Re: [Freeciv-Dev] Freeciv-web WebGL/Three.js prototype

2016-11-27 Thread Andreas Røsdal
Hi again everyone, I have just released an update of the Freeciv-web 3D WebGL version to the production server. The updated version is able to render the 3d unit models from Cimpletoon blender collection, and it should be possible to play a complete game. There is still a lot to do, though! The

[Freeciv-Dev] Freeciv-web WebGL/Three.js prototype

2016-11-12 Thread Andreas Røsdal
Hello, We've been working on a 3D WebGL/Three.js prototype for Freeciv-web and the progress has been good so far. More information can be found here: http://forum.freeciv.org/f/viewtopic.php?f=24=39021 The prototype can be tested here: https://play.freeciv.org/webclient/?action=new=webgl=true

[Freeciv-Dev] Freeciv web

2016-11-08 Thread Lucas Matozzo
New update please ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] Freeciv-web and Mozilla Firefox

2015-07-02 Thread Silvio Chiba
Hi, I'm part of the Mozilla bizdev team working on content acquisition and distribution for desktop. It would be great opportunity to figure out how to get your games and the Firefox browser could play together. Awesome open source HTML5 games by the way! Since you made this title using web

Re: [Freeciv-Dev] Freeciv-web and Mozilla Firefox

2015-07-02 Thread Andreas Røsdal
Hello Silvio, I think it is very exciting that the Mozilla bizdev team shows interest in Freeciv-web, and I am positive to any cooperation where we can expose Freeciv-web to an even larger number of users through the Firefox browser and the Firefox OS. Freeciv-web is already featured on the

Re: [Freeciv-Dev] Freeciv-web and Mozilla Firefox

2015-07-02 Thread Silvio Chiba
Andreas, thanks for the note. Yes I could not agree with you more. I'm going to surface this with out editorial team so that we can feature this title in a collection - https://marketplace.firefox.com/app/freeciv More to come! Silvio On Thu, Jul 2, 2015 at 10:13 AM, Andreas Røsdal

Re: [Freeciv-Dev] Freeciv-Web ideas, suggestions and feedback

2014-04-27 Thread Andreas Røsdal
Thanks for the feedback by testing on a Chromebook. As Freeciv-web is the only way to play Freeciv on a Chromebook, since it's only web-based, so I really want to improve Freeciv-web so that it works better on a Chromebook. The challenge is that the Chromebooks usually have slow CPUs and no

[Freeciv-Dev] Freeciv-Web ideas, suggestions and feedback

2014-04-26 Thread Andreas Røsdal
Hi again all Freeciv developers! I would be very interested in some new ideas, suggestions and feedback about the current state of Freeciv-web. So if you could give the game a try on http://play.freeciv.org/ and report your impressions, that would be great, so that I know what to focus on

[Freeciv-Dev] Freeciv-Web ideas, suggestions and feedback

2014-04-26 Thread Daniel Ellis
I've been poking around at it on a Chromebook recently, and I can't say it's been a very positive experience, especially for somebody new to the game. I need to open it on another platform and compare to see if there are bugs or if what I'm seeing is expected. I'm a front end developer, so I

Re: [Freeciv-Dev] Freeciv-Web ideas, suggestions and feedback

2014-04-26 Thread Daniel Ellis
It occurred to me after I was writing this message that the slowness is likely because of the lack of GPU support on most Chromebooks. I'll check it out on another platform on my other (faster) machine. However, I am seeing some weirdness in the HTML UI, specifically the tabs and the Freeciv logo

[Freeciv-Dev] Freeciv-web released to production

2014-03-09 Thread Andreas Røsdal
Hi all! I have released the current master branch in git to production, please give it a try here: http://play.freeciv.org/ I would be very interested in feedback about things to improve for the next release which effect the user experience, testing on mobile and tablet devices, and reports

Re: [Freeciv-Dev] Freeciv-Web Project.

2014-02-22 Thread Andreas Røsdal
On 29 November 2013 17:11, Andreas Røsdal andre...@pvv.ntnu.no wrote: Also, when do we make freeciv-web development subject to code inspections freeciv policy requires? I don't mind that. Fix to bug #21660 is now the first patch that I've submitted to freeciv-dev for inspection, instead

Re: [Freeciv-Dev] Freeciv-Web Project.

