Re: [osg-users] osgDEM layers and CoordinateSystemNode

2007-08-20 Thread Gert van Maren
Hi Robert, >> server... > By GE do you mean Google Earth? Yep... > by default generates OpenGL compressed textures which results in much > much large tiles and poorer paging over the web - but much better > performance when loading from a local disk. osgdem as it stands is > focused on local di

Re: [osg-users] simulation time and sequence node

2007-08-20 Thread Paul Martz
Hm. osg::Sequence nodes support OpenFlight Group record animations, and OpenFlight supports a "backwards" flag. However, upon closer inspection of the OpenFlight loader, I see that the backwards flag is essentially ignored... Sorry, no help here. Maybe others will weigh in. -Paul > > Hi, >

[osg-users] Collision detection

2007-08-20 Thread Dave Pugmire
Hi, I'm looking for a geode collision detection. I don't see one in OSG. Or am I missing it? I have used the one from UNC in the past. It takes a polygon soup and detects collisions. Is there a very fast way to grab a list of triangles from a geode? Or is it best to grab it once, cache it, and t

[osg-users] side-by-side stereo display

2007-08-20 Thread Tom Pearce
Hey everyone, I'm new (in the past couple months) to OSG and to this list, and I was hoping someone could point me in the right direction on this question: How do I best go about getting two views into a scene to display side-by-side in a window so a stereo monitor can display it properly? I need

[osg-users] simulation time and sequence node

2007-08-20 Thread John Kelso
Hi, A simple question- is there any reason the simulation time can't go backwards? The current sequence node only supports time going forward, or stopped, which made sense in OSG 1. Now that it's using the simulation time in OSG 2, it would be nice if I could run the sequence nodes back and fort

Re: [osg-users] FileNotFoundException using OsgDotNet

2007-08-20 Thread Mike Wittman
Let me second Gordon's irritation with this exception. I don't think you've truly lived in the .NET world unless you've pulled your hair out over this issue at least once. On a possibly more helpful note... most times when I've seen this error with osgDotNet it's been because I didn't have the co

Re: [osg-users] OpenSceneGraph-2.1.6 dev version released

2007-08-20 Thread Mike Wittman
Hi Robert, With 2.1.6 I'm seeing an unresolved symbol error in the osgTerrain wrapper library using VS 2005. osgTerrain::CompositeLayer::clear is declared in the header but never defined. -Mike > -Original Message- > From: [EMAIL PROTECTED] [mailto:osg-users- > [EMAIL PROTECTED] On Beh

Re: [osg-users] Threading Issue: DatabasePager on SingleCore Win32 ...

2007-08-20 Thread KSpam
Robert, On Monday 20 August 2007 12:07:05 Robert Osfield wrote: > Curious, no one else as been complaining that its this slow. Perhaps > they think its normal... perhaps there is something else particular > with your system/OS. > > What is the hardware and OS version you have? I must admit that

Re: [osg-users] FileNotFoundException using OsgDotNet

2007-08-20 Thread Gordon Tomlinson
HI What we have found is that if you have any release mixed with debug dll's/libs, you will get this issue Also if your using an assembly reference in a project you will get issues as stupid Microsoft do not allow you change this sanely between debug and release Also all assemblies need to be in

Re: [osg-users] s_serialize_readNodeFile_mutex in DatabasePager

2007-08-20 Thread Adrian Egli
Hi Robert, thanks for the answer. I see there is may a thread safe problem in one plugin. first i have to find the plugin cause the problem. I guess it's the ive plugin because i am reading IVE files, but i am not sure. /regards 2007/8/20, Robert Osfield <[EMAIL PROTECTED]>: > > Hi Adrian, > >

Re: [osg-users] Threading Issue: DatabasePager on SingleCore Win32 ...

