I would also recommend reading through this thread on the
Python-Inside-Maya Google Group:
https://groups.google.com/forum/#!topic/python_inside_maya/jb0lD8SXk_M
<https://groups.google.com/forum/#%21topic/python_inside_maya/jb0lD8SXk_M>
Lots of good info there.
-Tim
On 7/9/2014 10:40 AM, Yi Liang Siew wrote:
I dunno about everyone else, but I actually really like PyCharm a lot
these days (went from NPP to Sublime to PyCharm). Being able to debug
Python scripts is super helpful in Maya/XSI :) (haven't gotten around
to trying to connect it with Nuke as well yet hehe)
I don't really like PyMEL that much, I only use it when I need quick
access to vector math functions etc....Now that I'm more familiar with
C++, I have to say the advice of everyone here to go ahead and 'do it
in C++' from the get-go is a lot less painful overall than dealing
with all the SWIG-stuff that I would have to go through when using
PyMEL or OpenMaya. :D
--
Signature