Yada

2002-04-06 Thread Tony Peden
On Sat, 2002-04-06 at 17:53, Jonathan Polley wrote: Just updated to the newest CVS for everything. While linux us now compiling and running just fine (thanks Curt), MSVC continues to whine. First: The #include fg_props.hxx in viewer.cxx needs to be #include fg_props.hxx Second: I am

Re: [Flightgear-devel] MSVC Yada Yada Yada

2002-04-06 Thread Jonathan Polley
On Saturday, April 6, 2002, at 08:09 PM, Tony Peden wrote: On Sat, 2002-04-06 at 17:53, Jonathan Polley wrote: p.s. Another odd thing happened. It seems that, in the latest update of FGAerodynamics, when inline double GetForces(int n) const {return vForces(n);} was changed to double