+1

Jordi Bares
jordiba...@gmail.com

On 26 Mar 2014, at 12:55, p...@bustykelp.com wrote:

> "What we can do is listen to how this has impacted you and be responsible for 
> helping you get back to a place where each of you are back to creating 3D art 
> without thinking about the platform you use. "
> 
> And what if your "Creating 3D art" relies on the unique abilities that ICE 
> affords you? To be able to control everything programatically down to its 
> fundemental component parts?
> 
> There seems to be an assumption that skills can just be swapped over to Maya, 
> and this is probably true if your work doesn't deeply involve inventing tools 
> with ICE.
> If you just model, put some bones in and add some blendshapes, animate and 
> render, then I'm sure Maya will do fine. What about those of us who evolved 
> way past that kind of workflow years ago?
> 
> I'm not just "thinking about the platform I use".  Its the ONLY platform that 
> can actually do what I'm doing unless you include Houdini or Fabric, and 
> neither of them are near the speed of iteration of ICE yet.
> 
> Please could I request that you get a Maya guy to try making Maya equivalents 
> of some ICE tools I could demonstrate.. I think the problem would soon become 
> very clear and its not about personal preference. Its about being able to do 
> this stuff at all.
> 
> Paul
> 
> 


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