heh. You re-read the thread. I'm following it just fine, sorry you're
having trouble.
Anyways, you said "Cutting down the ability for folks to create cheats
around the new valve engine?" What exactly does removing the menu API
that everyone was using do to curtail cheating? And how exactly was
lea
Eric should take his own advice.
On 5/21/05, Brian J. holmes <[EMAIL PROTECTED]> wrote:
> Not sure if that comment was directed at me or not, but I didn't make
> the statement, I was quoting someone else from the hlcoders list after
> Steven H. asked where it was documented. I never disputed the
Not sure if that comment was directed at me or not, but I didn't make
the statement, I was quoting someone else from the hlcoders list after
Steven H. asked where it was documented. I never disputed the use of
the term hack.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTEC
In a bold display of creativity, Brian J. holmes wrote:
A "hack" is a funny thing to call a user message nicely documented in
cl_dll/menu.cpp.
A set of functionality existed for a particular, obscure purpose. To
use that functionality in going way above and beyond its intended
use--indeed, it
That made alot of sense. Please explain.
Re-read the thread.
- Original Message -
From: "Clayton Macleod" <[EMAIL PROTECTED]>
To:
Sent: Saturday, May 21, 2005 6:47 PM
Subject: Re: [hlds_linux] Rumour: VALVe bullying server plugin developers
I fail to see how providing menus that a
[snip]
I've said it a million times before but in my opinion the huge half-life
mod community and the huge server admin community are what has made, and
will continue to make, half-life as successful as it is. All I'm asking
is some common courtesy from valve in response to those two groups
wa
I did in fact read the whole thread my point is that, as a server admin,
using a plugin that is restrained to only having the esc menu system
available is quite simply a pain in the ass.
As a server admin I want an in game menu for my admin plugin, and I
think that echoes the wants of a great numb
I fail to see how providing menus that aren't cumbersome has anything
to do with cheating.
On 5/21/05, Britt Priddy (PZ) <[EMAIL PROTECTED]> wrote:
> Fear that mods are better than the actual games provided by Valve?
> OR
> Cutting down the ability for folks to create cheats around the new valve
>
Hi,
I am looking to develop some basic administration plugins for CS:Source,
can anybody point me in the correct direction to start? Tutorials... etc
would be great. I have a background in development so I dont need
somthing that teaches the language, I just want to know the basics of a
HL2 plugi
People keep claiming this "other" method is documented so where is said
documentation?
Note: I havent looked for it myself
I haven't either but this is directly quoted from the hlcoders list:
A "hack" is a funny thing to call a user message nicely documented in
cl_dll/menu.cpp.
Well, if
On 22/05/2005 6:38 a.m., Brian J. holmes wrote:
What needs to happen in my opinion is that Valve needs to respond to the
needs and wants of the server admin community by extending their menu
API t allow for in-game menu's and further they need to at the very
least provide complete changelogs for
>People keep claiming this "other" method is documented so where is said
>documentation?
>Note: I havent looked for it myself
I haven't either but this is directly quoted from the hlcoders list:
A "hack" is a funny thing to call a user message nicely documented in
cl_dll/menu.cpp.
~dvander
Fear that mods are better than the actual games provided by Valve?
OR
Cutting down the ability for folks to create cheats around the new valve
engine?
- Original Message -
From: "Michael McKoy" <[EMAIL PROTECTED]>
To:
Sent: Friday, May 20, 2005 2:37 PM
Subject: Re: [hlds_linux] Rumour
Just to sum up this thread:
Whingers: die valve die die
Valve: sorry we are just trying to help, work with us.
Whingers: die piggie piggie die die
Every sensible person on this earth + m0gley: You whingers are idiots.
People need not read anything else said in this monumental waste of time
threa
On 5/21/05, Steven Hartland <[EMAIL PROTECTED]> wrote:
> Sounds sensible but from what I have read this has already been offered.
> People just need to talk about it and come up with some requirements to
> provide a supportable API.
Requirements: Work exactly like the menus that are being removed.
- Original Message -
From: "Brian J. holmes" <[EMAIL PROTECTED]>
The facts as I see them are:
1) Valve included a documented and supported plugin interface allowing
for a menu system requiring the user to press escape and use a mouse to
access.
2) Valve also included a documented but n
In a bold display of creativity, Brian J. holmes wrote:
What needs to happen in my opinion is that Valve needs to respond to the
needs and wants of the server admin community by extending their menu
API t allow for in-game menu's
See, I think that's reasonable.
--
Eric (the Deacon remix)
So I'm going to weigh in here from a server admin perspective.
Personally, it seems to me the thrust of this debate so far has revolved
around petty complaints of semantics and name calling.
The facts as I see them are:
1) Valve included a documented and supported plugin interface allowing
for
In a bold display of creativity, Frash wrote:
A fact is that VALVe does this all to maintain control.
I doubt that, honestly, but even if it's true, it's certainly
reasonable. Basically, it's like someone driving across a public park
to avoid having to go around and getting pissed when the cit
In a bold display of creativity, Rash wrote:
Trust me guys, VALVe will revert it. They have to, or nobody will take them
serious anymore.
Just FYI, as an ardent pedant, it's difficult for me to take anyone
seriously who says things like "take them serious anymore." Serious is
an adjective. Se
I admit my previous posts were a bit too whiney and even offensive at some
points, so ill try again.
A fact is that VALVe does this all to maintain control. There is a big
chance plugins like NeoTF and WC3 are simply impossible because VALVe does
not like them. We are forced to use a menu that req
Frash wrote:
Trust me guys, VALVe will revert it.
Whoa there! Talk about backing someone (big) into a corner! Alfred
said two things that stuck out to me, one of which it seems a bunch of
coders are ignoring all together. For one, Alfred said that Valve would
not be held hostage by plugin d
Steven Hartland wrote:
Fact is if you use undocumented "hacks" they there is no reason to complain
when said things stop working. If you where using the documented menu
methods then this problem wouldn't have occurred and if changes where made
said API Im sure notice would be given.
I'm still t
- Original Message -
From: "Frash" <[EMAIL PROTECTED]>
@ Steve: Get your facts straight or stay out of this discussion please.
Which fact do you believe I stated wrongly that its not a documented
API if so I quote:
Alfred Reynolds wrote:
They are using an undocumented hack to display
Trust me guys, VALVe will revert it. They have to, or nobody will take them
serious anymore.
First the admins started complaining their plugins doesnt work. Then the
coders started complaining (HLCoders). Now even the players are complaining
(See Steam forums).
I dont even have to link it, but its
Funny fact, you go to such sites as Mani's and you here all sorts of
complaints against valve when Mani knew of said "hack" and was warned!
Stop blaming valve :)
Steven Hartland wrote:
Fact is if you use undocumented "hacks" they there is no reason to
complain
when said things stop working. If
True, very well said ;)
Regards
Steven Hartland wrote:
Fact is if you use undocumented "hacks" they there is no reason to
complain
when said things stop working. If you where using the documented menu
methods then this problem wouldn't have occurred and if changes where
made
said API Im sure no
Fact is if you use undocumented "hacks" they there is no reason to complain
when said things stop working. If you where using the documented menu
methods then this problem wouldn't have occurred and if changes where made
said API Im sure notice would be given.
Steve / K
- Original Message
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