Hi Eric,
Seeing as you are officially mr isofield, what are your thoughts on
implementing this paper? I can think of a lot of people who would be
queuing up with wads of cash in hand if you did :)
http://rodolphe-vaillant.fr/permalinks/implicit_skinning_project.php
It seems to me that you've
Was already done by Florian Witzel :)
Making of 'Milk' - Rigging the Waves
https://vimeo.com/4697942
On Fri, May 9, 2014 at 9:35 AM, Sebastien Sterling
sebastien.sterl...@gmail.com wrote:
https://vimeo.com/86852625
the hair guide system by the same dude is amazing !
On 9 May 2014
https://groups.google.com/d/msg/xsi_list/KkzGNexn1ME/Wn-m3RDVPOEJ
DAN
On Thu, May 8, 2014 at 3:22 PM, gareth bell garethb...@outlook.com wrote:
Just out of idle curiosity.
A while back someone posted a picture of an XSI UI/Skin that someone made
for maya. Anyone know where that is?
I've just slapped together this video to really quickly run through a few
of the features of Blender for those that might not know anything about it.
I find it can be quite an eye-opener for people when they first see these
things that we've been longing for for so long in Softimage.
and window.. making HUGE hit on workflow and learning curve.
That is for me it feels like a bunch of good ideas duck-taped together :(
On Sat, May 3, 2014 at 10:11 PM, Dan Yargici danyarg...@gmail.com wrote:
I've just slapped together this video to really quickly run through a few
Thanks for the warning!
DAN
On Wed, Apr 16, 2014 at 9:49 AM, Nuno Conceicao nunoalexconcei...@gmail.com
wrote:
Uau! Thanks Andy :)
On Wed, Apr 16, 2014 at 3:36 AM, Andy Jones andy.jo...@gmail.com wrote:
*FOR IMMEDIATE RELEASE*
*April 15, 2014*
*SOFTIMAGE QUALITYBLEED VULNERABILITY*
Hi Chris.
If the instances are offset individually in time, you are opening a whole
can of worms. If not, it's quite easy. I can send you over something if
that's the case.
DAN
On Wed, Apr 16, 2014 at 4:23 PM, Chris Johnson chr...@topixfx.com wrote:
I haven't looked into this yet...sorry
What I mean is, are you using ShapeInstanceTime to offset the animated
geometry of the instance sources.
You'll still need a means of caching out this geo though. As long as the
topology doesn't change (i.e. if you're not deleting pointcloud points over
the sequence) then I think the smoothest
Not forgetting the open source Make Human
http://www.makehuman.org/
On Fri, Apr 11, 2014 at 9:49 AM, Sebastien Sterling
sebastien.sterl...@gmail.com wrote:
is it not on part with DAZ 3D and Poser ?
On 11 April 2014 07:45, Alok Gandhi alok.gandhi2...@gmail.com wrote:
Interesting -
Thanks Jonah! and PSYOP!
On Fri, Apr 4, 2014 at 4:02 PM, Ed Harriss ed.harr...@sas.com wrote:
Thanks PSYOP! This is very a nice tool.
Ed
On 4 April 2014 02:43, Ed Manning etmth...@gmail.com wrote:
An excellent timesaver that I've missed when at shops other than PSYOP.
Thanks,
to Softimage
+1, Paulo
I'm still not prepared to let go of Softimage, but would definitely give
Blender a chance.
On Thu, Mar 27, 2014 at 1:48 PM, Dan Yargici danyarg...@gmail.com wrote:
+1
I think it's foolish to dismiss Blender as some kind of joke DCC. It has
a lot of nice
That's not what I meant to imply at all in my case. I absolutely believe I
could use it for a commercial project, however I as I work primarily as a
ICE TD (and Generalist) for pretty much all my work, I'm unable to; just as
I am unable to use Max or Maya...
As I freelance for other companies I
Fun fact Friday: Dirk Van Gelder is the chap I mentioned in the other
thread who is working to integrate Open SubDiv into Blender by the way...
DAN
On Fri, Mar 28, 2014 at 12:47 PM, Cristobal Infante cgc...@gmail.comwrote:
Don't think I have ever had a better look at Pixar's proprietary
+1
I think it's foolish to dismiss Blender as some kind of joke DCC. It has a
lot of nice things going for it. I've been looking over the 2.70 features
this morning (before the government here decided to turn off YouTube...)
and it's once again taken some good strides.
