Re: [hlds_linux] hlds_linux Digest, Vol 71, Issue 38

2014-02-16 Thread Doctor McKay
If you are subscribed to the digest, please don't reply. Dr. McKay www.doctormckay.com On Sun, Feb 16, 2014 at 5:07 PM, wrote: > Chmod +X srcds_run > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://l

Re: [hlds_linux] [hlds] Valve Only Servers in Community Servers

2014-02-16 Thread Doctor McKay
If any other option has "Don't care" chosen, the "Gameserver Host" option will be interpreted as "Don't care". I've already informed Valve and they are aware of this. Dr. McKay www.doctormckay.com On Sun, Feb 16, 2014 at 4:12 AM, Paul wrote: > I agree, othrewise that kind of makes the whole i

Re: [hlds_linux] you did well

2014-02-07 Thread Doctor McKay
t; > > > > > > On Sat, Feb 8, 2014 at 2:07 AM, Valentin G. > > > > > > > > > > wrote: > > > > > > > Most of my servers still start with this > > > > > > > > > > > > > > version : 2108330/24 2108330 insecure (secure mode ena

Re: [hlds_linux] you did well

2014-02-07 Thread Doctor McKay
I am definitely not reusing any tokens. Several of my servers are no longer logged into Steam (not even anonymously). Restarting them gets them logged back in. Dr. McKay www.doctormckay.com On Fri, Feb 7, 2014 at 6:08 PM, Fletcher Dunn wrote: > Is anybody having problems with dropped connectio

Re: [hlds_linux] [hlds] Important changes to TF2 coming soon

2014-02-07 Thread Doctor McKay
There's also a problem where you can't manually set tags that are set by the game. For example, if I have a plugin to modifies respawn times, I can't add the respawntimes tag, as the game will remove it. The only way to set the respawntimes tag without changing the game's built-in respawn timer is

Re: [hlds_linux] [hlds_announce] [hlds] Important changes to TF2 coming soon

2014-02-05 Thread Doctor McKay
Anyone using Chrome can use this app to make it easier: https://chrome.google.com/webstore/detail/dev-http-client/aejoelaoggembcahagimdiliamlcdmfm?hl=en On a side note, anyone want to buy account ID 69? ;) Dr. McKay www.doctormckay.com On Wed, Feb 5, 2014 at 8:52 PM, Weasels Lair wrote: > Wo

Re: [hlds_linux] Important changes to TF2 coming soon

2014-02-05 Thread Doctor McKay
Servers can spontaneously combust in my experience when set to a maxplayers value over 32. Plus many people are on GSPs that charge per slot, so paying an extra few dollars for the ability for donors to connect "nicely" is a bit of a waste, especially when hosting multiple servers. Servers with man

Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)

2014-01-25 Thread Doctor McKay
If you're going to accuse someone, at least accuse the right person. Lotus is the community that has the "LIVE NUDES!" tag not, Skial. At the same time, why on Earth do you care? Are they stealing traffic from your own live nude servers? Joining *and continuing to play on* a server is a vote for t

Re: [hlds_linux] Prevent game servers from redirecting players to alternate servers when players connect through quickplay

2014-01-24 Thread Doctor McKay
voice my support for Dr. McKay and all those > others who have spoken up against these changes by Valve. > > > On Fri, Jan 24, 2014 at 7:51 PM, Nerdboy wrote: > > > Maybe you should consider that the game isn't being made for the > > server operator, but for the pl

Re: [hlds_linux] Prevent game servers from redirecting players to alternate servers when players connect through quickplay

2014-01-24 Thread Doctor McKay
There's no way the 1,528 Valve servers are contributing to that. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 8:09 PM, Gordon Reynolds < thisisgordonsem...@gmail.com> wrote: > I do believe this is the real problem here: we all want our own servers and > there just aren't enough player

Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)

2014-01-24 Thread Doctor McKay
r than the new players coming in. So I > would not present Valve with a false choice of either big bad communities > or small righteous ones. > > This practice of demonizing other groups to get Valve to change their > restrictions needs to stop. I've seen enough of it here a

Re: [hlds_linux] Prevent game servers from redirecting players to alternate servers when players connect through quickplay

2014-01-24 Thread Doctor McKay
that the game isn't being made for the > server operator, but for the player. You'd have caught that point if > you weren't dodging it by defending your server's rules. > > On 1/24/14, Doctor McKay wrote: > >> No I mean you, as the big dogs, are part of the pro

Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)

2014-01-24 Thread Doctor McKay
gt; no place to complain about any of the changes Valve made. If you want > to steer clear of big chains with invasive plugins, how about you shut > down some of your servers, mkay? > > On 1/24/14, Doctor McKay wrote: > > Bottiger: I have nothing against you or Lotus, as you seem