2007-08-20 Thread Adrian Egli
2007/8/20, Robert Osfield <[EMAIL PROTECTED]>: > > On 8/20/07, Adrian Egli <[EMAIL PROTECTED]> wrote: > > > What you say performance problem, what do you mean? Database paging > > > is slow, or does the app have a low framerate? > > > > in fact nearly starivation effect, the database paging is rea

[osg-users] FileNotFoundException using OsgDotNet

2007-08-20 Thread Zachary Hilbun
I've just converted a C# app (see my Visual Studio information below) to OSG using the OsgDotNet wrappers. When I tried to run it the first time I got a FileNotFoundException (see below). The exception is thrown in main when it tries to create the first Form. I can't figure out why this exceptio

[osg-users] clip planes

2007-08-20 Thread Andy Skinner
I'm missing something about the clip planes. Attached is a file (clip2.osg), which has two ClipNodes, each with a line below. The two ClipNodes use the same plane number, with different positions. I'd have thought that re-using the same plane number was OK, since each line is below a differ

Re: [osg-users] Plugin find behaviour

2007-08-20 Thread Robert Osfield
Hi Serge, On 8/20/07, Serge Lages <[EMAIL PROTECTED]> wrote: > Here is my path, simplified for the tests : > Path=C:\WINDOWS\system32;C:\WINDOWS > > Note that if I change my path to : > Path=C:\WINDOWS\system32;C:\WINDOWS; > (there is a ";" at the end) > It works without having to create an osgPlu

Re: [osg-users] s_serialize_readNodeFile_mutex in DatabasePager

2007-08-20 Thread Robert Osfield
Hi Adrian, Putting serializers into osgDB is the wrong thing to do, as I did quite a bit of work a year or so back to avoid the need for this - its architected to support multi-threaded read calls. Not all plugins are thread safe though and do require serializers so its here I'd suggest you look

Re: [osg-users] Threading Issue: DatabasePager on SingleCore Win32 ...

2007-08-20 Thread Robert Osfield
On 8/20/07, Adrian Egli <[EMAIL PROTECTED]> wrote: > > What you say performance problem, what do you mean? Database paging > > is slow, or does the app have a low framerate? > > in fact nearly starivation effect, the database paging is really slow, one > slice paged in in 3-7second ! Curious, no

Re: [osg-users] osgViewer + Fox Toolkit example

2007-08-20 Thread Markus Hein
Hi Robert, > I don't know how you the threading model to something other than > SingleThreaded, as there is threading model event handler registered. The default osgViewer::Viewer settings should work fine. I think that problems arised for me mostly because I played with osgFoxViewer & multiple

Re: [osg-users] Plugin find behaviour

2007-08-20 Thread Serge Lages
On 8/20/07, Robert Osfield <[EMAIL PROTECTED]> wrote: > > HI Serge, > > What is your PATH currently set to? > > Here is my path, simplified for the tests : Path=C:\WINDOWS\system32;C:\WINDOWS Note that if I change my path to : Path=C:\WINDOWS\system32;C:\WINDOWS; (there is a ";" at the end) It wor

Re: [osg-users] Ray tracing

2007-08-20 Thread Adrian Egli
may you still know this page, may not: www.ompf.org => http://ompf.org/forum/viewtopic.php?t=567 2007/8/20, Jean-Sébastien Guay <[EMAIL PROTECTED]>: > > Hello Marcus, > > > have you ever considered the possibility to support ray tracing > rendering as > > an alternative to OpenGL? > > Is there al

[osg-users] Shader Question still

2007-08-20 Thread Dunhour, Mike (CIV)
Hello Still working on putting a shader into an .osg model file, not a full program, and following examples in OSG can do a basic Fragment color or texture combo. No Vertex code seemed to work or just do from in a Model file. Quick questions 1) anyone get a Vertex shader to work inside an obj

[osg-users] s_serialize_readNodeFile_mutex in DatabasePager

2007-08-20 Thread Adrian Egli
Hi robert, there is an other problem i currently have with the database pager. In fact we have to protect our readNodeFile otherwise we run into threading issues. The method is not thread safe at all, so we have to protect it as you did in database pager, in common application it work as expected,

Re: [osg-users] Threading Issue: DatabasePager on SingleCore Win32 ...

2007-08-20 Thread Adrian Egli
2007/8/20, Robert Osfield <[EMAIL PROTECTED]>: > > HI Adrian, > > What you say performance problem, what do you mean? Database paging > is slow, or does the app have a low framerate? in fact nearly starivation effect, the database paging is really slow, one slice paged in in 3-7second ! W.r.t

Re: [osg-users] Threading Issue: DatabasePager on SingleCore Win32 ...