DAN
On Thu, Mar 27,
Hmmm, not working for me in 2013 SP1
DAN
On Wed, Mar 26, 2014 at 6:54 PM, Chris Marshall
chrismarshal...@gmail.comwrote:
shaperesolutionU
On 26 March 2014 16:47, Dan Yargici danyarg...@gmail.com wrote:
Am I right in remembering that there is a hidden attribute to increase
the resolution
an integer into a set data node, it should
work. self.shaperesolutionu
On 26 March 2014 17:16, Rob Chapman tekano@gmail.com wrote:
Has to be an Integer?
On 26 Mar 2014 17:09, Dan Yargici danyarg...@gmail.com wrote:
Hmmm, not working for me in 2013 SP1
DAN
On Wed, Mar 26, 2014
Doh! I lose my particle colors with instances. Oh well, they'll have to
stay as they are in my captures.
DAN
On Wed, Mar 26, 2014 at 7:23 PM, Chris Marshall
chrismarshal...@gmail.comwrote:
Yes this is only at render time.
On 26 March 2014 17:22, Dan Yargici danyarg...@gmail.com wrote
For God's sake why is EVERY THREAD being ruined by this SELF-INDULGENT
smartass bullshit?
On Tue, Mar 25, 2014 at 1:02 PM, Mirko Jankovic
mirkoj.anima...@gmail.comwrote:
Humanize and Autodesk in same sentence. heh
On Tue, Mar 25, 2014 at 11:56 AM, David Saber davidsa...@sfr.fr wrote:
Me too...
On Fri, Mar 21, 2014 at 10:47 AM, Martin Chatterjee
martin.chatterjee.li...@googlemail.com wrote:
*On Fri, Mar 21, 2014 at 3:17 AM, Steven Caron car...@gmail.com
car...@gmail.com wrote: *
*thank you for posting this, i was struggling whether i should post
something like this.
I don't think anyone would argue with you there Max. I've started learning
it myself and I'm really enjoying it.
What's a drag though, is that while a use ICE in %90 of the work I do, I
use everything else that's great about Softimage (and not so great in
Houdini) %100 of the time.
DAN
On
Shall we just keep this thread for it's original purpose and not turn it
into a discussion? i.e. posting work with descriptions of how ICE was used.
DAN
On Fri, Mar 21, 2014 at 1:39 PM, Artur Woźniak artur.w...@gmail.com wrote:
We tried that for the last couple of years. Ice was self
Can I suggest again that we keep this thread for it's intended purpose and
not turn it into a discussion...
DAN
On Fri, Mar 21, 2014 at 6:24 PM, Stephen Davidson magic...@bellsouth.netwrote:
I have to ask Are you saying that AD doesn't know the value of ICE
added to Softimage,
or they
for downstream
you're welcome ;-)
On Tue, Mar 18, 2014 at 7:53 AM, Dan Yargici danyarg...@gmail.com wrote:
Thanks Ciaran, seems quite nice so far! I guess it's really the hundreds
of little things I'll miss in the end.
For instance I've been doing some tutorials on material editing
of many little things...
I'm committed to Houdini for the long haul though in one shape or another,
for sure.
DAN
On Tue, Mar 18, 2014 at 1:14 PM, Ciaran Moloney moloney.cia...@gmail.comwrote:
On Mon, Mar 17, 2014 at 6:50 PM, Dan Yargici danyarg...@gmail.com wrote:
I'm starting to think
Emilio had that nailed dys ago...
On Tue, Mar 18, 2014 at 3:16 PM, Eric Thivierge ethivie...@hybride.comwrote:
I'm pissed because all of this jibber jabber of the EOL of Softimage is
going to mean that I probably won't be in the top 5 posters for this year.
Damnit!
:(
Eric T.
Hi Chris, I've had to ignore the list for the last week for personal
reasons, so apologies if this has been mentioned somewhere across the
myriad threads...
I keep hearing yourself, Maurice, Graham, and everyone else from Autodesk
who have stuck their heads above the parapet continuously mention
For example, only a small proportion of our Softimage customers are
actually current on the Softimage software. Many are using older versions.
These customers will be able to continue to do so in perpetuity. Given that
they are productive using older versions of the software, this decision
should
It works for me in Turkey.
DAN
On Mon, Mar 17, 2014 at 6:08 PM, Rob Chapman tekano@gmail.com wrote:
it stutters - have to keep clicking on it for playback. hopefully this
will be recorded right?
