I'm not talking about zone marking menus. Custom marking menus can be created and there are a handful of contexts that can be used. But thats not what i'm taking about. I'm talking about the Hotbox itself. Being able to hide some or all of it isn't sufficient. I want the ability to create hotbox layouts,choosing only the commands i want and where they are placed in the hotbox. The zone marking menus are an extra step beyong the hotbox, and while they are customizable i don't care to use them. Getting to those commands take two or three extra clicks at which point the using the hotbox no longer interests me.
Yeah i know i can hide a lot of the extraneous stuff in the hotbox. But i know of no way to save that as a hotbox layout or hotbox set. Ever try to set up a viewport layout and a hotbox layout to match? Yeah its kind of weird. Get all fairly close to what you want, remove the hotbox file bar and interface filebar for example and i can find no way to save the layout. This is my point. The hotbox is a very novel idea, but its half baked and isnt thought through to its ultimate value. Give me the ability to get to just the commands i want with one click the spacebar, give me alt-spacebar to optionbox any of those commands. Then i will be impressed. Joey ________________________________________ From: softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of Raffaele Fragapane [raffsxsil...@googlemail.com] Sent: Wednesday, February 25, 2015 6:13 PM To: softimage@listproc.autodesk.com Subject: Re: Maya thinks they're clever....and that's the problem You can select what appears in the hotbox and what doesn't already, Joey, and you can customise marking menus (which respond to gesture) which are even quicker. Maya's UI is, in most places, borderline disgraceful, the hotbox and the gesture driven contextual menus are not those places.