Norman Vine wrote:
Curtis L. Olson writes:
I haven't looked closely at the display list stuff. Are we being
careful to free the display lists when we free the associated objects
and remove them from the scene graph? Is this something that plib
should automatically handle (but maybe
Melchior FRANZ wrote:
* Mathias Fröhlich -- Wednesday 13 October 2004 21:30:
My guess is that display lists are stored in the graphics cards memory which
is not that big with 32MB. That leads to graphics memory allocated via agp in
main memory. These accesses seem to be much slower. The dri dr
I've updated the download page for all the latest v0.9.6 builds that I'm
aware of.
I have updates for Windows, sgi, solaris(sparc), and gnu debian linux.
Some of the other linux distributions have fallen way behind ... suse,
gentoo, etc.
Macintosh is way behind unless I missed an update.
FreeBSD
Shoot, that is junk that probalby shouldn't be there. I don't think it
actually causes a problem though.
Curt.
Frederic Bouvier wrote:
Curtis L. Olson wrote:
Update of /var/cvs/SimGear-0.3/source/simgear/scene
In directory baron:/tmp/cvs-serv10533/simgear/scene
Modi
Erik Hofman wrote:
You are missing the point. The GPL (and the Free Software Foundation)
is all about the spirit to go and fix things that are broken to your
opinion and not about saying "it's their problem, let them fix it."
After all it was only a comment from which you could have learned
som
Norman Vine wrote:
FWIW
I have the latest sources and this weekend I will try to find sometime
to look into the hires rendering glitch, but no promises :-)
I think I got the hires stuff working well enough for what I needed, so
there isn't any huge urgency now from my perspective. But it would
Boris Koenig wrote:
Maybe there's a FG plugin for photoshop I hadn't heard of before?
Curt, I appreciate it very much that my postings seem to be that
entertaining for you, you might have even more 'fun' by getting
back to one or two eMails that I sent you weeks ago ...
These last couple weeks an
Frederic Bouvier wrote:
Boris Koenig wrote :
Norman Vine wrote:
Curtis L. Olson writes:
If you select hi-res screen shot from the menu, that means the menu
is active, and it is drawn on every tile (so if you are doing a 3x3
scheme, you would get 9 instances on the menu.) This is probably
Erik Hofman wrote:
John Wojnaroski wrote:
Fred wrote:
John Wojnaroski wrote:
Does anyone have a favorite network utility/packet sniffer? I'm
looking
at sniffit from the Debian package, but not all that happy with it.
Ethereal but only on packets that transit through an ethernet card
( doesn't wo
I just committed a set of changes to move the hi res screen capture
feature back towards a useable state. The hires screenshot snapper now
uses the same render code as the normal res screen shot snapper which
uses the same render code as the main program. That should reduce code
maintenance
Erik Hofman wrote:
Antonio Pennino wrote:
It is known (+ or -) the date of release (win32 binary) of new version?
If Curtis can find the time, the plan is to release it this weekend.
But only _if_ Curtis can find the time.
It turns out I have personal commitments Friday night, all day Saturday,
Jeroen Hoppenbrouwers wrote:
Hi guys,
First post on the mailing list after lurking for a while. My name is Jeroen
Hoppenbrouwers and I have been active for about five years in a niche of the
flight sim world, the (very active) community around Aerowinx 747-400
Precision Simulator (www.aerowinx.com)
Jeroen Hoppenbrouwers wrote:
If FG would have a socket somewhere that will eat control data for the
position, attitude, and maybe some other variables to steer the virtual
windshield camera around, this certainly should be "easy." We don't want any
panel in view, just the forward view (and some peo
Mat Churchill wrote:
I am going to have a second shot at photo scenery and have been looking
at the last way I did it.
I have asked this question before, but wonder if there is anyone out
there who knows where I can find out how terrain texture tiles are
placed in FG.