On 17 March 2014 16:05, Marc-Andre Carbonneau
marc-andre.carbonn...@ubisoft.com wrote:
Er Been going a while now Adrian! :)
DAN
On Mon, Mar 17, 2014 at 6:23 PM, adrian wyer adrian.w...@fluid-pictures.com
wrote:
for those not in the know, the Autodesk 'we don't care about the small
fish'
webinar starts in 40 minutes;
http://area.autodesk.com/softimagetransition
Me too...
On Mon, Mar 17, 2014 at 6:25 PM, Greg Punchatz g...@janimation.com wrote:
just lost link
--
*Greg Punchatz*
*Sr. Creative Director*
Janimation
214.823.7760
www.janimation.com
On 3/17/2014 11:23 AM, Ognjen Vukovic wrote:
Just wow.
On Mon,
Lost it at 38:49
On Mon, Mar 17, 2014 at 6:26 PM, Dan Yargici danyarg...@gmail.com wrote:
Me too...
On Mon, Mar 17, 2014 at 6:25 PM, Greg Punchatz g...@janimation.comwrote:
just lost link
--
*Greg Punchatz*
*Sr. Creative Director*
Janimation
Thanks for the heads up Jordi. I'm in Turkey at the moment so I won't be
able to make it.
If I'd had a bit more notice I might have flown over for it. I'm starting
to think Houdini-land might be where I build my new home - or at least a
holiday home...
Next time!
It'd be great to catch up for
be drinks?
I will probably go anyway ;)
thanks,
Cris
On Monday, 17 March 2014, Dan Yargici danyarg...@gmail.com wrote:
Thanks for the heads up Jordi. I'm in Turkey at the moment so I won't be
able to make it.
If I'd had a bit more notice I might have flown over for it. I'm
starting
Thanks.
On Mon, Mar 17, 2014 at 11:24 PM, Jordi Bares jordiba...@gmail.com wrote:
Will keep it in mind and make sure there is a bit of time.
Jordi Bares
jordiba...@gmail.com
On 17 Mar 2014, at 21:21, Dan Yargici danyarg...@gmail.com wrote:
Hi Jordi, it would be great if you do put
I've seen this before and it was the viewport camera clipping min value in
that instance.
Hope that helps!
DAN
Sent from my phone...
On 13 Mar 2014 07:52, Martin Yara furik...@gmail.com wrote:
Today my colleague was working in SI and suddenly he couldn't move
anything in the scene. I've
Great suggestion Greg!
DAN
On Tue, Mar 11, 2014 at 5:33 AM, Sylvain Lebeau s...@shedmtl.com wrote:
;-) love it
*Sylvain Lebeau // SHED*
V-P/Visual effects supervisor
1410, RUE STANLEY, 11E ÉTAGE MONTRÉAL (QUÉBEC) H3A 1P8
T 514 849-1555 F 514 849-5025 WWW.SHEDMTL.COM
There are a few free ones on CG cookie. You have to pay for the courses
though.
http://cgcookie.com/blender/
On Tue, Mar 11, 2014 at 1:22 PM, Daniel Kim danielki...@gmail.com wrote:
Wow, blender has improved a lot. I am learning Modo with trial versikn
now, but definetly will try Blender
BRILLIANT post.
Perfectly articulated Peter, well done!
DAN
On Tue, Mar 11, 2014 at 1:46 PM, pete...@skynet.be wrote:
Hi Greg,
this is pretty much along the lines of what I've been thinking.
Great words Alastair. Sums it up really well in my opinion.
DAN
How we got here.
I believe the reason we are where we are has been touched on in the various
threads of the last few days.
Sure, not having visibility on the Autodesk site or seeing banner ads for
Max and Maya and none for Softimage on the various social media platforms
has some influence on
I started to write this post at the end of last summer and it sat
unfinished in my Drafts folder, so I've just corrected a couple of things
and I'm throwing it out there as is
DAN
I've recently (well, on and off over the last year or so and more
frequently of late) started learning Blender
14:08 GMT+01:00 Dan Yargici danyarg...@gmail.com:
I started to write this post at the end of last summer and it sat
unfinished in my Drafts folder, so I've just corrected a couple of things
and I'm throwing it out there as is
DAN
I've recently (well, on and off over the last year or so
There is a thread on BlenderArtists.org where people are submitting mockups
and the like where there are some really nice suggestions (and a few
terrible ones). Hopefully the right ones will filter through.
