I'm not talking about zone marking menus. Custom marking menus can be created 
and there are a handful of contexts that can be used. But thats not what i'm 
taking about. I'm talking about the Hotbox itself. Being able to hide some or 
all of it isn't sufficient. I want the ability to create hotbox 
layouts,choosing only the commands i want and where they are placed in the 
hotbox. The zone marking menus are an extra step beyong the hotbox, and while 
they are customizable i don't care to use them. Getting to those commands take 
two or three extra clicks at which point the using the hotbox no longer 
interests me. 

Yeah i know i can hide a lot of the extraneous stuff in the hotbox. But i know 
of no way to save that as a hotbox layout or hotbox set. Ever try to set up a 
viewport layout and a hotbox layout to match? Yeah its kind of weird. Get all 
fairly close to what you want, remove the hotbox file bar and interface filebar 
for example and i can find no way to save the layout. This is my point. The 
hotbox is a very novel idea, but its half baked and isnt thought through to its 
ultimate value.

Give me the ability to get to just the commands i want with one click the 
spacebar, give me alt-spacebar to optionbox any of those commands. Then i will 
be impressed.

Joey
________________________________________
From: softimage-boun...@listproc.autodesk.com 
[softimage-boun...@listproc.autodesk.com] on behalf of Raffaele Fragapane 
[raffsxsil...@googlemail.com]
Sent: Wednesday, February 25, 2015 6:13 PM
To: softimage@listproc.autodesk.com
Subject: Re: Maya thinks they're clever....and that's the problem

You can select what appears in the hotbox and what doesn't already, Joey, and 
you can customise marking menus (which respond to gesture) which are even 
quicker.

Maya's UI is, in most places, borderline disgraceful, the hotbox and the 
gesture driven contextual menus are not those places.

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