It looks as if they are placed
Chris Metzler wrote:
"Curtis L. Olson" said:
This situation should never occur in normal operation, but could occur
in"contrived" situations where an external script was rapidly changing
the simulator position to then be able to query FG terrain height, and
doing this f
Jim Wilson wrote:
"Curtis L. Olson" said:
Update of /var/cvs/FlightGear-0.9/source/src/Scenery
In directory baron:/tmp/cvs-serv20966/Scenery
Modified Files:
newcache.cxx tileentry.cxx tileentry.hxx tilemgr.cxx
Log Message:
Make a subtle change to tile loading/unloading policy in ord
Derek Bridges wrote:
I'm posting this here since it seems to be a fairly
high-level question.
Does anyone know how if (and how) FlightGear (in
general, but I'm running 0.9.4) can use OpenFlight
(*.flt) files as terrain? I'm asking for someone else
who has *.flt files produced using MultiGen Terrai
*From Robin's apt/nav data site ...
NEW* Sep 07 2004: *New data for X-Plane 7.40 and later* will be
available next weekend (Sep 18 2004), based upon * DAFIF cycle 200409*
(valid from Sep 02 2004 - Sep 29 2004). *This data will not work with
earlier versions of X-Plane* (such as 7.00 - 7.30).
We'd like to do another release of FlightGear/Simgear in the next week
or two. I'm starting to roll together the first round of pre-releases.
Mostly this release should fix problems and discrepancies with the
v0.9.5 release of FlightGear with not a ton of new development.
Regards,
Curt.
--
Cu
David Megginson wrote:
There's also the danger of overengineering our airfields -- every time
I fly into a small country airport in FlightGear now, there is a giant
tower just beside the runway with a rotating beacon, lighted taxiways
(sometimes with centre lighting, which you normally see at only
I think I meant to ask about this ealier, but I don't recall any
responses, which probably means I never actually asked?
I know we have some minimal helicopter support in YASim, but does anyone
out there have any contacts or experience developing a more detailed
helicopter flight dynamics model
Gene Buckle wrote:
Just create a library that is OpenGL compatible, and you're free to do
anything that frightens the rest of us.
..http://sam.zoy.org/projects/libcaca/caca-sabre.png scary enough? ;-)
Great, now I have troubles getting to sleep.
Try playing TTY Quake in the dar
Gene Buckle wrote:
Gene Buckle wrote:
others engaged in this activity. i fell a little less like a reclusive
nut case :)
Heh. Someone mentions nutcases, and I feel obligated to speak up. :)
See http://www/f15sim.com for the precise definition of "nutcase". See
www.737simguy.com, ww
Bohnert Paul wrote:
This is my first attempt at making FlightGear.
My OS is Fedora Core 2. I have FlighGear-0.9.5 source.
I have glut-3.7-12.lvn.1.1.i386rpm installed.
When I run configure it reports;
checking GL/glut.h usability... no
checking GL/glut.h presence... no
checking for GL/glut.h... no
[EMAIL PROTECTED] wrote:
>Hi,
>
>There are many logs(debug information) when fgfs is initializing/running, but the
>logs go fast in the terminal and it is hard to read them. I use fgfs > file, but the
>content in the file is not the logs.:-).
>Is there any way to dump them into a file for later
Gene Buckle wrote:
others engaged in this activity. i fell a little less like a reclusive
nut case :)
Heh. Someone mentions nutcases, and I feel obligated to speak up. :)
See http://www/f15sim.com for the precise definition of "nutcase". See
www.737simguy.com, www.737sim.com, 737flightsim.co
martin pardee wrote:
harald,
thanks for the pointer. just one question though: what role does the FG
client" play in the system? (if the answer is that i should go read the code
and find out then i'll go do that).