I just want to go on the record and say that I've found it really
disappointing reading the list over the last week.
It seems that there is quite a number people who are very new to it that
have just come here to vent in a totally inappropriate manner that goes
against all that this list has been
Them's some strong words! and I'm saying that as a Blender evangelist...
Quoted from thread:
Originally Posted by *renderdemon*
http://blenderartists.org/forum/showthread.php?p=2583802#post2583802
I have an eagle model that needs a decent set of feathers,maybe with your
nodal system I can reach
http://www.youtube.com/watch?v=TuEdU_lrtZk
As this is potentially quite an important thing we are talking about here,
can we please not rush this or end up with 10 different initiatives...
Polling each decision seems to me to be the best way to approach this from
the outset.
DAN
On Wed, Mar 5, 2014 at 5:57 PM, Rob Chapman
Great to see you back here Halfdan. Shame about the circumstances!
I have started to look at Houdini and I already have a lot of questions...
Sent from my phone...
On 6 Mar 2014 00:08, Halfdan Ingvarsson half...@sidefx.com wrote:
Hello there
It's been a while.
I thought I'd post here and
Because I know how modest everyone over at Glassworks is and that it
wouldn't occur to anyone to share this, I'll go and do it myself!
http://www.glassworks.co.uk/news/how-we-made-freeviews-catandbudgie
Be sure to watch the making-of video!
Amazing work from all involved!
It's poignant at this
amazing work Dan.
Congrats to all you guys, really impressive.
On Tue, Mar 4, 2014 at 9:55 AM, Dan Yargici danyarg...@gmail.com wrote:
Because I know how modest everyone over at Glassworks is and that it
wouldn't occur to anyone to share this, I'll go and do it myself!
http
...@simonreeves.com si...@simonreeves.com*
*www.simonreeves.com http://www.simonreeves.com*
*www.analogstudio.co.uk http://www.analogstudio.co.uk*
On 4 March 2014 13:15, Dan Yargici danyarg...@gmail.com wrote:
I should point out that I did not work on this! I'm just sharing... :)
On Tue, Mar
E, can you stop doing this now Emilio, it's really annoying...
On Tue, Mar 4, 2014 at 5:48 PM, Emilio Hernandez emi...@e-roja.com wrote:
2014-03-04 9:30 GMT-06:00 Arvid Björn arvidbj...@gmail.com:
That was truly depressing. I was nodding in agreement, but I didn't smile.
=/
The 2
While you try and find it, remind yourself of this little gem from not even
a year ago!
http://area.autodesk.com/2014unfold/products/softimage.html#future
On Tue, Mar 4, 2014 at 10:58 PM, Eric Thivierge ethivie...@hybride.comwrote:
Oh my god, this gets better and better with every passing
, Dan Yargici danyarg...@gmail.com wrote:
Here you go.
Unfortunately, if you rename an object later you'll have to save and
reload your scene to see the change as the ICE Reference to String node
doesn't appear to refresh when you rename things. :(
On Wed, Feb 26, 2014 at 9:58 AM, Dan
I've just started to look into Redshift and I can only say wow! It's
really quite amazing.
DAN
On Mon, Feb 17, 2014 at 8:22 AM, Angus Davidson
angus.david...@wits.ac.zawrote:
I believe the expression is *Vrooom*
That is incredibly fast
--
*From:*
You missed the fact that Luc-Eric has become a forum troll! ;)
DAN
On Sat, Feb 15, 2014 at 3:08 PM, Stefan Kubicek s...@tidbit-images.comwrote:
What? Where? I don't see it. The only thing I could find was the setting
for fixed to camera (the point of which I don't get because the moment
Where *is* Daniel Rind? It's one of those mysteries of Softimage land...
On Fri, Jan 31, 2014 at 6:06 PM, Stefan Kubicek s...@tidbit-images.comwrote:
Afaik Gelato was written by Larry Gritz after he left Pixar and was based
on his former work on PRMan and BMRT.
The product did not do very
Hi Simon.
The sample set will constantly change with deformations. You have to emit
from a static version and stick to a re-interpreted location on the
deforming version.
It's a little irritating, yeah.
DAN
On Tue, Jan 14, 2014 at 5:40 PM, Simon Reeves si...@simonreeves.com wrote:
Hello
Yeah, it's the first thing I run wherever I go!