2014-02-22 Thread Marko Lindqvist
On 22 February 2014 10:05, Andreas Røsdal andre...@pvv.ntnu.no wrote: Also, what do you think of moving Freeciv development from svn to github.com/freeciv? The only thing changed since this was discussed last time ( http://forum.freeciv.org/f/viewtopic.php?f=13t=160 ) is that now we have

Re: [Freeciv-Dev] Freeciv-Web Project.

2014-02-21 Thread Marko Lindqvist
On 29 November 2013 17:11, Andreas Røsdal andre...@pvv.ntnu.no wrote: Also, when do we make freeciv-web development subject to code inspections freeciv policy requires? I don't mind that. Fix to bug #21660 is now the first patch that I've submitted to freeciv-dev for inspection, instead of

Re: [Freeciv-Dev] Freeciv-Web Project.

2014-02-13 Thread Andreas Røsdal
How is the update of Freeciv-web going? I see that you have reached revision 23908, and also cleaned up some of the patches, which is great! How much work do you think is remaining? What do you think should be the next steps for Freeciv-web after the upgrade is complete? Andreas On Sat, 8

Re: [Freeciv-Dev] Freeciv-Web Project.

2014-02-13 Thread Marko Lindqvist
I'll try to get one step forward tonight (to revision 24430 it seems), and rest during the weekend. Once freeciv-web reaches freeciv trunk HEAD, I plan to work on reducing the diff between freeciv and freeciv-web copy of it in a synchronized manner. There's already patch #4484 and patch #4485

Re: [Freeciv-Dev] Freeciv-Web Project.

2014-02-08 Thread Chaitanya Sharma
I'd love that., there's a great many improvements possible. What do you guys think about moving the all of freeciv web-development to github. In addition to pull requests, use it track issues aswell ? -Chaitanya On Sat, Feb 8, 2014 at 12:10 PM, Andreas Røsdal andre...@pvv.ntnu.nowrote: Hi!

Re: [Freeciv-Dev] Freeciv-Web Project.

2014-02-07 Thread Marko Lindqvist
I'm just doing checkout of freeciv-web again. I noticed that the freeciv server is from last summer TRUNK, so it's a bit like bad sides of both worlds (using stable branch vs development version): unstable but old. Swithcing back to stable S2_5 would probably be counter-productive at this point,

Re: [Freeciv-Dev] Freeciv-Web Project.

2014-02-07 Thread Andreas Røsdal
Hi! I think it's great that you want to update Freeciv-web to the latest Freeciv development code, so feel free to work on that on the freeciv github repo. Once you have completed the update of Freeciv-web I can begin again improving Freeciv-Web. I will follow your progress with great interest!

Re: [Freeciv-Dev] Freeciv-Web Project.

2013-11-29 Thread Chaitanya Sharma
Thank you for the response, I've been keen about the freeciv-web project and was hoping to get started on it. But this mailing list seems to be slow moving, not a lot of traction here. I've noticed a bunch of tasks defined on the TODO file; https://github.com/freeciv/freeciv-web/blob/master/TODO

Re: [Freeciv-Dev] Freeciv-Web Project.

2013-11-29 Thread Andreas Røsdal
On Fri, 29 Nov 2013, Chaitanya Sharma wrote: Thank you for the response, I've been keen about the freeciv-web project and was hoping to get started on it.But this mailing list seems to be slow moving, not a lot of traction here. I've noticed a bunch of tasks defined on the TODO file; 

Re: [Freeciv-Dev] Freeciv-Web Project.

2013-11-29 Thread Andreas Røsdal
On Fri, 29 Nov 2013, Marko Lindqvist wrote: On 29 November 2013 00:41, Andreas Røsdal andre...@pvv.ntnu.no wrote: Hi! Yes, I think this mailing list is fine for freeciv-web discussions. Yes, as freeciv-web is now part of freeciv project organization (move we never officially announced

Re: [Freeciv-Dev] Freeciv-Web Project.

