Jason Tackaberry wrote:
> On 2007-10-09 13:43, Sebastian Michel wrote:
>> I improved the wiimote input plugin. With the acceleration data from the
>> wiimote sensors it is now possible to fire left, up, down and up events by
>> just turning the wiimote. This mode is activated by pressing a button a
Jason Tackaberry schrieb:
> On 2007-06-21 11:08, Mathias Weber wrote:
>> Mplayer doesn't use hwac3 or hwdts for playing mp3s he chooses a broken
>> codec that is installed with ubuntu. I would like to have a chance to
>> disable the use of this codec. But you will see
Jason Tackaberry schrieb:
> On 2007-06-21 10:45, Mathias Weber wrote:
>> I thought that mplayer takes the one from the config as well but he
>> didn't.
> Yeah, it won't, because the -ac argument on the command line (passed by
> kaa.popcorn) will override an
Jason Tackaberry schrieb:
> On 2007-06-21 02:02, Mathias Weber wrote:
>> The problem is that if you specify that the sound should be pass
>> through. You do not have the possibility to configure mplayer to use a
>> specific mp3 codec, since mp3 don't work as pass through.
Jason Tackaberry schrieb:
> On Sat, 2007-16-06 at 16:17 +0200, Mathias Weber wrote:
>> i tried to get freevo 2.0 on my media center working. It worked well on
>> gentoo but i got some problems with mplayer. I couldn't play mp3 audio
>> files. Since i used audio pass
Dirk Meyer wrote:
> Mathias Weber wrote:
>> Hi
>>
>> i tried to get freevo 2.0 on my media center working. It worked well
>> on gentoo but i got some problems with mplayer. I couldn't play mp3
>> audio files. Since i used audio pass through i couldn't
Hi
i tried to get freevo 2.0 on my media center working. It worked well on
gentoo but i got some problems with mplayer. I couldn't play mp3 audio
files. Since i used audio pass through i couldn't change the local
mplayer config for the audiocodecs.
Though i added a new parameter for mplayer
Mathias Weber schrieb:
> Dirk Meyer schrieb:
>> Mathias Weber wrote:
>>> Dirk Meyer schrieb:
>>>> Hi,
>>>>
>>>> I just tried scummvm with with Freevo 2.0 and I have some
>>>> problems. Maybe someone here can help:
>>>&
Dirk Meyer schrieb:
> Mathias Weber wrote:
>> Dirk Meyer wrote:
>>> About bluetooth. I only know about bluez. There was a bad hacked
>>> bluetooth plugin in kaa.base once and now it is in WIP. The reason for
>>> this is that bluez is GPL and I don't want
Dirk Meyer schrieb:
> Mathias Weber wrote:
>> Dirk Meyer schrieb:
>>> Hi,
>>>
>>> I just tried scummvm with with Freevo 2.0 and I have some
>>> problems. Maybe someone here can help:
>>>
>>> 1. Freevo eats the keyboard. I start fre
Ky Phan schrieb:
> This last couple of weeks has been very busy for me due to work and a
> school
> project web application that I'm also implementing for Boeing. However, I
> have got 2.0 WIP to install and I'm now starting to look at the code. I
> would like ideas on what are the features that a
Dirk Meyer schrieb:
> Hi,
>
> I just tried scummvm with with Freevo 2.0 and I have some
> problems. Maybe someone here can help:
>
> 1. Freevo eats the keyboard. I start freevo without wm and that means
>Freevo gets all key events. Does someone know how to pass keys to a
>window? A WM is
Dirk Meyer wrote:
> Mathias Weber wrote:
>> Dirk Meyer wrote:
>>> Mathias Weber wrote:
>>>> What i'm not sure yet is where should i put it. I don't think it would
>>>> fit into popcorn, since it only play tv broadcasts. But still I think it
&g
Dirk Meyer wrote:
> Mathias Weber wrote:
>> What i'm not sure yet is where should i put it. I don't think it would
>> fit into popcorn, since it only play tv broadcasts. But still I think it
>> could be usefull for some other users than freevo, so we could put it
Hi
I would like to control my tv via freevo. There are actually two
possible ways to do that (at leas in my case) First it would be possible
to use a IR transmitter to send commands to the tv. The other way I
could control my tv is via UART since it provides such an interface.
Why would i like
Dirk Meyer wrote:
> core/src/resource.py uses yield_execution to suspend all blocking
> modules now. This removed the callback as parameter and we don't need
> the internal callback function.
