Re: [Freevo-devel] wiimote plugin improved

2007-10-09 Thread Mathias Weber
Jason Tackaberry wrote: > On 2007-10-09 13:43, Sebastian Michel wrote: >> I improved the wiimote input plugin. With the acceleration data from the >> wiimote sensors it is now possible to fire left, up, down and up events by >> just turning the wiimote. This mode is activated by pressing a button a

Re: [Freevo-devel] [kaa/popcorn] mplayer patch

2007-06-21 Thread Mathias Weber
Jason Tackaberry schrieb: > On 2007-06-21 11:08, Mathias Weber wrote: >> Mplayer doesn't use hwac3 or hwdts for playing mp3s he chooses a broken >> codec that is installed with ubuntu. I would like to have a chance to >> disable the use of this codec. But you will see

Re: [Freevo-devel] [kaa/popcorn] mplayer patch

2007-06-21 Thread Mathias Weber
Jason Tackaberry schrieb: > On 2007-06-21 10:45, Mathias Weber wrote: >> I thought that mplayer takes the one from the config as well but he >> didn't. > Yeah, it won't, because the -ac argument on the command line (passed by > kaa.popcorn) will override an

Re: [Freevo-devel] [kaa/popcorn] mplayer patch

2007-06-21 Thread Mathias Weber
Jason Tackaberry schrieb: > On 2007-06-21 02:02, Mathias Weber wrote: >> The problem is that if you specify that the sound should be pass >> through. You do not have the possibility to configure mplayer to use a >> specific mp3 codec, since mp3 don't work as pass through.

Re: [Freevo-devel] [kaa/popcorn] mplayer patch

2007-06-20 Thread Mathias Weber
Jason Tackaberry schrieb: > On Sat, 2007-16-06 at 16:17 +0200, Mathias Weber wrote: >> i tried to get freevo 2.0 on my media center working. It worked well on >> gentoo but i got some problems with mplayer. I couldn't play mp3 audio >> files. Since i used audio pass

Re: [Freevo-devel] [kaa/popcorn] mplayer patch

2007-06-16 Thread Mathias Weber
Dirk Meyer wrote: > Mathias Weber wrote: >> Hi >> >> i tried to get freevo 2.0 on my media center working. It worked well >> on gentoo but i got some problems with mplayer. I couldn't play mp3 >> audio files. Since i used audio pass through i couldn't

[Freevo-devel] [kaa/popcorn] mplayer patch

2007-06-16 Thread Mathias Weber
Hi i tried to get freevo 2.0 on my media center working. It worked well on gentoo but i got some problems with mplayer. I couldn't play mp3 audio files. Since i used audio pass through i couldn't change the local mplayer config for the audiocodecs. Though i added a new parameter for mplayer

Re: [Freevo-devel] Freevo 2.0 games problems

2007-06-04 Thread Mathias Weber
Mathias Weber schrieb: > Dirk Meyer schrieb: >> Mathias Weber wrote: >>> Dirk Meyer schrieb: >>>> Hi, >>>> >>>> I just tried scummvm with with Freevo 2.0 and I have some >>>> problems. Maybe someone here can help: >>>&

Re: [Freevo-devel] TV device only for broadcast

2007-05-03 Thread Mathias Weber
Dirk Meyer schrieb: > Mathias Weber wrote: >> Dirk Meyer wrote: >>> About bluetooth. I only know about bluez. There was a bad hacked >>> bluetooth plugin in kaa.base once and now it is in WIP. The reason for >>> this is that bluez is GPL and I don't want

Re: [Freevo-devel] Freevo 2.0 games problems

2007-05-03 Thread Mathias Weber
Dirk Meyer schrieb: > Mathias Weber wrote: >> Dirk Meyer schrieb: >>> Hi, >>> >>> I just tried scummvm with with Freevo 2.0 and I have some >>> problems. Maybe someone here can help: >>> >>> 1. Freevo eats the keyboard. I start fre

Re: [Freevo-devel] SoC 2007 webserver based on cherrypy and cheetah

2007-05-03 Thread Mathias Weber
Ky Phan schrieb: > This last couple of weeks has been very busy for me due to work and a > school > project web application that I'm also implementing for Boeing. However, I > have got 2.0 WIP to install and I'm now starting to look at the code. I > would like ideas on what are the features that a

Re: [Freevo-devel] Freevo 2.0 games problems

2007-05-02 Thread Mathias Weber
Dirk Meyer schrieb: > Hi, > > I just tried scummvm with with Freevo 2.0 and I have some > problems. Maybe someone here can help: > > 1. Freevo eats the keyboard. I start freevo without wm and that means >Freevo gets all key events. Does someone know how to pass keys to a >window? A WM is