Re: [hlds_linux] Prevent game servers from redirecting players to alternate servers when players connect through quickplay

2014-01-24 Thread Doctor McKay
> No I mean you, as the big dogs, are part of the problem and should scale back your networks if you're concerned about the little guy. I'm concerned about the possibility of future growth of TF2. The fact that Valve is actively trying to cripple community servers is not my fault. I'm not going to

Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)

2014-01-24 Thread Doctor McKay
in which case 19% is a lot more > insignificant. > > On 1/24/14, Doctor McKay wrote: > > I don't think you understand what an average is. We retain *on average* > > around 19% of Quickplay users. That's in total. In reality, we rely on > > Quickplay just as muc

Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)

2014-01-24 Thread Doctor McKay
rs. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 6:49 PM, Nerdboy wrote: > I have a feeling your 10% daily growth in the past is going to plenty > to keep you afloat in these hard times. > > On 1/24/14, Doctor McKay wrote: > > Except most of Quickplay has just been shut o

Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)

2014-01-24 Thread Doctor McKay
vers > for a bit. > > On 1/24/14, Doctor McKay wrote: > > I log a bunch of stats about all players who connect to my community. I > > queried my database. > > > > This is the plugin to log stats: > > https://forums.alliedmods.net/showthread.php?t=230832 >

Re: [hlds_linux] Prevent game servers from redirecting players to alternate servers when players connect through quickplay

2014-01-24 Thread Doctor McKay
ple pick up TF2 > >> today > >> as the ones who paid money to pick it up pre-F2P, you might be in for a > >> bit > >> of a shock. Or not, look at your numbers, 50% of your population is just > >> there because that's where they ended up, they didn'

Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)

2014-01-24 Thread Doctor McKay
rce? > > On 1/24/14, Doctor McKay wrote: > > In my experience, 19% of people who join via Quickplay come back. That's > > not an insignificant number. > > > > > > Dr. McKay > > www.doctormckay.com > > > > > > On Fri, Jan 24, 2014 a

Re: [hlds_linux] Prevent game servers from redirecting players to alternate servers when players connect through quickplay

2014-01-24 Thread Doctor McKay
gt; Or do quickplayer honestly, literally, -not care what server they are on-, > and will never add your server to favorites as is? > > > On Thu, Jan 23, 2014 at 8:11 PM, Doctor McKay > wrote: > > > The cvar was actually added at the request of myself and several others. &

Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)

2014-01-24 Thread Doctor McKay
rvers, > or server communities". > > It's a changing demographic - people just want to play videogames, not > really sign up for a whole 'favorite server loyalty program'. > > And who cares if our servers "die out"? What are we out? Ego? > > > On

Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)

2014-01-24 Thread Doctor McKay
For lack of a better word, this is the last stand of community servers. The smaller communities that depend on Quickplay to gain popularity will die out. We'll be left with nothing but the already-large-and-established server chains, like Lotus, Skial, Saigns, and NighTeam. Dr. McKay www.doctorm

Re: [hlds_linux] Prevent game servers from redirecting players to alternate servers when players connect through quickplay

2014-01-24 Thread Doctor McKay
Obviously, Valve wants new players to be able to try out the game without ending up in some pay2win or other bad server. Why not just have popups explaining the game when it's first launched? There's already a popup pointing to the Mann Co. Store button (lol), why not label the other main menu butt

Re: [hlds_linux] Prevent game servers from redirecting players to alternate servers when players connect through quickplay

2014-01-24 Thread Doctor McKay
The problem is that a very large portion of (ignorant) players prefer Valve servers for some asinine reason. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 2:08 PM, dan wrote: > On 24/01/2014 18:04, thesupremecommander wrote: > >> I actually sent an email to Valve about a week or so ag

Re: [hlds_linux] Prevent game servers from redirecting players to alternate servers when players connect through quickplay

2014-01-24 Thread Doctor McKay
You know what would solve the problem for good? Remove the ability for third parties to host TF2 servers. Valve is already heading down that road anyway. Obviously, I don't want this to happen, but if there's one thing that Valve is good at, it's picking the nuclear solution to a problem. On Jan 2

Re: [hlds_linux] Prevent game servers from redirecting players to alternate servers when players connect through quickplay

2014-01-23 Thread Doctor McKay
rt of your player base. > > > > On Thu, Jan 23, 2014 at 7:20 PM, Doctor McKay > wrote: > > > While I agree with what you are saying, what does cl_connectmethod have > to > > do with any of this? > > On Jan 23, 2014 9:12 PM, "Robert Paulson" wrote:

Re: [hlds_linux] Prevent game servers from redirecting players to alternate servers when players connect through quickplay

2014-01-23 Thread Doctor McKay
at least I, bought TF2 expecting not to > have our hosting abilities crippled so much. > > On Thu, Jan 23, 2014 at 5:11 PM, Doctor McKay > wrote: > > > Why? > > > > Adding a "Valve servers only" checkbox (that's checked by default) is > going >

[hlds_linux] Prevent game servers from redirecting players to alternate servers when players connect through quickplay

2014-01-23 Thread Doctor McKay
Why? Adding a "Valve servers only" checkbox (that's checked by default) is going to hurt enough (and only those communities that are playing by the rules; cheating communities will just steal *more* traffic from the legitimate communities). It's now all but impossible to try to retain a client wh

Re: [hlds_linux] CheckValve Chat Relay

2013-12-19 Thread Doctor McKay
robably due to all the DDOS bot-networks out there that use IRC for > bot control. > > On Thu, Dec 19, 2013 at 8:46 PM, Doctor McKay > wrote: > > What's wrong with the various IRC relay plugins? IRC clients are > available > > for pretty much all platforms. &g

Re: [hlds_linux] CheckValve Chat Relay

2013-12-19 Thread Doctor McKay
What's wrong with the various IRC relay plugins? IRC clients are available for pretty much all platforms. Dr. McKay www.doctormckay.com On Thu, Dec 19, 2013 at 1:09 PM, David Parker wrote: > Hello everyone, > > I have received a lot of feedback regarding the CheckValve app for Android, > and

Re: [hlds_linux] Where is my traffic coming from?

2013-11-14 Thread Doctor McKay
re they are sent > but there has to be an outside factor in play. There are thousands of > servers for TF2, not each one is filled completely. So your point is > invalid. > > > On Thu, Nov 14, 2013 at 10:01 PM, Doctor McKay >wrote: > > > Right, that old scoring sys

Re: [hlds_linux] Where is my traffic coming from?

2013-11-14 Thread Doctor McKay
alve. This feature was cut off a > > few weeks ago. Does this mean a new version of quick play is in the > works? > > (Fletcher Dunn question) > > On Nov 14, 2013 8:03 PM, "Doctor McKay" wrote: > > > > > That score was not your Quickplay score. > >

Re: [hlds_linux] Where is my traffic coming from?

2013-11-14 Thread Doctor McKay
That score was not your Quickplay score. Dr. McKay www.doctormckay.com On Thu, Nov 14, 2013 at 4:25 PM, ElitePowered . wrote: > Why was the feature that allows viewing your quick play score removed? It > was a great way to see how well your server was doing. > _

Re: [hlds_linux] Where is my traffic coming from?

2013-11-13 Thread Doctor McKay
Here is a plugin that simply displays how all in-game players connected to the server after running a command: https://forums.alliedmods.net/showthread.php?t=229731 More full-featured stats will be released soon. Dr. McKay www.doctormckay.com On Tue, Nov 12, 2013 at 3:13 PM, ics wrote: > I'd

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-07 Thread Doctor McKay
It's not a bad idea, but since the Source engine doesn't respond to any clicks while loading the level, users would only have a short window in which they could click the banner. Dr. McKay www.doctormckay.com On Thu, Nov 7, 2013 at 6:02 PM, Guardian Cipher wrote: > Valve, please add an adverti

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-07 Thread Doctor McKay
Even without an official statement, it's fairly safe to say that this change was directed toward stopping servers that (a) manipulate the Quickplay system to send themselves unfair amounts of traffic for ad hits, and (b) continually reload ads in the background of clients that join. Dr. McKay www

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-06 Thread Doctor McKay
While you're making changes, can you add something for servers to detect the method by which a client connected to the server so we don't have to do terrible hacky things like opening an HTML page in the background and checking for the hit? Dr. McKay www.doctormckay.com On Wed, Nov 6, 2013 at 6

Re: [hlds_linux] tf2 halloween event 2013 ETA ?

2013-10-28 Thread Doctor McKay
http://www.teamfortress.com/post.php?id=11727 Dr. McKay www.doctormckay.com On Mon, Oct 28, 2013 at 11:11 PM, Carl wrote: > IF it happens. If Valve had a mediocre idea for 2013, would you rather > them release it or shelve it? > > > On 10/28/2013 1:54 PM, wickedplayer494 wrote: > >> It'll ha

Re: [hlds_linux] [hlds] Family Sharing Ban Bypass.

