You can do something like that by writing a selection change event that
looks for a specific property on the object for what to select instead; a
kind of "selection proxy", if you will.

On Fri, Feb 20, 2015, 7:12 PM Greg Punchatz <g...@janimation.com> wrote:

> ^^THAT^^  I have been talking about interacting wanting to have the mesh
> have hot spots for years.. please get rid of all that visual clutter
> between me and my character.
>
>
> G
>
> On Fri, Feb 20, 2015 at 6:04 PM, Eugene Flormata <eug...@flormata.com>
> wrote:
>
>> I hope something revolutionary comes out for rigging/ animation comes out
>> like
>> zbrush did to modeling.
>>
>> https://vimeo.com/103633309
>> this one sure is neat
>>
>> On Fri, Feb 20, 2015 at 4:05 AM, Stefan Kubicek <s...@tidbit-images.com>
>> wrote:
>>
>>>  I was looking forward to this one too.
>>> They wanted to release in fall last year, but are delayed as it seems.
>>> From its description it looks like a technical preview of what could be
>>> achieved with Fabric's Kraken one day, at least as  far as encapsulation
>>> and rig complexity is concerned :-)
>>>
>>> There is also this: http://en.esotericsoftware.com/spine-in-depth
>>>
>>> but it's strictly 2D.
>>>
>>> Yes !!! i was looking for this the other day, but couldn't remember the
>>> name.
>>>
>>> On 19 February 2015 at 14:00, Marco Peixoto <mpe...@gmail.com> wrote:
>>>
>>>> Really need to try it on, so far im not impressed on its UI, but of
>>>> course its a first impression and its "outside" of what im used so I think
>>>> its a bit normal :)
>>>>
>>>> Now it seems it only exports FBX and I guess its more targeted for Game
>>>> Animation, since the rig is Pre Built and doesn't seem to have extra
>>>> deformation than the regular Bone Chains.
>>>>
>>>> Nevertheless its a vey welcome adition to the field of CA Maya
>>>> dominated :D
>>>>
>>>> On Thu, Feb 19, 2015 at 8:42 AM, Oscar Juarez <
>>>> tridi.animei...@gmail.com> wrote:
>>>>
>>>>> It looks like a very interesting software, working on bare bones with
>>>>> nice manipulation modes. With a traditional animation approach.
>>>>>
>>>>> https://www.youtube.com/watch?v=74eSHxwoGdQ
>>>>>
>>>>
>>>>
>>>
>>>
>>>
>>> --
>>>
>>> -----------------------------------------------------
>>>    Stefan Kubicek ste...@keyvis.at
>>> <%22ste...@keyvis.at%22+%3cste...@keyvis.at%3E>
>>> -----------------------------------------------------
>>>           Alfred Feierfeilstraße 3
>>>     A-2380 Perchtoldsdorf bei Wien
>>>      Phone: +43 (0) 699 12614231
>>>                www.keyvis.at
>>>  This email and its attachments are
>>> confidential and for the recipient only
>>>
>>
>>
>

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