Jap i think this is better i thought about it but wasn't sure how to do
it. thanks.
> ui/src/video/playe
So finally i got a first version of the resource system as discussed
before. I'm sure it isn't yet perfect. There are some position in the
code where i don't know how to do it better. So i thought i post it here
and some one may take a look at it.
What works so far. In my test everything that wo
Dirk Meyer wrote:
> Mathias Weber wrote:
>> Dirk Meyer wrote:
>>> Mathias Weber wrote:
>>>> I tried to implement the Resource handling as discussed before. Works
>>>> almost, but in the audio.player i stumbled upon the two method pause and
>>&g
Dirk Meyer wrote:
> Mathias Weber wrote:
>> I tried to implement the Resource handling as discussed before. Works
>> almost, but in the audio.player i stumbled upon the two method pause and
>> resume, nothing to bad since resume does almost what would be needed for
>>
I tried to implement the Resource handling as discussed before. Works
almost, but in the audio.player i stumbled upon the two method pause and
resume, nothing to bad since resume does almost what would be needed for
the resume of the resource handling. But what i don't understand is why
is yiel
Mathias Weber wrote:
> Dirk Meyer wrote:
>> Dirk Meyer wrote:
>>> kaa.popcorn is no Application, the video and audio player _have_ a
>>> popcorn instance but do not inherit from it. So application resume is
>>> only needed for ressource handling. So I vote for s
Dirk Meyer wrote:
> Dirk Meyer wrote:
>> kaa.popcorn is no Application, the video and audio player _have_ a
>> popcorn instance but do not inherit from it. So application resume is
>> only needed for ressource handling. So I vote for suspend and resume
>> without prefix. But we need an extra functi
Dirk Meyer wrote:
> Mathias Weber wrote:
>> I think suspend would be good for pause the plugin/application but
>> resume is still to generic. And i can't think of something better then
>> resume i looked trough dict.leo but i haven't found something that fits
>
Dirk Meyer wrote:
> Mathias Weber wrote:
>> list = self.get_resources('audio')
>>
>> answer = list[0][0].resource_suspend()
>
> get_resources should be atomic. So you should try to get all
> ressources you need and get a dict as return with the once that f
Hans Meine wrote:
> Am Montag, 02. April 2007 17:59:03 schrieb Dirk Meyer:
>> Right, that is why I used plugin_pause and plugin_resume. But you
>> could not call this functions on applications. So suspend could be an
>> idea for a name, but what about resume? Is it pause/resume for
>> playback or s
Dirk Meyer wrote:
> Hans Meine wrote:
>> Am Montag, 02. April 2007 17:49:27 schrieb Mathias Weber:
>>> I see that you already do start the functions with the names. but
>>> actually this are methods in usually you don't do this with methods this
>>> is s
Dirk Meyer wrote:
>
> OK. But do not include it into plugin.py and make an keep it an extra
> file.
ok you are right.
> ... The
> functions isApplication and isPlugin are not really needed, you could
> ask isinstance.
I think isinstance is fine. So I will drop the resource_type.
> Another idea
Dirk Meyer wrote:
> But there is get_ressource() in application. Right now it is used so
> that audio player and video player know that the other one is blocking
> the audio device. I guess this function would be a good starting
> point. Right now only applications can block a ressource, we need to
Dirk Meyer wrote:
Mathias Weber wrote:
I took a look at the code and you added a comment about yielding in
the scummvm part. You are right it would be better if i don't have to
wait for the scummvm but how to yield here? since i need to give back
a list, or i don't get the list of gam
ok here is the patch for the games plugin that it works again, there
where some imports missing.
I took a look at the code and you added a comment about yielding in the
scummvm part. You are right it would be better if i don't have to wait
for the scummvm but how to yield here? since i need to
Dirk Meyer wrote:
> Mathias Weber wrote:
>> here is the patch needed and the games directory.
>
> Thanks, in SVN now. I did some minor consmetic changes (without
> testing). Looks very good, thanks. I see that emulator.py is in games
> and not games/plugins but I gu
Dirk Meyer wrote:
Cool. In that case I guess I need to start using the games plugin. :)
at least someone will use it ;-)
Yes please. The dir as tgz + a patch for the other stuff. I will add
it to svn and after that only patches are needed.
here is the patch needed and the games directory.
M
Dirk Meyer wrote:
> I just took a quick look. Only the stuff in the tgz is needed in the
> games subdir? Looks very promissing. Maybe make emulator not a plugin
> and inherit special emulators from it.
