Absolute concurrence here - I suppose the main requirement of the
accessor methods is to supply/set the data required in such a way that
the object can be perceived as a "black box". ie you should be able to
change the implementation of the method without affecting any other
objects th
I thought that - originally there was no "me" - and normally that's
true, but this was behaving very erratically...
Pete
On Friday, August 17, 2001, at 01:33 PM, Brian Romanko wrote:
> Pete,
>
> Actually, this will work just fine as a movie script. You just need to
> remove the parameter "me"
Solved it - I'd put the handler in a movie script rather than an object
On Friday, August 17, 2001, at 12:16 PM, Pete Carss wrote:
> I don't know if this is a bug but:
>
> I'm trying to output all the behaviour, parent script, movie
> script, member names into
I don't know if this is a bug but:
I'm trying to output all the behaviour, parent script, movie
script, member names into the message window so that I can prepare a
spreadsheet of them.
I thought I'd found a solution in:
on spewNames me, whichcast
put whichcast
counter =
This sounds like the book I've been looking for, you don't have an ISBN
for it do you?
Pete
On Thursday, August 16, 2001, at 12:58 AM, Mike Nardell wrote:
> I would like to join in on this thread; in particular I would like to
> know
> if anyone has thought about using the patterns approach i
Well bugger me! I'm not a beginner - but I didn't know that. Just goes
to show the power of this list...
Pete
On Tuesday, August 14, 2001, at 11:59 AM, Kerry Thompson wrote:
>
>>> on exitFrame me
>>> go to the frame
>>> if the timeoutLapsed>300 then
>>> to to frame 2
>>
>> I think you'll find
On Tuesday, August 14, 2001, at 10:28 AM, mirianam wrote:
> on exitFrame me
> go to the frame
> if the timeoutLapsed>300 then
> to to frame 2
I think you'll find that any code after the "go to the frame" is
ignored, try swapping the statements.
Pete
[To remove yourself from this list, or to
>
> interesting thread. I haven't really thought about some of these
> baseline issues in a while.
>
I think OOP is only just coming of age - its only now that us
"normal" programmers start hashing out the issues. This is a
particularly interesting thread because Director isn't locked i
I've come from a smalltalk background (not that it is useful for
anything anymore) which has to be one of the most anal OOP environments
there is...
in Al's example:
"you have a behavior that moves a slider around that needs the current
position data"
...Maybe your approach is still t
Just a thought:
have you checked the status of "the safePlayer" you can play with this
in Projectors and when Authoring. If you set it to TRUE, one of the
things it disables is opening files outside of the DSWMedia folder.
Pete
On Wednesday, July 11, 2001, at 08:03 AM, Natalia Tjelum wrote:
If you import the .txt file into a member you can then do
operations on the .text of that member. if you set the itemdelimiter to
"TAB" you will be able to use chunk expressions and everything between
the TABS will be "items". The "RETURN" will signify each "line" in chunk
terminoligy.
It seems to me that Macromedia's implementation of OOP is quite
vague/flexible (depending on your point of view). I use smalltalk, java
and objective c - there is no reason why you can't implement any OOP
technique, even protocols and categories. I've always thought of
behaviours as a
Out of curiosity:-
I've been using Director under OSX since DP4 - I wonder how may
others on the list are using OSX? I recall a beta Shockwave plugin in
the Public Beta - dissappeared in 10.0.1 - was this my imagination? It
didn't work very well, but it did work.
Personally this
If It's a shockwave project then then I believe the limit is down to the
browser - we've found that if we go over 4 then problems start to occur.
This is using IE and Netscape on a Mac - other combinations may differ.
Shockwave seems particularly efficient on Windows...
Pete
On Thursday, June
I've found that using getNetText rather than postNetText will not bring
this message if the script being called is at the same URL that the
shockwave was served from...
Pete
On Saturday, June 23, 2001, at 03:06 AM, Brad Hile wrote:
> Hello lingo-guru's
>
> I have written a shockwave app that
I had to make a tic-tac-toe game as an AI project at university
(Heuristics really) if you wish I can pass you on the code - might be a
sledgehammer to crack a walnut - although it was unbeatable!