2013-11-28 Thread Andreas Røsdal
Hi! Yes, I think this mailing list is fine for freeciv-web discussions. Feel free to ask about anything you need to get started with freeciv-web development. Also, please submit improvements as pull requests to the Freeciv-web github page: https://github.com/freeciv/freeciv-web/ Good luck!

Re: [Freeciv-Dev] Freeciv-Web Project.

2013-11-28 Thread Marko Lindqvist
On 29 November 2013 00:41, Andreas Røsdal andre...@pvv.ntnu.no wrote: Hi! Yes, I think this mailing list is fine for freeciv-web discussions. Yes, as freeciv-web is now part of freeciv project organization (move we never officially announced anywhere, I think) most of the freeciv services

[Freeciv-Dev] Freeciv-Web Project.

2013-11-22 Thread Chaitanya Sharma
Hey All, I'm new to the mailling / dev team for the freeciv project as well. Is this the correct place for talking to or co-ordinate with the devs for the freeciv-web project https://github.com/freeciv/freeciv-web ? If not can you please re-direct me to the mailing list. Thanks in advance.

[Freeciv-Dev] Freeciv-web, what now? ideas and suggestions!

2013-06-16 Thread Andreas Røsdal
Hi all Freeciv developers, As you all probably know by now, Freeciv is playable online in the browser here: http://play.freeciv.org/ Now I would like to get some ideas and suggestions about what do focus on improving next. So it would be great if the Freeciv developers to test it out, and

[Freeciv-Dev] Freeciv-web update

2013-05-13 Thread Andreas Røsdal
Hi all Freeciv developers! It has now been about a week since Freeciv-web became playable on http://play.freeciv.org/ so I thought that I should post an update. 13,688 people visited play.freeciv.org accoding to Google Analytics. Worldwide productivity has plummeted, accoding to pcgamer.com:

Re: [Freeciv-Dev] Freeciv-web update

2013-05-13 Thread Per Inge Mathisen
Good news! Which part (web client or server) is consuming the most resources, and is it CPU or RAM-limited? - Per On Mon, May 13, 2013 at 6:32 PM, Andreas Røsdal andre...@pvv.ntnu.no wrote: Hi all Freeciv developers! It has now been about a week since Freeciv-web became playable on

Re: [Freeciv-Dev] Freeciv-web update

2013-05-13 Thread Andreas Røsdal
On Mon, 13 May 2013, Per Inge Mathisen wrote: Good news! Which part (web client or server) is consuming the most resources, and is it CPU or RAM-limited? It's limited by both CPU and RAM at the moment. Memory usage 78% and system load (uptime) between 2 and 4. This is running 200

[Freeciv-Dev] Freeciv-web online at play.freeciv.org

2013-05-02 Thread Andreas Røsdal
Hi all, The Freeciv-web client can now be played online here: http://play.freeciv.org/ It would be very useful if the freeciv players could give it a good testing, and report any bugs that you might find. It would also be great with some links from freeciv.org to play.freeciv.org, so that

[Freeciv-Dev] freeciv-web bug reports

2012-08-30 Thread Marko Lindqvist
As I've got freeciv-web codebase almost up to date with freeciv server, time to begin handling things in a more controlled manner. So far I have not reported any bugs as they have been more than likely to get fixed as sideproduct of general codebase update. Now it's time to start writing

Re: [Freeciv-Dev] freeciv-web bug reports

2012-08-30 Thread Andreas Røsdal
On Thu, 30 Aug 2012, Marko Lindqvist wrote: As I've got freeciv-web codebase almost up to date with freeciv server, time to begin handling things in a more controlled manner. This is absolutely great news. I have been following your progress on github, and I know that this was a big job. What

Re: [Freeciv-Dev] Freeciv web client

2010-01-03 Thread Daniel Markstedt
Awesome. With those latest usage stats posted elsewhere, it seems you're on to something big here, Andreas. :) Took the opportunity to post a 'community news' blurb over at the freeciv.org wiki: Freeciv Web Client developer Andreas Røsdal reports that over the last month, an impressive 1254

[Freeciv-Dev] Freeciv web client

2009-12-13 Thread andrearo
Hello everyone, I've put up server for the Freeciv web client here: http://code.google.com/p/freeciv-forever/ It should work on any modern browser, except Internet Explorer. Google Chrome has the best javascript performance, so I recommend using that for the best experience. Feedback, patches

