On Mon, Apr 16, 2012 at 10:39, wrote:
>
> Looking over your comments, it might be my install of the OSG stuff that is
> causing the problem. Took the "easy" way of sticking fgfs.exe in with the
> 3rd party libraries, guessing what is missing is the OSG plugin or a path
> to it. I'll look there
or msgs are not very clear to newbies.
We'll get there...
John
- Original Message -
From: "Geoff McLane"
To: "FlightGear developers discussions"
Sent: Monday, April 16, 2012 8:12:30 AM
Subject: Re: [Flightgear-devel] FGbuild for MS Windows
O
On Mon, 2012-04-16 at 12:53 +, castle...@comcast.net wrote:
> Complains about not finding a plugin to read objects from file
> c:/fg-2.7.0/fgdata/xx from the gitgo.
Hi John,
Well it seems some good news and some
bad news ;=))
Missing plugin... yes this is quite common,
unfortunately ;=
Hi,
with some generous help and advice from Geoff, finally got an FG build on
windows done, phewww!
Using latest git version as of the 15th.
But now it crashes on startup :-(
Complains about not finding a plugin to read objects from file
c:/fg-2.7.0/fgdata/xx from the gitg
Hi Geoff,
> First many thanks for a great wiki on building FG
> with CMake in Windows using MSVC10 ;=))
Fred wrote it, I only added some minor things ;-)
> But I notice the link pointed to by the '3rdparty'
> folder is to a specific file which has now been
> removed from the site, namely :-
On Tue, 2012-04-10 at 17:22 +0200, Gijs de Rooy wrote:
> http://wiki.flightgear.org/Building_using_CMake_-_Windows in
> combination with
> https://gitorious.org/fg/flightgear/blobs/next/docs-mini/README.MSVC
> did it for me.
> Together with some help on IRC ;-)
>
> I'll see if I can improve the w
Hi,
> Really ? Do you manage to build 64bit executables with VS Express ?
Yes.
> Does it come with a 64bit compiler ?
>
No. But the Windows SDK 7.1 for 64Bit comes with the VS 2010 64 Bit compiler
and integrates with the VS Express environment.
I just downloaded your 64Bit 3rdParty for VS2010
ening or tomorrow to digest your entire email.
From: "Geoff McLane"
To: "FlightGear developers discussions"
Sent: Thursday, April 12, 2012 4:09:59 AM
Subject: Re: [Flightgear-devel] FGbuild for MS Windows
Hi John,
> zconf.h is taken care off,
Ok, that is good, b
Hi John,
> zconf.h is taken care off,
Ok, that is good, but could you please
shared what you did. I think you mentioned
finding something about editing zconf.h...
Found what, where... what edits did you do?
This is to just HELP the NEXT person that
stumbles over this...
And may even get one
Thanks Geoff,
zconf.h is taken care off,
looked in the libraries and puAux.lib and pu.lib are there. Here is an
extract from the CMakecache.txt file.
<<<
//Path to a library.
PLIB_LIBRARIES:FILEPATH=PLIB_LIBRARIES-NOTFOUND
//The PLIB_PUAU
Hi John,
1: unistd.h
Yes I ran across the missing 'unistd.h' in zconf.h
recently, but I thought my problem was in FG, but
maybe also SG...
The FIX is simple I think... somewhere there is
a 'config.h' - one I know about is in
FG\util\fgadmin\src - which has -
#define HAVE_UNISTD_H 1
This c
On Wed, 11 Apr 2012, castle...@comcast.net wrote:
found the note on editing zconf.h. Simgear build and install completed;
onto to flightgear
John
\o/
g.
--
Proud owner of F-15C 80-0007
http://www.f15sim.com - The only one of its kind.
http://www.diy-cockpits.org/coll - Go Collimated or G
Hi,
The wiki writeup did not talk about using glut or FLTK or whatever for the
graphics. The fgfs build failed.
13> Creating library
C:/fgbuild/projects/msvc100/FlightGear/src/Main/Debug/fgfs.lib and object
C:/fgbuild/projects/msvc100/FlightGear/src/Main/Debug/fgfs.exp
13>LINK : war
;
Sent: Wednesday, April 11, 2012 6:46:18 AM
Subject: Re: [Flightgear-devel] FGbuild for MS Windows
Do I have to create my own unistd.h? Or do we have a replacement that works
with VS?
Where would I find a copy?