Anyone who's bothered by the Windows tablet features should definitely
check it out.
DAN
On Sun, Jan 12, 2014 at 6:13 AM, Bruno-Pierre Jobin bpjo...@gmail.comwrote:
Have you guys tried Fixmypen from Viziblr? It turns off all the annoying
Stefano's Radio Shaders do just this if you are using MR, I believe.
http://sjannuz.com/Arnold/sj_shaders/doc/sj_radio.html
Not sure if they're still compatible with later versions of Soft though...
DAN
On Fri, Jan 10, 2014 at 9:28 AM, Stefan Kubicek s...@tidbit-images.comwrote:
I found
Looks like they're Arnold only now.
On Fri, Jan 10, 2014 at 9:30 AM, Dan Yargici danyarg...@gmail.com wrote:
Stefano's Radio Shaders do just this if you are using MR, I believe.
http://sjannuz.com/Arnold/sj_shaders/doc/sj_radio.html
Not sure if they're still compatible with later versions
.
However I'd still like some Softimage fairy dust sprinkled on some of
Maya's UI though. Now when it comes to Max, don't get me
started...:-)
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Dan
Yargici
Sent: 06 January 2014
Softimage is the Dreamcast of DCC apps.
Playstation had the slick marketing, Dreamcast had the tech but got chewed
to pieces by the Playstation hype machine and Playstation won. When Sega
finally gave up on the console business every man and his dog came out
singing the praises of the Dreamcast.
Fugly to say the least...
On Fri, Dec 6, 2013 at 2:31 PM, Martin Chatterjee
martin.chatterjee.li...@googlemail.com wrote:
Ek!!!
-M
--
Martin Chatterjee
[ Freelance Technical Director ]
[ http://www.chatterjee.de ]
[ https://vimeo.com/chatterjee ]
On Fri, Dec 6, 2013
Hasn't Steven already done this?
On Thu, Dec 5, 2013 at 2:11 PM, Juhani Karlsson
juhani.karls...@talvi.comwrote:
Ah thats cool news - can`t wait for emfluid 5!
I was interested because OpenVDB does very fast meshing of pointclouds to
levelsets ect.
http://www.openvdb.org/about/ Check the
OK, I win the dunce award. My Cache on File node was outside Simulation in
my stack... Duh!
Sorry for the noise...
DAN
On Thu, Dec 5, 2013 at 3:04 PM, Dan Yargici danyarg...@gmail.com wrote:
Possible? It's not working for me...
DAN
Thanks Alok, much appreciated!
DAN
On Sun, Nov 17, 2013 at 3:01 AM, Alan Fregtman alan.fregt...@gmail.comwrote:
At work we are, yeah. I'll see about getting it compiled.
On Sat, Nov 16, 2013 at 4:16 PM, Alok Gandhi alok.gandhi2...@gmail.comwrote:
Yea it may be that. I presume you are
Not wanting to detail this thread (I have a lot of opinions on this topic
also but I'm not masochistic enough to attempt to write them on a 7 inch
tablet while on holiday!), but I really believe people should donate to
Blender as a matter of principle.
Even the occasional tiny donation.
DAN
).GetAsText() )
Thanks,
Siongqiong
From: softimage-boun...@listproc.autodesk.com [mailto:
softimage-boun...@listproc.autodesk.com] On Behalf Of Dan Yargici
Sent: Friday, September 27, 2013 1:58 AM
To: softimage@listproc.autodesk.com
Subject: Re: siGroupID identifier bug?
Yeah, must be a bug I guess
+1bazillion
On 25 Sep 2013 18:58, Eric Lampi ericla...@gmail.com wrote:
You are illustrating exactly what is a consistent problem with artists in
our industry. If people like yourself would pose the obvious questions and
treat this as a business, we would all be far better off.
As we all know
together! Register anyway and if you find time pop along for an hour or two
;)
On 17 September 2013 16:20, Dan Yargici danyarg...@gmail.com wrote:
I am actually in the country this time for once, but it's two days
before a big delivery here so I can't imagine I'd be able to
unfortunately
Hello all.
When you run:
from win32com.client import constants as c
Application.NewScene(, )
Application.SelectObj(light, , )
Application.CreateGroup(, , )
Application.LogMessage(Application.FindObjects2(c.siGroupID).GetAsText())
You'll see that FindObjects2 returns only the Associated Models
finds only the Associated Model group. And if you delete the light,
FindObjects2 doesn't find any group at all.