Re: [Freevo-devel] TV device only for broadcast

2007-04-29 Thread Mathias Weber
Dirk Meyer wrote: > Mathias Weber wrote: >> Dirk Meyer wrote: >>> Mathias Weber wrote: >>>> What i'm not sure yet is where should i put it. I don't think it would >>>> fit into popcorn, since it only play tv broadcasts. But still I think it &g

Re: [Freevo-devel] TV device only for broadcast

2007-04-29 Thread Mathias Weber
Dirk Meyer wrote: > Mathias Weber wrote: >> What i'm not sure yet is where should i put it. I don't think it would >> fit into popcorn, since it only play tv broadcasts. But still I think it >> could be usefull for some other users than freevo, so we could put it

[Freevo-devel] TV device only for broadcast

2007-04-27 Thread Mathias Weber
Hi I would like to control my tv via freevo. There are actually two possible ways to do that (at leas in my case) First it would be possible to use a IR transmitter to send commands to the tv. The other way I could control my tv is via UART since it provides such an interface. Why would i like

Re: [Freevo-devel] Freevo 2.0 Resource handling Patch

2007-04-09 Thread Mathias Weber
Dirk Meyer wrote: > core/src/resource.py uses yield_execution to suspend all blocking > modules now. This removed the callback as parameter and we don't need > the internal callback function. Jap i think this is better i thought about it but wasn't sure how to do it. thanks. > ui/src/video/playe

[Freevo-devel] Freevo 2.0 Resource handling Patch

2007-04-09 Thread Mathias Weber
So finally i got a first version of the resource system as discussed before. I'm sure it isn't yet perfect. There are some position in the code where i don't know how to do it better. So i thought i post it here and some one may take a look at it. What works so far. In my test everything that wo

Re: [Freevo-devel] Freevo 2.0 new Resource handling

2007-04-06 Thread Mathias Weber
Dirk Meyer wrote: > Mathias Weber wrote: >> Dirk Meyer wrote: >>> Mathias Weber wrote: >>>> I tried to implement the Resource handling as discussed before. Works >>>> almost, but in the audio.player i stumbled upon the two method pause and >>&g

Re: [Freevo-devel] Freevo 2.0 new Resource handling

2007-04-03 Thread Mathias Weber
Dirk Meyer wrote: > Mathias Weber wrote: >> I tried to implement the Resource handling as discussed before. Works >> almost, but in the audio.player i stumbled upon the two method pause and >> resume, nothing to bad since resume does almost what would be needed for >>

[Freevo-devel] Freevo 2.0 new Resource handling

2007-04-03 Thread Mathias Weber
I tried to implement the Resource handling as discussed before. Works almost, but in the audio.player i stumbled upon the two method pause and resume, nothing to bad since resume does almost what would be needed for the resume of the resource handling. But what i don't understand is why is yiel

Re: [Freevo-devel] Freevo 2.0 Games Plugin

2007-04-02 Thread Mathias Weber
Mathias Weber wrote: > Dirk Meyer wrote: >> Dirk Meyer wrote: >>> kaa.popcorn is no Application, the video and audio player _have_ a >>> popcorn instance but do not inherit from it. So application resume is >>> only needed for ressource handling. So I vote for s

Re: [Freevo-devel] Freevo 2.0 Games Plugin

2007-04-02 Thread Mathias Weber
Dirk Meyer wrote: > Dirk Meyer wrote: >> kaa.popcorn is no Application, the video and audio player _have_ a >> popcorn instance but do not inherit from it. So application resume is >> only needed for ressource handling. So I vote for suspend and resume >> without prefix. But we need an extra functi

Re: [Freevo-devel] Freevo 2.0 Games Plugin

2007-04-02 Thread Mathias Weber
Dirk Meyer wrote: > Mathias Weber wrote: >> I think suspend would be good for pause the plugin/application but >> resume is still to generic. And i can't think of something better then >> resume i looked trough dict.leo but i haven't found something that fits >

Re: [Freevo-devel] Freevo 2.0 Games Plugin

2007-04-02 Thread Mathias Weber
Dirk Meyer wrote: > Mathias Weber wrote: >> list = self.get_resources('audio') >> >> answer = list[0][0].resource_suspend() > > get_resources should be atomic. So you should try to get all > ressources you need and get a dict as return with the once that f