4> lowlevel.cxx
4>c:\fgbuild\dependencies\3rdparty\include
unistd.h': No such file or directory
4> Generating Code.
John
- Original Message -
From: "castle 64"
To: "FlightGear developers discussions"
Sent: Tuesday, April 10, 2012 9:47:00 PM
Subject: Re: [Flightgear-devel] FGbuild for MS Windows
April 10, 2012 9:04:50 PM
Subject: Re: [Flightgear-devel] FGbuild for MS Windows
OK, got through the configure and generate operations with CMake
version is 2 dot 7 dot 0
ignoring: ^C:/fgbuild/simgear/.git;\\.gitignore;Makefile.am;~$;
Library installation directory: lib
3rdpart
OK, got through the configure and generate operations with CMake
version is 2 dot 7 dot 0
ignoring: ^C:/fgbuild/simgear/.git;\\.gitignore;Makefile.am;~$;
Library installation directory: lib
3rdparty files located in C:/fgbuild/dependencies
BOOST_ROOT is C:/fgbuild/dependencies/boo
Hi Olaf,
> De: "Olaf Flebbe"
> >
> > VC2010 express is only able to generate 32bit programs
> >
> > Regards,
> > -Fred
>
> Hi,
>
> One can use the Windows SDK
> http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=8442
> GRMSDKX_EN_DVD.iso to generate 64 Bit Windows Executabl
>
> VC2010 express is only able to generate 32bit programs
>
> Regards,
> -Fred
Hi,
One can use the Windows SDK
http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=8442
GRMSDKX_EN_DVD.iso to generate 64 Bit Windows Executables. This integrates
with VS2010 Express as well.
Regards,
-Fred
- Mail original -
> De: "castle 64"
> À: "FlightGear developers discussions"
>
> Envoyé: Mardi 10 Avril 2012 19:24:11
> Objet: Re: [Flightgear-devel] FGbuild for MS Windows
> OK, think I see the problem.
> running a "bare cma
nimal.
John
- Original Message -
From: "castle 64"
To: "FlightGear developers discussions"
Sent: Tuesday, April 10, 2012 11:12:38 AM
Subject: Re: [Flightgear-devel] FGbuild for MS Windows
Thanks to all,
getting closer, started to build simgear,
rks??
John
- Original Message -
From: "Gijs de Rooy"
To: "FlightGear Development list"
Sent: Tuesday, April 10, 2012 9:22:28 AM
Subject: Re: [Flightgear-devel] FGbuild for MS Windows
http://wiki.flightgear.org/Building_using_CMake_-_Windows in combination
http://wiki.flightgear.org/Building_using_CMake_-_Windows in combination with
https://gitorious.org/fg/flightgear/blobs/next/docs-mini/README.MSVC did it for
me.
Together with some help on IRC ;-)
I'll see if I can improve the wiki a bit more.
Gijs --
- Original Message -
Hi Geoff
>If you tell more exactly, either on this list, or
>direct off list, maybe can help more with SPECIFIC
>things...
Using the wiki tutorial "Building FlightGear- Windows". I'll take a look and
give the Cmake -Windows version a try.
will give you a sh
Hi Rob,
Concerning the setting of CMAKE_CL_64
just found this -
http://www.cmake.org/Bug/view.php?id=10509
for CMake version 2.8.1
Seems in that case removing 'CXX'??? and it
worked... so it seems no CMake 'fix' was
applied...
I am using 2.8.7, but MAYBE we also defined
CXX somewhere, what
Hi Rob,
Thanks for your input, but some of what you
said confused me ;=((
In this fgfs first-for-me with MSVC10 Pro (same
v10.0.40219.1 SP1Rel as you mentioned) I thought
I should stick to a 32-bits build for a start,
even though I am in a 64-bit OS, and have a 64-bit
CPU, etc...
When I get
On Sat, Apr 7, 2012 at 15:13, Geoff McLane wrote:
>
> This new attempt is in a new Windows 7 64-bits machine,
> using MSVC10... a fresh start for me...
>
I have this setup working on my machine; I'm building OSG-trunk
myself, and using the 3rd-party libs from the build server.
> But fgfs.exe 'cr
Hi John W.,
You do not say WHICH wiki write-up(s) you are having
problems with, nor exactly what the problems are...
so can not really help much...
For my part, after re-RE-reading carefully through :-
http://wiki.flightgear.org/Building_FlightGear_-_Windows
I started meticulously and methodic
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