On Thu, Sep 26, 2013 at 12:57 PM, Dan Yargici danyarg...@gmail.comwrote:
Hello all.
When you run:
from win32com.client import constants as c
Application.NewScene
http://www.blender.org/blenderorg/blender-foundation/development-fund/
On Wed, Sep 18, 2013 at 12:14 PM, Rob Wuijster r...@casema.nl wrote:
Seriously? Blender has a maintenance contract now? ;-P
Rob
\/-\/\/
On 18-9-2013 11:55, Dan Yargici wrote:
I've done
I am actually in the country this time for once, but it's two days before a
big delivery here so I can't imagine I'd be able to unfortunately... :(
DAN
On Tue, Sep 17, 2013 at 4:10 PM, adrian wyer adrian.w...@fluid-pictures.com
wrote:
** ** ** ** **
Come on you lot, get yourselves
September 2013 16:20, Dan Yargici danyarg...@gmail.com wrote:
I am actually in the country this time for once, but it's two days before
a big delivery here so I can't imagine I'd be able to unfortunately... :(
DAN
On Tue, Sep 17, 2013 at 4:10 PM, adrian wyer
adrian.w...@fluid-pictures.com wrote
For those mourning Autodesk's takeover of Naiad, it seems Flux is finally
close to release (September if the FXGear store is to be believed).
Looks pretty slick.
http://www.qualoth.com/home/product/flux.asp
Excellent! Great work!
On Sun, Jul 7, 2013 at 1:22 AM, Amaan Akram xsil...@warpedspace.org wrote:
Brilliantly done, Simon.
On 6 July 2013 22:37, Andy Moorer andymoo...@gmail.com wrote:
By the way those little models with the tiny tracking markers are awesome
:P
--
3D Artist/TD @
I'm arriving from Turkey on Saturday and was going to try and entice some
Mill and GW people out for beers some time too. Wednesday at the
Shakespeare's Head works for me. Or is the Shaston the preferred location
these days?
On 24 May 2013 09:27, Stefan Andersson sander...@gmail.com wrote:
I'm
Use an attribute display property and display the nbpoints attribute.
On 23 May 2013 14:18, adrian wyer adrian.w...@fluid-pictures.com wrote:
probably really obvious, but my brain hurts and i don't have much time.
is there any way to show the particle count as a display attribute (like
Hi Andi.
I agree with you %10. Working any other way is asking for trouble IMO.
DAN
On Tue, May 21, 2013 at 12:38 PM, Andi Farhall hack...@outlook.com wrote:
My particular workflow is to always hide background partitions for both
geometry and lights and to explicitly set visibility of
He is a pipeline specialist after all...
On Mon, May 20, 2013 at 2:17 PM, Raffaele Fragapane
raffsxsil...@googlemail.com wrote:
We deal with enough shit from animators that the progression to geriatric
nurse is probably a more natural path. Proctologist though might be an
option, I think
, 2013 at 4:12 PM, Sandy Sutherland sandy.mailli...@gmail.com
wrote:
Dan,
I seem to recall so - let me check with my awesome IT guy back home and I
will let you know the details.
S.
On 17/05/2013 14:07, Dan Yargici wrote:
Is that a PXE boot-type solution Sandy? I looked into the idea
Is that a PXE boot-type solution Sandy? I looked into the idea a while
back, it still seems like an awesome solution for renderfarms. I'd love to
hear more.
DAN
On Fri, May 17, 2013 at 11:30 AM, Sandy Sutherland
sandy.mailli...@gmail.com wrote:
At Triggerfish my IT guy had setup a
That's a great trick, thanks Andy!
Hope you're well mate, haven't seen you round these parts much lately...
DAN
On Mon, May 13, 2013 at 8:13 PM, Andy Nicholas a...@andynicholas.comwrote:
You can do it without a loop, but you have to specify a character that
you know
will never be in the
Digging up a reeeally old thread...
Care to share? Coz it's eluding me... :)
Thanks,
DAN
On Thu, May 6, 2010 at 12:43 AM, Malcolm Zaloon mzalo...@gmail.com wrote:
Oh... i found a way just 10 seconds after send the e-mail...
;)
On Wed, May 5, 2010 at 6:42 PM, Malcolm Zaloon
- get array size ?