Re: [Freevo-devel] Freevo 2.0 Games Plugin

2007-04-02 Thread Mathias Weber
Hans Meine wrote: > Am Montag, 02. April 2007 17:59:03 schrieb Dirk Meyer: >> Right, that is why I used plugin_pause and plugin_resume. But you >> could not call this functions on applications. So suspend could be an >> idea for a name, but what about resume? Is it pause/resume for >> playback or s

Re: [Freevo-devel] Freevo 2.0 Games Plugin

2007-04-02 Thread Mathias Weber
Dirk Meyer wrote: > Hans Meine wrote: >> Am Montag, 02. April 2007 17:49:27 schrieb Mathias Weber: >>> I see that you already do start the functions with the names. but >>> actually this are methods in usually you don't do this with methods this >>> is s

Re: [Freevo-devel] Freevo 2.0 Games Plugin

2007-04-02 Thread Mathias Weber
Dirk Meyer wrote: > > OK. But do not include it into plugin.py and make an keep it an extra > file. ok you are right. > ... The > functions isApplication and isPlugin are not really needed, you could > ask isinstance. I think isinstance is fine. So I will drop the resource_type. > Another idea

Re: [Freevo-devel] Freevo 2.0 Games Plugin

2007-04-01 Thread Mathias Weber
Dirk Meyer wrote: > But there is get_ressource() in application. Right now it is used so > that audio player and video player know that the other one is blocking > the audio device. I guess this function would be a good starting > point. Right now only applications can block a ressource, we need to

Re: [Freevo-devel] Freevo 2.0 Games Plugin

2007-03-30 Thread Mathias Weber
Dirk Meyer wrote: Mathias Weber wrote: I took a look at the code and you added a comment about yielding in the scummvm part. You are right it would be better if i don't have to wait for the scummvm but how to yield here? since i need to give back a list, or i don't get the list of gam

Re: [Freevo-devel] Freevo 2.0 Games Plugin

2007-03-29 Thread Mathias Weber
ok here is the patch for the games plugin that it works again, there where some imports missing. I took a look at the code and you added a comment about yielding in the scummvm part. You are right it would be better if i don't have to wait for the scummvm but how to yield here? since i need to

Re: [Freevo-devel] Freevo 2.0 Games Plugin

2007-03-28 Thread Mathias Weber
Dirk Meyer wrote: > Mathias Weber wrote: >> here is the patch needed and the games directory. > > Thanks, in SVN now. I did some minor consmetic changes (without > testing). Looks very good, thanks. I see that emulator.py is in games > and not games/plugins but I gu

Re: [Freevo-devel] Freevo 2.0 Games Plugin

2007-03-28 Thread Mathias Weber
Dirk Meyer wrote: Cool. In that case I guess I need to start using the games plugin. :) at least someone will use it ;-) Yes please. The dir as tgz + a patch for the other stuff. I will add it to svn and after that only patches are needed. here is the patch needed and the games directory. M

Re: [Freevo-devel] Freevo 2.0 Games Plugin

2007-03-27 Thread Mathias Weber
Dirk Meyer wrote: > I just took a quick look. Only the stuff in the tgz is needed in the > games subdir? Looks very promissing. Maybe make emulator not a plugin > and inherit special emulators from it. > > Go for scummvm! ok scumm is working. I moved the emulator to the directory below. There is

Re: [Freevo-devel] Freevo 2.0 Games Plugin

2007-03-22 Thread Mathias Weber
Dirk Meyer wrote: > I just took a quick look. Only the stuff in the tgz is needed in the > games subdir? Looks very promissing. Maybe make emulator not a plugin > and inherit special emulators from it. > Yes only the stuff in the tgz is need in the games subdir. the patch i supplied is also need

Re: [Freevo-devel] Freevo 2.0 Games Plugin

2007-03-22 Thread Mathias Weber
Dirk Meyer wrote: > Mathias Weber wrote: >> Dirk Meyer wrote: >>> Please send the code as tgz of the games directory + a patch of all >>> non games files. >> ok here is the games directory as tar.gz and the patch for the rest. > > Thanks. I'm very bu

Re: [Freevo-devel] Freevo with Nokia N770

2007-03-16 Thread Mathias Weber
Dirk Meyer wrote: > > The hand you see on the right side is mine :) > Nice. > It is from our last year CeBIT presentation. The stuff you see on the > 770 is a webserver that can control freevo on a basic level: start and > stop right now. But more is easy to do. The webserver is located in > fre

[Freevo-devel] Freevo with Nokia N770

2007-03-16 Thread Mathias Weber
Hi when i looked at the video for Newvo i found the following video. http://www.youtube.com/watch?v=geRbEEUsJGE I know its allready quite old, almost a year. But still im curious is there an application that i can run on a Nokia N770 to control Freevo? I actually wanted to do something similar.