2013-10-21 Thread Doctor McKay
Unfortunately, that data isn't available if the user's profile is set to private, so you'd have to blanket-ban everyone with a private profile, otherwise cheaters could just set their profile to private. Dr. McKay www.doctormckay.com On Mon, Oct 21, 2013 at 4:46 PM, Mart-Jan Reeuwijk wrote: >

Re: [hlds_linux] Add something to the game so that server ops can ban HWID too.

2013-09-05 Thread Doctor McKay
The idea of assigning a server a Steam ID is an interesting one, but we actually already have a system for this, at least in TF2. If a server is logged in to Steam, then when you favorite it you could actually favorite the server's account ID. Then the favorites list would retrieve the server's cur

Re: [hlds_linux] Crashy Crash Crash (Chemistry Sets)

2013-09-04 Thread Doctor McKay
As far as I can tell, chemistry sets are entirely client-side. I couldn't imagine that a chemistry set would have to send any data to servers... Dr. McKay www.doctormckay.com On Wed, Sep 4, 2013 at 11:57 AM, ElitePowered . wrote: > So i've been getting a ton of crash logs on my servers due to

Re: [hlds_linux] TF2: New 3D character portraits cause issues with action slot items

2013-08-29 Thread Doctor McKay
I haven't experienced this with the high-five taunt as it would normally be used, but I have noticed the mini-me doing the high-five animation semi-randomly. Dr. McKay www.doctormckay.com On Thu, Aug 29, 2013 at 4:03 AM, Erik-jan Riemers wrote: > I am sure this is a bug, even the engy can go

Re: [hlds_linux] [hlds] Mandatory TF2 update released

2013-08-28 Thread Doctor McKay
Yeah, we use CentOS 6 and we haven't had any distro-specific issues in a very very long time. Dr. McKay www.doctormckay.com On Wed, Aug 28, 2013 at 5:10 PM, Ross Bemrose wrote: > A more important question would be... why are you still running CentOS 5? > CentOS 6 came out two years ago... an

Re: [hlds_linux] [hlds] Mandatory TF2 update released

2013-08-28 Thread Doctor McKay
I've honestly had the best experience with CentOS as opposed to other distros of Linux. CentOS "just works" as opposed to some other distros that I've tried that require a lot of configuration and such. Dr. McKay www.doctormckay.com On Wed, Aug 28, 2013 at 4:51 PM, Valentin G. wrote: > Even i

Re: [hlds_linux] [hlds_announce] Mandatory TF2 update released

2013-07-24 Thread Doctor McKay
> The alternative would have been to release another real update via an increment of the version number, causing all clients to download the new update. Lots more bandwidth, downtime, etc. They did exactly that. Dr. McKay www.doctormckay.com On Wed, Jul 24, 2013 at 10:39 PM, Jesse Molina wro

Re: [hlds_linux] Mandatory TF2 update released

2013-07-24 Thread Doctor McKay
It was released about 20 minutes before the maintenance started. Dr. McKay www.doctormckay.com On Wed, Jul 24, 2013 at 8:33 PM, Rodrigo wrote: > right now? I need to update 1 server, do not understand how an update > released just when steam is down for maintenance > > -Mensaje original--

Re: [hlds_linux] Mandatory TF2 update released

2013-07-24 Thread Doctor McKay
Steam is currently down for maintenance. Dr. McKay www.doctormckay.com On Wed, Jul 24, 2013 at 8:29 PM, Rodrigo wrote: > Connecting anonymously to Steam Public...Login Failure: No Connection > Failed. > ERROR! Failed to request AppInfo update, not online or not logged in to > Steam. > > down

Re: [hlds_linux] [hlds] TF2: New exploit in today's update

2013-07-10 Thread Doctor McKay
I can confirm the Quick-Fix bug. Was able to replicate it myself. Dr. McKay On Thursday, July 11, 2013, ics wrote: > There's also map exploit in cp_standin_final. Can get out of the map > http://forums.steampowered.**com/forums/showthread.php?p=**34645640

Re: [hlds_linux] Server crashing exploit.

2013-07-02 Thread Doctor McKay
Wow, thanks Valve. Thanks a lot! :D Doctor McKay http://www.doctormckay.com mc...@doctormckay.com On Tue, Jul 2, 2013 at 7:56 PM, Abdulrahman Abdulkawi wrote: > That? > > - Fixed a server crash caused by multiple Spies sapping a building at the > same time > > > From:

Re: [hlds_linux] Server crashing exploit.