Client, server, master, slave are overloaded buzzwords. :-)
FlightGear can be c
Chris Metzler wrote:
On Fri, 27 Aug 2004 09:55:46 +0200
Erik Hofman <[EMAIL PROTECTED]> wrote:
Chris Metzler wrote:
Are the lengths of displaced threshholds and stopways given for a
particular runway in runways.dat included in that runway's given
length? In other words, for this runyway:
R
Chris Metzler wrote:
On Tue, 24 Aug 2004 11:13:42 -0500
"Curtis L. Olson" <[EMAIL PROTECTED]> wrote:
[ quoting Robin Peel ]
Also please note my new e-mail address for X-Plane issues ([EMAIL PROTECTED]
<http://games.groups.yahoo.com/group/xplane-news/pos
For what it's worth, here is an update from Robin Peel who maintains the
database of airports and Nav Aids for FlightGear and X-Plane:
All:
It has not been possible to publish new data for a few months due to
other pressures on my time. I am now working on a demanding project in
my 'day job' wh
Matthew Churchill wrote:
this is exciting, this sounds close to providing the ability to playback real flights
that I'm looking for to go with the flight recorder I'm attempting to make.
please excuse the deluge of questions.
what is david calkins program ?
what kind of device is an attitude prov
Vance Souders wrote:
I've looked into this further and it seems that FGNative::process()
fails when reading in FDM data from the file. Process() calls
io->read(...) asking for a 1704 byte chunks from the input file.
After one or two successful 1704 reads, io->read(...) returns
indicating that
By my reading of the following table, page 12:
http://www2.airweb.faa.gov/Regulatory_and_Guidance_Library/rgAdvisoryCircular.nsf/1ab39b4ed563b08985256a35006d56af/5b7322950dd10f6b862569ba006f60aa/$FILE/Appx1.pdf
Level A, and B certified simulators seem to require at least a 3 degree
of freedom moti
Let me apologize in advance if this question sounds vague or if it isn't
worded well, or even if it's the "wrong" question. :-) I'm hoping to
find someone who knows what I really want and can tell me how to proceed.
I have some connections to a flight simulator company that wants to put
togeth
Matevz Jekovec wrote:
Just a thought : on windows, there is a system call that enable a
program to
receive events when a files in a subtree changes. I don't know for
Linux and
other unix though. I already heard about something called FAM but I
don't know if it is built in the kernel now. And I
Jim Wilson wrote:
Erik Hofman said:
Matevz Jekovec wrote:
Why not simply name it 0.9.5.1 (latest kernel is 2.6.8.1 as well as they
found a tiny bug in 2.6.8 version). Letters behind a version could mess
with things like a for Alpha, b for Beta, RC for Release Candidate and
so on. I think
martin pardee wrote:
folks:
i just joined your mailing list. and i've probably jumped into the wrong one.
(and i'm about to start rambling, so if you're impatient, delete this now...)
i am looking for some pointers on hardware interface.
after running the FlightGear sim on my box, i'd say it's a
Erik Hofman wrote:
Hi,
I was wondering, do others feel that the changes in the last week or
so justify a new release (0.9.5-1)? I have the feeling that it does.
I realize Curtis is busy for the next two weeks so it has to wait some
more, but if this is desired I will hold off any drastic changes
Erik Hofman wrote:
I noticed that the fact that scenery loading is faster when pressing
'v' is caused by the fact that FlightGear doesn't bother rendering the
scene in the mean time.
Maybe it would be a good idea to set /sim/rendering/draw-otw to false
just after the message box is displayed, a
Hey guys,
For all of you who have emailed me and still haven't received a
response, I just wanted to let you know that I haven't forgotten about
your messages. They are still in my pending/inbox. I was out of town
over the weekend and this has been a tougher than average week here. My
wife s
Norman Vine wrote:
David Megginson writes:
Since I updated FlightGear a few days ago, my X Windows mouse has been
frozen after exiting whenever FlightGear is in full-screen mode (there is no
problem in window mode). Switching to a text console and back does not help
-- I end up having to res
Marcio Shimoda wrote:
Hi, All!
I'm having a few problems running the windows version. The FG Launcher is not listing any airport.
How could I solve this? What is the correct directory for scenery/airport files?
Thanks in advance!