Re: [Freeciv-Dev] Freeciv Web Client

2009-06-15 Thread Andreas Røsdal
Hello Richard, On Mon, 15 Jun 2009, Richard Lynch wrote: Are you actively maintaining the Freeciv Web Client? Or is anybody?... No, I'm not maintaining the existing web client. I would still like to see a web client made, but this is a difficult thing to do. I've been trying to make it go,

Re: [Freeciv-Dev] Freeciv Web Client

2009-06-15 Thread Richard Lynch
D'oh! By the time I worked through everything else, and added the --disable-nls, I forgot the --enable-client=web :-( Sorry! Now, however, I'm stuck It would seem that make can't find soap-server.h nanohttp-logging.h and then libxml.h I mucked with symlinks in /usr/include to make it get

Re: [Freeciv-Dev] freeciv-web

2008-10-27 Thread Andreas Røsdal
On Mon, 27 Oct 2008, Jason Dorje Short wrote: Can you elaborate more on the freeciv-web application? What's the difference between that and gui-web? -jason There is one civclient process for each player, while there only one Freeciv-web webapp instance at one webserver. So each end-user

Re: [Freeciv-Dev] freeciv-web

2008-10-26 Thread Andreas Røsdal
Hi Jason, great to see you taking interest in this. On Fri, 24 Oct 2008, Jason Dorje Short wrote: Okay, I admit at the start that I've missed a lot of discussion on this, so I may be quite ignorant about what's going on. The freeciv-web interface seems conceptually sound, and at least

Re: [Freeciv-Dev] freeciv-web

2008-10-26 Thread Jason Dorje Short
Can you elaborate more on the freeciv-web application? What's the difference between that and gui-web? -jason ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] freeciv-web

2008-10-24 Thread Jason Dorje Short
Okay, I admit at the start that I've missed a lot of discussion on this, so I may be quite ignorant about what's going on. The freeciv-web interface seems conceptually sound, and at least partially playable (I haven't played more than a couple turns with it). But where's the code? In the

[Freeciv-Dev] Freeciv Web Client

2008-09-11 Thread Andreas Røsdal
Hello everyone! Take a look at the latest Freeciv Web Client: http://freeciv-forever.com/ The game is now almost to playable in Firefox, but a lot of development still remains. Give it a try, let me know what you think, and report any bugs you find! - Andreas

Re: [Freeciv-Dev] Freeciv web client demo

2008-06-26 Thread Andreas Røsdal
On Thu, 26 Jun 2008, Jason Dorje Short wrote: Andreas Røsdal wrote: On Wed, 25 Jun 2008, Jason Dorje Short wrote: Andreas Røsdal wrote: Hello! Here is a new demo of the Freeciv web client: http://freeciv-web.game-host.org:8080/freeciv-web/login.jsp The game is almost playable, with

Re: [Freeciv-Dev] Freeciv web client demo

2008-06-26 Thread Daniel Markstedt
On Thu, 26 Jun 2008 17:20:59 +0900, Andreas Røsdal [EMAIL PROTECTED] wrote: On Thu, 26 Jun 2008, Jason Dorje Short wrote: Andreas Røsdal wrote: On Wed, 25 Jun 2008, Jason Dorje Short wrote: Andreas Røsdal wrote: Hello! Here is a new demo of the Freeciv web client:

[Freeciv-Dev] Freeciv web client demo

2008-06-25 Thread Andreas Røsdal
Hello! Here is a new demo of the Freeciv web client: http://freeciv-web.game-host.org:8080/freeciv-web/login.jsp The game is almost playable, with authentication support and a custom pubserver. You can use the normal keyboard shortcuts from the GTK+ version. Only the left mouse button is

Re: [Freeciv-Dev] Freeciv web client demo

2008-06-25 Thread Jason Dorje Short
Andreas Røsdal wrote: Hello! Here is a new demo of the Freeciv web client: http://freeciv-web.game-host.org:8080/freeciv-web/login.jsp The game is almost playable, with authentication support and a custom pubserver. You can use the normal keyboard shortcuts from the GTK+ version. Only

Re: [Freeciv-Dev] Freeciv web client demo

2008-06-25 Thread Jason Dorje Short
Andreas Røsdal wrote: On Wed, 25 Jun 2008, Jason Dorje Short wrote: Andreas Røsdal wrote: Hello! Here is a new demo of the Freeciv web client: http://freeciv-web.game-host.org:8080/freeciv-web/login.jsp The game is almost playable, with authentication support and a custom pubserver.