2013-07-02 Thread Doctor McKay
Guess not. :/ Would realy like to see this fixed. Doctor McKay http://www.doctormckay.com mc...@doctormckay.com On Tue, Jul 2, 2013 at 4:11 PM, D Bauhmz wrote: > Are we looking at a fix for today? > ___ > To unsubscribe, edit

Re: [hlds_linux] Mandatory TF2 update released

2013-06-29 Thread Doctor McKay
Ultimately, server admins don't need proof or even a reason. The servers are their property, and they can ban anyone they want for any reason. Of course, I wouldn't ban someone without being 95% sure that they're the correct player. Doctor McKay http://www.doctormckay.com mc...@

Re: [hlds_linux] [hlds_announce] Mandatory TF2 update released

2013-06-25 Thread Doctor McKay
This update was 6 days ago. Doctor McKay http://www.doctormckay.com mc...@doctormckay.com On Tue, Jun 25, 2013 at 7:46 PM, Weasel wrote: > Is this a client-side-only update? > I got a message trying to update my TF2 servers that the application was > already u

Re: [hlds_linux] Mandatory TF2 update released

2013-06-20 Thread Doctor McKay
He's on vacation, I believe. Doctor McKay http://www.doctormckay.com mc...@doctormckay.com On Thu, Jun 20, 2013 at 10:26 PM, Chris Oryschak wrote: > Did Fletcher leave valve? > On Jun 20, 2013 4:25 PM, "Kyle Sanderson" wrote: > > > Fletcher just hit and ran

Re: [hlds_linux] Servers does not show up in Steam server list

2013-06-18 Thread Doctor McKay
Try using this Web API to see if your server is listed and why it might be banned/excluded: http://api.steampowered.com/ISteamApps/GetServersAtAddress/v0001?addr=&format=json Doctor McKay http://www.doctormckay.com mc...@doctormckay.com On Tue, Jun 18, 2013 at 1:38 PM, Ronny Schedel w

Re: [hlds_linux] [hlds] TF2 MOTD and Quickplay

2013-06-18 Thread Doctor McKay
s, and reading it off for them. It's "!moan" and goes to Moan My >> IP dot com. >> >> __**___ >> >> >> [hlds] TF2 MOTD and Quickplay >> Doctor McKay Sun, 16 Jun 2013 12:24:38 -0700 >> >> As I'm sure m

Re: [hlds_linux] SteamCMD FQDNs and/or IP addresses

2013-06-12 Thread Doctor McKay
;d wager that client-download.steampowered.com is where SteamCMD downloads its content from. You'd probably want to allow all of these if you're specifically whitelisting domains. Doctor McKay http://www.doctormckay.com mc...@doctormckay.com On Wed, Jun 12, 2013 at 8:02 PM, Weasel wrote: > Re: [

Re: [hlds_linux] SteamCMD FQDNs and/or IP addresses

2013-06-12 Thread Doctor McKay
What game are you running? If it's TF2, at least, you'll need port 80 open so the server can download the item schema. You should really just open port 80 outbound though. Doctor McKay http://www.doctormckay.com mc...@doctormckay.com On Tue, Jun 11, 2013 at 1:06 PM, esc

Re: [hlds_linux] TF2 Servers randomly missing from server browser

2013-06-10 Thread Doctor McKay
I just checked GameTracker and it reported somewhere around 1500 servers currently running an MvM map. ~1250 of those had "MvM" in their hostname. Doctor McKay http://www.doctormckay.com mc...@doctormckay.com On Mon, Jun 10, 2013 at 3:06 PM, ics wrote: > About 3 weeks ago i ch

Re: [hlds_linux] Mandatory TF2 update released

2013-06-05 Thread Doctor McKay
ee and my green confetti tree loadouts. Doctor McKay http://www.doctormckay.com mc...@doctormckay.com On Wed, Jun 5, 2013 at 8:11 PM, Eric Smith wrote: > Yes, the other games will be sync'd soon. > > -Eric > > > -Original Message- > From: hlds_linux-boun...@list.val

Re: [hlds_linux] Autoupdate Problem

2013-05-23 Thread Doctor McKay
Is this the plugin you're using to restart your server? https://forums.alliedmods.net/showthread.php?t=170532 If it is, then the master server is sending the out-of-date restart request for optional updates. An updater that parses steam.inf and uses the API shouldn't be tripped for optional update

Re: [hlds_linux] Question Regarding SteamCMD and TF2's QuickPlay

2013-05-22 Thread Doctor McKay
I'm not arguing against it, but why do you run TF2 servers if you can't launch TF2? Dr. McKay On Tuesday, May 21, 2013, Ross Bemrose wrote: > SteamCMD supports logging in, so it would make sense to move it there. > > On Tue, May 21, 2013 at 1:14 PM, Gordon Reynolds < > thisisgordonsem...@gmail.c

Re: [hlds_linux] steamcmd loop

2013-05-01 Thread Doctor McKay
t archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > -- Doctor McKay http://www.doctormckay.com mc...@doctormckay.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: ht

Re: [hlds_linux] sv_pure behaviour changed?