There was a change to the default FG scenery path structure whic
Alex Romosan wrote:
recently i took a helicopter tour of san francisco, so i decided to
play a little bit more with the helicopter simulation in fgfs. it's a
lot of fun. a couple of things though. i use the keyboard mappings and
a mouse to "fly" and i noticed that the collective is mapped backwards
I'm working on a Beech 99 here and I see evidence that the co-pilot
brakes operate independently of the pilot brakes. The two yokes I
believe are linked together so when one moves, the other moves, as do
the rudder pedals, but it appears that the two sets of brakes operate
independently. Does
Melchior FRANZ wrote:
* Vivian Meazza -- Wednesday 04 August 2004 22:35:
I think all views are fine, although view 2 is a bit disconcerting or even a
bit disorientating. This seems to be a view-based issue. I'm convinced that
the aircraft is rotating appoximately around it's cofg.
This is *
Vivian Meazza wrote:
The sender would like to recall the message, "[Flightgear-devel] CVS - problem".
Next time just attach a string to the message before you click send,
then you can pull it back later if you need to. Most modern mail
clients allow you to add attachments.
Regards,
Curt.
--
Cu
Melchior FRANZ wrote:
* Curtis L. Olson -- Wednesday 04 August 2004 13:58:
[...]
Where you might be getting confused is with the view system. If (0,0,0)
is the nose, then all the external views will center around the nose.
[...]
You wrote pretty much the same as Jim, but you obviously
Melchior,
This stuff can get confusing, and I hate to reopen a big can of worms,
and I didn't really pay attention to the JSBsim VRP discussion a while back.
With YAsim you can pick any point as the (0,0,0) point and reference all
your dimensions and positions from there. YAsim handles this just
Martin Spott wrote:
Martin Spott wrote:
The package is present at the usual place:
ftp://ftp.uni-duisburg.de/FlightGear/Solaris/fgfs-0.9.5-Solaris.tar.gz
Curt, this package already includes the GCC runtime libraries - not
need anymore to download the GCC-3.3 runtime package as advised on t
Erik Hofman wrote:
Boris Koenig wrote:
Erik Hofman wrote:
The most likely changes are updated (and new) aircraft 3d model
related files. The rest is not very predictable. It comes as things go
It might be useful if such changes could be documented - at least the
more significant ones, do you u
Jon S Berndt wrote:
Properties = text strings bound to variables or access methods.
Property manager maintains a list of these.
How is the lookup done when a property value is retrieved (assuming
the desired property to be looked up is referenced by the text string)?
I wondered if an STL map is u
Lee Elliott wrote:
Hello all,
not a problem I suffer from myself, but I notice there seem to be quite a few
people posting on the FlightGear forum at the AVSim web-site and the
RUNFGFS.BAT question is something a lot of new Windows users seem to be
having a lot of trouble with.
Because all the
Ampere K. Hardraade wrote:
How do I create a pre-built package?
Do I just select the relevent folders and drop them into the tarball?
It seems like every operating system and distribution has a different
mechanism for prepackaging software. So if you want to package FG for a
particular platfo
The official v0.9.5 source tarball and base package is now up on the ftp
sites and I've updated the website as well. I plan to email out an
"official" announcement later today, but I'd love to collect as many
pre-built packages as possible in advance. So if you are one of our
package builders
Erik Hofman wrote:
Jon S Berndt wrote:
On Thu, 29 Jul 2004 10:34:16 -0500
"Curtis L. Olson" <[EMAIL PROTECTED]> wrote:
Ok, then how do you explain a frisbee that can curve either way,
even though it's always thrown with the same direction of spin. And
please include the co
Jon S Berndt wrote:
On Thu, 29 Jul 2004 15:01:28 -
"Jim Wilson" <[EMAIL PROTECTED]> wrote:
Jon Berndt wrote:
> One more thing: think of a baseball or better yet a lightweight >
ball. How do those things curve?
