Re: [Audyssey] collection of accessible emulators for the blind

2011-03-25 Thread Ken the Crazy
Well, judging by the low volume of traffic on the list today, everybody seems to be playing it lol. It's not just mame though. The mame emulator is only one of about four or five. Ken Downey President DreamTechInteractive! And, Blind Comfort! The pleasant way to experience massage! It's the Ca

Re: [Audyssey] collection of accessible emulators for the blind

2011-03-25 Thread Bob Montowski
I have been playig with the MAME emulator for years now. The only real problem I ran into was when new version of MAME came out to emulatore newer arcade roms, some of the rolder game roms stopped working and would not even show up in the MAME list of roms on your system. I solved this by puttin

Re: [Audyssey] Monkey business was shell shock

2011-03-25 Thread dark
Hi Karl. I'd rather not monkey about with game code (ha ha), sinse in fact this always feels a bit too much like cheating to me as opposed to using cheats which the developer actually put into the game. There's no reason why but this is my feeling on the matter. However, thanks a lot for the

[Audyssey] Sound Voyager

2011-03-25 Thread Ken the Crazy
Okay, I guess I haven't come near to winning all those games--haven't even seem them all apparently. I read the overview on audiogames, but I've come across a game with cuckoo-like sounds. I can usually catch one, but time runs out before I get to the next one. Any tricks or tips? Ken Downey P

Re: [Audyssey] collection of accessible emulators for the blind

2011-03-25 Thread Shane Lowe
I don't think dropbox liked that link. - Original Message - From: "Frost" To: "Gamers Discussion list" Sent: Thursday, March 24, 2011 5:29 PM Subject: Re: [Audyssey] collection of accessible emulators for the blind On Thu, Mar 24, 2011 at 05:53:54PM -0300, Matheus r.c. souza wrote:

Re: [Audyssey] cheats

2011-03-25 Thread Shane Lowe
for what game? - Original Message - From: "Jack F" To: "gamers" Sent: Wednesday, March 23, 2011 10:33 PM Subject: [Audyssey] cheats Hi, Thanks, I was able to get farther in the game. But does anyone have all of the cheats? best regards, jack --- Gamers mailing list __ Gamers@audys

[Audyssey] Neospeech Voices was Pull

2011-03-25 Thread Thomas Ward
Hi Philip, For what its worth I don't understand it either. When I was writing my engine in C# .Net, using Sapi as a com object, I had no problems with the Neospeech voices. However, when I converted to C++ and added Sapi 5 support just exactly according to the Microsoft API documentation Neospeec

Re: [Audyssey] Monkey business was shell shock

2011-03-25 Thread Darren Duff
u have any questions or concerns regarding the management of the > list, please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org If you want to leave the > list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make ch

Re: [Audyssey] iphone game skee ball

2011-03-25 Thread Thomas Ward
Hi Charles, Definitely a good point. If people write companies with the usual sloppiness they write to the list they are going to be ignored. Most companies are going to take one glance at a sloppy message and write you off as not very bright/intelligent. Since we are trying to get them to make m

Re: [Audyssey] iphone game skee ball

2011-03-25 Thread Charles Rivard
Write to them about it, but please, above all else, be sure to make yourself intelligible when you do. Otherwise your complaint will be totally disregarded because they will automatically have the opinion that you don't even know what you're talking about. The message I am replying to is a pr

Re: [Audyssey] Monkey business was shell shock

2011-03-25 Thread simon dowling
arched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 5985 (20110325) information _____ This message was checked by NOD3

Re: [Audyssey] Monkey business was shell shock

2011-03-25 Thread william lomas
e any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, > send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or upda

Re: [Audyssey] Monkey business was shell shock

2011-03-25 Thread Darren Duff
/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 5985 (20110325) information __

Re: [Audyssey] Monkey business was shell shock

2011-03-25 Thread Karl Belannger
Major: S P O I L E R S P A C E Dark, if you press left control, right shift and the ` key at the same time, you can skip the current level. This will enable you to try the other levels, and you can always go back and restarting the game. There is a way to access any level you want, as well as eff

