Re: lingo-l USB controlled robot arm?

2002-11-20 Thread ice
If you find some arm or foot or toycardriving gizmo, I'm interested too !! Was a bit of time since last checked the neighboroughhoods. Was some seriellported Xtras, but no remote-stuff around then. Have had same curiosity to start up some tests. Wildest ideaqs was to run the Spaceshuttle from a

RE: lingo-l Ctrl+3 -Casts D7 lost External CST/CXT-files involved

2002-11-20 Thread ice
Quoting Chris Aernoudt [EMAIL PROTECTED]: Same here, D8.5 Ctrl + 3 is broken, funky... + OK..then I know. Gracias! - FREE E-MAIL IN 1 MINUTE! - [EMAIL PROTECTED] - http://www.pc.nu [To remove yourself from

Re: lingo-l USB controlled robot arm?

2002-11-20 Thread Fabrice Closier
Check on the electronic side, i know there are some items using mac driven ships to drive hardware. I wanted a while ago equip my car with a mac interface for checkup/maintenance purposes. The ship were then only programmable using pc's, en were driven via serial port, the modem line of 604

Re: lingo-l USB controlled robot arm?

2002-11-20 Thread Andy Innes
What do you need this arm to do? I have been hunting down arm / loader combinations for a client and have come across some Japanese companies that seem to do various combinations of these. Haven't quite found what I'm looking for yet :( We have approached an industrial design company here to

Re: lingo-l Re: question

2002-11-20 Thread ice
Quoting Kerry Thompson [EMAIL PROTECTED]: Hi I read your posting in Director-L and I need some help. 1) How can I import (through copy-paste) some greek text which I have in Word ? IT looks fine but when I paste it into a greek font in Director it comes out all twisted and turned.

Re: lingo-l USB controlled robot arm?

2002-11-20 Thread Andreas Gaunitz P11
Hi, This goes to all you people answering my question: I have not found anything that is controlled by an Xtra, or Lingo. There are a number of USB or parallel port controlled arms out there, but they seem to use their proprietary software, so it's no use for me. Right now it seems I'm going

lingo-l Is this a Bug in File Xtra 3?

2002-11-20 Thread biju george
Hi, I entered the following in the movie script. set bfx=new(xtra filextra3) set gpath1=fx_folderselectdialog(bfx,select a folder) When executed,I wonder why the 2nd parameter in the 2 command does not display as a message. The Buddy api Help file says ,select a folder will be shown as a

Re: lingo-l USB controlled robot arm?

2002-11-20 Thread ice
Check on the electronic side, i know there are some items using mac driven ships to drive hardware. I wanted a while ago equip my car with a mac interface for checkup/maintenance purposes. The ship were then only programmable using pc's, en were driven via serial port If i've a bit

Re: lingo-l USB controlled robot arm?

2002-11-20 Thread Andreas Gaunitz P11
What do you need this arm to do? I have been hunting down arm / loader combinations for a client and have come across some Japanese companies that seem to do various combinations of these. Haven't quite found what I'm looking for yet :( We have approached an industrial design company here to

Re: lingo-l USB controlled robot arm?

2002-11-20 Thread Bertil Flink
Have you looked into MIDI controlled robotics? I'm sure there must be some out there. Bertil Flink Creative Media [EMAIL PROTECTED] - Original Message - From: Andreas Gaunitz P11 [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, November 20, 2002 11:33 AM Subject: Re: lingo-l

Re: lingo-l USB controlled robot arm?

2002-11-20 Thread Fabrice Closier
man, i'm just awake... after reading your reply, think i go back to bed i just wanted to say, that to move something physical from a computer you need at least 6 things. 1/ a computer compatible with chip 2/ a physical mechaniek with chip controlled movement. servo's 3/ a programmable ship

lingo-l Acess a XML file from browser

2002-11-20 Thread Bárbara Tâmisa
Hello List I have a project where I´m using a XML file with texts of project, how can I acess the file inside my project to the browser? I´m using XML Parser xtra. thanks Bárbara Tâmisa ___ Yahoo! GeoCities Tudo para criar o

Re: lingo-l USB controlled robot arm?

2002-11-20 Thread Andreas Gaunitz P11
man, i'm just awake... after reading your reply, think i go back to bed i just wanted to say, that to move something physical from a computer you need at least 6 things. 1/ a computer compatible with chip 2/ a physical mechaniek with chip controlled movement. servo's 3/ a programmable ship

lingo-l sprites going white!?!

2002-11-20 Thread Andreas Gaunitz P11
I have a normal sprite on stage. I also have a number of dynamically created sprites on stage. puppetSprite = 1, assign a member etc. All sprites contain bitmaps. It all works like expected. When I move the normal sprite on stage, in Director's edit - not playback - mode, some of the dynamic

lingo-l QuickTime in Browser on Mac

2002-11-20 Thread bspeer
I have created a shockwave version of a Director movie to be played from a CD in Netscape or IE It works on a Windows machine, but not on a Mac The CD was burned on a windows machine but has the 8.3 filename configuration The movie plays but the QT members do not appear on stage when they

Re: lingo-l 3D camera question

2002-11-20 Thread Ya-Chun Lin
Hi! Charlie, I tried different textureMode settings, but no difference made... I enlarged the texture and it kinda fixed the problem. It's so weird that the image resolution is different between the original castmember and texture created by the same castmember. Am I missing something here about

lingo-l Optimizing streaming media

2002-11-20 Thread Jonathan
hi! I sure hope you can help me. I've got a shockwave up on a test server, and it starts to play, but the initial music and voice over don't play right away. I've created looping animations that ask to please wait while media downloads, and I've got a script preloading those items, but when

Re: lingo-l Optimizing streaming media

2002-11-20 Thread Charlie Fiskeaux II
Have you checked Play while downloading movie under Movie Playback Options? You can also set a frame number there, so that the movie will only start playing after that frame's contents have been loaded. So you could put your looping animations in frames 1 2, then set that preference to frame 2,