Well "Jim's make it up as you go along Physics manual" says that
there is
greate
Durk Talsma wrote:
Curt,
I'd say "almost". My stuff has been checked in and seems to work fine now. My
only concern is that I just downloaded pre3 about two hours ago and haven't
even had a chance to compile it. Therefore, I'd prefer to wait just a little
longer. Probably just a day or so to see
Chris Metzler wrote:
On Wed, 28 Jul 2004 13:59:37 -0400
Josh Babcock <[EMAIL PROTECTED]> wrote:
Chris Metzler wrote:
For those of you who've worked on 3d modelling/texturing, please
please please tell me I'm missing something here.
I've an object I've created in Blender. Using the UV Face
Al West wrote:
Well done Curt - however I think you might be interested in how google use
birds in their processing system.
http://www.google.com/technology/pigeonrank.html
I heard rumors [maybe on slashdot?] that they plan to double their
pigeon capacity without needing to add space by keepi
We have now done 3 pre-releases and hopefully we have most of the major
issues dealt with for this release. Have we missed any patch
submissions? Are there any remaining issues that can be *quickly* dealt
with?
If I sat a chicken at a computer and made it look at even 1/2 the email
I receive
I'd start by recompiling and reinstalling all of simgear ... if you've
upgraded your compilers recently, code compiled with the new C++
compiler may not be able to link against code compiled with an older
version.
Regards,
Curt.
Oliver C. wrote:
Hello,
Today i tried to compile the current cvs
Frederic Bouvier wrote:
Vivian Meazza wrote:
I've re-downloaded the current cvs. Here's the backtrace
...
Can't say that it means anything to me! Is it any good to you, or can I do
something else?
It looks like useless garbage, sorry. Do you run fg with --log-level=bulk
or whatever
Erik Hofman wrote:
Ampere K. Hardraade wrote:
I think someone should implement the followings:
1. Treat each taxi way as a line.
2. Joint the end of two taxi ways together.
http://www.student.yorku.ca/~ampere/STEP1.jpg
3. Apply fillet.
http://www.student.yorku.ca/~ampere/STEP2.jpg
4. Apply loth.
CHANDRASEKHAR ACHALLA wrote:
I am doing a project for Boeing where I am trying to incorporate a few
additional features they want into Flightgear. Initially I need to
create a crater (hole) if a plane crashes (or a missile ). I also need to
simulate smoke and fire coming out of the crater.
For crea
Durk Talsma wrote:
I just started building FlightGear-0.9.5-pre2. SimGear compiled and built
fine, and FlightGear is compiling as I type.
One thing I noticed is that the Traffic Manager issue still isn't resolved
yet. fgfs-base-0.9.5 doesn't contain the MD-11, but the current traffic files
req
John Wojnaroski wrote:
Trying a build of the latest pre-0.9.5 release...
SimGear compile fails on sample_openal implicit declaration of
alGetsourcei(...) and alutLoadWAVFile()
Searched the include files for AL and there is an alGetsourceiv() and
alGetSourcefv() but the above functions are missin
Mah Drawfire wrote:
Is there a way to drive Flightgear with data from
another source. That is, write some kind of wrapper or
interface so that I can use flightgear to simply draw
an aircraft (with moving surfaces, gear, etc.) using
data that I supply it? I did a short look around and
didn't see any
Erik Hofman wrote:
Swail, Carl wrote:
I am trying to use the OpenGC interface to Flightgear to communicate
with my own custom symbology display software via a network
connection. The standard documentation that comes with Flightgear
does not explain how to set up a connection, at least I don't
Boris Koenig wrote:
Frederic Bouvier wrote:
sonny hammaker wrote:
how about through a command line?
--turbulence=value
--wind=
--random-wind
see fgfs --help --verbose
but these aren't meant for runtime control of the environment, are they ?
Or is there some kind of IPC between running insta
Ampere K. Hardraade wrote:
Try including the command: --with-simgear=PATH, whne you are
using ./configure. PATH is the location of SimGear.