Re: [Audyssey] Monkey business was shell shock

2011-03-25 Thread dark
That makes sense tom, and would very much explain why I do so badly at the game, sinse mental mapping and spacial exercizes are something my brain simply does not do at the best of times. There is a physiological reason for this due to brain damage caused at my birth, and generally I find that

Re: [Audyssey] Monkey business was shell shock

2011-03-25 Thread dark
Well Karl, I've never actually played those levels sinse obviously I've never got passed the jungle. I wouldn't actually mind hereing a playthrough of the game at some point just to get an idea of what the other levels are like. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@au

Re: [Audyssey] Monkey business was shell shock

2011-03-25 Thread Karl Belanger
I agree that level navigation can sometimes be difficult. That said, the Aztec level is probably my favorite out of the whole game. The final level comes in a close second, but is somewhat simplistic after the other levels. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamer

Re: [Audyssey] Monkey business was shell shock

2011-03-25 Thread Thomas Ward
Hi Dark, Although, I'm pretty good at FPS games I found Monkey Business rather disorienting the first few times I played it as well. Eventually, I got the hang of it, but as you said relying totally on audio won't help much. The only way I really got the hang of Monkey Business is by creating a me

[Audyssey] The Addictor Addicted

2011-03-25 Thread Ken the Crazy
Man, I should have never started playing with these emulators. I started playing Sound Revolution, beat all the games, don't know that to do next--but this one audio catcher game goes on and on and on, and some of the music it makes is nearly hypnotic and certainly addictive, and I never know w

[Audyssey] Stem Stumper Looking for Testers!

2011-03-25 Thread Kwasi Mensah
Hey Audyssey, I wanted to let everyone know that Stem Stumper, Ananse Productions' blind accessible iOS game, is looking for more testers! You don't have to be in the Boston area this time around. If you have an iOS device and are interested please email me at kwasi.men...@ananseproductions.com. I

Re: [Audyssey] Monkey business was shell shock

2011-03-25 Thread dark
Hi Phil. Actually, following the professor was never the bit I had trouble with and did it first time I played the game. I just waited for the professor to get a bit ahead then kept his footsteps or humming in the center of my sterrio field, occasionally adjusting with either right and left

[Audyssey] Monkey business was shell shock

2011-03-25 Thread Phil Vlasak
Hi Dark, When Monkey business came out I talked to James about the problem finding door openings. The problem is when you are walking down a hall you don't hear into a room until the sound of it is exactly to your left or right. So if you are following someone such as the professor, and they sta

Re: [Audyssey] shell shock

2011-03-25 Thread dark
Ah, rather weerd it doesn't work, perhaps if someone like Phil knows Josh they could give him a poke on this subject, and on the matter of 3D sound. Compared to the Gma engine or terraformers, Monkey business seems to me so imprecise as to be unplayable. in fact I think it's probably the only

Re: [Audyssey] Alien allies, --- batteries?

2011-03-25 Thread dark
well i have noticed a rather wise difference in models, --- -I bought one which was a nightmare, sinse it had some ridiculous programming settings involved and lots of extra stupid buttons. it was so bad once it's batteries went the first time, I actually couldn't get it working again. But w

Re: [Audyssey] pull

2011-03-25 Thread Philip Bennefall
Hi all, This bug baffles me. I am using Sapi exactly as listed in the Microsoft SDK documentation, and since most voices work just fine I don't see how I can do things very differently. One thing I have been thinking about is rewriting the wrapper to use the Active X interface instead rather t

Re: [Audyssey] Alien allies, --- batteries?

2011-03-25 Thread Ken the Crazy
Is this game related to Desktop Cleanup? LOL --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. Al

Re: [Audyssey] Alien allies, --- batteries?