2013-05-01 Thread Doctor McKay
opinion. > > > -- > Idleness is not doing nothing. Idleness is being free to do anything. > - Floyd Dell > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > ht

Re: [hlds_linux] Optional updates available for CS:S, DoD:S, and HL2:DM

2013-04-29 Thread Doctor McKay
Nope. Doctor McKay http://www.doctormckay.com mc...@doctormckay.com On Mon, Apr 29, 2013 at 5:37 PM, Erik-jan Riemers wrote: > When the switch comes, will the old (current) tf2 servers still work? > Since now both servers work. Or will the switch be that big that the old > servers

Re: [hlds_linux] [hlds_announce] Mandatory update released for TF2 SteamPipe beta; now interoperable with regular game

2013-04-29 Thread Doctor McKay
> > > > > > __**_ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > https://list.valvesoftware. > **com/cgi-bin/mailman/listinfo/**hlds_linux< > >

Re: [hlds_linux] Valve, can you remove clients required to download nav files?

2013-04-29 Thread Doctor McKay
end from using blank navs. > > >>>>>> > > >>>>>> > > >>>>>> On Sun, Apr 28, 2013 at 7:32 PM, 1nsane <1nsane...@gmail.com> > > wrote: > > >>>>>> > > >>>>>> The nav files ha

Re: [hlds_linux] CreateFragmentsFromFile: 'downloads/c12cc55b.dat' doesn't exist.

2013-04-26 Thread Doctor McKay
ribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > -- Doctor McKay http://www.doctormckay.com mc...@doctormckay.com ___ To unsubscribe, edit your l

Re: [hlds_linux] [hlds] SMAC is banning SteamPipe beta clients

2013-04-24 Thread Doctor McKay
SMAC is querying clients' sv_consistency convar. It doesn't expect for it to return a nonexistent response. The convar checker module was updated a little while ago to remove this check for games on which sv_consistency is removed. Doctor McKay http://www.doctormckay.com mc...@docto

Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 update released

2013-04-23 Thread Doctor McKay
I can confirm that it works for me now. Thanks! Doctor McKay http://www.doctormckay.com mc...@doctormckay.com On Tue, Apr 23, 2013 at 7:23 PM, Eric Smith wrote: > We've released a new engine_srv.so file. The plug-in problem should be > fixed if you sync your servers again

Re: [hlds_linux] [hlds] Mandatory update to TF2 SteamPipe beta released

2013-04-23 Thread Doctor McKay
dit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > -- Doctor McKay http://www.doctormckay.com mc...@doctormckay.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2013-04-19 Thread Doctor McKay
Except... they didn't get rid of dynamic player counts. Doctor McKay http://www.doctormckay.com mc...@doctormckay.com On Sat, Apr 20, 2013 at 1:04 AM, dan wrote: > On 15/04/2013 13:49, Essay Tew Phaun wrote: > >> Still crying? (This is a rhetorical question BTW.) >

Re: [hlds_linux] [hlds_announce] Mandatory Team Fortress 2 update released

2013-04-19 Thread Doctor McKay
emecommander> > >> > ) > >> > Chief Admin, SPUFserver <http://steamcommunity.com/groups/spufpowered > > > >> > Chief Admin, OverPowered League <http://comp.ovrpwrd.net/> > >> > ___ > >

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2013-04-13 Thread Doctor McKay
"vanilla" as possible. Doctor McKay http://www.doctormckay.com mc...@doctormckay.com On Sat, Apr 13, 2013 at 5:08 PM, Robert Paulson wrote: > > believe you missed the part where months ago dan helped clarify what > Fletcher obviously meant > > You are the one that mi

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2013-04-13 Thread Doctor McKay
om being reopened to outright banning the principle of forced waiting times. People *should* vote with their feet, but there are entirely too many lazy people in this world who can't be bothered to click Disconnect and find another server. Doctor McKay http://www.doctormckay.com mc...@doctormck

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2013-04-12 Thread Doctor McKay
Yes, there are some servers that use Pinion exclusively as a way to get rich quick. There are a lot more that use it just to stay afloat. Doctor McKay http://www.doctormckay.com mc...@doctormckay.com On Fri, Apr 12, 2013 at 4:10 PM, dan wrote: > On 04/04/2013 13:40, Bjorn Wielens wrote: >

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2013-04-09 Thread Doctor McKay
Mine don't appear to be pegging the CPU, but I don't have a number from prior to the update to compare them to. http://privatepaste.com/0baea5e23c I also haven't gone in-game on my servers since the update, but I haven't had any players complaining about lag.