2007-08-20 Thread Robert Osfield
HI Adrian, What you say performance problem, what do you mean? Database paging is slow, or does the app have a low framerate? W.r.t change the thread priority, would it be appropriate to just apply the use of default when under WIn32 and on a single core system? In fact on a multi-core system o

Re: [osg-users] running vrml plugin on 2.0

2007-08-20 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hello, Joan Slottow wrote: > The isos2_2 and vectors datasets I generated using a user's data. He > has been gone from UCLA for many years however, and I cannot ask for > his permission. Therefore, I really don't want it to be widely > disseminated.

[osg-users] Threading Issue: DatabasePager on SingleCore Win32 ...

2007-08-20 Thread Adrian Egli
hi robert, i am using the osgDB::DatabasePager in i have a perf. issue using a paged DB. i did following test: (1) on Multi Core (a) Task Manager let 2> CPU affined to the viewer process (b) Task Manager just one CPU affiend -> perf problem (2) single core -> perf problem than i added pa

Re: [osg-users] Plugin find behaviour

2007-08-20 Thread Robert Osfield
HI Serge, What is your PATH currently set to? Robert. On 8/20/07, Serge Lages <[EMAIL PROTECTED]> wrote: > On 8/20/07, Jean-Sébastien Guay <[EMAIL PROTECTED]> wrote: > > Hello Serge, > > > > > After an INSTALL build, all my dlls are put into the same target > directory, > > > there is no more an

Re: [osg-users] Plugin find behaviour

2007-08-20 Thread Jean-Sébastien Guay
Hello Serge, > I have reverted the Robert's modification and tried a INSTALL build (after > deleting CMakeCache files), and there is no osgPlugins-version directory. I > need Robert's modified file to get it, and I use the SVN version. My CMake > version is 2.4. That's weird, as I also use the SV

Re: [osg-users] Plugin find behaviour

2007-08-20 Thread Serge Lages
On 8/20/07, Jean-Sébastien Guay <[EMAIL PROTECTED]> wrote: > > Hello Serge, > > > After an INSTALL build, all my dlls are put into the same target > directory, > > there is no more an osgPlugins-version directory (it is the CMAKE > default > > behaviour under Windows). > > No, the default behaviour

[osg-users] Fwd: Color vs. B&W images as textures

2007-08-20 Thread Robert Osfield
-- Forwarded message -- From: Robert Osfield <[EMAIL PROTECTED]> Date: Aug 20, 2007 5:02 PM Subject: Re: [osg-users] Color vs. B&W images as textures To: Yefei He <[EMAIL PROTECTED]> Hi Yefei, I don't have available time to investigate right now, but I can suggest you look at src

Re: [osg-users] Ray tracing

2007-08-20 Thread Jean-Sébastien Guay
Hello Marcus, > have you ever considered the possibility to support ray tracing rendering as > an alternative to OpenGL? > Is there already someone playing with this? I am doing some raytracing using OSG as part of my Masters thesis work. I am not using it as an alternative to OpenGL to render

Re: [osg-users] Color vs. B&W images as textures

2007-08-20 Thread Yefei He
Hi, Robert, Attached are two jpeg files. I have verified that the jpeg loader identifies the file "blank.gray.jpg" to have internalFormat and pxielFormat of GL_LUMINANCE, and the file "blank.color.jpg" to be GL_RGB. The former image causes all subsequent images to show up as gray scale whe

Re: [osg-users] HTML support

2007-08-20 Thread Serge Lages
On 8/20/07, Robert Osfield <[EMAIL PROTECTED]> wrote: > > A while back an engineer from Linden labs popped on the OSG mailing > list, six months to a year ago mentioning using a Firefox related > renderer for HTML and OpenGL integration. I can't remember the exact > post, or the lib used, but perh

Re: [osg-users] HTML support

2007-08-20 Thread deepti g
I wanted to have a html render just for editing and displayin annotations so i wont be needing heavy engines like the one proposed ... can u suggest some simple library ?? On 8/20/07, Robert Osfield <[EMAIL PROTECTED]> wrote: > > A while back an engineer from Linden labs popped on the OSG mailing

