I'm going to file a patent for patenting... That'll show *them*!! :p
On Mon, Aug 26, 2013 at 9:40 AM, Luc-Eric Rousseau <luceri...@gmail.com>wrote: > Don't worry, most of these patents and there children will have expired by > the year 2025. only about twelve years to go! > Le 2013-08-26 05:47, "Stefan Kubicek" <s...@tidbit-images.com> a écrit : > > Thx Alan, I knew about the render region, and I'm not surprised of the >> toon and quick stretch ones either. >> What I really wonder is: how could any developer these days write >> commercial software and hope not to infringe any patents by accident? It's >> a total minefield, let alone financially prohibitive due to cost of patent >> research. Heck, I hear even the progress bar is, or was until recently, >> patented! It's coming to a point where it's getting impossible for small >> companies and individuals to develop anything commercially. And that's not >> a problem in a land far far away. It already affects my daily work, as >> illustrated by the lack of decent hair modeling solutions for Soft other >> than that Shave version from stone age. Peregin's Yeti cannot be sold in >> America due to legal dispute with Joe Alter, and I believe that other "hair >> mesh modeling" tech is also Patented by Cem Yuksel (Hair Farm), and I doubt >> he has plans to port it to Softimage himself. >> Patents are to protect those who take risks and invest in research and >> development, I understand that, but I feel it's getting to a point where it >> does more harm than good. They simply remain effective for too long, >> anything longer than 5 years is a lifetime in software development. >> >> All one can do is either not write software or just don't give a fuck, >> close his eyes and push forward in hope that nobody sues his ass off. Did I >> miss anything? >> >> >> >> Softimage has a bunch of patents actually. >>> >>> >>> >>> Render region: >>> http://www.google.com/patents >>> ?id=1k8EAAAAEBAJ&zoom=4&dq=**avid%20technology%20render&pg=** >>> PA12#v=onepage&q&f=false >>> >>> XSI's QuickStretch deformer: >>> http://www.google.com/patents >>> ?id=NxcgAAAAEBAJ&zoom=4&dq=**softimage&pg=PA2#v=onepage&q&**f=false >>> >>> There's a few more, including one for toon shading: >>> https://www.google.com/search?**tbo=p&tbm=pts&hl=en&q=** >>> inassignee:%22Softimage%22<https://www.google.com/search?tbo=p&tbm=pts&hl=en&q=inassignee:%22Softimage%22> >>> >>> >>> Oh, and Avid appears to have a patent on editing f-curves in 2D space: >>> https://www.google.com/**patents/WO2000063847A1?cl=en&** >>> dq=avid+softimage&hl=en&sa=X&**ei=a4cTUrOxC46g4AP7p4HYCA&ved=** >>> 0CDQQ6AEwAA<https://www.google.com/patents/WO2000063847A1?cl=en&dq=avid+softimage&hl=en&sa=X&ei=a4cTUrOxC46g4AP7p4HYCA&ved=0CDQQ6AEwAA> >>> >>> >>> >>> On Tue, Aug 20, 2013 at 5:28 AM, Stefan Kubicek <s...@tidbit-images.com >>> >wrote: >>> >>> >>> (http://patent.ipexl.com/****inventor/Michael_C_Sheasby_1.****html<http://patent.ipexl.com/**inventor/Michael_C_Sheasby_1.**html> >>>> <http://patent.ipexl.com/**inventor/Michael_C_Sheasby_1.**html<http://patent.ipexl.com/inventor/Michael_C_Sheasby_1.html> >>>> > >>>> >>>>> ) >>>>> >>>>> >>>> What? The XSI Property Editor is actually patented? >>>> >>>> >>>> On Mon, Aug 19, 2013 at 12:21 PM, Christoph Muetze <c...@glarestudios.de >>>> > >>>> >>>>> wrote: >>>>> >>>>> ...He didn't just do the skin but also the functional design of the >>>>>> user >>>>>> interface, right? I was always under the impression that he was the >>>>>> designer >>>>>> behind the UI. Am i wrong about this? >>>>>> >>>>>> I always have a hard time explaining people that i do interface >>>>>> design - >>>>>> and >>>>>> that sometimes includes (but is entirely not about) button painting >>>>>> ;) I >>>>>> couldn't care less about the (admittedly beautiful) skin of Softimage >>>>>> - >>>>>> but >>>>>> the UI... oh boy, that's (for the largest part) a piece of true art. >>>>>> >>>>>> >>>>> No, he only did the look and skin of the UI. In an interview on >>>>> xsibase, it was implied he did "ui design" but this is wrong, it was >>>>> only graphic design. >>>>> >>>>> For the functional design, we had at many people in the early days who >>>>> designed that. >>>>> >>>>> They were called Program Managers, which is how that job was called >>>>> at Microsoft in the 1990s, but in this decade we'd call them >>>>> interaction designers. For example, one person from Softimage|DS >>>>> called Michael Sheasby >>>>> (http://patent.ipexl.com/****inventor/Michael_C_Sheasby_1.****html<http://patent.ipexl.com/**inventor/Michael_C_Sheasby_1.**html> >>>>> <http://patent.ipexl.com/**inventor/Michael_C_Sheasby_1.**html<http://patent.ipexl.com/inventor/Michael_C_Sheasby_1.html> >>>>> >) >>>>> is >>>>> responsible for all the "modeless inspector" design, i.e. everything >>>>> about how the PPGs work, without which XSI wouldn't feel like XSI. >>>>> There were different people for each areas. >>>>> >>>>> >>>>> >>>> -- >>>> ------------------------------****--------------- >>>> Stefan Kubicek ste...@keyvis.at >>>> ------------------------------****--------------- >>>> keyvis digital imagery >>>> Alfred Feierfeilstraße 3 >>>> A-2380 Perchtoldsdorf bei Wien >>>> Phone: +43 (0) 699 12614231 >>>> www.keyvis.at >>>> -- This email and its attachments are -- >>>> -- confidential and for the recipient only -- >>>> >>>> >>>> >>> >> >> -- >> ------------------------------**--------------- >> Stefan Kubicek ste...@keyvis.at >> ------------------------------**--------------- >> keyvis digital imagery >> Alfred Feierfeilstraße 3 >> A-2380 Perchtoldsdorf bei Wien >> Phone: +43 (0) 699 12614231 >> www.keyvis.at >> -- This email and its attachments are -- >> -- confidential and for the recipient only -- >> >>