Pete
On Monday, June 25, 2001, at 12:57 PM, Rama krishnan wrote:
> hai list
> I wann to develop
tton, I add a behavior that has an "on mHit"
> handler that does what I want to do when the Next button is hit. For
> more details on this, see my article on DOUG at:
>
> http://www.director-online.com/accessArticle2.cfm?id=340
>
> Irv
>
>
> At 4:35 PM +0100
Correct me if I'm wrong - I mean this - CORRECT me if I'm wrong - but
in the case below wouldn't "spriteNum" hold a reference to the sprite
that the behaviour was attached to - and in effect, the behaviour would
be sending the message to itself?
Pete
On Friday, June 22, 2001, at 03:57 PM, Ir
I severely missed the point here... server-side lingo?
can anyone enlighten me?
On Friday, June 22, 2001, at 03:45 PM, Terry R. Schussler wrote:
> At 4:16 PM +0200 6/22/01, Andreas Zeitler wrote:
>> Hi!
>>
>> I have got a little problem. How can I manage to access lets say the
>> user-db
>> f
check out getNetText() and netTextResult() in combination with netDone()
and netError(). I'm currently working on a project that makes extensive
use of this.
On Friday, June 22, 2001, at 03:16 PM, Andreas Zeitler wrote:
> Hi!
>
> I have got a little problem. How can I manage to access lets sa
try putting "me" into the behaviour:
on checkRight me, whatNumber
put whatNumber
end
On Friday, June 22, 2001, at 12:48 PM, Michael Nadel wrote:
> Whenever I pass a command from one behavior to another with a variable,
> the
> variable turns up all messed up! For example, when I write in
I find it useful for putting a break-point in code where director
doesn't want to let you put one.
Pete
On Thursday, June 21, 2001, at 05:37 AM, Luke Wigley wrote:
> Howdy Listers,
>
> I was having a look through some lingo scripts provided by Macromedia
> (relating to multiuser), and I notice
The only way I managed to reliably get round this is to create two
stub projectors (one Mac and one PC) the first and only thing this
projector does is to load a .dir with a name that you've decided upon.
From then on you only ever create .dir(s) and get your projectors to
load them.
When running Director under Classic in Mac OSX i've found that any time
you query the neterror() of a network operation it will return "OK" in
all but the most obvious cases (ie a malformed URL still gives an
error). While trying to simulate network problems by pulling the
ethernet cable durin
Just to let you all know - I sorted out my NetError() problem: Seems
that running Director under OSX prevents you from being able to query
the net work operation for errors - not a problem if you are fore-warned.
Pete
[To remove yourself from this list, or to change to digest mode, go to
http:
he end of the file's URL to
> always force a fresh retrieval (ignore cached copy) or make sure to
> clear your cache before testing after the cable has been pulled.
>
> Cheers,
> Tom
>
>> -Original Message-
>> From: Pete Carss [mailto:[EMAIL PROTECTED]]
Would any of you know why when using netError() to check the status of a
network operation. It returns "OK" even if I would the ethernet cable
out from the back of my computer. Code along the lines of:
if (netDone(gProductLogicID) = true) and (NetError(gProductLogicID) =
"OK") then
--do lots o
Do any of you know why neterror() returns "OK" if I pull the ethernet
cable out from my laptop (trying to create deliberate network errors -
please tell me if you know of a better way!) Code as follows:
if (netDone(gProductLogicID) = true) and (netError(gProductLogicID) =
"OK") then
--do somet
I managed to get them all to run on my PBG3 (with 2 monitors) - I don't
think there's anything there you couldn't do with dave's 3d engine or 3d
dreams - the dynamic content scaling is a nice feature. The main reason why
it'll succeed is the seamlessness of the plugin. Ever tried getting Java3d
ru
On 3/21/01 3:21 PM, "Irv Kalb" <[EMAIL PROTECTED]> wrote:
> Two possible suggestions:
>
> 1) Are you sure you are trying to set the location during the
> "startMovie" handler - rather than the "prepareMovie" handler? At
> prepareMovie, the sprites havent been created yet, so trying to set
> the
Hello There - I hope someone can help - I have an object that is being
birthed during the "startmovie" handler. As soon as it is birthed - it grabs
3 sprite channels and uses them to place graphics on the stage. The code all
works faultlessly except: If you run the movie after firing up director o
I made a genetic sequencer in my second year, I ended up using Beatnik, as I
gives you accurate control over timimg - rather than re-inventing the wheel
- use the score as a timimg mechanism its already a sequencer...
Pete
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