>
> Go for scummvm!
ok scumm is working. I moved the emulator to the directory below. There
is
Dirk Meyer wrote:
> I just took a quick look. Only the stuff in the tgz is needed in the
> games subdir? Looks very promissing. Maybe make emulator not a plugin
> and inherit special emulators from it.
>
Yes only the stuff in the tgz is need in the games subdir. the patch i
supplied is also need
Dirk Meyer wrote:
> Mathias Weber wrote:
>> Dirk Meyer wrote:
>>> Please send the code as tgz of the games directory + a patch of all
>>> non games files.
>> ok here is the games directory as tar.gz and the patch for the rest.
>
> Thanks. I'm very bu
Dirk Meyer wrote:
>
> The hand you see on the right side is mine :)
>
Nice.
> It is from our last year CeBIT presentation. The stuff you see on the
> 770 is a webserver that can control freevo on a basic level: start and
> stop right now. But more is easy to do. The webserver is located in
> fre
Hi when i looked at the video for Newvo i found the following video.
http://www.youtube.com/watch?v=geRbEEUsJGE
I know its allready quite old, almost a year. But still im curious is
there an application that i can run on a Nokia N770 to control Freevo? I
actually wanted to do something similar.
Dirk Meyer wrote:
>
> Thanks. I'm very busy at work this week (last week vacation and CeBIT
> is starting this week). I will have time on Friday to look at it.
No problem I didn't even get time to read my emails this week. But not
because of the CeBIT.
I won't get started with the scummvm plugin
Dirk Meyer wrote:
Please send the code as tgz of the games directory + a patch of all
non games files.
ok here is the games directory as tar.gz and the patch for the rest.
There are two different game plugins at the moment the emulator
plugin, this should work for most of the emulators (i h
sely. See pcgames.py for an example.
+#
+# -
+# Freevo - A Home Theater PC framework
+# Copyright (C) 2002-2007 Krister Lagerstrom, Dirk Meyer, et al.
+#
+# First Edition: Mathias Weber <[EMAIL PROTECTED]>
+# Maintainer:Mathias Weber
Dirk Meyer wrote:
>
> def done(exit_code):
> pass
>
> Process(...).start(...).connect(done)
>
Thanks that worked, now i get back to the menu after the emulator stops.
Mathias
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Hi
I'm working on the games plugin for Freevo 2.0. How do i get a event
from kaa.notifier. Process when the process dies by it self, without my
interaction?
Thanks
Mathias
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Hi,
is there some one porting the game plugin for freevo 2.0? If not i will
give it a try.
Mathias
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Join SourceForge.net's Techsay panel and you'll get the chance to shar
Hi,
I got a similar error, I'm using a amd64 and the problem was that the beacon
server wasn't started correctly. I have sent a fix for the bug at inotify. This
is included in the newest svn tree.
Just try to see if the beacon server is running correctly.
Mathias
Original-Nachricht --
Dirk Meyer wrote:
> That would be great. I guess kaa.xine and kaa.evas also have that
> bug. Which is kind of strange, IIRC Tack uses 64 bit.
I have done a quick check to the other modules, so far i haven't found
more of them and it works now on my box witch helps for testing.
> P.S.: please use
Hi,
i found a kind of nasty bug in the inotify.c file. I have sent a patch.
Since i have seen some more of them with a short grep. I think i will
short introduce the problem. I will look for changing them as well.
If you build a pyhton value with Py_BuildValue you need to choose the
correct fl
Dirk Meyer wrote:
> Mathias Weber wrote:
>> i wanted to get started with working on Freevo 2.0. How do you set up a
>> dev environment? do you always install all the libs and freevo or how do
>> you work on it.
>> I haven't got it to work without installing. B
Hi
i wanted to get started with working on Freevo 2.0. How do you set up a
dev environment? do you always install all the libs and freevo or how do
you work on it.
I haven't got it to work without installing. But i don't really want it
to install every time i change something.
Thanks
Mathias
Duncan Webb wrote:
> On Mon, 22 January, 2007 2:23 am, mike lewis wrote:
>> On 1/21/07, Mathias Weber <[EMAIL PROTECTED]> wrote:
>>
>>> Hi
>>>
>>>
>>> I added support for a network remote via TCP connection. Before I send
>>> a pat
Hi
I added support for a network remote via TCP connection. Before I send a
patch I want to now how i should handle the case that i need some new
config values? Just add them in local_conf.py.example and
freevo_config.py. Do I need to specify my change some where else? I have
seen that there a
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