Regards,
Ampere
On July 19, 2004 09:49 am, Jon Berndt wrote:
It seems as though, then, that my installation of FlightGear is not looking
for the correct
Hey guys,
Did we introduce a memory leak when paging scenery recently? I left FG
running all night (with ATC and AI traffic disabled) and memory usage
was stable. Then I went for 2-3 hour flight and just about filled up
all my main RAM + Swap on my linux machine before I finally killed
lande
Ed Sirett wrote:
This patch should fix the problem with src/Navaids/navlist.cxx choosing
the wrong localizer on a runway with localizers at each end on the same
frequency. [There seems to be quite a few in the UK like this, EGLL,
EGLC, EGSS]. Selecting the autopilot 'LOC' without this patch causes
Alex,
Thanks for your efforts, I've added this to the events page.
Curt.
Alex Perry wrote:
Curt: Please add to the Events page. It is not yet clear _when_
the FGFS talk and demo will occur during the three day conference.
Leeds, England
August 6 thru August 8, 2004.
http://www.uku
Frederic Bouvier wrote:
Just a thought :
Maybe it would be wise to have a TerraGear release that match released
SimGear as well ? That would avoid question about compatibility issues
that are only resolved in CVS.
Yes, I'm planning to do that soon, time permitting ...
Curt.
--
Curtis Olson
Lee Elliott wrote:
IMO, money exists and until there's either a well thought out alternative, or
no further need for it, you might as well try to get along with it.
Clever way to put it. :-)
However, there is a degree of implied endorsement and association so I think
that anything 'endorsed' i
Frederic Bouvier wrote:
Would it be a single company or a space broker ? Would you be able to
control the content of the advertisement ?
I am not opposed if it is related to aviation or computing.
It would be just a single company in this case ... related to PC flight
simulation and gaming.
I want to bring a new subject before the group.
In the past we have discussed potential income sources for the FG
project, so I think it's fair to discuss another option since the
opportunity has introduced itself today.
There is a company that makes hardware (3d glasses, head tracker, voice
re
Durk Talsma wrote:
Curt and others,
Just a quick question: Does this mean, we're entering a feature-freeze period
now?
Yes, I apologize for not being 100% clear ... I'm juggling way too many
things this summer, but I'm still trying to get a release out.
The reason I'm asking is that I have some
Ampere K. Hardraade wrote:
The file or
folder /site/ftp.flightgear.org/flightgear-ftp/Source/FlightGear-0.9.5-pre1.tar.gz
does not exist.
Did anyone encounter this problem?
Most likely sunsite hasn't sync'd it's mirror yet. You can always go
direct to ftp://ftp.flightgear.org
Regards,
Curt
FWIW, I've got my computer crunching Australian SRTM's and preping them
so they can be incorporated into future scenery builds.
Regards,
Curt.
--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program http://www.humanfirst.umn.edu/
FlightGear Project http://www.flightgear.org
U
I've started doing some of the pre-release work for FlightGear-0.9.5
(which is the next release.) That means I'd like to do our "official"
next release in the next week or two. Please take a few minutes to
download the tar balls and test this pre1 release. Please! This is our
quality contro
Chris Horler wrote:
Interesting possibility... I wonder if you can get a solar powered laptop.
I don't know about a solar powered laptop, but I just got email from a
nice individual trying to sell me a solar powered cell phone charger
that works anywhere, any time, and will charge my phone in
Mat Churchill wrote:
Hi All,
Related to my query re real flight playback, I thought I should start at
the beginning. I found this mention here on the Avsim Flightgear forum
re playback.
http://forums.avsim.net/dcboard.php?az=show_mesg&forum=198&topic_id=62&mesg_id=62&page=
I am already outputting N
Warning: this is all written with not enough sleep and not enough
caffiene, read and respond at your own risk. :-)
Mat Churchill wrote:
I can see several business ideas related to this along the lines of
something that could be fun to develop but which also has a variety of
commercial possibiliti
Martin Spott wrote:
[ autopilot.sf.net ]
Yes, they've hovered a heli. Even though this is already a difficult
task not only for a 'manual' pilot but also for a computer, this is by
far not sufficient for my needs. I need the computer to stabilize the
heli in situations where the demands go beyond t
Chris Horler wrote:
Good afternoon,
I've been 'away' for a while - no internet connection for two months, didn't
really miss it. I now have ~5000 emails to catch up with, luckily most of
those are mailing list related.
