HAHAH. Unfortunately all true.

On Thu, Feb 27, 2014 at 8:29 PM, Emilio Hernandez <emi...@e-roja.com> wrote:

> By the way, to help on the transition.
>
> Make sure you have the abSymMesh, csExtractSkin, and csExtractDeltas
> scripts, if you do character, and rigging.  Without this scripts you will
> be in a dead end.  Also make sure you find a good UV plugin.  That is just
> for start.  You will not be able to envelope (skin in Maya) with nothing
> but joints and geometry.  Say goodbye to implicit objects. And make sure
> you memorize the order to pick obj, as for parenting and constraining is
> different for each one.
>
> If an object is a child of other object and you want to hide just the
> parent, well good luck.  All this kind of parameters propagate from the
> parent to all of its childs.  Be patient with the selection tool, and
> remember to click in the window you are using, cause it is not like
> Softimage that it works where the cursor is.  You need to activate the
> window or viewport by clicking in it.
>
> Each object has at least two nodes the object and the shape.  If you want
> your object to display in something different than 2 subdivision levels,
> forget about something like the +/-.   You will need to go to the object
> shape node and set the preview subdivision levels to modify it in an object
> per object basis as there is no (MULT) selection like in Softimage.
>
> Unless of course you make or have a script for doing this.
>
> Well just for a begging guide.
>
> Ohh and there is no such thing as the RMB when you are maniupalting an
> object a nasty pop up menu will appear in front of you with a dial like
> options.  For last take a deep breath when you are looking for a parameter
> as the ChannelBox/Layer editor will dispaly all the connections the object
> has.
>
> Good luck with your transition.
>
>
>
>
> 2014-02-27 19:11 GMT-06:00 Emilio Hernandez <emi...@e-roja.com>:
>
> Exactly Stefan!
>>
>> The client does not care whatever you are using.  He only cares about
>> time, money and quality.
>>
>> Go ahead make your transition, start thinking of hiring additional
>> people, specially devs.  Make sure you search under the stones for scripts
>> and plugins.  Spend more money to keep it up.
>>
>> Maya out of the box is a piece of crap compared to Softimage.  So don't
>> expect too much. Go with the "latest" technology....  You will soon be bald
>> of pulling out your hairs.
>>
>>
>>
>>
>> 2014-02-27 19:06 GMT-06:00 Stefan Kubicek <s...@tidbit-images.com>:
>>
>>  Amen to that!
>>> I'm doing my own projects and my clients could not care less what
>>> program their pictures were made in. I could use Maya
>>> but that would mean I'd make 30% less profit. Why would I want to do
>>> that? As long as XSI remains that much ahead in the bread and butter
>>> disciplines I will continue to use it. Why waste money?
>>>
>>> Softimage for me will be dead the time I will stop using it.
>>>
>>> Don't know why is the rush to switch if you have your own clients, your
>>> own projects and you have been delivering amazing work done with Softimage.
>>>
>>> The Maya 2015 won't be better than Softimage to get the job done.
>>>
>>> So because SI 2015 unoficially yet is the latest version you are going
>>> to run to other options while you can still deliver superb work?
>>>
>>> The clients don't care if you made it with paintbrush as long as they
>>> are satisfied with the end result.
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>> 2014-02-27 15:24 GMT-06:00 Sebastien Sterling <
>>> sebastien.sterl...@gmail.com>:
>>>
>>>> If you are moving a team from SI to Maya, you are going to need to
>>>> create a tone of scripts to improve functionality, last place i was in they
>>>> proudly showed off their modeling script "ow look at these !" and "won't
>>>> these make your life so much easier ?!" not really cause all those scripts
>>>> where already a given in SI.
>>>>
>>>>
>>>> On 27 February 2014 22:15, Vincent Fortin <vfor...@gmail.com> wrote:
>>>>
>>>>> SideFX's Masterclasses
>>>>> CMIVFX
>>>>> Odforce.net
>>>>> http://www.sidefx.com/docs/houdini13.0/
>>>>>
>>>>> There's enough information there to make your head explode :-)
>>>>>
>>>>>
>>>>> On Thu, Feb 27, 2014 at 4:10 PM, Alan Fregtman <
>>>>> alan.fregt...@gmail.com> wrote:
>>>>>
>>>>>> Anyone have recommendations for great Houdini tutorials? I know
>>>>>> SideFx have some, but besides those?
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Thu, Feb 27, 2014 at 4:04 PM, Mirko Jankovic <
>>>>>> mirkoj.anima...@gmail.com> wrote:
>>>>>>
>>>>>>> trust me there is no tutorial that can help with frustration that
>>>>>>> you will have to deal with .... good luck. I know that I'm staying with 
>>>>>>> SI
>>>>>>> for years to come.
>>>>>>> Zombies are popular anyway so why not SI Zombie edition too :)
>>>>>>>
>>>>>>>
>>>>>>> On Thu, Feb 27, 2014 at 9:38 PM, Nicolas Esposito 
>>>>>>> <3dv...@gmail.com>wrote:
>>>>>>>
>>>>>>>> Oh my god, its started!
>>>>>>>>
>>>>>>>> I guess Digital Tutors would be a good starting point ;)
>>>>>>>>
>>>>>>>>
>>>>>>>> 2014-02-27 21:33 GMT+01:00 Tim Crowson <
>>>>>>>> tim.crow...@magneticdreams.com>:
>>>>>>>>
>>>>>>>>  sigh.... Is it that time already?
>>>>>>>>>
>>>>>>>>> -Tim
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On 2/27/2014 2:20 PM, Lawrence Nimrichter wrote:
>>>>>>>>>
>>>>>>>>> I'm separating this out from the "upgrade policy" thread and would
>>>>>>>>> like to keep it some what on topic as I am sure there will be plenty 
>>>>>>>>> of
>>>>>>>>> artists in the coming months asking the same questions. Please start 
>>>>>>>>> a new
>>>>>>>>> thread to talk about the politics.
>>>>>>>>>
>>>>>>>>>  What are the best resources for migration, especially to Maya,
>>>>>>>>> for long time Softimage users. Has anyone done the Maya training from
>>>>>>>>> Digital Tutors, Lynda, Gnome, fxphd? Which is considered better for 
>>>>>>>>> those
>>>>>>>>> of us with years of production experience? Does anyone know of any gem
>>>>>>>>> video's (for example: a Softimage video I always recommend for anyone
>>>>>>>>> wanting to learn ICE is the Brad's Ice: An Artist Tour). What are the 
>>>>>>>>> best
>>>>>>>>> training resources out there?
>>>>>>>>>
>>>>>>>>>  Lawrence
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>  Lawrence Nimrichter  |  Associate Creative Director/Director of
>>>>>>>>> Animation  |  Spontaneous  |  575 Lexington Avenue  |  New York
>>>>>>>>>  |  NY  |  10022  |  o 212.317.0077
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> --
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>>
>>>
>>> --
>>> -------------------------------------------
>>> Stefan Kubicek
>>> -------------------------------------------
>>> keyvis digital imagery
>>> Alfred Feierfeilstraße 3
>>> A-2380 Perchtoldsdorf bei Wien
>>> Phone: +43/699/12614231
>>> www.keyvis.at ste...@keyvis.at
>>> -- This email and its attachments are --
>>> --confidential and for the recipient only--
>>>
>>
>>
>


-- 
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