lol AD IS piece of shit for long time now :)
On Fri, Feb 28, 2014 at 2:33 PM, Max Evgrafov <summ...@gmail.com> wrote: > if autodesk will kill softimage... autodesk will be piece of shit ... > > > 2014-02-28 16:19 GMT+04:00 pedro santos <probi...@gmail.com>: > > Not really Simon. As someone that an year later was solely a LightWave, >> while you could define modeling just like taking vertices where ever you >> want them, but each application as its ways to get there. Honestly I don't >> think SI ways are simple and clear from start, but almost every problem I >> threw at it solved. >> >> As for the I/O bit, true, but again in my experience my SI experience >> would be much more difficult and incomplete if I treated Softimage like I >> do my LightWave's Layout. A split environment, where you don't take benefit >> from modeling in context, modeling relations and history. >> >> Anyways... one year in for me and the boat is sinking? o_O Waiting for >> more info. >> >> >> On Fri, Feb 28, 2014 at 8:10 AM, Simon Reeves <si...@simonreeves.com>wrote: >> >>> People talk about modelling but I always feel that's pretty much the last >>> thing >>> you would need to learn in a new app, there isn't an easier thing to I/o >>> than a mesh with subd with or without uvs. >>> >>> >>> >>> On Friday, 28 February 2014, Brent McPherson < >>> brent.mcpher...@autodesk.com> wrote: >>> >>>> In Maya you use 1 & 3 hotkeys to toggle between base mesh and subd >>>> preview display. In subd display mode the Page Up/Down keys change the subd >>>> preview level. (the default value is 2) >>>> >>>> So the workflow is something like this... >>>> >>>> Hit 3 key and then use page up/down to adjust subd level. From then on >>>> just hit 1 & 3 to toggle between base mesh and your chosen subd display >>>> level. >>>> -- >>>> Brent >>>> >>>> From: softimage-boun...@listproc.autodesk.com [mailto: >>>> softimage-boun...@listproc.autodesk.com] On Behalf Of Emilio Hernandez >>>> Sent: 28 February 2014 01:30 >>>> To: softimage@listproc.autodesk.com >>>> Subject: Re: Best online resources to help with a Maya migration. >>>> >>>> By the way, to help on the transition. >>>> >>>> Make sure you have the abSymMesh, csExtractSkin, and csExtractDeltas >>>> scripts, if you do character, and rigging. Without this scripts you will >>>> be in a dead end. Also make sure you find a good UV plugin. That is just >>>> for start. You will not be able to envelope (skin in Maya) with nothing >>>> but joints and geometry. Say goodbye to implicit objects. And make sure >>>> you memorize the order to pick obj, as for parenting and constraining is >>>> different for each one. >>>> If an object is a child of other object and you want to hide just the >>>> parent, well good luck. All this kind of parameters propagate from the >>>> parent to all of its childs. Be patient with the selection tool, and >>>> remember to click in the window you are using, cause it is not like >>>> Softimage that it works where the cursor is. You need to activate the >>>> window or viewport by clicking in it. >>>> Each object has at least two nodes the object and the shape. If you >>>> want your object to display in something different than 2 subdivision >>>> levels, forget about something like the +/-. You will need to go to the >>>> object shape node and set the preview subdivision levels to modify it in an >>>> object per object basis as there is no (MULT) selection like in Softimage. >>>> Unless of course you make or have a script for doing this. >>>> Well just for a begging guide. >>>> Ohh and there is no such thing as the RMB when you are maniupalting an >>>> object a nasty pop up menu will appear in front of you with a dial like >>>> options. For last take a deep breath when you are looking for a parameter >>>> as the ChannelBox/Layer editor will dispaly all the connections the object >>>> has. >>>> Good luck with your transition. >>>> >>>> [http://img694.imageshack.us/img694/8965/erojamailpleca.jpg] >>>> >>>> 2014-02-27 19:11 GMT-06:00 Emilio Hernandez <emi...@e-roja.com<mailto: >>>> emi...@e-roja.com>>: >>>> Exactly Stefan! >>>> The client does not care whatever you are using. He only cares about >>>> time, money and quality. >>>> Go ahead make your transition, start thinking of hiring additional >>>> people, specially devs. Make sure you search under the stones for scripts >>>> and plugins. Spend more money to keep it up. >>>> >>>> Maya out of the box is a piece of crap compared to Softimage. So don't >>>> expect too much. Go with the "latest" technology.... You will soon be bald >>>> of pulling out your hairs. >>>> >>>> [http://img694.imageshack.us/img694/8965/erojamailpleca.jpg] >>>> >>>> 2014-02-27 19:06 GMT-06:00 Stefan Kubicek <s...@tidbit-images.com<mailto: >>>> s...