I'm going to file a patent for patenting... That'll show *them*!! :p


On Mon, Aug 26, 2013 at 9:40 AM, Luc-Eric Rousseau <luceri...@gmail.com>wrote:

> Don't worry, most of these patents and there children will have expired by
> the year 2025. only about twelve years to go!
> Le 2013-08-26 05:47, "Stefan Kubicek" <s...@tidbit-images.com> a écrit :
>
> Thx Alan, I knew about the render region, and I'm not surprised of the
>> toon and quick stretch ones either.
>> What I really wonder is: how could any developer these days write
>> commercial software and hope not to infringe any patents by accident? It's
>> a total minefield, let alone financially prohibitive due to cost of patent
>> research. Heck, I hear even the progress bar is, or was until recently,
>> patented! It's coming to a point where it's getting impossible for small
>> companies and individuals to develop anything commercially. And that's not
>> a problem in a land far far away. It already affects my daily work, as
>> illustrated by the lack of decent hair modeling solutions for Soft other
>> than that Shave version from stone age. Peregin's Yeti cannot be sold in
>> America due to legal dispute with Joe Alter, and I believe that other "hair
>> mesh modeling" tech is also Patented by Cem Yuksel (Hair Farm), and I doubt
>> he has plans to port it to Softimage himself.
>> Patents are to protect those who take risks and invest in research and
>> development, I understand that, but I feel it's getting to a point where it
>> does more harm than good. They simply remain effective for too long,
>> anything longer than 5 years is a lifetime in software development.
>>
>> All one can do is either not write software or just don't give a fuck,
>> close his eyes and push forward in hope that nobody sues his ass off. Did I
>> miss anything?
>>
>>
>>
>>  Softimage has a bunch of patents actually.
>>>
>>>
>>>
>>> Render region:
>>> http://www.google.com/patents
>>> ?id=1k8EAAAAEBAJ&zoom=4&dq=**avid%20technology%20render&pg=**
>>> PA12#v=onepage&q&f=false
>>>
>>> XSI's QuickStretch deformer:
>>> http://www.google.com/patents
>>> ?id=NxcgAAAAEBAJ&zoom=4&dq=**softimage&pg=PA2#v=onepage&q&**f=false
>>>
>>> There's a few more, including one for toon shading:
>>> https://www.google.com/search?**tbo=p&tbm=pts&hl=en&q=**
>>> inassignee:%22Softimage%22<https://www.google.com/search?tbo=p&tbm=pts&hl=en&q=inassignee:%22Softimage%22>
>>>
>>>
>>> Oh, and Avid appears to have a patent on editing f-curves in 2D space:
>>> https://www.google.com/**patents/WO2000063847A1?cl=en&**
>>> dq=avid+softimage&hl=en&sa=X&**ei=a4cTUrOxC46g4AP7p4HYCA&ved=**
>>> 0CDQQ6AEwAA<https://www.google.com/patents/WO2000063847A1?cl=en&dq=avid+softimage&hl=en&sa=X&ei=a4cTUrOxC46g4AP7p4HYCA&ved=0CDQQ6AEwAA>
>>>
>>>
>>>
>>> On Tue, Aug 20, 2013 at 5:28 AM, Stefan Kubicek <s...@tidbit-images.com
>>> >wrote:
>>>
>>>  
>>> (http://patent.ipexl.com/****inventor/Michael_C_Sheasby_1.****html<http://patent.ipexl.com/**inventor/Michael_C_Sheasby_1.**html>
>>>> <http://patent.ipexl.com/**inventor/Michael_C_Sheasby_1.**html<http://patent.ipexl.com/inventor/Michael_C_Sheasby_1.html>
>>>> >
>>>>
>>>>> )
>>>>>
>>>>>
>>>> What? The XSI Property Editor is actually patented?
>>>>
>>>>
>>>>  On Mon, Aug 19, 2013 at 12:21 PM, Christoph Muetze <c...@glarestudios.de
>>>> >
>>>>
>>>>> wrote:
>>>>>
>>>>>  ...He didn't just do the skin but also the functional design of the
>>>>>> user
>>>>>> interface, right? I was always under the impression that he was the
>>>>>> designer
>>>>>> behind the UI. Am i wrong about this?
>>>>>>
>>>>>> I always have a hard time explaining people that i do interface
>>>>>> design -
>>>>>> and
>>>>>> that sometimes includes (but is entirely not about) button painting
>>>>>> ;) I
>>>>>> couldn't care less about the (admittedly beautiful) skin of Softimage
>>>>>> -
>>>>>> but
>>>>>> the UI... oh boy, that's (for the largest part) a piece of true art.
>>>>>>
>>>>>>
>>>>> No, he only did the look and skin of the UI. In an interview on
>>>>> xsibase, it was implied he did "ui design" but this is wrong, it was
>>>>> only graphic design.
>>>>>
>>>>> For the functional design, we had at many people in the early days who
>>>>> designed that.
>>>>>
>>>>> They were called  Program Managers, which is how that job was called
>>>>> at Microsoft in the 1990s, but in this decade we'd call them
>>>>> interaction designers. For example, one person from Softimage|DS
>>>>> called Michael Sheasby
>>>>> (http://patent.ipexl.com/****inventor/Michael_C_Sheasby_1.****html<http://patent.ipexl.com/**inventor/Michael_C_Sheasby_1.**html>
>>>>> <http://patent.ipexl.com/**inventor/Michael_C_Sheasby_1.**html<http://patent.ipexl.com/inventor/Michael_C_Sheasby_1.html>
>>>>> >)
>>>>> is
>>>>> responsible for all the "modeless inspector" design, i.e. everything
>>>>> about how the PPGs work, without which XSI wouldn't feel like XSI.
>>>>> There were different people for each areas.
>>>>>
>>>>>
>>>>>
>>>> --
>>>> ------------------------------****---------------
>>>>   Stefan Kubicek                   ste...@keyvis.at
>>>> ------------------------------****---------------
>>>>            keyvis digital imagery
>>>>           Alfred Feierfeilstraße 3
>>>>        A-2380 Perchtoldsdorf bei Wien
>>>>         Phone:  +43 (0) 699 12614231
>>>>                  www.keyvis.at
>>>> --   This email and its attachments are    --
>>>> -- confidential and for the recipient only --
>>>>
>>>>
>>>>
>>>
>>
>> --
>> ------------------------------**---------------
>>   Stefan Kubicek                   ste...@keyvis.at
>> ------------------------------**---------------
>>            keyvis digital imagery
>>           Alfred Feierfeilstraße 3
>>        A-2380 Perchtoldsdorf bei Wien
>>         Phone:  +43 (0) 699 12614231
>>                  www.keyvis.at
>> --   This email and its attachments are    --
>> -- confidential and for the recipient only --
>>
>>

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