+1 Jordi Bares jordiba...@gmail.com
On 26 Mar 2014, at 12:55, p...@bustykelp.com wrote: > "What we can do is listen to how this has impacted you and be responsible for > helping you get back to a place where each of you are back to creating 3D art > without thinking about the platform you use. " > > And what if your "Creating 3D art" relies on the unique abilities that ICE > affords you? To be able to control everything programatically down to its > fundemental component parts? > > There seems to be an assumption that skills can just be swapped over to Maya, > and this is probably true if your work doesn't deeply involve inventing tools > with ICE. > If you just model, put some bones in and add some blendshapes, animate and > render, then I'm sure Maya will do fine. What about those of us who evolved > way past that kind of workflow years ago? > > I'm not just "thinking about the platform I use". Its the ONLY platform that > can actually do what I'm doing unless you include Houdini or Fabric, and > neither of them are near the speed of iteration of ICE yet. > > Please could I request that you get a Maya guy to try making Maya equivalents > of some ICE tools I could demonstrate.. I think the problem would soon become > very clear and its not about personal preference. Its about being able to do > this stuff at all. > > Paul > >