@tidbit-images.com>>: >>>> >>>> Amen to that! >>>> I'm doing my own projects and my clients could not care less what >>>> program their pictures were made in. I could use Maya >>>> but that would mean I'd make 30% less profit. Why would I want to do >>>> that? As long as XSI remains that much ahead in the bread and butter >>>> disciplines I will continue to use it. Why waste money? >>>> >>>> Softimage for me will be dead the time I will stop using it. >>>> Don't know why is the rush to switch if you have your own clients, your >>>> own projects and you have been delivering amazing work done with Softimage. >>>> The Maya 2015 won't be better than Softimage to get the job done. >>>> So because SI 2015 unoficially yet is the latest version you are going >>>> to run to other options while you can still deliver superb work? >>>> The clients don't care if you made it with paintbrush as long as they >>>> are satisfied with the end result. >>>> >>>> >>>> >>>> [http://img694.imageshack.us/img694/8965/erojamailpleca.jpg] >>>> >>>> 2014-02-27 15:24 GMT-06:00 Sebastien Sterling < >>>> sebastien.sterl...@gmail.com<mailto:sebastien.sterl...@gmail.com>>: >>>> If you are moving a team from SI to Maya, you are going to need to >>>> create a tone of scripts to improve functionality, last place i was in they >>>> proudly showed off their modeling script "ow look at these !" and "won't >>>> these make your life so much easier ?!" not really cause all those scripts >>>> where already a given in SI. >>>> >>>> On 27 February 2014 22:15, Vincent Fortin <vfor...@gmail.com<mailto: >>>> vfor...@gmail.com>> wrote: >>>> SideFX's Masterclasses >>>> CMIVFX >>>> Odforce.net >>>> http://www.sidefx.com/docs/houdini13.0/ >>>> >>>> There's enough information there to make your head explode :-) >>>> >>>> On Thu, Feb 27, 2014 at 4:10 PM, Alan Fregtman <alan.fregt...@gmail.com >>>> <mailto:alan.fregt...@gmail.com>> wrote: >>>> Anyone have recommendations for great Houdini tutorials? I know SideFx >>>> have some, but besides those? >>>> >>>> >>>> On Thu, Feb 27, 2014 at 4:04 PM, Mirko Jankovic < >>>> mirkoj.anima...@gmail.com<mailto:mirkoj.anima...@gmail.com>> wrote: >>>> trust me there is no tutorial that can help with frustration that you >>>> will have to deal with .... good luck. I know that I'm staying with SI for >>>> years to come. >>>> Zombies are popular anyway so why not SI Zombie edition too :) >>>> >>>> On Thu, Feb 27, 2014 at 9:38 PM, Nicolas Esposito <3dv...@gmail.com >>>> <mailto:3dv...@gmail.com>> wrote: >>>> Oh my god, its started! >>>> >>>> I guess Digital Tutors would be a good starting point ;) >>>> >>>> 2014-02-27 21:33 GMT+01:00 Tim Crowson <tim.crow...@magneticdreams.com >>>> <mailto:tim.crow...@magneticdreams.com>>: >>>> >>>> sigh.... Is it that time already? >>>> >>>> -Tim >>>> >>>> On 2/27/2014 2:20 PM, Lawrence Nimrichter wrote: >>>> I'm separating this out from the "upgrade policy" thread and would like >>>> to keep it some what on topic as I am sure there will be plenty of artists >>>> in the coming months asking the same questions. Please start a new thread >>>> to talk about the politics. >>>> >>>> What are the best resources for migration, especially to Maya, for long >>>> time Softimage users. Has anyone done the Maya training from Digital >>>> Tutors, Lynda, Gnome, fxphd? Which is considered better for those of us >>>> with years of production experience? Does anyone know of any gem video's >>>> (for example: a Softimage video I always recommend for anyone wanting to >>>> learn ICE is the Brad's Ice: An Artist Tour). What are the best training >>>> resources out there? >>>> >>>> Lawrence >>>> >>>> >>>> Lawrence Nimrichter | Associate Creative Director/Director of >>>> Animation | Spontaneous | 575 Lexington Avenue | New York | NY | >>>> 10022 | o 212.317.0077<tel:212.317.0077> >>>> >>>> >>>> >>>> >>>> >>>> -- >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> -- >>>> ------------------------------------------- >>>> Stefan Kubicek >>>> ------------------------------------------- >>>> keyvis digital imagery >>>> Alfred Feierfeilstraße 3 >>>> A-2380 Perchtoldsdorf bei Wien >>>> Phone: +43/699/12614231 >>>> www.keyvis.at<http://www.keyvis.at> ste...@keyvis.at<mailto: >>>> ste...@keyvis.at> >>>> -- This email and its attachments are -- >>>> --confidential and for the recipient only-- >>>> >>>> >>>> >>> >>> -- >>> >>> >>> Simon Reeves >>> London, UK >>> *si...@simonreeves.com <si...@simonreeves.com>* >>> *www.simonreeves.com <http://www.simonreeves.com>* >>> *www.analogstudio.co.uk <http://www.analogstudio.co.uk>* >>> >>> >> >> >> -- >> [img]http://i153.photobucket.com/albums/s202/animatics/avatar_1.gif[/img] >> > > > > -- > Евграфов Максим.(Summatr) > https://vimeo.com/user3098735/videos > ------------------------------------------------------- > Хорошего Вам настроения !!! :-) >