:P
On Mon, May 13, 2013 at 4:02 PM, Dan Yargici danyarg...@gmail.com wrote:
Digging up a reeeally old thread...
Care to share? Coz it's eluding me... :)
Thanks,
DAN
On Thu, May 6, 2010 at 12:43 AM, Malcolm Zaloon mzalo...@gmail.comwrote:
Oh... i found a way just
arbitrary string into a
custom attribute.
cheers
vlad
On Mon, May 13, 2013 at 4:17 PM, Dan Yargici danyarg...@gmail.com wrote:
Nope, doesn't work for me.
string(test) - String to Array - Get Array Size - Set
Data(this.Debug)
The output of the 'String to Array' is black and the 'Get Array
Yeah, that works, thanks. It was probably the 'Embed Internal Compounds'
checkbox.
On Mon, May 13, 2013 at 6:12 PM, Vladimir Jankijevic
vladi...@elefantstudios.ch wrote:
hmm, strange. here it is again, sorry
On Mon, May 13, 2013 at 5:02 PM, Dan Yargici danyarg...@gmail.com wrote
Hi all,
I've recently been exploring ways to quickly and easily combine tiled .exr
renders. I'm preferably looking for a free, lightweight and standalone
tool. I know I could do it in the FXTree or Nuke, but I'm looking for a
lightweight and simple command line tool.
The best candidate so far
I get it all the time in the Render Tree and ICE Tree, it can be really
infuriating.
DAN
On Fri, May 3, 2013 at 3:16 PM, Morten Bartholdy x...@colorshopvfx.dkwrote:
**
I am experiencing an annoying problem with lacking update in animation
editors and other curve editors. I can select
...@listproc.autodesk.com [mailto:
softimage-boun...@listproc.autodesk.com] On Behalf Of Dan Yargici
Sent: Friday, May 03, 2013 8:43 AM
To: Morten Bartholdy; softimage@listproc.autodesk.com
Subject: Re: Graphics update problem in animation editors
I get it all the time in the Render Tree
on? It should be.
Sean
From: softimage-boun...@listproc.autodesk.com [mailto:
softimage-boun...@listproc.autodesk.com] On Behalf Of Dan Yargici
Sent: Friday, May 03, 2013 8:43 AM
To: Morten Bartholdy; softimage@listproc.autodesk.com
Subject: Re: Graphics update problem in animation editors
I get
While we're here talking about strands in conjunction with the volume
shader, are there any special caveats regarding StrandOrientation that we
should be aware of?
I have a scene at the moment where I get strange streaks for each strand
segment whereas when I use a compound to replace each strand
Extracted from Bens Modo forum Link - will try Segment as you can download
for free and will have a play with Osirix, the guy on this list had success
using some of these tools and he was using XSI at the time:
hehe, look at the name of the guy who had success with XSI... ;)
On Sat, Apr 20,
Ben's old Volume Loader shader could do that. I'm %99. sure it won't
work with newer versions though...
http://shaders.moederogall.com/
On Fri, Apr 19, 2013 at 2:07 PM, Angus Davidson
angus.david...@wits.ac.zawrote:
I Know when I was looking into is for Bio Med we used a program called
Do you get an error message?
Could it be that your path contains spaces and you've forgotten to put it
in quotes?
DAN
On Sat, Apr 20, 2013 at 2:56 AM, rob...@texturelighting.com
rob...@texturelighting.com wrote:
I used to be perfectly content to make a quick little .bat file, save to
It's ages since I needed to do this (or even used MR for that matter...)
but I'm familiar enough with it to say that I'm not a noob. I've also
meticulously followed the guides on Stephen's blog to the letter.
However, it doesn't work. No errors anywhere, just nothing. All services
are running
OK, working now. It was down to Windows firewall. Needed to set an
incoming port rule on the slaves. Thought I only needed to on the master.
All good now.
Thanks again,
DAN
On Thu, Apr 18, 2013 at 2:59 PM, Dan Yargici danyarg...@gmail.com wrote:
Thanks, guys, I'll delve deeper and let you
Isn't that just a commercial? Not sure there's really anything
groundbreaking happening there to be honest!
DAN
On Thu, Apr 18, 2013 at 5:21 PM, Leoung O'Young digim...@digimata.comwrote:
Interesting development between Maxon and AMD
Maxon is busy setting up partnerships, Adobe, and now
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