2011-03-25 Thread dark
Well Tom, i did actually get my revenge. I replayed the game the other day and completed it. Sadly not doing as well on some stages (though I did get a bonus stage on the 4th level). My fight against The mother alien was actually pretty funny because I'd grabbed three rapid fire power ups in

Re: [Audyssey] pull

2011-03-25 Thread Thomas Ward
Hi Michael, Pull was written by TJ Squires, and I don't remember his e-mail address. However, I believe it is in the readme that comes with the game. However, there is nothing TJ can do about the Neospeech problem. It is a well known bug with BGT itself, and until Philip Bennefall fixes it every

Re: [Audyssey] shell shock

2011-03-25 Thread Thomas Ward
Hi Dark, A carnival level? No, there was never one of those in Monkey Business. I heard someone was thinking about adding one, but it never was added. However, the Wild West is definitely one of the game levels, and for some reason when Draconis took over that level stopped working. As for the 3d

Re: [Audyssey] Thoughts on Community Projects

2011-03-25 Thread Thomas Ward
Hi Shaun, Welll, in my experience the command prompt window is not much different than running MS Dos. When I play Adrift games via Scare Window-Eyes reads all the new text as soon as it comes up on screen. Diddo for frotz. I don't have to use any review cursors to read the new text unless I misse

Re: [Audyssey] More on shooting range

2011-03-25 Thread Thomas Ward
Hi Michael, No. there is no ending to the game. You basically keep shooting glass bottles until you get tired of shooting them. HTH On 3/23/11, michael barnes wrote: > I myself enjoy the game. However there is one question I have. > Does the game ever end? It would be cool if you could add m

Re: [Audyssey] Alien allies, --- batteries?

2011-03-25 Thread Thomas Ward
Hi, Yeah, no kidding. I use to use a wireless mouse and keyboard, but I found them unreliable. They would always go dead when I needed it most. So ended up purchasing a USB mouse and keyboard instead. On 3/23/11, shaun everiss wrote: > > its why I still prefur corded usb devices over wireless.

Re: [Audyssey] Alien allies, --- batteries?

2011-03-25 Thread Thomas Ward
HI Dark, Lol! Yeah, that would be interesting weaponry if they could drain your keyboard batteries like that. Lucky for them your keyboard whent dead just at the right time wouldn't you say? Cheers! On 3/23/11, dark wrote: > As I've said I've recently been replaying some old classics in audio

Re: [Audyssey] Error with super egg hunt

2011-03-25 Thread Lori Duncan
Are there any chocolate eggs? - Original Message - From: "Lisa Hayes" To: "Gamers Discussion list" Sent: Friday, March 25, 2011 11:49 AM Subject: Re: [Audyssey] Error with super egg hunt Thanks a load, now i'm off to get some eggs. Lisa Hayes www.nutrimetics.com.au/lisahayes --

Re: [Audyssey] Error with super egg hunt

2011-03-25 Thread shaun everiss
well it worked when I got it. At 08:25 a.m. 25/03/2011, you wrote: Grab the latest set up file. That will fix the problem -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Lori Duncan Sent: Thursday, March 24, 2011 1:03 PM To: Gamers

Re: [Audyssey] Alien allies, --- batteries?

2011-03-25 Thread shaun everiss
its why I still prefur corded usb devices over wireless. My brothers keyboard will fail at the most inopertune times. Sometimes windows finds it quite inconvenient. At 07:38 p.m. 23/03/2011, you wrote: As I've said I've recently been replaying some old classics in audio games. This evening I d

[Audyssey] Fwd: [GameTalk] blog.blindsoftware.com

2011-03-25 Thread shaun everiss
HI. MORE BSC NEWS. Delivered-To: sm.ever...@gmail.com Authentication-Results: mx.google.com; spf=neutral (google.com: 206.53.239.180 is neither permitted nor denied by best guess record for domain of gametalk-bou...@freelists.org) smtp.mail=gametalk-bou...@freelists.org; dkim=pass header.i=@f

Re: [Audyssey] Sound FX contest

2011-03-25 Thread shaun everiss
Hmmm listened to the sounds. The siron and drill and in fact most of them sound like one of those electric drills. These have been in sound libraries, but I think my dad has a drill like that sort of, its probably a battery drill of some sort since an electric can't make that noise though it co

Re: [Audyssey] Thoughts on Community Projects

2011-03-25 Thread shaun everiss
yes we are. Though to be fair, in the old dos days I got imersed in a story, let it run and it did. Now I need to go to my review curser to hear text and then out of it to put in dcommands. Though I still paly text games ocationally it never feels like I can fully get involved like I used to.