Re: [hlds_linux] motd during map load

2013-04-06 Thread Doctor McKay
Why not? It worked fine for Garry's Mod. Doctor McKay http://www.doctormckay.com mc...@doctormckay.com On Sat, Apr 6, 2013 at 4:48 PM, Flubber Flubber wrote: > You ll be shock but some people actually use motd for message of the > day and server info. I can t imagine HTML here w

Re: [hlds_linux] [hlds_announce] Mandatory Team Fortress 2 update released

2013-04-04 Thread Doctor McKay
>but if you get an unsolicited popup every 2 minutes, my guess is that you would leave and go somewhere else If SPUF is anything to do by, a large portion of users are too stupid to locate the "Disconnect" button. And evidently, in the entire continent of Australia, there's not one single server t

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2013-04-03 Thread Doctor McKay
That function was provided by basetriggers.smx, a plugin that ships with SourceMod. That command is also disabled now for players who join via Quickplay. Doctor McKay http://www.doctormckay.com mc...@doctormckay.com On Wed, Apr 3, 2013 at 7:29 PM, Brian wrote: > Do you not just type &q

Re: [hlds_linux] Source engine games Steampipe conversion schedule

2013-04-01 Thread Doctor McKay
I'm pretty sure L4D(2) are already on SteamPipe. Doctor McKay http://www.doctormckay.com mc...@doctormckay.com On Mon, Apr 1, 2013 at 8:57 PM, LouLouBizou wrote: > Thanks for the infos:) l4d 1 and 2 will be migrated to steampipes (and > when?) ? > > Le lundi 1 avril 2013

Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM updates released

2013-03-19 Thread Doctor McKay
CS:S hasn't been synced yet. Doctor McKay http://www.doctormckay.com mc...@doctormckay.com On Tue, Mar 19, 2013 at 7:12 PM, [BT]Black V wrote: > That's SOURCE ENGINE changes. not TF2 changes. > So that would cover counter strike source, wouldn't it? > On 20 Mar 201

Re: [hlds_linux] [hlds] Reminder about server tags

2013-03-08 Thread Doctor McKay
There's no need to resort to personal attacks. Dr. McKay On Friday, March 8, 2013, dan wrote: > On 06/03/2013 20:35, Doctor McKay wrote: > >> This discussion has been over for two weeks, Dan. >> >> Dr. McKay >> > > Having examined the evidence I think y

Re: [hlds_linux] [hlds] Reminder about server tags

2013-03-06 Thread Doctor McKay
This discussion has been over for two weeks, Dan. Dr. McKay On Wednesday, March 6, 2013, Gordon Reynolds wrote: > I'm glad we decided to take the high road here and didn't resort to calling > each other scumbags based on how they want to run their video game server > :) > > > On Wed, Mar 6, 2013

Re: [hlds_linux] Tf2 beta: please make steamcmd able to convert old servers

2013-03-02 Thread Doctor McKay
Valve has stated that the switch to SteamCMD will come as an optional server-only update, so you'll have plenty of time to figure out how you're going to go about switching over your servers. Dr. McKay On Thursday, February 28, 2013, Frank wrote: > Be nice to have a date of when this is coming o

Re: [hlds_linux] [BUG] SteamCMD on Linux autoupdate blocker

2013-02-21 Thread Doctor McKay
'steam' is the name of the old HldsUpdateTool binary. I'm going to assume that SteamCMD autoupdate functionality hasn't been implemented yet. Doctor McKay http://www.doctormckay.com mc...@doctormckay.com On Thu, Feb 21, 2013 at 5:11 PM, Eric G. Wolfe wrote: > In tryin

Re: [hlds_linux] [hlds] Reminder about server tags

2013-02-21 Thread Doctor McKay
Dan, this discussion has been over for a while. Valve reversed the bans and all's good. Dr. McKay On Thursday, February 21, 2013, dan wrote: > On 19/02/2013 00:10, Invalid Protocol wrote: > >> I assume that most community servers have few hidden slots reserved for >> administrators or regular pl

Re: [hlds_linux] SteamCMD does not exit properly

2013-02-20 Thread Doctor McKay
I assume you're using command-line options. If so, just stick +quit at the end. Dr. McKay On Wednesday, February 20, 2013, c0m4r wrote: > Make sure that SteamCMD is running on the account with the correct > permissions. > > In addition, all of the files that SteamCMD uses, both the upgrade tools