I'm going to buy a laptop very soon (pay day approaches). I wondered if
an
David Megginson wrote:
Curtis L. Olson wrote:
Exactly! I'm trying to decide if I want to mount the IR sensor on
some sort of gimble and vary the sensor attitude to control the
aircraft attitude, or do I just want to hard mount the sensor and try
and steer with the rudder while the co
Martin Spott wrote:
If you spend $6k at X-Bow you already get a FOG-based IMU. This is the
sort of things I was looking at for my partially autonomous heli (see
below), but this sort of equipment out of the price range I can pay.
Yeah, that's pretty tough for most people's home budget. I imagin
Norman Vine wrote:
Yup, using 3 differential GPS units has become a 'standard' way of doing this
http://www.fig.net/pub/proceedings/korea/full-papers/pdf/session17/stathas-karabelas-liapakis-psarianos-kontaratos.pdf
http://waas.stanford.edu/~wwu/papers/gps/PDF/DeLorenzoIEEEPLANS04.pdf
Cool, the
Mat Churchill wrote:
Hoping to pick up on flying lessons again and was wondering if I can
record NMEA flight data of my lessons and play it back in FG ?
To add to this does anyone know of a way of recording bank angle / glide
path in a format usable by FG ?
Playback of real flights would be a nice
Ampere K. Hardraade wrote:
Couple of questions:
- Is this ATC Simulator that you speak of similar to us (being an open source
project, etc.)?
ATC Simulators is a flight simulator company. The origins of the
company go back more than 30 years as I understand it.
- How did they get your attent
Ampere K. Hardraade wrote:
After some thoughts, I think what FlightGear needs the most right now is not
money; rather, it should be publicity. Without publicity, it will be naive
to hope that some kind souls will happened to stumbled upon FlightGear.
There are certainly a lot of things we cou
I have commited a first stab at a Concorde model, first created by
Melchior and the further enhanced by Thierry (a mailing list reader, but
non-poster.) However, when I try to run it with the latest cvs version
of FG, I get an endless string of:
Unknown identifier: EOF in engine file: Olympus5
David Culp wrote:
This topic was brought up by someone earlier, but I don't think there was any
resolution. When I start up FlightGear, after the "world" first appears on
the screen my frame-rate varies between 1 to 37 or so for about six seconds.
After that the frame-rate settles down to a fa
Chris Metzler wrote:
Have pity on me; I'm new to this stuff.
As I get it now, the textures applied to 3D models are specified in the
.ac file (or .3ds file or whatever). This, in turn, means that if you
want a different paint job for the Cessna, or different airline's
livery for the 737, you need
Ampere K. Hardraade wrote:
I sense someone is asking for a donation... lol
No no no ... I just wanted people to know that I took one for the team.
:-) Of course if anyone has an overwhelming and uncontrollable urge to
donate to the FlightGear project, perhaps consider contacting me off
line
I have just reregistered the flightgear.org domain name for another year ...
Curt.
--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program http://www.humanfirst.umn.edu/
FlightGear Project http://www.flightgear.org
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Dave Perry wrote:
I just tried to practice the ILS RWY 30 approach into KLBF (Lee Bird
Field at North Platte, Nebraska) since I plan to be there this week.
When I tune nav1 to 111.5, no response. So I gunzip nav.dat.gz, and
search on ILBF and sure enough the LLZ record is there with the right
David Megginson wrote:
Thanks, Curt -- I took at look at the file, and that's exactly what
happened.
Given all of the problems in this release of Robin's data -- messed-up
runways, hundreds of missing ILS approaches, etc. -- we might want to
consider reverting to the previous version until his
David,
I think what you are describing is another problem introduced in Robin's
latest scenery. For some airports that share the same name with other
airports (San Carlos, Crystal, etc.) Robin somehow got multiple entries
for the same airport in the database with the runways split between them
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