Nah, Joe Alter already holds this...

Am 26.08.2013 16:18, schrieb Alan Fregtman:
I'm going to file a patent for patenting... That'll show /them/!! :p



On Mon, Aug 26, 2013 at 9:40 AM, Luc-Eric Rousseau <luceri...@gmail.com <mailto:luceri...@gmail.com>> wrote:

    Don't worry, most of these patents and there children will have
    expired by the year 2025. only about twelve years to go!

    Le 2013-08-26 05:47, "Stefan Kubicek" <s...@tidbit-images.com
    <mailto:s...@tidbit-images.com>> a écrit :

        Thx Alan, I knew about the render region, and I'm not
        surprised of the toon and quick stretch ones either.
        What I really wonder is: how could any developer these days
        write commercial software and hope not to infringe any patents
        by accident? It's a total minefield, let alone financially
        prohibitive due to cost of patent research. Heck, I hear even
        the progress bar is, or was until recently, patented! It's
        coming to a point where it's getting impossible for small
        companies and individuals to develop anything commercially.
        And that's not a problem in a land far far away. It already
        affects my daily work, as illustrated by the lack of decent
        hair modeling solutions for Soft other than that Shave version
        from stone age. Peregin's Yeti cannot be sold in America due
        to legal dispute with Joe Alter, and I believe that other
        "hair mesh modeling" tech is also Patented by Cem Yuksel (Hair
        Farm), and I doubt he has plans to port it to Softimage himself.
        Patents are to protect those who take risks and invest in
        research and development, I understand that, but I feel it's
        getting to a point where it does more harm than good. They
        simply remain effective for too long, anything longer than 5
        years is a lifetime in software development.

        All one can do is either not write software or just don't give
        a fuck, close his eyes and push forward in hope that nobody
        sues his ass off. Did I miss anything?



            Softimage has a bunch of patents actually.



            Render region:
            http://www.google.com/patents
            
?id=1k8EAAAAEBAJ&zoom=4&dq=avid%20technology%20render&pg=PA12#v=onepage&q&f=false

            XSI's QuickStretch deformer:
            http://www.google.com/patents
            ?id=NxcgAAAAEBAJ&zoom=4&dq=softimage&pg=PA2#v=onepage&q&f=false

            There's a few more, including one for toon shading:
            
https://www.google.com/search?tbo=p&tbm=pts&hl=en&q=inassignee:%22Softimage%22


            Oh, and Avid appears to have a patent on editing f-curves
            in 2D space:
            
https://www.google.com/patents/WO2000063847A1?cl=en&dq=avid+softimage&hl=en&sa=X&ei=a4cTUrOxC46g4AP7p4HYCA&ved=0CDQQ6AEwAA



            On Tue, Aug 20, 2013 at 5:28 AM, Stefan Kubicek
            <s...@tidbit-images.com <mailto:s...@tidbit-images.com>>wrote:

                
(http://patent.ipexl.com/**inventor/Michael_C_Sheasby_1.**html<http://patent.ipexl.com/inventor/Michael_C_Sheasby_1.html>

                    )


                What? The XSI Property Editor is actually patented?


                 On Mon, Aug 19, 2013 at 12:21 PM, Christoph Muetze
                <c...@glarestudios.de <mailto:c...@glarestudios.de>>

                    wrote:

                        ...He didn't just do the skin but also the
                        functional design of the user
                        interface, right? I was always under the
                        impression that he was the
                        designer
                        behind the UI. Am i wrong about this?

                        I always have a hard time explaining people
                        that i do interface design -
                        and
                        that sometimes includes (but is entirely not
                        about) button painting ;) I
                        couldn't care less about the (admittedly
                        beautiful) skin of Softimage -
                        but
                        the UI... oh boy, that's (for the largest
                        part) a piece of true art.


                    No, he only did the look and skin of the UI. In an
                    interview on
                    xsibase, it was implied he did "ui design" but
                    this is wrong, it was
                    only graphic design.

                    For the functional design, we had at many people
                    in the early days who
                    designed that.

                    They were called  Program Managers, which is how
                    that job was called
                    at Microsoft in the 1990s, but in this decade we'd
                    call them
                    interaction designers. For example, one person
                    from Softimage|DS
                    called Michael Sheasby
                    
(http://patent.ipexl.com/**inventor/Michael_C_Sheasby_1.**html<http://patent.ipexl.com/inventor/Michael_C_Sheasby_1.html>)
                    is
                    responsible for all the "modeless inspector"
                    design, i.e. everything
                    about how the PPGs work, without which XSI
                    wouldn't feel like XSI.
                    There were different people for each areas.



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        ---------------------------------------------
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                Phone: +43 (0) 699 12614231
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