Re: [hlds_linux] [hlds] Reminder about server tags

2013-02-18 Thread Doctor McKay
Or even better, add an option to the Quickplay dialog that allows clients to filter servers with increased maxplayers. Dr. McKay http://www.doctormckay.com On Feb 18, 2013, at 6:59 PM, Essay Tew Phaun wrote: > I would like to make one final suggestion, though. I think it's apparent by > this p

Re: [hlds_linux] [hlds] Reminder about server tags

2013-02-18 Thread Doctor McKay
Unfortunately, I would imagine that detecting servers that run respawn plugins would be a lot more difficult than detecting servers that don't properly report the increased_maxplayers tag. To detect the former, your have to actually join. To detect the latter, you simply need to query the server

Re: [hlds_linux] [hlds] Reminder about server tags

2013-02-17 Thread Doctor McKay
I can vouch for him in that he's not breaking any rules. Dr. McKay http://www.doctormckay.com -Original Message- From: Essay Tew Phaun Sent: Sunday, February 17, 2013 3:15 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] [hlds] Reminder about server tags

Re: [hlds_linux] [hlds] Reminder about server tags

2013-02-13 Thread Doctor McKay
t;>> On Wed, Feb 13, 2013 at 7:47 AM, Kyle Sanderson >>>> wrote: >>>> >>>> Not in the least bit DWN, the data is gone. You can search the first >>>>> couple >>>>> tags, but once you blow the character limit (you know, from plu

Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM updates coming

2013-01-27 Thread Doctor McKay
I'm willing to bet we'll hear long in advance if/when other games get updated to use protobuffered usermessages. Dr. McKay http://www.doctormckay.com On Jan 24, 2013, at 8:25 PM, Ross Bemrose wrote: > Wishful thinking. > > No, it'll probably update UserMessages to use protobufs. > > On 1/24/

Re: [hlds_linux] Once Again Valve Doesn't Care About Server Owners

2013-01-02 Thread Doctor McKay
A lot of the new cosmetics that are added to the game are community-contributed items. All Valve has to do is add the models to the game files and add it to the schema. Bugfixes + testing take quite a bit more time. Dr. McKay http://www.doctormckay.com -Original Message- From: Bjorn

Re: [hlds_linux] Traceray Crash

2012-11-11 Thread Doctor McKay
It's up-to-date. Dr. McKay http://www.doctormckay.com -Original Message- From: Cameron Munroe Sent: Sunday, November 11, 2012 5:22 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Traceray Crash Have you updated steam? "./steam" On

Re: [hlds_linux] Traceray Crash

2012-11-11 Thread Doctor McKay
Okay, so I'm apparently the only person that this crash is happening to. I ran -verify_all on my server and it downloaded some files, but that didn't fix the crash. The only thing I can figure is the server box itself, but it's running a 32-bit version of CentOS 6, which I know for a fact is w

Re: [hlds_linux] Bosses not spawning

2012-10-27 Thread Doctor McKay
depends on the number of players you have. For the bosses to spawn on any Halloween map, you need a minimum of 10 players. If that's not the reason, then I'm sorry I can't help you! On Oct 27, 2012 9:32 PM, "Doctor McKay" wrote: What would prevent the Halloween bosse

[hlds_linux] Bosses not spawning

2012-10-27 Thread Doctor McKay
What would prevent the Halloween bosses from spawning? Merasmus isn’t spawning on koth_lakeside_event, nor is the Horsemann on cp_manor_event. Dr. McKay http://www.doctormckay.com ___ To unsubscribe, edit your list preferences, or view the list archiv

Re: [hlds_linux] Next OrangeBox update may break linux plugins

2012-10-23 Thread Doctor McKay
Those are third-party games. It's up to their developers. Dr. McKay http://www.doctormckay.com -Original Message- From: Violent Crimes Sent: Tuesday, October 23, 2012 9:28 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Next OrangeBox update may break l

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2012-10-17 Thread Doctor McKay
Anyone mind shedding light on what this Mann Up penalty system is? Dr. McKay http://www.doctormckay.com -Original Message- From: Eric Smith Sent: Wednesday, October 17, 2012 6:26 PM To: Half-Life dedicated Win32 server mailing list ; Half-Life dedicated Linux server mailing list ; '

Re: [hlds_linux] L4D Plugins that work

2012-08-27 Thread Doctor McKay
http://www.sourcemod.net/plugins.php?cat=0&mod=6&title=&author=&description=&search=1 Dr. McKay http://www.doctormckay.com -Original Message- From: doc Sent: Monday, August 27, 2012 1:51 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] L4D Plugins that w

  1   2   >