Re: [osg-users] running vrml plugin on 2.0

2007-08-20 Thread Joan Slottow
The isos2_2 and vectors datasets I generated using a user's data. He has been gone from UCLA for many years however, and I cannot ask for his permission. Therefore, I really don't want it to be widely disseminated. However, it's Ok if you use it for testing purposes. The waves and sigmoid da

Re: [osg-users] Plugin find behaviour

2007-08-20 Thread Jean-Sébastien Guay
Hello Serge, > But I > still find this behaviour strange, why looking directly for the plugin name > into the systems locations but not into the local directory ? It should never look for just the plugin name. It should always (whether it's with a directory in the PATH or in the current direc

Re: [osg-users] Plugin find behaviour

2007-08-20 Thread Jean-Sébastien Guay
Hello Serge, > After an INSTALL build, all my dlls are put into the same target directory, > there is no more an osgPlugins-version directory (it is the CMAKE default > behaviour under Windows). No, the default behaviour on Windows is the same as on other platforms - to make a bin\osgPlugins-Ve

Re: [osg-users] HTML support

2007-08-20 Thread Robert Osfield
A while back an engineer from Linden labs popped on the OSG mailing list, six months to a year ago mentioning using a Firefox related renderer for HTML and OpenGL integration. I can't remember the exact post, or the lib used, but perhaps this will rig a bell with someone else. Robert. ___

[osg-users] LOD and multiple cameras

2007-08-20 Thread Andreas Helbling
Hi all! I have two cameras and I want to see the same level of detail in camera 2 as in camera 1, no matter how far away the cameras are from any objects containing LOD/PagedLOD nodes. I'm inheriting from osgUtil::Cullvisitor. My class specialization knows the position of camera 1 in world spa

Re: [osg-users] HTML support

2007-08-20 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 deepti g wrote: > The library works only for windows , waiting for the linux version :( .. any > other libraries ?? > Oh, I have almost forgotten - Qt toolkit has a great support for rendering rich text and HTML into widgets. Jan -BEGIN PGP SIGN

Re: [osg-users] HTML support

2007-08-20 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 deepti g wrote: > The library works only for windows , waiting for the linux version :( .. any > other libraries ?? You can try Konqueror (the KDE browser) - that works in Linux as well as on a Mac (as Safari). The rendering engine should be portable.

Re: [osg-users] running vrml plugin on 2.0

2007-08-20 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Robert Osfield wrote: > Hi Jan, > > Thanks for the stack traces, this gives us much more of an idea what > might be up.These are just standard blocks/mutexes so not > directly related to OpenGL, and also by the same token unlikely to be > relat

Re: [osg-users] HTML support

2007-08-20 Thread Serge Lages
On 8/20/07, deepti g <[EMAIL PROTECTED]> wrote: > > The library works only for windows , waiting for the linux version :( .. > any other libraries ?? > A cross platform version has just been released (Windows, Linux, Mac), look at the LLMozLib mailing list archive. -- Serge Lages http://www.magr

Re: [osg-users] shader and illumination

2007-08-20 Thread Smeenk, R.J.M. (Roland)
Try to output individual components first for debugging. For instance output the normal x,y and z as colors. -- Roland > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf > Of Marcus Fritzen > Sent: maandag 20 augustus 2007 14:21 > To: osg-users@lists.

Re: [osg-users] OSG BOF at SIGGRAPH a success

2007-08-20 Thread Eric Sokolowsky
Paul Martz wrote: > I'm not sure what specifically hurt our proposal last year. I know our > proposal contained little in the way of curriculum and course notes. For the > s2008 proposal, we'll have OSG books as course material, plus Bob and I will > probably contribute some of the curriculum we've

Re: [osg-users] HTML support

2007-08-20 Thread deepti g
The library works only for windows , waiting for the linux version :( .. any other libraries ?? On 8/20/07, Serge Lages <[EMAIL PROTECTED]> wrote: > > On 8/20/07, maruti borker <[EMAIL PROTECTED]> wrote: > > > > > > I need to display some annotations , and the user can edit them just > > like in w