Re: [Audyssey] Thoughts on Community Projects

2011-03-25 Thread shaun everiss
well on the ffproject.com site most calculations are done for you and you select different options via link, obviously you have no control where you go and you can't always go back but you still need to make critical decisions. These are good but I haven't touched the site for a number of mon

Re: [Audyssey] Thoughts on Community Projects

2011-03-25 Thread shaun everiss
yeah that would be my beef to. Screen readers reading out games like in the old days was fine but now you have sound well I like that better. At 10:52 p.m. 21/03/2011, you wrote: Hey all, As far as roll playing games, the text version doesn't sound bad, but what would really kick butt, in my o

Re: [Audyssey] Thoughts on Community Projects

2011-03-25 Thread shaun everiss
we don't really need the voice acting for opensource unless you want it. At 12:40 p.m. 21/03/2011, you wrote: Hi Shaun, Just because a game is text-based doesn't mean it necessarily won't have any audio at all. I didn't mean to give you that impression. What I was trying to point out is that I'm

Re: [Audyssey] More on shooting range

2011-03-25 Thread michael barnes
I myself enjoy the game. However there is one question I have. Does the game ever end? It would be cool if you could add more stuff you got to shoot and not only shoot different kind of things. Thanks for making this game keep up the great work. -- Email services provided by the System Acce

[Audyssey] pull

2011-03-25 Thread michael barnes
Hey, does anyone know how I can contact the person that made the pull game? I would like to tell them about the problem that I am having when I use the neo speech with their game. Thanks -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about

[Audyssey] soul trapper problem

2011-03-25 Thread michael barnes
Hey I just bought this game and I am having problems. First the buttons in the gameplay is not label. The other thing is the arrows are hard to use example when I was in the first level it said something about getting the spirit but I can never tap the arrows. If all you would help me email the

[Audyssey] iphone game skee ball

2011-03-25 Thread michael barnes
Hey, If any of you know what skee ball is then their is one for the iphone. But the problem is the game is not accessible for the blind what I mean is voice over won't work with the game. If I had alot of you would help me keep at the company that make this game to make it work with vocie over

Re: [Audyssey] Error with super egg hunt

2011-03-25 Thread Lisa Hayes
Thanks a load, now i'm off to get some eggs. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Friday, March 25, 2011 2:24 PM Subject: Re: [Audyssey] Error with super egg hunt http://l-works.net/free.php Cli

Re: [Audyssey] collection of accessible emulators for the blind

2011-03-25 Thread Matheus r.c. souza
Hi Dark. In the case of you having the consoles, there's no point in having a emulator to run the games, the original versions will be always better. although i can say that the emulators are working pretty good, since these consoles are old like the psx, snes etc, you don't even need a awesome sys

[Audyssey] RSGames Client

2011-03-25 Thread Damien Pendleton
Hey guys, Have any of you had any trouble with the RSGames Client menu system? I am playing Monopoly and am having problems when I can't afford a property and it asks me to manage my assets to pay off the owed money. When I mortgage my properties it says invalid choice and the menus start nestin

[Audyssey] old games was, shell shock

2011-03-25 Thread dark
While I appreciate from a programmers point of view that you want the latest and best version of something available and don't want your old work kicking around, as a player it always strikes me as A, slightly sad, and B, a litle pointless when a game is taken down especially when it had some me