Re: [Freeciv-Dev] Freeciv web client demo

2008-06-25 Thread Andreas Røsdal
On Wed, 25 Jun 2008, Jason Dorje Short wrote: Andreas Røsdal wrote: Hello! Here is a new demo of the Freeciv web client: http://freeciv-web.game-host.org:8080/freeciv-web/login.jsp The game is almost playable, with authentication support and a custom pubserver. You can use the normal

Re: [Freeciv-Dev] Freeciv web client

2007-09-16 Thread Daniel Markstedt
On 9/15/07, Andreas Røsdal [EMAIL PROTECTED] wrote: On Sat, 15 Sep 2007, Daniel Markstedt wrote: On 9/11/07, Andreas Røsdal [EMAIL PROTECTED] wrote: I think that I should write some documentation about how to setup and run the web client, because currently that takes a lot of effort.

Re: [Freeciv-Dev] Freeciv web client

2007-09-16 Thread Andreas Røsdal
On Sun, 16 Sep 2007, Daniel Markstedt wrote: On 9/11/07, Andreas Røsdal [EMAIL PROTECTED] wrote: I suggest you apply for membership of the project at gna.org so you can add and maintain the branch yourself! (If everyone agrees, naturally.) Great, I have committed the client to a new branch

Re: [Freeciv-Dev] Freeciv web client

2007-09-15 Thread Andreas Røsdal
On Sat, 15 Sep 2007, Daniel Markstedt wrote: On 9/11/07, Andreas Røsdal [EMAIL PROTECTED] wrote: I think that I should write some documentation about how to setup and run the web client, because currently that takes a lot of effort. Each web-browser session gets its own civclient process.

Re: [Freeciv-Dev] Freeciv web client

2007-09-11 Thread Christian Prochaska
Unfortunately the data directory is missing from the Freeciv snapshot in your archive and with a copy from trunk revision {2007-08-18} (date from api_gen.h) the client prints 2: Client does not support overhead view tilesets. 2: Using default tileset instead. and then crashes: (gdb) bt full #0

Re: [Freeciv-Dev] Freeciv web client

2007-09-11 Thread Andreas Røsdal
I think that I should write some documentation about how to setup and run the web client, because currently that takes a lot of effort. Each web-browser session gets its own civclient process. The civclient process is launched from the Java application server (Resin), and at the moment the

Re: [Freeciv-Dev] Freeciv web client

2007-08-27 Thread Per I. Mathisen
On Sun, 26 Aug 2007, Andreas Røsdal wrote: I sent a proposal about a web client for Freeciv some time ago. Now I've implemented a prototype / proof of concept. It uses a webservice which allows a browser to communicate with a civclient process on the server. The mapview is renederes using the

Re: [Freeciv-Dev] Freeciv web client

2007-08-27 Thread Andreas Røsdal
On Mon, 27 Aug 2007, Per I. Mathisen wrote: On Sun, 26 Aug 2007, Andreas Røsdal wrote: I sent a proposal about a web client for Freeciv some time ago. Now I've implemented a prototype / proof of concept. It uses a webservice which allows a browser to communicate with a civclient process on the

Re: [Freeciv-Dev] Freeciv web client

2007-08-27 Thread Vasco Alexandre da Silva Costa
On 8/26/07, Andreas Røsdal [EMAIL PROTECTED] wrote: Hello, I sent a proposal about a web client for Freeciv some time ago. Now I've implemented a prototype / proof of concept. It uses a webservice which allows a browser to communicate with a civclient process on the server. The mapview is

[Freeciv-Dev] Freeciv web client

2007-08-26 Thread Andreas Røsdal
Hello, I sent a proposal about a web client for Freeciv some time ago. Now I've implemented a prototype / proof of concept. It uses a webservice which allows a browser to communicate with a civclient process on the server. The mapview is renederes using the canvas element which is drawn upon