Re: [osg-users] Plugin find behaviour

2007-08-20 Thread Robert Osfield
On 8/20/07, Serge Lages <[EMAIL PROTECTED]> wrote: > Sorry for my poor english. :/ Your English good, its just a topic that requires one to be really exact to be able to understand it. English and computers don't really mix :-) > Let's take an example, I have a PATH variable like that : > C:/Win

[osg-users] shader and illumination

2007-08-20 Thread Marcus Fritzen
Hello, I have a quick question ;) At the moment I am playing a little bit with lighting and material and therefore I tried to use a shader. I set up a simple shapeDrawable (sphere) and a vertex and fragment program. The code for the shaders I found in a tutorial. It is posted bellow. I also en

Re: [osg-users] Plugin find behaviour

2007-08-20 Thread Serge Lages
On 8/20/07, Robert Osfield <[EMAIL PROTECTED]> wrote: > > On 8/20/07, Serge Lages <[EMAIL PROTECTED]> wrote: > > It's building... > > > > But there is still something I don't understand, for the locations > included > > into the PATH, it looks for osgPlugins-version/ and then only the simple > > fi

Re: [osg-users] Plugin find behaviour

2007-08-20 Thread Serge Lages
On 8/20/07, Serge Lages <[EMAIL PROTECTED]> wrote: > > It's building... > > But there is still something I don't understand, for the locations > included into the PATH, it looks for osgPlugins-version/ and then only the > simple file name (that is why adding "./" to the PATH works), why it doesn't

Re: [osg-users] HTML support

2007-08-20 Thread Serge Lages
On 8/20/07, maruti borker <[EMAIL PROTECTED]> wrote: > > > I need to display some annotations , and the user can edit them just like > in wiki .He can use diffrent fonts,colors, size etc . And to support this it > will really be easy if i can display html in some window , as editing will > also bec

Re: [osg-users] Plugin find behaviour

2007-08-20 Thread Robert Osfield
On 8/20/07, Serge Lages <[EMAIL PROTECTED]> wrote: > It's building... > > But there is still something I don't understand, for the locations included > into the PATH, it looks for osgPlugins-version/ and then only the simple > file name (that is why adding "./" to the PATH works), why it doesn't ma

Re: [osg-users] Plugin find behaviour

2007-08-20 Thread Robert Osfield
On 8/20/07, SCETBUN benjamin <[EMAIL PROTECTED]> wrote: > HI Robert, > But if i want to deploy my application without any installation of osg? Do > you got any solution? Deploying you own app is up to you how you do it. All I can say is that in your bin directory you should have a osgPlugin-vers

[osg-users] HTML support

2007-08-20 Thread maruti borker
I need to display some annotations , and the user can edit them just like in wiki .He can use diffrent fonts,colors, size etc . And to support this it will really be easy if i can display html in some window , as editing will also become easy. So is there any html support in OSG to display html ???

Re: [osg-users] Plugin find behaviour

2007-08-20 Thread Serge Lages
It's building... But there is still something I don't understand, for the locations included into the PATH, it looks for osgPlugins-version/ and then only the simple file name (that is why adding "./" to the PATH works), why it doesn't make the same thing into the local directory (first osgPlugins

Re: [osg-users] searching on the original pipermail archive

2007-08-20 Thread Garry Keltie
Hi Robert, Thanks for the speedy reply. I could not follow the link to the 'original list archive' on the gmane site. Actually, I have to confess to not even noticing in my hasty navigation that above the link was another search utility and even a set of instructions on how to use nntp and rss

Re: [osg-users] Plugin find behaviour

2007-08-20 Thread SCETBUN benjamin
HI Robert, But if i want to deploy my application without any installation of osg? Do you got any solution? 2007/8/20, Robert Osfield <[EMAIL PROTECTED]>: > > Hi Serge, > > What is intended to happen is that the plugins should all reside in a > osgPlugins-version directory, both in install and whe