Re: [Freevo-devel] Freevo 2.0 Games Plugin

2007-03-16 Thread Mathias Weber
Dirk Meyer wrote: > > Thanks. I'm very busy at work this week (last week vacation and CeBIT > is starting this week). I will have time on Friday to look at it. No problem I didn't even get time to read my emails this week. But not because of the CeBIT. I won't get started with the scummvm plugin

Re: [Freevo-devel] Freevo 2.0 Games Plugin

2007-03-12 Thread Mathias Weber
Dirk Meyer wrote: Please send the code as tgz of the games directory + a patch of all non games files. ok here is the games directory as tar.gz and the patch for the rest. There are two different game plugins at the moment the emulator plugin, this should work for most of the emulators (i h

[Freevo-devel] Freevo 2.0 Games Plugin

2007-03-11 Thread Mathias Weber
sely. See pcgames.py for an example. +# +# - +# Freevo - A Home Theater PC framework +# Copyright (C) 2002-2007 Krister Lagerstrom, Dirk Meyer, et al. +# +# First Edition: Mathias Weber <[EMAIL PROTECTED]> +# Maintainer:Mathias Weber

Re: [Freevo-devel] kaa.notifier

2007-02-27 Thread Mathias Weber
Dirk Meyer wrote: > > def done(exit_code): > pass > > Process(...).start(...).connect(done) > Thanks that worked, now i get back to the menu after the emulator stops. Mathias - Take Surveys. Earn Cash. Influence the F

[Freevo-devel] kaa.notifier

2007-02-27 Thread Mathias Weber
Hi I'm working on the games plugin for Freevo 2.0. How do i get a event from kaa.notifier. Process when the process dies by it self, without my interaction? Thanks Mathias - Take Surveys. Earn Cash. Influence the Future o

[Freevo-devel] freevo 2.0 Games plugin

2007-02-15 Thread Mathias Weber
Hi, is there some one porting the game plugin for freevo 2.0? If not i will give it a try. Mathias - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to shar

Re: [Freevo-devel] freevo2.0 freezes when media menu is selected

2007-02-13 Thread Mathias Weber
Hi, I got a similar error, I'm using a amd64 and the problem was that the beacon server wasn't started correctly. I have sent a fix for the bug at inotify. This is included in the newest svn tree. Just try to see if the beacon server is running correctly. Mathias Original-Nachricht --

Re: [Freevo-devel] Freevo 2.0 inotify

2007-02-12 Thread Mathias Weber
Dirk Meyer wrote: > That would be great. I guess kaa.xine and kaa.evas also have that > bug. Which is kind of strange, IIRC Tack uses 64 bit. I have done a quick check to the other modules, so far i haven't found more of them and it works now on my box witch helps for testing. > P.S.: please use

[Freevo-devel] Freevo 2.0 inotify

2007-02-12 Thread Mathias Weber
Hi, i found a kind of nasty bug in the inotify.c file. I have sent a patch. Since i have seen some more of them with a short grep. I think i will short introduce the problem. I will look for changing them as well. If you build a pyhton value with Py_BuildValue you need to choose the correct fl

Re: [Freevo-devel] Freevo 2.0 dev environment

2007-02-09 Thread Mathias Weber
Dirk Meyer wrote: > Mathias Weber wrote: >> i wanted to get started with working on Freevo 2.0. How do you set up a >> dev environment? do you always install all the libs and freevo or how do >> you work on it. >> I haven't got it to work without installing. B

[Freevo-devel] Freevo 2.0 dev environment

2007-02-09 Thread Mathias Weber
Hi i wanted to get started with working on Freevo 2.0. How do you set up a dev environment? do you always install all the libs and freevo or how do you work on it. I haven't got it to work without installing. But i don't really want it to install every time i change something. Thanks Mathias

Re: [Freevo-devel] TcpNetwork remote

2007-01-22 Thread Mathias Weber
Duncan Webb wrote: > On Mon, 22 January, 2007 2:23 am, mike lewis wrote: >> On 1/21/07, Mathias Weber <[EMAIL PROTECTED]> wrote: >> >>> Hi >>> >>> >>> I added support for a network remote via TCP connection. Before I send >>> a pat

[Freevo-devel] TcpNetwork remote

2007-01-21 Thread Mathias Weber
Hi I added support for a network remote via TCP connection. Before I send a patch I want to now how i should handle the case that i need some new config values? Just add them in local_conf.py.example and freevo_config.py. Do I need to specify my change some where else? I have seen that there a