Re: [Audyssey] shell shock

2011-03-25 Thread dark
There's a rather long winded but useable audio walkthru of the game on blind cool tech if I remember rightly. it was listening to this which basically told me what the game was about, though I'm afraid I confess it also slightly put me off wanting to play it sinse it struck me as a rather

Re: [Audyssey] collection of accessible emulators for the blind

2011-03-25 Thread dark
Well Ken, Mame if I remember rightly stands for multiple arcade machine emulator. Thus, the rom's you can run on it are only those of arcade games, be that Tron, the simpsons beat em up or something else. Sinse back in the 80's and 90's, many games like golden axe and double dragon also had

Re: [Audyssey] shell shock

2011-03-25 Thread dark
Weerdly enough I never knew there was! a wild west level until someone mentioned it to me, sinse it's also missing in the documentation, I've also heard people talk about a carnival level though i'm not sure if that was planned or not. perhaps someone who knows Josh could suggest to him h

Re: [Audyssey] Thoughts on Community Projects

2011-03-25 Thread Thomas Ward
Hi Jim, I know how you feel. I started learning to program in 1998 and 1999, and things were definitely easier when I could do something like printf ("Hello world!\n"); and have the text immediately written to the screen. Of course, as you said with true Dos there was no way to really get audi

Re: [Audyssey] shell shock

2011-03-25 Thread Thomas Ward
Hi Phil, Makes sense. I've thought about taking STFC down for similar reasons, but as most people know how to get .Net and Managed DirectX setup now I figured I'll leave it up until version 2.0 is ready. I know full well how frustrating it is to have old software laying around that is sorely in ne

Re: [Audyssey] shell shock

2011-03-25 Thread Thomas Ward
Hi Hayden, Yes, I figured it out a long time ago. I can't exactly tell you how but as Charles said there are three things you have to do in order to hit the enemy island. You have to calculate the proper angle of the shot, the distance to the target, the speed of your shot, and factor that by the

Re: [Audyssey] collection of accessible emulators for the blind

2011-03-25 Thread Ken the Crazy
What is the difference between this pack of emulators and the MAME emulator, which seems to run just about every kind of game out there? There was a game I used to play, when I had the MAME, called Tron. In the first level, you and your opponent would throw power discs at each other. It was a

Re: [Audyssey] shell shock

2011-03-25 Thread Thomas Ward
HI Charles, Correct. Shellshock was actually an accessible version of a mainstream game that was similar. At the moment I can't remember the original game James based Shellshock off of, but needless to say it isn't an original idea. Its the kind of generic game anyone could whip up and clone witho

Re: [Audyssey] shell shock

2011-03-25 Thread Thomas Ward
Hi, Well, as far as Monkey Business goes the ESP version was better. Ever since Draconis took it over there has been the bug with the Wild West level. It doesn't load unless you manually go in and copy and paste certain files where they should go and then it loads. Draconis should seriously consid

Re: [Audyssey] Error with super egg hunt

2011-03-25 Thread burakyuksek
Hi, You have to download the updated setup at www.l-works.net saygilar sevgiler. - Original Message - From: "Lori Duncan" To: "Gamers Discussion list" Sent: Thursday, March 24, 2011 8:03 PM Subject: [Audyssey] Error with super egg hunt Hi I just opened Super Egg Hunt and was told the

Re: [Audyssey] collection of accessible emulators for the blind

2011-03-25 Thread dark
you can also get 7zip from http://www.7zip.com/ I actually use it as my main zipping and unzipping program, sinse it's very symple to use (you can do it from the applications menue in windows explorer), had a great compression wrate as Tom says, and also has lots of nice options, like if

Re: [Audyssey] collection of accessible emulators for the blind

2011-03-25 Thread Thomas Ward
Hi Michael, The 7z file format is a zip format used by 7zip. The 7zip archive utility is free and isn't full of spyware, extra taskbars, and any of that crap. It is simply an archive tool like Winzip, Winrar, etc, but unlike Winzip and Winrar it is totally free. The 7z format also has a huge impro