Re: [osg-users] Plugin find behaviour

2007-08-20 Thread Robert Osfield
On 8/20/07, Robert Osfield <[EMAIL PROTECTED]> wrote: > I have made this mods to the attached OsgMacroUtils.cmake. Oopss now attached ;-) OsgMacroUtils.cmake Description: Binary data ___ osg-users mailing list osg-users@lists.openscenegraph.org http://

Re: [osg-users] Plugin find behaviour

2007-08-20 Thread Robert Osfield
I have just done some investigation into the install location, its set by OpenSceneGraph/CMakeModules/OsgMacroUtils.cmake: IF(WIN32) INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION bin ARCHIVE DESTINATION lib LIBRARY DESTINATION bin ) ELSE(WIN32) INSTALL(TARGETS ${

Re: [osg-users] Plugin find behaviour

2007-08-20 Thread Robert Osfield
Hi Serge, What is intended to happen is that the plugins should all reside in a osgPlugins-version directory, both in install and when you use it locally in your app. The osgPlugins-version directory is there to help prevent mixing of different versions of the OSG. osgDB now enforces the prefixi

Re: [osg-users] Has anyone tried 64-bit SUSE enterprise

2007-08-20 Thread Robert Osfield
Hi Brede, The slow down in performance could be down to either the OSG or OpenGL. When stats is enabled the OSG, on hardware that supports it, will put timing tokens into the OpenGL fifo to collect GPU stats - this is used in the orange GPU text and bars. The OSG' collection of stats itself isn'

[osg-users] Plugin find behaviour

2007-08-20 Thread Serge Lages
Hi Robert, Since the last changes on osgDB/FileUtils.cpp and osgDB/Registry.cpp I have a strange behaviour with the plugins loading (I work under Windows XP and Visual Studio 2005). After an INSTALL build, all my dlls are put into the same target directory, there is no more an osgPlugins-version

[osg-users] OpenSceneGraph-2.1.6 dev version released

2007-08-20 Thread Robert Osfield
Hi All, I have just tagged the 2.1.6 weekly dev release, details can found on the DeveloperRelease wiki page: http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases SVN tag: http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.1.6 Source tarball: http:

Re: [osg-users] searching on the original pipermail archive

2007-08-20 Thread Robert Osfield
Hi Garry, The old pipermail link is broken as the original mail server no longer exists. The new mail archive on openscenegraph.org only contains the mail since the move as we weren't able to import the mail archive given the circumstances of how the old mail server was pulled. The gmane search

Re: [osg-users] Has anyone tried 64-bit SUSE enterprise

2007-08-20 Thread Brede Johansen
Robert, Yes the continuous drop in framerate only happens when the bar graph stats are active. The help screen doesn't have this problem. One interesting thing is that when I remove the stats the framerate is back to normal and when the stats are enabled again the drop continues from where it wa

Re: [osg-users] osgDEM layers and CoordinateSystemNode (Robert Osfield)

2007-08-20 Thread Robert Osfield
Hi Gert, On 8/20/07, Gert van Maren <[EMAIL PROTECTED]> wrote: > I know it works but performance over the internet is just not really > anything like GE (OSG1.2). Maybe 2.x is faster... maybe it is our web > server... By GE do you mean Google Earth? Google Earth uses JPEG compression of imagery

[osg-users] Ray tracing

2007-08-20 Thread Marco Fiocco
Hi all, have you ever considered the possibility to support ray tracing rendering as an alternative to OpenGL? Is there already someone playing with this? Real time ray tracing is becoming a reality and it seems that in the incoming years it will be the new trend. It is a naturally parallel algori

Re: [osg-users] running vrml plugin on 2.0

2007-08-20 Thread Robert Osfield
Hi Jan, Thanks for the stack traces, this gives us much more of an idea what might be up.These are just standard blocks/mutexes so not directly related to OpenGL, and also by the same token unlikely to be related directly to the model being rendered. The face that the hang happens in the same

[osg-users] searching on the original pipermail archive

2007-08-20 Thread Garry Keltie
Hi List, Can anyone help me please? I am trying to use the previous pipermail archive. The link at http://dir.gmane.org/gmane.comp.graphics.openscenegraph.user does not seem to be doing it for me. I can find the archive at http://openscenegraph.net/archiver/osg-users from the 'Documentation' par